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- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning to colour greyscale images (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Searching for Surprise (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Evolving Line Drawings (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
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