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- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Preference Learning: An Introduction (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Artificial Drawing + Unity (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Giving Colour to Images (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Is Evolution Creative? (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Echo (2 Links)
- John Mount (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Flowsnake Earth (2 Links)
- Keith Wiley (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
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