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  1. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  2. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  3. Color Mixing using Colliding Particles‏‎ (2 Links)
  4. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  5. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  6. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  7. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  8. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  9. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  10. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  11. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  12. Distance-based functions for image comparison‏‎ (2 Links)
  13. Search Strategies and the Creative Process‏‎ (2 Links)
  14. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  15. Composition in Perspectives‏‎ (2 Links)
  16. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  17. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  18. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  19. Zellij Multipuzzle‏‎ (2 Links)
  20. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  21. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  22. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  23. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  24. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  25. Self-design and ontogenetic evolution‏‎ (2 Links)
  26. P3m1 Reference Implementation‏‎ (2 Links)
  27. Evolving art with scalable vector graphics‏‎ (2 Links)
  28. Semantic aware methods for evolutionary art‏‎ (2 Links)
  29. A comparative classification of complexity measures‏‎ (2 Links)
  30. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  31. Artificial Nature: Immersive World Making‏‎ (2 Links)
  32. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  33. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  34. Evolving virtual creatures‏‎ (2 Links)
  35. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  36. Interactive evolution of dynamical systems‏‎ (2 Links)
  37. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  38. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  39. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  40. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  41. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  42. The alphabet synthesis machine‏‎ (2 Links)
  43. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  44. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  45. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  46. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  47. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  48. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  49. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  50. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)

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