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- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Video Granular Synthesis (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Leonel Moura (2 Links)
- Reproduktion (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Fractal Drawings (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
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