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  1. Interactive Modeling of Muqarnas‏‎ (3 Links)
  2. Simple Art as Abstractions of Photographs‏‎ (3 Links)
  3. The Mutation and growth of Art by Computers‏‎ (3 Links)
  4. Software zur Evolutionären Kunst‏‎ (3 Links)
  5. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  6. Extracting the Essence from Sets of Images‏‎ (3 Links)
  7. Philip Cardiff‏‎ (3 Links)
  8. Movie Posters from Video by Example‏‎ (3 Links)
  9. An Interface for Fitness Function Design‏‎ (3 Links)
  10. Jane Burry‏‎ (3 Links)
  11. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  12. Straight away on Curved Spaces‏‎ (3 Links)
  13. Thomas Mitchell‏‎ (3 Links)
  14. NEvAr – System Overview‏‎ (3 Links)
  15. David Glowacki‏‎ (3 Links)
  16. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  17. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  18. Animating Persian Floral Patterns‏‎ (3 Links)
  19. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  20. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  21. Kenneth O. Stanley‏‎ (3 Links)
  22. Color Search and Replace‏‎ (3 Links)
  23. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  24. Artificial Immune System Based Art‏‎ (3 Links)
  25. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  26. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  27. A generative remixing of music tracks based on an interactive swarm‏‎ (3 Links)
  28. Artistic Canvases for Gestural and Non-linear Typography‏‎ (3 Links)
  29. Nuno Duarte‏‎ (3 Links)
  30. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  31. Richard Watson‏‎ (3 Links)
  32. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  33. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  34. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  35. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  36. Adaptive image retrieval through the use of a genetic algorithm‏‎ (3 Links)
  37. Aesthetic 3D Model Evolution‏‎ (3 Links)
  38. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  39. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  40. Aesthetic Measures for Evolutionary Vase Design‏‎ (3 Links)
  41. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  42. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  43. Breaking the Pixel Barrier‏‎ (3 Links)
  44. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  45. Philip F. Hingston‏‎ (3 Links)
  46. Graph-based evolutionary art‏‎ (3 Links)
  47. Isabelle Mahnich‏‎ (3 Links)
  48. Multilevel Computational Creativity‏‎ (3 Links)
  49. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  50. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)

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