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- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- SEURAT: robotic painter (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- On the Future of Computers and Creativity (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Evolving Human Faces (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolving ambiguous images (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Ästhetik (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Data-Driven Iconification (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Collaborative Preference Learning (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Detecting people in cubist art (2 Links)
- Morgan McGuire (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Digital Face Beautification (2 Links)
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