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- Knowledge-Level Creativity in Game Design (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Reproduktion (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Daniel Shiffman (2 Links)
- A Study of Image Colourfulness (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- A closer look at creativity as search (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Design Space of Tiling Template (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Searching for Surprise (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Informational Aesthetics Measures (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
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