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- Investigating Face Space (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Creative Web Services with Pattern (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- CGP, Creativity and Art (2 Links)
- Holger Ferstl (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Selektion (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Painting with Flowsnakes (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Learning to colour greyscale images (2 Links)
- Data-Driven Iconification (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
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