Smoke Brush

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Reference

Sarah Abraham and Donald Fussell: Smoke Brush. In: Computational Aesthetics 2014.

DOI

http://dx.doi.org/10.1145/2630397.2630404

Abstract

Non-Photorealistic Rendering covers a wide range of visual effects, and much work has been dedicated to create digital representations of traditional media --- either through artist controls or programmatically. We explore a variation of this work, which aims to create digital media that takes the metaphors of traditional media but applies them in ways that have no physical equivalent --- thus expanding notions of what digital media can represent. Smoke Brush is a system for applying smoke-like brush strokes to a digital canvas. Using Smoke Brush, artists can add animated, constrained smoke effects to existing pictures or create images represented entirely by smoke. Our drawing system produces artifacts that are realized as animated gifs --- a commonly available digital format used in cinemagraphs. We also describe a technique that produces smooth continuous motion in these looped animations that is faithful to the original artist input.

Extended Abstract

Bibtex

@inproceedings{Abraham:2014:SB:2630397.2630404,
author = {Abraham, Sarah and Fussell, Donald},
title = {Smoke Brush},
booktitle = {Proceedings of the Workshop on Non-Photorealistic Animation and Rendering},
series = {NPAR '14},
year = {2014},
isbn = {978-1-4503-3020-6},
location = {Vancouver, British Columbia, Canada},
pages = {5--11},
numpages = {7},
url = {http://doi.acm.org/10.1145/2630397.2630404 http://de.evo-art.org/index.php?title=Smoke_Brush },
doi = {10.1145/2630397.2630404},
acmid = {2630404},
publisher = {ACM},
address = {New York, NY, USA},
keywords = {artistic media, interactive techniques, non-photorealistic rendering, painting, smoke},
} 

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Links

Full Text

http://www.cs.utexas.edu/users/theshark/smokebrush.pdf

intern file

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