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  1. Creating and rendering convolution surfaces‏‎ (2 Links)
  2. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  3. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  4. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  5. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  6. Künstliches Leben‏‎ (2 Links)
  7. Swarm paintings – nonhuman art‏‎ (2 Links)
  8. A comparative classification of complexity measures‏‎ (2 Links)
  9. Evolutionary Design by Computers‏‎ (2 Links)
  10. Artificial Nature: Immersive World Making‏‎ (2 Links)
  11. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  12. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  13. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  14. Rebecca Luger-Guillaume‏‎ (2 Links)
  15. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  16. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  17. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  18. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  19. Video Granular Synthesis‏‎ (2 Links)
  20. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  21. Rendering artistic light patterns‏‎ (2 Links)
  22. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  23. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  24. Live Coding Towards Computational Creativity‏‎ (2 Links)
  25. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  26. Design Space of Tiling Template‏‎ (2 Links)
  27. Evolutionary shape grammars for product design‏‎ (2 Links)
  28. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  29. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  30. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  31. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  32. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  33. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  34. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  35. Active User Intervention in an EC Search‏‎ (2 Links)
  36. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  37. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  38. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  39. Schwarm Algorithmen‏‎ (2 Links)
  40. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  41. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  42. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  43. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  44. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  45. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  46. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  47. Generic Evolutionary Design‏‎ (2 Links)
  48. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  49. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  50. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)

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