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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  2. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  3. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  4. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  5. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  6. Curious agents and situated design evaluations‏‎ (2 Links)
  7. Rebecca Luger-Guillaume‏‎ (2 Links)
  8. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  9. Variation‏‎ (2 Links)
  10. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  11. Leonel Moura‏‎ (2 Links)
  12. Tatsu Unemi‏‎ (2 Links)
  13. Data-Driven Iconification‏‎ (2 Links)
  14. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  15. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  16. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  17. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  18. Low-complexity art‏‎ (2 Links)
  19. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  20. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  21. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  22. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  23. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  24. Collaborative Preference Learning‏‎ (2 Links)
  25. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  26. Schwarm Algorithmen‏‎ (2 Links)
  27. The Authorship of Generative Art‏‎ (2 Links)
  28. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  29. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  30. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  31. Detecting people in cubist art‏‎ (2 Links)
  32. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  33. Digital Face Beautification‏‎ (2 Links)
  34. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  35. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  36. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  37. In Praise of Evolution and Opacity‏‎ (2 Links)
  38. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  39. Selektion‏‎ (2 Links)
  40. The Evolving Role of the Artist‏‎ (2 Links)
  41. Evolving Line Drawings‏‎ (2 Links)
  42. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  43. Ästhetik‏‎ (2 Links)
  44. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  45. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  46. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  47. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  48. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  49. Measuring Creativity In Software Development‏‎ (2 Links)
  50. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)

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