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  1. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  2. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  3. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  4. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  5. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  6. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  7. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  8. Collaborative Preference Learning‏‎ (2 Links)
  9. Morgan McGuire‏‎ (2 Links)
  10. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  11. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  12. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  13. Evolutionary generation of faces‏‎ (2 Links)
  14. A cybernetic approach to aesthetics‏‎ (2 Links)
  15. Artificial ecosystems for creative discovery‏‎ (2 Links)
  16. Detecting people in cubist art‏‎ (2 Links)
  17. Evolutionäre Algorithmen‏‎ (2 Links)
  18. Digital Face Beautification‏‎ (2 Links)
  19. Stepping stones in the mist‏‎ (2 Links)
  20. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  21. Mutation‏‎ (2 Links)
  22. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  23. Stimulating creative flow through computational feedback‏‎ (2 Links)
  24. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  25. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  26. Pmm Reference Implementation‏‎ (2 Links)
  27. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  28. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  29. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  30. Population‏‎ (2 Links)
  31. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  32. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  33. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  34. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  35. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  36. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  37. Karl Gerbel‏‎ (2 Links)
  38. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  39. Towards MCTS for Creative Domains‏‎ (2 Links)
  40. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  41. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  42. Quantum Art‏‎ (2 Links)
  43. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  44. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  45. Genotyp‏‎ (2 Links)
  46. Swarm Granulator‏‎ (2 Links)
  47. Autonomy, Signature and Creativity‏‎ (2 Links)
  48. New IEC Research and Frameworks‏‎ (2 Links)
  49. Computer-Kreativität‏‎ (2 Links)
  50. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)

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