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- Automated Shape Design by Grammatical Evolution (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Tatsu Unemi (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Improbable Creativity (2 Links)
- Being Kasimir Malevich (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Against Individual Creativity (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Mathematische Kunst (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Genotyp (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
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