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  1. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  2. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  3. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  4. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  5. The Authorship of Generative Art‏‎ (2 Links)
  6. Scott Neil-Teilly‏‎ (2 Links)
  7. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  8. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  9. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  10. Computational Aesthetics Conferences‏‎ (2 Links)
  11. In Praise of Evolution and Opacity‏‎ (2 Links)
  12. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  13. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  14. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  15. The Evolving Role of the Artist‏‎ (2 Links)
  16. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  17. Organized order in ornamentation‏‎ (2 Links)
  18. Ästhetik‏‎ (2 Links)
  19. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  20. P4m Reference Implementation‏‎ (2 Links)
  21. Measuring Creativity In Software Development‏‎ (2 Links)
  22. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  23. Genotyp‏‎ (2 Links)
  24. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  25. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  26. Painterly rendering using image salience‏‎ (2 Links)
  27. The Painting Fool in New Dimensions‏‎ (2 Links)
  28. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  29. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  30. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  31. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  32. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  33. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  34. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  35. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  36. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  37. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  38. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  39. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  40. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  41. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  42. Morgan McGuire‏‎ (2 Links)
  43. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  44. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  45. Biokunst‏‎ (2 Links)
  46. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  47. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  48. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  49. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  50. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)

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