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- Creating and rendering convolution surfaces (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Zufallsprozess (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Against Individual Creativity (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Depth-aware neural style transfer (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Phänotyp (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Andrew Rowbottom (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Swarm Granulator (2 Links)
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