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== Table of contents==
 
== Table of contents==
* Akemi Ishijima, Yoshiyuki Abe: Image driven sound generation.
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* Akemi Ishijima, Yoshiyuki Abe: Image driven sound generation. http://www.generativeart.com/on/cic/papersGA2003/a03.htm
  
* Antony Viscardi: Imagined Architecture via Material Imagination.
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* Antony Viscardi: Imagined Architecture via Material Imagination. http://www.generativeart.com/on/cic/papersGA2003/a04.htm
  
* Artemis Moroni: Being Kasimir Malevich.
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* Artemis Moroni: Being Kasimir Malevich. http://www.generativeart.com/on/cic/papersGA2003/a30.htm
  
* Ava Fatah gen.Schieck, Chiron Mottram, Alan Penn: Generating Narrative Spaces from Events History.
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* Ava Fatah gen.Schieck, Chiron Mottram, Alan Penn: Generating Narrative Spaces from Events History. http://www.generativeart.com/on/cic/papersGA2003/a25.htm
  
* Bauke de Vries, A. van der Zee: Checking interactive generated designs against distributed objectives.
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* Bauke de Vries, A. van der Zee: Checking interactive generated designs against distributed objectives. http://www.generativeart.com/on/cic/papersGA2003/a02.htm
  
* Bogdan Soban: Self presenting generative program.
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* Bogdan Soban: Self presenting generative program. http://www.generativeart.com/on/cic/papersGA2003/a06.htm
  
* Celestino Soddu: Visionary Aesthetics and Architecture Variations.
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* Celestino Soddu: Visionary Aesthetics and Architecture Variations. http://www.generativeart.com/on/cic/papersGA2003/a01.htm
  
* Christiane M. Herr: Using Cellular Automata to Challenge Cookie-Cutter Architecture.
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* Christiane M. Herr: Using Cellular Automata to Challenge Cookie-Cutter Architecture. http://www.generativeart.com/on/cic/papersGA2003/a08.htm
  
* Daniel Bisic: BioSonics interactions.
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* Daniel Bisic: BioSonics interactions. http://www.generativeart.com/on/cic/papersGA2003/a21.htm
  
* Daniela Sirbu: Motion Representation and Evolutionary Architectural Spaces.  
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* Daniela Sirbu: Motion Representation and Evolutionary Architectural Spaces. http://www.generativeart.com/on/cic/papersGA2003/a09.htm
  
* Daniela Sirbu: Digital Reflections of Palladian Spaces.  
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* Daniela Sirbu: Digital Reflections of Palladian Spaces. http://www.generativeart.com/on/cic/papersGA2003/b11.htm
  
* Daniele Gugelmo Dias: Abstraction: Experimentation and Creation among Images, Sounds and Words.
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* Daniele Gugelmo Dias: Abstraction: Experimentation and Creation among Images, Sounds and Words. http://www.generativeart.com/on/cic/papersGA2003/a37.htm
  
* David Birchfield: Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts.  
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* David Birchfield: Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts. http://www.generativeart.com/on/cic/papersGA2003/a05.htm
  
* Enrica Colabella: Code, a password to infinite.
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* Enrica Colabella: Code, a password to infinite. http://www.generativeart.com/on/cic/papersGA2003/a38.htm
  
* Fabian Scheurer: Groningen Twister, An experiment in applied generative design.
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* Fabian Scheurer: Groningen Twister, An experiment in applied generative design. http://www.generativeart.com/on/cic/papersGA2003/a10.htm
  
* Giovanni Luca Soddu: A business case for Generative Design application.
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* Giovanni Luca Soddu: A business case for Generative Design application. http://www.generativeart.com/on/cic/papersGA2003/a28.htm
  
* Hans E. Dehlinger: Small Figures in Large Arrays.
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* Hans E. Dehlinger: Small Figures in Large Arrays. http://www.generativeart.com/on/cic/papersGA2003/a12.htm
  
* Hong-Sheng CHEN: Generation of Two-dimensional Cellular Automata.
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* Hong-Sheng CHEN: Generation of Two-dimensional Cellular Automata. http://www.generativeart.com/on/cic/papersGA2003/a13.htm
  
* Jacqueline Otten: Dress Codes: Work Environments - Wearables - Protective Wear.
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* Jacqueline Otten: Dress Codes: Work Environments - Wearables - Protective Wear. http://www.generativeart.com/on/cic/papersGA2003/a29.htm
  
* Jeffrey Krause: The creative process of generative design in architecture.
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* Jeffrey Krause: The creative process of generative design in architecture. http://www.generativeart.com/on/cic/papersGA2003/a14.htm
  
* [[Juan Romero]], [[Penousal Machado]], Maria Luisa Santos Ares: Towards the Development of Artificial Art Critics.  
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* [[Juan Romero]], [[Penousal Machado]], Maria Luisa Santos Ares: Towards the Development of Artificial Art Critics. http://www.generativeart.com/on/cic/papersGA2003/a15.htm
  
* K. Moraes Zarzar: Breaking the Type. Considerations Toward the Production of Innovative Architectural Designs.
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* K. Moraes Zarzar: Breaking the Type. Considerations Toward the Production of Innovative Architectural Designs. http://www.generativeart.com/on/cic/papersGA2003/a16.htm
  
* Laura Morelli, Riccardo Cassinis: SURVIVOR: EMULATING HUMAN BEHAVIOURS IN AN ANIMATED ARTWORK.
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* Laura Morelli, Riccardo Cassinis: SURVIVOR: EMULATING HUMAN BEHAVIOURS IN AN ANIMATED ARTWORK. http://www.generativeart.com/on/cic/papersGA2003/a17.htm
  
* Letizia Bollini, Giuseppe Palma: Web Interface Design based on Cognitive Maps: Generative Dynamics in Information Architecture.  
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* Letizia Bollini, Giuseppe Palma: Web Interface Design based on Cognitive Maps: Generative Dynamics in Information Architecture. http://www.generativeart.com/on/cic/papersGA2003/a07.htm
  
* Maria Goga and Nicolae Goga: An optimization of the aesthetic melody line of the computer music.
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* Maria Goga and Nicolae Goga: An optimization of the aesthetic melody line of the computer music. http://www.generativeart.com/on/cic/papersGA2003/a18.htm
  
* Martin Dupras, Paul Verity Smith, Jeremy Hattosh-Nemeth, Susan Broadhurst: Beyond the mechanical stage-hand: Towards an Aesthetic of real-time Interaction between Musicians, Dancers and Performers and Generative Art  in live performance.  
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* Martin Dupras, Paul Verity Smith, Jeremy Hattosh-Nemeth, Susan Broadhurst: Beyond the mechanical stage-hand: Towards an Aesthetic of real-time Interaction between Musicians, Dancers and Performers and Generative Art  in live performance. http://www.generativeart.com/on/cic/papersGA2003/a19.htm
  
* Nicoletta Sala, Gabriele Cappellato: The generative approach in the Botta's San Carlino.
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* Nicoletta Sala, Gabriele Cappellato: The generative approach in the Botta's San Carlino. http://www.generativeart.com/on/cic/papersGA2003/a31.htm
  
* Oliver Endemann, Guenther Doerner: Objecter - A Step towards a General Tool for Generative Design.  
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* Oliver Endemann, Guenther Doerner: Objecter - A Step towards a General Tool for Generative Design. http://www.generativeart.com/on/cic/papersGA2003/a20.htm
  
* Paul Coates, Christian Derix, Robert Thum: some recent work using cellular automata.
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* Paul Coates, Christian Derix, Robert Thum: some recent work using cellular automata. http://www.generativeart.com/on/cic/papersGA2003/a27.htm
  
* Peter Beyls: Selectionist musical automata. Integrating explicit instruction and evolutionary algorithms.
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* Peter Beyls: Selectionist musical automata. Integrating explicit instruction and evolutionary algorithms. http://www.generativeart.com/on/cic/papersGA2003/a26.htm
  
* [[Philip Galanter]]: What is Generative Art? Complexity Theory as a Context for Art Theory.
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* [[Philip Galanter]]: What is Generative Art? Complexity Theory as a Context for Art Theory. http://www.generativeart.com/on/cic/papersGA2003/a22.pdf
  
* Philip Van Loocke: High-dimensional objects in generative art. Study of a new type of projection.
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* Philip Van Loocke: High-dimensional objects in generative art. Study of a new type of projection. http://www.generativeart.com/on/cic/papersGA2003/a23.htm
  
* Robert J. Krawczyk: Exploring the Massing of Growth in Cellular Automata.
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* Robert J. Krawczyk: Exploring the Massing of Growth in Cellular Automata. http://www.generativeart.com/on/cic/papersGA2003/a24.htm
  
* [[Scott Draves]]: Electric Sheep.
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* [[Scott Draves]]: Electric Sheep. http://www.generativeart.com/on/cic/papersGA2003/a32.htm
  
* Thomas Fischer: Modelling Space-Time in Cellular Systems.
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* Thomas Fischer: Modelling Space-Time in Cellular Systems. http://www.generativeart.com/on/cic/papersGA2003/a34.htm
  
* Tomás García-Salgado: Generative Layout for a Small Building.
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* Tomás García-Salgado: Generative Layout for a Small Building. http://www.generativeart.com/on/cic/papersGA2003/a33.htm
  
* Vladan Zdravkovic: USING AGENTS TO ASSIST SPECTATORS TO ORIENT IN INTERACTIVE DRAMATURGY.  
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* Vladan Zdravkovic: USING AGENTS TO ASSIST SPECTATORS TO ORIENT IN INTERACTIVE DRAMATURGY. http://www.generativeart.com/on/cic/papersGA2003/a35.htm
  
* Weidong Fang, Ming Xi Tang, Xiyu Liu: Generative Design of Stylised Building Forms Using an Improved CSG Tree.
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* Weidong Fang, Ming Xi Tang, Xiyu Liu: Generative Design of Stylised Building Forms Using an Improved CSG Tree. http://www.generativeart.com/on/cic/papersGA2003/a11.htm
  
* Alberto Frigo: photographic tracking.
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* Alberto Frigo: photographic tracking. http://www.generativeart.com/on/cic/papersGA2003/b01.htm
  
* Aleksandra Slahova: PROBLEMS IN THE PERCEPTION OF LINEAR PERSPECTIVE.
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* Aleksandra Slahova: PROBLEMS IN THE PERCEPTION OF LINEAR PERSPECTIVE. http://www.generativeart.com/on/cic/papersGA2003/b02.htm
  
* Alison Walker, Silvia Rigon: The Many Voices of St. Caterina of Pedemonte: An Experiment in Non–Linear Digital Narrative.
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* Alison Walker, Silvia Rigon: The Many Voices of St. Caterina of Pedemonte: An Experiment in Non–Linear Digital Narrative. http://www.generativeart.com/on/cic/papersGA2003/b28.htm
  
* Anat David-Artman: FORM AND LIFE IN THE ARCHITECTURE OF MIES VAN DER ROHE.
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* Anat David-Artman: FORM AND LIFE IN THE ARCHITECTURE OF MIES VAN DER ROHE. http://www.generativeart.com/on/cic/papersGA2003/b03.htm
  
* Andrea J. Stein: musicL.
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* Andrea J. Stein: musicL. http://www.generativeart.com/on/cic/papersGA2003/b04.htm
  
* Bogdan Soban: Games coincidence as the base of casino armosphere design using generative approach.
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* Bogdan Soban: Games coincidence as the base of casino armosphere design using generative approach. http://www.generativeart.com/on/cic/papersGA2003/b10.htm
  
* Chun Lee: Generative Sonic Voyage.
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* Chun Lee: Generative Sonic Voyage. http://www.generativeart.com/on/cic/papersGA2003/b36.htm
  
* Dai Ming: Preservation of Urban Historical Region with Generative Design.
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* Dai Ming: Preservation of Urban Historical Region with Generative Design. http://www.generativeart.com/on/cic/papersGA2003/b12.htm
  
* Elisa Simonetti: Complex Active Systems.
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* Elisa Simonetti: Complex Active Systems. http://www.generativeart.com/on/cic/papersGA2003/b13.htm
  
* Heloisa Helena da Fonseca Carneiro Leão: The Technologic Body Using by Artistic Support in the Route of Post-Human.
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* Heloisa Helena da Fonseca Carneiro Leão: The Technologic Body Using by Artistic Support in the Route of Post-Human. http://www.generativeart.com/on/cic/papersGA2003/b14.htm
  
* Heo Jun-Young, Aghlab Al-Attili, Pedro Rebelo, Richard Coyne: THE DESIGN IMPLICATIONS OF TIME-BASED INTERACTIVE MEDIA.  
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* Heo Jun-Young, Aghlab Al-Attili, Pedro Rebelo, Richard Coyne: THE DESIGN IMPLICATIONS OF TIME-BASED INTERACTIVE MEDIA. http://www.generativeart.com/on/cic/papersGA2003/b15.htm
  
* Ilze Volonte, Maris Cacka, JolantaSavvina,. Aleksandra Slahova: INTEREST FROM CREATIVE ACTIVITY UP TO CREATIVITY.
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* Ilze Volonte, Maris Cacka, JolantaSavvina,. Aleksandra Slahova: INTEREST FROM CREATIVE ACTIVITY UP TO CREATIVITY. no link
  
* Jason Freeman: MetaMix.
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* Jason Freeman: MetaMix. http://www.generativeart.com/on/cic/papersGA2003/b16.htm
  
* Jong Sze Joon, Soon Eu Hui, LimKokWing: Exploring Depth, Perspective And Spatial Studies With The Application Of CAD And VRML To Develop Background And Set Design For Animation.
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* Jong Sze Joon, Soon Eu Hui, LimKokWing: Exploring Depth, Perspective And Spatial Studies With The Application Of CAD And VRML To Develop Background And Set Design For Animation. http://www.generativeart.com/on/cic/papersGA2003/b31.htm
  
* Liu Zhaoxi: Research on the Object on GD Application in Furnature-Designing Area.
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* Liu Zhaoxi: Research on the Object on GD Application in Furnature-Designing Area. http://www.generativeart.com/on/cic/papersGA2003/b24.htm
  
* Liviu Alexandru Sofonea: The Phyilosophical and Pragmatic Meanings of ARS CERAMICA.
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* Liviu Alexandru Sofonea: The Phyilosophical and Pragmatic Meanings of ARS CERAMICA. http://www.generativeart.com/on/cic/papersGA2003/b17.htm
  
* Mahnaz Shah: Pervasiveness of Visual Systems in Learning.  
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* Mahnaz Shah: Pervasiveness of Visual Systems in Learning. http://www.generativeart.com/on/cic/papersGA2003/b18.htm
 
 
* Manfredo Manfredini, Luca Brambilla, Marco Erba, Paola Leardini: The Instant office in the ageing society: Accessible and sustainable workspheres for politropic space systems, objects and devices related to the needs of ageing people in Europe.
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* Manfredo Manfredini, Luca Brambilla, Marco Erba, Paola Leardini: The Instant office in the ageing society: Accessible and sustainable workspheres for politropic space systems, objects and devices related to the needs of ageing people in Europe. http://www.generativeart.com/on/cic/papersGA2003/b19.htm
  
* Maris Cacka; Aleksandra Slahova; Ilze Volonte; Jolanta Savvina: Interest from creative activity to creativity.
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* Maris Cacka; Aleksandra Slahova; Ilze Volonte; Jolanta Savvina: Interest from creative activity to creativity. http://www.generativeart.com/on/cic/papersGA2003/b20.htm
  
* Markus Schein, Christine Kruger: Random Digital Clouds.
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* Markus Schein, Christine Kruger: Random Digital Clouds. http://www.generativeart.com/on/cic/papersGA2003/b21.htm
  
* Mauro Annunziato, Isabella Tirelli, Piero Pierucci: Sensitive Painting.
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* Mauro Annunziato, Isabella Tirelli, Piero Pierucci: Sensitive Painting. http://www.generativeart.com/on/cic/papersGA2003/b05.htm
  
* Michael Szpakowski ‘If We Shadows…’ and ‘A Bouquet for Regina Célia Pinto’.
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* Michael Szpakowski ‘If We Shadows…’ and ‘A Bouquet for Regina Célia Pinto’. http://www.generativeart.com/on/cic/papersGA2003/b08.htm
  
* Ole Werner: Breeding new designs - The use of morphing algorithms in design computation.
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* Ole Werner: Breeding new designs - The use of morphing algorithms in design computation. http://www.generativeart.com/on/cic/papersGA2003/b22.htm
  
* [[Penousal Machado]], Amílcar Cardoso: NEvAr – System Overview.
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* [[Penousal Machado]], Amílcar Cardoso: NEvAr – System Overview. http://www.generativeart.com/on/cic/papersGA2003/b07.htm
  
* Rachel Collinson: Spiro and free jazz programming.
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* Rachel Collinson: Spiro and free jazz programming. http://www.generativeart.com/on/cic/papersGA2003/b25.htm
  
* Sandra Bsat: BUILDING [IN] FRAGMENTS.
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* Sandra Bsat: BUILDING [IN] FRAGMENTS. http://www.generativeart.com/on/cic/papersGA2003/b26.htm
  
* Semi Ryu: Ritualizing Interactive Media: Virtual Puppetry with Spiraling.
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* Semi Ryu: Ritualizing Interactive Media: Virtual Puppetry with Spiraling. http://www.generativeart.com/on/cic/papersGA2003/b23.htm
  
* Skaidrite Erliha. The Creative Artistic Activities of Music Teachers-To-Be in the Context of Education Aimed at the Development of Spiritual Values.  
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* Skaidrite Erliha. The Creative Artistic Activities of Music Teachers-To-Be in the Context of Education Aimed at the Development of Spiritual Values. http://www.generativeart.com/on/cic/papersGA2003/b29.htm
  
* Somruedee Kandee: A New Approach in Interior Environments of Transportation Centers.
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* Somruedee Kandee: A New Approach in Interior Environments of Transportation Centers. http://www.generativeart.com/on/cic/papersGA2003/b30.htm
  
* SUN Chengyu: Higher or Denser?
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* SUN Chengyu: Higher or Denser? http://www.generativeart.com/on/cic/papersGA2003/b32.htm
  
* Tim Barrass: Visual arts experiments: artefacts by neural agents in social simulations.  
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* Tim Barrass: Visual arts experiments: artefacts by neural agents in social simulations. http://www.generativeart.com/on/cic/papersGA2003/b06.htm
  
* Vera Sylvia Bignetti: VIRTUAL SPACE.
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* Vera Sylvia Bignetti: VIRTUAL SPACE. http://www.generativeart.com/on/cic/papersGA2003/b09.htm
  
* Wang Bowei, Zhang Kun ,Liu Zhaxi: Computer aided design of Ming Chair.  
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* Wang Bowei, Zhang Kun ,Liu Zhaxi: Computer aided design of Ming Chair. http://www.generativeart.com/on/cic/papersGA2003/b35.htm
  
* Wang Bowei, Zhang Leyan: An Automatic Generation System of Hip Roof Building and Case Study.
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* Wang Bowei, Zhang Leyan: An Automatic Generation System of Hip Roof Building and Case Study. http://www.generativeart.com/on/cic/papersGA2003/b34.htm
  
* Yehuda Safran: Guide for the Perplexed.
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* Yehuda Safran: Guide for the Perplexed. no link
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* Zhang Yijie, Tang Zhong: Multi-storey Chinese Pagodas. http://www.generativeart.com/on/cic/papersGA2003/b33.htm
  
* Zhang Yijie, Tang Zhong: Multi-storey Chinese Pagodas.
 
  
 
== Links ==
 
== Links ==

Version vom 16. Dezember 2014, 17:02 Uhr

Reference

Celestino Soddu (ed.): Generative Art 2003 GA2003, VI Generative Art Conference. Milan, Italy, 10 - 13. December 2003. ISBN 987.88.96610.12.1.

DOI

Abstract

Extended Abstract

Reviews

Bibtex

Table of contents

  • Martin Dupras, Paul Verity Smith, Jeremy Hattosh-Nemeth, Susan Broadhurst: Beyond the mechanical stage-hand: Towards an Aesthetic of real-time Interaction between Musicians, Dancers and Performers and Generative Art in live performance. http://www.generativeart.com/on/cic/papersGA2003/a19.htm
  • Ilze Volonte, Maris Cacka, JolantaSavvina,. Aleksandra Slahova: INTEREST FROM CREATIVE ACTIVITY UP TO CREATIVITY. no link
  • Manfredo Manfredini, Luca Brambilla, Marco Erba, Paola Leardini: The Instant office in the ageing society: Accessible and sustainable workspheres for politropic space systems, objects and devices related to the needs of ageing people in Europe. http://www.generativeart.com/on/cic/papersGA2003/b19.htm
  • Yehuda Safran: Guide for the Perplexed. no link


Links

Full Text

http://www.generativeart.com/bookshop/ebooks_free/GA2003ebook.pdf

intern file

Sonstige Links

http://www.generativeart.com/on/cic/papersGA2003/papers_GA2003.htm