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  1. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  2. Zellij Multipuzzle‏‎ (2 Links)
  3. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  4. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  5. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  6. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  7. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  8. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  9. Echo‏‎ (2 Links)
  10. Evolving art with scalable vector graphics‏‎ (2 Links)
  11. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  12. Metaprogramming Emergent Graphics‏‎ (2 Links)
  13. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  14. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  15. Evolving virtual creatures‏‎ (2 Links)
  16. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  17. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  18. The alphabet synthesis machine‏‎ (2 Links)
  19. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  20. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  21. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  22. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  23. The darwinian structure of the design process‏‎ (2 Links)
  24. Erik J. Gustafson‏‎ (2 Links)
  25. Peter Kleiweg‏‎ (2 Links)
  26. Extending the Range of Facial Types‏‎ (2 Links)
  27. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  28. Theory of Complexity‏‎ (2 Links)
  29. A 3D Modeling System for Creative Design‏‎ (2 Links)
  30. Gregory S. Hornby‏‎ (2 Links)
  31. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  32. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  33. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  34. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  35. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  36. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  37. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  38. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  39. Preconceptual Creativity‏‎ (2 Links)
  40. Karl Gerbel‏‎ (2 Links)
  41. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  42. Creative Ecosystems 2009‏‎ (2 Links)
  43. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  44. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  45. Creatively Subverting Messages in Posters‏‎ (2 Links)
  46. Fractal art — a comparison of styles‏‎ (2 Links)
  47. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  48. Ungegenständliche Kunst‏‎ (2 Links)
  49. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  50. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)

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