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- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- The darwinian structure of the design process (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Extending the Range of Facial Types (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Investigating Face Space (2 Links)
- Peter Weibel (2 Links)
- Theory of Complexity (2 Links)
- Gregory S. Hornby (2 Links)
- Ishihama Yoshiaki (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Depth-aware neural style transfer (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Preference Learning: An Introduction (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Evolutionary generation of faces (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Evolutionäre Algorithmen (2 Links)
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