Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.
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- Strategies for creating new informational primitives in minds and machines (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Extending the Range of Facial Types (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Data-Driven Iconification (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Quantum Art (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Ungegenständliche Kunst (2 Links)
- Collaborative Preference Learning (2 Links)
- New IEC Research and Frameworks (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Niall J. L. Griffith (2 Links)
- Detecting people in cubist art (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Digital Face Beautification (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Scott Neil-Teilly (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Computer-Kreativität (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Organized order in ornamentation (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
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