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- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Natural Color Symmetry (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Frayed Cell Diagrams (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Artificial Neural Network Spaces (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Rebecca Luger-Guil (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Daniel Shiffman (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Design Space of Tiling Template (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Low-complexity art (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
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