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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  2. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  3. Swarm paintings – nonhuman art‏‎ (2 Links)
  4. Peter Weibel‏‎ (2 Links)
  5. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  6. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  7. Evolving virtual creatures‏‎ (2 Links)
  8. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  9. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  10. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  11. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  12. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  13. Andrew Rowbottom‏‎ (2 Links)
  14. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  15. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  16. Video Granular Synthesis‏‎ (2 Links)
  17. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  18. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  19. Extending the Range of Facial Types‏‎ (2 Links)
  20. Ten questions concerning generative computer art‏‎ (2 Links)
  21. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  22. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  23. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  24. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  25. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  26. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  27. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  28. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  29. Developmental modelling with SDS‏‎ (2 Links)
  30. Quantum Art‏‎ (2 Links)
  31. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  32. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  33. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  34. Dimension Reduction for Object Ranking‏‎ (2 Links)
  35. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  36. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  37. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  38. New IEC Research and Frameworks‏‎ (2 Links)
  39. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  40. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  41. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  42. Niall J. L. Griffith‏‎ (2 Links)
  43. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  44. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  45. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  46. Computational Aesthetics Conferences‏‎ (2 Links)
  47. Fractal art — a comparison of styles‏‎ (2 Links)
  48. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  49. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  50. Model Proposal for a Constructed Artist‏‎ (2 Links)

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