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- Artificial Nature: Immersive World Making (2 Links)
- Gegenständliche Kunst (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Aaron Davidson (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- The alphabet synthesis machine (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- The darwinian structure of the design process (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Theory of Complexity (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolving for the Audience (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Electric Sheep (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Computational Creativity through a Gap (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Embodied creativity (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Improving face detection (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Computer-Kreativität (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
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