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- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Stylized Reality (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Informational Aesthetics Measures (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Tim Rowley (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- A Study of Image Colourfulness (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- A closer look at creativity as search (2 Links)
- Evolving Glitch Art (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Evolving design genes in space layout problems (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
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