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- Learning representations for creative design using evolution (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Consensual Paintings (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Improbable Creativity (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Mathematische Kunst (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Interactive evolution for industrial design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Peter Kleiweg (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
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