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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  2. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  3. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  4. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  5. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  6. Improving face detection‏‎ (2 Links)
  7. Evolving Fractal Drawings‏‎ (2 Links)
  8. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  9. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  10. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  11. Self-design and ontogenetic evolution‏‎ (2 Links)
  12. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  13. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  14. P3m1 Reference Implementation‏‎ (2 Links)
  15. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  16. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  17. Informational Aesthetics Measures‏‎ (2 Links)
  18. Autonomy, Signature and Creativity‏‎ (2 Links)
  19. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  20. Painterly rendering using image salience‏‎ (2 Links)
  21. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  22. Evolving design genes in space layout problems‏‎ (2 Links)
  23. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  24. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  25. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  26. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  27. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  28. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  29. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  30. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  31. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  32. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  33. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  34. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  35. Golan Levin‏‎ (2 Links)
  36. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  37. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  38. Stepping stones in the mist‏‎ (2 Links)
  39. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  40. Stimulating creative flow through computational feedback‏‎ (2 Links)
  41. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  42. Pmm Reference Implementation‏‎ (2 Links)
  43. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  44. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  45. Population‏‎ (2 Links)
  46. Tim Rowley‏‎ (2 Links)
  47. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  48. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  49. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  50. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)

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