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- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Extending the Range of Facial Types (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Variation (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Gregory S. Hornby (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Tatsu Unemi (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Preference Learning: An Introduction (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Depth-aware neural style transfer (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- The Authorship of Generative Art (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- New IEC Research and Frameworks (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Niall J. L. Griffith (2 Links)
- The Evolving Role of the Artist (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Ästhetik (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
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