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  1. Evolved Ricochet Compositions‏‎ (3 Links)
  2. Interactive Modeling of Muqarnas‏‎ (3 Links)
  3. Generative Kunst‏‎ (3 Links)
  4. Straight away on Curved Spaces‏‎ (3 Links)
  5. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  6. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  7. Movie Posters from Video by Example‏‎ (3 Links)
  8. Nazanin Alsadat Tabatabaei Anaraki‏‎ (3 Links)
  9. R. Nabuurs‏‎ (3 Links)
  10. Jane Burry‏‎ (3 Links)
  11. Computational Aesthetics 2013‏‎ (3 Links)
  12. New directions for evolving expressions‏‎ (3 Links)
  13. NEvAr – System Overview‏‎ (3 Links)
  14. Nina Rask‏‎ (3 Links)
  15. Extracting the Essence from Sets of Images‏‎ (3 Links)
  16. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  17. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  18. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  19. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  20. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  21. Catarina Maçãs‏‎ (3 Links)
  22. The Aesthetics of the Underworld‏‎ (3 Links)
  23. Philip F. Hingston‏‎ (3 Links)
  24. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  25. Andrew Bishop‏‎ (3 Links)
  26. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  27. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  28. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  29. The Evolution of Artistic Filters‏‎ (3 Links)
  30. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  31. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  32. Isabelle Mahnich‏‎ (3 Links)
  33. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  34. Multilevel Computational Creativity‏‎ (3 Links)
  35. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  36. Artificial life or surreal art?‏‎ (3 Links)
  37. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  38. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  39. Computational Game Creativity‏‎ (3 Links)
  40. Graph-based evolutionary art‏‎ (3 Links)
  41. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  42. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  43. Kenneth O. Stanley‏‎ (3 Links)
  44. Nuno Duarte‏‎ (3 Links)
  45. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  46. Richard Watson‏‎ (3 Links)
  47. Fitness functions for ant colony paintings‏‎ (3 Links)
  48. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  49. I. Booij‏‎ (3 Links)
  50. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)

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