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  1. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  2. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  3. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  4. Gregory S. Hornby‏‎ (2 Links)
  5. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  6. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  7. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  8. A comparative classification of complexity measures‏‎ (2 Links)
  9. Interactive evolution of dynamical systems‏‎ (2 Links)
  10. Artificial Nature: Immersive World Making‏‎ (2 Links)
  11. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  12. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  13. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  14. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  15. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  16. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  17. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  18. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  19. Neuroästhetik‏‎ (2 Links)
  20. Aaron Davidson‏‎ (2 Links)
  21. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  22. Evolution of Animated Photomosaics‏‎ (2 Links)
  23. Depth-aware neural style transfer‏‎ (2 Links)
  24. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  25. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  26. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  27. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  28. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  29. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  30. Autonomous Evolutionary Art‏‎ (2 Links)
  31. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  32. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  33. Variation‏‎ (2 Links)
  34. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  35. SEURAT: robotic painter‏‎ (2 Links)
  36. On the Future of Computers and Creativity‏‎ (2 Links)
  37. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  38. Tatsu Unemi‏‎ (2 Links)
  39. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  40. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  41. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  42. Künstliches Leben‏‎ (2 Links)
  43. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  44. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  45. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  46. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  47. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  48. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  49. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  50. Ameisen Algorithmen‏‎ (2 Links)

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