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- Künstliches Leben (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- SEURAT: robotic painter (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Live Algorithms (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Depth-aware neural style transfer (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Phänotyp (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolving for the Audience (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Automated collage generation — with intent (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
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