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- Evolutionary L-systems (3 Links)
- Alessandro Re (3 Links)
- David Glowacki (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- ColourVis: Exploring Colour Usage in Paintings Over Time (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Generative Art after Computers + artwork: TSP Analytics: solver (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation (3 Links)
- Genetic-based approaches in ranking function discovery and optimization in information retrieval – a framework (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Zbigniew Michalewicz (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
- Eons of genetically evolved algorithmic images (3 Links)
- Artificial life or surreal art? (3 Links)
- Isabelle Mahnich (3 Links)
- Multilevel Computational Creativity (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Breaking the Pixel Barrier (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Customizing Aesthetics in Shared Immersive Virtual Environments (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Symmetry Hybrids (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Vic Ciesielksi (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Generating Knitting Patterns from a Sketch: a CSP Approach (3 Links)
- Color Search and Replace (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Computational Aesthetics 2011 (3 Links)
- Animating Persian Floral Patterns (3 Links)
- Evolving images for entertainment (3 Links)
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