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- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Extending the Range of Facial Types (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Gregory S. Hornby (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Andrew Rowbottom (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Bubble Hierarchies (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Swarm Painting Atelier (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- New challenges for evolutionary music and art (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Rekombination (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Rendering artistic light patterns (2 Links)
- Low-complexity art (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolutionary generation of faces (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
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