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- Tim Rowley (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Bernd Lintermann (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- New IEC Research and Frameworks (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Niall J. L. Griffith (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Low-complexity art (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Developmental modelling with SDS (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Scott Neil-Teilly (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolving Line Drawings (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
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