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- Entropie (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Art, emergence and the computational sublime (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Improbable Creativity (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Selektion (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Painting with Flowsnakes (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Daniel Shiffman (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
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