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Unten werden bis zu 50 Ergebnisse im Bereich 1.201 bis 1.250 angezeigt.

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  1. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  2. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  3. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  4. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  5. Flowsnake Earth‏‎ (2 Links)
  6. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  7. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  8. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  9. Creative Search Trajectories and their Implications‏‎ (2 Links)
  10. Keith Wiley‏‎ (2 Links)
  11. Natural Color Symmetry‏‎ (2 Links)
  12. Artificial Drawing + Unity‏‎ (2 Links)
  13. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  14. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  15. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  16. Curious agents and situated design evaluations‏‎ (2 Links)
  17. New Kinds of Fractal Patterns‏‎ (2 Links)
  18. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  19. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  20. Niche Constructing Drawing Robots‏‎ (2 Links)
  21. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  22. Evolutionary Design by Computers‏‎ (2 Links)
  23. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  24. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  25. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  26. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  27. Variation‏‎ (2 Links)
  28. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  29. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  30. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  31. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  32. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  33. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  34. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  35. Collaborative Preference Learning‏‎ (2 Links)
  36. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  37. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  38. Detecting people in cubist art‏‎ (2 Links)
  39. Evolutionary shape grammars for product design‏‎ (2 Links)
  40. Digital Face Beautification‏‎ (2 Links)
  41. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  42. The Authorship of Generative Art‏‎ (2 Links)
  43. Autonomously Creating Quality Images‏‎ (2 Links)
  44. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  45. Man + Robots: Symbiotic Art‏‎ (2 Links)
  46. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  47. Searching for Surprise‏‎ (2 Links)
  48. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  49. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  50. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)

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