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  1. Measuring complexity using information fluctuation‏‎ (2 Links)
  2. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  3. Erik J. Gustafson‏‎ (2 Links)
  4. Interactive EC-based Signal Processing‏‎ (2 Links)
  5. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  6. Extending the Range of Facial Types‏‎ (2 Links)
  7. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  8. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  9. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  10. Interactive evolution for industrial design‏‎ (2 Links)
  11. Gregory S. Hornby‏‎ (2 Links)
  12. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  13. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  14. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  15. The alphabet synthesis machine‏‎ (2 Links)
  16. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  17. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  18. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  19. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  20. The darwinian structure of the design process‏‎ (2 Links)
  21. Artificial Drawing + Unity‏‎ (2 Links)
  22. Investigating Face Space‏‎ (2 Links)
  23. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  24. Ishihama Yoshiaki‏‎ (2 Links)
  25. Phänotyp‏‎ (2 Links)
  26. Theory of Complexity‏‎ (2 Links)
  27. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  28. Bubble Hierarchies‏‎ (2 Links)
  29. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  30. Evolution of Animated Photomosaics‏‎ (2 Links)
  31. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  32. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  33. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  34. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  35. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  36. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  37. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  38. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  39. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  40. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  41. Chris Coyne‏‎ (2 Links)
  42. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  43. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  44. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  45. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  46. Neuroästhetik‏‎ (2 Links)
  47. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  48. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  49. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  50. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)

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