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- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Swarm Painting Atelier (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Reproduktion (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Searching for Surprise (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Daniel Shiffman (2 Links)
- Informational Aesthetics Measures (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
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