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- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Data-Driven Iconification (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- A Study of Image Colourfulness (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Michael Witbrock (2 Links)
- Collaborative Preference Learning (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Interactive evolution of images (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- A closer look at creativity as search (2 Links)
- Genotyp (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Detecting people in cubist art (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Digital Face Beautification (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- The emergence of the representation of style in design (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Stylized Reality (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Computer-Kreativität (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Ranking Cases with Classification Rules (2 Links)
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