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- Enriching Aesthetics with Artificial Life (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Leonel Moura (2 Links)
- Erik J. Gustafson (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Ameisen Algorithmen (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Zellij Multipuzzle (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Neuroästhetik (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Bubble Hierarchies (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- The alphabet synthesis machine (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- The darwinian structure of the design process (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Chris Coyne (2 Links)
- Theory of Complexity (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- A Turing Test for Generative Art (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
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