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  1. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  2. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  3. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  4. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  5. Aaron Davidson‏‎ (2 Links)
  6. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  7. Quantifying Creativity in Art Networks‏‎ (2 Links)
  8. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  9. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  10. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  11. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  12. Active User Intervention in an EC Search‏‎ (2 Links)
  13. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  14. Ranking Cases with Classification Rules‏‎ (2 Links)
  15. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  16. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  17. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  18. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  19. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  20. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  21. Live Coding Towards Computational Creativity‏‎ (2 Links)
  22. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  23. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  24. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  25. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  26. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  27. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  28. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  29. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  30. Developmental modelling with SDS‏‎ (2 Links)
  31. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  32. Tim Rowley‏‎ (2 Links)
  33. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  34. Dimension Reduction for Object Ranking‏‎ (2 Links)
  35. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  36. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  37. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  38. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  39. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  40. Evolving Line Drawings‏‎ (2 Links)
  41. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  42. Computational Aesthetics Conferences‏‎ (2 Links)
  43. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  44. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  45. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  46. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  47. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  48. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  49. Swarm Tech-Tiles Tim‏‎ (2 Links)
  50. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)

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