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  1. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  2. Establishing Appreciation In a Creative System‏‎ (2 Links)
  3. Breeding on site‏‎ (2 Links)
  4. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  5. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  6. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  7. The emergence of the representation of style in design‏‎ (2 Links)
  8. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  9. Live Coding Towards Computational Creativity‏‎ (2 Links)
  10. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  11. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  12. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  13. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  14. Creative Web Services with Pattern‏‎ (2 Links)
  15. CGP, Creativity and Art‏‎ (2 Links)
  16. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  17. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  18. Searching for Surprise‏‎ (2 Links)
  19. Bernd Lintermann‏‎ (2 Links)
  20. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  21. Evolutionary Design in Art‏‎ (2 Links)
  22. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  23. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  24. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  25. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  26. Data-Driven Iconification‏‎ (2 Links)
  27. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  28. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  29. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  30. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  31. Painting With Triangles‏‎ (2 Links)
  32. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  33. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  34. Collaborative Preference Learning‏‎ (2 Links)
  35. Michael Witbrock‏‎ (2 Links)
  36. Interactive evolution of images‏‎ (2 Links)
  37. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  38. Evolutionary shape grammars for product design‏‎ (2 Links)
  39. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  40. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  41. Detecting people in cubist art‏‎ (2 Links)
  42. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  43. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  44. Digital Face Beautification‏‎ (2 Links)
  45. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  46. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  47. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  48. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  49. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  50. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)

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