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- Computer-Kreativität (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Stepping stones in the mist (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- A Turing Test for Generative Art (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Breeding on site (2 Links)
- Population (2 Links)
- Tim Rowley (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Quantum Art (2 Links)
- Holger Ferstl (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Niall J. L. Griffith (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Ian Butterfield (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Learning to colour greyscale images (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Data-Driven Iconification (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
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