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  1. Künstliches Leben‏‎ (2 Links)
  2. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  3. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  4. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  5. Rebecca Luger-Guillaume‏‎ (2 Links)
  6. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  7. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  8. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  9. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  10. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  11. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  12. Rekombination‏‎ (2 Links)
  13. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  14. Rendering artistic light patterns‏‎ (2 Links)
  15. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  16. Live Coding Towards Computational Creativity‏‎ (2 Links)
  17. The Escher evolver: evolution to the people‏‎ (2 Links)
  18. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  19. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  20. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  21. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  22. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  23. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  24. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  25. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  26. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  27. Schwarm Algorithmen‏‎ (2 Links)
  28. Developmental modelling with SDS‏‎ (2 Links)
  29. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  30. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  31. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  32. Dimension Reduction for Object Ranking‏‎ (2 Links)
  33. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  34. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  35. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  36. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  37. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  38. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  39. Evolving Glitch Art‏‎ (2 Links)
  40. Selektion‏‎ (2 Links)
  41. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  42. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  43. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  44. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  45. Computational Aesthetics Conferences‏‎ (2 Links)
  46. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  47. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  48. Painting with Flowsnakes‏‎ (2 Links)
  49. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  50. Evolving design genes in space layout problems‏‎ (2 Links)

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