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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  2. Niche Constructing Drawing Robots‏‎ (2 Links)
  3. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  4. Fractal expressionism - where art meets science‏‎ (2 Links)
  5. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  6. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  7. The Painting Fool Teaching Interface‏‎ (2 Links)
  8. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  9. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  10. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  11. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  12. Reproduktion‏‎ (2 Links)
  13. Artistic Stylization of Images and Video‏‎ (2 Links)
  14. Depth-aware neural style transfer‏‎ (2 Links)
  15. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  16. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  17. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  18. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  19. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  20. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  21. Abstract Art by Shape Classification‏‎ (2 Links)
  22. Automated collage generation — with intent‏‎ (2 Links)
  23. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  24. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  25. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  26. Learning Lexicographic Preference Models‏‎ (2 Links)
  27. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  28. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  29. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  30. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  31. Towards MCTS for Creative Domains‏‎ (2 Links)
  32. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  33. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  34. Autonomy, Signature and Creativity‏‎ (2 Links)
  35. Evolving Glitch Art‏‎ (2 Links)
  36. Painting With Triangles‏‎ (2 Links)
  37. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  38. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  39. Low-complexity art‏‎ (2 Links)
  40. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  41. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  42. Swarm Granulator‏‎ (2 Links)
  43. Evolving design genes in space layout problems‏‎ (2 Links)
  44. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  45. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  46. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  47. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  48. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  49. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  50. In Praise of Evolution and Opacity‏‎ (2 Links)

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