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- Creatively Subverting Messages in Posters (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Tim Rowley (2 Links)
- Rebecca Luger-Guil (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Artificial Drawing + Unity (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Improving face detection (2 Links)
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