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- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Low-complexity art (2 Links)
- The emergence of the representation of style in design (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Line Drawings (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Morgan McGuire (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
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