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- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolving virtual creatures (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Painting with Flowsnakes (2 Links)
- The emergence of the representation of style in design (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Michael Witbrock (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Interactive evolution of images (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Creative Evolutionary Systems (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Fractal art — a comparison of styles (2 Links)
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