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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  2. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  3. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  4. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  5. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  6. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  7. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  8. Evolving design genes in space layout problems‏‎ (2 Links)
  9. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  10. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  11. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  12. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  13. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  14. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  15. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  16. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  17. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  18. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  19. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  20. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  21. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  22. Morgan McGuire‏‎ (2 Links)
  23. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  24. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  25. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  26. Golan Levin‏‎ (2 Links)
  27. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  28. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  29. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  30. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  31. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  32. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  33. Mutation‏‎ (2 Links)
  34. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  35. Biokunst‏‎ (2 Links)
  36. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  37. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  38. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  39. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  40. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  41. Stylized Reality‏‎ (2 Links)
  42. Karl Gerbel‏‎ (2 Links)
  43. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  44. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  45. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  46. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  47. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  48. Quantifying Creativity in Art Networks‏‎ (2 Links)
  49. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  50. Ungegenständliche Kunst‏‎ (2 Links)

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