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- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving virtual creatures (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-Ästhetik (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Entropie (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Being Kasimir Malevich (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Extending the Range of Facial Types (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Against Individual Creativity (2 Links)
- Leonel Moura (2 Links)
- Video Granular Synthesis (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Fractal art — a comparison of styles (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
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