Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  2. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  3. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  4. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  5. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  6. Flowsnake Earth‏‎ (2 Links)
  7. Preference Learning: An Introduction‏‎ (2 Links)
  8. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  9. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  10. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  11. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  12. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  13. Creative Search Trajectories and their Implications‏‎ (2 Links)
  14. Quantum Art‏‎ (2 Links)
  15. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  16. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  17. New IEC Research and Frameworks‏‎ (2 Links)
  18. A Turing Test for Generative Art‏‎ (2 Links)
  19. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  20. Evolutionary Design in Art‏‎ (2 Links)
  21. Niall J. L. Griffith‏‎ (2 Links)
  22. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  23. Learning Lexicographic Preference Models‏‎ (2 Links)
  24. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  25. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  26. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  27. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  28. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  29. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  30. Artificial Neural Network Spaces‏‎ (2 Links)
  31. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  32. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  33. Data-Driven Iconification‏‎ (2 Links)
  34. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  35. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  36. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  37. Collaborative Preference Learning‏‎ (2 Links)
  38. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  39. Low-complexity art‏‎ (2 Links)
  40. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  41. Evolutionary shape grammars for product design‏‎ (2 Links)
  42. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  43. Detecting people in cubist art‏‎ (2 Links)
  44. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  45. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  46. Digital Face Beautification‏‎ (2 Links)
  47. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  48. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  49. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  50. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)