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- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Daniel Shiffman (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Design Space of Tiling Template (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Evolutionary generation of faces (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Evolutionäre Algorithmen (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- A Turing Test for Generative Art (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Michael Witbrock (2 Links)
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