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- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Bubble Hierarchies (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Neuroästhetik (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Variation (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Chris Coyne (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Tatsu Unemi (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Aaron Davidson (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- The Authorship of Generative Art (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
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