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  1. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  2. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  3. Daniel Shiffman‏‎ (2 Links)
  4. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  5. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  6. Autonomy, Signature and Creativity‏‎ (2 Links)
  7. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  8. Live Coding Towards Computational Creativity‏‎ (2 Links)
  9. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  10. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  11. Evolutionary generation of faces‏‎ (2 Links)
  12. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  13. Design Space of Tiling Template‏‎ (2 Links)
  14. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  15. Evolutionäre Algorithmen‏‎ (2 Links)
  16. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  17. Visual Hallucination For Computational Creation‏‎ (2 Links)
  18. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  19. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  20. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  21. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  22. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  23. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  24. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  25. Searching for Surprise‏‎ (2 Links)
  26. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  27. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  28. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  29. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  30. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  31. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  32. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  33. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  34. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  35. Painting With Triangles‏‎ (2 Links)
  36. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  37. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  38. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  39. Genotyp‏‎ (2 Links)
  40. Michael Witbrock‏‎ (2 Links)
  41. Interactive evolution of images‏‎ (2 Links)
  42. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  43. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  44. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  45. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  46. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  47. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  48. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  49. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  50. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)

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