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  1. Evolving content in the galactic arms race video game‏‎ (2 Links)
  2. Interactive EC-based Signal Processing‏‎ (2 Links)
  3. Being Kasimir Malevich‏‎ (2 Links)
  4. The Painting Fool Teaching Interface‏‎ (2 Links)
  5. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  6. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  7. Against Individual Creativity‏‎ (2 Links)
  8. Interactive evolution for industrial design‏‎ (2 Links)
  9. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  10. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  11. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  12. Model Proposal for a Constructed Artist‏‎ (2 Links)
  13. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  14. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  15. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  16. Golan Levin‏‎ (2 Links)
  17. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  18. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  19. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  20. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  21. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  22. Stepping stones in the mist‏‎ (2 Links)
  23. Stimulating creative flow through computational feedback‏‎ (2 Links)
  24. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  25. Pmm Reference Implementation‏‎ (2 Links)
  26. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  27. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  28. Population‏‎ (2 Links)
  29. Towards MCTS for Creative Domains‏‎ (2 Links)
  30. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  31. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  32. Creative Ecosystems 2009‏‎ (2 Links)
  33. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  34. Creatively Subverting Messages in Posters‏‎ (2 Links)
  35. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  36. Swarm Granulator‏‎ (2 Links)
  37. Quantum Art‏‎ (2 Links)
  38. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  39. Holger Ferstl‏‎ (2 Links)
  40. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  41. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  42. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  43. New IEC Research and Frameworks‏‎ (2 Links)
  44. Frayed Cell Diagrams‏‎ (2 Links)
  45. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  46. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  47. Niall J. L. Griffith‏‎ (2 Links)
  48. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  49. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  50. Learning Preference Models in Recommender Systems‏‎ (2 Links)

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