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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  2. SEURAT: robotic painter‏‎ (2 Links)
  3. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  4. On the Future of Computers and Creativity‏‎ (2 Links)
  5. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  6. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  7. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  8. Towards a model for artificial aesthetics‏‎ (2 Links)
  9. Computer-Ästhetik‏‎ (2 Links)
  10. Evolving art with scalable vector graphics‏‎ (2 Links)
  11. Karl Gerbel‏‎ (2 Links)
  12. Genotyp‏‎ (2 Links)
  13. Swarm Tech-Tiles Tim‏‎ (2 Links)
  14. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  15. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  16. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  17. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  18. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  19. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  20. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  21. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  22. Learning Lexicographic Preference Models‏‎ (2 Links)
  23. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  24. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  25. A Turing Test for Generative Art‏‎ (2 Links)
  26. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  27. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  28. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  29. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  30. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  31. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  32. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  33. Artificial Neural Network Spaces‏‎ (2 Links)
  34. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  35. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  36. Creative Evolutionary Systems‏‎ (2 Links)
  37. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  38. Low-complexity art‏‎ (2 Links)
  39. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  40. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  41. Creativity, emergence and evolution in design‏‎ (2 Links)
  42. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  43. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  44. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  45. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  46. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  47. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  48. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  49. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  50. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)

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