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- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Digital Face Beautification (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Searching for Surprise (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Evolving Glitch Art (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computer-Kreativität (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Morgan McGuire (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- The emergence of the representation of style in design (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Golan Levin (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
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