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  1. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  2. Against Individual Creativity‏‎ (2 Links)
  3. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  4. Search Strategies and the Creative Process‏‎ (2 Links)
  5. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  6. Evolving Approximate Image Filters‏‎ (2 Links)
  7. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  8. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  9. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  10. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  11. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  12. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  13. Self-design and ontogenetic evolution‏‎ (2 Links)
  14. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  15. P3m1 Reference Implementation‏‎ (2 Links)
  16. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  17. Semantic aware methods for evolutionary art‏‎ (2 Links)
  18. The Future of Evolutionary Design Research‏‎ (2 Links)
  19. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  20. Echo‏‎ (2 Links)
  21. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  22. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  23. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  24. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  25. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  26. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  27. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  28. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  29. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  30. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  31. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  32. Michael Witbrock‏‎ (2 Links)
  33. Interactive evolution of images‏‎ (2 Links)
  34. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  35. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  36. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  37. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  38. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  39. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  40. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  41. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  42. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  43. The emergence of the representation of style in design‏‎ (2 Links)
  44. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  45. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  46. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  47. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  48. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  49. Stepping stones in the mist‏‎ (2 Links)
  50. Stimulating creative flow through computational feedback‏‎ (2 Links)

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