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  1. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  2. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  3. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  4. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  5. Exploring aesthetic pattern formation‏‎ (2 Links)
  6. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  7. The Painting Fool Teaching Interface‏‎ (2 Links)
  8. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  9. Peter Weibel‏‎ (2 Links)
  10. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  11. Algorithmic randomness and physical entropy‏‎ (2 Links)
  12. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  13. Consensual Paintings‏‎ (2 Links)
  14. Gregory Dudek‏‎ (2 Links)
  15. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  16. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  17. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  18. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  19. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  20. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  21. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  22. Preference Learning: An Introduction‏‎ (2 Links)
  23. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  24. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  25. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  26. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  27. A History of Creativity for Future AI Research‏‎ (2 Links)
  28. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  29. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  30. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  31. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  32. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  33. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  34. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  35. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  36. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  37. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  38. Leonel Moura‏‎ (2 Links)
  39. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  40. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  41. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  42. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  43. A closer look at creativity as search‏‎ (2 Links)
  44. Low-complexity art‏‎ (2 Links)
  45. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  46. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  47. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  48. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  49. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  50. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)

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