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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  2. Evolving ambiguous images‏‎ (2 Links)
  3. Andrew Rowbottom‏‎ (2 Links)
  4. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  5. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  6. Künstliches Leben‏‎ (2 Links)
  7. Echo‏‎ (2 Links)
  8. Evolving expressions and art by choice‏‎ (2 Links)
  9. Rebecca Luger-Guillaume‏‎ (2 Links)
  10. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  11. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  12. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  13. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  14. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  15. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  16. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  17. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  18. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  19. Zellij Multipuzzle‏‎ (2 Links)
  20. Giving Colour to Images‏‎ (2 Links)
  21. Live Algorithms‏‎ (2 Links)
  22. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  23. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  24. Artificial Drawing + Unity‏‎ (2 Links)
  25. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  26. Erik J. Gustafson‏‎ (2 Links)
  27. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  28. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  29. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  30. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  31. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  32. Selektion‏‎ (2 Links)
  33. Establishing Appreciation In a Creative System‏‎ (2 Links)
  34. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  35. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  36. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  37. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  38. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  39. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  40. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  41. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  42. Painting with Flowsnakes‏‎ (2 Links)
  43. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  44. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  45. Creative Ecosystems 2009‏‎ (2 Links)
  46. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  47. Creatively Subverting Messages in Posters‏‎ (2 Links)
  48. Michael Witbrock‏‎ (2 Links)
  49. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  50. Interactive evolution of images‏‎ (2 Links)

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