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- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- P6m Reference Implementation (2 Links)
- Zufallsprozess (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolving virtual creatures (2 Links)
- Genotyp (2 Links)
- Michael Witbrock (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Interactive evolution of images (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Steve Dipaola (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Stippling with Aerial Robots (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creative Evolutionary Systems (2 Links)
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