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- A History of Creativity for Future AI Research (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Swarm Granulator (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Rebecca Luger-Guil (2 Links)
- Evolutionary generation of faces (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Developmental modelling with SDS (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
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