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  1. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  2. Interactive EC-based Signal Processing‏‎ (2 Links)
  3. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  4. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  5. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  6. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  7. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  8. Interactive evolution for industrial design‏‎ (2 Links)
  9. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  10. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  11. Computer-Ästhetik‏‎ (2 Links)
  12. Entropie‏‎ (2 Links)
  13. Art, emergence and the computational sublime‏‎ (2 Links)
  14. Giving Colour to Images‏‎ (2 Links)
  15. Peter Kleiweg‏‎ (2 Links)
  16. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  17. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  18. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  19. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  20. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  21. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  22. Investigating Face Space‏‎ (2 Links)
  23. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  24. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  25. Ishihama Yoshiaki‏‎ (2 Links)
  26. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  27. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  28. Artistic Stylization of Images and Video‏‎ (2 Links)
  29. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  30. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  31. Flowsnake Earth‏‎ (2 Links)
  32. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  33. Creating and rendering convolution surfaces‏‎ (2 Links)
  34. Abstract Art by Shape Classification‏‎ (2 Links)
  35. Towards a model for artificial aesthetics‏‎ (2 Links)
  36. Creative Evolutionary Systems‏‎ (2 Links)
  37. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  38. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  39. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  40. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  41. Creativity, emergence and evolution in design‏‎ (2 Links)
  42. Holger Ferstl‏‎ (2 Links)
  43. New challenges for evolutionary music and art‏‎ (2 Links)
  44. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  45. Swarm Tech-Tiles Tim‏‎ (2 Links)
  46. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  47. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  48. Evolutionary Design in Art‏‎ (2 Links)
  49. Autonomy, Signature and Creativity‏‎ (2 Links)
  50. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)

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