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- Generative Modelling with Timed L-Systems (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Evolving Human Faces (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Evolving ambiguous images (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Evolving expressions and art by choice (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Rekombination (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Biokunst (2 Links)
- Rendering artistic light patterns (2 Links)
- Mutation (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
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