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Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.
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- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- Generating Op Art Lines (3 Links)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Nuno Lourenço (3 Links)
- On Evolutionary Computer-Generated Art (3 Links)
- Watercolor Illustrations of CAD Data (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- On the Origins of the Term "Computational Aesthetics" (3 Links)
- Generative Art and Evolutionary Refinement (3 Links)
- Informational Dialogue with Van Gogh's Paintings (3 Links)
- Evolving images for entertainment (3 Links)
- Sentient sketchbook: computer-aided game level authoring (3 Links)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (3 Links)
- Patch-Based Geometric Texture Synthesis (3 Links)
- Interactive Modeling of Muqarnas (3 Links)
- Sketch Based Construction and Rendering of Implicit Models (3 Links)
- Pedro Martins (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- Alessandro Re (3 Links)
- Phillip Tew (3 Links)
- Isabelle Mahnich (3 Links)
- Multilevel Computational Creativity (3 Links)
- Pictorial Analysis of Line-drawings (3 Links)
- Color Search and Replace (3 Links)
- Flocking Messengers (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Andrew Bishop (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Frank Neumann (3 Links)
- Rapid: Rating pictorial aesthetics using deep learning (3 Links)
- Realtime Aesthetic Image Retargeting (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
- The Aesthetics of the Underworld (3 Links)
- Eons of genetically evolved algorithmic images (3 Links)
- On Generating Dot Paintings in the Style of Howard Arkley (3 Links)
- Artificial life or surreal art? (3 Links)
- On understanding the search problem for image spaces (3 Links)
- The Evolution of Artistic Filters (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Breaking the Pixel Barrier (3 Links)
- Serial Polar Transformation Motifs Revisited (3 Links)
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