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- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Keith Wiley (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- CGP, Creativity and Art (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Ungegenständliche Kunst (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Frayed Cell Diagrams (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Rekombination (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- Rendering artistic light patterns (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Collaborative Preference Learning (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Detecting people in cubist art (2 Links)
- Schwarm Algorithmen (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
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