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- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Phänotyp (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Stylized Reality (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Karl Gerbel (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Breeding on site (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Creative Web Services with Pattern (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Design in Art (2 Links)
- CGP, Creativity and Art (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Low-complexity art (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary shape grammars for product design (2 Links)
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