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- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Computer-Ästhetik (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Entropie (2 Links)
- Preference Learning: An Introduction (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Ameisen Algorithmen (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Variation (2 Links)
- Künstliches Leben (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Tatsu Unemi (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving virtual creatures (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Genotyp (2 Links)
- Daniel Shiffman (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Scott Neil-Teilly (2 Links)
- The Authorship of Generative Art (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
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