Seit längerem unbearbeitete Seiten
Unten werden bis zu 50 Ergebnisse im Bereich 1.621 bis 1.670 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- A Survey and Empirical Comparison of Object Ranking Methods (12:06, 30. Nov. 2015)
- Dimension Reduction for Object Ranking (12:06, 30. Nov. 2015)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (12:06, 30. Nov. 2015)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (12:07, 30. Nov. 2015)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (12:07, 30. Nov. 2015)
- Evaluating Search Engine Relevance with Click-Based Metrics (12:08, 30. Nov. 2015)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (12:08, 30. Nov. 2015)
- Learning Preference Models in Recommender Systems (12:08, 30. Nov. 2015)
- Collaborative Preference Learning (12:09, 30. Nov. 2015)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (12:09, 30. Nov. 2015)
- Learning Aggregation Operators for Preference Modeling (17:11, 30. Nov. 2015)
- Exploring a Design Space for Patterns and Tilings Competition 2015 (12:32, 3. Dez. 2015)
- Preference Learning (13:05, 3. Dez. 2015)
- Generative Art 2015 (20:37, 9. Jun. 2016)
- Quantum sculpture: art inspired by the deeper nature of reality (20:56, 9. Jun. 2016)
- Evolution strategies - a comprehensive introduction (21:14, 9. Jun. 2016)
- Using interactive evolutionary computation to generate creative building designs (14:27, 10. Jun. 2016)
- Evolving Atomic Aesthetics and Dynamics (14:36, 10. Jun. 2016)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (14:39, 10. Jun. 2016)
- User-centric image segmentation using an interactive parameter adaptation tool (15:01, 10. Jun. 2016)
- Towards Adaptive Evolutionary Architecture (15:13, 10. Jun. 2016)
- Measuring complexity using information fluctuation (10:46, 11. Jun. 2016)
- An informational model for cellular automata aesthetic measure (15:23, 11. Jun. 2016)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (15:31, 11. Jun. 2016)
- A cybernetic approach to aesthetics (16:01, 11. Jun. 2016)
- Information aesthetics: an heroic experiment (16:14, 11. Jun. 2016)
- A comparative classification of complexity measures (16:34, 11. Jun. 2016)
- Complexity of two-dimensional patterns (16:52, 11. Jun. 2016)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (21:12, 11. Jun. 2016)
- Algorithmic randomness and physical entropy (21:20, 11. Jun. 2016)
- Improving face detection (22:00, 11. Jun. 2016)
- Evolving ambiguous images (22:14, 11. Jun. 2016)
- Graph-based evolutionary art (22:30, 11. Jun. 2016)
- EvoMUSART 2016 (10:24, 12. Jun. 2016)
- A comparative study of texture measures with classification based on feature distributions (10:49, 12. Jun. 2016)
- Novelty and figurative expression-based evolutionary art (11:02, 12. Jun. 2016)
- Grammar based evolutionary design (11:03, 12. Jun. 2016)
- When novelty is not enough (12:17, 12. Jun. 2016)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (12:42, 12. Jun. 2016)
- Revising the evolutionary computation abstraction: minimal criteria novelty search (12:58, 12. Jun. 2016)
- What makes patterns interesting in knowledge discovery systems (13:11, 12. Jun. 2016)
- Exploiting open-endedness to solve problems through the search for novelty (13:24, 12. Jun. 2016)
- Sentient sketchbook: computer-aided game level authoring (13:43, 12. Jun. 2016)
- Fitness and Novelty in Evolutionary Art (13:57, 12. Jun. 2016)
- Personen zur Evolutionären Kunst (15:42, 12. Jun. 2016)
- Evolving Families of Shapes (15:51, 12. Jun. 2016)
- Evolving content in the galactic arms race video game (16:47, 12. Jun. 2016)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (22:16, 12. Jun. 2016)
- Fitness landscapes (23:32, 12. Jun. 2016)
- Low-complexity art (14:23, 13. Jun. 2016)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)