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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  2. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  3. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  4. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  5. Ameisen Algorithmen‏‎ (2 Links)
  6. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  7. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  8. Fractal art — a comparison of styles‏‎ (2 Links)
  9. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  10. Selektion‏‎ (2 Links)
  11. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  12. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  13. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  14. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  15. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  16. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  17. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  18. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  19. Painting with Flowsnakes‏‎ (2 Links)
  20. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  21. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  22. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  23. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  24. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  25. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  26. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  27. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  28. Live Coding Towards Computational Creativity‏‎ (2 Links)
  29. Evolutionary generation of faces‏‎ (2 Links)
  30. Space layout planning using an evolutionary approach‏‎ (2 Links)
  31. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  32. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  33. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  34. Evolutionäre Algorithmen‏‎ (2 Links)
  35. A Turing Test for Generative Art‏‎ (2 Links)
  36. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  37. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  38. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  39. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  40. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  41. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  42. Artificial Neural Network Spaces‏‎ (2 Links)
  43. Developmental modelling with SDS‏‎ (2 Links)
  44. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  45. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  46. Dimension Reduction for Object Ranking‏‎ (2 Links)
  47. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  48. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  49. Style-aware Robust Color Transfer‏‎ (2 Links)
  50. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)

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