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  1. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  2. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  3. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  4. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  5. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  6. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  7. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  8. Abstract Art by Shape Classification‏‎ (2 Links)
  9. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  10. Automated collage generation — with intent‏‎ (2 Links)
  11. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  12. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  13. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  14. Importance-Driven Focus of Attention‏‎ (2 Links)
  15. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  16. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  17. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  18. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  19. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  20. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  21. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  22. Evolving Fractal Drawings‏‎ (2 Links)
  23. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  24. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  25. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  26. Autonomy, Signature and Creativity‏‎ (2 Links)
  27. Measuring Creativity In Software Development‏‎ (2 Links)
  28. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  29. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  30. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  31. Painting With Triangles‏‎ (2 Links)
  32. Evolving design genes in space layout problems‏‎ (2 Links)
  33. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  34. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  35. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  36. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  37. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  38. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  39. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  40. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  41. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  42. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  43. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  44. Morgan McGuire‏‎ (2 Links)
  45. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  46. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  47. Golan Levin‏‎ (2 Links)
  48. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  49. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  50. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)

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