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- Towards a model for artificial aesthetics (2 Links)
- Live Algorithms (2 Links)
- Evolving for the Audience (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Genetische Programmierung (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Swarm Painting Atelier (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Ameisen Algorithmen (2 Links)
- P6m Reference Implementation (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Biokunst (2 Links)
- Michael Witbrock (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Interactive evolution of images (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Steve Dipaola (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Stippling with Aerial Robots (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
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