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- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Zufallsprozess (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Being Kasimir Malevich (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolving for the Audience (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
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