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- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Low-complexity art (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Breeding on site (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Stylized Reality (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- A Study of Image Colourfulness (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Creative Web Services with Pattern (2 Links)
- A closer look at creativity as search (2 Links)
- CGP, Creativity and Art (2 Links)
- Evolving Glitch Art (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Measuring Creativity In Software Development (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Ungegenständliche Kunst (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Data-Driven Iconification (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
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