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- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Flowsnake Earth (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Video Granular Synthesis (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Live Algorithms (2 Links)
- Ten questions concerning generative computer art (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionary Design in Art (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Scott Neil-Teilly (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Organized order in ornamentation (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Collaborative Preference Learning (2 Links)
- P4m Reference Implementation (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Detecting people in cubist art (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Digital Face Beautification (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Michael Witbrock (2 Links)
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