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- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Leonel Moura (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Ungegenständliche Kunst (2 Links)
- Low-complexity art (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Genotyp (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Stylized Reality (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
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