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- Importance-Driven Focus of Attention (2 Links)
- Flowsnake Earth (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Being Kasimir Malevich (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolutionary Design by Computers (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Zufallsprozess (2 Links)
- Against Individual Creativity (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Depth-aware neural style transfer (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolutionäre Musik (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Mutation (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Generic Evolutionary Design (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
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