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- Visualization of Four-Dimensional Spacetimes (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Low-complexity art (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Creative Evolutionary Systems (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Search Strategies and the Creative Process (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Interactive evolution for industrial design (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
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