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- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Keith Wiley (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Gegenständliche Kunst (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Peter Kleiweg (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Improving face detection (2 Links)
- Distance-based functions for image comparison (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Tim Rowley (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Style-aware Robust Color Transfer (2 Links)
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