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- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Being Kasimir Malevich (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Computer-Ästhetik (2 Links)
- Against Individual Creativity (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Entropie (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Leonel Moura (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving for the Audience (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
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