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  1. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  2. A Painterly Rendering Based on Stroke Profile and Database‏‎ (3 Links)
  3. Kyrre Glette‏‎ (3 Links)
  4. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  5. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  6. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  7. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  8. Leonardo Vanneschi‏‎ (3 Links)
  9. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  10. Bradley Alexander‏‎ (3 Links)
  11. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  12. Images from Self-Occlusion‏‎ (3 Links)
  13. On understanding the search problem for image spaces‏‎ (3 Links)
  14. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  15. Adapting models of visual aesthetics for personalized content creation‏‎ (3 Links)
  16. Aesthetic evolutionary design with data flow networks‏‎ (3 Links)
  17. Thoughts on Computational Creativity Position‏‎ (3 Links)
  18. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  19. Aesthetics in Covariant Image Reconstruction‏‎ (3 Links)
  20. Christoph Klemmt‏‎ (3 Links)
  21. David Glowacki‏‎ (3 Links)
  22. Interactive Modeling of Muqarnas‏‎ (3 Links)
  23. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  24. Alessandro Re‏‎ (3 Links)
  25. Francisco Fernández de Vega‏‎ (3 Links)
  26. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  27. Movie Posters from Video by Example‏‎ (3 Links)
  28. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  29. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  30. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  31. Jane Burry‏‎ (3 Links)
  32. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  33. Generating Op Art Lines‏‎ (3 Links)
  34. NEvAr – System Overview‏‎ (3 Links)
  35. Edward Davies‏‎ (3 Links)
  36. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  37. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  38. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  39. Rajat Sodhi‏‎ (3 Links)
  40. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  41. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  42. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  43. Evolving images for entertainment‏‎ (3 Links)
  44. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  45. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  46. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  47. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  48. Flattening the Viewable Sphere‏‎ (3 Links)
  49. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  50. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)

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