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  1. A service oriented evolutionary architecture: applications and results‏‎ (2 Bearbeitungen)
  2. Knowledge-Level Creativity in Game Design‏‎ (2 Bearbeitungen)
  3. Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl‏‎ (2 Bearbeitungen)
  4. Perceptual and Computational Categories in Art‏‎ (2 Bearbeitungen)
  5. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  6. Celtic Knots Colorization based on Color Harmony Principles‏‎ (2 Bearbeitungen)
  7. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  8. Predicting beauty: Fractal dimension and visual complexity in art‏‎ (2 Bearbeitungen)
  9. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  10. Designing Metrics for the Purpose of Aesthetically Evaluating‏‎ (2 Bearbeitungen)
  11. Feedback-guided Stroke Placement for a Painting Machine‏‎ (2 Bearbeitungen)
  12. Duotone Surfaces‏‎ (2 Bearbeitungen)
  13. Approaches to Evolutionary Architectural Design Exploration Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  14. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  15. Artistic Canvases for Gestural and Non-linear Typography‏‎ (2 Bearbeitungen)
  16. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  17. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Bearbeitungen)
  18. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Bearbeitungen)
  19. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  20. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  21. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  22. An Emerging Computational Model of Flow Spaces in Social Creativity and Learning‏‎ (2 Bearbeitungen)
  23. Flattening the Viewable Sphere‏‎ (2 Bearbeitungen)
  24. Multilevel Computational Creativity‏‎ (2 Bearbeitungen)
  25. Saliency-enhanced image aesthetics class prediction‏‎ (2 Bearbeitungen)
  26. EvoFIT: A holistic, evolutionary facial imaging technique for creating composites‏‎ (2 Bearbeitungen)
  27. Improbable Creativity‏‎ (2 Bearbeitungen)
  28. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Bearbeitungen)
  29. Novelty-Seeking Multi-Agent System‏‎ (2 Bearbeitungen)
  30. Constructing Conceptual Spaces for Novel Associations‏‎ (2 Bearbeitungen)
  31. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Bearbeitungen)
  32. Swarm Painting Atelier‏‎ (2 Bearbeitungen)
  33. Patch-Based Geometric Texture Synthesis‏‎ (2 Bearbeitungen)
  34. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  35. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (2 Bearbeitungen)
  36. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
  37. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (2 Bearbeitungen)
  38. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Bearbeitungen)
  39. A Palette-Driven Approach to Image Color Transfer‏‎ (2 Bearbeitungen)
  40. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  41. Symmetry Hybrids‏‎ (2 Bearbeitungen)
  42. Permutations of the Octagon: An Aesthetic-Mathematical Dialectic‏‎ (2 Bearbeitungen)
  43. What does water look like?‏‎ (2 Bearbeitungen)
  44. Chains of Antiprisms‏‎ (2 Bearbeitungen)
  45. Algorithmic randomness and physical entropy‏‎ (2 Bearbeitungen)
  46. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Bearbeitungen)
  47. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Bearbeitungen)
  48. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Bearbeitungen)
  49. Images from Self-Occlusion‏‎ (2 Bearbeitungen)
  50. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Bearbeitungen)

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