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  1. Natural Color Symmetry‏‎ (2 Links)
  2. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  3. Künstliches Leben‏‎ (2 Links)
  4. New Kinds of Fractal Patterns‏‎ (2 Links)
  5. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  6. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  7. Niche Constructing Drawing Robots‏‎ (2 Links)
  8. Art, emergence and the computational sublime‏‎ (2 Links)
  9. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  10. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  11. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  12. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  13. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  14. Variation‏‎ (2 Links)
  15. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  16. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  17. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  18. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  19. Tatsu Unemi‏‎ (2 Links)
  20. Reproduktion‏‎ (2 Links)
  21. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  22. Live Algorithms‏‎ (2 Links)
  23. Artistic Stylization of Images and Video‏‎ (2 Links)
  24. Depth-aware neural style transfer‏‎ (2 Links)
  25. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  26. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  27. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  28. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  29. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  30. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  31. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  32. Abstract Art by Shape Classification‏‎ (2 Links)
  33. Evolving Fractal Drawings‏‎ (2 Links)
  34. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  35. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  36. Automated collage generation — with intent‏‎ (2 Links)
  37. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  38. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  39. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  40. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  41. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  42. Zufallsprozess‏‎ (2 Links)
  43. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  44. Evolving content in the galactic arms race video game‏‎ (2 Links)
  45. P6m Reference Implementation‏‎ (2 Links)
  46. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  47. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  48. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  49. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  50. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)

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