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- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Mohamed Slimane (3 Links)
- On the Origins of the Term "Computational Aesthetics" (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Yasser S. Arenas Rebolledo (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Jerome Sheahan (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Sentient sketchbook: computer-aided game level authoring (3 Links)
- The Mutation and growth of Art by Computers (3 Links)
- Patch-Based Geometric Texture Synthesis (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Sketch Based Construction and Rendering of Implicit Models (3 Links)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Pedro Martins (3 Links)
- Thomas Mitchell (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- Pictorial Analysis of Line-drawings (3 Links)
- Life's What You Make: Niche Construction and Evolutionary Art (3 Links)
- Color Search and Replace (3 Links)
- Malik Nairat (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Rapid: Rating pictorial aesthetics using deep learning (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Realtime Aesthetic Image Retargeting (3 Links)
- Interactive Evolution of Equations for Procedural Models (3 Links)
- Target Curves for Pick-up, Carry, and Drop Mobile Automata (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Miri Weiss Cohen (3 Links)
- On Generating Dot Paintings in the Style of Howard Arkley (3 Links)
- Interpretation-driven Visual Association (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
- Eons of genetically evolved algorithmic images (3 Links)
- What is generative art? complexity theory as a context for art theory (3 Links)
- Andrew Bishop (3 Links)
- On understanding the search problem for image spaces (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Jim Smith (3 Links)
- Zipf’s law, music classification and aesthetics (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Josh Bongard (3 Links)
- Breaking the Pixel Barrier (3 Links)
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