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- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Ameisen Algorithmen (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Giving Colour to Images (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Investigating Face Space (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Ishihama Yoshiaki (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Consensual Paintings (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Phänotyp (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Flowsnake Earth (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Neuroästhetik (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Evolutionary Design by Computers (2 Links)
- A comparative classification of complexity measures (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Variation (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
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