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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  2. Echo‏‎ (2 Links)
  3. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  4. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  5. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  6. Algorithmic randomness and physical entropy‏‎ (2 Links)
  7. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  8. The Painting Fool Teaching Interface‏‎ (2 Links)
  9. Evolving content in the galactic arms race video game‏‎ (2 Links)
  10. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  11. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  12. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  13. Metaprogramming Emergent Graphics‏‎ (2 Links)
  14. Simulating Morphogenesis‏‎ (2 Links)
  15. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  16. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  17. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  18. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  19. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  20. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  21. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  22. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  23. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  24. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  25. Morgan McGuire‏‎ (2 Links)
  26. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  27. Golan Levin‏‎ (2 Links)
  28. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  29. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  30. Steve Dipaola‏‎ (2 Links)
  31. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  32. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  33. Stippling with Aerial Robots‏‎ (2 Links)
  34. Mutation‏‎ (2 Links)
  35. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  36. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  37. Towards MCTS for Creative Domains‏‎ (2 Links)
  38. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  39. A Study of Image Colourfulness‏‎ (2 Links)
  40. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  41. Karl Gerbel‏‎ (2 Links)
  42. Creative Ecosystems 2009‏‎ (2 Links)
  43. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  44. Natural Processes and Artificial Procedures‏‎ (2 Links)
  45. A closer look at creativity as search‏‎ (2 Links)
  46. Creatively Subverting Messages in Posters‏‎ (2 Links)
  47. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  48. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  49. Swarm Granulator‏‎ (2 Links)
  50. A formal theory of creativity to model the creation of art‏‎ (2 Links)

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