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  1. Evolutionary shape grammars for product design‏‎ (2 Links)
  2. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  3. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  4. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  5. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  6. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  7. Ungegenständliche Kunst‏‎ (2 Links)
  8. Henry Rowley‏‎ (2 Links)
  9. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  10. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  11. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  12. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  13. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  14. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  15. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  16. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  17. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  18. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  19. Generic Evolutionary Design‏‎ (2 Links)
  20. Creative Ecosystems 2009‏‎ (2 Links)
  21. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  22. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  23. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  24. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  25. Creatively Subverting Messages in Posters‏‎ (2 Links)
  26. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  27. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  28. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  29. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  30. Stepping stones in the mist‏‎ (2 Links)
  31. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  32. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  33. Visual Hallucination For Computational Creation‏‎ (2 Links)
  34. Stimulating creative flow through computational feedback‏‎ (2 Links)
  35. Pmm Reference Implementation‏‎ (2 Links)
  36. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  37. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  38. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  39. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  40. Gentropy: evolving 2D textures‏‎ (2 Links)
  41. A Study of Image Colourfulness‏‎ (2 Links)
  42. Population‏‎ (2 Links)
  43. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  44. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  45. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  46. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  47. A closer look at creativity as search‏‎ (2 Links)
  48. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  49. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  50. A formal theory of creativity to model the creation of art‏‎ (2 Links)

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