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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  2. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  3. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  4. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  5. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  6. Gegenständliche Kunst‏‎ (2 Links)
  7. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  8. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  9. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  10. Ameisen Algorithmen‏‎ (2 Links)
  11. Depth-aware neural style transfer‏‎ (2 Links)
  12. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  13. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  14. Evolving Approximate Image Filters‏‎ (2 Links)
  15. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  16. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  17. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  18. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  19. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  20. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  21. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  22. Natural Processes and Artificial Procedures‏‎ (2 Links)
  23. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  24. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  25. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  26. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  27. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  28. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  29. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  30. Rebecca Luger-Guil‏‎ (2 Links)
  31. Learning Lexicographic Preference Models‏‎ (2 Links)
  32. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  33. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  34. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  35. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  36. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  37. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  38. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  39. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  40. A Turing Test for Generative Art‏‎ (2 Links)
  41. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  42. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  43. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  44. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  45. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  46. Artificial Neural Network Spaces‏‎ (2 Links)
  47. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  48. Low-complexity art‏‎ (2 Links)
  49. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  50. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)

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