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- Casually Evolving Creative Technology Systems (2 Links)
- Zufallsprozess (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Chris Coyne (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Search Strategies and the Creative Process (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Improving face detection (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Echo (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Peter Weibel (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Stepping stones in the mist (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
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