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- Exploring the effect of direction on vector-based fractals (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Is Evolution Creative? (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Variation (2 Links)
- John Mount (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Tatsu Unemi (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Henry Rowley (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Scott Neil-Teilly (2 Links)
- The Authorship of Generative Art (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolutionary Design in Art (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Organized order in ornamentation (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Computer-Kreativität (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- The Evolving Role of the Artist (2 Links)
- P4m Reference Implementation (2 Links)
- Ästhetik (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Painterly rendering using image salience (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
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