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  1. Against Individual Creativity‏‎ (2 Links)
  2. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  3. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  4. John Mount‏‎ (2 Links)
  5. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  6. Color Mixing using Colliding Particles‏‎ (2 Links)
  7. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  8. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  9. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  10. Keith Wiley‏‎ (2 Links)
  11. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  12. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  13. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  14. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  15. Distance-based functions for image comparison‏‎ (2 Links)
  16. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  17. Composition in Perspectives‏‎ (2 Links)
  18. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  19. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  20. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  21. New challenges for evolutionary music and art‏‎ (2 Links)
  22. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  23. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  24. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  25. Computational Aesthetics Conferences‏‎ (2 Links)
  26. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  27. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  28. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  29. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  30. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  31. Rekombination‏‎ (2 Links)
  32. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  33. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  34. Rendering artistic light patterns‏‎ (2 Links)
  35. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  36. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  37. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  38. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  39. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  40. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  41. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  42. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  43. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  44. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  45. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  46. Schwarm Algorithmen‏‎ (2 Links)
  47. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  48. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  49. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  50. Man + Robots: Symbiotic Art‏‎ (2 Links)

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