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- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Artificial Drawing + Unity (2 Links)
- Flowsnake Earth (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Interactive evolution for industrial design (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Phänotyp (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolutionary Design by Computers (2 Links)
- Investigating Face Space (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Ishihama Yoshiaki (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Depth-aware neural style transfer (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Tim Rowley (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Holger Ferstl (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Generic Evolutionary Design (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
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