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- Evolutionary Design by Computers (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Leonel Moura (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Video Granular Synthesis (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Bubble Hierarchies (2 Links)
- Evolutionäre Musik (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Evolving Human Faces (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- A comparative classification of complexity measures (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
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