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- A History of Creativity for Future AI Research (2 Links)
- Preference Learning: An Introduction (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarm Painting Atelier (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Leonel Moura (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Search Strategies and the Creative Process (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Glitch Art (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Organized order in ornamentation (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- P4m Reference Implementation (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
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