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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  2. Metaprogramming Emergent Graphics‏‎ (2 Links)
  3. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  4. Electric Sheep‏‎ (2 Links)
  5. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  6. Computational Creativity through a Gap‏‎ (2 Links)
  7. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  8. Embodied creativity‏‎ (2 Links)
  9. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  10. The alphabet synthesis machine‏‎ (2 Links)
  11. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  12. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  13. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  14. The darwinian structure of the design process‏‎ (2 Links)
  15. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  16. Giving Colour to Images‏‎ (2 Links)
  17. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  18. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  19. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  20. Peter Weibel‏‎ (2 Links)
  21. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  22. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  23. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  24. Theory of Complexity‏‎ (2 Links)
  25. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  26. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  27. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  28. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  29. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  30. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  31. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  32. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  33. Preference Learning: An Introduction‏‎ (2 Links)
  34. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  35. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  36. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  37. Flowsnake Earth‏‎ (2 Links)
  38. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  39. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  40. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  41. Quantum Art‏‎ (2 Links)
  42. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  43. Artificial Neural Network Spaces‏‎ (2 Links)
  44. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  45. Ungegenständliche Kunst‏‎ (2 Links)
  46. Creative Web Services with Pattern‏‎ (2 Links)
  47. New IEC Research and Frameworks‏‎ (2 Links)
  48. CGP, Creativity and Art‏‎ (2 Links)
  49. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  50. Niall J. L. Griffith‏‎ (2 Links)

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