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  1. Niche Constructing Drawing Robots‏‎ (2 Links)
  2. Swarm Painting Atelier‏‎ (2 Links)
  3. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  4. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  5. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  6. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  7. Improving face detection‏‎ (2 Links)
  8. Evolving Fractal Drawings‏‎ (2 Links)
  9. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  10. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  11. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  12. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  13. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  14. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  15. Distance-based functions for image comparison‏‎ (2 Links)
  16. Reproduktion‏‎ (2 Links)
  17. Composition in Perspectives‏‎ (2 Links)
  18. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  19. Information aesthetics: an heroic experiment‏‎ (2 Links)
  20. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  21. Art, emergence and the computational sublime‏‎ (2 Links)
  22. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  23. Evolving content in the galactic arms race video game‏‎ (2 Links)
  24. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  25. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  26. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  27. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  28. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  29. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  30. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  31. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  32. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  33. Artistic Stylization of Images and Video‏‎ (2 Links)
  34. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  35. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  36. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  37. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  38. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  39. P6m Reference Implementation‏‎ (2 Links)
  40. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  41. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  42. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  43. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  44. Is Evolution Creative?‏‎ (2 Links)
  45. Abstract Art by Shape Classification‏‎ (2 Links)
  46. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  47. Automated collage generation — with intent‏‎ (2 Links)
  48. Consensual Paintings‏‎ (2 Links)
  49. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  50. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)

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