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  1. Phänotyp‏‎ (2 Links)
  2. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  3. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  4. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  5. Künstliches Leben‏‎ (2 Links)
  6. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  7. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  8. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  9. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  10. Quantifying Creativity in Art Networks‏‎ (2 Links)
  11. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  12. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  13. Visual Hallucination For Computational Creation‏‎ (2 Links)
  14. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  15. Creative Evolutionary Systems‏‎ (2 Links)
  16. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  17. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  18. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  19. Creativity, emergence and evolution in design‏‎ (2 Links)
  20. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  21. Ranking Cases with Classification Rules‏‎ (2 Links)
  22. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  23. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  24. Live Coding Towards Computational Creativity‏‎ (2 Links)
  25. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  26. A Study of Image Colourfulness‏‎ (2 Links)
  27. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  28. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  29. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  30. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  31. A closer look at creativity as search‏‎ (2 Links)
  32. Daniel Shiffman‏‎ (2 Links)
  33. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  34. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  35. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  36. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  37. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  38. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  39. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  40. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  41. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  42. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  43. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  44. Evolving Line Drawings‏‎ (2 Links)
  45. Design Space of Tiling Template‏‎ (2 Links)
  46. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  47. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  48. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  49. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  50. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)

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