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  1. Another look at Pentagonal Persian Patterns‏‎ (21:43, 27. Dez. 2016)
  2. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (21:44, 27. Dez. 2016)
  3. Colors and Incomputability‏‎ (21:44, 27. Dez. 2016)
  4. A New Algorithm for Rendering Kissing Schottky Groups‏‎ (21:45, 27. Dez. 2016)
  5. Beautification of Islamic Patterns via Constraint Satisfaction‏‎ (21:45, 27. Dez. 2016)
  6. Polyhedral Tableaux‏‎ (21:46, 27. Dez. 2016)
  7. Gödel, Escher, Bach: Just Another Braid‏‎ (21:47, 27. Dez. 2016)
  8. Pied de Pulse: Packing Embroidered Circles and Coil Actuators in Pied de Poule (Houndstooth)‏‎ (21:48, 27. Dez. 2016)
  9. Representational Random Walks‏‎ (21:48, 27. Dez. 2016)
  10. A Fast Algorithm for Creating Turing-McCabe Patterns‏‎ (21:49, 27. Dez. 2016)
  11. Bridges 2016‏‎ (21:51, 27. Dez. 2016)
  12. A Rose By Any Other Name‏‎ (21:51, 27. Dez. 2016)
  13. Novelty-Seeking Multi-Agent System‏‎ (22:18, 30. Dez. 2016)
  14. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (22:24, 30. Dez. 2016)
  15. Mere Generation: Essential Barometer or Dated Concept?‏‎ (22:28, 30. Dez. 2016)
  16. Searching for Surprise‏‎ (22:33, 30. Dez. 2016)
  17. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (22:39, 30. Dez. 2016)
  18. Preference Models for Creative Artifacts and Systems‏‎ (22:44, 30. Dez. 2016)
  19. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (22:50, 30. Dez. 2016)
  20. Visual Hallucination For Computational Creation‏‎ (22:59, 30. Dez. 2016)
  21. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (23:05, 30. Dez. 2016)
  22. A History of Creativity for Future AI Research‏‎ (23:10, 30. Dez. 2016)
  23. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (19:41, 31. Dez. 2016)
  24. X-Faces: The eXploit Is Out There‏‎ (19:52, 31. Dez. 2016)
  25. Before A Computer Can Draw, It Must First Learn To See‏‎ (19:57, 31. Dez. 2016)
  26. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (20:03, 31. Dez. 2016)
  27. Digits that are not: Generating new types through deep neural nets‏‎ (20:08, 31. Dez. 2016)
  28. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (20:14, 31. Dez. 2016)
  29. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (20:18, 31. Dez. 2016)
  30. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (20:23, 31. Dez. 2016)
  31. Computational Creativity 2016 ICCC 2016‏‎ (20:33, 31. Dez. 2016)
  32. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (12:06, 4. Dez. 2017)
  33. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (12:23, 4. Dez. 2017)
  34. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (20:27, 4. Dez. 2017)
  35. EvoFashion: Customising Fashion Through Evolution‏‎ (21:03, 4. Dez. 2017)
  36. Niche Constructing Drawing Robots‏‎ (21:18, 4. Dez. 2017)
  37. Automated Shape Design by Grammatical Evolution‏‎ (12:49, 5. Dez. 2017)
  38. Evolutionary Image Transition Using Random Walks‏‎ (13:09, 5. Dez. 2017)
  39. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (15:22, 5. Dez. 2017)
  40. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (15:36, 5. Dez. 2017)
  41. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (15:45, 5. Dez. 2017)
  42. EvoMUSART 2017‏‎ (16:04, 5. Dez. 2017)
  43. Evolving Mondrian-Style Artworks‏‎ (21:03, 5. Dez. 2017)
  44. HyperRogue: Playing with Hyperbolic Geometry‏‎ (18:50, 6. Dez. 2017)
  45. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (18:54, 6. Dez. 2017)
  46. Sculptural Forms Based on Radially-developing Fractal Curves‏‎ (18:57, 6. Dez. 2017)
  47. Non-euclidean Virtual Reality I: Explorations of H³‏‎ (19:00, 6. Dez. 2017)
  48. Non-euclidean Virtual Reality II: Explorations of H² ✕ E‏‎ (19:03, 6. Dez. 2017)
  49. Interwoven Islamic Geometric Patterns‏‎ (19:34, 6. Dez. 2017)
  50. Magnetic Sphere Constructions‏‎ (19:37, 6. Dez. 2017)

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