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Unten werden bis zu 50 Ergebnisse im Bereich 1.181 bis 1.230 angezeigt.

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  1. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  2. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  3. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  4. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  5. Creating and rendering convolution surfaces‏‎ (2 Links)
  6. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  7. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  8. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  9. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  10. The Future of Evolutionary Design Research‏‎ (2 Links)
  11. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  12. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  13. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  14. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  15. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  16. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  17. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  18. A comparative classification of complexity measures‏‎ (2 Links)
  19. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  20. Artificial Nature: Immersive World Making‏‎ (2 Links)
  21. Evolving art with scalable vector graphics‏‎ (2 Links)
  22. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  23. Improving face detection‏‎ (2 Links)
  24. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  25. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  26. Evolving virtual creatures‏‎ (2 Links)
  27. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  28. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  29. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  30. Depth-aware neural style transfer‏‎ (2 Links)
  31. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  32. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  33. Rebecca Luger-Guillaume‏‎ (2 Links)
  34. Information aesthetics: an heroic experiment‏‎ (2 Links)
  35. Aaron Davidson‏‎ (2 Links)
  36. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  37. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  38. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  39. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  40. Extending the Range of Facial Types‏‎ (2 Links)
  41. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  42. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  43. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  44. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  45. Gregory S. Hornby‏‎ (2 Links)
  46. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  47. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  48. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  49. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  50. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)

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