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  1. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  2. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  3. Reproduktion‏‎ (2 Links)
  4. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  5. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  6. Evolving ambiguous images‏‎ (2 Links)
  7. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  8. Evolving expressions and art by choice‏‎ (2 Links)
  9. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  10. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  11. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  12. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  13. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  14. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  15. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  16. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  17. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  18. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  19. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  20. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  21. Improbable Creativity‏‎ (2 Links)
  22. Giving Colour to Images‏‎ (2 Links)
  23. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  24. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  25. A comparative classification of complexity measures‏‎ (2 Links)
  26. Artificial Nature: Immersive World Making‏‎ (2 Links)
  27. P6m Reference Implementation‏‎ (2 Links)
  28. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  29. Consensual Paintings‏‎ (2 Links)
  30. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  31. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  32. Mathematische Kunst‏‎ (2 Links)
  33. Zellij Multipuzzle‏‎ (2 Links)
  34. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  35. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  36. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  37. Measuring complexity using information fluctuation‏‎ (2 Links)
  38. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  39. Interactive EC-based Signal Processing‏‎ (2 Links)
  40. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  41. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  42. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  43. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  44. Simulating Morphogenesis‏‎ (2 Links)
  45. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  46. Aaron Davidson‏‎ (2 Links)
  47. Interactive evolution for industrial design‏‎ (2 Links)
  48. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  49. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  50. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)

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