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  1. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  2. Evolutionäre Musik‏‎ (2 Links)
  3. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  4. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  5. Improbable Creativity‏‎ (2 Links)
  6. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  7. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  8. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  9. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  10. Zellij Multipuzzle‏‎ (2 Links)
  11. Evolving Human Faces‏‎ (2 Links)
  12. Autonomous Evolutionary Art‏‎ (2 Links)
  13. Mathematische Kunst‏‎ (2 Links)
  14. P6m Reference Implementation‏‎ (2 Links)
  15. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  16. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  17. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  18. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  19. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  20. Measuring complexity using information fluctuation‏‎ (2 Links)
  21. Evolving ambiguous images‏‎ (2 Links)
  22. Interactive EC-based Signal Processing‏‎ (2 Links)
  23. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  24. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  25. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  26. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  27. Evolving expressions and art by choice‏‎ (2 Links)
  28. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  29. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  30. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  31. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  32. Interactive evolution for industrial design‏‎ (2 Links)
  33. Simulating Morphogenesis‏‎ (2 Links)
  34. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  35. The alphabet synthesis machine‏‎ (2 Links)
  36. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  37. Gentropy: evolving 2D textures‏‎ (2 Links)
  38. Model Proposal for a Constructed Artist‏‎ (2 Links)
  39. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  40. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  41. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  42. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  43. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  44. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  45. Steve Dipaola‏‎ (2 Links)
  46. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  47. Stippling with Aerial Robots‏‎ (2 Links)
  48. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  49. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  50. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)

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