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- A Comparison Between Representations for Evolving Images (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Developmental modelling with SDS (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Generic Evolutionary Design (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
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