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  1. The Painting Fool in New Dimensions‏‎ (2 Links)
  2. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  3. Bernd Lintermann‏‎ (2 Links)
  4. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  5. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  6. New IEC Research and Frameworks‏‎ (2 Links)
  7. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  8. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  9. Generic Evolutionary Design‏‎ (2 Links)
  10. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  11. Niall J. L. Griffith‏‎ (2 Links)
  12. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  13. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  14. Creative Evolutionary Systems‏‎ (2 Links)
  15. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  16. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  17. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  18. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  19. Creativity, emergence and evolution in design‏‎ (2 Links)
  20. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  21. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  22. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  23. Gentropy: evolving 2D textures‏‎ (2 Links)
  24. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  25. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  26. Daniel Shiffman‏‎ (2 Links)
  27. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  28. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  29. Man + Robots: Symbiotic Art‏‎ (2 Links)
  30. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  31. Scott Neil-Teilly‏‎ (2 Links)
  32. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  33. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  34. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  35. Towards MCTS for Creative Domains‏‎ (2 Links)
  36. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  37. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  38. Design Space of Tiling Template‏‎ (2 Links)
  39. Organized order in ornamentation‏‎ (2 Links)
  40. Informational Aesthetics Measures‏‎ (2 Links)
  41. P4m Reference Implementation‏‎ (2 Links)
  42. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  43. Establishing Appreciation In a Creative System‏‎ (2 Links)
  44. Swarm Granulator‏‎ (2 Links)
  45. Painterly rendering using image salience‏‎ (2 Links)
  46. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  47. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  48. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  49. A Study of Image Colourfulness‏‎ (2 Links)
  50. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)

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