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  1. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  2. Entropie‏‎ (2 Links)
  3. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  4. Peter Weibel‏‎ (2 Links)
  5. Investigating Face Space‏‎ (2 Links)
  6. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  7. Extending the Range of Facial Types‏‎ (2 Links)
  8. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  9. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  10. Ishihama Yoshiaki‏‎ (2 Links)
  11. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  12. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  13. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  14. Gregory S. Hornby‏‎ (2 Links)
  15. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  16. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  17. Andrew Rowbottom‏‎ (2 Links)
  18. Preference Learning: An Introduction‏‎ (2 Links)
  19. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  20. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  21. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  22. Towards a model for artificial aesthetics‏‎ (2 Links)
  23. Creating and rendering convolution surfaces‏‎ (2 Links)
  24. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  25. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  26. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  27. Evolution of Animated Photomosaics‏‎ (2 Links)
  28. Swarm Painting Atelier‏‎ (2 Links)
  29. Artificial Drawing + Unity‏‎ (2 Links)
  30. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  31. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  32. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  33. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  34. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  35. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  36. Learning representations for creative design using evolution‏‎ (2 Links)
  37. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  38. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  39. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  40. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  41. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  42. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  43. Depth-aware neural style transfer‏‎ (2 Links)
  44. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  45. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  46. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  47. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  48. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  49. Scott Neil-Teilly‏‎ (2 Links)
  50. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)

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