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- Evolving Mondrian-Style Artworks (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Peter Kleiweg (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolving virtual creatures (2 Links)
- Electric Sheep (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Computational Creativity through a Gap (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Embodied creativity (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Andrew Rowbottom (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Extending the Range of Facial Types (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory S. Hornby (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Künstliches Leben (2 Links)
- Artificial Drawing + Unity (2 Links)
- Breeding on site (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
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