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  1. Information aesthetics: an heroic experiment‏‎ (2 Links)
  2. P3m1 Reference Implementation‏‎ (2 Links)
  3. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  4. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  5. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  6. Semantic aware methods for evolutionary art‏‎ (2 Links)
  7. Artistic Stylization of Images and Video‏‎ (2 Links)
  8. Zufallsprozess‏‎ (2 Links)
  9. Echo‏‎ (2 Links)
  10. Evolving art with scalable vector graphics‏‎ (2 Links)
  11. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  12. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  13. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  14. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  15. The Painting Fool Teaching Interface‏‎ (2 Links)
  16. Evolving virtual creatures‏‎ (2 Links)
  17. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  18. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  19. Abstract Art by Shape Classification‏‎ (2 Links)
  20. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  21. Automated collage generation — with intent‏‎ (2 Links)
  22. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  23. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  24. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  25. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  26. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  27. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  28. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  29. Peter Weibel‏‎ (2 Links)
  30. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  31. Erik J. Gustafson‏‎ (2 Links)
  32. Extending the Range of Facial Types‏‎ (2 Links)
  33. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  34. Is Evolution Creative?‏‎ (2 Links)
  35. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  36. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  37. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  38. Gregory S. Hornby‏‎ (2 Links)
  39. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  40. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  41. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  42. John Mount‏‎ (2 Links)
  43. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  44. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  45. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  46. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  47. Towards MCTS for Creative Domains‏‎ (2 Links)
  48. Henry Rowley‏‎ (2 Links)
  49. Creative Ecosystems 2009‏‎ (2 Links)
  50. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)

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