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  1. Movie Posters from Video by Example‏‎ (3 Links)
  2. Jane Burry‏‎ (3 Links)
  3. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  4. Straight away on Curved Spaces‏‎ (3 Links)
  5. NEvAr – System Overview‏‎ (3 Links)
  6. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  7. Expressions, Assemblages and Grammars‏‎ (3 Links)
  8. Nazanin Alsadat Tabatabaei Anaraki‏‎ (3 Links)
  9. R. Nabuurs‏‎ (3 Links)
  10. Feedback-guided Stroke Placement for a Painting Machine‏‎ (3 Links)
  11. New directions for evolving expressions‏‎ (3 Links)
  12. Nina Rask‏‎ (3 Links)
  13. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  14. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  15. Christoph Klemmt‏‎ (3 Links)
  16. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  17. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  18. Zbigniew Michalewicz‏‎ (3 Links)
  19. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (3 Links)
  20. Colm O’Riordan‏‎ (3 Links)
  21. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  22. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  23. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  24. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  25. Duotone Surfaces‏‎ (3 Links)
  26. Philip F. Hingston‏‎ (3 Links)
  27. The void series – generative art using regulatory genes‏‎ (3 Links)
  28. Andrew Bishop‏‎ (3 Links)
  29. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  30. Isabelle Mahnich‏‎ (3 Links)
  31. Multilevel Computational Creativity‏‎ (3 Links)
  32. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  33. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  34. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  35. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  36. Kenneth O. Stanley‏‎ (3 Links)
  37. Artificial life or surreal art?‏‎ (3 Links)
  38. Bradley Alexander‏‎ (3 Links)
  39. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  40. Symmetry Hybrids‏‎ (3 Links)
  41. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  42. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  43. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  44. Vic Ciesielksi‏‎ (3 Links)
  45. Nuno Duarte‏‎ (3 Links)
  46. Richard Watson‏‎ (3 Links)
  47. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  48. Francisco Fernández de Vega‏‎ (3 Links)
  49. Luís Pereira‏‎ (3 Links)
  50. Image retrieval based on multi-feature similarity score fusion using genetic algorithm‏‎ (3 Links)

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