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  1. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  2. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  3. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  4. Preference Learning: An Introduction‏‎ (2 Links)
  5. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  6. Towards a model for artificial aesthetics‏‎ (2 Links)
  7. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  8. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  9. Keith Wiley‏‎ (2 Links)
  10. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  11. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  12. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  13. Ameisen Algorithmen‏‎ (2 Links)
  14. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  15. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  16. Evolution of Animated Photomosaics‏‎ (2 Links)
  17. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  18. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  19. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  20. Swarm Painting Atelier‏‎ (2 Links)
  21. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  22. Echo‏‎ (2 Links)
  23. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  24. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  25. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  26. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  27. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  28. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  29. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  30. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  31. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  32. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  33. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  34. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  35. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  36. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  37. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  38. Erik J. Gustafson‏‎ (2 Links)
  39. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  40. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  41. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  42. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  43. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  44. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  45. Improving face detection‏‎ (2 Links)
  46. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  47. Search Strategies and the Creative Process‏‎ (2 Links)
  48. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  49. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  50. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)

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