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- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Peter Kleiweg (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- The alphabet synthesis machine (2 Links)
- Evolutionäre Musik (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- The darwinian structure of the design process (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Theory of Complexity (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolving Human Faces (2 Links)
- Echo (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Rekombination (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Rendering artistic light patterns (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
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