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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  2. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  3. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  4. Curious agents and situated design evaluations‏‎ (2 Links)
  5. Importance-Driven Focus of Attention‏‎ (2 Links)
  6. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  7. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  8. Search Strategies and the Creative Process‏‎ (2 Links)
  9. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  10. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  11. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  12. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  13. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  14. Organized order in ornamentation‏‎ (2 Links)
  15. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  16. The Evolving Role of the Artist‏‎ (2 Links)
  17. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  18. Data-Driven Iconification‏‎ (2 Links)
  19. P4m Reference Implementation‏‎ (2 Links)
  20. Ästhetik‏‎ (2 Links)
  21. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  22. Measuring Creativity In Software Development‏‎ (2 Links)
  23. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  24. Painterly rendering using image salience‏‎ (2 Links)
  25. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  26. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  27. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  28. Collaborative Preference Learning‏‎ (2 Links)
  29. The Painting Fool in New Dimensions‏‎ (2 Links)
  30. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  31. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  32. Detecting people in cubist art‏‎ (2 Links)
  33. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  34. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  36. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  37. Digital Face Beautification‏‎ (2 Links)
  38. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  39. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  40. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  41. Evolving Line Drawings‏‎ (2 Links)
  42. Bernd Lintermann‏‎ (2 Links)
  43. Morgan McGuire‏‎ (2 Links)
  44. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  45. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  46. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  47. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  48. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  49. Stepping stones in the mist‏‎ (2 Links)
  50. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)

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