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- Swarm Painting Atelier (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Leonel Moura (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Echo (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Schwarm Algorithmen (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Selektion (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
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