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- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Interactive evolution for industrial design (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- The emergence of the representation of style in design (2 Links)
- Developmental modelling with SDS (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Frayed Cell Diagrams (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Stylized Reality (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Holger Ferstl (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Evolving Glitch Art (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
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