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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  2. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  3. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  4. Echo‏‎ (2 Links)
  5. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  6. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  7. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  8. Rebecca Luger-Guillaume‏‎ (2 Links)
  9. Being Kasimir Malevich‏‎ (2 Links)
  10. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  11. Against Individual Creativity‏‎ (2 Links)
  12. Gegenständliche Kunst‏‎ (2 Links)
  13. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  14. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  15. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  16. Erik J. Gustafson‏‎ (2 Links)
  17. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  18. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  19. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  20. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  21. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  22. Evolving Approximate Image Filters‏‎ (2 Links)
  23. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  24. Improving face detection‏‎ (2 Links)
  25. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  26. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  27. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  28. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  29. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  30. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  31. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  32. Information aesthetics: an heroic experiment‏‎ (2 Links)
  33. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  34. Andrew Rowbottom‏‎ (2 Links)
  35. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  36. Evolving for the Audience‏‎ (2 Links)
  37. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  38. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  39. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  40. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  41. Bubble Hierarchies‏‎ (2 Links)
  42. Genetische Programmierung‏‎ (2 Links)
  43. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  44. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  45. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  46. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  47. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  48. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  49. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  50. Exploring aesthetic pattern formation‏‎ (2 Links)

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