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- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Leonel Moura (2 Links)
- Reproduktion (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Automated collage generation — with intent (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving Fractal Drawings (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Distance-based functions for image comparison (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Composition in Perspectives (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Simulating Morphogenesis (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- The emergence of the representation of style in design (2 Links)
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