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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  2. Andrew Rowbottom‏‎ (2 Links)
  3. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  4. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  5. Creative Search Trajectories and their Implications‏‎ (2 Links)
  6. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  7. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  8. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  9. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  10. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  11. Curious agents and situated design evaluations‏‎ (2 Links)
  12. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  13. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  14. Importance-Driven Focus of Attention‏‎ (2 Links)
  15. Evolutionary Design by Computers‏‎ (2 Links)
  16. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  17. Artificial Drawing + Unity‏‎ (2 Links)
  18. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  19. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  20. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  21. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  22. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  23. Measuring Creativity In Software Development‏‎ (2 Links)
  24. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  25. Scott Neil-Teilly‏‎ (2 Links)
  26. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  27. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  28. Collaborative Preference Learning‏‎ (2 Links)
  29. Evolutionary shape grammars for product design‏‎ (2 Links)
  30. Detecting people in cubist art‏‎ (2 Links)
  31. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  32. Organized order in ornamentation‏‎ (2 Links)
  33. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  34. Digital Face Beautification‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  36. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  37. P4m Reference Implementation‏‎ (2 Links)
  38. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  39. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  40. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  41. Painterly rendering using image salience‏‎ (2 Links)
  42. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  43. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  44. Morgan McGuire‏‎ (2 Links)
  45. Generic Evolutionary Design‏‎ (2 Links)
  46. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  47. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  48. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  49. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  50. Tim Rowley‏‎ (2 Links)

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