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- Computer-Ästhetik (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Entropie (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Morgan McGuire (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Steve Dipaola (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Mutation (2 Links)
- Stippling with Aerial Robots (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Karl Gerbel (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Autonomously Creating Quality Images (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Rebecca Luger-Guil (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Daniel Shiffman (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
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