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  1. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  2. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  3. Tatsu Unemi‏‎ (2 Links)
  4. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  5. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  6. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  7. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  8. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  9. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  10. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  11. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  12. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  13. Learning representations for creative design using evolution‏‎ (2 Links)
  14. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  15. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  16. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  17. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  18. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  19. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  20. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  21. Color Mixing using Colliding Particles‏‎ (2 Links)
  22. Rebecca Luger-Guillaume‏‎ (2 Links)
  23. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  24. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  25. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  26. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  27. Rendering artistic light patterns‏‎ (2 Links)
  28. Ästhetik‏‎ (2 Links)
  29. Dimension Reduction for Object Ranking‏‎ (2 Links)
  30. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  31. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  32. Evolving Glitch Art‏‎ (2 Links)
  33. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  34. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  35. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  36. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  37. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  38. The Painting Fool in New Dimensions‏‎ (2 Links)
  39. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  40. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  41. Computational Aesthetics Conferences‏‎ (2 Links)
  42. Evolving design genes in space layout problems‏‎ (2 Links)
  43. Schwarm Algorithmen‏‎ (2 Links)
  44. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  45. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  46. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  47. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  48. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  49. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  50. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)

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