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- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Mutation (2 Links)
- Developmental modelling with SDS (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Stylized Reality (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Bernd Lintermann (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Karl Gerbel (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Swarm Granulator (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Low-complexity art (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Biokunst (2 Links)
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