Seiten mit den meisten Links
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- Stipple Placement using Distance in a Weighted Graph (3 Links)
- NEvAr – System Overview (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- Evaluating Visual Aesthetics in Photographic Portraiture (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Thomas Mitchell (3 Links)
- Rajat Sodhi (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Catarina Maçãs (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Artificial life or surreal art? (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Evolved diffusion limited aggregation compositions (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Evolving Pop Art Using Scalable Vector Graphics (3 Links)
- Target Curves for Pick-up, Carry, and Drop Mobile Automata (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- What is generative art? complexity theory as a context for art theory (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Computational Game Creativity (3 Links)
- Graph-based evolutionary art (3 Links)
- Zipf’s law, music classification and aesthetics (3 Links)
- Isabelle Mahnich (3 Links)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (3 Links)
- Multilevel Computational Creativity (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Thoughts on Computational Creativity Position (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Generation and evaluation of artworks (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- On Nonlinear Perspectives in Science, Art and Nature (3 Links)
- Luís Pereira (3 Links)
- Image retrieval based on multi-feature similarity score fusion using genetic algorithm (3 Links)
- Sam D. Verkoelen (3 Links)
- Manipulating artificial ecosystems (3 Links)
- Color dependent computational aesthetics for evolving expressions (3 Links)
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