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  1. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  2. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  3. Distance-based functions for image comparison‏‎ (2 Links)
  4. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  5. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  6. Composition in Perspectives‏‎ (2 Links)
  7. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  8. Improving face detection‏‎ (2 Links)
  9. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  10. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  11. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  12. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  13. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  14. Zufallsprozess‏‎ (2 Links)
  15. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  16. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  17. Information aesthetics: an heroic experiment‏‎ (2 Links)
  18. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  19. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  20. Algorithmic randomness and physical entropy‏‎ (2 Links)
  21. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  22. Evolving art with scalable vector graphics‏‎ (2 Links)
  23. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  24. The Painting Fool Teaching Interface‏‎ (2 Links)
  25. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  26. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  27. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  28. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  29. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  30. Evolving virtual creatures‏‎ (2 Links)
  31. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  32. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  33. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  34. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  35. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  36. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  37. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  38. Consensual Paintings‏‎ (2 Links)
  39. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  40. Extending the Range of Facial Types‏‎ (2 Links)
  41. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  42. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  43. Phänotyp‏‎ (2 Links)
  44. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  45. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  46. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  47. Biokunst‏‎ (2 Links)
  48. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  49. Stylized Reality‏‎ (2 Links)
  50. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)

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