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- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Evolving virtual creatures (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Peter Weibel (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- A comparative classification of complexity measures (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Is Evolution Creative? (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Erik J. Gustafson (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Extending the Range of Facial Types (2 Links)
- John Mount (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Preference Learning: An Introduction (2 Links)
- Gregory S. Hornby (2 Links)
- Aaron Davidson (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Keith Wiley (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Bubble Hierarchies (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Fractal art — a comparison of styles (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
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