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  1. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  2. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  3. Gegenständliche Kunst‏‎ (2 Links)
  4. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  5. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  6. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  7. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  8. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  9. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  10. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  11. Peter Weibel‏‎ (2 Links)
  12. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  13. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  14. Investigating Face Space‏‎ (2 Links)
  15. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  16. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  17. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  18. Ishihama Yoshiaki‏‎ (2 Links)
  19. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  20. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  21. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  22. Being Kasimir Malevich‏‎ (2 Links)
  23. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  24. Evolving Approximate Image Filters‏‎ (2 Links)
  25. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  26. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  27. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  28. Against Individual Creativity‏‎ (2 Links)
  29. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  30. Preference Learning: An Introduction‏‎ (2 Links)
  31. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  32. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  33. Towards a model for artificial aesthetics‏‎ (2 Links)
  34. Echo‏‎ (2 Links)
  35. Evolving for the Audience‏‎ (2 Links)
  36. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  37. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  38. Genetische Programmierung‏‎ (2 Links)
  39. Swarm Painting Atelier‏‎ (2 Links)
  40. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  41. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  42. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  43. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  44. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  45. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  46. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  47. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  48. Exploring aesthetic pattern formation‏‎ (2 Links)
  49. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  50. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)

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