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- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Evolving ambiguous images (2 Links)
- Andrew Rowbottom (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Künstliches Leben (2 Links)
- Echo (2 Links)
- Evolving expressions and art by choice (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Zellij Multipuzzle (2 Links)
- Giving Colour to Images (2 Links)
- Live Algorithms (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Artificial Drawing + Unity (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Erik J. Gustafson (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Selektion (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Painting with Flowsnakes (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Michael Witbrock (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Interactive evolution of images (2 Links)
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