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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  3. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  4. Giving Colour to Images‏‎ (2 Links)
  5. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  6. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  7. Peter Weibel‏‎ (2 Links)
  8. Investigating Face Space‏‎ (2 Links)
  9. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  10. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  11. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  12. Ishihama Yoshiaki‏‎ (2 Links)
  13. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  14. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  15. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  16. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  17. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  18. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  19. Preference Learning: An Introduction‏‎ (2 Links)
  20. A comparative classification of complexity measures‏‎ (2 Links)
  21. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  22. Towards a model for artificial aesthetics‏‎ (2 Links)
  23. Artificial Nature: Immersive World Making‏‎ (2 Links)
  24. Creating and rendering convolution surfaces‏‎ (2 Links)
  25. Flowsnake Earth‏‎ (2 Links)
  26. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  27. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  28. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  29. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  30. Swarm Painting Atelier‏‎ (2 Links)
  31. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  32. Niall J. L. Griffith‏‎ (2 Links)
  33. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  34. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  35. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  36. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  37. Evolutionary Design in Art‏‎ (2 Links)
  38. Ian Butterfield‏‎ (2 Links)
  39. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  40. Daniel Shiffman‏‎ (2 Links)
  41. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  42. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  43. Learning to colour greyscale images‏‎ (2 Links)
  44. Active User Intervention in an EC Search‏‎ (2 Links)
  45. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  46. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  47. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  48. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  49. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  50. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)

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