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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.
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- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving for the Audience (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Genetische Programmierung (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Stepping stones in the mist (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Mutation (2 Links)
- Pmm Reference Implementation (2 Links)
- Computer-Kreativität (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Tim Rowley (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantum Art (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- New IEC Research and Frameworks (2 Links)
- A Turing Test for Generative Art (2 Links)
- Breeding on site (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Niall J. L. Griffith (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Artificial Neural Network Spaces (2 Links)
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