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Unten werden bis zu 50 Ergebnisse im Bereich 631 bis 680 angezeigt.

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  1. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  2. Leonel Moura‏‎ (2 Links)
  3. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  4. Video Granular Synthesis‏‎ (2 Links)
  5. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  6. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  7. Ten questions concerning generative computer art‏‎ (2 Links)
  8. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  9. Art, emergence and the computational sublime‏‎ (2 Links)
  10. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  11. Evolving Fractal Drawings‏‎ (2 Links)
  12. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  13. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  14. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  15. SEURAT: robotic painter‏‎ (2 Links)
  16. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  17. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  18. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  19. On the Future of Computers and Creativity‏‎ (2 Links)
  20. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  21. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  22. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  23. Evolving content in the galactic arms race video game‏‎ (2 Links)
  24. Importance-Driven Focus of Attention‏‎ (2 Links)
  25. Artistic Stylization of Images and Video‏‎ (2 Links)
  26. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  27. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  28. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  29. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  30. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  31. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  32. The Future of Evolutionary Design Research‏‎ (2 Links)
  33. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  34. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  35. Creative Search Trajectories and their Implications‏‎ (2 Links)
  36. Abstract Art by Shape Classification‏‎ (2 Links)
  37. Automated collage generation — with intent‏‎ (2 Links)
  38. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  39. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  40. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  41. Metaprogramming Emergent Graphics‏‎ (2 Links)
  42. Curious agents and situated design evaluations‏‎ (2 Links)
  43. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  44. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  45. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  46. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  47. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  48. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  49. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  50. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)

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