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  1. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  2. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. The Future of Evolutionary Design Research‏‎ (2 Links)
  4. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  5. Mathematische Kunst‏‎ (2 Links)
  6. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  7. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  8. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  9. Measuring complexity using information fluctuation‏‎ (2 Links)
  10. Evolving for the Audience‏‎ (2 Links)
  11. Being Kasimir Malevich‏‎ (2 Links)
  12. Interactive EC-based Signal Processing‏‎ (2 Links)
  13. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  14. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  15. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  16. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  17. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  18. Genetische Programmierung‏‎ (2 Links)
  19. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  20. Against Individual Creativity‏‎ (2 Links)
  21. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  22. Interactive evolution for industrial design‏‎ (2 Links)
  23. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  24. Computer-Ästhetik‏‎ (2 Links)
  25. Exploring aesthetic pattern formation‏‎ (2 Links)
  26. Entropie‏‎ (2 Links)
  27. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  28. Peter Kleiweg‏‎ (2 Links)
  29. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  30. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  31. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  32. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  33. Investigating Face Space‏‎ (2 Links)
  34. Gregory Dudek‏‎ (2 Links)
  35. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  36. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  37. Ishihama Yoshiaki‏‎ (2 Links)
  38. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  39. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  40. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  41. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  42. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  43. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  44. Andrew Rowbottom‏‎ (2 Links)
  45. Creating and rendering convolution surfaces‏‎ (2 Links)
  46. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  47. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  48. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  49. Swarm paintings – nonhuman art‏‎ (2 Links)
  50. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)

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