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- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Peter Kleiweg (2 Links)
- Consensual Paintings (2 Links)
- Is Evolution Creative? (2 Links)
- Extending the Range of Facial Types (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Andrew Rowbottom (2 Links)
- Gregory S. Hornby (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- John Mount (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Zufallsprozess (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Keith Wiley (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
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