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- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evolutionäre Musik (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Human Faces (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Improving face detection (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- P3m1 Reference Implementation (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving ambiguous images (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving expressions and art by choice (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Swarm Painting Atelier (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Stepping stones in the mist (2 Links)
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