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  1. Aaron Davidson‏‎ (2 Links)
  2. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  3. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  4. Evolving for the Audience‏‎ (2 Links)
  5. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  6. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  7. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  8. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  9. Genetische Programmierung‏‎ (2 Links)
  10. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  11. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  12. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  13. Electric Sheep‏‎ (2 Links)
  14. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  15. Simulating Morphogenesis‏‎ (2 Links)
  16. Computational Creativity through a Gap‏‎ (2 Links)
  17. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  18. Embodied creativity‏‎ (2 Links)
  19. Interactive evolution of dynamical systems‏‎ (2 Links)
  20. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  21. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  22. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  23. Autonomous Evolutionary Art‏‎ (2 Links)
  24. Exploring aesthetic pattern formation‏‎ (2 Links)
  25. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  26. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  27. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  28. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  29. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  30. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  31. Gregory Dudek‏‎ (2 Links)
  32. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  33. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  34. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  35. Swarm paintings – nonhuman art‏‎ (2 Links)
  36. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  37. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  38. Ameisen Algorithmen‏‎ (2 Links)
  39. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  40. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  41. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  42. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  43. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  44. Video Granular Synthesis‏‎ (2 Links)
  45. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  46. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  47. Ten questions concerning generative computer art‏‎ (2 Links)
  48. Natural Color Symmetry‏‎ (2 Links)
  49. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  50. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)

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