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- Active User Intervention in an EC Search (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Low-complexity art (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Fractal art — a comparison of styles (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Creative Evolutionary Systems (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
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