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  1. Flowsnake Earth‏‎ (2 Links)
  2. Towards a model for artificial aesthetics‏‎ (2 Links)
  3. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  4. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  5. Bubble Hierarchies‏‎ (2 Links)
  6. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  7. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  8. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  9. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  10. Neuroästhetik‏‎ (2 Links)
  11. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  12. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  13. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  14. Swarm Painting Atelier‏‎ (2 Links)
  15. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  16. Evolutionary Design by Computers‏‎ (2 Links)
  17. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  18. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  19. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  20. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  21. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  22. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  23. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  24. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  25. Leonel Moura‏‎ (2 Links)
  26. Chris Coyne‏‎ (2 Links)
  27. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  28. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  29. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  30. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  31. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  32. Low-complexity art‏‎ (2 Links)
  33. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  34. Evolutionary shape grammars for product design‏‎ (2 Links)
  35. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  36. Collage, Technology, and Creative Process‏‎ (2 Links)
  37. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  38. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  39. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  40. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  41. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  42. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  43. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  44. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  45. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  46. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  47. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  48. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  49. In Praise of Evolution and Opacity‏‎ (2 Links)
  50. Generic Evolutionary Design‏‎ (2 Links)

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