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  1. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  2. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  3. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  4. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  5. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  6. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  7. Stylized Reality‏‎ (2 Links)
  8. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  9. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  10. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  11. Towards MCTS for Creative Domains‏‎ (2 Links)
  12. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  13. Gentropy: evolving 2D textures‏‎ (2 Links)
  14. Model Proposal for a Constructed Artist‏‎ (2 Links)
  15. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  16. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  17. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  18. Quantifying Creativity in Art Networks‏‎ (2 Links)
  19. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  20. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  21. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  22. Swarm Granulator‏‎ (2 Links)
  23. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  24. Ranking Cases with Classification Rules‏‎ (2 Links)
  25. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  26. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  27. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  28. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  29. Establishing Appreciation In a Creative System‏‎ (2 Links)
  30. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  31. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  32. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  33. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  34. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  35. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  36. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  37. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  38. A Study of Image Colourfulness‏‎ (2 Links)
  39. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  40. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  41. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  42. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  43. Creative Evolutionary Systems‏‎ (2 Links)
  44. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  45. A closer look at creativity as search‏‎ (2 Links)
  46. Holger Ferstl‏‎ (2 Links)
  47. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  48. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  49. Creativity, emergence and evolution in design‏‎ (2 Links)
  50. A formal theory of creativity to model the creation of art‏‎ (2 Links)

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