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  1. Gregory S. Hornby‏‎ (2 Links)
  2. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  3. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  4. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  5. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  6. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  7. Interactive evolution for industrial design‏‎ (2 Links)
  8. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  9. Distance-based functions for image comparison‏‎ (2 Links)
  10. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  11. Composition in Perspectives‏‎ (2 Links)
  12. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  13. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  14. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  15. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  16. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  17. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  18. Investigating Face Space‏‎ (2 Links)
  19. Andrew Rowbottom‏‎ (2 Links)
  20. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  21. Ishihama Yoshiaki‏‎ (2 Links)
  22. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  23. Towards a model for artificial aesthetics‏‎ (2 Links)
  24. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  25. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  26. Evolution of Animated Photomosaics‏‎ (2 Links)
  27. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  28. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  29. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  30. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  31. Swarm Painting Atelier‏‎ (2 Links)
  32. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  33. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  34. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  35. Consensual Paintings‏‎ (2 Links)
  36. Artificial Drawing + Unity‏‎ (2 Links)
  37. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  38. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  39. Peter Kleiweg‏‎ (2 Links)
  40. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  41. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  42. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  43. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  44. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  45. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  46. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  47. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  48. Learning representations for creative design using evolution‏‎ (2 Links)
  49. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  50. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)

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