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  1. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  2. Swarm Painting Atelier‏‎ (2 Links)
  3. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  4. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  5. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  6. Artificial Drawing + Unity‏‎ (2 Links)
  7. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  8. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  9. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  10. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  11. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  12. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  13. Chris Coyne‏‎ (2 Links)
  14. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  15. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  16. Leonel Moura‏‎ (2 Links)
  17. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  18. Gegenständliche Kunst‏‎ (2 Links)
  19. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  20. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  21. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  22. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  23. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  24. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  25. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  26. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  27. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  28. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  29. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  30. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  31. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  32. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  33. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  34. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  35. Search Strategies and the Creative Process‏‎ (2 Links)
  36. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  37. Evolving Approximate Image Filters‏‎ (2 Links)
  38. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  39. Importance-Driven Focus of Attention‏‎ (2 Links)
  40. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  41. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  42. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  43. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  44. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  45. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  46. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  47. Self-design and ontogenetic evolution‏‎ (2 Links)
  48. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  49. Evolving Line Drawings‏‎ (2 Links)
  50. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)

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