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- A Discussion on Serendipity in Creative Systems (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Zellij Multipuzzle (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- P3m1 Reference Implementation (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Andrew Rowbottom (2 Links)
- Evolving for the Audience (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- The alphabet synthesis machine (2 Links)
- Consensual Paintings (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- The darwinian structure of the design process (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Artificial Drawing + Unity (2 Links)
- Peter Weibel (2 Links)
- Theory of Complexity (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Gregory Dudek (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantum Art (2 Links)
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