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- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Interactive evolution for industrial design (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Investigating Face Space (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Gegenständliche Kunst (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- P3m1 Reference Implementation (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Composition in Perspectives (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- A comparative classification of complexity measures (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
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