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- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Neuroästhetik (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Improbable Creativity (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Against Individual Creativity (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Mathematische Kunst (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Computer-Ästhetik (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Entropie (2 Links)
- Evolving for the Audience (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Variation (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Genetische Programmierung (2 Links)
- Tatsu Unemi (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Interactive evolution for industrial design (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- SEURAT: robotic painter (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Andrew Rowbottom (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Investigating Face Space (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Gregory Dudek (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Ishihama Yoshiaki (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
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