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- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Entropie (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Artificial Drawing + Unity (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Flowsnake Earth (2 Links)
- Swarm Painting Atelier (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Evolutionary Design in Art (2 Links)
- Daniel Shiffman (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Schwarm Algorithmen (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
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