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- Henry Rowley (2 Links)
- Creative Web Services with Pattern (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- CGP, Creativity and Art (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- A Study of Image Colourfulness (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Frayed Cell Diagrams (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A closer look at creativity as search (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Collaborative Preference Learning (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Ungegenständliche Kunst (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Detecting people in cubist art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Digital Face Beautification (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
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