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  1. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  2. Evolutionäre Musik‏‎ (2 Links)
  3. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  4. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  5. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  6. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  7. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  8. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  9. Peter Kleiweg‏‎ (2 Links)
  10. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  11. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  12. Evolving Human Faces‏‎ (2 Links)
  13. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  14. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  15. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  16. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  17. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  18. Being Kasimir Malevich‏‎ (2 Links)
  19. Evolving ambiguous images‏‎ (2 Links)
  20. Zellij Multipuzzle‏‎ (2 Links)
  21. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  22. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  23. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  24. Evolving expressions and art by choice‏‎ (2 Links)
  25. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  26. Against Individual Creativity‏‎ (2 Links)
  27. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  28. Interactive evolution of dynamical systems‏‎ (2 Links)
  29. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  30. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  31. Computer-Ästhetik‏‎ (2 Links)
  32. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  33. Entropie‏‎ (2 Links)
  34. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  35. Giving Colour to Images‏‎ (2 Links)
  36. The alphabet synthesis machine‏‎ (2 Links)
  37. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  38. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  39. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  40. The darwinian structure of the design process‏‎ (2 Links)
  41. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  42. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  43. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  44. New challenges for evolutionary music and art‏‎ (2 Links)
  45. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  46. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  47. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  48. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  49. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  50. Rekombination‏‎ (2 Links)

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