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  1. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  2. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  3. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  4. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  5. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  6. Evolving Fractal Drawings‏‎ (2 Links)
  7. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  8. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  9. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  10. Artistic Stylization of Images and Video‏‎ (2 Links)
  11. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  12. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  13. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  14. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  15. Improving face detection‏‎ (2 Links)
  16. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  17. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  18. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  19. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  20. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  21. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  22. Evolving content in the galactic arms race video game‏‎ (2 Links)
  23. Information aesthetics: an heroic experiment‏‎ (2 Links)
  24. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  25. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  26. Zufallsprozess‏‎ (2 Links)
  27. Abstract Art by Shape Classification‏‎ (2 Links)
  28. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  29. Automated collage generation — with intent‏‎ (2 Links)
  30. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  31. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  32. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  33. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  34. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  35. The Painting Fool Teaching Interface‏‎ (2 Links)
  36. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  37. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  38. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  39. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  40. Peter Kleiweg‏‎ (2 Links)
  41. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  42. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  43. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  44. Developmental modelling with SDS‏‎ (2 Links)
  45. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  46. Dimension Reduction for Object Ranking‏‎ (2 Links)
  47. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  48. Style-aware Robust Color Transfer‏‎ (2 Links)
  49. Preconceptual Creativity‏‎ (2 Links)
  50. Computational Aesthetics Conferences‏‎ (2 Links)

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