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Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.

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  1. The Mutation and growth of Art by Computers‏‎ (3 Links)
  2. Interactive Modeling of Muqarnas‏‎ (3 Links)
  3. A Visual Language for Darwin‏‎ (3 Links)
  4. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (3 Links)
  5. Expressions, Assemblages and Grammars‏‎ (3 Links)
  6. Movie Posters from Video by Example‏‎ (3 Links)
  7. Thomas Mitchell‏‎ (3 Links)
  8. Jane Burry‏‎ (3 Links)
  9. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (3 Links)
  10. Feedback-guided Stroke Placement for a Painting Machine‏‎ (3 Links)
  11. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  12. NEvAr – System Overview‏‎ (3 Links)
  13. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  14. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  15. Rajat Sodhi‏‎ (3 Links)
  16. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (3 Links)
  17. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)
  18. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  19. Christoph Klemmt‏‎ (3 Links)
  20. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  21. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  22. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (3 Links)
  23. Colm O’Riordan‏‎ (3 Links)
  24. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  25. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  26. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  27. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  28. Duotone Surfaces‏‎ (3 Links)
  29. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  30. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  31. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  32. Perceptual and Computational Categories in Art‏‎ (3 Links)
  33. Isabelle Mahnich‏‎ (3 Links)
  34. Multilevel Computational Creativity‏‎ (3 Links)
  35. Thoughts on Computational Creativity Position‏‎ (3 Links)
  36. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  37. Bradley Alexander‏‎ (3 Links)
  38. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  39. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  40. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  41. Kenneth O. Stanley‏‎ (3 Links)
  42. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  43. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  44. Ramakrishnan Mukundan‏‎ (3 Links)
  45. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  46. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  47. Nicolas Monmarche‏‎ (3 Links)
  48. I. Booij‏‎ (3 Links)
  49. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  50. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)

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