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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  2. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  3. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  4. Investigating Face Space‏‎ (2 Links)
  5. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  6. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  7. Ishihama Yoshiaki‏‎ (2 Links)
  8. Evolving for the Audience‏‎ (2 Links)
  9. Autonomous Evolutionary Art‏‎ (2 Links)
  10. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  11. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  12. Genetische Programmierung‏‎ (2 Links)
  13. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  14. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  15. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  16. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  17. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  18. Complexity of two-dimensional patterns‏‎ (2 Links)
  19. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  20. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  21. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  22. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  23. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  24. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  25. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  26. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  27. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  28. Visual Hallucination For Computational Creation‏‎ (2 Links)
  29. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  30. Holger Ferstl‏‎ (2 Links)
  31. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  32. Scott Neil-Teilly‏‎ (2 Links)
  33. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  34. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  35. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  36. Computer-Kreativität‏‎ (2 Links)
  37. Ian Butterfield‏‎ (2 Links)
  38. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  39. Learning to colour greyscale images‏‎ (2 Links)
  40. Computer Software for Measuring Creative Search‏‎ (2 Links)
  41. Organized order in ornamentation‏‎ (2 Links)
  42. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  43. P4m Reference Implementation‏‎ (2 Links)
  44. Image Warping for a Painterly Effect‏‎ (2 Links)
  45. Painterly rendering using image salience‏‎ (2 Links)
  46. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  47. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  48. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  49. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  50. Breeding on site‏‎ (2 Links)

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