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- How Self-Similar are Artworks at Different Levels of Spatial Resolution? (3 Links)
- Rajat Sodhi (3 Links)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Luigi C. Barone (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Flattening the Viewable Sphere (3 Links)
- Images from Self-Occlusion (3 Links)
- Implicit fitness functions for evolving a drawing robot (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Zbigniew Michalewicz (3 Links)
- Frank Neumann (3 Links)
- Customizing Aesthetics in Shared Immersive Virtual Environments (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Color Search and Replace (3 Links)
- André Dias (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Artificial Immune System Based Art (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- A generative remixing of music tracks based on an interactive swarm (3 Links)
- Artistic Canvases for Gestural and Non-linear Typography (3 Links)
- Kyrre Glette (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Georgios N. Yannakakis (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
- Symmetry Hybrids (3 Links)
- Global Contrast Factor - a New Approach to Image Contrast (3 Links)
- Eons of genetically evolved algorithmic images (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection (3 Links)
- Leonardo Vanneschi (3 Links)
- Vic Ciesielksi (3 Links)
- Adaptive image retrieval through the use of a genetic algorithm (3 Links)
- Aesthetic 3D Model Evolution (3 Links)
- Breaking the Pixel Barrier (3 Links)
- Flocking Messengers (3 Links)
- Aesthetic Measures for Evolutionary Vase Design (3 Links)
- Aesthetic Placement of Points Using Generalized Lloyd Relaxation (3 Links)
- Balancing Act: Variation and Utility in Evolutionary Art (3 Links)
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