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  1. Exploring aesthetic pattern formation‏‎ (2 Links)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  3. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  4. Peter Kleiweg‏‎ (2 Links)
  5. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  6. Investigating Face Space‏‎ (2 Links)
  7. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  8. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  9. Gregory Dudek‏‎ (2 Links)
  10. Bubble Hierarchies‏‎ (2 Links)
  11. Ishihama Yoshiaki‏‎ (2 Links)
  12. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  13. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  14. Andrew Rowbottom‏‎ (2 Links)
  15. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  16. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  17. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  18. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  19. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  20. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  21. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  22. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  23. Chris Coyne‏‎ (2 Links)
  24. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  25. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  26. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  27. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  28. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  29. Artificial Drawing + Unity‏‎ (2 Links)
  30. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  31. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  32. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  33. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  34. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  35. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  36. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  37. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  38. Rebecca Luger-Guillaume‏‎ (2 Links)
  39. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  40. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  41. Learning representations for creative design using evolution‏‎ (2 Links)
  42. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  43. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  44. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  45. Gegenständliche Kunst‏‎ (2 Links)
  46. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  47. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  48. Variation‏‎ (2 Links)
  49. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  50. Image Warping for a Painterly Effect‏‎ (2 Links)

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