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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  2. Natural Color Symmetry‏‎ (2 Links)
  3. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  4. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  5. Swarm paintings – nonhuman art‏‎ (2 Links)
  6. New Kinds of Fractal Patterns‏‎ (2 Links)
  7. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  8. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  9. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  10. Niche Constructing Drawing Robots‏‎ (2 Links)
  11. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  12. Live Algorithms‏‎ (2 Links)
  13. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  14. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  15. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  16. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  17. Video Granular Synthesis‏‎ (2 Links)
  18. Evolutionäre Musik‏‎ (2 Links)
  19. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  20. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  21. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  22. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  23. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  24. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  25. Creative Web Services with Pattern‏‎ (2 Links)
  26. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  27. CGP, Creativity and Art‏‎ (2 Links)
  28. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  29. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  30. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  31. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  32. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  33. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  34. Generic Evolutionary Design‏‎ (2 Links)
  35. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  36. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  37. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  38. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  39. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  40. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  41. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  42. Searching for Surprise‏‎ (2 Links)
  43. Data-Driven Iconification‏‎ (2 Links)
  44. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  45. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  46. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  47. Michael Witbrock‏‎ (2 Links)
  48. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  49. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  50. Interactive evolution of images‏‎ (2 Links)

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