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- Before A Computer Can Draw, It Must First Learn To See
- Begriffe zur Evolutionären Kunst
- Being Kasimir Malevich
- Bending Circle Limits
- Bending Hyperbolic Kaleidoscopes
- Benford's Law for Natural and Synthetic Images
- Beyond open-endedness: quantifying impressiveness
- Beyond the Golden Section - the Golden tip of the iceberg
- Biological Content Generation: Evolving Game Terrains Through Living Organisms
- Blending Polyhedra with Overlays
- Blending in the Hub: Towards a Collaborative Concept Invention Platform
- Blogging Math Art
- Bourgoin's 14-Pointed Star Polygon Designs
- Brain-Inspired Deep Networks for Image Aesthetics Assessment
- Breaking the Pixel Barrier
- Breeding aesthetic objects: Art and artificial evolution
- Breeding on site
- Brian J. Ross
- Bridges 1998
- Bridges 1999
- Bridges 2000
- Bridges 2001
- Bridges 2002
- Bridges 2003
- Bridges 2004
- Bridges 2005
- Bridges 2006
- Bridges 2007
- Bridges 2008
- Bridges 2009
- Bridges 2010
- Bridges 2011
- Bridges 2012
- Bridges 2013
- Bridges 2014
- Bridges 2015
- Bridges 2016
- Bridges 2017
- Bridging the arts and sciences: a framework for the psychology of aesthetics
- Brush Stroke Ordering Techniques for Painterly Rendering
- Bubble Hierarchies
- Bubbles and Tilings: Art and Mathematics
- Buch-Template
- Building Artistic Computer Colleagues with an Enactive Model of Creativity
- Building The Plotter - an Aesthetic Exploration with Drawing Robots
- CBIR based on adaptive segmentation of hsv color space
- CBMIR: Content-based Image Retrieval Algorithm for Medical Image Databases
- CGP, Creativity and Art
- COINVENT: Towards a Computational Concept Invention Theory
- COMPLEXITY AND AESTHETIC PREFERENCE FOR DIVERSE VISUAL STIMULI
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