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- Procedural Texture Evolution Using Multiobjective Optimization (3 Links)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (3 Links)
- Francisco Fernández de Vega (3 Links)
- Random Discrete Colour Sampling (3 Links)
- Nicolas Monmarche (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- Regularity and Randomness in Bridget Riley's early Op Art (3 Links)
- David Glowacki (3 Links)
- Generating Op Art Lines (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- On Nonlinear Perspectives in Science, Art and Nature (3 Links)
- Sam D. Verkoelen (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- ColourVis: Exploring Colour Usage in Paintings Over Time (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Generative Art and Evolutionary Refinement (3 Links)
- Sebastian Hølt Bak (3 Links)
- Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation (3 Links)
- Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings (3 Links)
- Zbigniew Michalewicz (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Partially interactive evolutionary artists (3 Links)
- Georgios N. Yannakakis (3 Links)
- Global Contrast Factor - a New Approach to Image Contrast (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
- Eons of genetically evolved algorithmic images (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Isabelle Mahnich (3 Links)
- Multilevel Computational Creativity (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Flocking Messengers (3 Links)
- Breaking the Pixel Barrier (3 Links)
- Supervised Genetic Search for Parameter Selection in Painterly Rendering (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Frank Neumann (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Artificial life or surreal art? (3 Links)
- Customizing Aesthetics in Shared Immersive Virtual Environments (3 Links)
- Symmetry Hybrids (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
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