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- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving Human Faces (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving ambiguous images (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Echo (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving expressions and art by choice (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- The emergence of the representation of style in design (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Stepping stones in the mist (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Pmm Reference Implementation (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
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