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- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Ishihama Yoshiaki (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Flowsnake Earth (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Against Individual Creativity (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Neuroästhetik (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolutionary Design by Computers (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Ian Butterfield (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Learning to colour greyscale images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Computer-Kreativität (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
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