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  1. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  2. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  3. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  4. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  5. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  6. Investigating Face Space‏‎ (2 Links)
  7. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  8. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  9. Ishihama Yoshiaki‏‎ (2 Links)
  10. Video Granular Synthesis‏‎ (2 Links)
  11. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  12. Phänotyp‏‎ (2 Links)
  13. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  14. Ten questions concerning generative computer art‏‎ (2 Links)
  15. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  16. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  17. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  18. Creating and rendering convolution surfaces‏‎ (2 Links)
  19. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  20. Evolution of Animated Photomosaics‏‎ (2 Links)
  21. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  22. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  23. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  24. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  25. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  26. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  27. Neuroästhetik‏‎ (2 Links)
  28. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  29. The Future of Evolutionary Design Research‏‎ (2 Links)
  30. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  31. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  32. A comparative classification of complexity measures‏‎ (2 Links)
  33. Artificial Nature: Immersive World Making‏‎ (2 Links)
  34. Learning representations for creative design using evolution‏‎ (2 Links)
  35. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  36. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  37. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  38. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  39. Depth-aware neural style transfer‏‎ (2 Links)
  40. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  41. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  42. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  43. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  44. Aaron Davidson‏‎ (2 Links)
  45. SEURAT: robotic painter‏‎ (2 Links)
  46. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  47. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  48. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  49. On the Future of Computers and Creativity‏‎ (2 Links)
  50. Evolving Mondrian-Style Artworks‏‎ (2 Links)

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