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- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Gegenständliche Kunst (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Depth-aware neural style transfer (2 Links)
- Live Algorithms (2 Links)
- Design Space of Tiling Template (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Organized order in ornamentation (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolving Line Drawings (2 Links)
- P4m Reference Implementation (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Painterly rendering using image salience (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
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