Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Electric Sheep (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Aaron Davidson (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Computational Creativity through a Gap (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Embodied creativity (2 Links)
- Interactive evolution for industrial design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Autonomous Evolutionary Art (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Investigating Face Space (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Ishihama Yoshiaki (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Preference Learning: An Introduction (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creative Web Services with Pattern (2 Links)
- Quantum Art (2 Links)
- CGP, Creativity and Art (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)