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- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Giving Colour to Images (2 Links)
- Phänotyp (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- A comparative classification of complexity measures (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Depth-aware neural style transfer (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Zellij Multipuzzle (2 Links)
- Flowsnake Earth (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Neuroästhetik (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- The alphabet synthesis machine (2 Links)
- Evolutionary Design by Computers (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- The darwinian structure of the design process (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
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