Seiten mit den meisten Links
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- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Constructing Conceptual Spaces for Novel Associations (3 Links)
- Image retrieval using heuristic approach and genetic algorithm (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Fractal Drawings (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Zellij Multipuzzle (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Being Kasimir Malevich (2 Links)
- Bubble Hierarchies (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Against Individual Creativity (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Chris Coyne (2 Links)
- The alphabet synthesis machine (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- The darwinian structure of the design process (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Peter Kleiweg (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Theory of Complexity (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Andrew Rowbottom (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
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