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  1. Artificial Nature: Immersive World Making‏‎ (2 Links)
  2. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  3. Computer-Ästhetik‏‎ (2 Links)
  4. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  5. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  6. Entropie‏‎ (2 Links)
  7. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  8. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  9. Exploring aesthetic pattern formation‏‎ (2 Links)
  10. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  11. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  12. Natural Color Symmetry‏‎ (2 Links)
  13. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  14. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  15. Aaron Davidson‏‎ (2 Links)
  16. Gregory Dudek‏‎ (2 Links)
  17. New Kinds of Fractal Patterns‏‎ (2 Links)
  18. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  19. Künstliches Leben‏‎ (2 Links)
  20. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  21. Niche Constructing Drawing Robots‏‎ (2 Links)
  22. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  23. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  24. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  25. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  26. Variation‏‎ (2 Links)
  27. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  28. Creating and rendering convolution surfaces‏‎ (2 Links)
  29. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  30. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  31. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  32. Autonomous Evolutionary Art‏‎ (2 Links)
  33. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  34. Tatsu Unemi‏‎ (2 Links)
  35. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  36. Reproduktion‏‎ (2 Links)
  37. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  38. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  39. Live Algorithms‏‎ (2 Links)
  40. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  41. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  42. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  43. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  44. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  45. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  46. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  47. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  48. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  49. Ameisen Algorithmen‏‎ (2 Links)
  50. 3-D CG lighting with an interactive GA‏‎ (2 Links)

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