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- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Evolving virtual creatures (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Peter Kleiweg (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Extending the Range of Facial Types (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Breeding on site (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Swarm Granulator (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Creative Web Services with Pattern (2 Links)
- A Study of Image Colourfulness (2 Links)
- New challenges for evolutionary music and art (2 Links)
- CGP, Creativity and Art (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
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