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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  2. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  3. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  4. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  5. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  6. Echo‏‎ (2 Links)
  7. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  8. Zufallsprozess‏‎ (2 Links)
  9. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  10. Evolving content in the galactic arms race video game‏‎ (2 Links)
  11. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  12. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  13. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  14. The Painting Fool Teaching Interface‏‎ (2 Links)
  15. Metaprogramming Emergent Graphics‏‎ (2 Links)
  16. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  17. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  18. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  19. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  20. Erik J. Gustafson‏‎ (2 Links)
  21. Peter Kleiweg‏‎ (2 Links)
  22. A 3D Modeling System for Creative Design‏‎ (2 Links)
  23. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  24. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  25. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  26. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  27. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  28. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  29. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  30. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  31. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  32. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  33. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  34. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  35. Bubble Hierarchies‏‎ (2 Links)
  36. Art, emergence and the computational sublime‏‎ (2 Links)
  37. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  38. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  39. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  40. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  41. Swarm Granulator‏‎ (2 Links)
  42. New challenges for evolutionary music and art‏‎ (2 Links)
  43. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  44. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  45. A cybernetic approach to aesthetics‏‎ (2 Links)
  46. Frayed Cell Diagrams‏‎ (2 Links)
  47. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  48. Artificial ecosystems for creative discovery‏‎ (2 Links)
  49. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  50. Learning Lexicographic Preference Models‏‎ (2 Links)

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