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  1. Curious agents and situated design evaluations‏‎ (2 Links)
  2. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  3. Künstliches Leben‏‎ (2 Links)
  4. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  5. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  6. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  7. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  8. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  9. Rebecca Luger-Guillaume‏‎ (2 Links)
  10. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  11. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  12. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  13. Gegenständliche Kunst‏‎ (2 Links)
  14. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  15. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  16. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  17. Live Algorithms‏‎ (2 Links)
  18. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  19. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  20. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  21. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  22. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  23. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  24. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  25. Evolving Approximate Image Filters‏‎ (2 Links)
  26. Complexity of two-dimensional patterns‏‎ (2 Links)
  27. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  28. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  29. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  30. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  31. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  32. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  33. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  34. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  35. Zellij Multipuzzle‏‎ (2 Links)
  36. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  37. Electric Sheep‏‎ (2 Links)
  38. Evolving for the Audience‏‎ (2 Links)
  39. Computational Creativity through a Gap‏‎ (2 Links)
  40. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  41. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  42. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  43. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  44. Michael Witbrock‏‎ (2 Links)
  45. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  46. Interactive evolution of images‏‎ (2 Links)
  47. Computer-Kreativität‏‎ (2 Links)
  48. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  49. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  50. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)

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