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- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolving for the Audience (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Genetische Programmierung (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Variation (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Leonel Moura (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Low-complexity art (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- The Authorship of Generative Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Biokunst (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Organized order in ornamentation (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- P4m Reference Implementation (2 Links)
- Measuring Creativity In Software Development (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Painterly rendering using image salience (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
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