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  1. Fractal Islamic Geometric Patterns Based on Arrangements of n/2 Stars‏‎ (2 Bearbeitungen)
  2. Not only Art but also Rocket Science‏‎ (2 Bearbeitungen)
  3. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Bearbeitungen)
  4. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (2 Bearbeitungen)
  5. Aesthetic fitness and artificial evolution for the selection of imagery from the mythical infinite library‏‎ (2 Bearbeitungen)
  6. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Bearbeitungen)
  7. Towards MCTS for Creative Domains‏‎ (2 Bearbeitungen)
  8. Open Problems in Evolutionary Music and Art‏‎ (2 Bearbeitungen)
  9. Co-creating game content using an adaptive model of user taste‏‎ (2 Bearbeitungen)
  10. Visual abstraction and stylisation of maps‏‎ (2 Bearbeitungen)
  11. Predicting beauty: Fractal dimension and visual complexity in art‏‎ (2 Bearbeitungen)
  12. Hierarchical Motion Brushes for Animation Instancing‏‎ (2 Bearbeitungen)
  13. Fitness functions for ant colony paintings‏‎ (2 Bearbeitungen)
  14. Soccer Ball Symmetry‏‎ (2 Bearbeitungen)
  15. Interactive Evolution for Designing Motion Variants‏‎ (2 Bearbeitungen)
  16. GENE ARCH: An Evolution-Based Generative Design System for Sustainable Architecture‏‎ (2 Bearbeitungen)
  17. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (2 Bearbeitungen)
  18. Evolving Figurative Images Using Expression-Based Evolutionary Art‏‎ (2 Bearbeitungen)
  19. Perceptual and Computational Categories in Art‏‎ (2 Bearbeitungen)
  20. Creative Search Trajectories and their Implications‏‎ (2 Bearbeitungen)
  21. Experiments in Objet Trouve Browsing‏‎ (2 Bearbeitungen)
  22. A Playful Geometry Workshop: Creating 3D Polyhedral Structures from Innovative 2D Self-Assembling Paper Folding Units‏‎ (2 Bearbeitungen)
  23. Distance-based functions for image comparison‏‎ (2 Bearbeitungen)
  24. Mixed Heuristic Search for Sketch Prediction on Chemical Structure Drawing‏‎ (2 Bearbeitungen)
  25. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Bearbeitungen)
  26. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (2 Bearbeitungen)
  27. Saliency-enhanced image aesthetics class prediction‏‎ (2 Bearbeitungen)
  28. Image Restoration using Machine Learning‏‎ (2 Bearbeitungen)
  29. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Bearbeitungen)
  30. Computational Creativity in Naturalistic Decision–Making‏‎ (2 Bearbeitungen)
  31. From Checkerboard to Cloverfield: Using Wang Tiles in Seamless Non-Periodic Patterns‏‎ (2 Bearbeitungen)
  32. Consensual Paintings‏‎ (2 Bearbeitungen)
  33. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (2 Bearbeitungen)
  34. Evolutionary learning of Boolean queries by multiobjective genetic programming‏‎ (2 Bearbeitungen)
  35. Crystal Flowers in Halls of Mirrors: Mathematics Meets Art and Architecture‏‎ (2 Bearbeitungen)
  36. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Bearbeitungen)
  37. Ausstellungen zur Evolutionären Kunst‏‎ (2 Bearbeitungen)
  38. A Step Towards the Evolution of Visual Languages‏‎ (2 Bearbeitungen)
  39. Novelty-Seeking Multi-Agent System‏‎ (2 Bearbeitungen)
  40. Swarm Painting Atelier‏‎ (2 Bearbeitungen)
  41. Patch-Based Geometric Texture Synthesis‏‎ (2 Bearbeitungen)
  42. Generic Evolutionary Design‏‎ (2 Bearbeitungen)
  43. Cut Colored Paper Sculptures of 3D Contour Plots of the Real and Imaginary Parts of Complex Functions‏‎ (2 Bearbeitungen)
  44. What does water look like?‏‎ (2 Bearbeitungen)
  45. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Bearbeitungen)
  46. A Turing Test for Generative Art‏‎ (2 Bearbeitungen)
  47. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Bearbeitungen)
  48. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (2 Bearbeitungen)
  49. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Bearbeitungen)
  50. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Bearbeitungen)

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