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- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Depth-aware neural style transfer (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Zellij Multipuzzle (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Evolving virtual creatures (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Genotyp (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
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