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- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Bubble Hierarchies (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Variation (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Preference Learning: An Introduction (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Tatsu Unemi (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Evolving Fractal Drawings (2 Links)
- Chris Coyne (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Improving face detection (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- The Evolving Role of the Artist (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Informational Aesthetics Measures (2 Links)
- Ästhetik (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
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