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  1. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  2. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  3. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  4. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  5. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  6. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  7. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  8. Stylized Reality‏‎ (2 Links)
  9. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  10. Tim Rowley‏‎ (2 Links)
  11. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  12. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  13. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  14. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  15. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  16. Quantifying Creativity in Art Networks‏‎ (2 Links)
  17. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  18. Creative Ecosystems 2009‏‎ (2 Links)
  19. Henry Rowley‏‎ (2 Links)
  20. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  21. A cybernetic approach to aesthetics‏‎ (2 Links)
  22. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  23. Fractal art — a comparison of styles‏‎ (2 Links)
  24. Creatively Subverting Messages in Posters‏‎ (2 Links)
  25. Artificial ecosystems for creative discovery‏‎ (2 Links)
  26. Ranking Cases with Classification Rules‏‎ (2 Links)
  27. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  28. Swarm Tech-Tiles Tim‏‎ (2 Links)
  29. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  30. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  31. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  32. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  33. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  34. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  35. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  36. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  37. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  38. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  39. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  40. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  41. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  42. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  43. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  44. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  45. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  46. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  47. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  48. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  49. Evolutionary generation of faces‏‎ (2 Links)
  50. Collage, Technology, and Creative Process‏‎ (2 Links)

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