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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  2. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  3. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  4. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  5. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  6. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  7. Search Strategies and the Creative Process‏‎ (2 Links)
  8. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  9. Complexity of two-dimensional patterns‏‎ (2 Links)
  10. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  11. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  12. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  13. Improbable Creativity‏‎ (2 Links)
  14. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  15. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  16. Evolving Fractal Drawings‏‎ (2 Links)
  17. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  18. Self-design and ontogenetic evolution‏‎ (2 Links)
  19. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  20. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  21. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  22. P4m Reference Implementation‏‎ (2 Links)
  23. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  24. The Evolving Role of the Artist‏‎ (2 Links)
  25. Painterly rendering using image salience‏‎ (2 Links)
  26. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  27. Ästhetik‏‎ (2 Links)
  28. Evolving design genes in space layout problems‏‎ (2 Links)
  29. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  30. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  31. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  32. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  33. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  34. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  35. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  36. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  37. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  38. The Painting Fool in New Dimensions‏‎ (2 Links)
  39. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  40. A cybernetic approach to aesthetics‏‎ (2 Links)
  41. Computer-Kreativität‏‎ (2 Links)
  42. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  43. Artificial ecosystems for creative discovery‏‎ (2 Links)
  44. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  45. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  46. Computer Software for Measuring Creative Search‏‎ (2 Links)
  47. Model Proposal for a Constructed Artist‏‎ (2 Links)
  48. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  49. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  50. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)

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