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- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Extending the Range of Facial Types (2 Links)
- Improving face detection (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Andrew Rowbottom (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Natural Color Symmetry (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Swarm Painting Atelier (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- John Mount (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Depth-aware neural style transfer (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
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