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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  2. SEURAT: robotic painter‏‎ (2 Links)
  3. On the Future of Computers and Creativity‏‎ (2 Links)
  4. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  5. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  6. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  7. Color Mixing using Colliding Particles‏‎ (2 Links)
  8. Improving face detection‏‎ (2 Links)
  9. Flowsnake Earth‏‎ (2 Links)
  10. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  11. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  12. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  13. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  14. Information aesthetics: an heroic experiment‏‎ (2 Links)
  15. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  16. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  17. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  18. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  19. Evolutionary Design in Art‏‎ (2 Links)
  20. Computational Aesthetics Conferences‏‎ (2 Links)
  21. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  22. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  23. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  24. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  25. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  26. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  27. A Turing Test for Generative Art‏‎ (2 Links)
  28. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  29. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  30. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  31. Tim Rowley‏‎ (2 Links)
  32. Artificial Neural Network Spaces‏‎ (2 Links)
  33. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  34. Evolutionary shape grammars for product design‏‎ (2 Links)
  35. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  36. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  37. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  38. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  39. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  40. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  41. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  42. Stylized Reality‏‎ (2 Links)
  43. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  44. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  45. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  46. Swarm Tech-Tiles Tim‏‎ (2 Links)
  47. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  48. Biokunst‏‎ (2 Links)
  49. Generic Evolutionary Design‏‎ (2 Links)
  50. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)

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