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- Enriching Aesthetics with Artificial Life (2 Links)
- Extending the Range of Facial Types (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Erik J. Gustafson (2 Links)
- Peter Weibel (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Gregory S. Hornby (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Preference Learning: An Introduction (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Quantum Art (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- New IEC Research and Frameworks (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Niall J. L. Griffith (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Low-complexity art (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
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