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- Holger Ferstl (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Stepping stones in the mist (2 Links)
- Creative Web Services with Pattern (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Fractal art — a comparison of styles (2 Links)
- CGP, Creativity and Art (2 Links)
- Pmm Reference Implementation (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Ian Butterfield (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Population (2 Links)
- Tim Rowley (2 Links)
- Learning to colour greyscale images (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Data-Driven Iconification (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Collaborative Preference Learning (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Evolutionary generation of faces (2 Links)
- Niall J. L. Griffith (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Detecting people in cubist art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
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