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  1. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  2. Generating Op Art Lines‏‎ (3 Links)
  3. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  4. Nuno Lourenço‏‎ (3 Links)
  5. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  6. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  7. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  8. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  9. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  10. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  11. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  12. Evolving images for entertainment‏‎ (3 Links)
  13. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  14. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  15. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  16. Interactive Modeling of Muqarnas‏‎ (3 Links)
  17. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  18. Pedro Martins‏‎ (3 Links)
  19. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  20. Alessandro Re‏‎ (3 Links)
  21. Phillip Tew‏‎ (3 Links)
  22. Isabelle Mahnich‏‎ (3 Links)
  23. Multilevel Computational Creativity‏‎ (3 Links)
  24. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  25. Color Search and Replace‏‎ (3 Links)
  26. Flocking Messengers‏‎ (3 Links)
  27. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  28. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  29. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  30. Kenneth O. Stanley‏‎ (3 Links)
  31. Evolution of Architectural Floor Plans‏‎ (3 Links)
  32. Andrew Bishop‏‎ (3 Links)
  33. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  34. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  35. Frank Neumann‏‎ (3 Links)
  36. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  37. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  38. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  39. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  40. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  41. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  42. The Aesthetics of the Underworld‏‎ (3 Links)
  43. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  44. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  45. Artificial life or surreal art?‏‎ (3 Links)
  46. On understanding the search problem for image spaces‏‎ (3 Links)
  47. The Evolution of Artistic Filters‏‎ (3 Links)
  48. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  49. Breaking the Pixel Barrier‏‎ (3 Links)
  50. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)

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