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- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Adapting models of visual aesthetics for personalized content creation (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Autonomous Evolutionary Art (2 Links)
- Variation (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Tatsu Unemi (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- SEURAT: robotic painter (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Computer-Ästhetik (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Ameisen Algorithmen (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Entropie (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Improbable Creativity (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- Mathematische Kunst (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
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