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- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolutionäre Musik (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- A comparative classification of complexity measures (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolving Human Faces (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Echo (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Evolving ambiguous images (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Preconceptual Creativity (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
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