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  1. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  2. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  3. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  4. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  5. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  6. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  7. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  8. Natural Color Symmetry‏‎ (2 Links)
  9. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  10. New Kinds of Fractal Patterns‏‎ (2 Links)
  11. Künstliches Leben‏‎ (2 Links)
  12. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  13. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  14. Niche Constructing Drawing Robots‏‎ (2 Links)
  15. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  16. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  17. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  18. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  19. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  20. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  21. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  22. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  23. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  24. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  25. Live Coding Towards Computational Creativity‏‎ (2 Links)
  26. Visual Hallucination For Computational Creation‏‎ (2 Links)
  27. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  28. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  29. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  30. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  31. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  32. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  33. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  34. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  35. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  36. Developmental modelling with SDS‏‎ (2 Links)
  37. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  38. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  39. Searching for Surprise‏‎ (2 Links)
  40. Dimension Reduction for Object Ranking‏‎ (2 Links)
  41. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  42. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  43. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  44. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  45. Evolving Line Drawings‏‎ (2 Links)
  46. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  47. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  48. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  49. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  50. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)

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