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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  2. Importance-Driven Focus of Attention‏‎ (2 Links)
  3. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  4. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  5. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  6. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  7. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  8. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  9. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  10. Aaron Davidson‏‎ (2 Links)
  11. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  12. P6m Reference Implementation‏‎ (2 Links)
  13. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  14. Detecting people in cubist art‏‎ (2 Links)
  15. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  16. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  17. Painting With Triangles‏‎ (2 Links)
  18. Active User Intervention in an EC Search‏‎ (2 Links)
  19. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  20. Digital Face Beautification‏‎ (2 Links)
  21. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  22. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  23. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  24. Evolving Glitch Art‏‎ (2 Links)
  25. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  26. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  27. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  28. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  29. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  30. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  31. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  32. Evolving design genes in space layout problems‏‎ (2 Links)
  33. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  34. Morgan McGuire‏‎ (2 Links)
  35. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  36. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  37. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  38. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  39. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  40. Steve Dipaola‏‎ (2 Links)
  41. Mutation‏‎ (2 Links)
  42. Tim Rowley‏‎ (2 Links)
  43. Stippling with Aerial Robots‏‎ (2 Links)
  44. Computer-Kreativität‏‎ (2 Links)
  45. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  46. Golan Levin‏‎ (2 Links)
  47. Computer Software for Measuring Creative Search‏‎ (2 Links)
  48. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  49. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  50. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)

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