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  1. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  2. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  3. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  4. Abstract Art by Shape Classification‏‎ (2 Links)
  5. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  6. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  7. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  8. Improbable Creativity‏‎ (2 Links)
  9. Automated collage generation — with intent‏‎ (2 Links)
  10. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  11. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  12. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  13. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  14. Zufallsprozess‏‎ (2 Links)
  15. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  16. Mathematische Kunst‏‎ (2 Links)
  17. Echo‏‎ (2 Links)
  18. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  19. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  20. Measuring complexity using information fluctuation‏‎ (2 Links)
  21. Evolving for the Audience‏‎ (2 Links)
  22. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  23. Interactive EC-based Signal Processing‏‎ (2 Links)
  24. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  25. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  26. The Painting Fool Teaching Interface‏‎ (2 Links)
  27. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  28. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  29. Genetische Programmierung‏‎ (2 Links)
  30. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  31. Interactive evolution for industrial design‏‎ (2 Links)
  32. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  33. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  34. Model Proposal for a Constructed Artist‏‎ (2 Links)
  35. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  36. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  37. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  38. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  39. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  40. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  41. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  42. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  43. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  44. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  45. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  46. Stylized Reality‏‎ (2 Links)
  47. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  48. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  49. Towards MCTS for Creative Domains‏‎ (2 Links)
  50. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)

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