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  1. Being Kasimir Malevich‏‎ (2 Links)
  2. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  3. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  4. Against Individual Creativity‏‎ (2 Links)
  5. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  6. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  7. Reproduktion‏‎ (2 Links)
  8. Evolution of Animated Photomosaics‏‎ (2 Links)
  9. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  10. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  11. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  12. Towards a model for artificial aesthetics‏‎ (2 Links)
  13. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  14. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  15. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  16. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  17. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  18. Creating and rendering convolution surfaces‏‎ (2 Links)
  19. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  20. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  21. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  22. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  23. Swarm Painting Atelier‏‎ (2 Links)
  24. Leonel Moura‏‎ (2 Links)
  25. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  26. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  27. Andrew Rowbottom‏‎ (2 Links)
  28. P6m Reference Implementation‏‎ (2 Links)
  29. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  30. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  31. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  32. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  33. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  34. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  35. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  36. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  37. Importance-Driven Focus of Attention‏‎ (2 Links)
  38. Simulating Morphogenesis‏‎ (2 Links)
  39. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  40. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  41. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  42. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  43. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  44. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  45. Depth-aware neural style transfer‏‎ (2 Links)
  46. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  47. Artificial Drawing + Unity‏‎ (2 Links)
  48. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  49. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  50. Measuring Creativity In Software Development‏‎ (2 Links)

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