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- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Investigating Face Space (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Ishihama Yoshiaki (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Being Kasimir Malevich (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Entropie (2 Links)
- Against Individual Creativity (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Ian Butterfield (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Learning to colour greyscale images (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Frayed Cell Diagrams (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
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