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  1. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  2. Self-design and ontogenetic evolution‏‎ (2 Links)
  3. P3m1 Reference Implementation‏‎ (2 Links)
  4. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  5. Echo‏‎ (2 Links)
  6. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  7. Semantic aware methods for evolutionary art‏‎ (2 Links)
  8. Being Kasimir Malevich‏‎ (2 Links)
  9. Zufallsprozess‏‎ (2 Links)
  10. Measuring Creativity In Software Development‏‎ (2 Links)
  11. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  12. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  13. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  14. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  15. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  16. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  17. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  18. The Painting Fool in New Dimensions‏‎ (2 Links)
  19. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  20. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  21. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  22. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  23. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  24. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  25. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  26. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  27. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  28. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  29. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  30. Morgan McGuire‏‎ (2 Links)
  31. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  32. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  33. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  34. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  35. Stepping stones in the mist‏‎ (2 Links)
  36. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  37. Stimulating creative flow through computational feedback‏‎ (2 Links)
  38. Pmm Reference Implementation‏‎ (2 Links)
  39. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  40. Mutation‏‎ (2 Links)
  41. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  42. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  43. Population‏‎ (2 Links)
  44. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  45. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  46. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  47. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  48. Towards MCTS for Creative Domains‏‎ (2 Links)
  49. Creative Ecosystems 2009‏‎ (2 Links)
  50. Karl Gerbel‏‎ (2 Links)

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