Seiten mit den meisten Links
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- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Andrew Rowbottom (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Variation (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Electric Sheep (2 Links)
- Evolving virtual creatures (2 Links)
- Tatsu Unemi (2 Links)
- Computational Creativity through a Gap (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Embodied creativity (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Artificial Drawing + Unity (2 Links)
- Schwarm Algorithmen (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- The Authorship of Generative Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
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