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- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Automated collage generation — with intent (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Chris Coyne (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Extending the Range of Facial Types (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Phänotyp (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Echo (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
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