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- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Zufallsprozess (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Simulating Morphogenesis (2 Links)
- Investigating Face Space (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Ishihama Yoshiaki (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Gregory Dudek (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Gegenständliche Kunst (2 Links)
- Automated collage generation — with intent (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
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