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  1. Video Granular Synthesis‏‎ (2 Links)
  2. Creative Search Trajectories and their Implications‏‎ (2 Links)
  3. Exploring aesthetic pattern formation‏‎ (2 Links)
  4. Ten questions concerning generative computer art‏‎ (2 Links)
  5. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  6. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  7. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  8. Curious agents and situated design evaluations‏‎ (2 Links)
  9. Importance-Driven Focus of Attention‏‎ (2 Links)
  10. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  11. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  12. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  13. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  14. In Praise of Evolution and Opacity‏‎ (2 Links)
  15. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  16. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  17. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  18. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  19. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  20. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  21. Data-Driven Iconification‏‎ (2 Links)
  22. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  23. Measuring Creativity In Software Development‏‎ (2 Links)
  24. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  25. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  26. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  27. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  28. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  29. Collaborative Preference Learning‏‎ (2 Links)
  30. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  31. Scott Neil-Teilly‏‎ (2 Links)
  32. Detecting people in cubist art‏‎ (2 Links)
  33. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  34. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  35. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  36. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  37. Digital Face Beautification‏‎ (2 Links)
  38. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  39. Organized order in ornamentation‏‎ (2 Links)
  40. P4m Reference Implementation‏‎ (2 Links)
  41. Morgan McGuire‏‎ (2 Links)
  42. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  43. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  44. Painterly rendering using image salience‏‎ (2 Links)
  45. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  46. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  47. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  48. The emergence of the representation of style in design‏‎ (2 Links)
  49. Autonomously Creating Quality Images‏‎ (2 Links)
  50. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)

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