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Unten werden bis zu 50 Ergebnisse im Bereich 351 bis 400 angezeigt.

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  1. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  2. Feedback-guided Stroke Placement for a Painting Machine‏‎ (3 Links)
  3. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  4. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  5. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  6. Rajat Sodhi‏‎ (3 Links)
  7. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  8. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  9. Symmetry Hybrids‏‎ (3 Links)
  10. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  11. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  12. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  13. Artificial life or surreal art?‏‎ (3 Links)
  14. Vic Ciesielksi‏‎ (3 Links)
  15. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  16. Leonardo Vanneschi‏‎ (3 Links)
  17. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (3 Links)
  18. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  19. Color Search and Replace‏‎ (3 Links)
  20. Images from Self-Occlusion‏‎ (3 Links)
  21. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  22. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  23. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  24. Zbigniew Michalewicz‏‎ (3 Links)
  25. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  26. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  27. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  28. Perceptual and Computational Categories in Art‏‎ (3 Links)
  29. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  30. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  31. The void series – generative art using regulatory genes‏‎ (3 Links)
  32. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  33. Andrew Bishop‏‎ (3 Links)
  34. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  35. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  36. Breaking the Pixel Barrier‏‎ (3 Links)
  37. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  38. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  39. Kyrre Glette‏‎ (3 Links)
  40. Ramakrishnan Mukundan‏‎ (3 Links)
  41. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  42. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  43. Nicolas Monmarche‏‎ (3 Links)
  44. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  45. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  46. Synthesis of sound effects for generative animation‏‎ (3 Links)
  47. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  48. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  49. Daryl D’Souza‏‎ (3 Links)
  50. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)

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