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  1. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  2. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  3. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  4. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  5. Preference Learning: An Introduction‏‎ (2 Links)
  6. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  7. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  8. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  9. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  10. Bubble Hierarchies‏‎ (2 Links)
  11. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  12. Fractal expressionism - where art meets science‏‎ (2 Links)
  13. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  14. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  15. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  16. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  17. Algorithmic randomness and physical entropy‏‎ (2 Links)
  18. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  19. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  20. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  21. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  22. Chris Coyne‏‎ (2 Links)
  23. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  24. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  25. Variation‏‎ (2 Links)
  26. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  27. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  28. Learning representations for creative design using evolution‏‎ (2 Links)
  29. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  30. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  31. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  32. Tatsu Unemi‏‎ (2 Links)
  33. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  34. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  35. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  36. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  37. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  38. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  39. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  40. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  41. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  42. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  43. The Authorship of Generative Art‏‎ (2 Links)
  44. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  45. Scott Neil-Teilly‏‎ (2 Links)
  46. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  47. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  48. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  49. Evolving Glitch Art‏‎ (2 Links)
  50. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)

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