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- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Reproduktion (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Abstract Art by Shape Classification (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Automated collage generation — with intent (2 Links)
- Improving face detection (2 Links)
- Zellij Multipuzzle (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- P6m Reference Implementation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- The alphabet synthesis machine (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
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