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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  2. Investigating Face Space‏‎ (2 Links)
  3. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  4. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  5. A 3D Modeling System for Creative Design‏‎ (2 Links)
  6. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  7. Ishihama Yoshiaki‏‎ (2 Links)
  8. Phänotyp‏‎ (2 Links)
  9. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  10. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  11. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  12. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  13. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  14. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  15. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  16. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  17. Flowsnake Earth‏‎ (2 Links)
  18. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  19. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  20. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  21. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  22. Neuroästhetik‏‎ (2 Links)
  23. Creative Search Trajectories and their Implications‏‎ (2 Links)
  24. Art, emergence and the computational sublime‏‎ (2 Links)
  25. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  26. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  27. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  28. Evolutionary Design in Art‏‎ (2 Links)
  29. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  30. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  31. Ian Butterfield‏‎ (2 Links)
  32. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  33. A cybernetic approach to aesthetics‏‎ (2 Links)
  34. Learning to colour greyscale images‏‎ (2 Links)
  35. Artificial ecosystems for creative discovery‏‎ (2 Links)
  36. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  37. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  38. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  39. Data-Driven Iconification‏‎ (2 Links)
  40. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  41. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  42. Image Warping for a Painterly Effect‏‎ (2 Links)
  43. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  44. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  45. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  46. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  47. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  48. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  49. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  50. Evolutionary shape grammars for product design‏‎ (2 Links)

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