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- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Neuroästhetik (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Chris Coyne (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SEURAT: robotic painter (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Improving face detection (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving Fractal Drawings (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
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