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- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Computer-Ästhetik (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Entropie (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Gegenständliche Kunst (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Reproduktion (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Improbable Creativity (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Mathematische Kunst (2 Links)
- Zellij Multipuzzle (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- P6m Reference Implementation (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolving for the Audience (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
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