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- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Reproduktion (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolving for the Audience (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Genetische Programmierung (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Painting With Triangles (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Computer-Kreativität (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Swarm Granulator (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Mutation (2 Links)
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