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- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Reproduktion (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Giving Colour to Images (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Entropie (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- A Study of Image Colourfulness (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Painting With Triangles (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- A closer look at creativity as search (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Evolutionary Design in Art (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Morgan McGuire (2 Links)
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