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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  2. Evolving expressions and art by choice‏‎ (2 Links)
  3. Echo‏‎ (2 Links)
  4. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  5. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  6. The Painting Fool Teaching Interface‏‎ (2 Links)
  7. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  8. Metaprogramming Emergent Graphics‏‎ (2 Links)
  9. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  10. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  11. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  12. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  13. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  14. Giving Colour to Images‏‎ (2 Links)
  15. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  16. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  17. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  18. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  19. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  20. A comparative classification of complexity measures‏‎ (2 Links)
  21. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  22. Erik J. Gustafson‏‎ (2 Links)
  23. Artificial Nature: Immersive World Making‏‎ (2 Links)
  24. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  25. Phänotyp‏‎ (2 Links)
  26. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  27. Mutation‏‎ (2 Links)
  28. Stylized Reality‏‎ (2 Links)
  29. Establishing Appreciation In a Creative System‏‎ (2 Links)
  30. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  31. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  32. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  33. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  34. Towards MCTS for Creative Domains‏‎ (2 Links)
  35. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  36. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  37. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  38. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  39. Karl Gerbel‏‎ (2 Links)
  40. Quantifying Creativity in Art Networks‏‎ (2 Links)
  41. Active User Intervention in an EC Search‏‎ (2 Links)
  42. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  43. Creative Ecosystems 2009‏‎ (2 Links)
  44. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  45. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  46. Swarm Granulator‏‎ (2 Links)
  47. Creatively Subverting Messages in Posters‏‎ (2 Links)
  48. Ranking Cases with Classification Rules‏‎ (2 Links)
  49. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  50. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)

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