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- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Improbable Creativity (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Mathematische Kunst (2 Links)
- P3m1 Reference Implementation (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Zufallsprozess (2 Links)
- Aaron Davidson (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Interactive evolution for industrial design (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
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