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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  2. A closer look at creativity as search‏‎ (2 Links)
  3. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  4. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  5. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  6. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  7. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  8. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  9. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  10. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  11. Collaborative Preference Learning‏‎ (2 Links)
  12. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  13. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  14. Stylized Reality‏‎ (2 Links)
  15. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  16. Detecting people in cubist art‏‎ (2 Links)
  17. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  18. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  19. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  20. Digital Face Beautification‏‎ (2 Links)
  21. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  22. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  23. Henry Rowley‏‎ (2 Links)
  24. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  25. Evolving Glitch Art‏‎ (2 Links)
  26. Quantifying Creativity in Art Networks‏‎ (2 Links)
  27. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  28. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  29. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  30. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  31. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  32. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  33. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  34. Ungegenständliche Kunst‏‎ (2 Links)
  35. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  36. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  37. Ranking Cases with Classification Rules‏‎ (2 Links)
  38. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  39. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  40. Evolving design genes in space layout problems‏‎ (2 Links)
  41. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  42. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  43. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  44. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  45. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  46. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  47. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  48. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  49. Computer-Kreativität‏‎ (2 Links)
  50. Bernd Lintermann‏‎ (2 Links)

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