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  1. Creative Evolutionary Systems‏‎ (2 Links)
  2. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  3. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  4. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  5. Creativity, emergence and evolution in design‏‎ (2 Links)
  6. Artificial Neural Network Spaces‏‎ (2 Links)
  7. Swarm Granulator‏‎ (2 Links)
  8. New challenges for evolutionary music and art‏‎ (2 Links)
  9. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  10. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  11. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  12. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  13. Rekombination‏‎ (2 Links)
  14. Daniel Shiffman‏‎ (2 Links)
  15. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  16. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  17. Rendering artistic light patterns‏‎ (2 Links)
  18. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  19. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  20. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  21. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  22. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  23. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  24. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  25. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  26. Live Coding Towards Computational Creativity‏‎ (2 Links)
  27. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  28. Active User Intervention in an EC Search‏‎ (2 Links)
  29. Design Space of Tiling Template‏‎ (2 Links)
  30. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  31. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  32. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  33. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  34. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  35. Schwarm Algorithmen‏‎ (2 Links)
  36. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  37. The Authorship of Generative Art‏‎ (2 Links)
  38. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  39. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  40. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  41. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  42. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  43. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  44. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  45. Selektion‏‎ (2 Links)
  46. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  47. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  48. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  49. Evolving Line Drawings‏‎ (2 Links)
  50. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)

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