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- Evolving for the Audience (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Erik J. Gustafson (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Tim Rowley (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
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