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- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Evolving virtual creatures (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Distance-based functions for image comparison (2 Links)
- Extending the Range of Facial Types (2 Links)
- Composition in Perspectives (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Gregory S. Hornby (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Peter Kleiweg (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
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