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  1. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  2. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  3. Ten questions concerning generative computer art‏‎ (2 Links)
  4. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  5. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  6. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  7. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  8. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  9. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  10. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  11. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  12. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  13. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  14. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  15. Schwarm Algorithmen‏‎ (2 Links)
  16. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  17. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  18. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  19. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  20. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  21. In Praise of Evolution and Opacity‏‎ (2 Links)
  22. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  23. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  24. Evolving Glitch Art‏‎ (2 Links)
  25. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  26. Selektion‏‎ (2 Links)
  27. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  28. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  29. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  30. Measuring Creativity In Software Development‏‎ (2 Links)
  31. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  32. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  33. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  34. Painting with Flowsnakes‏‎ (2 Links)
  35. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  36. Evolving design genes in space layout problems‏‎ (2 Links)
  37. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  38. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  39. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  40. Bernd Lintermann‏‎ (2 Links)
  41. Creative Evolutionary Systems‏‎ (2 Links)
  42. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  43. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  44. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  45. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  46. Creativity, emergence and evolution in design‏‎ (2 Links)
  47. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  48. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  49. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  50. Space layout planning using an evolutionary approach‏‎ (2 Links)

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