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Unten werden bis zu 50 Ergebnisse im Bereich 1.101 bis 1.150 angezeigt.
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- Math Bugs (23:31, 30. Okt. 2015)
- Nonplanar expansions of polyhedral edges in Platonic and Archimedean solids (23:32, 30. Okt. 2015)
- Soccer Ball Symmetry (23:32, 30. Okt. 2015)
- Fun with Whirls (23:33, 30. Okt. 2015)
- Fractal Wallpaper Patterns (23:34, 30. Okt. 2015)
- 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images (23:34, 30. Okt. 2015)
- Algorithmic Quilting (23:35, 30. Okt. 2015)
- Self-Avoiding Random Walks Yielding Labyrinths (23:36, 30. Okt. 2015)
- Yvon-Villarceau Circle Equivalents on Dupin Cyclides (23:36, 30. Okt. 2015)
- From Stippling to Scribbling (23:37, 30. Okt. 2015)
- Designing 2D Ordinary Differential Equations To Obtain Abstract Paintings, Illustrations and Animations (23:38, 30. Okt. 2015)
- Chains of Antiprisms (23:38, 30. Okt. 2015)
- Surfaces with Natural Ridges (23:39, 30. Okt. 2015)
- Unexpected Beauty Hidden in Radin-Conway's Pinwheel Tiling (23:40, 30. Okt. 2015)
- Random Walks on Vertices of Archimedean Tilings (23:40, 30. Okt. 2015)
- Geometry in the Pocket (23:41, 30. Okt. 2015)
- Algorithms for Morphing Escher-Like Tessellations (23:42, 30. Okt. 2015)
- Wettbewerbe zur Evolutionären Kunst (23:05, 31. Okt. 2015)
- EvoMUSART 2011 (23:29, 31. Okt. 2015)
- EvoMUSART 2010 (23:30, 31. Okt. 2015)
- EvoMUSART 2013 (23:36, 31. Okt. 2015)
- EvoMUSART 2012 (23:43, 31. Okt. 2015)
- Evolved Ricochet Compositions (11:50, 1. Nov. 2015)
- On the Socialization of Evolutionary Art (12:21, 1. Nov. 2015)
- Evolving Approximate Image Filters (12:27, 1. Nov. 2015)
- On the Role of Temporary Storage in Interactive Evolution (12:28, 1. Nov. 2015)
- Filterscape: Energy Recycling in a Creative Ecosystem (12:29, 1. Nov. 2015)
- Life's What You Make: Niche Construction and Evolutionary Art (12:30, 1. Nov. 2015)
- Teaching Evolutionary Design Systems by Extending "Context Free" (12:32, 1. Nov. 2015)
- EvoMUSART 2009 (12:33, 1. Nov. 2015)
- Teaching Evolutionary Design Systems by Extending Context Free (12:34, 1. Nov. 2015)
- Artificial Nature: Immersive World Making (12:37, 1. Nov. 2015)
- Echo (12:41, 1. Nov. 2015)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (12:42, 1. Nov. 2015)
- Automatic invention of fitness functions with application to scene generation (12:47, 1. Nov. 2015)
- EvoMUSART 2008 (12:49, 1. Nov. 2015)
- Manipulating artificial ecosystems (12:51, 1. Nov. 2015)
- Evolved diffusion limited aggregation compositions (12:53, 1. Nov. 2015)
- Using DNA to generate 3D organic art forms (12:54, 1. Nov. 2015)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (12:56, 1. Nov. 2015)
- Implicit fitness functions for evolving a drawing robot (12:58, 1. Nov. 2015)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (12:59, 1. Nov. 2015)
- Virtual constructive swarm compositions and inspiration (13:01, 1. Nov. 2015)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (13:02, 1. Nov. 2015)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (13:03, 1. Nov. 2015)
- An Interface for Fitness Function Design (13:04, 1. Nov. 2015)
- Balancing Act: Variation and Utility in Evolutionary Art (13:04, 1. Nov. 2015)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (13:05, 1. Nov. 2015)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (13:06, 1. Nov. 2015)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (13:06, 1. Nov. 2015)
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