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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  2. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  3. Ameisen Algorithmen‏‎ (2 Links)
  4. Genetische Programmierung‏‎ (2 Links)
  5. Simulating Morphogenesis‏‎ (2 Links)
  6. Metaprogramming Emergent Graphics‏‎ (2 Links)
  7. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  8. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  9. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  10. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  11. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  12. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  13. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  14. Exploring aesthetic pattern formation‏‎ (2 Links)
  15. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  16. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  17. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  18. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  19. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  20. Morgan McGuire‏‎ (2 Links)
  21. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  22. The emergence of the representation of style in design‏‎ (2 Links)
  23. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  24. Steve Dipaola‏‎ (2 Links)
  25. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  26. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  27. Stippling with Aerial Robots‏‎ (2 Links)
  28. Mutation‏‎ (2 Links)
  29. Biokunst‏‎ (2 Links)
  30. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  31. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  32. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  33. Karl Gerbel‏‎ (2 Links)
  34. Natural Processes and Artificial Procedures‏‎ (2 Links)
  35. A Turing Test for Generative Art‏‎ (2 Links)
  36. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  37. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  38. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  39. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  40. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  41. Artificial Neural Network Spaces‏‎ (2 Links)
  42. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  43. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  44. Rebecca Luger-Guil‏‎ (2 Links)
  45. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  46. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  47. Learning Lexicographic Preference Models‏‎ (2 Links)
  48. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  49. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  50. Using Physiological Signals to Evolve Art‏‎ (2 Links)

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