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  1. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  2. Learning representations for creative design using evolution‏‎ (2 Links)
  3. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  4. Rebecca Luger-Guillaume‏‎ (2 Links)
  5. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  6. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  7. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  8. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  9. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  10. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  11. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  12. Color Mixing using Colliding Particles‏‎ (2 Links)
  13. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  14. Improbable Creativity‏‎ (2 Links)
  15. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  16. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  17. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  18. Algorithmic randomness and physical entropy‏‎ (2 Links)
  19. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  20. Mathematische Kunst‏‎ (2 Links)
  21. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  22. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  23. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  24. Distance-based functions for image comparison‏‎ (2 Links)
  25. Measuring complexity using information fluctuation‏‎ (2 Links)
  26. Composition in Perspectives‏‎ (2 Links)
  27. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  28. Interactive EC-based Signal Processing‏‎ (2 Links)
  29. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  30. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  31. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  32. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  33. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  34. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  35. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  36. Interactive evolution for industrial design‏‎ (2 Links)
  37. Evolving art with scalable vector graphics‏‎ (2 Links)
  38. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  39. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  40. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  41. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  42. Evolving virtual creatures‏‎ (2 Links)
  43. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  44. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  45. Genotyp‏‎ (2 Links)
  46. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  47. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  48. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  49. Space layout planning using an evolutionary approach‏‎ (2 Links)
  50. Enhancing Creativity with Niche Construction‏‎ (2 Links)

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