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  1. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  2. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  3. Investigating Face Space‏‎ (2 Links)
  4. Evolving ambiguous images‏‎ (2 Links)
  5. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  6. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  7. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  8. Ishihama Yoshiaki‏‎ (2 Links)
  9. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  10. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  11. Evolving expressions and art by choice‏‎ (2 Links)
  12. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  13. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  14. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  15. Phänotyp‏‎ (2 Links)
  16. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  17. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  18. Computer-Ästhetik‏‎ (2 Links)
  19. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  20. Entropie‏‎ (2 Links)
  21. Giving Colour to Images‏‎ (2 Links)
  22. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  23. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  24. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  25. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  26. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  27. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  28. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  29. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  30. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  31. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  32. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  33. Neuroästhetik‏‎ (2 Links)
  34. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  35. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  36. Learning representations for creative design using evolution‏‎ (2 Links)
  37. Creating and rendering convolution surfaces‏‎ (2 Links)
  38. Flowsnake Earth‏‎ (2 Links)
  39. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  40. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  41. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  42. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  43. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  44. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  45. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  46. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  47. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  48. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  49. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  50. Evolutionary Design in Art‏‎ (2 Links)

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