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- Improving face detection (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- P4m Reference Implementation (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Informational Aesthetics Measures (2 Links)
- Painterly rendering using image salience (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- The emergence of the representation of style in design (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Computer-Kreativität (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Stepping stones in the mist (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Evolving Glitch Art (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Breeding on site (2 Links)
- Quantum Art (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
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