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- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Interactive evolution for industrial design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- The alphabet synthesis machine (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- The darwinian structure of the design process (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Bubble Hierarchies (2 Links)
- Investigating Face Space (2 Links)
- Peter Weibel (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Ishihama Yoshiaki (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Theory of Complexity (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Automated collage generation — with intent (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Chris Coyne (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Preference Learning: An Introduction (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Frayed Cell Diagrams (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Niall J. L. Griffith (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
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