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Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.

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  1. Fitness functions for ant colony paintings‏‎ (3 Links)
  2. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  3. Edward Davies‏‎ (3 Links)
  4. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  5. Rajat Sodhi‏‎ (3 Links)
  6. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  7. Evolution and Collective Intelligence of the Electric Sheep‏‎ (3 Links)
  8. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  9. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  10. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  11. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  12. Synthesis of sound effects for generative animation‏‎ (3 Links)
  13. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  14. Images from Self-Occlusion‏‎ (3 Links)
  15. Breaking the Pixel Barrier‏‎ (3 Links)
  16. The Aesthetics of the Underworld‏‎ (3 Links)
  17. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  18. The Evolution of Artistic Filters‏‎ (3 Links)
  19. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  20. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  21. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  22. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  23. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  24. Perceptual and Computational Categories in Art‏‎ (3 Links)
  25. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  26. Color Search and Replace‏‎ (3 Links)
  27. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  28. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  29. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  30. Andrew Bishop‏‎ (3 Links)
  31. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)
  32. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  33. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  34. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  35. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  36. Kyrre Glette‏‎ (3 Links)
  37. Ramakrishnan Mukundan‏‎ (3 Links)
  38. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  39. Artificial life or surreal art?‏‎ (3 Links)
  40. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  41. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  42. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  43. Leonardo Vanneschi‏‎ (3 Links)
  44. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  45. On Nonlinear Perspectives in Science, Art and Nature‏‎ (3 Links)
  46. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  47. Sam D. Verkoelen‏‎ (3 Links)
  48. Sebastian Hølt Bak‏‎ (3 Links)
  49. Generative Art after Computers + artwork: TSP Analytics: solver‏‎ (3 Links)
  50. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (3 Links)

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