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  1. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  2. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  3. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  4. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  5. Live Algorithms‏‎ (2 Links)
  6. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  7. Search Strategies and the Creative Process‏‎ (2 Links)
  8. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  9. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  10. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  11. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  12. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  13. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  14. Self-design and ontogenetic evolution‏‎ (2 Links)
  15. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  16. P3m1 Reference Implementation‏‎ (2 Links)
  17. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  18. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  19. Zufallsprozess‏‎ (2 Links)
  20. Semantic aware methods for evolutionary art‏‎ (2 Links)
  21. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  22. A History of Creativity for Future AI Research‏‎ (2 Links)
  23. Evolving Fractal Drawings‏‎ (2 Links)
  24. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  25. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  26. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  27. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  28. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  29. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  30. The Painting Fool Teaching Interface‏‎ (2 Links)
  31. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  32. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  33. Evolving content in the galactic arms race video game‏‎ (2 Links)
  34. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  35. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  36. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  37. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  38. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  39. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  40. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  41. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  42. Michael Witbrock‏‎ (2 Links)
  43. A closer look at creativity as search‏‎ (2 Links)
  44. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  45. Creative Web Services with Pattern‏‎ (2 Links)
  46. Interactive evolution of images‏‎ (2 Links)
  47. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  48. CGP, Creativity and Art‏‎ (2 Links)
  49. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  50. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)

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