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  1. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  2. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  3. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  4. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  5. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  6. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  7. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  8. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  9. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  10. Evolving content in the galactic arms race video game‏‎ (2 Links)
  11. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  12. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  13. Electric Sheep‏‎ (2 Links)
  14. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  15. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  16. Computational Creativity through a Gap‏‎ (2 Links)
  17. Interactive evolution of dynamical systems‏‎ (2 Links)
  18. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  19. Embodied creativity‏‎ (2 Links)
  20. Simulating Morphogenesis‏‎ (2 Links)
  21. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  22. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  23. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  24. The alphabet synthesis machine‏‎ (2 Links)
  25. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  26. The darwinian structure of the design process‏‎ (2 Links)
  27. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  28. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  29. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  30. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  31. Theory of Complexity‏‎ (2 Links)
  32. Art, emergence and the computational sublime‏‎ (2 Links)
  33. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  34. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  35. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  36. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  37. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  38. Artistic Stylization of Images and Video‏‎ (2 Links)
  39. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  40. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  41. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  42. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  43. Natural Color Symmetry‏‎ (2 Links)
  44. Creative Search Trajectories and their Implications‏‎ (2 Links)
  45. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  46. Ungegenständliche Kunst‏‎ (2 Links)
  47. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  48. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  49. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  50. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)

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