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  1. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  2. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. Mathematische Kunst‏‎ (2 Links)
  4. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  5. Creating and rendering convolution surfaces‏‎ (2 Links)
  6. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  7. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  8. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  9. Measuring complexity using information fluctuation‏‎ (2 Links)
  10. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  11. Interactive EC-based Signal Processing‏‎ (2 Links)
  12. Evolving for the Audience‏‎ (2 Links)
  13. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  14. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  15. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  16. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  17. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  18. The emergence of the representation of style in design‏‎ (2 Links)
  19. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  20. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  21. Model Proposal for a Constructed Artist‏‎ (2 Links)
  22. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  23. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  24. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  25. Daniel Shiffman‏‎ (2 Links)
  26. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  27. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  28. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  29. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  30. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  31. Bernd Lintermann‏‎ (2 Links)
  32. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  33. Stylized Reality‏‎ (2 Links)
  34. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  35. Design Space of Tiling Template‏‎ (2 Links)
  36. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  37. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  38. Quantifying Creativity in Art Networks‏‎ (2 Links)
  39. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  40. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  41. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  42. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  43. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  44. Ranking Cases with Classification Rules‏‎ (2 Links)
  45. Holger Ferstl‏‎ (2 Links)
  46. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  47. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  48. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  49. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  50. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)

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