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Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.

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  1. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  2. Morphable guidelines for the human head‏‎ (3 Links)
  3. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  4. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  5. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  6. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  7. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  8. Tieta Putri‏‎ (3 Links)
  9. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  10. Fitness functions for ant colony paintings‏‎ (3 Links)
  11. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  12. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  13. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  14. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  15. Ramakrishnan Mukundan‏‎ (3 Links)
  16. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  17. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  18. Artificial life or surreal art?‏‎ (3 Links)
  19. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  20. Leticia Cherchiglia‏‎ (3 Links)
  21. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  22. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  23. Color Search and Replace‏‎ (3 Links)
  24. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  25. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  26. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  27. Mats G. Nordahl‏‎ (3 Links)
  28. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  29. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  30. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  31. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  32. Perceptual and Computational Categories in Art‏‎ (3 Links)
  33. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  34. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  35. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  36. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  37. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)
  38. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  39. Andrew Bishop‏‎ (3 Links)
  40. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  41. Breaking the Pixel Barrier‏‎ (3 Links)
  42. Julian Togelius‏‎ (3 Links)
  43. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  44. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (3 Links)
  45. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  46. Random Discrete Colour Sampling‏‎ (3 Links)
  47. Nicolas Monmarche‏‎ (3 Links)
  48. Evolutionary L-systems‏‎ (3 Links)
  49. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  50. Daryl D’Souza‏‎ (3 Links)

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