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- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Gregory S. Hornby (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Andrew Rowbottom (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Natural Color Symmetry (2 Links)
- Variation (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Tatsu Unemi (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Rebecca Luger-Guil (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionary generation of faces (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
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