Seiten mit den meisten Links
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- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Künstliches Leben (2 Links)
- Ameisen Algorithmen (2 Links)
- Distance-based functions for image comparison (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Composition in Perspectives (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Variation (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Tatsu Unemi (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Live Algorithms (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Evolutionary Design by Computers (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Consensual Paintings (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Zufallsprozess (2 Links)
- P3m1 Reference Implementation (2 Links)
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