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- Genetic Paint: A Search for Salient Paintings (3 Links)
- Computational Aesthetics 2013 (3 Links)
- Aesthetic Placement of Points Using Generalized Lloyd Relaxation (3 Links)
- Balancing Act: Variation and Utility in Evolutionary Art (3 Links)
- Aesthetics, Art, Evolution (3 Links)
- Aidan Breen (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Expressions, Assemblages and Grammars (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- An Image Retrieval Method Based on a Genetic Algorithm (3 Links)
- Feedback-guided Stroke Placement for a Painting Machine (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Andy Song (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Anna Ursyn (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- A Shape Grammar Study: Form Generation with Geometric Islamic Patterns (3 Links)
- ArtiE-Fract: The Artist’s Viewpoint (3 Links)
- Catarina Maçãs (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Generating Knitting Patterns from a Sketch: a CSP Approach (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- The Aesthetics of the Underworld (3 Links)
- Abstract Art from a Model for Cellular Morphogenesis (3 Links)
- Isabelle Mahnich (3 Links)
- Multilevel Computational Creativity (3 Links)
- The Evolution of Artistic Filters (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Adding Lighting and Viewing Effects to Digital Images (3 Links)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (3 Links)
- Aesthetic Video Filter Evolution in an Interactive Real-Time Framework (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Benford's Law for Natural and Synthetic Images (3 Links)
- Kenneth O. Stanley (3 Links)
- Computational Game Creativity (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Thesis: Accurate and Discernible Photocollages (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Procedural Texture Evolution Using Multiobjective Optimization (3 Links)
- Inference and Design in Kuba and Zillij Art with Shape Grammars (3 Links)
- Francisco Fernández de Vega (3 Links)
- Random Discrete Colour Sampling (3 Links)
- Nicolas Monmarche (3 Links)
- Virtual Photograph Based Saliency Analysis of High Dynamic Range Images (3 Links)
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