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- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Simulating Morphogenesis (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Consensual Paintings (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A comparative classification of complexity measures (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Is Evolution Creative? (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Flowsnake Earth (2 Links)
- John Mount (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Aaron Davidson (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Keith Wiley (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Natural Color Symmetry (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolutionary Design by Computers (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Autonomous Evolutionary Art (2 Links)
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