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- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Preference Learning: An Introduction (2 Links)
- Leonel Moura (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Video Granular Synthesis (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Ten questions concerning generative computer art (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Distance-based functions for image comparison (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Scott Neil-Teilly (2 Links)
- Computational Aesthetics Conferences (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
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