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- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Zufallsprozess (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Extending the Range of Facial Types (2 Links)
- Peter Weibel (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Gregory S. Hornby (2 Links)
- Consensual Paintings (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Automated collage generation — with intent (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Preference Learning: An Introduction (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Karl Gerbel (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- New IEC Research and Frameworks (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Swarm Granulator (2 Links)
- Niall J. L. Griffith (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
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