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- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Live Algorithms (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Ameisen Algorithmen (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Extending the Range of Facial Types (2 Links)
- Consensual Paintings (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Peter Weibel (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- A comparative classification of complexity measures (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
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