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- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Stepping stones in the mist (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Developmental modelling with SDS (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Bernd Lintermann (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Population (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evolving Line Drawings (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Ungegenständliche Kunst (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- New IEC Research and Frameworks (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Niall J. L. Griffith (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
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