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- The Painting Fool Teaching Interface (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Automated collage generation — with intent (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Breeding on site (2 Links)
- Stylized Reality (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Henry Rowley (2 Links)
- Creative Web Services with Pattern (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- CGP, Creativity and Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Swarm Granulator (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Frayed Cell Diagrams (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Data-Driven Iconification (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Collaborative Preference Learning (2 Links)
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