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  1. Computer-Ästhetik‏‎ (2 Links)
  2. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  3. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  4. Entropie‏‎ (2 Links)
  5. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  6. Phänotyp‏‎ (2 Links)
  7. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  8. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  9. A History of Creativity for Future AI Research‏‎ (2 Links)
  10. The Future of Evolutionary Design Research‏‎ (2 Links)
  11. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  12. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  13. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  14. Interactive evolution of dynamical systems‏‎ (2 Links)
  15. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  16. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  17. Creating and rendering convolution surfaces‏‎ (2 Links)
  18. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  19. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  20. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  21. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  22. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  23. Neuroästhetik‏‎ (2 Links)
  24. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  25. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  26. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  27. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  28. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  29. Fractal expressionism - where art meets science‏‎ (2 Links)
  30. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  31. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  32. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  33. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  34. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  35. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  36. Depth-aware neural style transfer‏‎ (2 Links)
  37. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  38. SEURAT: robotic painter‏‎ (2 Links)
  39. On the Future of Computers and Creativity‏‎ (2 Links)
  40. Künstliches Leben‏‎ (2 Links)
  41. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  42. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  43. Swarm paintings – nonhuman art‏‎ (2 Links)
  44. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  45. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  46. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  47. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  48. Bernd Lintermann‏‎ (2 Links)
  49. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  50. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)

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