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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  2. Electric Sheep‏‎ (2 Links)
  3. Computational Creativity through a Gap‏‎ (2 Links)
  4. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  5. Embodied creativity‏‎ (2 Links)
  6. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  7. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  8. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  9. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  10. Population‏‎ (2 Links)
  11. Computer-Kreativität‏‎ (2 Links)
  12. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  13. Towards MCTS for Creative Domains‏‎ (2 Links)
  14. Computer Software for Measuring Creative Search‏‎ (2 Links)
  15. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  16. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  17. Fractal art — a comparison of styles‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  19. Active User Intervention in an EC Search‏‎ (2 Links)
  20. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  21. Quantum Art‏‎ (2 Links)
  22. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  23. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  24. Swarm Granulator‏‎ (2 Links)
  25. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  26. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  27. New IEC Research and Frameworks‏‎ (2 Links)
  28. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  29. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  30. Niall J. L. Griffith‏‎ (2 Links)
  31. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  32. Breeding on site‏‎ (2 Links)
  33. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  34. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  35. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  36. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  37. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  38. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  39. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  40. Evolutionary generation of faces‏‎ (2 Links)
  41. Creative Web Services with Pattern‏‎ (2 Links)
  42. Live Coding Towards Computational Creativity‏‎ (2 Links)
  43. CGP, Creativity and Art‏‎ (2 Links)
  44. Evolutionäre Algorithmen‏‎ (2 Links)
  45. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  46. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  47. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  48. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  49. The Authorship of Generative Art‏‎ (2 Links)
  50. Generative Design: A Paradigm for Design Research‏‎ (2 Links)

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