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== Table of contents==
 
== Table of contents==
Akemi Ishijima, Yoshiyuki Abe: Image driven sound generation.
+
* Akemi Ishijima, Yoshiyuki Abe: Image driven sound generation.
  
Antony Viscardi: Imagined Architecture via Material Imagination.
+
* Antony Viscardi: Imagined Architecture via Material Imagination.
  
Artemis Moroni: Being Kasimir Malevich. 
+
* Artemis Moroni: Being Kasimir Malevich. 
  
Ava Fatah gen.Schieck, Chiron Mottram, Alan Penn: Generating Narrative Spaces from Events History.
+
* Ava Fatah gen.Schieck, Chiron Mottram, Alan Penn: Generating Narrative Spaces from Events History.
  
Bauke de Vries, A. van der Zee: Checking interactive generated designs against distributed objectives.
+
* Bauke de Vries, A. van der Zee: Checking interactive generated designs against distributed objectives.
  
Bogdan Soban: Self presenting generative program.
+
* Bogdan Soban: Self presenting generative program.
  
Celestino Soddu: Visionary Aesthetics and Architecture Variations.
+
* Celestino Soddu: Visionary Aesthetics and Architecture Variations.
  
Christiane M. Herr: Using Cellular Automata to Challenge Cookie-Cutter Architecture.
+
* Christiane M. Herr: Using Cellular Automata to Challenge Cookie-Cutter Architecture.
  
Daniel Bisic: BioSonics interactions.
+
* Daniel Bisic: BioSonics interactions.
  
Daniela Sirbu: Motion Representation and Evolutionary Architectural Spaces.  
+
* Daniela Sirbu: Motion Representation and Evolutionary Architectural Spaces.  
  
Daniela Sirbu: Digital Reflections of Palladian Spaces.  
+
* Daniela Sirbu: Digital Reflections of Palladian Spaces.  
  
 +
* Daniele Gugelmo Dias: Abstraction: Experimentation and Creation among Images, Sounds and Words.
  
Daniele Gugelmo Dias: Abstraction: Experimentation and Creation among Images, Sounds and Words.
+
* David Birchfield: Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts.  
  
David Birchfield: Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts.  
+
* Enrica Colabella: Code, a password to infinite.
  
Enrica Colabella: Code, a password to infinite.
+
* Fabian Scheurer: Groningen Twister, An experiment in applied generative design.
  
Fabian Scheurer: Groningen Twister, An experiment in applied generative design.
+
* Giovanni Luca Soddu: A business case for Generative Design application.
  
Giovanni Luca Soddu: A business case for Generative Design application.
+
* Hans E. Dehlinger: Small Figures in Large Arrays.
  
Hans E. Dehlinger: Small Figures in Large Arrays
+
* Hong-Sheng CHEN: Generation of Two-dimensional Cellular Automata
  
Hong-Sheng CHEN: Generation of Two-dimensional Cellular Automata.
+
* Jacqueline Otten: Dress Codes: Work Environments - Wearables - Protective Wear.
  
Jacqueline Otten: Dress Codes: Work Environments - Wearables - Protective Wear.
+
* Jeffrey Krause: The creative process of generative design in architecture.
  
Jeffrey Krause: The creative process of generative design in architecture.
+
* [[Juan Romero]], [[Penousal Machado]], Maria Luisa Santos Ares: Towards the Development of Artificial Art Critics.  
  
[[Juan Romero]], [[Penousal Machado]], Maria Luisa Santos Ares: Towards the Development of Artificial Art Critics.  
+
* K. Moraes Zarzar: Breaking the Type. Considerations Toward the Production of Innovative Architectural Designs.
  
K. Moraes Zarzar: Breaking the Type. Considerations Toward the Production of Innovative Architectural Designs
+
* Laura Morelli, Riccardo Cassinis: SURVIVOR: EMULATING HUMAN BEHAVIOURS IN AN ANIMATED ARTWORK
  
Laura Morelli, Riccardo Cassinis: SURVIVOR: EMULATING HUMAN BEHAVIOURS IN AN ANIMATED ARTWORK.
+
* Letizia Bollini, Giuseppe Palma: Web Interface Design based on Cognitive Maps: Generative Dynamics in Information Architecture.  
  
Letizia Bollini, Giuseppe Palma: Web Interface Design based on Cognitive Maps: Generative Dynamics in Information Architecture.  
+
* Maria Goga and Nicolae Goga: An optimization of the aesthetic melody line of the computer music.
  
Maria Goga and Nicolae Goga: An optimization of the aesthetic melody line of the computer music.
+
* Martin Dupras, Paul Verity Smith, Jeremy Hattosh-Nemeth, Susan Broadhurst: Beyond the mechanical stage-hand: Towards an Aesthetic of real-time Interaction between Musicians, Dancers and Performers and Generative Art  in live performance.  
  
Martin Dupras, Paul Verity Smith, Jeremy Hattosh-Nemeth, Susan Broadhurst: Beyond the mechanical stage-hand: Towards an Aesthetic of real-time Interaction between Musicians, Dancers and Performers and Generative Art  in live performance.  
+
* Nicoletta Sala, Gabriele Cappellato: The generative approach in the Botta's San Carlino.
  
Nicoletta Sala, Gabriele Cappellato: The generative approach in the Botta's San Carlino.
+
* Oliver Endemann, Guenther Doerner: Objecter - A Step towards a General Tool for Generative Design.  
  
Oliver Endemann, Guenther Doerner: Objecter - A Step towards a General Tool for Generative Design.  
+
* Paul Coates, Christian Derix, Robert Thum: some recent work using cellular automata.
  
Paul Coates, Christian Derix, Robert Thum: some recent work using cellular automata.
+
* Peter Beyls: Selectionist musical automata. Integrating explicit instruction and evolutionary algorithms.
  
Peter Beyls: Selectionist musical automata. Integrating explicit instruction and evolutionary algorithms.
+
* [[Philip Galanter]]: What is Generative Art? Complexity Theory as a Context for Art Theory.
  
[[Philip Galanter]]: What is Generative Art? Complexity Theory as a Context for Art Theory
+
* Philip Van Loocke: High-dimensional objects in generative art. Study of a new type of projection
  
Philip Van Loocke: High-dimensional objects in generative art. Study of a new type of projection.
+
* Robert J. Krawczyk: Exploring the Massing of Growth in Cellular Automata.
  
Robert J. Krawczyk: Exploring the Massing of Growth in Cellular Automata.
+
* [[Scott Draves]]: Electric Sheep.
  
Scott Draves: Electric Sheep.
+
* Thomas Fischer: Modelling Space-Time in Cellular Systems.
  
Thomas Fischer: Modelling Space-Time in Cellular Systems
+
* Tomás García-Salgado: Generative Layout for a Small Building
  
Tomás García-Salgado: Generative Layout for a Small Building.
+
* Vladan Zdravkovic: USING AGENTS TO ASSIST SPECTATORS TO ORIENT IN INTERACTIVE DRAMATURGY.  
  
Vladan Zdravkovic: USING AGENTS TO ASSIST SPECTATORS TO ORIENT IN INTERACTIVE DRAMATURGY.  
+
* Weidong Fang, Ming Xi Tang, Xiyu Liu: Generative Design of Stylised Building Forms Using an Improved CSG Tree.
  
Weidong Fang, Ming Xi Tang, Xiyu Liu: Generative Design of Stylised Building Forms Using an Improved CSG Tree
+
* Alberto Frigo: photographic tracking
  
Alberto Frigo: photographic tracking
+
* Aleksandra Slahova: PROBLEMS IN THE PERCEPTION OF LINEAR PERSPECTIVE
  
Aleksandra Slahova: PROBLEMS IN THE PERCEPTION OF LINEAR PERSPECTIVE.
+
* Alison Walker, Silvia Rigon: The Many Voices of St. Caterina of Pedemonte: An Experiment in Non–Linear Digital Narrative.
  
Alison Walker, Silvia Rigon: The Many Voices of St. Caterina of Pedemonte: An Experiment in Non–Linear Digital Narrative.
+
* Anat David-Artman: FORM AND LIFE IN THE ARCHITECTURE OF MIES VAN DER ROHE.
  
Anat David-Artman: FORM AND LIFE IN THE ARCHITECTURE OF MIES VAN DER ROHE.
+
* Andrea J. Stein: musicL.
  
Andrea J. Stein: musicL.
+
* Bogdan Soban: Games coincidence as the base of casino armosphere design using generative approach.
  
Bogdan Soban: Games coincidence as the base of casino armosphere design using generative approach.
+
* Chun Lee: Generative Sonic Voyage.
  
Chun Lee: Generative Sonic Voyage.
+
* Dai Ming: Preservation of Urban Historical Region with Generative Design.
  
Dai Ming: Preservation of Urban Historical Region with Generative Design.
+
* Elisa Simonetti: Complex Active Systems.
  
Elisa Simonetti: Complex Active Systems.
+
* Heloisa Helena da Fonseca Carneiro Leão: The Technologic Body Using by Artistic Support in the Route of Post-Human.
  
Heloisa Helena da Fonseca Carneiro Leão: The Technologic Body Using by Artistic Support in the Route of Post-Human.
+
* Heo Jun-Young, Aghlab Al-Attili, Pedro Rebelo, Richard Coyne: THE DESIGN IMPLICATIONS OF TIME-BASED INTERACTIVE MEDIA.  
  
Heo Jun-Young, Aghlab Al-Attili, Pedro Rebelo, Richard Coyne: THE DESIGN IMPLICATIONS OF TIME-BASED INTERACTIVE MEDIA.  
+
* Ilze Volonte, Maris Cacka, JolantaSavvina,. Aleksandra Slahova: INTEREST FROM CREATIVE ACTIVITY UP TO CREATIVITY.
  
Ilze Volonte, Maris Cacka, JolantaSavvina,. Aleksandra Slahova: INTEREST FROM CREATIVE ACTIVITY UP TO CREATIVITY.
+
* Jason Freeman: MetaMix.
  
Jason Freeman: MetaMix.
+
* Jong Sze Joon, Soon Eu Hui, LimKokWing: Exploring Depth, Perspective And Spatial Studies With The Application Of CAD And VRML To Develop Background And Set Design For Animation.
  
Jong Sze Joon, Soon Eu Hui, LimKokWing: Exploring Depth, Perspective And Spatial Studies With The Application Of CAD And VRML To Develop Background And Set Design For Animation.
+
* Liu Zhaoxi: Research on the Object on GD Application in Furnature-Designing  Area.
  
Liu Zhaoxi: Research on the Object on GD Application in Furnature-Designing  Area.
+
* Liviu Alexandru Sofonea: The Phyilosophical and Pragmatic Meanings of ARS CERAMICA.
  
Liviu Alexandru Sofonea: The Phyilosophical and Pragmatic Meanings of ARS CERAMICA.
+
* Mahnaz Shah: Pervasiveness of Visual Systems in Learning.  
 
 
Mahnaz Shah: Pervasiveness of Visual Systems in Learning.  
 
 
 
Manfredo Manfredini, Luca Brambilla, Marco Erba, Paola Leardini: The Instant office in the ageing society: Accessible and sustainable workspheres for politropic space systems, objects and devices related to the needs of ageing people in Europe.
+
* Manfredo Manfredini, Luca Brambilla, Marco Erba, Paola Leardini: The Instant office in the ageing society: Accessible and sustainable workspheres for politropic space systems, objects and devices related to the needs of ageing people in Europe.
 
 
Maris Cacka; Aleksandra Slahova; Ilze Volonte; Jolanta Savvina: Interest from creative activity to creativity.
 
  
Markus Schein, Christine Kruger: Random Digital Clouds.
+
* Maris Cacka; Aleksandra Slahova; Ilze Volonte; Jolanta Savvina: Interest from creative activity to creativity.
  
Mauro Annunziato, Isabella Tirelli, Piero Pierucci: Sensitive Painting.
+
* Markus Schein, Christine Kruger: Random Digital Clouds.
  
Michael Szpakowski ‘If We Shadows…’ and ‘A Bouquet for Regina Célia Pinto’.
+
* Mauro Annunziato, Isabella Tirelli, Piero Pierucci: Sensitive Painting.
  
Ole Werner: Breeding new designs - The use of morphing algorithms in design computation.
+
* Michael Szpakowski ‘If We Shadows…’ and ‘A Bouquet for Regina Célia Pinto’.
  
[[Penousal Machado]], Amílcar Cardoso: NEvAr – System Overview.
+
* Ole Werner: Breeding new designs - The use of morphing algorithms in design computation.
  
Rachel Collinson: Spiro and free jazz programming.
+
* [[Penousal Machado]], Amílcar Cardoso: NEvAr – System Overview.
  
Sandra Bsat: BUILDING [IN] FRAGMENTS.
+
* Rachel Collinson: Spiro and free jazz programming.
  
Semi Ryu: Ritualizing Interactive Media: Virtual Puppetry with Spiraling.
+
* Sandra Bsat: BUILDING [IN] FRAGMENTS.
  
Skaidrite Erliha. The Creative Artistic Activities of Music Teachers-To-Be in the Context of Education Aimed at the Development of Spiritual Values.  
+
* Semi Ryu: Ritualizing Interactive Media: Virtual Puppetry with Spiraling.
  
Somruedee Kandee: A New Approach in Interior Environments of Transportation Centers.
+
* Skaidrite Erliha. The Creative Artistic Activities of Music Teachers-To-Be in the Context of Education Aimed at the Development of Spiritual Values.  
  
SUN Chengyu: Higher or Denser?
+
* Somruedee Kandee: A New Approach in Interior Environments of Transportation Centers.
  
Tim Barrass: Visual arts experiments: artefacts by neural agents in social simulations.
+
* SUN Chengyu: Higher or Denser?
  
Vera Sylvia Bignetti: VIRTUAL SPACE.
+
* Tim Barrass: Visual arts experiments: artefacts by neural agents in social simulations.  
  
Wang Bowei, Zhang Kun ,Liu Zhaxi: Computer aided design of Ming Chair.  
+
* Vera Sylvia Bignetti: VIRTUAL SPACE.
  
Wang Bowei, Zhang Leyan: An Automatic Generation System of Hip Roof Building and Case Study.
+
* Wang Bowei, Zhang Kun ,Liu Zhaxi: Computer aided design of Ming Chair.  
  
Yehuda Safran: Guide for the Perplexed.
+
* Wang Bowei, Zhang Leyan: An Automatic Generation System of Hip Roof Building and Case Study.
  
Zhang Yijie, Tang Zhong: Multi-storey Chinese Pagodas.
+
* Yehuda Safran: Guide for the Perplexed.
  
 +
* Zhang Yijie, Tang Zhong: Multi-storey Chinese Pagodas.
  
 
== Links ==
 
== Links ==

Version vom 16. Dezember 2014, 16:42 Uhr

Reference

Celestino Soddu (ed.): Generative Art 2003 GA2003, VI Generative Art Conference. Milan, Italy, 10 - 13. December 2003. ISBN 987.88.96610.12.1.

DOI

Abstract

Extended Abstract

Reviews

Bibtex

Table of contents

  • Akemi Ishijima, Yoshiyuki Abe: Image driven sound generation.
  • Antony Viscardi: Imagined Architecture via Material Imagination.
  • Artemis Moroni: Being Kasimir Malevich.
  • Ava Fatah gen.Schieck, Chiron Mottram, Alan Penn: Generating Narrative Spaces from Events History.
  • Bauke de Vries, A. van der Zee: Checking interactive generated designs against distributed objectives.
  • Bogdan Soban: Self presenting generative program.
  • Celestino Soddu: Visionary Aesthetics and Architecture Variations.
  • Christiane M. Herr: Using Cellular Automata to Challenge Cookie-Cutter Architecture.
  • Daniel Bisic: BioSonics interactions.
  • Daniela Sirbu: Motion Representation and Evolutionary Architectural Spaces.
  • Daniela Sirbu: Digital Reflections of Palladian Spaces.
  • Daniele Gugelmo Dias: Abstraction: Experimentation and Creation among Images, Sounds and Words.
  • David Birchfield: Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts.
  • Enrica Colabella: Code, a password to infinite.
  • Fabian Scheurer: Groningen Twister, An experiment in applied generative design.
  • Giovanni Luca Soddu: A business case for Generative Design application.
  • Hans E. Dehlinger: Small Figures in Large Arrays.
  • Hong-Sheng CHEN: Generation of Two-dimensional Cellular Automata.
  • Jacqueline Otten: Dress Codes: Work Environments - Wearables - Protective Wear.
  • Jeffrey Krause: The creative process of generative design in architecture.
  • K. Moraes Zarzar: Breaking the Type. Considerations Toward the Production of Innovative Architectural Designs.
  • Laura Morelli, Riccardo Cassinis: SURVIVOR: EMULATING HUMAN BEHAVIOURS IN AN ANIMATED ARTWORK.
  • Letizia Bollini, Giuseppe Palma: Web Interface Design based on Cognitive Maps: Generative Dynamics in Information Architecture.
  • Maria Goga and Nicolae Goga: An optimization of the aesthetic melody line of the computer music.
  • Martin Dupras, Paul Verity Smith, Jeremy Hattosh-Nemeth, Susan Broadhurst: Beyond the mechanical stage-hand: Towards an Aesthetic of real-time Interaction between Musicians, Dancers and Performers and Generative Art in live performance.
  • Nicoletta Sala, Gabriele Cappellato: The generative approach in the Botta's San Carlino.
  • Oliver Endemann, Guenther Doerner: Objecter - A Step towards a General Tool for Generative Design.
  • Paul Coates, Christian Derix, Robert Thum: some recent work using cellular automata.
  • Peter Beyls: Selectionist musical automata. Integrating explicit instruction and evolutionary algorithms.
  • Philip Galanter: What is Generative Art? Complexity Theory as a Context for Art Theory.
  • Philip Van Loocke: High-dimensional objects in generative art. Study of a new type of projection.
  • Robert J. Krawczyk: Exploring the Massing of Growth in Cellular Automata.
  • Thomas Fischer: Modelling Space-Time in Cellular Systems.
  • Tomás García-Salgado: Generative Layout for a Small Building.
  • Vladan Zdravkovic: USING AGENTS TO ASSIST SPECTATORS TO ORIENT IN INTERACTIVE DRAMATURGY.
  • Weidong Fang, Ming Xi Tang, Xiyu Liu: Generative Design of Stylised Building Forms Using an Improved CSG Tree.
  • Alberto Frigo: photographic tracking.
  • Aleksandra Slahova: PROBLEMS IN THE PERCEPTION OF LINEAR PERSPECTIVE.
  • Alison Walker, Silvia Rigon: The Many Voices of St. Caterina of Pedemonte: An Experiment in Non–Linear Digital Narrative.
  • Anat David-Artman: FORM AND LIFE IN THE ARCHITECTURE OF MIES VAN DER ROHE.
  • Andrea J. Stein: musicL.
  • Bogdan Soban: Games coincidence as the base of casino armosphere design using generative approach.
  • Chun Lee: Generative Sonic Voyage.
  • Dai Ming: Preservation of Urban Historical Region with Generative Design.
  • Elisa Simonetti: Complex Active Systems.
  • Heloisa Helena da Fonseca Carneiro Leão: The Technologic Body Using by Artistic Support in the Route of Post-Human.
  • Heo Jun-Young, Aghlab Al-Attili, Pedro Rebelo, Richard Coyne: THE DESIGN IMPLICATIONS OF TIME-BASED INTERACTIVE MEDIA.
  • Ilze Volonte, Maris Cacka, JolantaSavvina,. Aleksandra Slahova: INTEREST FROM CREATIVE ACTIVITY UP TO CREATIVITY.
  • Jason Freeman: MetaMix.
  • Jong Sze Joon, Soon Eu Hui, LimKokWing: Exploring Depth, Perspective And Spatial Studies With The Application Of CAD And VRML To Develop Background And Set Design For Animation.
  • Liu Zhaoxi: Research on the Object on GD Application in Furnature-Designing Area.
  • Liviu Alexandru Sofonea: The Phyilosophical and Pragmatic Meanings of ARS CERAMICA.
  • Mahnaz Shah: Pervasiveness of Visual Systems in Learning.
  • Manfredo Manfredini, Luca Brambilla, Marco Erba, Paola Leardini: The Instant office in the ageing society: Accessible and sustainable workspheres for politropic space systems, objects and devices related to the needs of ageing people in Europe.
  • Maris Cacka; Aleksandra Slahova; Ilze Volonte; Jolanta Savvina: Interest from creative activity to creativity.
  • Markus Schein, Christine Kruger: Random Digital Clouds.
  • Mauro Annunziato, Isabella Tirelli, Piero Pierucci: Sensitive Painting.
  • Michael Szpakowski ‘If We Shadows…’ and ‘A Bouquet for Regina Célia Pinto’.
  • Ole Werner: Breeding new designs - The use of morphing algorithms in design computation.
  • Rachel Collinson: Spiro and free jazz programming.
  • Sandra Bsat: BUILDING [IN] FRAGMENTS.
  • Semi Ryu: Ritualizing Interactive Media: Virtual Puppetry with Spiraling.
  • Skaidrite Erliha. The Creative Artistic Activities of Music Teachers-To-Be in the Context of Education Aimed at the Development of Spiritual Values.
  • Somruedee Kandee: A New Approach in Interior Environments of Transportation Centers.
  • SUN Chengyu: Higher or Denser?
  • Tim Barrass: Visual arts experiments: artefacts by neural agents in social simulations.
  • Vera Sylvia Bignetti: VIRTUAL SPACE.
  • Wang Bowei, Zhang Kun ,Liu Zhaxi: Computer aided design of Ming Chair.
  • Wang Bowei, Zhang Leyan: An Automatic Generation System of Hip Roof Building and Case Study.
  • Yehuda Safran: Guide for the Perplexed.
  • Zhang Yijie, Tang Zhong: Multi-storey Chinese Pagodas.

Links

Full Text

http://www.generativeart.com/bookshop/ebooks_free/GA2003ebook.pdf

intern file

Sonstige Links

http://www.generativeart.com/on/cic/papersGA2003/papers_GA2003.htm