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- A Discussion on Serendipity in Creative Systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Andrew Rowbottom (2 Links)
- Zufallsprozess (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Improving face detection (2 Links)
- Reproduktion (2 Links)
- Evolving Fractal Drawings (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Informational Aesthetics Measures (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving design genes in space layout problems (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Searching for Surprise (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Biokunst (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
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