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- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Zellij Multipuzzle (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Selektion (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Collaborative Preference Learning (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Painting with Flowsnakes (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Detecting people in cubist art (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Digital Face Beautification (2 Links)
- Genotyp (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Bernd Lintermann (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Mutation (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Preconceptual Creativity (2 Links)
- Computer-Kreativität (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
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