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- Zellij Multipuzzle (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Being Kasimir Malevich (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolving virtual creatures (2 Links)
- Against Individual Creativity (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Mutation (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Preconceptual Creativity (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Karl Gerbel (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creativity, emergence and evolution in design (2 Links)
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