Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  2. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  3. Aaron Davidson‏‎ (2 Links)
  4. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  5. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  6. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  7. Evolving Approximate Image Filters‏‎ (2 Links)
  8. Importance-Driven Focus of Attention‏‎ (2 Links)
  9. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  10. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  11. Complexity of two-dimensional patterns‏‎ (2 Links)
  12. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  13. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  14. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  15. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  16. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  17. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  18. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  19. Autonomous Evolutionary Art‏‎ (2 Links)
  20. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  21. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  22. The Future of Evolutionary Design Research‏‎ (2 Links)
  23. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  24. Evolving for the Audience‏‎ (2 Links)
  25. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  26. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  27. Electric Sheep‏‎ (2 Links)
  28. Metaprogramming Emergent Graphics‏‎ (2 Links)
  29. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  30. Computational Creativity through a Gap‏‎ (2 Links)
  31. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  32. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  33. Genetische Programmierung‏‎ (2 Links)
  34. Embodied creativity‏‎ (2 Links)
  35. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  36. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  37. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  38. Exploring aesthetic pattern formation‏‎ (2 Links)
  39. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  40. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  41. Ameisen Algorithmen‏‎ (2 Links)
  42. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  43. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  44. Peter Kleiweg‏‎ (2 Links)
  45. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  46. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  47. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  48. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  49. Mutation‏‎ (2 Links)
  50. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)