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  1. Evolving Fractal Drawings‏‎ (2 Links)
  2. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  3. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  4. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  5. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  6. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  7. Swarm Painting Atelier‏‎ (2 Links)
  8. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  9. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  10. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  11. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  12. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  13. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  14. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  15. Evolving content in the galactic arms race video game‏‎ (2 Links)
  16. Electric Sheep‏‎ (2 Links)
  17. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  18. Computational Creativity through a Gap‏‎ (2 Links)
  19. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  20. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  21. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  22. Embodied creativity‏‎ (2 Links)
  23. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  24. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  25. Leonel Moura‏‎ (2 Links)
  26. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  27. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  28. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  29. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  30. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  31. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  32. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  33. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  34. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  35. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  36. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  37. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  38. Being Kasimir Malevich‏‎ (2 Links)
  39. Importance-Driven Focus of Attention‏‎ (2 Links)
  40. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  41. Against Individual Creativity‏‎ (2 Links)
  42. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  43. In Praise of Evolution and Opacity‏‎ (2 Links)
  44. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  45. Breeding on site‏‎ (2 Links)
  46. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  47. The Escher evolver: evolution to the people‏‎ (2 Links)
  48. Organized order in ornamentation‏‎ (2 Links)
  49. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  50. Measuring Creativity In Software Development‏‎ (2 Links)

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