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- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Being Kasimir Malevich (2 Links)
- Depth-aware neural style transfer (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Against Individual Creativity (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Improbable Creativity (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Zellij Multipuzzle (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Mathematische Kunst (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving virtual creatures (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Interactive evolution for industrial design (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- The alphabet synthesis machine (2 Links)
- Andrew Rowbottom (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- The darwinian structure of the design process (2 Links)
- Computer-Ästhetik (2 Links)
- Extending the Range of Facial Types (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
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