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Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.

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  1. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  2. Alessandro Re‏‎ (3 Links)
  3. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  4. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  5. Rajat Sodhi‏‎ (3 Links)
  6. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  7. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  8. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  9. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  10. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  11. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  12. Leonardo Vanneschi‏‎ (3 Links)
  13. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  14. Andrew Bishop‏‎ (3 Links)
  15. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  16. Images from Self-Occlusion‏‎ (3 Links)
  17. Color Search and Replace‏‎ (3 Links)
  18. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  19. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  20. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  21. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  22. Artificial life or surreal art?‏‎ (3 Links)
  23. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  24. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  25. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  26. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  27. Perceptual and Computational Categories in Art‏‎ (3 Links)
  28. The Aesthetics of the Underworld‏‎ (3 Links)
  29. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  30. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  31. Graph-based evolutionary art‏‎ (3 Links)
  32. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  33. The Evolution of Artistic Filters‏‎ (3 Links)
  34. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  35. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  36. Breaking the Pixel Barrier‏‎ (3 Links)
  37. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  38. Kyrre Glette‏‎ (3 Links)
  39. Ramakrishnan Mukundan‏‎ (3 Links)
  40. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  41. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  42. An Interface for Fitness Function Design‏‎ (3 Links)
  43. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  44. Nicolas Monmarche‏‎ (3 Links)
  45. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  46. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  47. Thomas Mitchell‏‎ (3 Links)
  48. Evolutionary Search for the Artistic Rendering of Photographs‏‎ (3 Links)
  49. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  50. Daryl D’Souza‏‎ (3 Links)

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