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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  2. Autonomous Evolutionary Art‏‎ (2 Links)
  3. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  4. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  5. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  6. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  7. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  8. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  9. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  10. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  11. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  12. Fractal expressionism - where art meets science‏‎ (2 Links)
  13. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  14. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  15. Ameisen Algorithmen‏‎ (2 Links)
  16. Natural Color Symmetry‏‎ (2 Links)
  17. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  18. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  19. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  20. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  21. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  22. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  23. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  24. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  25. Ian Butterfield‏‎ (2 Links)
  26. Learning to colour greyscale images‏‎ (2 Links)
  27. Rebecca Luger-Guil‏‎ (2 Links)
  28. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  29. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  30. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  31. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  32. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  33. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  34. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  35. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  36. Image Warping for a Painterly Effect‏‎ (2 Links)
  37. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  38. Visual Hallucination For Computational Creation‏‎ (2 Links)
  39. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  40. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  41. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  42. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  43. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  44. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  45. Developmental modelling with SDS‏‎ (2 Links)
  46. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  47. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  48. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  49. Dimension Reduction for Object Ranking‏‎ (2 Links)
  50. Evolving Glitch Art‏‎ (2 Links)

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