Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Bernd Lintermann (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Rekombination (2 Links)
- Rendering artistic light patterns (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Low-complexity art (2 Links)
- Collaborative Preference Learning (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Detecting people in cubist art (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Digital Face Beautification (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Schwarm Algorithmen (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Glitch Art (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Selektion (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Painting with Flowsnakes (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)