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  1. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  2. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  3. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  4. Bubble Hierarchies‏‎ (2 Links)
  5. Is Evolution Creative?‏‎ (2 Links)
  6. Art, emergence and the computational sublime‏‎ (2 Links)
  7. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  8. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  9. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  10. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  11. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  12. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  13. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  14. The alphabet synthesis machine‏‎ (2 Links)
  15. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  16. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  17. John Mount‏‎ (2 Links)
  18. Flowsnake Earth‏‎ (2 Links)
  19. The darwinian structure of the design process‏‎ (2 Links)
  20. Artistic Stylization of Images and Video‏‎ (2 Links)
  21. Chris Coyne‏‎ (2 Links)
  22. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  23. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  24. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  25. Theory of Complexity‏‎ (2 Links)
  26. Keith Wiley‏‎ (2 Links)
  27. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  28. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  29. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  30. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  31. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  32. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  33. Abstract Art by Shape Classification‏‎ (2 Links)
  34. Automated collage generation — with intent‏‎ (2 Links)
  35. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  36. Evolutionary Design by Computers‏‎ (2 Links)
  37. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  38. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  39. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  40. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  41. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  42. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  43. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  44. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  45. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  46. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  47. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  48. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  49. Autonomy, Signature and Creativity‏‎ (2 Links)
  50. Domain Bridging Associations Support Creativity‏‎ (2 Links)

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