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  1. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Bearbeitungen)
  2. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (3 Bearbeitungen)
  3. Towards Dr Inventor: A Tool for Promoting Scientific Creativity‏‎ (3 Bearbeitungen)
  4. Evolution strategies - a comprehensive introduction‏‎ (3 Bearbeitungen)
  5. Creating New Informational Primitives in Minds and Machines‏‎ (3 Bearbeitungen)
  6. Image Filtering for Interactive Level-of-Abstraction Visualization of 3D Scenes‏‎ (3 Bearbeitungen)
  7. Computational Field Visualization‏‎ (3 Bearbeitungen)
  8. Artificial Art Made by Artificial Ants‏‎ (3 Bearbeitungen)
  9. GenoTyp, an experiment about genetic typography‏‎ (3 Bearbeitungen)
  10. Automatic invention of fitness functions with application to scene generation‏‎ (3 Bearbeitungen)
  11. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (3 Bearbeitungen)
  12. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (3 Bearbeitungen)
  13. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (3 Bearbeitungen)
  14. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (3 Bearbeitungen)
  15. COINVENT: Towards a Computational Concept Invention Theory‏‎ (3 Bearbeitungen)
  16. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (3 Bearbeitungen)
  17. Una-May O'Reilly‏‎ (3 Bearbeitungen)
  18. Automatic Detection of Irony and Humour in Twitter‏‎ (3 Bearbeitungen)
  19. Movie Posters from Video by Example‏‎ (3 Bearbeitungen)
  20. Interaction-based Authoring for Scalable Co-creative Agents‏‎ (3 Bearbeitungen)
  21. Suggestive Hatching‏‎ (2 Bearbeitungen)
  22. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (2 Bearbeitungen)
  23. Using Physiological Signals to Evolve Art‏‎ (2 Bearbeitungen)
  24. Learning Preference Models in Recommender Systems‏‎ (2 Bearbeitungen)
  25. Taitographs: Drawings made by Machines‏‎ (2 Bearbeitungen)
  26. A Review of the Fractal Image Coding Literature‏‎ (2 Bearbeitungen)
  27. Pied de Pulse: Packing Embroidered Circles and Coil Actuators in Pied de Poule (Houndstooth)‏‎ (2 Bearbeitungen)
  28. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Bearbeitungen)
  29. The Glitch Moment(um)‏‎ (2 Bearbeitungen)
  30. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (2 Bearbeitungen)
  31. Domain Bridging Associations Support Creativity‏‎ (2 Bearbeitungen)
  32. Enhancing Creativity with Niche Construction‏‎ (2 Bearbeitungen)
  33. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Bearbeitungen)
  34. Three Families of Mitered Borromean Ring Sculptures‏‎ (2 Bearbeitungen)
  35. 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images‏‎ (2 Bearbeitungen)
  36. Art-directed Watercolor Rendered Animation‏‎ (2 Bearbeitungen)
  37. Underlying Tiles in a 15th Century Mamluk Pattern‏‎ (2 Bearbeitungen)
  38. Viewpoint Quality: Measures and Applications‏‎ (2 Bearbeitungen)
  39. Automated Collage Generation - With More Intent 2011‏‎ (2 Bearbeitungen)
  40. Creative Computers, Improvisation and Intimacy‏‎ (2 Bearbeitungen)
  41. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Bearbeitungen)
  42. Polyhedral Tableaux‏‎ (2 Bearbeitungen)
  43. Automatic learning of multiple extended Boolean queries by multiobjective GA-P algorithms‏‎ (2 Bearbeitungen)
  44. DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity‏‎ (2 Bearbeitungen)
  45. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (2 Bearbeitungen)
  46. Exploring aesthetic pattern formation‏‎ (2 Bearbeitungen)
  47. The Monumental Geometry of E Pluribus Unum‏‎ (2 Bearbeitungen)
  48. Representational Random Walks‏‎ (2 Bearbeitungen)
  49. COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI‏‎ (2 Bearbeitungen)
  50. Image classification: an evolutionary approach‏‎ (2 Bearbeitungen)

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