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- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- A comparative classification of complexity measures (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Improving face detection (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolving virtual creatures (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Depth-aware neural style transfer (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Aaron Davidson (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Extending the Range of Facial Types (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
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