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  1. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Bearbeitungen)
  2. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Bearbeitungen)
  3. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Bearbeitungen)
  4. The contourlet transform: an efficient directional multiresolution image representation‏‎ (2 Bearbeitungen)
  5. Evaluation of Creative Aesthetics‏‎ (2 Bearbeitungen)
  6. A closer look at creativity as search‏‎ (2 Bearbeitungen)
  7. Simulating Morphogenesis‏‎ (2 Bearbeitungen)
  8. Informational Dialogue with Van Gogh's Paintings‏‎ (2 Bearbeitungen)
  9. Computer Software for Measuring Creative Search‏‎ (2 Bearbeitungen)
  10. Statistical shape features in content-based image retrieval‏‎ (2 Bearbeitungen)
  11. Adding Lighting and Viewing Effects to Digital Images‏‎ (2 Bearbeitungen)
  12. Evolving Families of Shapes‏‎ (2 Bearbeitungen)
  13. Cellular Automata and Complexity: Collected Papers‏‎ (2 Bearbeitungen)
  14. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Bearbeitungen)
  15. Algorithmic Quilting‏‎ (2 Bearbeitungen)
  16. Visualseek: a fully automated content-based image query system‏‎ (2 Bearbeitungen)
  17. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (2 Bearbeitungen)
  18. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Bearbeitungen)
  19. On Two Desiderata for Creativity Support Tools‏‎ (2 Bearbeitungen)
  20. Abstract Art by Shape Classification‏‎ (2 Bearbeitungen)
  21. Overview of Object Detection and Image Analysis by Means of Genetic Programming Techniques‏‎ (2 Bearbeitungen)
  22. Personality characteristics and aesthetic preference for chaotic curves‏‎ (2 Bearbeitungen)
  23. An Efficient Perception-based Adaptive Color to Gray Transformation‏‎ (2 Bearbeitungen)
  24. Color Search and Replace‏‎ (2 Bearbeitungen)
  25. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Bearbeitungen)
  26. Manipulation of Non-Linear IFS Attractors Using Genetic Programming‏‎ (2 Bearbeitungen)
  27. Reference chromosome to overcome user fatigue in iec‏‎ (2 Bearbeitungen)
  28. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Bearbeitungen)
  29. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Bearbeitungen)
  30. Form Follows Function: Aesthetic Interactive Labels‏‎ (2 Bearbeitungen)
  31. Shape-Changing Polyhedra‏‎ (2 Bearbeitungen)
  32. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Bearbeitungen)
  33. A mathematical theory of evolutionand biological creativity‏‎ (2 Bearbeitungen)
  34. Active learning in very large databases‏‎ (2 Bearbeitungen)
  35. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Bearbeitungen)
  36. Painting With Triangles‏‎ (2 Bearbeitungen)
  37. Aesthetics and Psychobiology‏‎ (2 Bearbeitungen)
  38. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (2 Bearbeitungen)
  39. Geometric Patterns as Material Things: The Making of Seljuk Patterns on Curved Surfaces‏‎ (2 Bearbeitungen)
  40. Mathematics Learning through Arts and Collaborative Problem-Solving: The Princess and the Diamond-Problem‏‎ (2 Bearbeitungen)
  41. Approaches to Evolutionary Architectural Design Exploration Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  42. Fitness functions for ant colony paintings‏‎ (2 Bearbeitungen)
  43. Artistic Canvases for Gestural and Non-linear Typography‏‎ (2 Bearbeitungen)
  44. A Painterly Rendering Based on Stroke Profile and Database‏‎ (2 Bearbeitungen)
  45. Imagenet classification with deep convolutional neural networks‏‎ (2 Bearbeitungen)
  46. A comparative classification of complexity measures‏‎ (2 Bearbeitungen)
  47. Fractal Wallpaper Patterns‏‎ (2 Bearbeitungen)
  48. Beautification of Islamic Patterns via Constraint Satisfaction‏‎ (2 Bearbeitungen)
  49. A service oriented evolutionary architecture: applications and results‏‎ (2 Bearbeitungen)
  50. Fun with Whirls‏‎ (2 Bearbeitungen)

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