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- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- John Mount (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Ten questions concerning generative computer art (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Evolutionäre Musik (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Andrew Rowbottom (2 Links)
- Keith Wiley (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolving Human Faces (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolving ambiguous images (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Evolving expressions and art by choice (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Artificial Drawing + Unity (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
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