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- Similarity of color images (20:37, 19. Nov. 2014)
- Evolving line drawings (20:46, 19. Nov. 2014)
- Cellular Automata and Complexity: Collected Papers (20:53, 19. Nov. 2014)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (21:02, 19. Nov. 2014)
- AARON’s Code: Meta-Art, Artificial Intelligence, and the Work of Harold Cohen (21:07, 19. Nov. 2014)
- Emergence and Artificial Life (21:07, 19. Nov. 2014)
- The Fractal Geometry of Nature (21:13, 19. Nov. 2014)
- Tilings and Patterns Grünbaum&Shephard (21:14, 19. Nov. 2014)
- Handbook of Regular Patterns: An Introduction to Symmetry in Two Dimensions (21:15, 19. Nov. 2014)
- Entropy and Art, an Essay on Order and Disorder (21:18, 19. Nov. 2014)
- AN EVALUATION OF MAITIAND GRAVES PRINCIPLE OF AESTHETIC ORDER (21:20, 19. Nov. 2014)
- Evolutionary Exploration and Generalization on Mandelbrot Sets (21:31, 19. Nov. 2014)
- An Investigation into Aesthetic Preference using Generative Art (21:40, 19. Nov. 2014)
- Swarm intelligence: Literature overview (21:46, 19. Nov. 2014)
- Cyber-Genetic Neo-Plasticism – An AI program Creating Mondrian-like Paintings by using Interactive Bacterial Evolution Algorithm (21:53, 19. Nov. 2014)
- Quantifying Beauty: An Information System for Evaluating Universal Aesthetics (22:01, 19. Nov. 2014)
- Aesthetics and Psychobiology (22:08, 19. Nov. 2014)
- Investigating aesthetic measures for unsupervised evolutionary art (22:25, 19. Nov. 2014)
- Semantic Operators for Evolutionary Art (14:30, 20. Nov. 2014)
- Fireworks: Evolutionary art project based on EvoSpace-Interactive (15:00, 20. Nov. 2014)
- Information Immune Systems (15:22, 20. Nov. 2014)
- Evolutionary Art with Cartesian Genetic Programming (15:34, 20. Nov. 2014)
- Exploiting Reflection in Object Oriented Genetic Programming (15:46, 20. Nov. 2014)
- The Future of Evolutionary Design Research (15:53, 20. Nov. 2014)
- Unplugging Evolutionary Algorithms: an experiment on human-algorithmic creativity (15:58, 20. Nov. 2014)
- Evolutionary design of dynamic SwarmScapes (18:10, 20. Nov. 2014)
- An exploration of genetic programming for non-photorealistic animations (18:20, 20. Nov. 2014)
- Ten steps to make a perfect creative evolutionary design system (18:27, 20. Nov. 2014)
- Generating plants with gene expression programming (18:43, 20. Nov. 2014)
- An Evolutionary Approach to Support Web-Page Design (18:48, 20. Nov. 2014)
- Evolution of artificial terrains for video games based on obstacles edge length (18:57, 20. Nov. 2014)
- An Evolutionary Approach to Automatic Video Editing (20:19, 20. Nov. 2014)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (20:32, 20. Nov. 2014)
- EvoFab: A Fully Embodied Evolutionary Fabricator (15:17, 22. Nov. 2014)
- Computer Evolution of Buildable Objects (15:27, 22. Nov. 2014)
- Inventing the Circle – The Geometry of Nature (15:33, 22. Nov. 2014)
- Generative Representations for Evolving Families of Designs (15:38, 22. Nov. 2014)
- Structure Fitness Sharing (SFS) For Evolutionary Design By Genetic Programming (15:52, 22. Nov. 2014)
- A Critical View of the Evolutionary Design of Self-assembling Systems (16:05, 22. Nov. 2014)
- Experimental Investigations into Graph Grammar Evolution: A Novel Approach to Evolutionary Design (16:18, 22. Nov. 2014)
- Polymorphic Image Filters (20:32, 22. Nov. 2014)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (20:39, 22. Nov. 2014)
- How to Draw a Straight Line Using a GP: Benchmarking Evolutionary Design Against 19th Century Kinematic Synthesis (20:52, 22. Nov. 2014)
- Exploring component-based representations - the secret of creativity by evolution? (20:59, 22. Nov. 2014)
- Evolutionary Design of Robust Noise-Specific Image Filters (21:06, 22. Nov. 2014)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (21:15, 22. Nov. 2014)
- Evolution design of buildable objects with blind builder: an empirical study (11:39, 23. Nov. 2014)
- Measuring Complexity by Measuring Structure and Organization (11:57, 23. Nov. 2014)
- Design of Nanotechnology Products (12:01, 23. Nov. 2014)
- Exploring Three-dimensional design worlds using Lindenmeyer Systems and Genetic Programming (12:10, 23. Nov. 2014)
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