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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  2. Embodied creativity‏‎ (2 Links)
  3. Theory of Complexity‏‎ (2 Links)
  4. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  5. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  6. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  7. Artificial Drawing + Unity‏‎ (2 Links)
  8. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  9. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  10. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  11. Preference Learning: An Introduction‏‎ (2 Links)
  12. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  13. Giving Colour to Images‏‎ (2 Links)
  14. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  15. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  16. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  17. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  18. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  19. Quantum Art‏‎ (2 Links)
  20. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  21. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  22. New IEC Research and Frameworks‏‎ (2 Links)
  23. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  24. Breeding on site‏‎ (2 Links)
  25. Ungegenständliche Kunst‏‎ (2 Links)
  26. Niall J. L. Griffith‏‎ (2 Links)
  27. Establishing Appreciation In a Creative System‏‎ (2 Links)
  28. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  29. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  30. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  31. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  32. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  33. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  34. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  35. Creative Web Services with Pattern‏‎ (2 Links)
  36. CGP, Creativity and Art‏‎ (2 Links)
  37. Autonomously Creating Quality Images‏‎ (2 Links)
  38. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  39. Live Coding Towards Computational Creativity‏‎ (2 Links)
  40. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  41. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  42. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  43. Visual Hallucination For Computational Creation‏‎ (2 Links)
  44. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  45. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  46. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  47. Evolutionary Design in Art‏‎ (2 Links)
  48. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  49. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  50. Scott Neil-Teilly‏‎ (2 Links)

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