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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. Interactive EC-based Signal Processing‏‎ (2 Links)
  2. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  3. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  4. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  5. The Painting Fool Teaching Interface‏‎ (2 Links)
  6. Against Individual Creativity‏‎ (2 Links)
  7. Gegenständliche Kunst‏‎ (2 Links)
  8. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  9. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  10. Interactive evolution for industrial design‏‎ (2 Links)
  11. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  12. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  13. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  14. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  15. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  16. Peter Weibel‏‎ (2 Links)
  17. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  18. Evolving Approximate Image Filters‏‎ (2 Links)
  19. Complexity of two-dimensional patterns‏‎ (2 Links)
  20. Investigating Face Space‏‎ (2 Links)
  21. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  22. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  23. Ishihama Yoshiaki‏‎ (2 Links)
  24. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  25. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  26. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  27. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  28. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  29. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  30. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  31. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  32. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  33. Andrew Rowbottom‏‎ (2 Links)
  34. Electric Sheep‏‎ (2 Links)
  35. Preference Learning: An Introduction‏‎ (2 Links)
  36. Evolving for the Audience‏‎ (2 Links)
  37. Computational Creativity through a Gap‏‎ (2 Links)
  38. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  39. Embodied creativity‏‎ (2 Links)
  40. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  41. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  42. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  43. Genetische Programmierung‏‎ (2 Links)
  44. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  45. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  46. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  47. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  48. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  49. Swarm Granulator‏‎ (2 Links)
  50. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)

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