Seiten mit den meisten Links
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- Peter Weibel (2 Links)
- The darwinian structure of the design process (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Mathematische Kunst (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Theory of Complexity (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Andrew Rowbottom (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Electric Sheep (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolving virtual creatures (2 Links)
- Preference Learning: An Introduction (2 Links)
- Embodied creativity (2 Links)
- Interactive evolution for industrial design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Extending the Range of Facial Types (2 Links)
- Artificial Drawing + Unity (2 Links)
- Investigating Face Space (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Gregory S. Hornby (2 Links)
- Niall J. L. Griffith (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
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