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- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Bubble Hierarchies (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Abstract Art by Shape Classification (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Automated collage generation — with intent (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Leonel Moura (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Zellij Multipuzzle (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Phänotyp (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Stylized Reality (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
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