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- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Video Granular Synthesis (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Evolutionary Design by Computers (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Peter Kleiweg (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Computer-Ästhetik (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Entropie (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Automated collage generation — with intent (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Preconceptual Creativity (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Karl Gerbel (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Generic Evolutionary Design (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Creative Evolutionary Systems (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
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