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- Music by Interaction among Two Flocking Species and Human (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- John Mount (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Andrew Rowbottom (2 Links)
- Keith Wiley (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Natural Color Symmetry (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Artificial Drawing + Unity (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Rebecca Luger-Guil (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Design Space of Tiling Template (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
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