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- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Improving face detection (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Evolving virtual creatures (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Electric Sheep (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computational Creativity through a Gap (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Embodied creativity (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- The alphabet synthesis machine (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- The darwinian structure of the design process (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
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