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  1. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  2. Evolving Glitch Art‏‎ (2 Links)
  3. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  4. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  5. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  6. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  7. Karl Gerbel‏‎ (2 Links)
  8. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  9. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  10. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  11. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  12. Stylized Reality‏‎ (2 Links)
  13. Breeding on site‏‎ (2 Links)
  14. Evolving design genes in space layout problems‏‎ (2 Links)
  15. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  16. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  17. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  18. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  19. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  20. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  21. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  22. Quantifying Creativity in Art Networks‏‎ (2 Links)
  23. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  24. Learning Lexicographic Preference Models‏‎ (2 Links)
  25. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  26. Creative Web Services with Pattern‏‎ (2 Links)
  27. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  28. CGP, Creativity and Art‏‎ (2 Links)
  29. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  30. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  31. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  32. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  33. A Study of Image Colourfulness‏‎ (2 Links)
  34. Ranking Cases with Classification Rules‏‎ (2 Links)
  35. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  36. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  37. Golan Levin‏‎ (2 Links)
  38. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  39. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  40. A closer look at creativity as search‏‎ (2 Links)
  41. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  42. Low-complexity art‏‎ (2 Links)
  43. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  44. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  45. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  46. Data-Driven Iconification‏‎ (2 Links)
  47. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  48. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  49. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  50. Ungegenständliche Kunst‏‎ (2 Links)

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