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  1. Establishing Appreciation In a Creative System‏‎ (2 Links)
  2. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  3. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  4. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  5. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  6. Style-aware Robust Color Transfer‏‎ (2 Links)
  7. Preconceptual Creativity‏‎ (2 Links)
  8. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  9. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  10. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  11. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  12. Data-Driven Iconification‏‎ (2 Links)
  13. Ungegenständliche Kunst‏‎ (2 Links)
  14. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  15. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  16. Collaborative Preference Learning‏‎ (2 Links)
  17. Evolutionary Design in Art‏‎ (2 Links)
  18. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  19. New challenges for evolutionary music and art‏‎ (2 Links)
  20. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  21. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  22. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  23. Detecting people in cubist art‏‎ (2 Links)
  24. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  25. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  26. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  27. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  28. Digital Face Beautification‏‎ (2 Links)
  29. Rekombination‏‎ (2 Links)
  30. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  31. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  32. Rendering artistic light patterns‏‎ (2 Links)
  33. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  34. Visual Hallucination For Computational Creation‏‎ (2 Links)
  35. Live Coding Towards Computational Creativity‏‎ (2 Links)
  36. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  37. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  38. Evolutionary shape grammars for product design‏‎ (2 Links)
  39. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  40. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  41. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  42. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  43. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  44. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  45. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  46. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  47. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  48. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  49. Schwarm Algorithmen‏‎ (2 Links)
  50. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)

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