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  1. Peter Weibel‏‎ (2 Links)
  2. Evolving Approximate Image Filters‏‎ (2 Links)
  3. Art, emergence and the computational sublime‏‎ (2 Links)
  4. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  5. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  6. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  7. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  8. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  9. Live Algorithms‏‎ (2 Links)
  10. The alphabet synthesis machine‏‎ (2 Links)
  11. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  12. Distance-based functions for image comparison‏‎ (2 Links)
  13. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  14. Composition in Perspectives‏‎ (2 Links)
  15. The darwinian structure of the design process‏‎ (2 Links)
  16. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  17. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  18. Artistic Stylization of Images and Video‏‎ (2 Links)
  19. Theory of Complexity‏‎ (2 Links)
  20. Preference Learning: An Introduction‏‎ (2 Links)
  21. Evolving for the Audience‏‎ (2 Links)
  22. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  23. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  24. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  25. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  26. Genetische Programmierung‏‎ (2 Links)
  27. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  28. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  29. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  30. Abstract Art by Shape Classification‏‎ (2 Links)
  31. Automated collage generation — with intent‏‎ (2 Links)
  32. Exploring aesthetic pattern formation‏‎ (2 Links)
  33. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  34. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  35. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  36. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  37. Consensual Paintings‏‎ (2 Links)
  38. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  39. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  40. Gregory Dudek‏‎ (2 Links)
  41. Interactive evolution of dynamical systems‏‎ (2 Links)
  42. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  43. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  44. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  45. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  46. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  47. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  48. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  49. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  50. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)

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