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  1. Curious agents and situated design evaluations‏‎ (2 Links)
  2. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  3. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  4. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  5. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  6. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  7. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  8. Rebecca Luger-Guillaume‏‎ (2 Links)
  9. Learning representations for creative design using evolution‏‎ (2 Links)
  10. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  11. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  12. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  13. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  14. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  15. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  16. Variation‏‎ (2 Links)
  17. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  18. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  19. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  20. Tatsu Unemi‏‎ (2 Links)
  21. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  22. Andrew Rowbottom‏‎ (2 Links)
  23. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  24. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  25. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  26. Improbable Creativity‏‎ (2 Links)
  27. Complexity of two-dimensional patterns‏‎ (2 Links)
  28. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  29. Evolving Fractal Drawings‏‎ (2 Links)
  30. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  31. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  32. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  33. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  34. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  35. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  36. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  37. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  38. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  39. Mathematische Kunst‏‎ (2 Links)
  40. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  41. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  42. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  43. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  44. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  45. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  46. Evolving design genes in space layout problems‏‎ (2 Links)
  47. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  48. The Evolving Role of the Artist‏‎ (2 Links)
  49. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  50. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)

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