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  1. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  2. Evolving Human Faces‏‎ (2 Links)
  3. Niche Constructing Drawing Robots‏‎ (2 Links)
  4. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  5. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  6. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  7. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  8. Evolving ambiguous images‏‎ (2 Links)
  9. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  10. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  11. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  12. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  13. Evolving expressions and art by choice‏‎ (2 Links)
  14. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  15. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  16. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  17. Live Algorithms‏‎ (2 Links)
  18. Reproduktion‏‎ (2 Links)
  19. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  20. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  21. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  22. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  23. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  24. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  25. Computer-Ästhetik‏‎ (2 Links)
  26. Entropie‏‎ (2 Links)
  27. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  28. Giving Colour to Images‏‎ (2 Links)
  29. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  30. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  31. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  32. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  33. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  34. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  35. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  36. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  37. P6m Reference Implementation‏‎ (2 Links)
  38. A comparative classification of complexity measures‏‎ (2 Links)
  39. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  40. Artificial Nature: Immersive World Making‏‎ (2 Links)
  41. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  42. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  43. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  44. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  45. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  46. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  47. Flowsnake Earth‏‎ (2 Links)
  48. Interactive evolution of dynamical systems‏‎ (2 Links)
  49. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  50. Creating and rendering convolution surfaces‏‎ (2 Links)

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