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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  2. Complexity of two-dimensional patterns‏‎ (2 Links)
  3. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  4. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  5. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  6. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  7. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  8. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  9. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  10. P6m Reference Implementation‏‎ (2 Links)
  11. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  12. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  13. The Future of Evolutionary Design Research‏‎ (2 Links)
  14. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  15. Evolving for the Audience‏‎ (2 Links)
  16. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  17. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  18. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  19. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  20. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  21. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  22. Michael Witbrock‏‎ (2 Links)
  23. Interactive evolution of images‏‎ (2 Links)
  24. Computer-Kreativität‏‎ (2 Links)
  25. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  26. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  27. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  28. Computer Software for Measuring Creative Search‏‎ (2 Links)
  29. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  30. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  31. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  32. The emergence of the representation of style in design‏‎ (2 Links)
  33. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  34. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  35. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  36. Steve Dipaola‏‎ (2 Links)
  37. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  38. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  39. Stippling with Aerial Robots‏‎ (2 Links)
  40. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  41. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  42. Breeding on site‏‎ (2 Links)
  43. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  44. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  45. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  46. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  47. Natural Processes and Artificial Procedures‏‎ (2 Links)
  48. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  49. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  50. Creative Web Services with Pattern‏‎ (2 Links)

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