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  1. Curious agents and situated design evaluations‏‎ (2 Links)
  2. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  3. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  4. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  5. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  6. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  7. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  8. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  9. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  10. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  11. Evolving Fractal Drawings‏‎ (2 Links)
  12. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  13. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  14. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  15. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  16. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  17. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  18. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  19. Evolving content in the galactic arms race video game‏‎ (2 Links)
  20. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  21. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  22. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  23. Complexity of two-dimensional patterns‏‎ (2 Links)
  24. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  25. Interactive evolution of dynamical systems‏‎ (2 Links)
  26. Algorithmic randomness and physical entropy‏‎ (2 Links)
  27. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  28. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  29. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  30. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  31. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  32. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  33. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  34. Peter Kleiweg‏‎ (2 Links)
  35. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  36. Electric Sheep‏‎ (2 Links)
  37. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  38. Computational Creativity through a Gap‏‎ (2 Links)
  39. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  40. Embodied creativity‏‎ (2 Links)
  41. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  42. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  43. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  44. Computer-Kreativität‏‎ (2 Links)
  45. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  46. Computer Software for Measuring Creative Search‏‎ (2 Links)
  47. Tim Rowley‏‎ (2 Links)
  48. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  49. Style-aware Robust Color Transfer‏‎ (2 Links)
  50. Preconceptual Creativity‏‎ (2 Links)

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