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  1. The alphabet synthesis machine‏‎ (2 Links)
  2. Computer-Ästhetik‏‎ (2 Links)
  3. Peter Kleiweg‏‎ (2 Links)
  4. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  5. Entropie‏‎ (2 Links)
  6. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  7. The darwinian structure of the design process‏‎ (2 Links)
  8. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  9. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  10. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  11. Is Evolution Creative?‏‎ (2 Links)
  12. Gregory Dudek‏‎ (2 Links)
  13. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  14. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  15. Theory of Complexity‏‎ (2 Links)
  16. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  17. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  18. Andrew Rowbottom‏‎ (2 Links)
  19. John Mount‏‎ (2 Links)
  20. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  21. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  22. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  23. Keith Wiley‏‎ (2 Links)
  24. Creating and rendering convolution surfaces‏‎ (2 Links)
  25. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  26. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  27. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  28. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  29. Artificial Drawing + Unity‏‎ (2 Links)
  30. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  31. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  32. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  33. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  34. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  35. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  36. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  37. Rebecca Luger-Guillaume‏‎ (2 Links)
  38. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  39. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  40. Gegenständliche Kunst‏‎ (2 Links)
  41. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  42. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  43. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  44. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  45. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  46. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  47. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  48. Visual Hallucination For Computational Creation‏‎ (2 Links)
  49. Design Space of Tiling Template‏‎ (2 Links)
  50. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)

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