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  1. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  2. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  3. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  4. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  5. Artificial Drawing + Unity‏‎ (2 Links)
  6. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  7. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  8. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  9. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  10. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  11. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  12. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  13. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  14. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  15. Importance-Driven Focus of Attention‏‎ (2 Links)
  16. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  17. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  18. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  19. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  20. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  21. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  22. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  23. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  24. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  25. Zellij Multipuzzle‏‎ (2 Links)
  26. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  27. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  28. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  29. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  30. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  31. Evolving art with scalable vector graphics‏‎ (2 Links)
  32. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  33. Creative Search Trajectories and their Implications‏‎ (2 Links)
  34. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  35. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  36. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  37. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  38. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  39. Autonomously Creating Quality Images‏‎ (2 Links)
  40. Genotyp‏‎ (2 Links)
  41. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  42. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  43. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  44. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  45. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  46. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  47. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  48. Space layout planning using an evolutionary approach‏‎ (2 Links)
  49. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  50. Data-Driven Iconification‏‎ (2 Links)

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