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  1. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  2. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  3. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  4. Niche Constructing Drawing Robots‏‎ (2 Links)
  5. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  6. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  7. Evolving virtual creatures‏‎ (2 Links)
  8. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  9. Learning representations for creative design using evolution‏‎ (2 Links)
  10. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  11. Andrew Rowbottom‏‎ (2 Links)
  12. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  13. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  14. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  15. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  16. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  17. Reproduktion‏‎ (2 Links)
  18. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  19. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  20. Consensual Paintings‏‎ (2 Links)
  21. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  22. Extending the Range of Facial Types‏‎ (2 Links)
  23. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  24. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  25. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  26. Gregory S. Hornby‏‎ (2 Links)
  27. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  28. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  29. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  30. Biokunst‏‎ (2 Links)
  31. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  32. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  33. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  34. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  35. Searching for Surprise‏‎ (2 Links)
  36. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  37. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  38. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  39. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  40. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  41. Painting With Triangles‏‎ (2 Links)
  42. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  43. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  44. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  45. Fractal art — a comparison of styles‏‎ (2 Links)
  46. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  47. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  48. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  49. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  50. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)

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