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Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.
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- Dimension Reduction for Object Ranking (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Scott Neil-Teilly (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Organized order in ornamentation (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- P4m Reference Implementation (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Painterly rendering using image salience (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Golan Levin (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Holger Ferstl (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ian Butterfield (2 Links)
- Biokunst (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Learning to colour greyscale images (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Stepping stones in the mist (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
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