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- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Theory of Complexity (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Künstliches Leben (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Reproduktion (2 Links)
- Live Algorithms (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Abstract Art by Shape Classification (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Automated collage generation — with intent (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Distance-based functions for image comparison (2 Links)
- Searching for Surprise (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
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