Generative Art 2000: Unterschied zwischen den Versionen
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== Table of contents== | == Table of contents== | ||
− | + | * Celestino Soddu: From Forming to Transforming. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/soddu/soddu.htm | |
− | + | * Hans Dehlinger: [[Experimental Search for Order in the Code of Generated Drawings]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst100.htm | |
− | + | * Howard Riley: Algorithms of the Mind. The generative art of drawing. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/RILEY.HTM | |
− | + | * Andreas Lund: [[Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/lund.htm | |
− | + | * Enrica Colabella: Mater Matuta. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/colabella.htm | |
− | + | * Jan Kubasiewicz: InfoGEOMETRY. Conceptual Prototype for Navigating InfoSPACE. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/INFOGEOMETRYABSTRACT.HTM | |
− | + | * Kenneth E. Rinaldo: Autopoiesis. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst65.htm | |
− | + | * Paul Coates, Pablo Miranda: Swarm modelling. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/CARRANZA_COATES.HTM | |
− | + | * Alexander Koutamanis: Redirecting design generation in architecture. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/KOUTAMANIS_GA_2000.HTM | |
− | + | * [[Matthew Lewis]]: [[Aesthetic evolutionary design with data flow networks]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MATTLEWIS.HTM | |
− | + | * Artemis Moroni, F. Von Zuben, J. Manzolli: ArTbitrariness in Music. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MORONI.HTM | |
− | + | * Aaron Wolf Baum, Generative Interactive Music. no link | |
− | + | * Gabriel Maldonado: Travels in Space and Time, Explorations of Virtual SoundScapes, Multi-dimensionalism of Digital Music. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MALDONADO.HTM | |
− | + | * [[Philip Galanter]]: [[GA2: a Programming Environment for Abstract Generative Fine Art]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/PHILIP_GALANTER.HTM | |
− | + | * Mauro Annunziato: Artificial Worlds, Virtual Generations. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/ANNUNZIATO.HTM | |
− | + | * Kevin McGuire: [[Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/MCGUIRE.HTM | |
− | + | * Roel Daru, Eric Vreedenburgh: [[Architectural Innovation as an evolutionary process]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/DARU1.HTM | |
− | + | * Christian Derix, Robert Thum: [[Artificial Neural Network Spaces]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst76.pdf | |
− | + | * Alex McLean, Adrian Ward, Geoff Cox: The aesthetics of generative code. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/ADEWARD.HTM | |
− | + | * Quinsan Ciao: 45 PM Session 8 * Hearing Architectural Design: Simulation and Auralization for Generating Better Acoustic Spaces. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/CIAO.HTM | |
− | + | * Cristiano Ceccato: [[On the Translation of Design Data into Design Form in Evolutionary Design]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst99.htm | |
− | + | * Matteo Codignola: Generative Recognizable Codes from Gaudi'. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst95.htm | |
− | + | * Maya Kagawa, Marcello Pinzero: Teaching Generative Design Approaches . In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/ka-pi.htm | |
− | + | * John Eacott: Generative music composition in practice - a critical evaluation. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst83.htm | |
− | + | * Nao Tokui and Hitoshi Iba: [[Music Composition with Interactive Evolutionary Computation]]. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/ga2000-tokui.htm | |
− | + | * PierPaolo Brotzu: A Generative Approach to Variations in Production Processes. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/abst2000/abst68.htm | |
− | + | * Paolo Ferrara and Gabriele Foglia: TEAnO or the computer assisted generation of manufactured aesthetic goods seen as a constrained flux of technological unconsciousness. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/TEANO.HTM | |
− | + | * Andrea Chiodi, Marco M. Vernillo: Deep architectures and exterior communication in Generative Art. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/CHIODI2.HTM | |
− | + | * Owen F. Ransen: Possible Futures in Computer Art Generation. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/OWEN.HTM | |
− | + | * E. Bilotta, P. Pantano and V. Talarico: Music Generation through Cellular Automata. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/BILOTTAPANTANOTALARICO.HTM | |
− | + | * J. Kabala, C. Conrado, K. van Overveld: Communicative Profiles.Generative Art Applied in Information Access Interfaces. In: [[Generative Art 2000]]. http://www.generativeart.com/on/cic/2000/KABALA.HTM | |
− | + | * Marianne Selsjord no link | |
'''Performances''' | '''Performances''' | ||
− | + | * Tim Didymus, Emilia Telese * Marianne Selsjord * Douglas Repetto * Luca Tanzini (http://www.generativeart.com/on/cic/abst2000/abst67.htm) | |
'''Posters, Artworks and Installations''' | '''Posters, Artworks and Installations''' | ||
− | Robert J. Krawczyk, Antonio Pozzi, Alessandra Venino, Emilia Castellani, Francesco Deriu, Yoshiyuki Abe, Matjaz Hmeljak, Jean-Pierre Hebert, Francesco Martin, A. Spizzichino, Kenneth E. Rinaldo. | + | Robert J. Krawczyk, Antonio Pozzi, Alessandra Venino, Emilia Castellani, Francesco Deriu, Yoshiyuki Abe, Matjaz Hmeljak, Jean-Pierre Hebert, Francesco Martin, A. Spizzichino, Kenneth E. Rinaldo. |
− | |||
== Links == | == Links == |
Aktuelle Version vom 28. Dezember 2014, 09:27 Uhr
Inhaltsverzeichnis
Reference
DOI
Abstract
Extended Abstract
Reviews
Bibtex
Table of contents
- Celestino Soddu: From Forming to Transforming. In: Generative Art 2000. http://www.generativeart.com/on/cic/abst2000/soddu/soddu.htm
- Hans Dehlinger: Experimental Search for Order in the Code of Generated Drawings. In: Generative Art 2000. http://www.generativeart.com/on/cic/abst2000/abst100.htm
- Howard Riley: Algorithms of the Mind. The generative art of drawing. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/RILEY.HTM
- Andreas Lund: Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/lund.htm
- Enrica Colabella: Mater Matuta. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/colabella.htm
- Jan Kubasiewicz: InfoGEOMETRY. Conceptual Prototype for Navigating InfoSPACE. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/INFOGEOMETRYABSTRACT.HTM
- Kenneth E. Rinaldo: Autopoiesis. In: Generative Art 2000. http://www.generativeart.com/on/cic/abst2000/abst65.htm
- Paul Coates, Pablo Miranda: Swarm modelling. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/CARRANZA_COATES.HTM
- Alexander Koutamanis: Redirecting design generation in architecture. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/KOUTAMANIS_GA_2000.HTM
- Matthew Lewis: Aesthetic evolutionary design with data flow networks. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/MATTLEWIS.HTM
- Artemis Moroni, F. Von Zuben, J. Manzolli: ArTbitrariness in Music. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/MORONI.HTM
- Aaron Wolf Baum, Generative Interactive Music. no link
- Gabriel Maldonado: Travels in Space and Time, Explorations of Virtual SoundScapes, Multi-dimensionalism of Digital Music. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/MALDONADO.HTM
- Philip Galanter: GA2: a Programming Environment for Abstract Generative Fine Art. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/PHILIP_GALANTER.HTM
- Mauro Annunziato: Artificial Worlds, Virtual Generations. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/ANNUNZIATO.HTM
- Kevin McGuire: Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/MCGUIRE.HTM
- Roel Daru, Eric Vreedenburgh: Architectural Innovation as an evolutionary process. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/DARU1.HTM
- Christian Derix, Robert Thum: Artificial Neural Network Spaces. In: Generative Art 2000. http://www.generativeart.com/on/cic/abst2000/abst76.pdf
- Alex McLean, Adrian Ward, Geoff Cox: The aesthetics of generative code. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/ADEWARD.HTM
- Quinsan Ciao: 45 PM Session 8 * Hearing Architectural Design: Simulation and Auralization for Generating Better Acoustic Spaces. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/CIAO.HTM
- Cristiano Ceccato: On the Translation of Design Data into Design Form in Evolutionary Design. In: Generative Art 2000. http://www.generativeart.com/on/cic/abst2000/abst99.htm
- Matteo Codignola: Generative Recognizable Codes from Gaudi'. In: Generative Art 2000. http://www.generativeart.com/on/cic/abst2000/abst95.htm
- Maya Kagawa, Marcello Pinzero: Teaching Generative Design Approaches . In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/ka-pi.htm
- John Eacott: Generative music composition in practice - a critical evaluation. In: Generative Art 2000. http://www.generativeart.com/on/cic/abst2000/abst83.htm
- Nao Tokui and Hitoshi Iba: Music Composition with Interactive Evolutionary Computation. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/ga2000-tokui.htm
- PierPaolo Brotzu: A Generative Approach to Variations in Production Processes. In: Generative Art 2000. http://www.generativeart.com/on/cic/abst2000/abst68.htm
- Paolo Ferrara and Gabriele Foglia: TEAnO or the computer assisted generation of manufactured aesthetic goods seen as a constrained flux of technological unconsciousness. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/TEANO.HTM
- Andrea Chiodi, Marco M. Vernillo: Deep architectures and exterior communication in Generative Art. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/CHIODI2.HTM
- Owen F. Ransen: Possible Futures in Computer Art Generation. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/OWEN.HTM
- E. Bilotta, P. Pantano and V. Talarico: Music Generation through Cellular Automata. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/BILOTTAPANTANOTALARICO.HTM
- J. Kabala, C. Conrado, K. van Overveld: Communicative Profiles.Generative Art Applied in Information Access Interfaces. In: Generative Art 2000. http://www.generativeart.com/on/cic/2000/KABALA.HTM
- Marianne Selsjord no link
Performances
- Tim Didymus, Emilia Telese * Marianne Selsjord * Douglas Repetto * Luca Tanzini (http://www.generativeart.com/on/cic/abst2000/abst67.htm)
Posters, Artworks and Installations
Robert J. Krawczyk, Antonio Pozzi, Alessandra Venino, Emilia Castellani, Francesco Deriu, Yoshiyuki Abe, Matjaz Hmeljak, Jean-Pierre Hebert, Francesco Martin, A. Spizzichino, Kenneth E. Rinaldo.
Links
Full Text
[extern file]