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  1. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  2. Ten questions concerning generative computer art‏‎ (2 Links)
  3. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  4. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  5. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  6. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  7. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  8. Evolving content in the galactic arms race video game‏‎ (2 Links)
  9. Neuroästhetik‏‎ (2 Links)
  10. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  11. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  12. John Mount‏‎ (2 Links)
  13. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  14. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  15. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  16. Creative Ecosystems 2009‏‎ (2 Links)
  17. Henry Rowley‏‎ (2 Links)
  18. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  19. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  20. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  21. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  22. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  23. Creatively Subverting Messages in Posters‏‎ (2 Links)
  24. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  25. Golan Levin‏‎ (2 Links)
  26. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  27. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  28. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  29. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  30. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  31. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  32. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  33. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  34. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  35. A cybernetic approach to aesthetics‏‎ (2 Links)
  36. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  37. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  38. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  39. Artificial ecosystems for creative discovery‏‎ (2 Links)
  40. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  41. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  42. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  43. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  44. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  45. The emergence of the representation of style in design‏‎ (2 Links)
  46. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  47. Collage, Technology, and Creative Process‏‎ (2 Links)
  48. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  49. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  50. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)

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