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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  2. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  3. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  4. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  5. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  6. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  7. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  8. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  9. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  10. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  11. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  12. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  13. Computer-Ästhetik‏‎ (2 Links)
  14. Giving Colour to Images‏‎ (2 Links)
  15. Entropie‏‎ (2 Links)
  16. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  17. P6m Reference Implementation‏‎ (2 Links)
  18. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  19. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  20. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  21. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  22. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  23. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  24. Being Kasimir Malevich‏‎ (2 Links)
  25. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  26. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  27. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  28. Simulating Morphogenesis‏‎ (2 Links)
  29. Against Individual Creativity‏‎ (2 Links)
  30. Interactive evolution of dynamical systems‏‎ (2 Links)
  31. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  32. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  33. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  34. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  35. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  36. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  37. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  38. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  39. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  40. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  41. Creative Evolutionary Systems‏‎ (2 Links)
  42. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  43. Steve Dipaola‏‎ (2 Links)
  44. Creativity, emergence and evolution in design‏‎ (2 Links)
  45. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  46. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  47. Stippling with Aerial Robots‏‎ (2 Links)
  48. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  49. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Tim Rowley‏‎ (2 Links)

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