Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Giving Colour to Images (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- John Mount (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Neuroästhetik (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Keith Wiley (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Flowsnake Earth (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Zellij Multipuzzle (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- SEURAT: robotic painter (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Evolutionary Design by Computers (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Depth-aware neural style transfer (2 Links)
- The alphabet synthesis machine (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- The darwinian structure of the design process (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)