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  1. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  2. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  3. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  4. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  5. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  6. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  7. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  8. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  9. Live Algorithms‏‎ (2 Links)
  10. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  11. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  12. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  13. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  14. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  15. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  16. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  17. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  19. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  20. Search Strategies and the Creative Process‏‎ (2 Links)
  21. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  22. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  23. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  24. Complexity of two-dimensional patterns‏‎ (2 Links)
  25. Evolving Fractal Drawings‏‎ (2 Links)
  26. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  27. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  28. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  29. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  30. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  31. Self-design and ontogenetic evolution‏‎ (2 Links)
  32. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  33. P3m1 Reference Implementation‏‎ (2 Links)
  34. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  35. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  36. Zellij Multipuzzle‏‎ (2 Links)
  37. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  38. Semantic aware methods for evolutionary art‏‎ (2 Links)
  39. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  40. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  41. Evolving content in the galactic arms race video game‏‎ (2 Links)
  42. Evolving design genes in space layout problems‏‎ (2 Links)
  43. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  44. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  45. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  46. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  47. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  48. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  49. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  50. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)

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