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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  2. Evolution of Animated Photomosaics‏‎ (2 Links)
  3. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  4. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  5. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  6. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  7. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  8. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  9. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  10. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  11. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  12. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  13. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  14. Variation‏‎ (2 Links)
  15. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  16. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  17. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  18. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  19. Tatsu Unemi‏‎ (2 Links)
  20. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  21. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  22. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  23. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  24. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  25. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  26. Evolutionary generation of faces‏‎ (2 Links)
  27. Evolutionäre Algorithmen‏‎ (2 Links)
  28. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  29. Scott Neil-Teilly‏‎ (2 Links)
  30. Developmental modelling with SDS‏‎ (2 Links)
  31. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  32. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  33. The Authorship of Generative Art‏‎ (2 Links)
  34. Man + Robots: Symbiotic Art‏‎ (2 Links)
  35. Dimension Reduction for Object Ranking‏‎ (2 Links)
  36. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  37. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  38. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  39. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  40. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  41. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  42. Organized order in ornamentation‏‎ (2 Links)
  43. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  44. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  45. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  46. P4m Reference Implementation‏‎ (2 Links)
  47. The Evolving Role of the Artist‏‎ (2 Links)
  48. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  49. Ästhetik‏‎ (2 Links)
  50. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)

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