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  1. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  2. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  3. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  4. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  5. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  6. Phänotyp‏‎ (2 Links)
  7. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  8. Ameisen Algorithmen‏‎ (2 Links)
  9. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  10. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  11. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  12. Towards a model for artificial aesthetics‏‎ (2 Links)
  13. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  14. Depth-aware neural style transfer‏‎ (2 Links)
  15. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  16. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  17. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  18. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  19. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  20. Neuroästhetik‏‎ (2 Links)
  21. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  22. Swarm Painting Atelier‏‎ (2 Links)
  23. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  24. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  25. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  26. Fractal expressionism - where art meets science‏‎ (2 Links)
  27. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  28. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  29. Leonel Moura‏‎ (2 Links)
  30. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  31. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  32. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  33. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  34. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  35. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  36. A comparative classification of complexity measures‏‎ (2 Links)
  37. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  38. Artificial Nature: Immersive World Making‏‎ (2 Links)
  39. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  40. SEURAT: robotic painter‏‎ (2 Links)
  41. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  42. On the Future of Computers and Creativity‏‎ (2 Links)
  43. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  44. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  45. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  46. In Praise of Evolution and Opacity‏‎ (2 Links)
  47. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  48. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  49. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  50. The Escher evolver: evolution to the people‏‎ (2 Links)

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