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  1. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  2. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  3. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  4. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  5. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  6. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  7. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  8. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  9. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  10. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  11. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  12. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  13. The Future of Evolutionary Design Research‏‎ (2 Links)
  14. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  15. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  16. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  17. Evolving Human Faces‏‎ (2 Links)
  18. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  19. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  20. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  21. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  22. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  23. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  24. Interactive evolution of dynamical systems‏‎ (2 Links)
  25. Evolving ambiguous images‏‎ (2 Links)
  26. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  27. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  28. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  29. Evolving expressions and art by choice‏‎ (2 Links)
  30. Being Kasimir Malevich‏‎ (2 Links)
  31. Echo‏‎ (2 Links)
  32. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  33. Against Individual Creativity‏‎ (2 Links)
  34. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  35. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  36. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  37. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  38. Phänotyp‏‎ (2 Links)
  39. Giving Colour to Images‏‎ (2 Links)
  40. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  41. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  42. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  43. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  44. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  45. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  46. Erik J. Gustafson‏‎ (2 Links)
  47. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  48. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  49. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  50. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)

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