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- Live Algorithms (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- P6m Reference Implementation (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Ameisen Algorithmen (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Simulating Morphogenesis (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Fractal Drawings (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Composition in Perspectives (2 Links)
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