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  1. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  2. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  3. SEURAT: robotic painter‏‎ (2 Links)
  4. Importance-Driven Focus of Attention‏‎ (2 Links)
  5. On the Future of Computers and Creativity‏‎ (2 Links)
  6. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  7. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  8. Creative Search Trajectories and their Implications‏‎ (2 Links)
  9. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  10. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  11. Evolving Human Faces‏‎ (2 Links)
  12. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  13. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  14. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  15. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  16. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  17. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  18. Curious agents and situated design evaluations‏‎ (2 Links)
  19. Evolving ambiguous images‏‎ (2 Links)
  20. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  21. Measuring Creativity In Software Development‏‎ (2 Links)
  22. Ästhetik‏‎ (2 Links)
  23. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  24. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  25. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  26. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  27. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  28. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  29. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  30. Data-Driven Iconification‏‎ (2 Links)
  31. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  32. The Painting Fool in New Dimensions‏‎ (2 Links)
  33. Gentropy: evolving 2D textures‏‎ (2 Links)
  34. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  36. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  37. Collaborative Preference Learning‏‎ (2 Links)
  38. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  39. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  40. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  41. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  42. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  43. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  44. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  45. Detecting people in cubist art‏‎ (2 Links)
  46. Morgan McGuire‏‎ (2 Links)
  47. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  48. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  49. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  50. Digital Face Beautification‏‎ (2 Links)

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