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  1. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  2. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  3. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  4. The Future of Evolutionary Design Research‏‎ (2 Links)
  5. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  6. Evolving for the Audience‏‎ (2 Links)
  7. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  8. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  9. Metaprogramming Emergent Graphics‏‎ (2 Links)
  10. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  11. Erik J. Gustafson‏‎ (2 Links)
  12. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  13. Genetische Programmierung‏‎ (2 Links)
  14. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  15. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  16. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  17. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  18. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  19. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  20. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  21. The emergence of the representation of style in design‏‎ (2 Links)
  22. Morgan McGuire‏‎ (2 Links)
  23. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  24. Space layout planning using an evolutionary approach‏‎ (2 Links)
  25. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  26. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  27. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  28. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  29. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  30. Mutation‏‎ (2 Links)
  31. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  32. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  33. Creative Ecosystems 2009‏‎ (2 Links)
  34. Creatively Subverting Messages in Posters‏‎ (2 Links)
  35. Style-aware Robust Color Transfer‏‎ (2 Links)
  36. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  37. Preconceptual Creativity‏‎ (2 Links)
  38. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  39. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  40. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  41. Karl Gerbel‏‎ (2 Links)
  42. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  43. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  44. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  45. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  46. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  47. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  48. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  49. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  50. New challenges for evolutionary music and art‏‎ (2 Links)

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