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  1. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  2. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  3. Evolutionäre Musik‏‎ (2 Links)
  4. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  5. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  6. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  7. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  8. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  9. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  10. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  11. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  12. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  13. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  14. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  15. Complexity of two-dimensional patterns‏‎ (2 Links)
  16. Evolving Human Faces‏‎ (2 Links)
  17. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  18. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  19. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  20. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  21. Evolving ambiguous images‏‎ (2 Links)
  22. Zufallsprozess‏‎ (2 Links)
  23. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  24. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  25. Evolving expressions and art by choice‏‎ (2 Links)
  26. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  27. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  28. Electric Sheep‏‎ (2 Links)
  29. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  30. The Painting Fool Teaching Interface‏‎ (2 Links)
  31. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  32. Computational Creativity through a Gap‏‎ (2 Links)
  33. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  34. Embodied creativity‏‎ (2 Links)
  35. Interactive evolution of dynamical systems‏‎ (2 Links)
  36. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  37. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  38. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  39. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  40. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  41. Computer-Kreativität‏‎ (2 Links)
  42. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  43. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  44. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  45. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  46. Computer Software for Measuring Creative Search‏‎ (2 Links)
  47. Space layout planning using an evolutionary approach‏‎ (2 Links)
  48. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  49. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  50. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)

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