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  1. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  2. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  3. Curious agents and situated design evaluations‏‎ (2 Links)
  4. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  5. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  6. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  7. Rebecca Luger-Guillaume‏‎ (2 Links)
  8. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  9. Leonel Moura‏‎ (2 Links)
  10. Andrew Rowbottom‏‎ (2 Links)
  11. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  12. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  13. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  14. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  15. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  16. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  17. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  18. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  19. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  20. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  21. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  22. Importance-Driven Focus of Attention‏‎ (2 Links)
  23. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  24. Artificial Drawing + Unity‏‎ (2 Links)
  25. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  26. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  27. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  28. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  29. Complexity of two-dimensional patterns‏‎ (2 Links)
  30. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  31. Zellij Multipuzzle‏‎ (2 Links)
  32. Evolving Fractal Drawings‏‎ (2 Links)
  33. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  34. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  35. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  36. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  37. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  38. Painting with Flowsnakes‏‎ (2 Links)
  39. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  40. Evolving design genes in space layout problems‏‎ (2 Links)
  41. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  42. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  43. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  44. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  45. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  46. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  47. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  48. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  49. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  50. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)

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