Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Preference Learning: An Introduction (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Keith Wiley (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Data-Driven Iconification (2 Links)
- Scott Neil-Teilly (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)