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- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Breeding on site (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Ungegenständliche Kunst (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Data-Driven Iconification (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Collaborative Preference Learning (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Detecting people in cubist art (2 Links)
- Stylized Reality (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Digital Face Beautification (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
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