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  1. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  2. Chris Coyne‏‎ (2 Links)
  3. Evolving Fractal Drawings‏‎ (2 Links)
  4. Artistic Stylization of Images and Video‏‎ (2 Links)
  5. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  6. The darwinian structure of the design process‏‎ (2 Links)
  7. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  8. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  9. Information aesthetics: an heroic experiment‏‎ (2 Links)
  10. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  11. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  12. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  13. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  14. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  15. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  16. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  17. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  18. Theory of Complexity‏‎ (2 Links)
  19. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  20. Evolving content in the galactic arms race video game‏‎ (2 Links)
  21. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  22. Phänotyp‏‎ (2 Links)
  23. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  24. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  25. Abstract Art by Shape Classification‏‎ (2 Links)
  26. Automated collage generation — with intent‏‎ (2 Links)
  27. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  28. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  29. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  30. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  31. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  32. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  33. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  34. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  35. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  36. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  37. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  38. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  39. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  40. Is Evolution Creative?‏‎ (2 Links)
  41. Echo‏‎ (2 Links)
  42. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  43. Neuroästhetik‏‎ (2 Links)
  44. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  45. John Mount‏‎ (2 Links)
  46. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  47. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  48. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  49. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  50. Henry Rowley‏‎ (2 Links)

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