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  1. Swarm Painting Atelier‏‎ (2 Links)
  2. Rebecca Luger-Guillaume‏‎ (2 Links)
  3. Color Mixing using Colliding Particles‏‎ (2 Links)
  4. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  5. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  6. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  7. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  8. Investigating Face Space‏‎ (2 Links)
  9. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  10. Extending the Range of Facial Types‏‎ (2 Links)
  11. Ishihama Yoshiaki‏‎ (2 Links)
  12. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  13. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  14. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  15. Distance-based functions for image comparison‏‎ (2 Links)
  16. Gregory S. Hornby‏‎ (2 Links)
  17. Composition in Perspectives‏‎ (2 Links)
  18. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  19. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  20. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  21. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  22. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  23. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  24. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  25. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  26. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  27. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  28. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  29. Evolution of Animated Photomosaics‏‎ (2 Links)
  30. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  31. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  32. Algorithmic randomness and physical entropy‏‎ (2 Links)
  33. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  34. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  35. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  36. Consensual Paintings‏‎ (2 Links)
  37. Learning representations for creative design using evolution‏‎ (2 Links)
  38. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  39. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  40. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  41. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  42. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  43. Peter Kleiweg‏‎ (2 Links)
  44. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  45. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  46. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  47. Evolutionary generation of faces‏‎ (2 Links)
  48. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  49. Evolutionäre Algorithmen‏‎ (2 Links)
  50. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)

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