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- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolving ambiguous images (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Being Kasimir Malevich (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Simulating Morphogenesis (2 Links)
- Evolving expressions and art by choice (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Against Individual Creativity (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Giving Colour to Images (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Consensual Paintings (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Swarm Painting Atelier (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Biokunst (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Rebecca Luger-Guil (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionary Design in Art (2 Links)
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