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  1. Interactive evolution of images‏‎ (2 Links)
  2. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  3. Organized order in ornamentation‏‎ (2 Links)
  4. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  5. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  6. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  7. P4m Reference Implementation‏‎ (2 Links)
  8. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  9. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  10. Painterly rendering using image salience‏‎ (2 Links)
  11. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  12. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  13. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  14. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  15. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  16. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  17. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  18. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  19. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  20. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  21. Evolutionary generation of faces‏‎ (2 Links)
  22. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  23. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  24. Evolutionäre Algorithmen‏‎ (2 Links)
  25. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  26. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  27. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  28. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  29. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  30. Stepping stones in the mist‏‎ (2 Links)
  31. Tim Rowley‏‎ (2 Links)
  32. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  33. Stimulating creative flow through computational feedback‏‎ (2 Links)
  34. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  35. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  36. Pmm Reference Implementation‏‎ (2 Links)
  37. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  38. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  39. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  40. Population‏‎ (2 Links)
  41. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  42. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  43. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  44. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  45. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  46. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  47. Creative Evolutionary Systems‏‎ (2 Links)
  48. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  49. Swarm Tech-Tiles Tim‏‎ (2 Links)
  50. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)

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