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  1. Interactive evolution for industrial design‏‎ (2 Links)
  2. Simulating Morphogenesis‏‎ (2 Links)
  3. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  4. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  5. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  6. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  7. The alphabet synthesis machine‏‎ (2 Links)
  8. Giving Colour to Images‏‎ (2 Links)
  9. Investigating Face Space‏‎ (2 Links)
  10. The darwinian structure of the design process‏‎ (2 Links)
  11. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  12. Algorithmic randomness and physical entropy‏‎ (2 Links)
  13. Ishihama Yoshiaki‏‎ (2 Links)
  14. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  15. Bubble Hierarchies‏‎ (2 Links)
  16. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  17. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  18. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  19. Theory of Complexity‏‎ (2 Links)
  20. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  21. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  22. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  23. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  24. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  25. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  26. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  27. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  28. Flowsnake Earth‏‎ (2 Links)
  29. Chris Coyne‏‎ (2 Links)
  30. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  31. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  32. Natural Color Symmetry‏‎ (2 Links)
  33. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  34. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  35. A History of Creativity for Future AI Research‏‎ (2 Links)
  36. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  37. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  38. New Kinds of Fractal Patterns‏‎ (2 Links)
  39. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  40. Niche Constructing Drawing Robots‏‎ (2 Links)
  41. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  42. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  43. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  44. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  45. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  46. Evolutionary Design by Computers‏‎ (2 Links)
  47. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  48. Learning representations for creative design using evolution‏‎ (2 Links)
  49. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  50. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)

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