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  1. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  2. NEvAr – System Overview‏‎ (3 Links)
  3. Fitness functions for ant colony paintings‏‎ (3 Links)
  4. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  5. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  6. Alessandro Re‏‎ (3 Links)
  7. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  8. Evolution and Collective Intelligence of the Electric Sheep‏‎ (3 Links)
  9. Rajat Sodhi‏‎ (3 Links)
  10. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  11. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  12. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  13. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  14. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  15. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  16. Evolutionary Search for the Artistic Rendering of Photographs‏‎ (3 Links)
  17. David Glowacki‏‎ (3 Links)
  18. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  19. Andrew Bishop‏‎ (3 Links)
  20. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  21. Color Search and Replace‏‎ (3 Links)
  22. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  23. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  24. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  25. Artificial life or surreal art?‏‎ (3 Links)
  26. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  27. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  28. Thoughts on Computational Creativity Position‏‎ (3 Links)
  29. Perceptual and Computational Categories in Art‏‎ (3 Links)
  30. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  31. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  32. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  33. Isabelle Mahnich‏‎ (3 Links)
  34. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  35. Multilevel Computational Creativity‏‎ (3 Links)
  36. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)
  37. Breaking the Pixel Barrier‏‎ (3 Links)
  38. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  39. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  40. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  41. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  42. Kenneth O. Stanley‏‎ (3 Links)
  43. Ramakrishnan Mukundan‏‎ (3 Links)
  44. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  45. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  46. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  47. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  48. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  49. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  50. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)

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