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- Towards Adaptive Evolutionary Architecture (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Natural Color Symmetry (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolutionäre Musik (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Embodied creativity (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Improving face detection (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolving Human Faces (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Video Granular Synthesis (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Reproduktion (2 Links)
- Evolving ambiguous images (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Evolving expressions and art by choice (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Art, emergence and the computational sublime (2 Links)
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