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- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Peter Weibel (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Gregory Dudek (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Computer-Ästhetik (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Entropie (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Preference Learning: An Introduction (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Künstliches Leben (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Variation (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Daniel Shiffman (2 Links)
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