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- Artificial Neural Network Spaces (2 Links)
- Scott Neil-Teilly (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The Authorship of Generative Art (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Organized order in ornamentation (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- P4m Reference Implementation (2 Links)
- The Evolving Role of the Artist (2 Links)
- Biokunst (2 Links)
- Ästhetik (2 Links)
- Painterly rendering using image salience (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Active User Intervention in an EC Search (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Stepping stones in the mist (2 Links)
- Holger Ferstl (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
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