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  1. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  2. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  3. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  4. Erik J. Gustafson‏‎ (2 Links)
  5. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  6. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  7. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  8. Improbable Creativity‏‎ (2 Links)
  9. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  10. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  11. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  12. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  13. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  14. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  15. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  16. Mathematische Kunst‏‎ (2 Links)
  17. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  18. Zufallsprozess‏‎ (2 Links)
  19. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  20. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  21. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  22. Measuring complexity using information fluctuation‏‎ (2 Links)
  23. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  24. Interactive EC-based Signal Processing‏‎ (2 Links)
  25. Evolving art with scalable vector graphics‏‎ (2 Links)
  26. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  27. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  28. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  29. The Painting Fool Teaching Interface‏‎ (2 Links)
  30. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  31. A comparative classification of complexity measures‏‎ (2 Links)
  32. Interactive evolution for industrial design‏‎ (2 Links)
  33. Artificial Neural Network Spaces‏‎ (2 Links)
  34. Creatively Subverting Messages in Posters‏‎ (2 Links)
  35. Genotyp‏‎ (2 Links)
  36. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  37. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  38. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  39. Model Proposal for a Constructed Artist‏‎ (2 Links)
  40. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  41. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  42. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  43. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  44. Space layout planning using an evolutionary approach‏‎ (2 Links)
  45. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  46. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  47. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  48. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  49. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  50. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)

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