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- Arts, robots, and evolution as a tool for creativity (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Rendering artistic light patterns (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Creative Evolutionary Systems (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Schwarm Algorithmen (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Daniel Shiffman (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Selektion (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
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