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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  2. Genetische Programmierung‏‎ (2 Links)
  3. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  4. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  5. Interactive evolution for industrial design‏‎ (2 Links)
  6. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  7. Exploring aesthetic pattern formation‏‎ (2 Links)
  8. Computer-Ästhetik‏‎ (2 Links)
  9. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  10. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  11. Entropie‏‎ (2 Links)
  12. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  13. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  14. Art, emergence and the computational sublime‏‎ (2 Links)
  15. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  16. Investigating Face Space‏‎ (2 Links)
  17. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  18. Gregory Dudek‏‎ (2 Links)
  19. Phänotyp‏‎ (2 Links)
  20. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  21. Ishihama Yoshiaki‏‎ (2 Links)
  22. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  23. A cybernetic approach to aesthetics‏‎ (2 Links)
  24. Artificial ecosystems for creative discovery‏‎ (2 Links)
  25. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  26. Stylized Reality‏‎ (2 Links)
  27. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  28. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  29. Visual Hallucination For Computational Creation‏‎ (2 Links)
  30. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  31. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  32. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  33. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  34. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  35. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  36. Quantifying Creativity in Art Networks‏‎ (2 Links)
  37. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  38. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  39. Creative Evolutionary Systems‏‎ (2 Links)
  40. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  41. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  42. Creativity, emergence and evolution in design‏‎ (2 Links)
  43. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  44. Holger Ferstl‏‎ (2 Links)
  45. Ranking Cases with Classification Rules‏‎ (2 Links)
  46. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  47. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  48. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  49. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  50. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)

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