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Unten werden bis zu 50 Ergebnisse im Bereich 601 bis 650 angezeigt.
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- Recursive Scene Graphs for Art and Design (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Vic Ciesielksi (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Nuno Duarte (3 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Improbable Creativity (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Mathematische Kunst (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Echo (2 Links)
- Zellij Multipuzzle (2 Links)
- P3m1 Reference Implementation (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Evolving for the Audience (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Interactive evolution for industrial design (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Ameisen Algorithmen (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
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