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Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.

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  1. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  2. Peter Weibel‏‎ (2 Links)
  3. Exploring aesthetic pattern formation‏‎ (2 Links)
  4. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  5. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  6. Stepping stones in the mist‏‎ (2 Links)
  7. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  8. Stimulating creative flow through computational feedback‏‎ (2 Links)
  9. Pmm Reference Implementation‏‎ (2 Links)
  10. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  11. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  12. Population‏‎ (2 Links)
  13. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  14. Tim Rowley‏‎ (2 Links)
  15. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  16. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  17. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  18. Creative Ecosystems 2009‏‎ (2 Links)
  19. Henry Rowley‏‎ (2 Links)
  20. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  21. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  22. Quantum Art‏‎ (2 Links)
  23. Creatively Subverting Messages in Posters‏‎ (2 Links)
  24. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  25. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  26. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  27. New IEC Research and Frameworks‏‎ (2 Links)
  28. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  29. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  30. Swarm Tech-Tiles Tim‏‎ (2 Links)
  31. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  32. Niall J. L. Griffith‏‎ (2 Links)
  33. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  34. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  35. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  36. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  37. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  38. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  39. A Turing Test for Generative Art‏‎ (2 Links)
  40. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  41. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  42. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  43. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  44. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  45. Collage, Technology, and Creative Process‏‎ (2 Links)
  46. Artificial Neural Network Spaces‏‎ (2 Links)
  47. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  48. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  49. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  50. Combining Representational Domains for Computational Creativity‏‎ (2 Links)

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