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  1. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  2. Rajat Sodhi‏‎ (3 Links)
  3. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  4. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  5. Luigi C. Barone‏‎ (3 Links)
  6. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  7. Flattening the Viewable Sphere‏‎ (3 Links)
  8. Images from Self-Occlusion‏‎ (3 Links)
  9. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  10. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  11. Evolution of Architectural Floor Plans‏‎ (3 Links)
  12. Zbigniew Michalewicz‏‎ (3 Links)
  13. Frank Neumann‏‎ (3 Links)
  14. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  15. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  16. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  17. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  18. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  19. Perceptual and Computational Categories in Art‏‎ (3 Links)
  20. Color Search and Replace‏‎ (3 Links)
  21. André Dias‏‎ (3 Links)
  22. The void series – generative art using regulatory genes‏‎ (3 Links)
  23. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  24. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  25. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  26. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  27. Artificial Immune System Based Art‏‎ (3 Links)
  28. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  29. A generative remixing of music tracks based on an interactive swarm‏‎ (3 Links)
  30. Artistic Canvases for Gestural and Non-linear Typography‏‎ (3 Links)
  31. Kyrre Glette‏‎ (3 Links)
  32. Ramakrishnan Mukundan‏‎ (3 Links)
  33. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  34. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  35. Georgios N. Yannakakis‏‎ (3 Links)
  36. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  37. Symmetry Hybrids‏‎ (3 Links)
  38. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  39. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  40. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  41. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  42. Leonardo Vanneschi‏‎ (3 Links)
  43. Vic Ciesielksi‏‎ (3 Links)
  44. Adaptive image retrieval through the use of a genetic algorithm‏‎ (3 Links)
  45. Aesthetic 3D Model Evolution‏‎ (3 Links)
  46. Breaking the Pixel Barrier‏‎ (3 Links)
  47. Flocking Messengers‏‎ (3 Links)
  48. Aesthetic Measures for Evolutionary Vase Design‏‎ (3 Links)
  49. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (3 Links)
  50. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)

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