Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  2. Bernd Lintermann‏‎ (2 Links)
  3. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  4. Data-Driven Iconification‏‎ (2 Links)
  5. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  6. Rekombination‏‎ (2 Links)
  7. Rendering artistic light patterns‏‎ (2 Links)
  8. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  9. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  10. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  11. Low-complexity art‏‎ (2 Links)
  12. Collaborative Preference Learning‏‎ (2 Links)
  13. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  14. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  15. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  16. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  17. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  18. Detecting people in cubist art‏‎ (2 Links)
  19. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  20. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  21. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  22. Digital Face Beautification‏‎ (2 Links)
  23. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  24. Schwarm Algorithmen‏‎ (2 Links)
  25. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  26. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  27. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  28. In Praise of Evolution and Opacity‏‎ (2 Links)
  29. Evolving Glitch Art‏‎ (2 Links)
  30. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  31. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  32. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  33. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  34. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  35. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  36. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  37. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  38. Selektion‏‎ (2 Links)
  39. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  40. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  41. Measuring Creativity In Software Development‏‎ (2 Links)
  42. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  43. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  44. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  45. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  46. Evolving design genes in space layout problems‏‎ (2 Links)
  47. Painting with Flowsnakes‏‎ (2 Links)
  48. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  49. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  50. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)