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  1. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  2. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  3. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  4. Ten questions concerning generative computer art‏‎ (2 Links)
  5. Gregory Dudek‏‎ (2 Links)
  6. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  7. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  8. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  9. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  10. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  11. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  12. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  13. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  14. Improbable Creativity‏‎ (2 Links)
  15. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  16. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  17. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  18. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  19. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  20. Mathematische Kunst‏‎ (2 Links)
  21. SEURAT: robotic painter‏‎ (2 Links)
  22. Andrew Rowbottom‏‎ (2 Links)
  23. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  24. On the Future of Computers and Creativity‏‎ (2 Links)
  25. Measuring complexity using information fluctuation‏‎ (2 Links)
  26. Interactive EC-based Signal Processing‏‎ (2 Links)
  27. The Future of Evolutionary Design Research‏‎ (2 Links)
  28. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  29. Creative Search Trajectories and their Implications‏‎ (2 Links)
  30. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  31. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  32. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  33. Interactive evolution for industrial design‏‎ (2 Links)
  34. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  35. Curious agents and situated design evaluations‏‎ (2 Links)
  36. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  37. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  38. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  39. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  40. Artificial Drawing + Unity‏‎ (2 Links)
  41. Gegenständliche Kunst‏‎ (2 Links)
  42. Investigating Face Space‏‎ (2 Links)
  43. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  44. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  45. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  46. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  47. Ishihama Yoshiaki‏‎ (2 Links)
  48. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  49. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  50. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)

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