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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  2. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  3. Metaprogramming Emergent Graphics‏‎ (2 Links)
  4. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  5. Evolving virtual creatures‏‎ (2 Links)
  6. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  7. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  8. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  9. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  10. Autonomous Evolutionary Art‏‎ (2 Links)
  11. Computer-Ästhetik‏‎ (2 Links)
  12. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  13. Peter Kleiweg‏‎ (2 Links)
  14. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  15. Entropie‏‎ (2 Links)
  16. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  17. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  18. Extending the Range of Facial Types‏‎ (2 Links)
  19. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  20. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  21. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  22. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  23. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  24. Mutation‏‎ (2 Links)
  25. Style-aware Robust Color Transfer‏‎ (2 Links)
  26. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  27. Preconceptual Creativity‏‎ (2 Links)
  28. Towards MCTS for Creative Domains‏‎ (2 Links)
  29. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  30. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  31. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  32. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  33. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  34. Karl Gerbel‏‎ (2 Links)
  35. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  36. Creative Evolutionary Systems‏‎ (2 Links)
  37. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  38. Swarm Granulator‏‎ (2 Links)
  39. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  40. Creativity, emergence and evolution in design‏‎ (2 Links)
  41. Fractal art — a comparison of styles‏‎ (2 Links)
  42. New challenges for evolutionary music and art‏‎ (2 Links)
  43. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  44. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  45. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  46. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  47. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  48. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  49. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  50. Learning Lexicographic Preference Models‏‎ (2 Links)

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