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- Evolving art with scalable vector graphics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Michael Witbrock (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Genotyp (2 Links)
- Interactive evolution of images (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Biokunst (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Stylized Reality (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Fractal art — a comparison of styles (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Ranking Cases with Classification Rules (2 Links)
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