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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  2. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  3. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  4. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  5. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  6. Improving face detection‏‎ (2 Links)
  7. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  8. Distance-based functions for image comparison‏‎ (2 Links)
  9. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  10. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  11. Composition in Perspectives‏‎ (2 Links)
  12. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  13. Autonomous Evolutionary Art‏‎ (2 Links)
  14. Information aesthetics: an heroic experiment‏‎ (2 Links)
  15. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  16. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  17. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  18. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  19. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  20. The Future of Evolutionary Design Research‏‎ (2 Links)
  21. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  22. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  23. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  24. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  25. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  26. Evolving art with scalable vector graphics‏‎ (2 Links)
  27. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  28. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  29. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  30. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  31. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  32. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  33. Evolving virtual creatures‏‎ (2 Links)
  34. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  35. Ameisen Algorithmen‏‎ (2 Links)
  36. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  37. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  38. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  39. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  40. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  41. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  42. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  43. Consensual Paintings‏‎ (2 Links)
  44. Is Evolution Creative?‏‎ (2 Links)
  45. Peter Kleiweg‏‎ (2 Links)
  46. Extending the Range of Facial Types‏‎ (2 Links)
  47. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  48. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  49. Biokunst‏‎ (2 Links)
  50. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)

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