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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  2. Michael Witbrock‏‎ (2 Links)
  3. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  4. Artificial ecosystems for creative discovery‏‎ (2 Links)
  5. Detecting people in cubist art‏‎ (2 Links)
  6. Interactive evolution of images‏‎ (2 Links)
  7. Digital Face Beautification‏‎ (2 Links)
  8. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  9. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  10. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  11. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  12. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  13. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  14. Evolving Glitch Art‏‎ (2 Links)
  15. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  16. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  17. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  18. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  19. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  20. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  21. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  22. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  23. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  24. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  25. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  26. Evolving design genes in space layout problems‏‎ (2 Links)
  27. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  28. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  29. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  30. Tim Rowley‏‎ (2 Links)
  31. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  32. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  33. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  34. Autonomy, Signature and Creativity‏‎ (2 Links)
  35. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  36. Computer-Kreativität‏‎ (2 Links)
  37. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  38. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  39. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  40. Computer Software for Measuring Creative Search‏‎ (2 Links)
  41. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  42. Golan Levin‏‎ (2 Links)
  43. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  44. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  45. Swarm Tech-Tiles Tim‏‎ (2 Links)
  46. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  47. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  48. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  49. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  50. Breeding on site‏‎ (2 Links)

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