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  1. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  2. Improbable Creativity‏‎ (2 Links)
  3. Evolving Approximate Image Filters‏‎ (2 Links)
  4. Complexity of two-dimensional patterns‏‎ (2 Links)
  5. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  6. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  7. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  8. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  9. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  10. Mathematische Kunst‏‎ (2 Links)
  11. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  12. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  13. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  14. Measuring complexity using information fluctuation‏‎ (2 Links)
  15. P6m Reference Implementation‏‎ (2 Links)
  16. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  17. Interactive EC-based Signal Processing‏‎ (2 Links)
  18. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  19. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  20. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  21. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  22. Electric Sheep‏‎ (2 Links)
  23. Evolving for the Audience‏‎ (2 Links)
  24. Computational Creativity through a Gap‏‎ (2 Links)
  25. Interactive evolution for industrial design‏‎ (2 Links)
  26. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  27. Embodied creativity‏‎ (2 Links)
  28. Genetische Programmierung‏‎ (2 Links)
  29. Simulating Morphogenesis‏‎ (2 Links)
  30. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  31. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  32. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  33. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  34. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  35. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  36. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  37. Exploring aesthetic pattern formation‏‎ (2 Links)
  38. Investigating Face Space‏‎ (2 Links)
  39. A 3D Modeling System for Creative Design‏‎ (2 Links)
  40. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  41. Ishihama Yoshiaki‏‎ (2 Links)
  42. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  43. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  44. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  45. Gregory Dudek‏‎ (2 Links)
  46. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  47. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  48. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  49. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  50. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)

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