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  1. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  2. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  3. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  4. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  5. A 3D Modeling System for Creative Design‏‎ (2 Links)
  6. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  7. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  8. Zufallsprozess‏‎ (2 Links)
  9. P6m Reference Implementation‏‎ (2 Links)
  10. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  11. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  12. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  13. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  14. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  15. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  16. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  17. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  18. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  19. The Painting Fool Teaching Interface‏‎ (2 Links)
  20. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  21. Interactive evolution of dynamical systems‏‎ (2 Links)
  22. Bubble Hierarchies‏‎ (2 Links)
  23. Simulating Morphogenesis‏‎ (2 Links)
  24. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  25. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  26. Fractal expressionism - where art meets science‏‎ (2 Links)
  27. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  28. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  29. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  30. Art, emergence and the computational sublime‏‎ (2 Links)
  31. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  32. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  33. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  34. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  35. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  36. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  37. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  38. Chris Coyne‏‎ (2 Links)
  39. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  40. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  41. Artistic Stylization of Images and Video‏‎ (2 Links)
  42. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  43. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  44. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  45. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  46. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  47. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  48. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  49. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  50. Natural Processes and Artificial Procedures‏‎ (2 Links)

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