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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  2. Ameisen Algorithmen‏‎ (2 Links)
  3. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  4. Creative Search Trajectories and their Implications‏‎ (2 Links)
  5. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  6. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  7. Künstliches Leben‏‎ (2 Links)
  8. Swarm Painting Atelier‏‎ (2 Links)
  9. Curious agents and situated design evaluations‏‎ (2 Links)
  10. Evolutionary Design by Computers‏‎ (2 Links)
  11. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  12. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  13. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  14. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  15. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  16. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  17. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  18. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  19. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  20. Data-Driven Iconification‏‎ (2 Links)
  21. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  22. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  23. Live Coding Towards Computational Creativity‏‎ (2 Links)
  24. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  25. Evolutionary shape grammars for product design‏‎ (2 Links)
  26. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  27. Collaborative Preference Learning‏‎ (2 Links)
  28. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  29. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  30. Detecting people in cubist art‏‎ (2 Links)
  31. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  32. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  33. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  34. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  35. Scott Neil-Teilly‏‎ (2 Links)
  36. Digital Face Beautification‏‎ (2 Links)
  37. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  38. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  39. A Turing Test for Generative Art‏‎ (2 Links)
  40. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  41. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  42. Generic Evolutionary Design‏‎ (2 Links)
  43. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  44. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  45. Organized order in ornamentation‏‎ (2 Links)
  46. The Escher evolver: evolution to the people‏‎ (2 Links)
  47. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  48. Artificial Neural Network Spaces‏‎ (2 Links)
  49. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  50. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)

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