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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  2. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  3. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  4. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  5. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  6. Evolving art with scalable vector graphics‏‎ (2 Links)
  7. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  8. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  9. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  10. Metaprogramming Emergent Graphics‏‎ (2 Links)
  11. Evolving virtual creatures‏‎ (2 Links)
  12. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  13. Bubble Hierarchies‏‎ (2 Links)
  14. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  15. Peter Weibel‏‎ (2 Links)
  16. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  17. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  18. Artificial Drawing + Unity‏‎ (2 Links)
  19. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  20. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  21. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  22. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  23. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  24. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  25. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  26. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  27. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  28. Extending the Range of Facial Types‏‎ (2 Links)
  29. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  30. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  31. Chris Coyne‏‎ (2 Links)
  32. Gregory S. Hornby‏‎ (2 Links)
  33. Preference Learning: An Introduction‏‎ (2 Links)
  34. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  35. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  36. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  37. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  38. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  39. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  40. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  41. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  42. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  43. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  44. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  45. Collage, Technology, and Creative Process‏‎ (2 Links)
  46. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  47. Quantum Art‏‎ (2 Links)
  48. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  49. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  50. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)

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