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  1. Entropie‏‎ (2 Links)
  2. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  3. Exploring aesthetic pattern formation‏‎ (2 Links)
  4. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  5. Peter Kleiweg‏‎ (2 Links)
  6. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  7. Investigating Face Space‏‎ (2 Links)
  8. Gregory Dudek‏‎ (2 Links)
  9. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  10. Ishihama Yoshiaki‏‎ (2 Links)
  11. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  12. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  13. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  14. The alphabet synthesis machine‏‎ (2 Links)
  15. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  16. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  17. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  18. The darwinian structure of the design process‏‎ (2 Links)
  19. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  20. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  21. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  22. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  23. Creating and rendering convolution surfaces‏‎ (2 Links)
  24. Theory of Complexity‏‎ (2 Links)
  25. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  26. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  27. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  28. Being Kasimir Malevich‏‎ (2 Links)
  29. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  30. Against Individual Creativity‏‎ (2 Links)
  31. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  32. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  33. Rebecca Luger-Guillaume‏‎ (2 Links)
  34. Learning representations for creative design using evolution‏‎ (2 Links)
  35. Gegenständliche Kunst‏‎ (2 Links)
  36. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  37. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  38. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  39. Depth-aware neural style transfer‏‎ (2 Links)
  40. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  41. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  42. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  43. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  44. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  45. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  46. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  47. Evolving Approximate Image Filters‏‎ (2 Links)
  48. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  49. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  50. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)

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