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  1. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  2. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  3. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  4. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  5. A closer look at creativity as search‏‎ (2 Links)
  6. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  7. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  8. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  9. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  10. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  11. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  12. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  13. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  14. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  15. Scott Neil-Teilly‏‎ (2 Links)
  16. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  17. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  18. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  19. Developmental modelling with SDS‏‎ (2 Links)
  20. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  21. Organized order in ornamentation‏‎ (2 Links)
  22. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  23. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  24. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  25. Dimension Reduction for Object Ranking‏‎ (2 Links)
  26. P4m Reference Implementation‏‎ (2 Links)
  27. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  28. Evolving Glitch Art‏‎ (2 Links)
  29. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  30. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  31. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  32. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  33. Painterly rendering using image salience‏‎ (2 Links)
  34. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  35. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  36. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  37. Michael Witbrock‏‎ (2 Links)
  38. Computational Aesthetics Conferences‏‎ (2 Links)
  39. Evolving design genes in space layout problems‏‎ (2 Links)
  40. Interactive evolution of images‏‎ (2 Links)
  41. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  42. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  43. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  44. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  45. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  46. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  47. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  48. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  49. The emergence of the representation of style in design‏‎ (2 Links)
  50. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)

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