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  1. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  2. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  3. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  4. The darwinian structure of the design process‏‎ (2 Links)
  5. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  6. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  7. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  8. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  9. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  10. Is Evolution Creative?‏‎ (2 Links)
  11. Evolving content in the galactic arms race video game‏‎ (2 Links)
  12. Echo‏‎ (2 Links)
  13. Theory of Complexity‏‎ (2 Links)
  14. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  15. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  16. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  17. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  18. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  19. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  20. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  21. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  22. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  23. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  24. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  25. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  26. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  27. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  28. Golan Levin‏‎ (2 Links)
  29. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  30. Henry Rowley‏‎ (2 Links)
  31. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  32. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  33. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  34. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  35. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  36. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  37. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  38. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  39. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  40. Ungegenständliche Kunst‏‎ (2 Links)
  41. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  42. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  43. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  44. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  45. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  46. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  47. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  48. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  49. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  50. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)

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