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- On the Role of Metaphor in Creative Cognition (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Improving face detection (2 Links)
- Evolving Fractal Drawings (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Distance-based functions for image comparison (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Composition in Perspectives (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- P6m Reference Implementation (2 Links)
- Zellij Multipuzzle (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Andrew Rowbottom (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Simulating Morphogenesis (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- The alphabet synthesis machine (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Artificial Drawing + Unity (2 Links)
- The darwinian structure of the design process (2 Links)
- Consensual Paintings (2 Links)
- Is Evolution Creative? (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Theory of Complexity (2 Links)
- John Mount (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
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