Seiten mit den meisten Links
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- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Bernd Lintermann (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Steve Dipaola (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stippling with Aerial Robots (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Künstliches Leben (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Evolutionary Design by Computers (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Live Algorithms (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Video Granular Synthesis (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Evolutionäre Musik (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- A comparative classification of complexity measures (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
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