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  1. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  2. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  3. The Painting Fool Teaching Interface‏‎ (2 Links)
  4. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  5. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  6. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  7. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  8. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  9. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  10. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  11. Gegenständliche Kunst‏‎ (2 Links)
  12. Peter Weibel‏‎ (2 Links)
  13. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  14. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  15. Bernd Lintermann‏‎ (2 Links)
  16. Design Space of Tiling Template‏‎ (2 Links)
  17. Stepping stones in the mist‏‎ (2 Links)
  18. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  19. Stimulating creative flow through computational feedback‏‎ (2 Links)
  20. Pmm Reference Implementation‏‎ (2 Links)
  21. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  22. Population‏‎ (2 Links)
  23. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  24. Towards MCTS for Creative Domains‏‎ (2 Links)
  25. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  26. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  27. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  28. Evolving Line Drawings‏‎ (2 Links)
  29. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  30. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  31. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  32. Quantum Art‏‎ (2 Links)
  33. Swarm Granulator‏‎ (2 Links)
  34. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  35. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  36. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  37. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  38. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  39. New IEC Research and Frameworks‏‎ (2 Links)
  40. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  41. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  42. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  43. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  44. Niall J. L. Griffith‏‎ (2 Links)
  45. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  46. Live Coding Towards Computational Creativity‏‎ (2 Links)
  47. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  48. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  49. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  50. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)

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