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- Creative Computers, Improvisation and Intimacy (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Quantum Art (2 Links)
- Creative Web Services with Pattern (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- CGP, Creativity and Art (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Henry Rowley (2 Links)
- A Study of Image Colourfulness (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- New IEC Research and Frameworks (2 Links)
- Niall J. L. Griffith (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Frayed Cell Diagrams (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- A closer look at creativity as search (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Detecting people in cubist art (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Scott Neil-Teilly (2 Links)
- Digital Face Beautification (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Glitch Art (2 Links)
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