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  1. Against Individual Creativity‏‎ (2 Links)
  2. Evolving virtual creatures‏‎ (2 Links)
  3. Interactive evolution of dynamical systems‏‎ (2 Links)
  4. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  5. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  6. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  7. Simulating Morphogenesis‏‎ (2 Links)
  8. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  9. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  10. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  11. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  12. Erik J. Gustafson‏‎ (2 Links)
  13. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  14. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  15. Extending the Range of Facial Types‏‎ (2 Links)
  16. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  17. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  18. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  19. Gregory S. Hornby‏‎ (2 Links)
  20. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  21. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  22. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  23. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  24. Andrew Rowbottom‏‎ (2 Links)
  25. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  26. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  27. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  28. Bubble Hierarchies‏‎ (2 Links)
  29. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  30. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  31. Evolution of Animated Photomosaics‏‎ (2 Links)
  32. Natural Color Symmetry‏‎ (2 Links)
  33. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  34. Künstliches Leben‏‎ (2 Links)
  35. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  36. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  37. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  38. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  39. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  40. New Kinds of Fractal Patterns‏‎ (2 Links)
  41. Swarm paintings – nonhuman art‏‎ (2 Links)
  42. Artificial Drawing + Unity‏‎ (2 Links)
  43. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  44. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  45. Niche Constructing Drawing Robots‏‎ (2 Links)
  46. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  47. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  48. Chris Coyne‏‎ (2 Links)
  49. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  50. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)

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