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- Fractal expressionism - where art meets science (2 Links)
- Phänotyp (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Improving face detection (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- The alphabet synthesis machine (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Informational Aesthetics Measures (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Ungegenständliche Kunst (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Evolving design genes in space layout problems (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
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