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- Andrew Rowbottom (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Evolving Fractal Drawings (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Electric Sheep (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Computational Creativity through a Gap (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Embodied creativity (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Phänotyp (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
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