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- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Peter Weibel (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Stepping stones in the mist (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Generic Evolutionary Design (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Pmm Reference Implementation (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Population (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Holger Ferstl (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Quantum Art (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Ian Butterfield (2 Links)
- Computer-Kreativität (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Learning to colour greyscale images (2 Links)
- New IEC Research and Frameworks (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Niall J. L. Griffith (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Breeding on site (2 Links)
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