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- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Improbable Creativity (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Ungegenständliche Kunst (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Developmental modelling with SDS (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Stylized Reality (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Ranking Cases with Classification Rules (2 Links)
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