Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.031 bis 1.080 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Extending the Range of Facial Types‏‎ (2 Links)
  2. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  3. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  4. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  5. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  6. Gregory S. Hornby‏‎ (2 Links)
  7. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  8. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  9. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  10. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  11. Abstract Art by Shape Classification‏‎ (2 Links)
  12. Automated collage generation — with intent‏‎ (2 Links)
  13. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  14. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  15. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  16. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  17. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  18. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  19. Creative Search Trajectories and their Implications‏‎ (2 Links)
  20. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  21. Evolution of Animated Photomosaics‏‎ (2 Links)
  22. Curious agents and situated design evaluations‏‎ (2 Links)
  23. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  24. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  25. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  26. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  27. Ian Butterfield‏‎ (2 Links)
  28. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  29. Learning to colour greyscale images‏‎ (2 Links)
  30. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  31. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  32. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  33. Rekombination‏‎ (2 Links)
  34. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  35. Data-Driven Iconification‏‎ (2 Links)
  36. Rendering artistic light patterns‏‎ (2 Links)
  37. Image Warping for a Painterly Effect‏‎ (2 Links)
  38. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  39. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  40. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  41. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  42. Collaborative Preference Learning‏‎ (2 Links)
  43. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  44. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  45. Evolutionary generation of faces‏‎ (2 Links)
  46. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  47. Detecting people in cubist art‏‎ (2 Links)
  48. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  49. Evolutionäre Algorithmen‏‎ (2 Links)
  50. Schwarm Algorithmen‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)