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- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Andrew Rowbottom (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Depth-aware neural style transfer (2 Links)
- Video Granular Synthesis (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Artificial Drawing + Unity (2 Links)
- Preference Learning: An Introduction (2 Links)
- Improving face detection (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Evolving virtual creatures (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
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