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  1. Evolving virtual creatures‏‎ (2 Links)
  2. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  3. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  4. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  5. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  6. Swarm paintings – nonhuman art‏‎ (2 Links)
  7. Ameisen Algorithmen‏‎ (2 Links)
  8. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  9. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  10. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  11. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  12. Neuroästhetik‏‎ (2 Links)
  13. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  14. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  15. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  16. Extending the Range of Facial Types‏‎ (2 Links)
  17. Interactive evolution of dynamical systems‏‎ (2 Links)
  18. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  19. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  20. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  21. Gregory S. Hornby‏‎ (2 Links)
  22. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  23. Video Granular Synthesis‏‎ (2 Links)
  24. Computer-Ästhetik‏‎ (2 Links)
  25. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  26. Entropie‏‎ (2 Links)
  27. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  28. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  29. Ten questions concerning generative computer art‏‎ (2 Links)
  30. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  31. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  32. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  33. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  34. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  35. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  36. SEURAT: robotic painter‏‎ (2 Links)
  37. On the Future of Computers and Creativity‏‎ (2 Links)
  38. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  39. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  40. Evolution of Animated Photomosaics‏‎ (2 Links)
  41. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  42. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  43. Creating and rendering convolution surfaces‏‎ (2 Links)
  44. The Future of Evolutionary Design Research‏‎ (2 Links)
  45. A comparative classification of complexity measures‏‎ (2 Links)
  46. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  47. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  48. Artificial Nature: Immersive World Making‏‎ (2 Links)
  49. Creativity, emergence and evolution in design‏‎ (2 Links)
  50. Semantic Operators for Evolutionary Art‏‎ (2 Links)

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