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- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarm Painting Atelier (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Künstliches Leben (2 Links)
- Echo (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Live Algorithms (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Erik J. Gustafson (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Painting with Flowsnakes (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
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