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- Constrained novelty search: a study on game content generation (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Theory of Complexity (2 Links)
- Phänotyp (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Andrew Rowbottom (2 Links)
- Is Evolution Creative? (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- John Mount (2 Links)
- Flowsnake Earth (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Creative Web Services with Pattern (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- CGP, Creativity and Art (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Henry Rowley (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Ungegenständliche Kunst (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Evolutionary Design in Art (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Data-Driven Iconification (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
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