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  1. Live Algorithms‏‎ (2 Links)
  2. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  3. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  4. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  5. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  6. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  7. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  8. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  9. Autonomous Evolutionary Art‏‎ (2 Links)
  10. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  11. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  12. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  13. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  14. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  15. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  16. Fractal expressionism - where art meets science‏‎ (2 Links)
  17. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  18. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  19. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  20. P6m Reference Implementation‏‎ (2 Links)
  21. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  22. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  23. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  24. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  25. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  26. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  27. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  28. Ameisen Algorithmen‏‎ (2 Links)
  29. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  30. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  31. Simulating Morphogenesis‏‎ (2 Links)
  32. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  33. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  34. Interactive evolution of dynamical systems‏‎ (2 Links)
  35. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  36. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  37. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  38. Color Mixing using Colliding Particles‏‎ (2 Links)
  39. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  40. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  41. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  42. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  43. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  44. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  45. Evolving Fractal Drawings‏‎ (2 Links)
  46. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  47. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  48. Distance-based functions for image comparison‏‎ (2 Links)
  49. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. Composition in Perspectives‏‎ (2 Links)

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