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  1. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  2. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  3. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  4. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  5. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  6. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  7. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  8. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  9. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  10. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  11. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  12. Live Algorithms‏‎ (2 Links)
  13. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  14. Giving Colour to Images‏‎ (2 Links)
  15. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  16. Zellij Multipuzzle‏‎ (2 Links)
  17. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  18. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  19. Artificial Drawing + Unity‏‎ (2 Links)
  20. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  21. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  22. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  23. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  24. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  25. Phänotyp‏‎ (2 Links)
  26. Color Mixing using Colliding Particles‏‎ (2 Links)
  27. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  28. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  29. Flowsnake Earth‏‎ (2 Links)
  30. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  31. The alphabet synthesis machine‏‎ (2 Links)
  32. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  33. The darwinian structure of the design process‏‎ (2 Links)
  34. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  35. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  36. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  37. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  38. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  39. Distance-based functions for image comparison‏‎ (2 Links)
  40. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  41. Theory of Complexity‏‎ (2 Links)
  42. Composition in Perspectives‏‎ (2 Links)
  43. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  44. Interactive evolution of dynamical systems‏‎ (2 Links)
  45. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  46. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  47. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  48. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  49. Quantifying Creativity in Art Networks‏‎ (2 Links)
  50. Autonomously Creating Quality Images‏‎ (2 Links)

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