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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  2. Evolving art with scalable vector graphics‏‎ (2 Links)
  3. Measuring complexity using information fluctuation‏‎ (2 Links)
  4. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  5. Interactive EC-based Signal Processing‏‎ (2 Links)
  6. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  7. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  8. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  9. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  10. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  11. Evolving virtual creatures‏‎ (2 Links)
  12. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  13. Interactive evolution for industrial design‏‎ (2 Links)
  14. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  15. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  16. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  17. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  18. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  19. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  20. Extending the Range of Facial Types‏‎ (2 Links)
  21. Consensual Paintings‏‎ (2 Links)
  22. Investigating Face Space‏‎ (2 Links)
  23. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  24. A History of Creativity for Future AI Research‏‎ (2 Links)
  25. Gregory S. Hornby‏‎ (2 Links)
  26. Ishihama Yoshiaki‏‎ (2 Links)
  27. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  28. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  29. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  30. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  31. Swarm paintings – nonhuman art‏‎ (2 Links)
  32. Rebecca Luger-Guillaume‏‎ (2 Links)
  33. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  34. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  35. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  36. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  37. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  38. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  39. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  40. Video Granular Synthesis‏‎ (2 Links)
  41. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  42. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  43. Evolution of Animated Photomosaics‏‎ (2 Links)
  44. Ten questions concerning generative computer art‏‎ (2 Links)
  45. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  46. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  47. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  48. Holger Ferstl‏‎ (2 Links)
  49. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  50. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)

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