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  1. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  2. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  3. Peter Kleiweg‏‎ (2 Links)
  4. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  5. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  6. Investigating Face Space‏‎ (2 Links)
  7. Ishihama Yoshiaki‏‎ (2 Links)
  8. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  9. Artificial Drawing + Unity‏‎ (2 Links)
  10. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  11. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  12. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  13. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  14. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  15. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  16. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  17. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  18. Towards a model for artificial aesthetics‏‎ (2 Links)
  19. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  20. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  21. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  22. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  23. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  24. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  25. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  26. Creative Search Trajectories and their Implications‏‎ (2 Links)
  27. Fractal expressionism - where art meets science‏‎ (2 Links)
  28. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  29. Swarm Painting Atelier‏‎ (2 Links)
  30. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  31. Curious agents and situated design evaluations‏‎ (2 Links)
  32. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  33. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  34. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  35. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  36. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  37. Rebecca Luger-Guillaume‏‎ (2 Links)
  38. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  39. Learning representations for creative design using evolution‏‎ (2 Links)
  40. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  41. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  42. Being Kasimir Malevich‏‎ (2 Links)
  43. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  44. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  45. Against Individual Creativity‏‎ (2 Links)
  46. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  47. Collaborative Preference Learning‏‎ (2 Links)
  48. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  49. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  50. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)

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