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- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Biokunst (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Stylized Reality (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
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