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  1. Creative Search Trajectories and their Implications‏‎ (2 Links)
  2. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  3. Improbable Creativity‏‎ (2 Links)
  4. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  5. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  6. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  7. Curious agents and situated design evaluations‏‎ (2 Links)
  8. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  9. Zellij Multipuzzle‏‎ (2 Links)
  10. P6m Reference Implementation‏‎ (2 Links)
  11. Mathematische Kunst‏‎ (2 Links)
  12. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  13. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  14. Measuring complexity using information fluctuation‏‎ (2 Links)
  15. Evolving for the Audience‏‎ (2 Links)
  16. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  17. Interactive EC-based Signal Processing‏‎ (2 Links)
  18. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  19. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  20. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  21. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  22. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  23. Genetische Programmierung‏‎ (2 Links)
  24. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  25. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  26. Simulating Morphogenesis‏‎ (2 Links)
  27. Interactive evolution for industrial design‏‎ (2 Links)
  28. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  29. A comparative classification of complexity measures‏‎ (2 Links)
  30. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  31. Artificial Nature: Immersive World Making‏‎ (2 Links)
  32. The alphabet synthesis machine‏‎ (2 Links)
  33. Exploring aesthetic pattern formation‏‎ (2 Links)
  34. The darwinian structure of the design process‏‎ (2 Links)
  35. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  36. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  37. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  38. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  39. Investigating Face Space‏‎ (2 Links)
  40. Gregory Dudek‏‎ (2 Links)
  41. Complexity of two-dimensional patterns‏‎ (2 Links)
  42. Theory of Complexity‏‎ (2 Links)
  43. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  44. Ishihama Yoshiaki‏‎ (2 Links)
  45. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  46. Aaron Davidson‏‎ (2 Links)
  47. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  48. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  49. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  50. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)

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