Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.
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- Peter Kleiweg (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Künstliches Leben (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Live Algorithms (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Video Granular Synthesis (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Schwarm Algorithmen (2 Links)
- Detecting people in cubist art (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
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