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- Combining Representational Domains for Computational Creativity (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Evolving Glitch Art (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- A Study of Image Colourfulness (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- A closer look at creativity as search (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Scott Neil-Teilly (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Organized order in ornamentation (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- P4m Reference Implementation (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
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