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- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Reproduktion (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Ameisen Algorithmen (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Künstliches Leben (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- Evolutionary Design in Art (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Painting With Triangles (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Creative Web Services with Pattern (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- CGP, Creativity and Art (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
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