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  1. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  2. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  3. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  4. Leonel Moura‏‎ (2 Links)
  5. Erik J. Gustafson‏‎ (2 Links)
  6. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  7. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  8. Ameisen Algorithmen‏‎ (2 Links)
  9. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  10. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  11. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  12. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  13. Zellij Multipuzzle‏‎ (2 Links)
  14. Importance-Driven Focus of Attention‏‎ (2 Links)
  15. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  16. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  17. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  18. Neuroästhetik‏‎ (2 Links)
  19. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  20. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  21. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  22. Bubble Hierarchies‏‎ (2 Links)
  23. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  24. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  25. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  26. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  27. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  28. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  29. The alphabet synthesis machine‏‎ (2 Links)
  30. Fractal expressionism - where art meets science‏‎ (2 Links)
  31. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  32. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  33. Metaprogramming Emergent Graphics‏‎ (2 Links)
  34. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  35. The darwinian structure of the design process‏‎ (2 Links)
  36. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  37. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  38. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  39. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  40. Chris Coyne‏‎ (2 Links)
  41. Theory of Complexity‏‎ (2 Links)
  42. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  43. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  44. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  45. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  46. A Turing Test for Generative Art‏‎ (2 Links)
  47. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  48. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  49. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  50. Decision Tree Modeling for Ranking Data‏‎ (2 Links)

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