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- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- The alphabet synthesis machine (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- The darwinian structure of the design process (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Extending the Range of Facial Types (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Phänotyp (2 Links)
- Gregory S. Hornby (2 Links)
- Theory of Complexity (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Automated collage generation — with intent (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Neuroästhetik (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Künstliches Leben (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Live Algorithms (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Collaborative Preference Learning (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
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