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  1. Improbable Creativity‏‎ (2 Links)
  2. Evolving Approximate Image Filters‏‎ (2 Links)
  3. Preference Learning: An Introduction‏‎ (2 Links)
  4. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  5. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  6. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  7. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  8. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  9. Mathematische Kunst‏‎ (2 Links)
  10. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  11. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  12. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  13. Measuring complexity using information fluctuation‏‎ (2 Links)
  14. Interactive EC-based Signal Processing‏‎ (2 Links)
  15. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  16. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  17. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  18. Evolving for the Audience‏‎ (2 Links)
  19. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  20. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  21. Interactive evolution for industrial design‏‎ (2 Links)
  22. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  23. Genetische Programmierung‏‎ (2 Links)
  24. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  25. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  26. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  27. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  28. Computer-Ästhetik‏‎ (2 Links)
  29. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  30. Entropie‏‎ (2 Links)
  31. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  32. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  33. Exploring aesthetic pattern formation‏‎ (2 Links)
  34. Investigating Face Space‏‎ (2 Links)
  35. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  36. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  37. Ishihama Yoshiaki‏‎ (2 Links)
  38. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  39. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  40. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  41. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  42. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  43. Gregory Dudek‏‎ (2 Links)
  44. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  45. Scott Neil-Teilly‏‎ (2 Links)
  46. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  47. Bernd Lintermann‏‎ (2 Links)
  48. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  49. Organized order in ornamentation‏‎ (2 Links)
  50. Creative Evolutionary Systems‏‎ (2 Links)

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