Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 951 bis 1.000 angezeigt.
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- Artificial Neural Network Spaces (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Stippling with Aerial Robots (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Biokunst (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Holger Ferstl (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Swarm Granulator (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Live Algorithms (2 Links)
- Being Kasimir Malevich (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Against Individual Creativity (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Evolving for the Audience (2 Links)
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