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- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Being Kasimir Malevich (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Against Individual Creativity (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving Fractal Drawings (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Computer-Ästhetik (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Entropie (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Improving face detection (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- P3m1 Reference Implementation (2 Links)
- Andrew Rowbottom (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
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