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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.
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- Evolving virtual creatures (2 Links)
- A comparative classification of complexity measures (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Mathematische Kunst (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Extending the Range of Facial Types (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Aaron Davidson (2 Links)
- Gregory S. Hornby (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Interactive evolution for industrial design (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Investigating Face Space (2 Links)
- Phänotyp (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Ishihama Yoshiaki (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
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