Seit längerem unbearbeitete Seiten
Unten werden bis zu 50 Ergebnisse im Bereich 1.121 bis 1.170 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- EvoMUSART 2013 (23:36, 31. Okt. 2015)
- EvoMUSART 2012 (23:43, 31. Okt. 2015)
- Evolved Ricochet Compositions (11:50, 1. Nov. 2015)
- On the Socialization of Evolutionary Art (12:21, 1. Nov. 2015)
- Evolving Approximate Image Filters (12:27, 1. Nov. 2015)
- On the Role of Temporary Storage in Interactive Evolution (12:28, 1. Nov. 2015)
- Filterscape: Energy Recycling in a Creative Ecosystem (12:29, 1. Nov. 2015)
- Life's What You Make: Niche Construction and Evolutionary Art (12:30, 1. Nov. 2015)
- Teaching Evolutionary Design Systems by Extending "Context Free" (12:32, 1. Nov. 2015)
- EvoMUSART 2009 (12:33, 1. Nov. 2015)
- Teaching Evolutionary Design Systems by Extending Context Free (12:34, 1. Nov. 2015)
- Artificial Nature: Immersive World Making (12:37, 1. Nov. 2015)
- Echo (12:41, 1. Nov. 2015)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (12:42, 1. Nov. 2015)
- Automatic invention of fitness functions with application to scene generation (12:47, 1. Nov. 2015)
- EvoMUSART 2008 (12:49, 1. Nov. 2015)
- Manipulating artificial ecosystems (12:51, 1. Nov. 2015)
- Evolved diffusion limited aggregation compositions (12:53, 1. Nov. 2015)
- Using DNA to generate 3D organic art forms (12:54, 1. Nov. 2015)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (12:56, 1. Nov. 2015)
- Implicit fitness functions for evolving a drawing robot (12:58, 1. Nov. 2015)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (12:59, 1. Nov. 2015)
- Virtual constructive swarm compositions and inspiration (13:01, 1. Nov. 2015)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (13:02, 1. Nov. 2015)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (13:03, 1. Nov. 2015)
- An Interface for Fitness Function Design (13:04, 1. Nov. 2015)
- Balancing Act: Variation and Utility in Evolutionary Art (13:04, 1. Nov. 2015)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (13:05, 1. Nov. 2015)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (13:06, 1. Nov. 2015)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (13:06, 1. Nov. 2015)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (13:07, 1. Nov. 2015)
- An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images (13:08, 1. Nov. 2015)
- Evolving an Aircraft Using a Parametric Design System (13:08, 1. Nov. 2015)
- EvoMUSART 2014 (13:09, 1. Nov. 2015)
- EvoMUSART 2015 (13:09, 1. Nov. 2015)
- Evolution of Animated Photomosaics (23:10, 1. Nov. 2015)
- EvoMUSART 2007 (23:12, 1. Nov. 2015)
- Toward Greater Artistic Control for Interactive Evolution of Images and Animation (23:13, 1. Nov. 2015)
- Curve, Draft, and Style: Three Steps to the Image (23:14, 1. Nov. 2015)
- Supervised Genetic Search for Parameter Selection in Painterly Rendering (23:16, 1. Nov. 2015)
- EvoMUSART 2006 (23:18, 1. Nov. 2015)
- Robot Paintings Evolved Using Simulated Robots (23:19, 1. Nov. 2015)
- Consensual Paintings (23:20, 1. Nov. 2015)
- Using Physiological Signals to Evolve Art (23:21, 1. Nov. 2015)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (23:23, 1. Nov. 2015)
- Open Problems in Evolutionary Music and Art (23:25, 1. Nov. 2015)
- EvoMUSART 2005 (23:26, 1. Nov. 2015)
- Genetic Paint: A Search for Salient Paintings (23:27, 1. Nov. 2015)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (23:28, 1. Nov. 2015)
- The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution (23:30, 1. Nov. 2015)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)