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- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Neuroästhetik (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Daniel Shiffman (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Design Space of Tiling Template (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Evolutionary Design in Art (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The Authorship of Generative Art (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- The Evolving Role of the Artist (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Ästhetik (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
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