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- Evolutionary exploration of Complex Fractals (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolutionäre Musik (2 Links)
- Depth-aware neural style transfer (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Evolving Human Faces (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving ambiguous images (2 Links)
- Evolving expressions and art by choice (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Ameisen Algorithmen (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Giving Colour to Images (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Peter Kleiweg (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Computer-Ästhetik (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Entropie (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
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