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  1. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (23:22, 2. Nov. 2014)
  2. An empirical exploration of a definition of creative novelty for generative art‏‎ (23:26, 2. Nov. 2014)
  3. New IEC Research and Frameworks‏‎ (23:33, 2. Nov. 2014)
  4. Saliency-enhanced image aesthetics class prediction‏‎ (23:38, 2. Nov. 2014)
  5. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (10:32, 3. Nov. 2014)
  6. Neural network for modeling esthetic selection‏‎ (10:37, 3. Nov. 2014)
  7. Evolution of image filters on graphics processor units using Cartesian genetic programming‏‎ (10:46, 3. Nov. 2014)
  8. Photo and video quality evaluation: Focusing on the subject‏‎ (11:12, 3. Nov. 2014)
  9. Informational Aesthetics Measures‏‎ (11:19, 3. Nov. 2014)
  10. Evolutionary exploration of generalized Julia sets‏‎ (11:38, 3. Nov. 2014)
  11. Composite diffusion limited aggregation paintings‏‎ (11:50, 3. Nov. 2014)
  12. Artificial ecosystems for creative discovery‏‎ (11:59, 3. Nov. 2014)
  13. Simple algorithmic principles of discovery, subjective beauty, selective attention, curosity and creativity‏‎ (12:12, 3. Nov. 2014)
  14. Evolving images for entertainment‏‎ (16:21, 3. Nov. 2014)
  15. Evolutionary exploration of the Mandelbrot set‏‎ (16:29, 3. Nov. 2014)
  16. On interactive evolution strategies‏‎ (16:34, 3. Nov. 2014)
  17. Studying aesthetics in photographic images using a computational approach‏‎ (16:43, 3. Nov. 2014)
  18. Evolving image operators directly in hardware‏‎ (16:53, 3. Nov. 2014)
  19. The design of high-level features for photo quality assessment‏‎ (17:14, 3. Nov. 2014)
  20. Actively probing and modeling users in interactive co-evolution‏‎ (17:25, 3. Nov. 2014)

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