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- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Neuroästhetik (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Evolutionary Design by Computers (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Artificial Drawing + Unity (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Leonel Moura (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolutionäre Musik (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- SEURAT: robotic painter (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Generic Evolutionary Design (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Autonomously Creating Quality Images (2 Links)
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