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  1. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  2. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  3. Quantifying Creativity in Art Networks‏‎ (2 Links)
  4. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  5. Holger Ferstl‏‎ (2 Links)
  6. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  7. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  8. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  9. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  10. Ranking Cases with Classification Rules‏‎ (2 Links)
  11. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  12. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  13. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  14. Autonomously Creating Quality Images‏‎ (2 Links)
  15. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  16. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  17. Ian Butterfield‏‎ (2 Links)
  18. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  19. Learning to colour greyscale images‏‎ (2 Links)
  20. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  21. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  22. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  23. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  24. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  25. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  26. Image Warping for a Painterly Effect‏‎ (2 Links)
  27. Evolving Glitch Art‏‎ (2 Links)
  28. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  29. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  30. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  31. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  32. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  33. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  34. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  35. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  36. Evolving design genes in space layout problems‏‎ (2 Links)
  37. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  38. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  39. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  40. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  41. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  42. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  43. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  44. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  45. Ungegenständliche Kunst‏‎ (2 Links)
  46. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  47. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  48. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  49. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  50. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)

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