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- Similarity of color images (19:37, 19. Nov. 2014)
- Evolving line drawings (19:46, 19. Nov. 2014)
- Cellular Automata and Complexity: Collected Papers (19:53, 19. Nov. 2014)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (20:02, 19. Nov. 2014)
- AARON’s Code: Meta-Art, Artificial Intelligence, and the Work of Harold Cohen (20:07, 19. Nov. 2014)
- Emergence and Artificial Life (20:07, 19. Nov. 2014)
- The Fractal Geometry of Nature (20:13, 19. Nov. 2014)
- Tilings and Patterns Grünbaum&Shephard (20:14, 19. Nov. 2014)
- Handbook of Regular Patterns: An Introduction to Symmetry in Two Dimensions (20:15, 19. Nov. 2014)
- Entropy and Art, an Essay on Order and Disorder (20:18, 19. Nov. 2014)
- AN EVALUATION OF MAITIAND GRAVES PRINCIPLE OF AESTHETIC ORDER (20:20, 19. Nov. 2014)
- Evolutionary Exploration and Generalization on Mandelbrot Sets (20:31, 19. Nov. 2014)
- An Investigation into Aesthetic Preference using Generative Art (20:40, 19. Nov. 2014)
- Swarm intelligence: Literature overview (20:46, 19. Nov. 2014)
- Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm (20:53, 19. Nov. 2014)
- Quantifying Beauty: An Information System for Evaluating Universal Aesthetics (21:01, 19. Nov. 2014)
- Aesthetics and Psychobiology (21:08, 19. Nov. 2014)
- Investigating aesthetic measures for unsupervised evolutionary art (21:25, 19. Nov. 2014)
- Semantic Operators for Evolutionary Art (13:30, 20. Nov. 2014)
- Fireworks: Evolutionary art project based on EvoSpace-Interactive (14:00, 20. Nov. 2014)
- Information Immune Systems (14:22, 20. Nov. 2014)
- Evolutionary Art with Cartesian Genetic Programming (14:34, 20. Nov. 2014)
- Exploiting Reflection in Object Oriented Genetic Programming (14:46, 20. Nov. 2014)
- The Future of Evolutionary Design Research (14:53, 20. Nov. 2014)
- Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity (14:58, 20. Nov. 2014)
- Evolutionary design of dynamic SwarmScapes (17:10, 20. Nov. 2014)
- An exploration of genetic programming for non-photorealistic animations (17:20, 20. Nov. 2014)
- Ten steps to make a perfect creative evolutionary design system (17:27, 20. Nov. 2014)
- Generating plants with gene expression programming (17:43, 20. Nov. 2014)
- An Evolutionary Approach to Support Web-Page Design (17:48, 20. Nov. 2014)
- Evolution of artificial terrains for video games based on obstacles edge length (17:57, 20. Nov. 2014)
- An Evolutionary Approach to Automatic Video Editing (19:19, 20. Nov. 2014)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (19:32, 20. Nov. 2014)
- EvoFab: A Fully Embodied Evolutionary Fabricator (14:17, 22. Nov. 2014)
- Computer Evolution of Buildable Objects (14:27, 22. Nov. 2014)
- Inventing the Circle – The Geometry of Nature (14:33, 22. Nov. 2014)
- Generative Representations for Evolving Families of Designs (14:38, 22. Nov. 2014)
- Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming (14:52, 22. Nov. 2014)
- A Critical View of the Evolutionary Design of Self-assembling Systems (15:05, 22. Nov. 2014)
- Experimental Investigations into Graph Grammar Evolution: A Novel Approach to Evolutionary Design (15:18, 22. Nov. 2014)
- Polymorphic Image Filters (19:32, 22. Nov. 2014)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (19:39, 22. Nov. 2014)
- How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis (19:52, 22. Nov. 2014)
- Exploring component-based representations - the secret of creativity by evolution? (19:59, 22. Nov. 2014)
- Evolutionary Design of Robust Noise-Specific Image Filters (20:06, 22. Nov. 2014)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (20:15, 22. Nov. 2014)
- Evolution design of buildable objects with blind builder: an empirical study (10:39, 23. Nov. 2014)
- Measuring Complexity by Measuring Structure and Organization (10:57, 23. Nov. 2014)
- Design of Nanotechnology Products (11:01, 23. Nov. 2014)
- Exploring Three-dimensional design worlds using Lindenmeyer Systems and Genetic Programming (11:10, 23. Nov. 2014)
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