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- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Echo (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Interactive evolution for industrial design (2 Links)
- Evolving virtual creatures (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Investigating Face Space (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Erik J. Gustafson (2 Links)
- Phänotyp (2 Links)
- Extending the Range of Facial Types (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Gregory S. Hornby (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Neuroästhetik (2 Links)
- Bubble Hierarchies (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
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