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  1. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  2. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  3. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  4. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  5. John Mount‏‎ (2 Links)
  6. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  7. Abstract Art by Shape Classification‏‎ (2 Links)
  8. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  9. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  10. Automated collage generation — with intent‏‎ (2 Links)
  11. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  12. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  13. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  14. Keith Wiley‏‎ (2 Links)
  15. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  16. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  17. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  18. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  19. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  20. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  21. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  22. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  23. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  24. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  25. Flowsnake Earth‏‎ (2 Links)
  26. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  27. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  28. Echo‏‎ (2 Links)
  29. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  30. Search Strategies and the Creative Process‏‎ (2 Links)
  31. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  32. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  33. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  34. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  35. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  36. Self-design and ontogenetic evolution‏‎ (2 Links)
  37. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  38. P3m1 Reference Implementation‏‎ (2 Links)
  39. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  40. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  41. Semantic aware methods for evolutionary art‏‎ (2 Links)
  42. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  43. Evolutionary Design by Computers‏‎ (2 Links)
  44. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  45. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  46. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  47. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  48. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  49. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  50. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)

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