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- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Swarm Painting Atelier (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Golan Levin (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Mutation (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Biokunst (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- A Turing Test for Generative Art (2 Links)
- Preconceptual Creativity (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Karl Gerbel (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Frayed Cell Diagrams (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
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