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Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Ian Butterfield (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Abstract Art by Shape Classification (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Automated collage generation — with intent (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving for the Audience (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Genetische Programmierung (2 Links)
- Embodied creativity (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Peter Kleiweg (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
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