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- Entropie (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Giving Colour to Images (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Phänotyp (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Flowsnake Earth (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Turing Test for Generative Art (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Swarm Granulator (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Design Space of Tiling Template (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
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