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  1. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  2. Being Kasimir Malevich‏‎ (2 Links)
  3. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  4. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  5. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  6. Evolutionäre Musik‏‎ (2 Links)
  7. Against Individual Creativity‏‎ (2 Links)
  8. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  9. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  10. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  11. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  12. The Future of Evolutionary Design Research‏‎ (2 Links)
  13. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  14. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  15. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  16. P6m Reference Implementation‏‎ (2 Links)
  17. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  18. Evolving Human Faces‏‎ (2 Links)
  19. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  20. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  21. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  22. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  23. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  24. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  25. Evolving ambiguous images‏‎ (2 Links)
  26. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  27. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  28. Creative Search Trajectories and their Implications‏‎ (2 Links)
  29. Evolving expressions and art by choice‏‎ (2 Links)
  30. Simulating Morphogenesis‏‎ (2 Links)
  31. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  32. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  33. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  34. Curious agents and situated design evaluations‏‎ (2 Links)
  35. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  36. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  37. Improving face detection‏‎ (2 Links)
  38. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  39. Andrew Rowbottom‏‎ (2 Links)
  40. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  41. Giving Colour to Images‏‎ (2 Links)
  42. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  43. Information aesthetics: an heroic experiment‏‎ (2 Links)
  44. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  45. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  46. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  47. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  48. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  49. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  50. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)

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