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- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Live Algorithms (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Approximate Image Filters (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Zufallsprozess (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Echo (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Evolving for the Audience (2 Links)
- Being Kasimir Malevich (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Genetische Programmierung (2 Links)
- Against Individual Creativity (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
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