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- Interactive EC-based Signal Processing (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Evolving expressions and art by choice (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive evolution for industrial design (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Giving Colour to Images (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Investigating Face Space (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Peter Weibel (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Ishihama Yoshiaki (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Preference Learning: An Introduction (2 Links)
- Flowsnake Earth (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Holger Ferstl (2 Links)
- Swarm Granulator (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- New IEC Research and Frameworks (2 Links)
- Computer-Kreativität (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
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