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  1. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  2. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  3. Zufallsprozess‏‎ (2 Links)
  4. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  5. Evolving ambiguous images‏‎ (2 Links)
  6. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  7. Evolving expressions and art by choice‏‎ (2 Links)
  8. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  9. The Painting Fool Teaching Interface‏‎ (2 Links)
  10. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  11. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  12. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  13. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  14. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  15. Interactive evolution of dynamical systems‏‎ (2 Links)
  16. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  17. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  18. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  19. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  20. Giving Colour to Images‏‎ (2 Links)
  21. Consensual Paintings‏‎ (2 Links)
  22. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  23. Peter Kleiweg‏‎ (2 Links)
  24. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  25. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  26. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  27. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  28. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  29. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  30. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  31. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  32. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  33. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  34. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  35. Flowsnake Earth‏‎ (2 Links)
  36. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  37. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  38. Algorithmic randomness and physical entropy‏‎ (2 Links)
  39. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  40. New challenges for evolutionary music and art‏‎ (2 Links)
  41. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  42. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  43. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  44. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  45. Evolutionary Design in Art‏‎ (2 Links)
  46. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  47. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  48. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  49. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  50. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)

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