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  1. Evolved Ricochet Compositions‏‎ (3 Links)
  2. Interactive Modeling of Muqarnas‏‎ (3 Links)
  3. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  4. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  5. Generative Kunst‏‎ (3 Links)
  6. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  7. Movie Posters from Video by Example‏‎ (3 Links)
  8. Computational Aesthetics 2013‏‎ (3 Links)
  9. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  10. Jane Burry‏‎ (3 Links)
  11. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  12. NEvAr – System Overview‏‎ (3 Links)
  13. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  14. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  15. Artificial life or surreal art?‏‎ (3 Links)
  16. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  17. Kenneth O. Stanley‏‎ (3 Links)
  18. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  19. Graph-based evolutionary art‏‎ (3 Links)
  20. Ramakrishnan Mukundan‏‎ (3 Links)
  21. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  22. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  23. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  24. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  25. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  26. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  27. Catarina Maçãs‏‎ (3 Links)
  28. Thoughts on Computational Creativity Position‏‎ (3 Links)
  29. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  30. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  31. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  32. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  33. Perceptual and Computational Categories in Art‏‎ (3 Links)
  34. Andrew Bishop‏‎ (3 Links)
  35. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  36. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  37. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  38. Isabelle Mahnich‏‎ (3 Links)
  39. Multilevel Computational Creativity‏‎ (3 Links)
  40. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  41. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  42. Computational Game Creativity‏‎ (3 Links)
  43. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (3 Links)
  44. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  45. Random Discrete Colour Sampling‏‎ (3 Links)
  46. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  47. Nicolas Monmarche‏‎ (3 Links)
  48. Fitness functions for ant colony paintings‏‎ (3 Links)
  49. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  50. I. Booij‏‎ (3 Links)

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