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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Fractal expressionism - where art meets science‏‎ (2 Links)
  2. Phänotyp‏‎ (2 Links)
  3. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  4. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  5. Improving face detection‏‎ (2 Links)
  6. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  7. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  8. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  9. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  10. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  11. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  12. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  13. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  14. The alphabet synthesis machine‏‎ (2 Links)
  15. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  16. Information aesthetics: an heroic experiment‏‎ (2 Links)
  17. Informational Aesthetics Measures‏‎ (2 Links)
  18. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  19. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  20. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  21. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  22. Quantifying Creativity in Art Networks‏‎ (2 Links)
  23. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  24. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  25. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  26. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  27. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  28. Autonomously Creating Quality Images‏‎ (2 Links)
  29. Collage, Technology, and Creative Process‏‎ (2 Links)
  30. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  31. Ranking Cases with Classification Rules‏‎ (2 Links)
  32. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  33. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  34. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  35. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  36. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  37. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  38. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  39. Evolving Glitch Art‏‎ (2 Links)
  40. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  41. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  42. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  43. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  44. Ungegenständliche Kunst‏‎ (2 Links)
  45. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  46. Evolving design genes in space layout problems‏‎ (2 Links)
  47. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  48. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  49. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  50. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)

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