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  1. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  2. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  3. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  4. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  5. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  6. The emergence of the representation of style in design‏‎ (2 Links)
  7. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  8. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  9. Artificial Neural Network Spaces‏‎ (2 Links)
  10. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  11. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  12. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  13. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  14. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  15. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  16. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  17. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  18. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  19. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  20. Stylized Reality‏‎ (2 Links)
  21. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  22. Biokunst‏‎ (2 Links)
  23. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  24. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  25. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  26. Active User Intervention in an EC Search‏‎ (2 Links)
  27. Quantifying Creativity in Art Networks‏‎ (2 Links)
  28. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  29. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  30. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  31. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  32. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  33. Ranking Cases with Classification Rules‏‎ (2 Links)
  34. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  35. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  36. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  37. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  38. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  39. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  40. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  41. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  42. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  43. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  44. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  45. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  46. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  47. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  48. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  49. Live Coding Towards Computational Creativity‏‎ (2 Links)
  50. Deepland, a Travel through many Dimensions‏‎ (2 Links)

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