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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  2. Information aesthetics: an heroic experiment‏‎ (2 Links)
  3. Abstract Art by Shape Classification‏‎ (2 Links)
  4. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  5. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  6. Automated collage generation — with intent‏‎ (2 Links)
  7. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  8. Zellij Multipuzzle‏‎ (2 Links)
  9. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  10. P6m Reference Implementation‏‎ (2 Links)
  11. Evolving art with scalable vector graphics‏‎ (2 Links)
  12. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  13. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  14. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  15. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  16. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  17. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  18. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  19. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  20. Genotyp‏‎ (2 Links)
  21. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  22. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  23. Autonomy, Signature and Creativity‏‎ (2 Links)
  24. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  25. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  26. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  27. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  28. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  29. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  30. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  31. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  32. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  33. Biokunst‏‎ (2 Links)
  34. Steve Dipaola‏‎ (2 Links)
  35. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  36. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  37. Stippling with Aerial Robots‏‎ (2 Links)
  38. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  39. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  40. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  41. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  42. Henry Rowley‏‎ (2 Links)
  43. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  44. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  45. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  46. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  47. Fractal art — a comparison of styles‏‎ (2 Links)
  48. Natural Processes and Artificial Procedures‏‎ (2 Links)
  49. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  50. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)

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