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- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Tatsu Unemi (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Live Algorithms (2 Links)
- SEURAT: robotic painter (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- On the Future of Computers and Creativity (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Gegenständliche Kunst (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Zufallsprozess (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Composition in Perspectives (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
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