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  1. Phänotyp‏‎ (2 Links)
  2. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  3. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  4. Creating and rendering convolution surfaces‏‎ (2 Links)
  5. Creative Evolutionary Systems‏‎ (2 Links)
  6. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  7. Creativity, emergence and evolution in design‏‎ (2 Links)
  8. Fractal art — a comparison of styles‏‎ (2 Links)
  9. Quantifying Creativity in Art Networks‏‎ (2 Links)
  10. Ungegenständliche Kunst‏‎ (2 Links)
  11. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  12. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  13. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  14. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  15. Ranking Cases with Classification Rules‏‎ (2 Links)
  16. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  17. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  18. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  19. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  20. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  21. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  22. Learning Lexicographic Preference Models‏‎ (2 Links)
  23. Daniel Shiffman‏‎ (2 Links)
  24. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  25. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  26. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  27. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  28. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  29. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  30. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  31. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  32. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  33. Design Space of Tiling Template‏‎ (2 Links)
  34. Visual Hallucination For Computational Creation‏‎ (2 Links)
  35. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  36. Evolutionary generation of faces‏‎ (2 Links)
  37. Low-complexity art‏‎ (2 Links)
  38. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  39. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  40. Evolutionäre Algorithmen‏‎ (2 Links)
  41. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  42. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  43. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  44. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  45. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  46. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  47. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  48. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  49. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  50. A Study of Image Colourfulness‏‎ (2 Links)

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