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- Movie Posters from Video by Example (3 Links)
- Jane Burry (3 Links)
- NEvAr – System Overview (3 Links)
- Toward Auvers Period: Evolution of van Gogh's Style (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- Flattening the Viewable Sphere (3 Links)
- Form Follows Function: Aesthetic Interactive Labels (3 Links)
- Computational Aesthetics 2013 (3 Links)
- Rachel Costa (3 Links)
- Francisco Fernández de Vega (3 Links)
- Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Relevance feedback based on genetic programming for image retrieval (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- Nuno Lourenço (3 Links)
- Generating Op Art Lines (3 Links)
- On Generating Dot Paintings in the Style of Howard Arkley (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- On understanding the search problem for image spaces (3 Links)
- Zbigniew Michalewicz (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Serial Polar Transformation Motifs Revisited (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Sketches by Paul the Robot (3 Links)
- Catarina Maçãs (3 Links)
- Georgios N. Yannakakis (3 Links)
- Global Contrast Factor - a New Approach to Image Contrast (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Isabelle Mahnich (3 Links)
- Phillip Tew (3 Links)
- Multilevel Computational Creativity (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Pictorial Analysis of Line-drawings (3 Links)
- Artificial life or surreal art? (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Flocking Messengers (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Frank Neumann (3 Links)
- Rapid: Rating pictorial aesthetics using deep learning (3 Links)
- Symmetry Hybrids (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Realtime Aesthetic Image Retargeting (3 Links)
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