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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  2. Depth-aware neural style transfer‏‎ (2 Links)
  3. A 3D Modeling System for Creative Design‏‎ (2 Links)
  4. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  5. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  6. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  7. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  8. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  9. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  10. Peter Weibel‏‎ (2 Links)
  11. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  12. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  13. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  14. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  15. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  16. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  17. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  18. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  19. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  20. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  21. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  22. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  23. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  24. Evolving art with scalable vector graphics‏‎ (2 Links)
  25. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  26. Preference Learning: An Introduction‏‎ (2 Links)
  27. Evolving virtual creatures‏‎ (2 Links)
  28. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  29. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  30. Towards a model for artificial aesthetics‏‎ (2 Links)
  31. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  32. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  33. Art, emergence and the computational sublime‏‎ (2 Links)
  34. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  35. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  36. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  37. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  38. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  39. Improving face detection‏‎ (2 Links)
  40. Computer-Ästhetik‏‎ (2 Links)
  41. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  42. Entropie‏‎ (2 Links)
  43. Extending the Range of Facial Types‏‎ (2 Links)
  44. Information aesthetics: an heroic experiment‏‎ (2 Links)
  45. Swarm Painting Atelier‏‎ (2 Links)
  46. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  47. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  48. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  49. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  50. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)

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