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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  2. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  3. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  4. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  5. Search Strategies and the Creative Process‏‎ (2 Links)
  6. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  7. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  8. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  9. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  10. Improbable Creativity‏‎ (2 Links)
  11. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  12. Evolving Human Faces‏‎ (2 Links)
  13. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  14. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  15. Self-design and ontogenetic evolution‏‎ (2 Links)
  16. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  17. P3m1 Reference Implementation‏‎ (2 Links)
  18. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  19. Autonomous Evolutionary Art‏‎ (2 Links)
  20. Semantic aware methods for evolutionary art‏‎ (2 Links)
  21. Evolving ambiguous images‏‎ (2 Links)
  22. Zufallsprozess‏‎ (2 Links)
  23. Mathematische Kunst‏‎ (2 Links)
  24. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  25. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  26. Evolving expressions and art by choice‏‎ (2 Links)
  27. Measuring complexity using information fluctuation‏‎ (2 Links)
  28. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  29. Interactive EC-based Signal Processing‏‎ (2 Links)
  30. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  31. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  32. The Painting Fool Teaching Interface‏‎ (2 Links)
  33. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  34. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  35. Gentropy: evolving 2D textures‏‎ (2 Links)
  36. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  37. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  38. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  39. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  40. Model Proposal for a Constructed Artist‏‎ (2 Links)
  41. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  42. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  43. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  44. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  45. Stepping stones in the mist‏‎ (2 Links)
  46. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  47. Stimulating creative flow through computational feedback‏‎ (2 Links)
  48. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  49. Pmm Reference Implementation‏‎ (2 Links)
  50. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)

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