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- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Leonel Moura (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Phänotyp (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Consensual Paintings (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A comparative classification of complexity measures (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Neuroästhetik (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Evolving virtual creatures (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Aaron Davidson (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
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