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  1. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  2. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  3. Exploring aesthetic pattern formation‏‎ (2 Links)
  4. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  5. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  6. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  7. Theory of Complexity‏‎ (2 Links)
  8. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  9. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  10. Gregory Dudek‏‎ (2 Links)
  11. Phänotyp‏‎ (2 Links)
  12. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  13. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  14. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  15. Creating and rendering convolution surfaces‏‎ (2 Links)
  16. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  17. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  18. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  19. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  20. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  21. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  22. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  23. Neuroästhetik‏‎ (2 Links)
  24. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  25. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  26. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  27. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  28. Leonel Moura‏‎ (2 Links)
  29. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  30. Algorithmic randomness and physical entropy‏‎ (2 Links)
  31. Gegenständliche Kunst‏‎ (2 Links)
  32. Depth-aware neural style transfer‏‎ (2 Links)
  33. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  34. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  35. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  36. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  37. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  38. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  39. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  40. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  41. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  42. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  43. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  44. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  45. In Praise of Evolution and Opacity‏‎ (2 Links)
  46. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  47. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  48. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  49. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  50. Evolving Line Drawings‏‎ (2 Links)

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