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- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Extending the Range of Facial Types (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Gregory S. Hornby (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- John Mount (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Automated collage generation — with intent (2 Links)
- Keith Wiley (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Swarm Granulator (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Rekombination (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Rendering artistic light patterns (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Design Space of Tiling Template (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
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