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- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- P3m1 Reference Implementation (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Morgan McGuire (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Mutation (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Stepping stones in the mist (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Evolving Glitch Art (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Karl Gerbel (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Population (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
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