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  1. The Future of Evolutionary Design Research‏‎ (2 Links)
  2. Aaron Davidson‏‎ (2 Links)
  3. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  4. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  5. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  6. Evolving virtual creatures‏‎ (2 Links)
  7. Interactive evolution of dynamical systems‏‎ (2 Links)
  8. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  9. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  10. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  11. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  12. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  13. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  14. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  15. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  16. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  17. Erik J. Gustafson‏‎ (2 Links)
  18. Autonomous Evolutionary Art‏‎ (2 Links)
  19. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  20. Peter Weibel‏‎ (2 Links)
  21. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  22. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  23. Extending the Range of Facial Types‏‎ (2 Links)
  24. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  25. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  26. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  27. Gregory S. Hornby‏‎ (2 Links)
  28. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  29. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  30. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  31. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  32. Preference Learning: An Introduction‏‎ (2 Links)
  33. Ameisen Algorithmen‏‎ (2 Links)
  34. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  35. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  36. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  37. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  38. Bubble Hierarchies‏‎ (2 Links)
  39. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  40. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  41. Evolution of Animated Photomosaics‏‎ (2 Links)
  42. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  43. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  44. Künstliches Leben‏‎ (2 Links)
  45. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  46. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  47. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  48. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  49. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  50. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)

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