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- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- The alphabet synthesis machine (2 Links)
- Peter Kleiweg (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- The darwinian structure of the design process (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Theory of Complexity (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Künstliches Leben (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Data-Driven Iconification (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Bernd Lintermann (2 Links)
- Collaborative Preference Learning (2 Links)
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