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- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Ameisen Algorithmen (2 Links)
- Evolving Human Faces (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Echo (2 Links)
- Evolving ambiguous images (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Künstliches Leben (2 Links)
- Evolving expressions and art by choice (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- A Turing Test for Generative Art (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Preconceptual Creativity (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
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