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- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Peter Weibel (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Evolving Human Faces (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Being Kasimir Malevich (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolving ambiguous images (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Against Individual Creativity (2 Links)
- Evolving expressions and art by choice (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Preference Learning: An Introduction (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Quantum Art (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarm Granulator (2 Links)
- Niall J. L. Griffith (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Computer-Kreativität (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
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