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  1. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  2. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  3. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  4. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  5. Color Mixing using Colliding Particles‏‎ (2 Links)
  6. Algorithmic randomness and physical entropy‏‎ (2 Links)
  7. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  8. Flowsnake Earth‏‎ (2 Links)
  9. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  10. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  11. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  12. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  13. Distance-based functions for image comparison‏‎ (2 Links)
  14. Composition in Perspectives‏‎ (2 Links)
  15. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  16. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  17. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  18. Natural Processes and Artificial Procedures‏‎ (2 Links)
  19. Computational Aesthetics Conferences‏‎ (2 Links)
  20. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  21. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  22. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  23. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  24. Evolutionary Design in Art‏‎ (2 Links)
  25. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  26. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  27. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  28. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  29. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  30. Rebecca Luger-Guil‏‎ (2 Links)
  31. Live Coding Towards Computational Creativity‏‎ (2 Links)
  32. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  33. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  34. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  35. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  36. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  37. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  38. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  39. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  40. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  41. Evolutionary shape grammars for product design‏‎ (2 Links)
  42. A Study of Image Colourfulness‏‎ (2 Links)
  43. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  44. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  45. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  46. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  47. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  48. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  49. A closer look at creativity as search‏‎ (2 Links)
  50. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)

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