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  1. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  2. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  3. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  4. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  5. Variation‏‎ (2 Links)
  6. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  7. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  8. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  9. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  10. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  11. Reproduktion‏‎ (2 Links)
  12. Tatsu Unemi‏‎ (2 Links)
  13. Gegenständliche Kunst‏‎ (2 Links)
  14. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  15. Live Algorithms‏‎ (2 Links)
  16. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  17. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  18. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  19. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  20. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  21. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  22. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  23. The Authorship of Generative Art‏‎ (2 Links)
  24. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  25. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  26. Searching for Surprise‏‎ (2 Links)
  27. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  28. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  29. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  30. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  31. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  32. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  33. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  34. Evolving Line Drawings‏‎ (2 Links)
  35. The Evolving Role of the Artist‏‎ (2 Links)
  36. Ästhetik‏‎ (2 Links)
  37. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  38. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  39. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  40. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  41. Painting With Triangles‏‎ (2 Links)
  42. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  43. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  44. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  45. Developmental modelling with SDS‏‎ (2 Links)
  46. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  47. The Painting Fool in New Dimensions‏‎ (2 Links)
  48. Dimension Reduction for Object Ranking‏‎ (2 Links)
  49. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  50. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)

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