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  1. Being Kasimir Malevich‏‎ (2 Links)
  2. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  3. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  4. Against Individual Creativity‏‎ (2 Links)
  5. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  6. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  7. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  8. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  9. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  10. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  11. Peter Weibel‏‎ (2 Links)
  12. Giving Colour to Images‏‎ (2 Links)
  13. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  14. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  15. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  16. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  17. Is Evolution Creative?‏‎ (2 Links)
  18. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  19. Computer-Ästhetik‏‎ (2 Links)
  20. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  21. Entropie‏‎ (2 Links)
  22. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  23. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  24. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  25. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  26. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  27. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  28. John Mount‏‎ (2 Links)
  29. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  30. Preference Learning: An Introduction‏‎ (2 Links)
  31. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  32. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  33. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  34. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  35. Flowsnake Earth‏‎ (2 Links)
  36. Andrew Rowbottom‏‎ (2 Links)
  37. Keith Wiley‏‎ (2 Links)
  38. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  39. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  40. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  41. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  42. Creating and rendering convolution surfaces‏‎ (2 Links)
  43. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  44. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  45. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  46. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  47. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  48. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  49. Creativity, emergence and evolution in design‏‎ (2 Links)
  50. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)

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