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- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Organized order in ornamentation (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- P4m Reference Implementation (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Painterly rendering using image salience (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Bernd Lintermann (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Biokunst (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Stepping stones in the mist (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Evolving Glitch Art (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Informational Aesthetics Measures (2 Links)
- Population (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
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