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  1. New directions for evolving expressions‏‎ (3 Links)
  2. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Links)
  3. Nina Rask‏‎ (3 Links)
  4. Extracting the Essence from Sets of Images‏‎ (3 Links)
  5. Computing aesthetics‏‎ (3 Links)
  6. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  7. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  8. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  9. On the development of evolutionary artificial artists‏‎ (3 Links)
  10. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  11. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  12. Zbigniew Michalewicz‏‎ (3 Links)
  13. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  14. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Links)
  15. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  16. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  17. Leonardo Vanneschi‏‎ (3 Links)
  18. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  19. Philip F. Hingston‏‎ (3 Links)
  20. Images from Self-Occlusion‏‎ (3 Links)
  21. The void series – generative art using regulatory genes‏‎ (3 Links)
  22. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  23. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  24. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  25. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  26. Computational Color Harmony based on Coloroid System‏‎ (3 Links)
  27. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  28. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  29. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  30. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  31. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (3 Links)
  32. Andrew Bishop‏‎ (3 Links)
  33. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  34. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  35. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  36. Graph-based evolutionary art‏‎ (3 Links)
  37. Symmetry Hybrids‏‎ (3 Links)
  38. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  39. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  40. Constructing Conceptual Spaces for Novel Associations‏‎ (3 Links)
  41. Vic Ciesielksi‏‎ (3 Links)
  42. Nuno Duarte‏‎ (3 Links)
  43. Richard Watson‏‎ (3 Links)
  44. Artificial life or surreal art?‏‎ (3 Links)
  45. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (3 Links)
  46. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  47. Kyrre Glette‏‎ (3 Links)
  48. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  49. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  50. Learning How to Reinterpret Creative Problems‏‎ (3 Links)

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