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- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- John Mount (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Distance-based functions for image comparison (2 Links)
- Ameisen Algorithmen (2 Links)
- Preference Learning: An Introduction (2 Links)
- Composition in Perspectives (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Evolving ambiguous images (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Keith Wiley (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Evolving expressions and art by choice (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Swarm Painting Atelier (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Giving Colour to Images (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Consensual Paintings (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- A Turing Test for Generative Art (2 Links)
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