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- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Giving Colour to Images (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Künstliches Leben (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Erik J. Gustafson (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Variation (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Tatsu Unemi (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Live Algorithms (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Bubble Hierarchies (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Ästhetik (2 Links)
- Evolutionary Design in Art (2 Links)
- Organized order in ornamentation (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- P4m Reference Implementation (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
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