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Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

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  1. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  2. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  3. A 3D Modeling System for Creative Design‏‎ (2 Links)
  4. Evolving Approximate Image Filters‏‎ (2 Links)
  5. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  6. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  7. Complexity of two-dimensional patterns‏‎ (2 Links)
  8. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  9. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  10. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  11. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  12. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  13. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  14. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  15. Learning Lexicographic Preference Models‏‎ (2 Links)
  16. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  17. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  18. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  19. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  20. Selektion‏‎ (2 Links)
  21. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  22. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  23. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  24. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  25. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  26. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  27. Painting with Flowsnakes‏‎ (2 Links)
  28. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  29. Low-complexity art‏‎ (2 Links)
  30. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  31. Computer-Kreativität‏‎ (2 Links)
  32. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  33. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  34. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  35. Computer Software for Measuring Creative Search‏‎ (2 Links)
  36. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  37. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  38. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  39. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  40. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  41. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  42. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  43. A cybernetic approach to aesthetics‏‎ (2 Links)
  44. In Praise of Evolution and Opacity‏‎ (2 Links)
  45. Space layout planning using an evolutionary approach‏‎ (2 Links)
  46. Artificial ecosystems for creative discovery‏‎ (2 Links)
  47. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  48. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  49. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  50. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)

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