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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  2. Creating and rendering convolution surfaces‏‎ (2 Links)
  3. Preference Learning: An Introduction‏‎ (2 Links)
  4. Investigating Face Space‏‎ (2 Links)
  5. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  6. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  7. Ishihama Yoshiaki‏‎ (2 Links)
  8. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  9. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  10. Algorithmic randomness and physical entropy‏‎ (2 Links)
  11. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  12. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  13. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  14. Gegenständliche Kunst‏‎ (2 Links)
  15. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  16. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  17. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  18. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  19. Depth-aware neural style transfer‏‎ (2 Links)
  20. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  21. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  22. A History of Creativity for Future AI Research‏‎ (2 Links)
  23. Evolving Approximate Image Filters‏‎ (2 Links)
  24. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  25. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  26. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  27. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  28. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  29. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  30. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  31. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  32. Learning representations for creative design using evolution‏‎ (2 Links)
  33. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  34. Search Strategies and the Creative Process‏‎ (2 Links)
  35. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  36. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  37. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  38. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  39. Evolving for the Audience‏‎ (2 Links)
  40. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  41. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  42. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  43. Self-design and ontogenetic evolution‏‎ (2 Links)
  44. Zellij Multipuzzle‏‎ (2 Links)
  45. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  46. P4m Reference Implementation‏‎ (2 Links)
  47. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  48. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  49. Painterly rendering using image salience‏‎ (2 Links)
  50. A genetic engineering approach to genetic algorithms‏‎ (2 Links)

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