Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Andrew Rowbottom (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Erik J. Gustafson (2 Links)
- Peter Weibel (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Artificial Drawing + Unity (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Preference Learning: An Introduction (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Bubble Hierarchies (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)