Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  2. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  3. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  4. Swarm paintings – nonhuman art‏‎ (2 Links)
  5. A comparative classification of complexity measures‏‎ (2 Links)
  6. Distance-based functions for image comparison‏‎ (2 Links)
  7. Composition in Perspectives‏‎ (2 Links)
  8. Artificial Nature: Immersive World Making‏‎ (2 Links)
  9. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  10. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  11. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  12. Computational Aesthetics Conferences‏‎ (2 Links)
  13. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  14. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  15. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  16. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  17. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  18. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  19. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  20. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  21. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  22. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  23. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  24. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  25. Active User Intervention in an EC Search‏‎ (2 Links)
  26. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  27. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  28. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  29. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  30. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  31. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  32. Scott Neil-Teilly‏‎ (2 Links)
  33. Man + Robots: Symbiotic Art‏‎ (2 Links)
  34. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  35. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  36. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  37. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  38. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  39. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  40. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  41. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  42. Organized order in ornamentation‏‎ (2 Links)
  43. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  44. Biokunst‏‎ (2 Links)
  45. P4m Reference Implementation‏‎ (2 Links)
  46. Informational Aesthetics Measures‏‎ (2 Links)
  47. Painterly rendering using image salience‏‎ (2 Links)
  48. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  49. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  50. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)