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- Evolution strategies - a comprehensive introduction (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A comparative classification of complexity measures (2 Links)
- Consensual Paintings (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Biokunst (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Mutation (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Karl Gerbel (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Rebecca Luger-Guil (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Genotyp (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
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