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- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Chris Coyne (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Leonel Moura (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolutionäre Musik (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Search Strategies and the Creative Process (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolving Human Faces (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving ambiguous images (2 Links)
- A comparative classification of complexity measures (2 Links)
- Echo (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Painterly rendering using image salience (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
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