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- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- P6m Reference Implementation (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Echo (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolving for the Audience (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Genetische Programmierung (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Simulating Morphogenesis (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A comparative classification of complexity measures (2 Links)
- Erik J. Gustafson (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Aaron Davidson (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
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