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- Combining Abstract Images using Texture Transfer (2 Links)
- Against Individual Creativity (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Echo (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- The emergence of the representation of style in design (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Stepping stones in the mist (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
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