Seiten mit den meisten Links
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- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Swarm Granulator (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Creative Evolutionary Systems (2 Links)
- Rebecca Luger-Guil (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Informational Aesthetics Measures (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving Glitch Art (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Daniel Shiffman (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolving design genes in space layout problems (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
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