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- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- New IEC Research and Frameworks (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Evolutionary Design in Art (2 Links)
- Niall J. L. Griffith (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Developmental modelling with SDS (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Scott Neil-Teilly (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Generic Evolutionary Design (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Organized order in ornamentation (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- P4m Reference Implementation (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painterly rendering using image salience (2 Links)
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