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- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Peter Kleiweg (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Improving face detection (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Electric Sheep (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Being Kasimir Malevich (2 Links)
- Computational Creativity through a Gap (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Embodied creativity (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Against Individual Creativity (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Zellij Multipuzzle (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Rekombination (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
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