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  1. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  2. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  3. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  4. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  5. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  6. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  7. Natural Color Symmetry‏‎ (2 Links)
  8. A 3D Modeling System for Creative Design‏‎ (2 Links)
  9. Electric Sheep‏‎ (2 Links)
  10. Computational Creativity through a Gap‏‎ (2 Links)
  11. Evolutionäre Musik‏‎ (2 Links)
  12. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  13. Embodied creativity‏‎ (2 Links)
  14. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  15. New Kinds of Fractal Patterns‏‎ (2 Links)
  16. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  17. Swarm paintings – nonhuman art‏‎ (2 Links)
  18. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  19. Improving face detection‏‎ (2 Links)
  20. Niche Constructing Drawing Robots‏‎ (2 Links)
  21. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  22. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  23. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  24. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  25. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  26. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  27. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  28. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  29. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  30. Evolving Human Faces‏‎ (2 Links)
  31. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  32. Information aesthetics: an heroic experiment‏‎ (2 Links)
  33. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  34. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  35. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  36. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  37. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  38. Video Granular Synthesis‏‎ (2 Links)
  39. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  40. Reproduktion‏‎ (2 Links)
  41. Evolving ambiguous images‏‎ (2 Links)
  42. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  43. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  44. Evolving expressions and art by choice‏‎ (2 Links)
  45. Ten questions concerning generative computer art‏‎ (2 Links)
  46. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  47. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  48. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  49. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  50. Art, emergence and the computational sublime‏‎ (2 Links)

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