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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  2. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  3. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  4. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  5. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  6. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  7. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  8. Complexity of two-dimensional patterns‏‎ (2 Links)
  9. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  10. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  11. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  12. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  13. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  14. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  15. Establishing Appreciation In a Creative System‏‎ (2 Links)
  16. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  17. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  18. Karl Gerbel‏‎ (2 Links)
  19. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  20. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  21. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  22. Visual Hallucination For Computational Creation‏‎ (2 Links)
  23. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  24. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  25. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  26. Bernd Lintermann‏‎ (2 Links)
  27. Computer-Kreativität‏‎ (2 Links)
  28. Scott Neil-Teilly‏‎ (2 Links)
  29. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  30. Computer Software for Measuring Creative Search‏‎ (2 Links)
  31. Learning Lexicographic Preference Models‏‎ (2 Links)
  32. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  33. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  34. Organized order in ornamentation‏‎ (2 Links)
  35. Evolutionary Design in Art‏‎ (2 Links)
  36. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  37. P4m Reference Implementation‏‎ (2 Links)
  38. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  39. Painterly rendering using image salience‏‎ (2 Links)
  40. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  41. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  42. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  43. Low-complexity art‏‎ (2 Links)
  44. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  45. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  46. Breeding on site‏‎ (2 Links)
  47. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  48. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  49. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  50. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)

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