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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  2. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  3. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  4. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  5. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  6. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  7. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  8. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  9. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  10. Interactive evolution of dynamical systems‏‎ (2 Links)
  11. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  12. Scott Neil-Teilly‏‎ (2 Links)
  13. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  14. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  15. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  16. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  17. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  18. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  19. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  20. Organized order in ornamentation‏‎ (2 Links)
  21. Golan Levin‏‎ (2 Links)
  22. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  23. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  24. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  25. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  26. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  27. P4m Reference Implementation‏‎ (2 Links)
  28. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  29. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  30. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  31. Painterly rendering using image salience‏‎ (2 Links)
  32. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  33. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  34. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  35. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  36. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  37. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  38. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  39. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  40. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  41. Creative Evolutionary Systems‏‎ (2 Links)
  42. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  43. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  44. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  45. Creativity, emergence and evolution in design‏‎ (2 Links)
  46. The emergence of the representation of style in design‏‎ (2 Links)
  47. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  48. Stepping stones in the mist‏‎ (2 Links)
  49. Autonomously Creating Quality Images‏‎ (2 Links)
  50. Stimulating creative flow through computational feedback‏‎ (2 Links)

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