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- Investigating Face Space (2 Links)
- Ishihama Yoshiaki (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Gregory Dudek (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Preference Learning: An Introduction (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Quantum Art (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creative Web Services with Pattern (2 Links)
- Holger Ferstl (2 Links)
- CGP, Creativity and Art (2 Links)
- New IEC Research and Frameworks (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- A Study of Image Colourfulness (2 Links)
- Niall J. L. Griffith (2 Links)
- Swarm Granulator (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Ian Butterfield (2 Links)
- A closer look at creativity as search (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Learning to colour greyscale images (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Data-Driven Iconification (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
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