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- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Evolving design genes in space layout problems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Informational Aesthetics Measures (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
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