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- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Weibel (2 Links)
- Investigating Face Space (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Andrew Rowbottom (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Preference Learning: An Introduction (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Artificial Drawing + Unity (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Swarm Painting Atelier (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
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