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- Embedding movie into SBART – breeding deformed movies (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Peter Weibel (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Consensual Paintings (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Evolving virtual creatures (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Niall J. L. Griffith (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Morgan McGuire (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
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