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  1. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  2. Evolutionäre Musik‏‎ (2 Links)
  3. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  4. Ameisen Algorithmen‏‎ (2 Links)
  5. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  6. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  7. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  8. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  9. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  10. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  11. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  12. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  13. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  14. Evolving Human Faces‏‎ (2 Links)
  15. P6m Reference Implementation‏‎ (2 Links)
  16. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  17. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  18. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  19. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  20. Evolving ambiguous images‏‎ (2 Links)
  21. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  22. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  23. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  24. Michael Witbrock‏‎ (2 Links)
  25. Interactive evolution of images‏‎ (2 Links)
  26. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  27. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  28. Gentropy: evolving 2D textures‏‎ (2 Links)
  29. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  30. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  31. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  32. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  33. Developmental modelling with SDS‏‎ (2 Links)
  34. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  35. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  36. A Turing Test for Generative Art‏‎ (2 Links)
  37. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  38. Dimension Reduction for Object Ranking‏‎ (2 Links)
  39. Steve Dipaola‏‎ (2 Links)
  40. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  41. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  42. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  43. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  44. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  45. Stippling with Aerial Robots‏‎ (2 Links)
  46. Artificial Neural Network Spaces‏‎ (2 Links)
  47. Tim Rowley‏‎ (2 Links)
  48. Establishing Appreciation In a Creative System‏‎ (2 Links)
  49. Computational Aesthetics Conferences‏‎ (2 Links)
  50. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)

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