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- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Echo (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- The alphabet synthesis machine (2 Links)
- The darwinian structure of the design process (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Flowsnake Earth (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Erik J. Gustafson (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Theory of Complexity (2 Links)
- Rendering artistic light patterns (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evolutionary Design in Art (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Schwarm Algorithmen (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Ungegenständliche Kunst (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Selektion (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolutionary shape grammars for product design (2 Links)
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