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  1. Creative Search Trajectories and their Implications‏‎ (2 Links)
  2. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  3. On the Future of Computers and Creativity‏‎ (2 Links)
  4. Being Kasimir Malevich‏‎ (2 Links)
  5. Evolutionäre Musik‏‎ (2 Links)
  6. Against Individual Creativity‏‎ (2 Links)
  7. Curious agents and situated design evaluations‏‎ (2 Links)
  8. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  9. Improbable Creativity‏‎ (2 Links)
  10. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  11. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  12. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  13. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  14. Evolving Human Faces‏‎ (2 Links)
  15. Zellij Multipuzzle‏‎ (2 Links)
  16. Mathematische Kunst‏‎ (2 Links)
  17. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  18. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  19. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  20. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  21. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  22. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  23. Measuring complexity using information fluctuation‏‎ (2 Links)
  24. Evolving ambiguous images‏‎ (2 Links)
  25. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  26. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  27. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  28. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  29. Collaborative Preference Learning‏‎ (2 Links)
  30. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  31. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  32. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  33. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  34. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  35. Detecting people in cubist art‏‎ (2 Links)
  36. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  37. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  38. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  39. Digital Face Beautification‏‎ (2 Links)
  40. Gentropy: evolving 2D textures‏‎ (2 Links)
  41. Model Proposal for a Constructed Artist‏‎ (2 Links)
  42. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  43. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  44. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  45. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  46. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  47. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  48. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  49. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  50. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)

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