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  1. Swarm Painting Atelier‏‎ (2 Links)
  2. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  3. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  4. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  5. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  6. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  7. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  8. Rebecca Luger-Guillaume‏‎ (2 Links)
  9. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  10. A 3D Modeling System for Creative Design‏‎ (2 Links)
  11. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  12. Leonel Moura‏‎ (2 Links)
  13. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  14. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  15. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  16. Evolving Approximate Image Filters‏‎ (2 Links)
  17. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  18. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  19. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  20. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  21. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  22. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  23. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  24. Echo‏‎ (2 Links)
  25. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  26. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  27. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  28. Schwarm Algorithmen‏‎ (2 Links)
  29. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  30. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  31. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  32. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  33. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  34. In Praise of Evolution and Opacity‏‎ (2 Links)
  35. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  36. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  37. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  38. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  39. The Escher evolver: evolution to the people‏‎ (2 Links)
  40. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  41. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  42. Selektion‏‎ (2 Links)
  43. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  44. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  45. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  46. Measuring Creativity In Software Development‏‎ (2 Links)
  47. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  48. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  49. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  50. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)

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