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- Music Composition with Interactive Evolutionary Computation (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Stippling with Aerial Robots (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Swarm Granulator (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Rebecca Luger-Guil (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Creative Evolutionary Systems (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- A Turing Test for Generative Art (2 Links)
- The Authorship of Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Daniel Shiffman (2 Links)
- Searching for Surprise (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- The Evolving Role of the Artist (2 Links)
- Evolving Line Drawings (2 Links)
- Ästhetik (2 Links)
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