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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Evolving art with scalable vector graphics‏‎ (2 Links)
  2. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  3. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  4. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  5. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  6. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  7. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  8. Michael Witbrock‏‎ (2 Links)
  9. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  10. Genotyp‏‎ (2 Links)
  11. Interactive evolution of images‏‎ (2 Links)
  12. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  13. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  14. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  15. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  16. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  17. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  18. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  19. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  20. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  21. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  22. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  23. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  24. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  25. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  26. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  27. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  28. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  29. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  30. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  31. Biokunst‏‎ (2 Links)
  32. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  33. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  34. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  35. Stylized Reality‏‎ (2 Links)
  36. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  37. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  38. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  39. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  40. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  41. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  42. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  43. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  44. Quantifying Creativity in Art Networks‏‎ (2 Links)
  45. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  46. Fractal art — a comparison of styles‏‎ (2 Links)
  47. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  48. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  49. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  50. Ranking Cases with Classification Rules‏‎ (2 Links)

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