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- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Andrew Rowbottom (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Video Granular Synthesis (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Giving Colour to Images (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Erik J. Gustafson (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Artificial Drawing + Unity (2 Links)
- Improving face detection (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Flowsnake Earth (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Bubble Hierarchies (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
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