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  1. Evolutionäre Musik‏‎ (2 Links)
  2. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  3. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  4. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  5. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  6. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  7. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  8. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  9. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  10. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  11. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  12. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  13. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  14. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  15. Evolving Human Faces‏‎ (2 Links)
  16. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  17. Electric Sheep‏‎ (2 Links)
  18. Computational Creativity through a Gap‏‎ (2 Links)
  19. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  20. Embodied creativity‏‎ (2 Links)
  21. Evolving ambiguous images‏‎ (2 Links)
  22. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  23. Evolving expressions and art by choice‏‎ (2 Links)
  24. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  25. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  26. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  27. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  28. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  29. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  30. Art, emergence and the computational sublime‏‎ (2 Links)
  31. Interactive evolution of dynamical systems‏‎ (2 Links)
  32. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  33. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  34. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  35. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  36. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  37. Giving Colour to Images‏‎ (2 Links)
  38. Peter Kleiweg‏‎ (2 Links)
  39. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  40. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  41. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  42. Artistic Stylization of Images and Video‏‎ (2 Links)
  43. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  44. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  45. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  46. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  47. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  48. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  49. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)

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