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- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Leonel Moura (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolutionäre Musik (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Zellij Multipuzzle (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Human Faces (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Evolving ambiguous images (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Painting with Flowsnakes (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Bernd Lintermann (2 Links)
- Computer-Kreativität (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Morgan McGuire (2 Links)
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