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- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Computer-Ästhetik (2 Links)
- Evolving virtual creatures (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Entropie (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Simulating Morphogenesis (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- The alphabet synthesis machine (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Steve Dipaola (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stippling with Aerial Robots (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Creative Evolutionary Systems (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
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