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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  2. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  3. The darwinian structure of the design process‏‎ (2 Links)
  4. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  5. Investigating Face Space‏‎ (2 Links)
  6. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  7. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  8. Theory of Complexity‏‎ (2 Links)
  9. A History of Creativity for Future AI Research‏‎ (2 Links)
  10. Gregory Dudek‏‎ (2 Links)
  11. Ishihama Yoshiaki‏‎ (2 Links)
  12. Phänotyp‏‎ (2 Links)
  13. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  14. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  15. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  16. Creating and rendering convolution surfaces‏‎ (2 Links)
  17. Creative Evolutionary Systems‏‎ (2 Links)
  18. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  19. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  20. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  21. A closer look at creativity as search‏‎ (2 Links)
  22. Creativity, emergence and evolution in design‏‎ (2 Links)
  23. Quantifying Creativity in Art Networks‏‎ (2 Links)
  24. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  25. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  26. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  27. Holger Ferstl‏‎ (2 Links)
  28. Ungegenständliche Kunst‏‎ (2 Links)
  29. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  30. Ranking Cases with Classification Rules‏‎ (2 Links)
  31. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  32. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  33. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  34. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  35. Daniel Shiffman‏‎ (2 Links)
  36. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  37. Ian Butterfield‏‎ (2 Links)
  38. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  39. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  40. Learning to colour greyscale images‏‎ (2 Links)
  41. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  42. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  43. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  44. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  45. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  46. Design Space of Tiling Template‏‎ (2 Links)
  47. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  48. Image Warping for a Painterly Effect‏‎ (2 Links)
  49. Visual Hallucination For Computational Creation‏‎ (2 Links)
  50. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)

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