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- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Computer-Ästhetik (2 Links)
- Giving Colour to Images (2 Links)
- Entropie (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Improbable Creativity (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Flowsnake Earth (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive evolution for industrial design (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Investigating Face Space (2 Links)
- Evolutionary Design by Computers (2 Links)
- Peter Kleiweg (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Design Space of Tiling Template (2 Links)
- Tim Rowley (2 Links)
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