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  1. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  2. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  3. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  4. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  5. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  6. A 3D Modeling System for Creative Design‏‎ (2 Links)
  7. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  8. Neuroästhetik‏‎ (2 Links)
  9. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  10. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  11. Color Mixing using Colliding Particles‏‎ (2 Links)
  12. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  13. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  14. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  15. Fractal expressionism - where art meets science‏‎ (2 Links)
  16. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  17. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  18. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  19. Learning representations for creative design using evolution‏‎ (2 Links)
  20. Variation‏‎ (2 Links)
  21. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  22. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  23. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  24. Tatsu Unemi‏‎ (2 Links)
  25. Distance-based functions for image comparison‏‎ (2 Links)
  26. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  27. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  28. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  29. Composition in Perspectives‏‎ (2 Links)
  30. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  31. SEURAT: robotic painter‏‎ (2 Links)
  32. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  33. On the Future of Computers and Creativity‏‎ (2 Links)
  34. Art, emergence and the computational sublime‏‎ (2 Links)
  35. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  36. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  37. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  38. Improbable Creativity‏‎ (2 Links)
  39. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  40. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  41. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  42. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  43. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  44. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  45. Artistic Stylization of Images and Video‏‎ (2 Links)
  46. The Evolving Role of the Artist‏‎ (2 Links)
  47. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  48. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  49. Ästhetik‏‎ (2 Links)
  50. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)

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