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Unten werden bis zu 50 Ergebnisse im Bereich 1.101 bis 1.150 angezeigt.
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- Math Bugs (22:31, 30. Okt. 2015)
- Nonplanar expansions of polyhedral edges in Platonic and Archimedean solids (22:32, 30. Okt. 2015)
- Soccer Ball Symmetry (22:32, 30. Okt. 2015)
- Fun with Whirls (22:33, 30. Okt. 2015)
- Fractal Wallpaper Patterns (22:34, 30. Okt. 2015)
- 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images (22:34, 30. Okt. 2015)
- Algorithmic Quilting (22:35, 30. Okt. 2015)
- Self-Avoiding Random Walks Yielding Labyrinths (22:36, 30. Okt. 2015)
- Yvon-Villarceau Circle Equivalents on Dupin Cyclides (22:36, 30. Okt. 2015)
- From Stippling to Scribbling (22:37, 30. Okt. 2015)
- Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations (22:38, 30. Okt. 2015)
- Chains of Antiprisms (22:38, 30. Okt. 2015)
- Surfaces with Natural Ridges (22:39, 30. Okt. 2015)
- Unexpected Beauty Hidden in Radin-Conway's Pinwheel Tiling (22:40, 30. Okt. 2015)
- Random Walks on Vertices of Archimedean Tilings (22:40, 30. Okt. 2015)
- Geometry in the Pocket (22:41, 30. Okt. 2015)
- Algorithms for Morphing Escher-Like Tessellations (22:42, 30. Okt. 2015)
- Wettbewerbe zur Evolutionären Kunst (22:05, 31. Okt. 2015)
- EvoMUSART 2011 (22:29, 31. Okt. 2015)
- EvoMUSART 2010 (22:30, 31. Okt. 2015)
- EvoMUSART 2013 (22:36, 31. Okt. 2015)
- EvoMUSART 2012 (22:43, 31. Okt. 2015)
- Evolved Ricochet Compositions (10:50, 1. Nov. 2015)
- On the Socialization of Evolutionary Art (11:21, 1. Nov. 2015)
- Evolving Approximate Image Filters (11:27, 1. Nov. 2015)
- On the Role of Temporary Storage in Interactive Evolution (11:28, 1. Nov. 2015)
- Filterscape: Energy Recycling in a Creative Ecosystem (11:29, 1. Nov. 2015)
- Life's What You Make: Niche Construction and Evolutionary Art (11:30, 1. Nov. 2015)
- Teaching Evolutionary Design Systems by Extending "Context Free" (11:32, 1. Nov. 2015)
- EvoMUSART 2009 (11:33, 1. Nov. 2015)
- Teaching Evolutionary Design Systems by Extending Context Free (11:34, 1. Nov. 2015)
- Artificial Nature: Immersive World Making (11:37, 1. Nov. 2015)
- Echo (11:41, 1. Nov. 2015)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (11:42, 1. Nov. 2015)
- Automatic invention of fitness functions with application to scene generation (11:47, 1. Nov. 2015)
- EvoMUSART 2008 (11:49, 1. Nov. 2015)
- Manipulating artificial ecosystems (11:51, 1. Nov. 2015)
- Evolved diffusion limited aggregation compositions (11:53, 1. Nov. 2015)
- Using DNA to generate 3D organic art forms (11:54, 1. Nov. 2015)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (11:56, 1. Nov. 2015)
- Implicit fitness functions for evolving a drawing robot (11:58, 1. Nov. 2015)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (11:59, 1. Nov. 2015)
- Virtual constructive swarm compositions and inspiration (12:01, 1. Nov. 2015)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (12:02, 1. Nov. 2015)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (12:03, 1. Nov. 2015)
- An Interface for Fitness Function Design (12:04, 1. Nov. 2015)
- Balancing Act: Variation and Utility in Evolutionary Art (12:04, 1. Nov. 2015)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (12:05, 1. Nov. 2015)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (12:06, 1. Nov. 2015)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (12:06, 1. Nov. 2015)
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