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- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolving virtual creatures (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Interactive evolution for industrial design (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Extending the Range of Facial Types (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Being Kasimir Malevich (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Investigating Face Space (2 Links)
- Against Individual Creativity (2 Links)
- Phänotyp (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
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