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- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Electric Sheep (2 Links)
- Ameisen Algorithmen (2 Links)
- Computational Creativity through a Gap (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Embodied creativity (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Zufallsprozess (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Simulating Morphogenesis (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- A Turing Test for Generative Art (2 Links)
- Stippling with Aerial Robots (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
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