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  1. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  2. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  3. Evolved Ricochet Compositions‏‎ (3 Links)
  4. Generative Kunst‏‎ (3 Links)
  5. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  6. Double Meandering Algorithm‏‎ (3 Links)
  7. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  8. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  9. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  10. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  11. Perceptual and Computational Categories in Art‏‎ (3 Links)
  12. Isabelle Mahnich‏‎ (3 Links)
  13. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  14. Graph-based evolutionary art‏‎ (3 Links)
  15. Multilevel Computational Creativity‏‎ (3 Links)
  16. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  17. Bradley Alexander‏‎ (3 Links)
  18. Andrew Bishop‏‎ (3 Links)
  19. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  20. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  21. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  22. Kenneth O. Stanley‏‎ (3 Links)
  23. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  24. Ramakrishnan Mukundan‏‎ (3 Links)
  25. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  26. Artificial life or surreal art?‏‎ (3 Links)
  27. Christoph Klemmt‏‎ (3 Links)
  28. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  29. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  30. Colm O’Riordan‏‎ (3 Links)
  31. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  32. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  33. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  34. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  35. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  36. Duotone Surfaces‏‎ (3 Links)
  37. Edward Davies‏‎ (3 Links)
  38. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  39. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  40. Morphable guidelines for the human head‏‎ (3 Links)
  41. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  42. An Interface for Fitness Function Design‏‎ (3 Links)
  43. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  44. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  45. Studying aesthetics in photographic images using a computational approach‏‎ (3 Links)
  46. Fitness functions for ant colony paintings‏‎ (3 Links)
  47. Power to the critics — A framework for the development of artificial art critics‏‎ (3 Links)
  48. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  49. Animating Persian Floral Patterns‏‎ (3 Links)
  50. Suggestive Hatching‏‎ (3 Links)

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