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- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Evolving virtual creatures (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- P6m Reference Implementation (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Aaron Davidson (2 Links)
- Computer-Ästhetik (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Zufallsprozess (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Entropie (2 Links)
- Extending the Range of Facial Types (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Simulating Morphogenesis (2 Links)
- Gregory S. Hornby (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
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