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- Halftoning and Stippling
- Handbook of Regular Patterns: An Introduction to Symmetry in Two Dimensions
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design
- Has Chaos Been Explained?
- Hauptseite
- Hex Rosa
- Hidden Beauty in Penrose Tiling: Weavings & Lace
- Hidden Inscriptions in the Laurentian Library
- Hideyuki Takagi
- Hierarchical Motion Brushes for Animation Instancing
- High level describable attributes for predicting aesthetics and interestingness
- Higher-Order Functions in Aesthetic EC Encodings
- Higher-order Mandelbrot fractals: experiments in nanogeometry
- Higher-order functions in aesthetic EC encodings
- Higher Level Techniques for the Artistic Rendering of Images and Video
- Highly Unlikely Triangles and Other Impossible Figures in Bead Weaving
- Hill climbing algorithms for content-based retrieval of similar configurations
- Homage to Eva Hild
- How Did Humans Become So Creative? A Computational Approach
- How Self-Similar are Artworks at Different Levels of Spatial Resolution?
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software
- How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis
- Human Competence in Creativity Evaluation
- Hybdrid Content Based Image Retrieval combining multi-objective interactive genetic algorithm and SVM
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing
- Hybrid feature to encode shape and texture for Content Based Image Retrieval
- HyperRogue: Playing with Hyperbolic Geometry
- Hyperbolic Islamic Patterns -- A Beginning
- Hyperbolic Spirals and Spiral Patterns
- Hyperbolic Tilings with Truly Hyperbolic Crochet Motifs
- Hyperbolic Truchet Tilings
- Hypergraph-based Evolutionary Design System
- Hyperplane queries in a feature-space m-tree for speeding up active learning
- Hyperspectral Image Analysis Using Genetic Programming 2002
- Hyperspectral Image Analysis Using Genetic Programming 2005
- Idea in a Bottle — A New Method for Creativity in Open Innovation
- Ideas and Tools in Material Space - an extended spatial model of creativity
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm
- Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection
- Illustrating Evolutionary Computation with Mathematica
- Illustrating Number Sequences
- Image Analogies
- Image Coding Based on a Fractal Theory of Iterated Contractive Image Transformations
- Image Coding Using Nonlinear Evolutionary Transforms
- Image Filter Design with Interactive Evolutionary Computation
- Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes
- Image Generation from Magic Squares
- Image Mosaicing and Super-resolution
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