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Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.

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  1. NEvAr – System Overview‏‎ (3 Links)
  2. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  3. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  4. Double Meandering Algorithm‏‎ (3 Links)
  5. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  6. Rajat Sodhi‏‎ (3 Links)
  7. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (3 Links)
  8. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)
  9. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  10. Aesthetics, Art, Evolution‏‎ (3 Links)
  11. Aidan Breen‏‎ (3 Links)
  12. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  13. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  14. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  15. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  16. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  17. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Links)
  18. Fitness functions for ant colony paintings‏‎ (3 Links)
  19. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  20. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  21. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  22. Christoph Klemmt‏‎ (3 Links)
  23. Perceptual and Computational Categories in Art‏‎ (3 Links)
  24. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  25. Colm O’Riordan‏‎ (3 Links)
  26. Isabelle Mahnich‏‎ (3 Links)
  27. Multilevel Computational Creativity‏‎ (3 Links)
  28. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  29. The Aesthetics of the Underworld‏‎ (3 Links)
  30. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  31. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  32. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  33. Duotone Surfaces‏‎ (3 Links)
  34. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  35. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  36. Kenneth O. Stanley‏‎ (3 Links)
  37. The Evolution of Artistic Filters‏‎ (3 Links)
  38. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  39. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  40. Ramakrishnan Mukundan‏‎ (3 Links)
  41. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  42. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  43. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  44. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  45. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  46. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  47. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  48. Bradley Alexander‏‎ (3 Links)
  49. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)
  50. Aneta Neumann‏‎ (3 Links)

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