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- Künstliches Leben (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Video Granular Synthesis (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Erik J. Gustafson (2 Links)
- Live Algorithms (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Against Individual Creativity (2 Links)
- Evolving Fractal Drawings (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Bubble Hierarchies (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
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