Seiten mit den meisten Links
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- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Ameisen Algorithmen (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Selektion (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Painting with Flowsnakes (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Evolutionary generation of faces (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionäre Algorithmen (2 Links)
- A Turing Test for Generative Art (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Developmental modelling with SDS (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
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