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- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Consensual Paintings (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving virtual creatures (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Improving face detection (2 Links)
- Being Kasimir Malevich (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Against Individual Creativity (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Extending the Range of Facial Types (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Gregory S. Hornby (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Video Granular Synthesis (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Peter Kleiweg (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Ten questions concerning generative computer art (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
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