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  1. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  2. Against Individual Creativity‏‎ (2 Links)
  3. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  4. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  5. P6m Reference Implementation‏‎ (2 Links)
  6. The Future of Evolutionary Design Research‏‎ (2 Links)
  7. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  8. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  9. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  10. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  11. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  12. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  13. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  14. Metaprogramming Emergent Graphics‏‎ (2 Links)
  15. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  16. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  17. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  18. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  19. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  20. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  21. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  22. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  23. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  24. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  25. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  26. Morgan McGuire‏‎ (2 Links)
  27. The emergence of the representation of style in design‏‎ (2 Links)
  28. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  29. Frayed Cell Diagrams‏‎ (2 Links)
  30. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  31. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  32. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  33. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  34. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  35. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  36. Steve Dipaola‏‎ (2 Links)
  37. Mutation‏‎ (2 Links)
  38. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  39. Stippling with Aerial Robots‏‎ (2 Links)
  40. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  41. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  42. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  43. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  44. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  45. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  46. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  47. Karl Gerbel‏‎ (2 Links)
  48. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  49. Developmental modelling with SDS‏‎ (2 Links)
  50. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)

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