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Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.

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  1. Francisco Fernández de Vega‏‎ (3 Links)
  2. Nicolas Monmarche‏‎ (3 Links)
  3. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  4. Computing aesthetics‏‎ (3 Links)
  5. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  6. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  7. Generating Op Art Lines‏‎ (3 Links)
  8. On Nonlinear Perspectives in Science, Art and Nature‏‎ (3 Links)
  9. Alessandro Re‏‎ (3 Links)
  10. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  11. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  12. Sam D. Verkoelen‏‎ (3 Links)
  13. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  14. Sebastian Hølt Bak‏‎ (3 Links)
  15. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (3 Links)
  16. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  17. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  18. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  19. Evolving images for entertainment‏‎ (3 Links)
  20. Partially interactive evolutionary artists‏‎ (3 Links)
  21. Andrew Bishop‏‎ (3 Links)
  22. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  23. Georgios N. Yannakakis‏‎ (3 Links)
  24. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  25. The void series – generative art using regulatory genes‏‎ (3 Links)
  26. Isabelle Mahnich‏‎ (3 Links)
  27. Multilevel Computational Creativity‏‎ (3 Links)
  28. Artificial life or surreal art?‏‎ (3 Links)
  29. Flocking Messengers‏‎ (3 Links)
  30. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (3 Links)
  31. Computational Color Harmony based on Coloroid System‏‎ (3 Links)
  32. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  33. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  34. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (3 Links)
  35. Kenneth O. Stanley‏‎ (3 Links)
  36. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  37. Evolution of Architectural Floor Plans‏‎ (3 Links)
  38. Frank Neumann‏‎ (3 Links)
  39. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  40. Symmetry Hybrids‏‎ (3 Links)
  41. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  42. Constructing Conceptual Spaces for Novel Associations‏‎ (3 Links)
  43. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  44. Vic Ciesielksi‏‎ (3 Links)
  45. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  46. Non-stop Evolutionary Art You are Embedded in‏‎ (3 Links)
  47. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  48. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (3 Links)
  49. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  50. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (3 Links)

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