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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  2. Swarm paintings – nonhuman art‏‎ (2 Links)
  3. A comparative classification of complexity measures‏‎ (2 Links)
  4. Evolutionary Design by Computers‏‎ (2 Links)
  5. Artificial Nature: Immersive World Making‏‎ (2 Links)
  6. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  7. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  8. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  9. Rebecca Luger-Guillaume‏‎ (2 Links)
  10. Leonel Moura‏‎ (2 Links)
  11. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  12. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  13. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  14. Video Granular Synthesis‏‎ (2 Links)
  15. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  16. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  17. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  18. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  19. Depth-aware neural style transfer‏‎ (2 Links)
  20. Ten questions concerning generative computer art‏‎ (2 Links)
  21. Aaron Davidson‏‎ (2 Links)
  22. Evolutionary shape grammars for product design‏‎ (2 Links)
  23. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  24. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  25. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  26. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  27. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  28. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  29. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  30. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  31. Active User Intervention in an EC Search‏‎ (2 Links)
  32. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  33. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  34. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  35. Schwarm Algorithmen‏‎ (2 Links)
  36. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  37. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  38. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  39. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  40. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  41. In Praise of Evolution and Opacity‏‎ (2 Links)
  42. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  43. Generic Evolutionary Design‏‎ (2 Links)
  44. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  45. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  46. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  47. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  48. Selektion‏‎ (2 Links)
  49. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  50. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)

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