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- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Ishihama Yoshiaki (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Echo (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Phänotyp (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Evolving Fractal Drawings (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Erik J. Gustafson (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Zellij Multipuzzle (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Neuroästhetik (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Bubble Hierarchies (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- The alphabet synthesis machine (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
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