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- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Peter Weibel (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Extending the Range of Facial Types (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Preference Learning: An Introduction (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
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