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  1. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  2. Computer-Ästhetik‏‎ (2 Links)
  3. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  4. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  5. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  6. Entropie‏‎ (2 Links)
  7. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  8. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  9. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  10. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  11. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  12. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  13. P6m Reference Implementation‏‎ (2 Links)
  14. Evolving art with scalable vector graphics‏‎ (2 Links)
  15. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  16. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  17. Metaprogramming Emergent Graphics‏‎ (2 Links)
  18. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  19. Evolving virtual creatures‏‎ (2 Links)
  20. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  21. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  22. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  23. Simulating Morphogenesis‏‎ (2 Links)
  24. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  25. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  26. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  27. Morgan McGuire‏‎ (2 Links)
  28. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  29. Creative Evolutionary Systems‏‎ (2 Links)
  30. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  31. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  32. Creativity, emergence and evolution in design‏‎ (2 Links)
  33. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  34. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  35. Mutation‏‎ (2 Links)
  36. Steve Dipaola‏‎ (2 Links)
  37. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  38. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  39. Stippling with Aerial Robots‏‎ (2 Links)
  40. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  41. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  42. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  43. Tim Rowley‏‎ (2 Links)
  44. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  45. Daniel Shiffman‏‎ (2 Links)
  46. Karl Gerbel‏‎ (2 Links)
  47. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  48. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  49. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  50. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)

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