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- Serial Polar Transformation Motifs Revisited (3 Links)
- Computational Game Creativity (3 Links)
- Sketches by Paul the Robot (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Andrew Rowbottom (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Variation (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Gegenständliche Kunst (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Tatsu Unemi (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Reproduktion (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Depth-aware neural style transfer (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
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