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- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- P6m Reference Implementation (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evolving ambiguous images (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Aaron Davidson (2 Links)
- Evolving expressions and art by choice (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Simulating Morphogenesis (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Erik J. Gustafson (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Stippling with Aerial Robots (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Henry Rowley (2 Links)
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