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- Preference Learning: An Introduction (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Learning representations for creative design using evolution (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Video Granular Synthesis (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Improbable Creativity (2 Links)
- Depth-aware neural style transfer (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving Fractal Drawings (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Mathematische Kunst (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- P4m Reference Implementation (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Painterly rendering using image salience (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
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