Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.
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- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Organized order in ornamentation (2 Links)
- Evolving Glitch Art (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Informational Aesthetics Measures (2 Links)
- P4m Reference Implementation (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Bernd Lintermann (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Evolving design genes in space layout problems (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The emergence of the representation of style in design (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Stepping stones in the mist (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Biokunst (2 Links)
- Pmm Reference Implementation (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Henry Rowley (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
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