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  1. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  2. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  3. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  4. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  5. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  6. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  7. New Kinds of Fractal Patterns‏‎ (2 Links)
  8. Evolutionary Design by Computers‏‎ (2 Links)
  9. Niche Constructing Drawing Robots‏‎ (2 Links)
  10. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  11. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  12. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  13. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  14. Leonel Moura‏‎ (2 Links)
  15. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  16. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  17. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  18. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  19. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  20. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  21. Reproduktion‏‎ (2 Links)
  22. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  23. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  24. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  25. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  26. Evolutionäre Musik‏‎ (2 Links)
  27. Algorithmic randomness and physical entropy‏‎ (2 Links)
  28. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  29. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  30. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  31. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  32. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  33. Importance-Driven Focus of Attention‏‎ (2 Links)
  34. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  35. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  36. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  37. Evolving Human Faces‏‎ (2 Links)
  38. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  39. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  40. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  41. Zellij Multipuzzle‏‎ (2 Links)
  42. Color Mixing using Colliding Particles‏‎ (2 Links)
  43. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  44. Measuring Creativity In Software Development‏‎ (2 Links)
  45. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  46. Developmental modelling with SDS‏‎ (2 Links)
  47. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  48. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  49. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  50. Painting With Triangles‏‎ (2 Links)

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