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  1. Evolved Ricochet Compositions‏‎ (3 Links)
  2. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  3. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  4. Aesthetics, Art, Evolution‏‎ (3 Links)
  5. Generative Kunst‏‎ (3 Links)
  6. Aidan Breen‏‎ (3 Links)
  7. Mauro Castelli‏‎ (3 Links)
  8. Computational Aesthetics 2013‏‎ (3 Links)
  9. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  10. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Links)
  11. Tieta Putri‏‎ (3 Links)
  12. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  13. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  14. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  15. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  16. Pedro Martins‏‎ (3 Links)
  17. Graph-based evolutionary art‏‎ (3 Links)
  18. Phillip Tew‏‎ (3 Links)
  19. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  20. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  21. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  22. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  23. Kyrre Glette‏‎ (3 Links)
  24. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  25. Catarina Maçãs‏‎ (3 Links)
  26. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  27. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  28. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  29. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  30. Leonardo Vanneschi‏‎ (3 Links)
  31. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  32. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  33. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  34. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  35. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  36. Images from Self-Occlusion‏‎ (3 Links)
  37. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  38. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  39. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  40. On understanding the search problem for image spaces‏‎ (3 Links)
  41. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  42. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  43. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  44. Computational Game Creativity‏‎ (3 Links)
  45. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  46. Sketches by Paul the Robot‏‎ (3 Links)
  47. Movie Posters from Video by Example‏‎ (3 Links)
  48. Aneta Neumann‏‎ (3 Links)
  49. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  50. Jane Burry‏‎ (3 Links)

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