Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.
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- Population (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Creative Evolutionary Systems (2 Links)
- Quantum Art (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarm Granulator (2 Links)
- Niall J. L. Griffith (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Daniel Shiffman (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- A Turing Test for Generative Art (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Design Space of Tiling Template (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Scott Neil-Teilly (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Organized order in ornamentation (2 Links)
- Evolving Glitch Art (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
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