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- Computer Graphics and Geometric Ornamental Design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Peter Kleiweg (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Investigating Face Space (2 Links)
- Ishihama Yoshiaki (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Artificial Drawing + Unity (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Swarm Painting Atelier (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Against Individual Creativity (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
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