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- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Selektion (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Painting with Flowsnakes (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Low-complexity art (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Computer-Kreativität (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
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