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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  2. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  3. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  4. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  5. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  6. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  7. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  8. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  9. Peter Weibel‏‎ (2 Links)
  10. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  11. Evolving Human Faces‏‎ (2 Links)
  12. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  13. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  14. Being Kasimir Malevich‏‎ (2 Links)
  15. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  16. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  17. Evolving ambiguous images‏‎ (2 Links)
  18. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  19. Against Individual Creativity‏‎ (2 Links)
  20. Evolving expressions and art by choice‏‎ (2 Links)
  21. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  22. Preference Learning: An Introduction‏‎ (2 Links)
  23. Gentropy: evolving 2D textures‏‎ (2 Links)
  24. Towards MCTS for Creative Domains‏‎ (2 Links)
  25. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  26. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  27. Quantum Art‏‎ (2 Links)
  28. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  29. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  30. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  31. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  32. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  33. New IEC Research and Frameworks‏‎ (2 Links)
  34. Swarm Granulator‏‎ (2 Links)
  35. Niall J. L. Griffith‏‎ (2 Links)
  36. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  37. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  38. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  39. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  40. Establishing Appreciation In a Creative System‏‎ (2 Links)
  41. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  42. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  43. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  44. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  45. Computer-Kreativität‏‎ (2 Links)
  46. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  47. Live Coding Towards Computational Creativity‏‎ (2 Links)
  48. Computer Software for Measuring Creative Search‏‎ (2 Links)
  49. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  50. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)

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