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  1. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  2. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  3. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  4. Consensual Paintings‏‎ (2 Links)
  5. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  6. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  7. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  8. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  9. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  10. Rebecca Luger-Guillaume‏‎ (2 Links)
  11. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  12. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  13. Flowsnake Earth‏‎ (2 Links)
  14. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  15. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  16. Rendering artistic light patterns‏‎ (2 Links)
  17. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  18. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  19. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  20. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  21. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  22. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  23. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  24. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  25. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  26. Schwarm Algorithmen‏‎ (2 Links)
  27. Learning Lexicographic Preference Models‏‎ (2 Links)
  28. Evolutionary Design in Art‏‎ (2 Links)
  29. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  30. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  31. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  32. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  33. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  34. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  35. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  36. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  37. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  38. Selektion‏‎ (2 Links)
  39. Bernd Lintermann‏‎ (2 Links)
  40. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  41. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  42. Low-complexity art‏‎ (2 Links)
  43. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  44. Evolutionary shape grammars for product design‏‎ (2 Links)
  45. Painting with Flowsnakes‏‎ (2 Links)
  46. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  47. Tim Rowley‏‎ (2 Links)
  48. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  49. Developmental modelling with SDS‏‎ (2 Links)
  50. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)

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