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  1. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  2. Video Granular Synthesis‏‎ (2 Links)
  3. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  4. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  5. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  6. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  7. Ten questions concerning generative computer art‏‎ (2 Links)
  8. Reproduktion‏‎ (2 Links)
  9. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  10. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  11. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  12. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  13. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  14. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  15. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  16. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  17. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  18. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  19. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  20. Evolving Fractal Drawings‏‎ (2 Links)
  21. Improving face detection‏‎ (2 Links)
  22. Complexity of two-dimensional patterns‏‎ (2 Links)
  23. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  24. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  25. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  26. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  27. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  28. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  29. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  30. Information aesthetics: an heroic experiment‏‎ (2 Links)
  31. The Future of Evolutionary Design Research‏‎ (2 Links)
  32. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  33. Evolving content in the galactic arms race video game‏‎ (2 Links)
  34. P6m Reference Implementation‏‎ (2 Links)
  35. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  36. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  37. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  38. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  39. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  40. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  41. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  42. Electric Sheep‏‎ (2 Links)
  43. Computational Creativity through a Gap‏‎ (2 Links)
  44. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  45. Embodied creativity‏‎ (2 Links)
  46. Simulating Morphogenesis‏‎ (2 Links)
  47. Algorithmic randomness and physical entropy‏‎ (2 Links)
  48. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  49. Computer-Kreativität‏‎ (2 Links)
  50. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)

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