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- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- SEURAT: robotic painter (2 Links)
- Andrew Rowbottom (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Consensual Paintings (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Zellij Multipuzzle (2 Links)
- Leonel Moura (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
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