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  1. Measuring complexity using information fluctuation‏‎ (2 Links)
  2. P6m Reference Implementation‏‎ (2 Links)
  3. Interactive EC-based Signal Processing‏‎ (2 Links)
  4. Evolving content in the galactic arms race video game‏‎ (2 Links)
  5. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  6. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  7. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  8. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  9. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  10. The Painting Fool Teaching Interface‏‎ (2 Links)
  11. Interactive evolution for industrial design‏‎ (2 Links)
  12. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  13. Consensual Paintings‏‎ (2 Links)
  14. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  15. Simulating Morphogenesis‏‎ (2 Links)
  16. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  17. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  18. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  19. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  20. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  21. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  22. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  23. Investigating Face Space‏‎ (2 Links)
  24. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  25. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  26. Ishihama Yoshiaki‏‎ (2 Links)
  27. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  28. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  29. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  30. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  31. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  32. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  33. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  34. Towards MCTS for Creative Domains‏‎ (2 Links)
  35. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  36. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  37. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  38. Natural Processes and Artificial Procedures‏‎ (2 Links)
  39. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  40. Holger Ferstl‏‎ (2 Links)
  41. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  42. Swarm Granulator‏‎ (2 Links)
  43. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  44. Frayed Cell Diagrams‏‎ (2 Links)
  45. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  46. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  47. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  48. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  49. Ian Butterfield‏‎ (2 Links)
  50. A Comparison Between Representations for Evolving Images‏‎ (2 Links)

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