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- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Peter Kleiweg (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolving Human Faces (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Mathematische Kunst (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving ambiguous images (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving expressions and art by choice (2 Links)
- Interactive evolution for industrial design (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Zellij Multipuzzle (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Against Individual Creativity (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Giving Colour to Images (2 Links)
- Investigating Face Space (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Ishihama Yoshiaki (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- New challenges for evolutionary music and art (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Rekombination (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
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