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- Zufallsprozess (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Computer-Kreativität (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Mutation (2 Links)
- Stylized Reality (2 Links)
- Breeding on site (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Karl Gerbel (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Swarm Granulator (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Ranking Cases with Classification Rules (2 Links)
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