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  1. Ishihama Yoshiaki‏‎ (2 Links)
  2. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  3. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  4. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  5. Phänotyp‏‎ (2 Links)
  6. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  7. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  8. Depth-aware neural style transfer‏‎ (2 Links)
  9. Evolutionäre Musik‏‎ (2 Links)
  10. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  11. A 3D Modeling System for Creative Design‏‎ (2 Links)
  12. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  13. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  14. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  15. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  16. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  17. Evolving Human Faces‏‎ (2 Links)
  18. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  19. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  20. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  21. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  22. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  23. Neuroästhetik‏‎ (2 Links)
  24. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  25. Evolving ambiguous images‏‎ (2 Links)
  26. Learning representations for creative design using evolution‏‎ (2 Links)
  27. Evolving expressions and art by choice‏‎ (2 Links)
  28. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  29. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  30. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  31. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  32. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  33. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  34. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  35. Art, emergence and the computational sublime‏‎ (2 Links)
  36. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  37. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  38. Giving Colour to Images‏‎ (2 Links)
  39. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  40. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  41. Computer-Ästhetik‏‎ (2 Links)
  42. Improbable Creativity‏‎ (2 Links)
  43. Entropie‏‎ (2 Links)
  44. SEURAT: robotic painter‏‎ (2 Links)
  45. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  46. On the Future of Computers and Creativity‏‎ (2 Links)
  47. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  48. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  49. Artistic Stylization of Images and Video‏‎ (2 Links)
  50. Mathematische Kunst‏‎ (2 Links)

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