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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  2. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  3. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  4. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  5. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  6. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  7. Self-design and ontogenetic evolution‏‎ (2 Links)
  8. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  9. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  10. P3m1 Reference Implementation‏‎ (2 Links)
  11. Zufallsprozess‏‎ (2 Links)
  12. Semantic aware methods for evolutionary art‏‎ (2 Links)
  13. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  14. Evolving for the Audience‏‎ (2 Links)
  15. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  16. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  17. Genetische Programmierung‏‎ (2 Links)
  18. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  19. The Painting Fool Teaching Interface‏‎ (2 Links)
  20. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  21. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  22. Metaprogramming Emergent Graphics‏‎ (2 Links)
  23. Andrew Rowbottom‏‎ (2 Links)
  24. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  25. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  26. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  27. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  28. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  29. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  30. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  31. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  32. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  33. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  34. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  35. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  36. Morgan McGuire‏‎ (2 Links)
  37. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  38. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  39. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  40. Stepping stones in the mist‏‎ (2 Links)
  41. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  42. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  43. Stimulating creative flow through computational feedback‏‎ (2 Links)
  44. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  45. Pmm Reference Implementation‏‎ (2 Links)
  46. Mutation‏‎ (2 Links)
  47. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  48. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  49. Population‏‎ (2 Links)
  50. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)

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