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- Live Algorithms (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Bubble Hierarchies (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Phänotyp (2 Links)
- Ameisen Algorithmen (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Stylized Reality (2 Links)
- Swarm Granulator (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Michael Witbrock (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Interactive evolution of images (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Genotyp (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- A Turing Test for Generative Art (2 Links)
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