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  1. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  2. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  3. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  4. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  5. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  6. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  7. Importance-Driven Focus of Attention‏‎ (2 Links)
  8. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  9. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  10. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  11. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  12. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  13. P6m Reference Implementation‏‎ (2 Links)
  14. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  15. Echo‏‎ (2 Links)
  16. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  17. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  18. Evolving for the Audience‏‎ (2 Links)
  19. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  20. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  21. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  22. Genetische Programmierung‏‎ (2 Links)
  23. Metaprogramming Emergent Graphics‏‎ (2 Links)
  24. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  25. Simulating Morphogenesis‏‎ (2 Links)
  26. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  27. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  28. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  29. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  30. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  31. Exploring aesthetic pattern formation‏‎ (2 Links)
  32. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  33. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  34. A comparative classification of complexity measures‏‎ (2 Links)
  35. Erik J. Gustafson‏‎ (2 Links)
  36. Artificial Nature: Immersive World Making‏‎ (2 Links)
  37. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  38. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  39. Gregory Dudek‏‎ (2 Links)
  40. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  41. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  42. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  43. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  44. Aaron Davidson‏‎ (2 Links)
  45. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  46. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  47. Towards a model for artificial aesthetics‏‎ (2 Links)
  48. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  49. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  50. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)

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