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  1. Evolutionary Design by Computers‏‎ (2 Links)
  2. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  3. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  4. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  5. Towards a model for artificial aesthetics‏‎ (2 Links)
  6. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  7. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  8. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  9. Künstliches Leben‏‎ (2 Links)
  10. Color Mixing using Colliding Particles‏‎ (2 Links)
  11. Swarm Painting Atelier‏‎ (2 Links)
  12. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  13. Evolutionäre Musik‏‎ (2 Links)
  14. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  15. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  16. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  17. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  18. Rebecca Luger-Guillaume‏‎ (2 Links)
  19. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  20. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  21. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  22. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  23. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  24. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  25. Distance-based functions for image comparison‏‎ (2 Links)
  26. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  27. Evolving Human Faces‏‎ (2 Links)
  28. Composition in Perspectives‏‎ (2 Links)
  29. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  30. Live Algorithms‏‎ (2 Links)
  31. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  32. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  33. Evolving ambiguous images‏‎ (2 Links)
  34. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  35. Evolving expressions and art by choice‏‎ (2 Links)
  36. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  37. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  38. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  39. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  40. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  41. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  42. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  43. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  44. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  45. The Escher evolver: evolution to the people‏‎ (2 Links)
  46. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  47. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  48. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  49. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  50. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)

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