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  1. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  2. A 3D Modeling System for Creative Design‏‎ (2 Links)
  3. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  4. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  5. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  6. Electric Sheep‏‎ (2 Links)
  7. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  8. SEURAT: robotic painter‏‎ (2 Links)
  9. Computational Creativity through a Gap‏‎ (2 Links)
  10. On the Future of Computers and Creativity‏‎ (2 Links)
  11. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  12. Embodied creativity‏‎ (2 Links)
  13. Evolutionary Design by Computers‏‎ (2 Links)
  14. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  15. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  16. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  17. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  18. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  19. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  20. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  21. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  22. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  23. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  24. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  25. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  26. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  27. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  28. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  29. Art, emergence and the computational sublime‏‎ (2 Links)
  30. Evolutionäre Musik‏‎ (2 Links)
  31. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  32. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  33. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  34. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  35. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  36. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  37. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  38. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  39. Leonel Moura‏‎ (2 Links)
  40. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  41. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  42. Artificial ecosystems for creative discovery‏‎ (2 Links)
  43. Generic Evolutionary Design‏‎ (2 Links)
  44. Low-complexity art‏‎ (2 Links)
  45. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  46. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  47. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  48. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  49. Creative Web Services with Pattern‏‎ (2 Links)
  50. CGP, Creativity and Art‏‎ (2 Links)

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