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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Importance-Driven Focus of Attention‏‎ (2 Links)
  2. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  3. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  4. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  5. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  6. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  7. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  8. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  9. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  10. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  11. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  12. P6m Reference Implementation‏‎ (2 Links)
  13. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  14. Andrew Rowbottom‏‎ (2 Links)
  15. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  16. Echo‏‎ (2 Links)
  17. The Future of Evolutionary Design Research‏‎ (2 Links)
  18. Evolving for the Audience‏‎ (2 Links)
  19. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  20. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  21. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  22. Metaprogramming Emergent Graphics‏‎ (2 Links)
  23. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  24. Genetische Programmierung‏‎ (2 Links)
  25. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  26. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  27. Simulating Morphogenesis‏‎ (2 Links)
  28. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  29. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  30. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  31. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  32. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  33. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  34. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  35. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  36. Morgan McGuire‏‎ (2 Links)
  37. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  38. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  39. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  40. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  41. The emergence of the representation of style in design‏‎ (2 Links)
  42. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  43. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  44. Steve Dipaola‏‎ (2 Links)
  45. Mutation‏‎ (2 Links)
  46. Stippling with Aerial Robots‏‎ (2 Links)
  47. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  48. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  49. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  50. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)

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