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- Interactive Evolutionary Design of Motion Variants (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Embodied creativity (2 Links)
- Simulating Morphogenesis (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Giving Colour to Images (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- A comparative classification of complexity measures (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Zellij Multipuzzle (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Flowsnake Earth (2 Links)
- Aaron Davidson (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- The alphabet synthesis machine (2 Links)
- Natural Color Symmetry (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- The darwinian structure of the design process (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Künstliches Leben (2 Links)
- Theory of Complexity (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evolutionary Design in Art (2 Links)
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