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  1. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  2. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  3. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  4. Distance-based functions for image comparison‏‎ (2 Links)
  5. Composition in Perspectives‏‎ (2 Links)
  6. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  7. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  8. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  9. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  10. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  11. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  12. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  13. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  14. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  15. SEURAT: robotic painter‏‎ (2 Links)
  16. Andrew Rowbottom‏‎ (2 Links)
  17. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  18. On the Future of Computers and Creativity‏‎ (2 Links)
  19. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  20. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  21. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  22. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  23. Fractal expressionism - where art meets science‏‎ (2 Links)
  24. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  25. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  26. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  27. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  28. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  29. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  30. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  31. Consensual Paintings‏‎ (2 Links)
  32. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  33. Zellij Multipuzzle‏‎ (2 Links)
  34. Leonel Moura‏‎ (2 Links)
  35. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  36. Artificial Drawing + Unity‏‎ (2 Links)
  37. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  38. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  39. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  40. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  41. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  42. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  43. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  44. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  45. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  46. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  47. In Praise of Evolution and Opacity‏‎ (2 Links)
  48. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  49. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  50. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)

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