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- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Being Kasimir Malevich (2 Links)
- Against Individual Creativity (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Natural Color Symmetry (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarm Painting Atelier (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Rebecca Luger-Guil (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Low-complexity art (2 Links)
- Evolutionary generation of faces (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Evolutionäre Algorithmen (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Developmental modelling with SDS (2 Links)
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