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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  2. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  3. Evolving Human Faces‏‎ (2 Links)
  4. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  5. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  6. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  7. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  8. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  9. Evolving ambiguous images‏‎ (2 Links)
  10. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  11. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  12. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  13. Evolving expressions and art by choice‏‎ (2 Links)
  14. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  15. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  16. Chris Coyne‏‎ (2 Links)
  17. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  18. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  19. A History of Creativity for Future AI Research‏‎ (2 Links)
  20. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  21. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  22. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  23. Natural Color Symmetry‏‎ (2 Links)
  24. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  25. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  26. Giving Colour to Images‏‎ (2 Links)
  27. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  28. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  29. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  30. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  31. A Study of Image Colourfulness‏‎ (2 Links)
  32. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  33. Rebecca Luger-Guil‏‎ (2 Links)
  34. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  35. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  36. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  37. A closer look at creativity as search‏‎ (2 Links)
  38. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  39. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  40. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  41. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  42. Learning Lexicographic Preference Models‏‎ (2 Links)
  43. Establishing Appreciation In a Creative System‏‎ (2 Links)
  44. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  45. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  46. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  47. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  48. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  49. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  50. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)

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