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- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- The alphabet synthesis machine (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- The darwinian structure of the design process (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Investigating Face Space (2 Links)
- Phänotyp (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Theory of Complexity (2 Links)
- Being Kasimir Malevich (2 Links)
- Ishihama Yoshiaki (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Against Individual Creativity (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Neuroästhetik (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Andrew Rowbottom (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Detecting people in cubist art (2 Links)
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