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  1. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  2. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  3. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  4. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  5. Evolutionary Design by Computers‏‎ (2 Links)
  6. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  7. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  8. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  9. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  10. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  11. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  12. Leonel Moura‏‎ (2 Links)
  13. Electric Sheep‏‎ (2 Links)
  14. A 3D Modeling System for Creative Design‏‎ (2 Links)
  15. Computational Creativity through a Gap‏‎ (2 Links)
  16. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  17. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  18. Embodied creativity‏‎ (2 Links)
  19. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  20. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  21. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  22. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  23. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  24. Zellij Multipuzzle‏‎ (2 Links)
  25. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  26. Evolutionäre Musik‏‎ (2 Links)
  27. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  28. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  29. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  30. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  31. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  32. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  33. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  34. Importance-Driven Focus of Attention‏‎ (2 Links)
  35. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  36. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  37. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  38. In Praise of Evolution and Opacity‏‎ (2 Links)
  39. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  40. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  41. Generic Evolutionary Design‏‎ (2 Links)
  42. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  43. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  44. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  45. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  46. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  47. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  48. Measuring Creativity In Software Development‏‎ (2 Links)
  49. Space layout planning using an evolutionary approach‏‎ (2 Links)
  50. Art-directed Watercolor Rendered Animation‏‎ (2 Links)

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