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  1. Being Kasimir Malevich‏‎ (2 Links)
  2. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  3. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  4. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  5. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  6. Evolving virtual creatures‏‎ (2 Links)
  7. Against Individual Creativity‏‎ (2 Links)
  8. Metaprogramming Emergent Graphics‏‎ (2 Links)
  9. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  10. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  11. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  12. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  13. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  14. Computer-Ästhetik‏‎ (2 Links)
  15. The alphabet synthesis machine‏‎ (2 Links)
  16. Entropie‏‎ (2 Links)
  17. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  18. Peter Kleiweg‏‎ (2 Links)
  19. The darwinian structure of the design process‏‎ (2 Links)
  20. Extending the Range of Facial Types‏‎ (2 Links)
  21. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  22. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  23. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  24. Gregory S. Hornby‏‎ (2 Links)
  25. Theory of Complexity‏‎ (2 Links)
  26. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  27. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  28. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  29. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  30. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  31. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  32. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  33. Andrew Rowbottom‏‎ (2 Links)
  34. Creating and rendering convolution surfaces‏‎ (2 Links)
  35. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  36. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  37. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  38. Creativity, emergence and evolution in design‏‎ (2 Links)
  39. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  40. Ungegenständliche Kunst‏‎ (2 Links)
  41. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  42. New challenges for evolutionary music and art‏‎ (2 Links)
  43. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  44. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  45. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  46. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  47. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  48. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  49. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  50. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)

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