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- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Variation (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Tatsu Unemi (2 Links)
- Live Algorithms (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Fractal Drawings (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Zufallsprozess (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- The Painting Fool in New Dimensions (2 Links)
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