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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.
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- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Tim Rowley (2 Links)
- Golan Levin (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Stepping stones in the mist (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Quantum Art (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Henry Rowley (2 Links)
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