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- Breeding on site (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Morgan McGuire (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A Study of Image Colourfulness (2 Links)
- Creative Web Services with Pattern (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- CGP, Creativity and Art (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Frayed Cell Diagrams (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- A closer look at creativity as search (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Mutation (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Stylized Reality (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Data-Driven Iconification (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Karl Gerbel (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Collaborative Preference Learning (2 Links)
- Swarm Granulator (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Detecting people in cubist art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Digital Face Beautification (2 Links)
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