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  1. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  2. Artificial Drawing + Unity‏‎ (2 Links)
  3. Giving Colour to Images‏‎ (2 Links)
  4. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  5. Consensual Paintings‏‎ (2 Links)
  6. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  7. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  8. Peter Kleiweg‏‎ (2 Links)
  9. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  10. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  11. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  12. The Future of Evolutionary Design Research‏‎ (2 Links)
  13. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  14. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  15. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  16. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  17. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  18. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  19. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  20. Flowsnake Earth‏‎ (2 Links)
  21. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  22. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  23. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  24. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  25. Learning representations for creative design using evolution‏‎ (2 Links)
  26. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  27. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  28. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  29. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  30. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  31. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  32. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  33. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  34. Evolutionary Design by Computers‏‎ (2 Links)
  35. Being Kasimir Malevich‏‎ (2 Links)
  36. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  37. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  38. Against Individual Creativity‏‎ (2 Links)
  39. Rebecca Luger-Guillaume‏‎ (2 Links)
  40. Improbable Creativity‏‎ (2 Links)
  41. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  42. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  43. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  44. Color Mixing using Colliding Particles‏‎ (2 Links)
  45. Mathematische Kunst‏‎ (2 Links)
  46. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  47. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  48. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  49. Evolutionäre Musik‏‎ (2 Links)
  50. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)

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