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  1. Evolving content in the galactic arms race video game‏‎ (2 Links)
  2. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  3. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  4. Rebecca Luger-Guillaume‏‎ (2 Links)
  5. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  6. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  7. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  8. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  9. Creating and rendering convolution surfaces‏‎ (2 Links)
  10. Variation‏‎ (2 Links)
  11. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  12. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  13. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  14. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  15. Tatsu Unemi‏‎ (2 Links)
  16. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  17. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  18. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  19. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  20. Künstliches Leben‏‎ (2 Links)
  21. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  22. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  23. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  24. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  25. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  26. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  27. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  28. Algorithmic randomness and physical entropy‏‎ (2 Links)
  29. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  30. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  31. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  32. Depth-aware neural style transfer‏‎ (2 Links)
  33. Zufallsprozess‏‎ (2 Links)
  34. Fractal expressionism - where art meets science‏‎ (2 Links)
  35. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  36. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  37. Live Coding Towards Computational Creativity‏‎ (2 Links)
  38. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  39. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  40. Frayed Cell Diagrams‏‎ (2 Links)
  41. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  42. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  43. The Painting Fool in New Dimensions‏‎ (2 Links)
  44. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  45. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  46. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  47. Space layout planning using an evolutionary approach‏‎ (2 Links)
  48. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  49. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  50. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)

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