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  1. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  2. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  3. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  4. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  5. Visual Hallucination For Computational Creation‏‎ (2 Links)
  6. Karl Gerbel‏‎ (2 Links)
  7. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  8. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  9. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  10. Creative Ecosystems 2009‏‎ (2 Links)
  11. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  12. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  13. Schwarm Algorithmen‏‎ (2 Links)
  14. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  15. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  16. Creatively Subverting Messages in Posters‏‎ (2 Links)
  17. A Turing Test for Generative Art‏‎ (2 Links)
  18. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  19. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  20. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  21. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  22. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  23. Selektion‏‎ (2 Links)
  24. Artificial Neural Network Spaces‏‎ (2 Links)
  25. Learning Lexicographic Preference Models‏‎ (2 Links)
  26. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  27. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  28. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  29. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  30. Painting with Flowsnakes‏‎ (2 Links)
  31. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  32. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  33. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  34. Low-complexity art‏‎ (2 Links)
  35. Collage, Technology, and Creative Process‏‎ (2 Links)
  36. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  37. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  38. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  39. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  40. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  41. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  42. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  43. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  44. Active User Intervention in an EC Search‏‎ (2 Links)
  45. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  46. Space layout planning using an evolutionary approach‏‎ (2 Links)
  47. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  48. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  49. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  50. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)

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