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Unten werden bis zu 50 Ergebnisse im Bereich 781 bis 830 angezeigt.

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  1. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  2. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  3. P4m Reference Implementation‏‎ (2 Links)
  4. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  5. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  6. Painterly rendering using image salience‏‎ (2 Links)
  7. Man + Robots: Symbiotic Art‏‎ (2 Links)
  8. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  9. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  10. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  11. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  12. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  13. Generic Evolutionary Design‏‎ (2 Links)
  14. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  15. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  16. Creative Ecosystems 2009‏‎ (2 Links)
  17. Automated collage generation — with intent‏‎ (2 Links)
  18. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  19. Simulating Morphogenesis‏‎ (2 Links)
  20. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  21. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  22. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  23. Evolving for the Audience‏‎ (2 Links)
  24. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  25. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  26. Genetische Programmierung‏‎ (2 Links)
  27. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  28. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  29. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  30. Metaprogramming Emergent Graphics‏‎ (2 Links)
  31. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  32. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  33. Exploring aesthetic pattern formation‏‎ (2 Links)
  34. Zellij Multipuzzle‏‎ (2 Links)
  35. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  36. Depth-aware neural style transfer‏‎ (2 Links)
  37. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  38. Gregory Dudek‏‎ (2 Links)
  39. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  40. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  41. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  42. Natural Color Symmetry‏‎ (2 Links)
  43. A 3D Modeling System for Creative Design‏‎ (2 Links)
  44. The alphabet synthesis machine‏‎ (2 Links)
  45. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  46. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  47. The darwinian structure of the design process‏‎ (2 Links)
  48. New Kinds of Fractal Patterns‏‎ (2 Links)
  49. Niche Constructing Drawing Robots‏‎ (2 Links)
  50. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)

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