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  1. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  2. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  3. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  4. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  5. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  6. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  7. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  8. Edward Davies‏‎ (3 Links)
  9. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  10. Interactive Modeling of Muqarnas‏‎ (3 Links)
  11. The Mutation and growth of Art by Computers‏‎ (3 Links)
  12. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  13. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  14. Movie Posters from Video by Example‏‎ (3 Links)
  15. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  16. Jane Burry‏‎ (3 Links)
  17. Thomas Mitchell‏‎ (3 Links)
  18. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  19. Breaking the Pixel Barrier‏‎ (3 Links)
  20. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  21. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  22. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  23. Kenneth O. Stanley‏‎ (3 Links)
  24. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  25. Ramakrishnan Mukundan‏‎ (3 Links)
  26. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  27. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  28. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  29. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  30. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  31. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  32. Color Search and Replace‏‎ (3 Links)
  33. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  34. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  35. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  36. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  37. Andrew Bishop‏‎ (3 Links)
  38. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  39. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  40. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  41. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  42. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  43. Perceptual and Computational Categories in Art‏‎ (3 Links)
  44. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  45. Isabelle Mahnich‏‎ (3 Links)
  46. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  47. Multilevel Computational Creativity‏‎ (3 Links)
  48. Artificial life or surreal art?‏‎ (3 Links)
  49. Thoughts on Computational Creativity Position‏‎ (3 Links)
  50. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)

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