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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  2. Interactive evolution of dynamical systems‏‎ (2 Links)
  3. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  4. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  5. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  6. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  7. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  8. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  9. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  10. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  11. Being Kasimir Malevich‏‎ (2 Links)
  12. Computer-Ästhetik‏‎ (2 Links)
  13. Entropie‏‎ (2 Links)
  14. Giving Colour to Images‏‎ (2 Links)
  15. Preference Learning: An Introduction‏‎ (2 Links)
  16. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  17. Against Individual Creativity‏‎ (2 Links)
  18. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  19. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  20. Towards a model for artificial aesthetics‏‎ (2 Links)
  21. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  22. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  23. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  24. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  25. Swarm Painting Atelier‏‎ (2 Links)
  26. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  27. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  28. Niall J. L. Griffith‏‎ (2 Links)
  29. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  30. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  31. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  32. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  33. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  34. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  35. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  36. Creative Evolutionary Systems‏‎ (2 Links)
  37. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  38. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  39. Creativity, emergence and evolution in design‏‎ (2 Links)
  40. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  41. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  42. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  43. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  44. Evolutionary Design in Art‏‎ (2 Links)
  45. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  46. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  47. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  48. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  49. Scott Neil-Teilly‏‎ (2 Links)
  50. Daniel Shiffman‏‎ (2 Links)

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