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- Andy Song (3 Links)
- Anna Ursyn (3 Links)
- Nazanin Alsadat Tabatabaei Anaraki (3 Links)
- Truth to Process – Evolutionary Art and the Aesthetics of Dynamism (3 Links)
- R. Nabuurs (3 Links)
- New directions for evolving expressions (3 Links)
- Nina Rask (3 Links)
- A Visual Language for Darwin (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- A comprehensive survey of fitness approximation in evolutionary computation (3 Links)
- Virtual Photograph Based Saliency Analysis of High Dynamic Range Images (3 Links)
- A novel evolutionary approach for optimizing content-based image indexing algorithms (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- Evolved Ricochet Compositions (3 Links)
- On the development of evolutionary artificial artists (3 Links)
- Manuel Muehlbauer (3 Links)
- Generative Kunst (3 Links)
- Inadvertent - Ars Accidentalis (3 Links)
- Evolving Pop Art Using Scalable Vector Graphics (3 Links)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (3 Links)
- Zipf’s law, music classification and aesthetics (3 Links)
- Aesthetic Video Filter Evolution in an Interactive Real-Time Framework (3 Links)
- Interactive Evolution of Equations for Procedural Models (3 Links)
- Pannini: A New Projection for Rendering Wide Angle Perspective Images (3 Links)
- Benford's Law for Natural and Synthetic Images (3 Links)
- Computational Game Creativity (3 Links)
- Miri Weiss Cohen (3 Links)
- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- Interpretation-driven Visual Association (3 Links)
- Philip F. Hingston (3 Links)
- Graph-based evolutionary art (3 Links)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (3 Links)
- Jim Smith (3 Links)
- Stigmmetry Prints from Patterns of Circles (3 Links)
- Thoughts on Computational Creativity Position (3 Links)
- Josh Bongard (3 Links)
- Promoting creative design in interactive evolutionary computation (3 Links)
- How Did Humans Become So Creative? A Computational Approach (3 Links)
- A Shape Grammar Study: Form Generation with Geometric Islamic Patterns (3 Links)
- ArtiE-Fract: The Artist’s Viewpoint (3 Links)
- Catarina Maçãs (3 Links)
- Learning about Shadows from Artists (3 Links)
- Recursive Scene Graphs for Art and Design (3 Links)
- Life's What You Make: Niche Construction and Evolutionary Art (3 Links)
- Nuno Duarte (3 Links)
- Richard Watson (3 Links)
- Target Curves for Pick-up, Carry, and Drop Mobile Automata (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Malik Nairat (3 Links)
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