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- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Andrew Rowbottom (2 Links)
- Zellij Multipuzzle (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Gegenständliche Kunst (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Live Algorithms (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Data-Driven Iconification (2 Links)
- Scott Neil-Teilly (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Collaborative Preference Learning (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Organized order in ornamentation (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Evolving Line Drawings (2 Links)
- P4m Reference Implementation (2 Links)
- Detecting people in cubist art (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Painterly rendering using image salience (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Digital Face Beautification (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Michael Witbrock (2 Links)
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