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  1. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  2. The emergence of the representation of style in design‏‎ (2 Links)
  3. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  4. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  5. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  6. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  7. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  8. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  9. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  10. Mutation‏‎ (2 Links)
  11. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  12. Stylized Reality‏‎ (2 Links)
  13. Biokunst‏‎ (2 Links)
  14. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  15. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  16. A Study of Image Colourfulness‏‎ (2 Links)
  17. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  18. Karl Gerbel‏‎ (2 Links)
  19. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  20. A closer look at creativity as search‏‎ (2 Links)
  21. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  22. Quantifying Creativity in Art Networks‏‎ (2 Links)
  23. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  24. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  25. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  26. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  27. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  28. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  29. Ranking Cases with Classification Rules‏‎ (2 Links)
  30. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  31. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  32. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  33. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  34. Learning Lexicographic Preference Models‏‎ (2 Links)
  35. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  36. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)

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