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  1. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  2. Population‏‎ (2 Links)
  3. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  4. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  5. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  6. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  7. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  8. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  9. A Turing Test for Generative Art‏‎ (2 Links)
  10. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  11. Quantum Art‏‎ (2 Links)
  12. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  13. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  14. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  15. Swarm Tech-Tiles Tim‏‎ (2 Links)
  16. Evolutionary generation of faces‏‎ (2 Links)
  17. Artificial Neural Network Spaces‏‎ (2 Links)
  18. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  19. New IEC Research and Frameworks‏‎ (2 Links)
  20. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  21. Evolutionäre Algorithmen‏‎ (2 Links)
  22. Niall J. L. Griffith‏‎ (2 Links)
  23. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  24. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  25. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  26. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  27. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  28. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  29. Developmental modelling with SDS‏‎ (2 Links)
  30. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  31. Live Coding Towards Computational Creativity‏‎ (2 Links)
  32. Dimension Reduction for Object Ranking‏‎ (2 Links)
  33. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  34. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  35. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  36. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  37. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  38. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  39. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  40. Active User Intervention in an EC Search‏‎ (2 Links)
  41. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  42. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  43. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  44. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  45. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  46. Computational Aesthetics Conferences‏‎ (2 Links)
  47. Scott Neil-Teilly‏‎ (2 Links)
  48. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  49. Genotyp‏‎ (2 Links)
  50. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)

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