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  1. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  2. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  3. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  4. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  5. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  6. Exploring aesthetic pattern formation‏‎ (2 Links)
  7. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  8. Investigating Face Space‏‎ (2 Links)
  9. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  10. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  11. Ishihama Yoshiaki‏‎ (2 Links)
  12. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  13. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  14. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  15. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  16. Gregory Dudek‏‎ (2 Links)
  17. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  18. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  19. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  20. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  21. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  22. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  23. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  24. Andrew Rowbottom‏‎ (2 Links)
  25. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  26. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  27. Phänotyp‏‎ (2 Links)
  28. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  29. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  30. Creative Search Trajectories and their Implications‏‎ (2 Links)
  31. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  32. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  33. Curious agents and situated design evaluations‏‎ (2 Links)
  34. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  35. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  36. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  37. Artificial Drawing + Unity‏‎ (2 Links)
  38. Swarm paintings – nonhuman art‏‎ (2 Links)
  39. Learning representations for creative design using evolution‏‎ (2 Links)
  40. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  41. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  42. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  43. Neuroästhetik‏‎ (2 Links)
  44. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  45. Gegenständliche Kunst‏‎ (2 Links)
  46. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  47. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  48. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  49. Video Granular Synthesis‏‎ (2 Links)
  50. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)

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