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  1. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  2. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  3. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  4. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  5. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  6. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  7. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  8. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  9. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  10. Gregory Dudek‏‎ (2 Links)
  11. Electric Sheep‏‎ (2 Links)
  12. Computational Creativity through a Gap‏‎ (2 Links)
  13. Embodied creativity‏‎ (2 Links)
  14. Computer-Kreativität‏‎ (2 Links)
  15. Computer Software for Measuring Creative Search‏‎ (2 Links)
  16. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  17. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  18. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  19. Natural Processes and Artificial Procedures‏‎ (2 Links)
  20. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  21. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  22. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  23. Breeding on site‏‎ (2 Links)
  24. Rebecca Luger-Guil‏‎ (2 Links)
  25. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  26. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  27. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  28. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  29. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  30. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  31. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  32. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  33. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  34. Creative Web Services with Pattern‏‎ (2 Links)
  35. Live Coding Towards Computational Creativity‏‎ (2 Links)
  36. CGP, Creativity and Art‏‎ (2 Links)
  37. A Turing Test for Generative Art‏‎ (2 Links)
  38. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  39. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  40. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  41. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  42. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  43. Artificial Neural Network Spaces‏‎ (2 Links)
  44. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  45. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  46. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  47. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  48. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  49. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  50. Data-Driven Iconification‏‎ (2 Links)

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