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- Phänotyp (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Consensual Paintings (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- John Mount (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Andrew Rowbottom (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Flowsnake Earth (2 Links)
- Keith Wiley (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Evolutionary Design in Art (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolutionary shape grammars for product design (2 Links)
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