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  1. Autonomous Evolutionary Art‏‎ (2 Links)
  2. Creative Search Trajectories and their Implications‏‎ (2 Links)
  3. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  4. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  5. Curious agents and situated design evaluations‏‎ (2 Links)
  6. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  7. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  8. Evolutionary Design by Computers‏‎ (2 Links)
  9. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  10. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  11. Learning representations for creative design using evolution‏‎ (2 Links)
  12. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  13. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  14. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  15. Ameisen Algorithmen‏‎ (2 Links)
  16. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  17. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  18. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  19. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  20. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  21. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  22. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  23. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  24. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  25. Evolutionäre Musik‏‎ (2 Links)
  26. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  27. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  28. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  29. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  30. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  31. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  32. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  33. Improbable Creativity‏‎ (2 Links)
  34. Complexity of two-dimensional patterns‏‎ (2 Links)
  35. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  36. Evolving Human Faces‏‎ (2 Links)
  37. Search Strategies and the Creative Process‏‎ (2 Links)
  38. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  39. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  40. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  41. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  42. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  43. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  44. Mathematische Kunst‏‎ (2 Links)
  45. Organized order in ornamentation‏‎ (2 Links)
  46. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  47. P4m Reference Implementation‏‎ (2 Links)
  48. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  49. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  50. Painterly rendering using image salience‏‎ (2 Links)

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