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  1. The Future of Evolutionary Design Research‏‎ (2 Links)
  2. Mathematische Kunst‏‎ (2 Links)
  3. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  4. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  5. Measuring complexity using information fluctuation‏‎ (2 Links)
  6. Abstract Art by Shape Classification‏‎ (2 Links)
  7. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  8. Curious agents and situated design evaluations‏‎ (2 Links)
  9. Interactive EC-based Signal Processing‏‎ (2 Links)
  10. Automated collage generation — with intent‏‎ (2 Links)
  11. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  12. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  13. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  14. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  15. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  16. Interactive evolution for industrial design‏‎ (2 Links)
  17. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  18. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  19. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  20. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  21. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  22. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  23. Peter Kleiweg‏‎ (2 Links)
  24. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  25. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  26. Investigating Face Space‏‎ (2 Links)
  27. Ishihama Yoshiaki‏‎ (2 Links)
  28. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  29. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  30. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  31. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  32. Evolving Fractal Drawings‏‎ (2 Links)
  33. Complexity of two-dimensional patterns‏‎ (2 Links)
  34. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  35. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  36. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  37. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  38. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  39. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  40. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  41. A 3D Modeling System for Creative Design‏‎ (2 Links)
  42. Evolving content in the galactic arms race video game‏‎ (2 Links)
  43. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  44. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  45. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  46. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  47. Holger Ferstl‏‎ (2 Links)
  48. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  49. New challenges for evolutionary music and art‏‎ (2 Links)
  50. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)

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