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- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Expressions, Assemblages and Grammars (3 Links)
- Movie Posters from Video by Example (3 Links)
- Jane Burry (3 Links)
- Tieta Putri (3 Links)
- Feedback-guided Stroke Placement for a Painting Machine (3 Links)
- NEvAr – System Overview (3 Links)
- Tilings of Sequences of Co-evolved Images (3 Links)
- Studying aesthetics in photographic images using a computational approach (3 Links)
- Power to the critics — A framework for the development of artificial art critics (3 Links)
- Suggestive Hatching (3 Links)
- Procedural Texture Evolution Using Multiobjective Optimization (3 Links)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (3 Links)
- Alessandro Re (3 Links)
- Random Discrete Colour Sampling (3 Links)
- Nicolas Monmarche (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- Non-stop Evolutionary Art You are Embedded in (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Revising the evolutionary computation abstraction: minimal criteria novelty search (3 Links)
- Generating Knitting Patterns from a Sketch: a CSP Approach (3 Links)
- Color Search and Replace (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- What is Complexism? Generative Art and the Cultures of Science and the Humanities (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Partially interactive evolutionary artists (3 Links)
- Artificial life or surreal art? (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
- Eons of genetically evolved algorithmic images (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Isabelle Mahnich (3 Links)
- Multilevel Computational Creativity (3 Links)
- Breaking the Pixel Barrier (3 Links)
- Supervised Genetic Search for Parameter Selection in Painterly Rendering (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Customizing Aesthetics in Shared Immersive Virtual Environments (3 Links)
- Daryl D’Souza (3 Links)
- An Interface for Fitness Function Design (3 Links)
- Generating Op Art Lines (3 Links)
- Design by Evolution: Advances in Evolutionary Design (3 Links)
- Luís Pereira (3 Links)
- Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching (3 Links)
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