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- On the Role of Metaphor in Creative Cognition (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Computer-Ästhetik (2 Links)
- Giving Colour to Images (2 Links)
- Entropie (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- P6m Reference Implementation (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Simulating Morphogenesis (2 Links)
- Against Individual Creativity (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Steve Dipaola (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Stippling with Aerial Robots (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Tim Rowley (2 Links)
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