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- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Gegenständliche Kunst (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Peter Weibel (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Investigating Face Space (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Ishihama Yoshiaki (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Being Kasimir Malevich (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Against Individual Creativity (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Preference Learning: An Introduction (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Echo (2 Links)
- Evolving for the Audience (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Genetische Programmierung (2 Links)
- Swarm Painting Atelier (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
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