Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.
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- Relevance feedback based on genetic programming for image retrieval (3 Links)
- Synthesis of sound effects for generative animation (3 Links)
- Nuno Lourenço (3 Links)
- Viewpoint Quality: Measures and Applications (3 Links)
- On Evolutionary Computer-Generated Art (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Generating Op Art Lines (3 Links)
- An Image Retrieval Method Based on a Genetic Algorithm (3 Links)
- On the Origins of the Term "Computational Aesthetics" (3 Links)
- Watercolor Illustrations of CAD Data (3 Links)
- Manuel Muehlbauer (3 Links)
- Inadvertent - Ars Accidentalis (3 Links)
- Generative Art and Evolutionary Refinement (3 Links)
- Andy Song (3 Links)
- Anna Ursyn (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- Sentient sketchbook: computer-aided game level authoring (3 Links)
- Patch-Based Geometric Texture Synthesis (3 Links)
- Evolving images for entertainment (3 Links)
- Miri Weiss Cohen (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Sketches by Paul the Robot (3 Links)
- ArtiE-Fract: The Artist’s Viewpoint (3 Links)
- Interpretation-driven Visual Association (3 Links)
- Georgios N. Yannakakis (3 Links)
- Phillip Tew (3 Links)
- Global Contrast Factor - a New Approach to Image Contrast (3 Links)
- Thesis: Accurate and Discernible Photocollages (3 Links)
- Pictorial Analysis of Line-drawings (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Jim Smith (3 Links)
- Abstract Art from a Model for Cellular Morphogenesis (3 Links)
- Josh Bongard (3 Links)
- Flocking Messengers (3 Links)
- Adding Lighting and Viewing Effects to Digital Images (3 Links)
- Computational Game Creativity (3 Links)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (3 Links)
- Aesthetic Video Filter Evolution in an Interactive Real-Time Framework (3 Links)
- How Did Humans Become So Creative? A Computational Approach (3 Links)
- Rapid: Rating pictorial aesthetics using deep learning (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Benford's Law for Natural and Synthetic Images (3 Links)
- Realtime Aesthetic Image Retargeting (3 Links)
- Frank Neumann (3 Links)
- Learning about Shadows from Artists (3 Links)
- Life's What You Make: Niche Construction and Evolutionary Art (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
- On Generating Dot Paintings in the Style of Howard Arkley (3 Links)
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