Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Giving Colour to Images‏‎ (2 Links)
  2. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  3. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  4. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  5. Is Evolution Creative?‏‎ (2 Links)
  6. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  7. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  8. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  9. Theory of Complexity‏‎ (2 Links)
  10. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  11. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  12. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  13. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  14. John Mount‏‎ (2 Links)
  15. Artificial Drawing + Unity‏‎ (2 Links)
  16. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  17. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  18. Flowsnake Earth‏‎ (2 Links)
  19. Creating and rendering convolution surfaces‏‎ (2 Links)
  20. Keith Wiley‏‎ (2 Links)
  21. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  22. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  23. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  24. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  25. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  26. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  27. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  28. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  29. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  30. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  31. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  32. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  33. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  34. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  35. Evolutionary Design in Art‏‎ (2 Links)
  36. Rekombination‏‎ (2 Links)
  37. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  38. Daniel Shiffman‏‎ (2 Links)
  39. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  40. Rendering artistic light patterns‏‎ (2 Links)
  41. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  42. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  43. Autonomously Creating Quality Images‏‎ (2 Links)
  44. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  45. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  46. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  47. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  48. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  49. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  50. Visual Hallucination For Computational Creation‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)