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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Niche Constructing Drawing Robots‏‎ (2 Links)
  2. A comparative classification of complexity measures‏‎ (2 Links)
  3. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  4. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  5. Artificial Nature: Immersive World Making‏‎ (2 Links)
  6. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  7. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  8. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  9. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  10. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  11. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  12. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  13. Live Algorithms‏‎ (2 Links)
  14. Reproduktion‏‎ (2 Links)
  15. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  16. Evolutionäre Algorithmen‏‎ (2 Links)
  17. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  18. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  19. Developmental modelling with SDS‏‎ (2 Links)
  20. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  21. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  22. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  23. Dimension Reduction for Object Ranking‏‎ (2 Links)
  24. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  25. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  26. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  27. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  28. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  29. Active User Intervention in an EC Search‏‎ (2 Links)
  30. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  31. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  32. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  33. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  34. Searching for Surprise‏‎ (2 Links)
  35. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  36. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  37. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  38. The Escher evolver: evolution to the people‏‎ (2 Links)
  39. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  40. Computational Aesthetics Conferences‏‎ (2 Links)
  41. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  42. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  43. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  44. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  45. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  46. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  47. Painting With Triangles‏‎ (2 Links)
  48. Michael Witbrock‏‎ (2 Links)
  49. Genotyp‏‎ (2 Links)
  50. Interactive evolution of images‏‎ (2 Links)

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