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- Automatic invention of fitness functions with application to scene generation (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Stylized Reality (2 Links)
- Creative Ecosystems 2009 (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolving Glitch Art (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
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