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  1. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  2. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  3. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  4. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  5. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  6. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  7. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  8. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  9. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  10. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  11. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  12. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  13. Algorithmic randomness and physical entropy‏‎ (2 Links)
  14. Improbable Creativity‏‎ (2 Links)
  15. Rebecca Luger-Guillaume‏‎ (2 Links)
  16. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  17. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  18. Complexity of two-dimensional patterns‏‎ (2 Links)
  19. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  20. Variation‏‎ (2 Links)
  21. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  22. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  23. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  24. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  25. Mathematische Kunst‏‎ (2 Links)
  26. Tatsu Unemi‏‎ (2 Links)
  27. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  28. Evolving art with scalable vector graphics‏‎ (2 Links)
  29. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  30. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  31. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  32. Measuring complexity using information fluctuation‏‎ (2 Links)
  33. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  34. Interactive EC-based Signal Processing‏‎ (2 Links)
  35. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  36. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  37. Evolving virtual creatures‏‎ (2 Links)
  38. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  39. Electric Sheep‏‎ (2 Links)
  40. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  41. Genotyp‏‎ (2 Links)
  42. Schwarm Algorithmen‏‎ (2 Links)
  43. The Authorship of Generative Art‏‎ (2 Links)
  44. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  45. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  46. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  47. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  48. Model Proposal for a Constructed Artist‏‎ (2 Links)
  49. Computer-Kreativität‏‎ (2 Links)
  50. X-Faces: The eXploit Is Out There‏‎ (2 Links)

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