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- Novelty-Seeking Multi-Agent System (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Reproduktion (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Evolving ambiguous images (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Evolving expressions and art by choice (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Improbable Creativity (2 Links)
- Giving Colour to Images (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- P6m Reference Implementation (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Consensual Paintings (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Mathematische Kunst (2 Links)
- Zellij Multipuzzle (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Simulating Morphogenesis (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Aaron Davidson (2 Links)
- Interactive evolution for industrial design (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
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