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  1. Interactive EC-based Signal Processing‏‎ (2 Links)
  2. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  3. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  4. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  5. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  6. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  7. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  8. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  9. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  10. Interactive evolution for industrial design‏‎ (2 Links)
  11. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  12. Computer-Ästhetik‏‎ (2 Links)
  13. A comparative classification of complexity measures‏‎ (2 Links)
  14. Entropie‏‎ (2 Links)
  15. Giving Colour to Images‏‎ (2 Links)
  16. Artificial Nature: Immersive World Making‏‎ (2 Links)
  17. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  18. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  19. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  20. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  21. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  22. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  23. Investigating Face Space‏‎ (2 Links)
  24. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  25. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  26. Ishihama Yoshiaki‏‎ (2 Links)
  27. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  28. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  29. Aaron Davidson‏‎ (2 Links)
  30. Phänotyp‏‎ (2 Links)
  31. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  32. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  33. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  34. Flowsnake Earth‏‎ (2 Links)
  35. Creating and rendering convolution surfaces‏‎ (2 Links)
  36. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  37. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  38. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  39. Autonomous Evolutionary Art‏‎ (2 Links)
  40. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  41. Towards a model for artificial aesthetics‏‎ (2 Links)
  42. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  43. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  44. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  45. Evolutionary Design by Computers‏‎ (2 Links)
  46. Neuroästhetik‏‎ (2 Links)
  47. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  48. Swarm Painting Atelier‏‎ (2 Links)
  49. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  50. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)

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