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- Giving Colour to Images (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Phänotyp (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Stylized Reality (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Creative Evolutionary Systems (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
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