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Unten werden bis zu 50 Ergebnisse im Bereich 1.001 bis 1.050 angezeigt.

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  1. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  2. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  3. Leonel Moura‏‎ (2 Links)
  4. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  5. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  6. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  7. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  8. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  9. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  10. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  11. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  12. Depth-aware neural style transfer‏‎ (2 Links)
  13. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  14. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  15. SEURAT: robotic painter‏‎ (2 Links)
  16. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  17. On the Future of Computers and Creativity‏‎ (2 Links)
  18. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  19. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  20. Importance-Driven Focus of Attention‏‎ (2 Links)
  21. Andrew Rowbottom‏‎ (2 Links)
  22. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  23. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  24. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  25. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  26. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  27. Zellij Multipuzzle‏‎ (2 Links)
  28. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  29. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  30. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  31. Evolving art with scalable vector graphics‏‎ (2 Links)
  32. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  33. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  34. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  35. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  36. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  37. Evolving virtual creatures‏‎ (2 Links)
  38. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  39. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  40. Metaprogramming Emergent Graphics‏‎ (2 Links)
  41. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  42. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  43. Artificial Drawing + Unity‏‎ (2 Links)
  44. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  45. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  46. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  47. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  48. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  49. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  50. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)

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