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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  2. P3m1 Reference Implementation‏‎ (2 Links)
  3. Semantic aware methods for evolutionary art‏‎ (2 Links)
  4. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  5. Evolving content in the galactic arms race video game‏‎ (2 Links)
  6. Information aesthetics: an heroic experiment‏‎ (2 Links)
  7. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  8. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  9. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  10. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  11. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  12. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  13. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  14. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  15. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  16. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  17. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  18. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  19. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  20. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  21. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  22. Tim Rowley‏‎ (2 Links)
  23. Golan Levin‏‎ (2 Links)
  24. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  25. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  26. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  27. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  28. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  29. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  30. Stepping stones in the mist‏‎ (2 Links)
  31. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  32. Stimulating creative flow through computational feedback‏‎ (2 Links)
  33. Pmm Reference Implementation‏‎ (2 Links)
  34. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  35. Population‏‎ (2 Links)
  36. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  37. Swarm Tech-Tiles Tim‏‎ (2 Links)
  38. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  39. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  40. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  41. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  42. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  43. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  44. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  45. Creative Evolutionary Systems‏‎ (2 Links)
  46. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  47. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  48. Quantum Art‏‎ (2 Links)
  49. Creativity, emergence and evolution in design‏‎ (2 Links)
  50. Henry Rowley‏‎ (2 Links)

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