Seiten mit den wenigsten Versionen

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 401 bis 450 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Computers and Creativity: The Road Ahead‏‎ (2 Bearbeitungen)
  2. Evolutionary design of dynamic SwarmScapes‏‎ (2 Bearbeitungen)
  3. On understanding the search problem for image spaces‏‎ (2 Bearbeitungen)
  4. Surfaces with Natural Ridges‏‎ (2 Bearbeitungen)
  5. Creatively Subverting Messages in Posters‏‎ (2 Bearbeitungen)
  6. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Bearbeitungen)
  7. An Emerging Computational Model of Flow Spaces in Social Creativity and Learning‏‎ (2 Bearbeitungen)
  8. The Concept of Elevation applied to Flat Tiling Patterns‏‎ (2 Bearbeitungen)
  9. Fast Techniques for Mosaic Rendering‏‎ (2 Bearbeitungen)
  10. Random Walks on Vertices of Archimedean Tilings‏‎ (2 Bearbeitungen)
  11. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (2 Bearbeitungen)
  12. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Bearbeitungen)
  13. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Bearbeitungen)
  14. Smoke Brush‏‎ (2 Bearbeitungen)
  15. Constructing Conceptual Spaces for Novel Associations‏‎ (2 Bearbeitungen)
  16. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Bearbeitungen)
  17. Stimulating creative flow through computational feedback‏‎ (2 Bearbeitungen)
  18. Curious agents and situated design evaluations‏‎ (2 Bearbeitungen)
  19. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (2 Bearbeitungen)
  20. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Bearbeitungen)
  21. Images from Self-Occlusion‏‎ (2 Bearbeitungen)
  22. A Palette-Driven Approach to Image Color Transfer‏‎ (2 Bearbeitungen)
  23. Sentient sketchbook: computer-aided game level authoring‏‎ (2 Bearbeitungen)
  24. No free lunch theorems for search‏‎ (2 Bearbeitungen)
  25. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Bearbeitungen)
  26. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  27. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Bearbeitungen)
  28. Chains of Antiprisms‏‎ (2 Bearbeitungen)
  29. What does water look like?‏‎ (2 Bearbeitungen)
  30. Algorithmic randomness and physical entropy‏‎ (2 Bearbeitungen)
  31. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (2 Bearbeitungen)
  32. An improved interactive genetic algorithm incorporating relevant feedback‏‎ (2 Bearbeitungen)
  33. The MPEG-7 visual standard for content description — An overview‏‎ (2 Bearbeitungen)
  34. Artefacts to Enhance Geometrical Thinking‏‎ (2 Bearbeitungen)
  35. Search Strategies and the Creative Process‏‎ (2 Bearbeitungen)
  36. Nonplanar expansions of polyhedral edges in Platonic and Archimedean solids‏‎ (2 Bearbeitungen)
  37. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Bearbeitungen)
  38. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Bearbeitungen)
  39. Content based image retrieval using color boosted salient points and shape features of an image‏‎ (2 Bearbeitungen)
  40. Blogging Math Art‏‎ (2 Bearbeitungen)
  41. Unexpected Beauty Hidden in Radin-Conway's Pinwheel Tiling‏‎ (2 Bearbeitungen)
  42. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (2 Bearbeitungen)
  43. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  44. Learning How to Reinterpret Creative Problems‏‎ (2 Bearbeitungen)
  45. Genetic Programming for Non-Photorealistic Rendering‏‎ (2 Bearbeitungen)
  46. When novelty is not enough‏‎ (2 Bearbeitungen)
  47. The Conformal Hyperbolic Square and Its Ilk‏‎ (2 Bearbeitungen)
  48. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Bearbeitungen)
  49. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Bearbeitungen)
  50. Artificial Life Meets Computational Creativity?‏‎ (3 Bearbeitungen)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)