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  1. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  2. Chris Coyne‏‎ (2 Links)
  3. Video Granular Synthesis‏‎ (2 Links)
  4. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  5. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  6. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  7. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  8. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  9. Ten questions concerning generative computer art‏‎ (2 Links)
  10. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  11. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  12. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  13. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  14. Abstract Art by Shape Classification‏‎ (2 Links)
  15. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  16. Automated collage generation — with intent‏‎ (2 Links)
  17. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  18. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  19. Improbable Creativity‏‎ (2 Links)
  20. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  21. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  22. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  23. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  24. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  25. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  26. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  27. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  28. Evolving Fractal Drawings‏‎ (2 Links)
  29. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  30. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  31. Mathematische Kunst‏‎ (2 Links)
  32. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  33. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  34. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  35. The Future of Evolutionary Design Research‏‎ (2 Links)
  36. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  37. Measuring complexity using information fluctuation‏‎ (2 Links)
  38. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  39. Interactive EC-based Signal Processing‏‎ (2 Links)
  40. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  41. Echo‏‎ (2 Links)
  42. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  43. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  44. Evolving content in the galactic arms race video game‏‎ (2 Links)
  45. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  46. Interactive evolution for industrial design‏‎ (2 Links)
  47. Model Proposal for a Constructed Artist‏‎ (2 Links)
  48. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  49. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  50. Space layout planning using an evolutionary approach‏‎ (2 Links)

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