Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.
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- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- David Glowacki (3 Links)
- Generation and evaluation of artworks (3 Links)
- On Nonlinear Perspectives in Science, Art and Nature (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- Sam D. Verkoelen (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- ColourVis: Exploring Colour Usage in Paintings Over Time (3 Links)
- Sebastian Hølt Bak (3 Links)
- Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings (3 Links)
- Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation (3 Links)
- Informational Dialogue with Van Gogh's Paintings (3 Links)
- Edward Davies (3 Links)
- Interactive Modeling of Muqarnas (3 Links)
- Alessandro Re (3 Links)
- The aMotion Toolkit: Painting with Affective Motion Textures (3 Links)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Movie Posters from Video by Example (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Multilevel Computational Creativity (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Supervised Genetic Search for Parameter Selection in Painterly Rendering (3 Links)
- Andrew Bishop (3 Links)
- Breaking the Pixel Barrier (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Symmetry Hybrids (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Customizing Aesthetics in Shared Immersive Virtual Environments (3 Links)
- Vic Ciesielksi (3 Links)
- Non-stop Evolutionary Art You are Embedded in (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- Artificial life or surreal art? (3 Links)
- Revising the evolutionary computation abstraction: minimal criteria novelty search (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Color Search and Replace (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- Zbigniew Michalewicz (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Partially interactive evolutionary artists (3 Links)
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