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- Knowledge-Level Creativity in Game Design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- The alphabet synthesis machine (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- The darwinian structure of the design process (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Andrew Rowbottom (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Theory of Complexity (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Steve Dipaola (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Stippling with Aerial Robots (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Collaborative Preference Learning (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Detecting people in cubist art (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Digital Face Beautification (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Ungegenständliche Kunst (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
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