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- Self Portraits with Mandelbrot Genetics (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Painting with Flowsnakes (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Frayed Cell Diagrams (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Bernd Lintermann (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Evolving Glitch Art (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Evolving design genes in space layout problems (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
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