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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  2. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  3. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  4. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  5. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  6. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  7. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  8. Erik J. Gustafson‏‎ (2 Links)
  9. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  10. Extending the Range of Facial Types‏‎ (2 Links)
  11. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  12. Autonomous Evolutionary Art‏‎ (2 Links)
  13. Gregory S. Hornby‏‎ (2 Links)
  14. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  15. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  16. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  17. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  18. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  19. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  20. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  21. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  22. Learning representations for creative design using evolution‏‎ (2 Links)
  23. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  24. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  25. Variation‏‎ (2 Links)
  26. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  27. Tatsu Unemi‏‎ (2 Links)
  28. Bubble Hierarchies‏‎ (2 Links)
  29. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  30. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  31. Ameisen Algorithmen‏‎ (2 Links)
  32. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  33. Evolution of Animated Photomosaics‏‎ (2 Links)
  34. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  35. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  36. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  37. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  38. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  39. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  40. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  41. Search Strategies and the Creative Process‏‎ (2 Links)
  42. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  43. Improbable Creativity‏‎ (2 Links)
  44. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  45. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  46. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  47. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  48. Organized order in ornamentation‏‎ (2 Links)
  49. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  50. P4m Reference Implementation‏‎ (2 Links)

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