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'''The Applied'''
 
'''The Applied'''
  
* Michael Cook and [[Simon Colton]]: Automated Collage Generation - With More Intent. In: [[Computational Creativity 2011 ICCC 2011]], pp. 1-3.  
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* Michael Cook and [[Simon Colton]]: [[Automated Collage Generation - With More Intent 2011 | Automated Collage Generation - With More Intent]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 1-3. http://iccc11.cua.uam.mx/proceedings/the_applied/cook_iccc11.pdf
  
* Fahrurrozi Rahman and Ruli Manurung: Multiobjective Optimization for Meaningful Metrical Poetry. In: [[Computational Creativity 2011 ICCC 2011]], pp. 4-9.  
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* Fahrurrozi Rahman and Ruli Manurung: Multiobjective Optimization for Meaningful Metrical Poetry. In: [[Computational Creativity 2011 ICCC 2011]], pp. 4-9. http://iccc11.cua.uam.mx/proceedings/the_applied/rahman_iccc11.pdf
  
* David Norton, Derrall Heath and Dan Ventura: Autonomously Creating Quality Images. In: [[Computational Creativity 2011 ICCC 2011]], pp. 10-15.  
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* David Norton, Derrall Heath and Dan Ventura: [[Autonomously Creating Quality Images]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 10-15. http://iccc11.cua.uam.mx/proceedings/the_applied/norton_iccc11.pdf
  
* Adam M. Smith and Michael Mateas: Knowledge-Level Creativity in Game Design. In: [[Computational Creativity 2011 ICCC 2011]], pp. 16-21.  
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* Adam M. Smith and Michael Mateas: [[Knowledge-Level Creativity in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 16-21. http://iccc11.cua.uam.mx/proceedings/the_applied/smith_2_iccc11.pdf
  
* Tony Veale: We Can Re-Use It For You Wholesale: Serendipity and Objets Trouvés in Linguistic Creativity. In: [[Computational Creativity 2011 ICCC 2011]], pp. 22-26.
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* Tony Veale: We Can Re-Use It For You Wholesale: Serendipity and Objets Trouvés in Linguistic Creativity. In: [[Computational Creativity 2011 ICCC 2011]], pp. 22-26. http://iccc11.cua.uam.mx/proceedings/the_applied/veale_iccc11.pdf
  
 
'''The Social'''
 
'''The Social'''
  
    Negotiated Content: Generative Soundscape Composition by Autonomous Musical Agents in Coming Together: Freesound.
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* Arne Eigenfeldt and Philippe Pasquier: Negotiated Content: Generative Soundscape Composition by Autonomous Musical Agents in Coming Together: Freesound. In: [[Computational Creativity 2011 ICCC 2011]], pp. 27-32. http://iccc11.cua.uam.mx/proceedings/the_social/eigenfeldt_iccc11.pdf
    Arne Eigenfeldt and Philippe Pasquier. pp. 27-32.
 
  
    Shared Mental Models in Improvisational Digital Characters.
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* Brian Magerko, Peter Dohogne, and Daniel Fuller: Shared Mental Models in Improvisational Digital Characters. In: [[Computational Creativity 2011 ICCC 2011]], pp. 33-35. http://iccc11.cua.uam.mx/proceedings/the_social/magerko_iccc11.pdf
    Brian Magerko, Peter Dohogne, and Daniel Fuller. pp. 33-35.
 
  
    Artificial Creative Systems and the Evolution of Language.
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* [[Rob Saunders]]: Artificial Creative Systems and the Evolution of Language. In: [[Computational Creativity 2011 ICCC 2011]], pp. 36-41. http://iccc11.cua.uam.mx/proceedings/the_social/saunders_iccc11.pdf
    [[Rob Saunders]]. pp. 36-41.
 
 
   
 
   
  Understanding Human Creativity for Computational Play.
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* Alexander E. Zook, Mark O. Riedl, and Brian S. Magerko: Understanding Human Creativity for Computational Play. In: [[Computational Creativity 2011 ICCC 2011]], pp. 42-47. http://iccc11.cua.uam.mx/proceedings/the_social/zook_iccc11.pdf
    Alexander E. Zook, Mark O. Riedl, and Brian S. Magerko. pp. 42-47.
 
  
 
'''The Narrative'''
 
'''The Narrative'''
  
    Theme-Based Cause-Effect Planning for Multiple-Scene Story Generation.
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* Karen Ang, Sherie Yu and Ethel Ong: Theme-Based Cause-Effect Planning for Multiple-Scene Story Generation. In: [[Computational Creativity 2011 ICCC 2011]], pp. 48-53. http://iccc11.cua.uam.mx/proceedings/the_narrative/ang_iccc11.pdf
    Karen Ang, Sherie Yu and Ethel Ong. pp. 48-53.
 
  
    Experimental Results from a Rational Reconstruction of MINSTREL.
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* Brandon Tearse, Peter Mawhorter, Michael Mateas, and Noah Wardrip-Fruin: Experimental Results from a Rational Reconstruction of MINSTREL. In: [[Computational Creativity 2011 ICCC 2011]], pp. 54-59. http://iccc11.cua.uam.mx/proceedings/the_narrative/tearse_iccc11.pdf
    Brandon Tearse, Peter Mawhorter, Michael Mateas, and Noah Wardrip-Fruin. pp. 54-59.
 
  
    Automatic Generation of Emotionally-Targeted Soundtracks.
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* Kristine Monteith, Virginia Francisco, Tony Martinez, Pablo Gervás, and Dan Ventura: Automatic Generation of Emotionally-Targeted Soundtracks. In: [[Computational Creativity 2011 ICCC 2011]], pp. 60-62. http://iccc11.cua.uam.mx/proceedings/the_narrative/monteith_iccc11.pdf
    Kristine Monteith, Virginia Francisco, Tony Martinez, Pablo Gervás, and Dan Ventura. pp. 60-62.
 
  
    A System for Evaluating Novelty in Computer Generated Narratives.
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* Rafael Pérez y Pérez, Otoniel Ortiz, Wulfrano Luna, Santiago Negrete, Vicente Castellanos, Eduardo Peñalosa, and Rafael Ávila: A System for Evaluating Novelty in Computer Generated Narratives. In: [[Computational Creativity 2011 ICCC 2011]], pp. 63-68. http://iccc11.cua.uam.mx/proceedings/the_narrative/perezyperez_iccc11.pdf
    Rafael Pérez y Pérez, Otoniel Ortiz, Wulfrano Luna, Santiago Negrete, Vicente Castellanos, Eduardo Peñalosa, and Rafael Ávila. pp. 63-68.
 
  
 
'''The Cybernetic'''
 
'''The Cybernetic'''
  
    Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence.
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* Keith McGreggor, Maithilee Kunda, and Ashok Goel: [[Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 69-71. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcgreggor_iccc11.pdf
    Keith McGreggor, Maithilee Kunda, and Ashok Goel. pp. 69-71.
 
  
    Computational Creativity Theory: Inspirations behind the FACE and the IDEA models.
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* Alison Pease and [[Simon Colton]]: [[Computational Creativity Theory: Inspirations behind the FACE and the IDEA models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 72-77. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/pease_iccc11.pdf
    Alison Pease and [[Simon Colton]]. pp. 72-77.
 
  
    Picasso, Pato and Perro: Reconciling Procedure with Creativity.
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* Patrick Summerhays McNally and Kristian Hammond: Picasso, Pato and Perro: [[Reconciling Procedure with Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 78-83. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/mcnally_iccc11.pdf
    Patrick Summerhays McNally and Kristian Hammond. pp. 78-83.
 
  
    A Vision of Creative Computation in Music Performance.
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* Roger B. Dannenberg: A Vision of Creative Computation in Music Performance. In: [[Computational Creativity 2011 ICCC 2011]], pp. 84-89. http://iccc11.cua.uam.mx/proceedings/the_cybernetic/dannenberg_1_iccc11.pdf
    Roger B. Dannenberg. pp. 84-89.
 
  
 
'''The Foundational'''
 
'''The Foundational'''
  
    Computational Creativity Theory: The FACE and IDEA Descriptive Models.
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* [[Simon Colton]], John Charnley, and Alison Pease: [[Computational Creativity Theory: The FACE and IDEA Descriptive Models]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 90-95. http://iccc11.cua.uam.mx/proceedings/the_foundational/colton_1_iccc11.pdf
    [[Simon Colton]], John Charnley, and Alison Pease. pp. 90-95.
 
  
    Towards MCTS for Creative Domains.
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* Cameron Browne: [[Towards MCTS for Creative Domains]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 96-101. http://iccc11.cua.uam.mx/proceedings/the_foundational/browne_iccc11.pdf
    Cameron Browne. pp. 96-101.
 
  
    Evaluating Evaluation: Assessing Progress in Computational Creativity Research.
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* Anna Jordanous: [[Evaluating Evaluation: Assessing Progress in Computational Creativity Research]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 102-107. http://iccc11.cua.uam.mx/proceedings/the_foundational/jordanous_iccc11.pdf
  Anna Jordanous. pp. 102-107.
 
  
    No Free Lunch in the Search for Creativity.
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* Dan Ventura: [[No Free Lunch in the Search for Creativity]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 108-110. http://iccc11.cua.uam.mx/proceedings/the_foundational/ventura_iccc11.pdf
    Dan Ventura. pp. 108-110.
 
  
    Dynamic Inspiring Sets for Sustained Novelty in Poetry Generation.
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* Pablo Gervás: Dynamic Inspiring Sets for Sustained Novelty in Poetry Generation. In: [[Computational Creativity 2011 ICCC 2011]], pp. 111-116. http://iccc11.cua.uam.mx/proceedings/the_foundational/gervas_iccc11.pdf
    Pablo Gervás. pp. 111-116.
 
  
 
'''The Helpful'''
 
'''The Helpful'''
  
    Bimba: Sensor Embedded Balls for Creative Sound Generation.
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* Pol Pla and Patricia Maes: Bimba: Sensor Embedded Balls for Creative Sound Generation. In: [[Computational Creativity 2011 ICCC 2011]], pp. 117-119. http://iccc11.cua.uam.mx/proceedings/the_helpful/pla_iccc11.pdf
    Pol Pla and Patricia Maes. pp. 117-119.
 
  
    How the Obscure Features Hypothesis Leads to Innovation Assistant Software.
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* Tony McCaffrey and Lee Spector: [[How the Obscure Features Hypothesis Leads to Innovation Assistant Software]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 120-122. http://iccc11.cua.uam.mx/proceedings/the_helpful/mccaffrey_iccc11.pdf
    Tony McCaffrey and Lee Spector. pp. 120-122.
 
  
    Scuddle: Generating Movement Catalysts for Computer-Aided Choreography.
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* Kristin Carlson, Thecla Schiphorst and Philippe Pasquier: Scuddle: Generating Movement Catalysts for Computer-Aided Choreography. In: [[Computational Creativity 2011 ICCC 2011]], pp. 123-128. http://iccc11.cua.uam.mx/proceedings/the_helpful/carlson_iccc11.pdf
    Kristin Carlson, Thecla Schiphorst and Philippe Pasquier. pp. 123-128.
 
  
    Towards Knowledge-Oriented Creativity Support in Game Design.
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* Adam M. Smith and Michael Mateas: [[Towards Knowledge-Oriented Creativity Support in Game Design]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 129-131. http://iccc11.cua.uam.mx/proceedings/the_helpful/smith_1_iccc11.pdf
    Adam M. Smith and Michael Mateas. pp. 129-131.
 
  
 
'''The Cognitive'''
 
'''The Cognitive'''
  
    Interpretation-driven Visual Association.
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* Kazjon Grace, [[Rob Saunders]] and [[John Gero]]: [[Interpretation-driven Visual Association]]. In: [[Computational Creativity 2011 ICCC 2011]], pp. 132-134. http://iccc11.cua.uam.mx/proceedings/the_cognitive/grace_iccc11.pdf
    Kazjon Grace, [[Rob Saunders]] and [[John Gero]]. pp. 132-134.
 
  
    (Missing) Concept Discovery in Heterogeneous Information Networks.
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* Tobias Kötter and Michael R. Berthold: (Missing) Concept Discovery in Heterogeneous Information Networks. In: [[Computational Creativity 2011 ICCC 2011]], pp. 135-140. http://iccc11.cua.uam.mx/proceedings/the_cognitive/koetter_iccc11.pdf
    Tobias Kötter and Michael R. Berthold. pp. 135-140.
 
  
    Creative Cognition in Choreography.
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* David Kirsh: Creative Cognition in Choreography. In: [[Computational Creativity 2011 ICCC 2011]], pp. 141-146. http://iccc11.cua.uam.mx/proceedings/the_cognitive/kirsh_iccc11.pdf
    David Kirsh. pp. 141-146.
 
  
    Steps Toward the AIR Toolkit: An Approach to Modeling Social Identity Phenomena in Computational Media.
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* D. Fox Harrell, Greg Vargas, and Rebecca Perry: Steps Toward the AIR Toolkit: An Approach to Modeling Social Identity Phenomena in Computational Media. In: [[Computational Creativity 2011 ICCC 2011]], pp. 147-152. http://iccc11.cua.uam.mx/proceedings/the_cognitive/harrell_iccc11.pdf
    D. Fox Harrell, Greg Vargas, and Rebecca Perry. pp. 147-152.
 
  
    Simulating the Everyday Creativity of Readers.
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* Brian O'Neill and Mark Riedl: Simulating the Everyday Creativity of Readers. In: [[Computational Creativity 2011 ICCC 2011]], pp. 153-158. http://iccc11.cua.uam.mx/proceedings/the_cognitive/oneill_iccc11.pdf
    Brian O'Neill and Mark Riedl. pp. 153-158.
 
  
 
'''Show and Tell'''
 
'''Show and Tell'''
  
* Graeme Ritchie and Judith Masthoff: The STANDUP 2 Interactive Riddle Builder. In: [[Computational Creativity 2011 ICCC 2011]], p. 159.
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* Graeme Ritchie and Judith Masthoff: The STANDUP 2 Interactive Riddle Builder. In: [[Computational Creativity 2011 ICCC 2011]], p. 159. http://iccc11.cua.uam.mx/proceedings/show_and_tell/ritchie_iccc11.pdf
  
* Roger B. Dannenberg: Patterns: A Graphical Language for Live Coding Music Performance. In: [[Computational Creativity 2011 ICCC 2011]], p. 160.
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* Roger B. Dannenberg: Patterns: A Graphical Language for Live Coding Music Performance. In: [[Computational Creativity 2011 ICCC 2011]], p. 160. http://iccc11.cua.uam.mx/proceedings/show_and_tell/dannenberg_2_iccc11.pdf
  
* Satoshi Kuribayashi and Masaki Suwa: Narrative Camera Player: A Tool for Enriching Perception by Narratives. In: [[Computational Creativity 2011 ICCC 2011]], p. 161.
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* Satoshi Kuribayashi and Masaki Suwa: Narrative Camera Player: A Tool for Enriching Perception by Narratives. In: [[Computational Creativity 2011 ICCC 2011]], p. 161. http://iccc11.cua.uam.mx/proceedings/show_and_tell/kuribayashi_iccc11.pdf
  
* Carlos León: Stella - A Story Generation System for Generic Scenarios. In: [[Computational Creativity 2011 ICCC 2011]], p. 162.
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* Carlos León: Stella - A Story Generation System for Generic Scenarios. In: [[Computational Creativity 2011 ICCC 2011]], p. 162. http://iccc11.cua.uam.mx/proceedings/show_and_tell/leon_iccc11.pdf
  
* Nick Montfort: Curveship: Adding Control of Narrative Style. In: [[Computational Creativity 2011 ICCC 2011]], p. 163.
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* Nick Montfort: Curveship: Adding Control of Narrative Style. In: [[Computational Creativity 2011 ICCC 2011]], p. 163. http://iccc11.cua.uam.mx/proceedings/show_and_tell/montfort_iccc11.pdf
  
* Pamela L. Jennings and David Antonio Martinez Castro: CONSTRUCTS Toolkit: 802.15.4 Wireless Construction Kit. In: [[Computational Creativity 2011 ICCC 2011]], p. 164.
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* Pamela L. Jennings and David Antonio Martinez Castro: CONSTRUCTS Toolkit: 802.15.4 Wireless Construction Kit. In: [[Computational Creativity 2011 ICCC 2011]], p. 164. http://iccc11.cua.uam.mx/proceedings/show_and_tell/jennings_iccc11.pdf
  
* [[Simon Colton]]: [[The Painting Fool in New Dimensions]]. In: [[Computational Creativity 2011 ICCC 2011]], p. 165.
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* [[Simon Colton]]: [[The Painting Fool in New Dimensions]]. In: [[Computational Creativity 2011 ICCC 2011]], p. 165. http://iccc11.cua.uam.mx/proceedings/show_and_tell/colton_2_iccc11.pdf
  
 
== Links ==
 
== Links ==

Version vom 27. Januar 2015, 11:19 Uhr

Reference

Dan Ventura, Pablo Gervás, D. Fox Harrell, Mary Lou Maher, Alison Pease and Geraint Wiggins (eds.): Second International Conference on Computational Creativity Computational Creativity 2011 ICCC 2011. México City, México · April 2011.

DOI

Abstract

Extended Abstract

Reviews

Bibtex

Table of contents

The Applied

The Social

The Narrative

The Cybernetic

The Foundational

The Helpful

The Cognitive

Show and Tell

Links

Full Text

[extern file]

intern file

Sonstige Links

http://iccc11.cua.uam.mx/proceedings/index.html