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  1. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  2. Towards MCTS for Creative Domains‏‎ (2 Links)
  3. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  4. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  5. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  6. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  7. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  8. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  9. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  10. Swarm Granulator‏‎ (2 Links)
  11. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  12. New challenges for evolutionary music and art‏‎ (2 Links)
  13. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  14. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  15. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  16. Frayed Cell Diagrams‏‎ (2 Links)
  17. A cybernetic approach to aesthetics‏‎ (2 Links)
  18. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  19. Artificial ecosystems for creative discovery‏‎ (2 Links)
  20. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  21. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  22. Rekombination‏‎ (2 Links)
  23. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  24. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  25. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  26. Rendering artistic light patterns‏‎ (2 Links)
  27. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  28. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  29. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  30. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  31. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  32. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  33. Live Coding Towards Computational Creativity‏‎ (2 Links)
  34. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  35. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  36. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  37. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  38. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  39. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  40. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  41. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  42. Schwarm Algorithmen‏‎ (2 Links)
  43. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  44. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  45. The Authorship of Generative Art‏‎ (2 Links)
  46. Developmental modelling with SDS‏‎ (2 Links)
  47. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  48. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  49. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  50. Dimension Reduction for Object Ranking‏‎ (2 Links)

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