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- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Peter Kleiweg (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Consensual Paintings (2 Links)
- Theory of Complexity (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Ungegenständliche Kunst (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Rekombination (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Rendering artistic light patterns (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Genotyp (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
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