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- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Zufallsprozess (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Gregory Dudek (2 Links)
- P3m1 Reference Implementation (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Andrew Rowbottom (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Peter Weibel (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Artificial Drawing + Unity (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Preference Learning: An Introduction (2 Links)
- Gegenständliche Kunst (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Swarm Granulator (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Quantum Art (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Developmental modelling with SDS (2 Links)
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