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- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Live Algorithms (2 Links)
- Depth-aware neural style transfer (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving Fractal Drawings (2 Links)
- Swarm Painting Atelier (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Rekombination (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Rendering artistic light patterns (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Michael Witbrock (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interactive evolution of images (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Schwarm Algorithmen (2 Links)
- Golan Levin (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
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