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  1. Künstliches Leben‏‎ (2 Links)
  2. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  3. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  4. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  5. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  6. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  7. Rebecca Luger-Guillaume‏‎ (2 Links)
  8. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  9. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  10. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  11. Gegenständliche Kunst‏‎ (2 Links)
  12. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  13. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  14. Live Algorithms‏‎ (2 Links)
  15. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  16. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  17. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  18. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  19. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  20. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  21. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  22. Evolving Approximate Image Filters‏‎ (2 Links)
  23. Complexity of two-dimensional patterns‏‎ (2 Links)
  24. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  25. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  26. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  27. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  28. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  29. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  30. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  31. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  32. Electric Sheep‏‎ (2 Links)
  33. Evolving for the Audience‏‎ (2 Links)
  34. Computational Creativity through a Gap‏‎ (2 Links)
  35. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  36. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  37. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  38. Embodied creativity‏‎ (2 Links)
  39. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  40. Genetische Programmierung‏‎ (2 Links)
  41. Interactive evolution of dynamical systems‏‎ (2 Links)
  42. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  43. Algorithmic randomness and physical entropy‏‎ (2 Links)
  44. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  45. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  46. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  47. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  48. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  49. Computer Software for Measuring Creative Search‏‎ (2 Links)
  50. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)

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