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- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving virtual creatures (2 Links)
- P6m Reference Implementation (2 Links)
- Electric Sheep (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Computational Creativity through a Gap (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Embodied creativity (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Simulating Morphogenesis (2 Links)
- Extending the Range of Facial Types (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Gregory S. Hornby (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Breeding on site (2 Links)
- Tim Rowley (2 Links)
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