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- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Investigating Face Space (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Ishihama Yoshiaki (2 Links)
- Bubble Hierarchies (2 Links)
- Extending the Range of Facial Types (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Phänotyp (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Gregory S. Hornby (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Zellij Multipuzzle (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Holger Ferstl (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Fractal art — a comparison of styles (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Ian Butterfield (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Learning to colour greyscale images (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
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