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  1. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  2. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  3. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  4. Creating and rendering convolution surfaces‏‎ (2 Links)
  5. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  6. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  7. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  8. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  9. Natural Color Symmetry‏‎ (2 Links)
  10. Fractal expressionism - where art meets science‏‎ (2 Links)
  11. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  12. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  13. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  14. New Kinds of Fractal Patterns‏‎ (2 Links)
  15. Swarm paintings – nonhuman art‏‎ (2 Links)
  16. Frayed Cell Diagrams‏‎ (2 Links)
  17. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  18. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  19. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  20. Artificial Neural Network Spaces‏‎ (2 Links)
  21. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  22. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  23. Learning Lexicographic Preference Models‏‎ (2 Links)
  24. Rebecca Luger-Guil‏‎ (2 Links)
  25. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  26. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  27. Daniel Shiffman‏‎ (2 Links)
  28. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  29. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  30. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  31. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  32. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  33. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  34. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  35. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  36. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  37. Design Space of Tiling Template‏‎ (2 Links)
  38. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  39. Low-complexity art‏‎ (2 Links)
  40. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  41. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  42. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  43. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  44. Active User Intervention in an EC Search‏‎ (2 Links)
  45. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  46. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  47. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  48. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  49. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  50. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)

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