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- New Kinds of Fractal Patterns (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Computer-Ästhetik (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Andrew Rowbottom (2 Links)
- Entropie (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Video Granular Synthesis (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionary generation of faces (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Low-complexity art (2 Links)
- Searching for Surprise (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Creative Evolutionary Systems (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
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