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- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Bubble Hierarchies (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Schwarm Algorithmen (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Frayed Cell Diagrams (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Selektion (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Informational Aesthetics Measures (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Painting with Flowsnakes (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
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