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- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Andrew Rowbottom (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Zufallsprozess (2 Links)
- Painting with Flowsnakes (2 Links)
- Ästhetik (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Genotyp (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Morgan McGuire (2 Links)
- Daniel Shiffman (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
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