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- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Improving face detection (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Zellij Multipuzzle (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Painting with Flowsnakes (2 Links)
- Bernd Lintermann (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Genotyp (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Preconceptual Creativity (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Henry Rowley (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
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