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- Artificial Art Made by Artificial Ants (2 Links)
- A closer look at creativity as search (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Stylized Reality (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Detecting people in cubist art (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Digital Face Beautification (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Henry Rowley (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Evolving Glitch Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Ungegenständliche Kunst (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Computer-Kreativität (2 Links)
- Bernd Lintermann (2 Links)
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