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  1. Extending the Range of Facial Types‏‎ (2 Links)
  2. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  3. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  4. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  5. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  6. Investigating Face Space‏‎ (2 Links)
  7. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  8. Gregory S. Hornby‏‎ (2 Links)
  9. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  10. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  11. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  12. Ishihama Yoshiaki‏‎ (2 Links)
  13. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  14. A comparative classification of complexity measures‏‎ (2 Links)
  15. Artificial Nature: Immersive World Making‏‎ (2 Links)
  16. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  17. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  18. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  19. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  20. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  21. Towards a model for artificial aesthetics‏‎ (2 Links)
  22. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  23. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  24. Aaron Davidson‏‎ (2 Links)
  25. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  26. Evolution of Animated Photomosaics‏‎ (2 Links)
  27. Creative Search Trajectories and their Implications‏‎ (2 Links)
  28. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  29. Swarm Painting Atelier‏‎ (2 Links)
  30. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  31. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  32. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  33. Curious agents and situated design evaluations‏‎ (2 Links)
  34. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  35. Rebecca Luger-Guillaume‏‎ (2 Links)
  36. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  37. Autonomous Evolutionary Art‏‎ (2 Links)
  38. Learning representations for creative design using evolution‏‎ (2 Links)
  39. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  40. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  41. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  42. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  43. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  44. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  45. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  46. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  47. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  48. Evolutionäre Algorithmen‏‎ (2 Links)
  49. Collaborative Preference Learning‏‎ (2 Links)
  50. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)

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