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  1. Preference Learning: An Introduction‏‎ (2 Links)
  2. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  3. Creating and rendering convolution surfaces‏‎ (2 Links)
  4. Evolving content in the galactic arms race video game‏‎ (2 Links)
  5. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  6. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  7. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  8. Variation‏‎ (2 Links)
  9. Tatsu Unemi‏‎ (2 Links)
  10. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  11. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  12. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  13. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  14. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  15. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  16. Learning representations for creative design using evolution‏‎ (2 Links)
  17. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  18. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  19. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  20. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  21. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  22. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  23. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  24. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  25. Depth-aware neural style transfer‏‎ (2 Links)
  26. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  27. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  28. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  29. Zufallsprozess‏‎ (2 Links)
  30. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  31. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  32. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  33. Improbable Creativity‏‎ (2 Links)
  34. The Painting Fool Teaching Interface‏‎ (2 Links)
  35. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  36. Search Strategies and the Creative Process‏‎ (2 Links)
  37. Fractal expressionism - where art meets science‏‎ (2 Links)
  38. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  39. Algorithmic randomness and physical entropy‏‎ (2 Links)
  40. Organized order in ornamentation‏‎ (2 Links)
  41. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  42. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  43. Frayed Cell Diagrams‏‎ (2 Links)
  44. P4m Reference Implementation‏‎ (2 Links)
  45. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  46. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  47. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  48. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  49. Painterly rendering using image salience‏‎ (2 Links)
  50. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)

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