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- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Tatsu Unemi (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolutionary Design by Computers (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Zufallsprozess (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Leonel Moura (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Evolutionäre Musik (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Detecting people in cubist art (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Rendering artistic light patterns (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Generic Evolutionary Design (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- In Praise of Evolution and Opacity (2 Links)
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