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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Color Mixing using Colliding Particles‏‎ (2 Links)
  2. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  3. Against Individual Creativity‏‎ (2 Links)
  4. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  5. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  6. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  7. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  8. Developmental modelling with SDS‏‎ (2 Links)
  9. Quantum Art‏‎ (2 Links)
  10. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  11. Dimension Reduction for Object Ranking‏‎ (2 Links)
  12. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  13. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  14. New IEC Research and Frameworks‏‎ (2 Links)
  15. Live Coding Towards Computational Creativity‏‎ (2 Links)
  16. Niall J. L. Griffith‏‎ (2 Links)
  17. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  18. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  19. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  20. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  21. Evolving Glitch Art‏‎ (2 Links)
  22. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  23. Computational Aesthetics Conferences‏‎ (2 Links)
  24. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  25. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  26. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  27. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  28. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  29. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  30. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  31. Evolving design genes in space layout problems‏‎ (2 Links)
  32. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  33. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  34. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  35. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  36. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  37. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  38. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  39. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  40. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  41. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  42. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  43. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  44. Scott Neil-Teilly‏‎ (2 Links)
  45. The emergence of the representation of style in design‏‎ (2 Links)
  46. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  47. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  48. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  49. Michael Witbrock‏‎ (2 Links)
  50. Golan Levin‏‎ (2 Links)

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