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Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.

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  1. Tieta Putri‏‎ (3 Links)
  2. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  3. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  4. Changjun Hu‏‎ (3 Links)
  5. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  6. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  7. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  8. Generating Op Art Lines‏‎ (3 Links)
  9. Julian Togelius‏‎ (3 Links)
  10. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  11. Ramakrishnan Mukundan‏‎ (3 Links)
  12. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  13. Andrew Bishop‏‎ (3 Links)
  14. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  15. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  16. Leticia Cherchiglia‏‎ (3 Links)
  17. Computational Game Creativity‏‎ (3 Links)
  18. Artificial life or surreal art?‏‎ (3 Links)
  19. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  20. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  21. Georgios N. Yannakakis‏‎ (3 Links)
  22. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  23. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  24. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  25. Mats G. Nordahl‏‎ (3 Links)
  26. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  27. Flocking Messengers‏‎ (3 Links)
  28. Perceptual and Computational Categories in Art‏‎ (3 Links)
  29. Evolution of Architectural Floor Plans‏‎ (3 Links)
  30. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  31. Frank Neumann‏‎ (3 Links)
  32. Catarina Maçãs‏‎ (3 Links)
  33. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  34. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  35. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  36. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  37. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  38. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  39. Random Discrete Colour Sampling‏‎ (3 Links)
  40. Evolved Ricochet Compositions‏‎ (3 Links)
  41. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  42. Nicolas Monmarche‏‎ (3 Links)
  43. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  44. Animating Persian Floral Patterns‏‎ (3 Links)
  45. Generative Kunst‏‎ (3 Links)
  46. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  47. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  48. Double Meandering Algorithm‏‎ (3 Links)
  49. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  50. On Nonlinear Perspectives in Science, Art and Nature‏‎ (3 Links)

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