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- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- SEURAT: robotic painter (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Michael Witbrock (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Interactive evolution of images (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Bernd Lintermann (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolving Line Drawings (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Stylized Reality (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
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