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  1. Bubble Hierarchies‏‎ (2 Links)
  2. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  3. Evolution of Animated Photomosaics‏‎ (2 Links)
  4. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  5. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  6. Neuroästhetik‏‎ (2 Links)
  7. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  8. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  9. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  10. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  11. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  12. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  13. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  14. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  15. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  16. Chris Coyne‏‎ (2 Links)
  17. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  18. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  19. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  20. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  21. Low-complexity art‏‎ (2 Links)
  22. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  23. Evolutionary generation of faces‏‎ (2 Links)
  24. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  25. Collage, Technology, and Creative Process‏‎ (2 Links)
  26. Evolutionäre Algorithmen‏‎ (2 Links)
  27. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  28. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  29. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  30. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  31. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  32. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  33. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  34. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  35. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  36. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  37. In Praise of Evolution and Opacity‏‎ (2 Links)
  38. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  39. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  40. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  41. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  42. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  43. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  44. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  45. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  46. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  47. Tim Rowley‏‎ (2 Links)
  48. Measuring Creativity In Software Development‏‎ (2 Links)
  49. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  50. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)

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