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  1. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  2. Algorithmic randomness and physical entropy‏‎ (2 Links)
  3. Genetische Programmierung‏‎ (2 Links)
  4. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  5. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  6. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  7. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  8. Exploring aesthetic pattern formation‏‎ (2 Links)
  9. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  10. Erik J. Gustafson‏‎ (2 Links)
  11. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  12. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  13. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  14. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  15. Gregory Dudek‏‎ (2 Links)
  16. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  17. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  18. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  19. Learning representations for creative design using evolution‏‎ (2 Links)
  20. A History of Creativity for Future AI Research‏‎ (2 Links)
  21. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  22. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  23. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  24. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  25. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  26. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  27. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  28. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  29. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  30. Bubble Hierarchies‏‎ (2 Links)
  31. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  32. Search Strategies and the Creative Process‏‎ (2 Links)
  33. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  34. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  35. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  36. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  37. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  38. Improbable Creativity‏‎ (2 Links)
  39. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  40. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  41. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  42. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  43. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  44. Self-design and ontogenetic evolution‏‎ (2 Links)
  45. Zellij Multipuzzle‏‎ (2 Links)
  46. P3m1 Reference Implementation‏‎ (2 Links)
  47. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  48. Painterly rendering using image salience‏‎ (2 Links)
  49. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  50. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)

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