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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  2. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  3. P6m Reference Implementation‏‎ (2 Links)
  4. Zellij Multipuzzle‏‎ (2 Links)
  5. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  6. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  7. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  8. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  9. Evolving Fractal Drawings‏‎ (2 Links)
  10. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  11. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  12. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  13. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  14. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  15. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  16. Simulating Morphogenesis‏‎ (2 Links)
  17. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  18. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  19. Metaprogramming Emergent Graphics‏‎ (2 Links)
  20. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  21. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  22. Evolving content in the galactic arms race video game‏‎ (2 Links)
  23. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  24. The alphabet synthesis machine‏‎ (2 Links)
  25. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  26. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  27. The darwinian structure of the design process‏‎ (2 Links)
  28. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  29. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  30. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  31. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  32. Theory of Complexity‏‎ (2 Links)
  33. Computer-Ästhetik‏‎ (2 Links)
  34. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  35. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  36. Entropie‏‎ (2 Links)
  37. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  38. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  39. A comparative classification of complexity measures‏‎ (2 Links)
  40. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  41. Artificial Nature: Immersive World Making‏‎ (2 Links)
  42. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  43. Karl Gerbel‏‎ (2 Links)
  44. Natural Processes and Artificial Procedures‏‎ (2 Links)
  45. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  46. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  47. Ungegenständliche Kunst‏‎ (2 Links)
  48. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  49. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  50. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)

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