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  1. Evolution of Architectural Floor Plans‏‎ (3 Links)
  2. Frank Neumann‏‎ (3 Links)
  3. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  4. Catarina Maçãs‏‎ (3 Links)
  5. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  6. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  7. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  8. Leticia Cherchiglia‏‎ (3 Links)
  9. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  10. Philip F. Hingston‏‎ (3 Links)
  11. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  12. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  13. Generative Kunst‏‎ (3 Links)
  14. Inadvertent - Ars Accidentalis‏‎ (3 Links)
  15. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  16. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  17. Double Meandering Algorithm‏‎ (3 Links)
  18. Rachel Costa‏‎ (3 Links)
  19. Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms‏‎ (3 Links)
  20. An Interface for Fitness Function Design‏‎ (3 Links)
  21. Mohamed Slimane‏‎ (3 Links)
  22. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  23. Extracting the Essence from Sets of Images‏‎ (3 Links)
  24. Animating Persian Floral Patterns‏‎ (3 Links)
  25. Nuno Lourenço‏‎ (3 Links)
  26. Jerome Sheahan‏‎ (3 Links)
  27. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  28. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  29. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  30. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  31. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  32. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  33. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  34. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  35. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  36. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  37. Pedro Martins‏‎ (3 Links)
  38. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  39. Evolved Ricochet Compositions‏‎ (3 Links)
  40. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  41. Manuel Muehlbauer‏‎ (3 Links)
  42. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (3 Links)
  43. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  44. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  45. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  46. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  47. Duotone Surfaces‏‎ (3 Links)
  48. Interactive Evolution of Equations for Procedural Models‏‎ (3 Links)
  49. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  50. Miri Weiss Cohen‏‎ (3 Links)

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