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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  2. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  3. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  4. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  5. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  6. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  7. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  8. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  9. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  10. Gegenständliche Kunst‏‎ (2 Links)
  11. Erik J. Gustafson‏‎ (2 Links)
  12. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  13. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  14. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  15. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  16. Neuroästhetik‏‎ (2 Links)
  17. Evolving Approximate Image Filters‏‎ (2 Links)
  18. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  19. Swarm paintings – nonhuman art‏‎ (2 Links)
  20. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  21. Improving face detection‏‎ (2 Links)
  22. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  23. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  24. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  25. Algorithmic randomness and physical entropy‏‎ (2 Links)
  26. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  27. Information aesthetics: an heroic experiment‏‎ (2 Links)
  28. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  29. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  30. Bubble Hierarchies‏‎ (2 Links)
  31. Video Granular Synthesis‏‎ (2 Links)
  32. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  33. Evolving for the Audience‏‎ (2 Links)
  34. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  35. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  36. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  37. Ten questions concerning generative computer art‏‎ (2 Links)
  38. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  39. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  40. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  41. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  42. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  43. Genetische Programmierung‏‎ (2 Links)
  44. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  45. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  46. SEURAT: robotic painter‏‎ (2 Links)
  47. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  48. On the Future of Computers and Creativity‏‎ (2 Links)
  49. Chris Coyne‏‎ (2 Links)
  50. Exploring aesthetic pattern formation‏‎ (2 Links)

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