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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  2. Tatsu Unemi‏‎ (2 Links)
  3. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  4. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  5. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  6. Bubble Hierarchies‏‎ (2 Links)
  7. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  8. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  9. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  10. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  11. Evolving Fractal Drawings‏‎ (2 Links)
  12. Preference Learning: An Introduction‏‎ (2 Links)
  13. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  14. The Authorship of Generative Art‏‎ (2 Links)
  15. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  16. Michael Witbrock‏‎ (2 Links)
  17. Interactive evolution of images‏‎ (2 Links)
  18. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  19. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  20. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  21. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  22. Evolving design genes in space layout problems‏‎ (2 Links)
  23. Quantum Art‏‎ (2 Links)
  24. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  25. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  26. The Evolving Role of the Artist‏‎ (2 Links)
  27. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  28. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  29. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  30. Ästhetik‏‎ (2 Links)
  31. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  32. New IEC Research and Frameworks‏‎ (2 Links)
  33. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  34. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  35. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  36. Niall J. L. Griffith‏‎ (2 Links)
  37. Collage, Technology, and Creative Process‏‎ (2 Links)
  38. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  39. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  40. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  41. The Painting Fool in New Dimensions‏‎ (2 Links)
  42. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  43. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  44. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  45. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  46. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  47. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  48. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  49. Golan Levin‏‎ (2 Links)
  50. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)

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