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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.

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  1. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  2. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  3. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  4. Quantifying Creativity in Art Networks‏‎ (2 Links)
  5. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  6. Künstliches Leben‏‎ (2 Links)
  7. Ameisen Algorithmen‏‎ (2 Links)
  8. Distance-based functions for image comparison‏‎ (2 Links)
  9. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  10. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  11. Composition in Perspectives‏‎ (2 Links)
  12. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  13. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  14. Flowsnake Earth‏‎ (2 Links)
  15. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  16. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  17. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  18. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  19. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  20. Variation‏‎ (2 Links)
  21. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  22. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  23. Tatsu Unemi‏‎ (2 Links)
  24. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  25. Live Algorithms‏‎ (2 Links)
  26. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  27. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  28. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  29. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  30. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  31. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  32. Evolutionary Design by Computers‏‎ (2 Links)
  33. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  34. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  35. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  36. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  37. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  38. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  39. Search Strategies and the Creative Process‏‎ (2 Links)
  40. Consensual Paintings‏‎ (2 Links)
  41. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  42. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  43. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  44. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  45. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  46. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  47. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  48. Self-design and ontogenetic evolution‏‎ (2 Links)
  49. Zufallsprozess‏‎ (2 Links)
  50. P3m1 Reference Implementation‏‎ (2 Links)

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