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- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Painterly rendering using image salience (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Simulating Morphogenesis (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Leonel Moura (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Curious agents and situated design evaluations (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Gegenständliche Kunst (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Natural Color Symmetry (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
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