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- Computers can’t jump? A quantitative approach for studying creative leaps (2 Bearbeitungen)
- Interactive Modeling of Muqarnas (2 Bearbeitungen)
- Unexpected Beauty Hidden in Radin-Conway's Pinwheel Tiling (2 Bearbeitungen)
- Generating Op Art Lines (2 Bearbeitungen)
- Content based image retrieval using color boosted salient points and shape features of an image (2 Bearbeitungen)
- Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes (2 Bearbeitungen)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Bearbeitungen)
- Learning and reusing information in space layout problems using genetic engineering (2 Bearbeitungen)
- When novelty is not enough (2 Bearbeitungen)
- Blogging Math Art (2 Bearbeitungen)
- Manipulating artificial ecosystems (2 Bearbeitungen)
- The Conformal Hyperbolic Square and Its Ilk (2 Bearbeitungen)
- Quantifying Beauty: An Information System for Evaluating Universal Aesthetics (2 Bearbeitungen)
- The MPEG-7 visual standard for content description — An overview (2 Bearbeitungen)
- Search Strategies and the Creative Process (2 Bearbeitungen)
- An improved interactive genetic algorithm incorporating relevant feedback (2 Bearbeitungen)
- In the Eye of the Beholder - Perception of Indeterminate Art (2 Bearbeitungen)
- From Conceptual “Mash-ups” to “Bad-ass” Blends: A Robust Computational Model of Conceptual Blending (2 Bearbeitungen)
- On Nonlinear Perspectives in Science, Art and Nature (2 Bearbeitungen)
- Stipple Placement using Distance in a Weighted Graph (2 Bearbeitungen)
- Automated Shape Design by Grammatical Evolution (2 Bearbeitungen)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Bearbeitungen)
- A methodology for user directed search in evolutionary design (2 Bearbeitungen)
- Line-Based Rendering with Truchet-Like Tiles (2 Bearbeitungen)
- Preconceptual Creativity (2 Bearbeitungen)
- The Elevation of Coxeter's Infinite Regular Polyhedron 444444 (2 Bearbeitungen)
- Can Human Assistance Improve a Computational Poet (2 Bearbeitungen)
- Ranking Cases with Classification Rules (2 Bearbeitungen)
- Aesthetics in Covariant Image Reconstruction (2 Bearbeitungen)
- Domain Bridging Associations Support Creativity (2 Bearbeitungen)
- Robot Paintings Evolved Using Simulated Robots (2 Bearbeitungen)
- Enhancing Creativity with Niche Construction (2 Bearbeitungen)
- Another look at Pentagonal Persian Patterns (2 Bearbeitungen)
- New Frameworks of Interactive Evolutionary Computation (2 Bearbeitungen)
- A Computer Model for the Generation of Visual Compositions (2 Bearbeitungen)
- Informational Dialogue with Van Gogh's Paintings (2 Bearbeitungen)
- A Fully Automatic Evolutionary Art (2 Bearbeitungen)
- Turing-like Patterns from Cellular Automata (2 Bearbeitungen)
- Artistic vision: Painterly rendering using computer vision techniques (2 Bearbeitungen)
- Stylized Keyframe Animation of Fluid Simulations (2 Bearbeitungen)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Bearbeitungen)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Bearbeitungen)
- Creative Computers, Improvisation and Intimacy (2 Bearbeitungen)
- Photo and video quality evaluation: Focusing on the subject (2 Bearbeitungen)
- DEFINING SPACES OF POTENTIAL ART The significance of representation in computer-aided creativity (2 Bearbeitungen)
- Exploring aesthetic pattern formation (2 Bearbeitungen)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (2 Bearbeitungen)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (2 Bearbeitungen)
- Recursive Scene Graphs for Art and Design (2 Bearbeitungen)
- Algorithms for Morphing Escher-Like Tessellations (2 Bearbeitungen)
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