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- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Reproduktion (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Leonel Moura (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Curious agents and situated design evaluations (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- P6m Reference Implementation (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Automated collage generation — with intent (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Genotyp (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
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