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- Evolving virtual creatures (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Genotyp (2 Links)
- Interactive evolution of images (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Collaborative Preference Learning (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Detecting people in cubist art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Digital Face Beautification (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Stylized Reality (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Fractal art — a comparison of styles (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Computer-Kreativität (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Ungegenständliche Kunst (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
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