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  1. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  2. Evolutionäre Algorithmen‏‎ (2 Links)
  3. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  4. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  5. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  6. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  7. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  8. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  9. Artificial Neural Network Spaces‏‎ (2 Links)
  10. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  11. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  12. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  13. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  14. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  15. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  16. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  17. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  18. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  19. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  20. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  21. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  22. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  23. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  24. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  25. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  26. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  27. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  28. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  29. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  30. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  31. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  32. Active User Intervention in an EC Search‏‎ (2 Links)
  33. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  34. Genotyp‏‎ (2 Links)
  35. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  36. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  37. Michael Witbrock‏‎ (2 Links)
  38. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  39. Interactive evolution of images‏‎ (2 Links)
  40. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  41. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  42. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  43. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  44. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  45. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  46. The emergence of the representation of style in design‏‎ (2 Links)
  47. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  48. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  49. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  50. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)

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