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- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Zellij Multipuzzle (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Evolving virtual creatures (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- The alphabet synthesis machine (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- The darwinian structure of the design process (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-Ästhetik (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Entropie (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Theory of Complexity (2 Links)
- Extending the Range of Facial Types (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
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