Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Creative Web Services with Pattern‏‎ (2 Links)
  2. Quantum Art‏‎ (2 Links)
  3. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  4. CGP, Creativity and Art‏‎ (2 Links)
  5. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  6. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  7. New IEC Research and Frameworks‏‎ (2 Links)
  8. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  9. Ungegenständliche Kunst‏‎ (2 Links)
  10. Niall J. L. Griffith‏‎ (2 Links)
  11. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  12. Frayed Cell Diagrams‏‎ (2 Links)
  13. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  14. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  15. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  16. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  17. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  18. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  19. Data-Driven Iconification‏‎ (2 Links)
  20. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  21. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  22. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  23. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  24. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  25. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  26. Collaborative Preference Learning‏‎ (2 Links)
  27. Live Coding Towards Computational Creativity‏‎ (2 Links)
  28. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  29. Bernd Lintermann‏‎ (2 Links)
  30. Visual Hallucination For Computational Creation‏‎ (2 Links)
  31. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  32. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  33. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  34. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  35. Detecting people in cubist art‏‎ (2 Links)
  36. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  37. Digital Face Beautification‏‎ (2 Links)
  38. Scott Neil-Teilly‏‎ (2 Links)
  39. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  40. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  41. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  42. Organized order in ornamentation‏‎ (2 Links)
  43. Evolving Glitch Art‏‎ (2 Links)
  44. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  45. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  46. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  47. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  48. P4m Reference Implementation‏‎ (2 Links)
  49. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  50. Painterly rendering using image salience‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)