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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  2. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  3. Flowsnake Earth‏‎ (2 Links)
  4. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  5. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  6. Ameisen Algorithmen‏‎ (2 Links)
  7. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  8. Computer-Ästhetik‏‎ (2 Links)
  9. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  10. Entropie‏‎ (2 Links)
  11. Künstliches Leben‏‎ (2 Links)
  12. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  13. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  14. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  15. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  16. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  17. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  18. Evolutionary Design by Computers‏‎ (2 Links)
  19. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  20. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  21. Variation‏‎ (2 Links)
  22. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  23. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  24. Live Coding Towards Computational Creativity‏‎ (2 Links)
  25. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  26. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  27. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  28. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  29. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  30. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  31. Evolutionary shape grammars for product design‏‎ (2 Links)
  32. Creative Evolutionary Systems‏‎ (2 Links)
  33. Scott Neil-Teilly‏‎ (2 Links)
  34. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  35. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  36. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  37. Creativity, emergence and evolution in design‏‎ (2 Links)
  38. The Authorship of Generative Art‏‎ (2 Links)
  39. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  40. A Turing Test for Generative Art‏‎ (2 Links)
  41. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  42. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  43. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  44. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  45. Organized order in ornamentation‏‎ (2 Links)
  46. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  47. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  48. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  49. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  50. Artificial Neural Network Spaces‏‎ (2 Links)

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