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- Novelty-Seeking Multi-Agent System (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Video Granular Synthesis (2 Links)
- Reproduktion (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Live Algorithms (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Detecting people in cubist art (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Digital Face Beautification (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Searching for Surprise (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolving Glitch Art (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painting With Triangles (2 Links)
- Evolving design genes in space layout problems (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Computer-Kreativität (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
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