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- Metaprogramming Emergent Graphics (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Peter Kleiweg (2 Links)
- Erik J. Gustafson (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Gregory Dudek (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Andrew Rowbottom (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Bubble Hierarchies (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Rekombination (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Rendering artistic light patterns (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
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