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- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Ästhetik (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Painting with Flowsnakes (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Breeding on site (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Bernd Lintermann (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Creative Web Services with Pattern (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- CGP, Creativity and Art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Data-Driven Iconification (2 Links)
- Preconceptual Creativity (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Collaborative Preference Learning (2 Links)
- Evolving Line Drawings (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
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