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- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Depth-aware neural style transfer (2 Links)
- Artificial Drawing + Unity (2 Links)
- Interactive evolution for industrial design (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Investigating Face Space (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Ishihama Yoshiaki (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- P6m Reference Implementation (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Simulating Morphogenesis (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Video Granular Synthesis (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Computer-Ästhetik (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Entropie (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Being Kasimir Malevich (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Against Individual Creativity (2 Links)
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