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- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Against Individual Creativity (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Peter Kleiweg (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Evolving ambiguous images (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Video Granular Synthesis (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving expressions and art by choice (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Electric Sheep (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Computer-Kreativität (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Morgan McGuire (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Mutation (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Breeding on site (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Rekombination (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
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