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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.
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- Abstract Art by Shape Classification (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Automated collage generation — with intent (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Interactive evolution for industrial design (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Echo (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evolving for the Audience (2 Links)
- Investigating Face Space (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Tim Rowley (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Stylized Reality (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Holger Ferstl (2 Links)
- Ranking Cases with Classification Rules (2 Links)
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