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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  2. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  3. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  4. Investigating Face Space‏‎ (2 Links)
  5. Flowsnake Earth‏‎ (2 Links)
  6. Theory of Complexity‏‎ (2 Links)
  7. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  8. Ishihama Yoshiaki‏‎ (2 Links)
  9. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  10. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  11. Bubble Hierarchies‏‎ (2 Links)
  12. Search Strategies and the Creative Process‏‎ (2 Links)
  13. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  14. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  15. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  16. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  17. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  18. Evolutionary Design by Computers‏‎ (2 Links)
  19. Self-design and ontogenetic evolution‏‎ (2 Links)
  20. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  21. P3m1 Reference Implementation‏‎ (2 Links)
  22. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  23. Semantic aware methods for evolutionary art‏‎ (2 Links)
  24. A 3D Modeling System for Creative Design‏‎ (2 Links)
  25. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  26. Chris Coyne‏‎ (2 Links)
  27. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  28. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  29. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  30. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  31. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  32. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  33. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  34. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  35. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  36. Ian Butterfield‏‎ (2 Links)
  37. Collage, Technology, and Creative Process‏‎ (2 Links)
  38. Learning to colour greyscale images‏‎ (2 Links)
  39. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  40. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  41. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  42. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  43. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  44. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  45. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  46. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  47. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  48. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  49. Image Warping for a Painterly Effect‏‎ (2 Links)
  50. Visual Hallucination For Computational Creation‏‎ (2 Links)

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