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- Semantic aware methods for evolutionary art (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Erik J. Gustafson (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Weibel (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Preference Learning: An Introduction (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Bubble Hierarchies (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Künstliches Leben (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- New IEC Research and Frameworks (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Niall J. L. Griffith (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A Study of Image Colourfulness (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
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