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- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Gregory S. Hornby (2 Links)
- Reproduktion (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Zellij Multipuzzle (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- P6m Reference Implementation (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Leonel Moura (2 Links)
- Simulating Morphogenesis (2 Links)
- Embodied creativity (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Computer-Kreativität (2 Links)
- Low-complexity art (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Evolutionary generation of faces (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
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