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  1. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  2. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  3. Stylized Reality‏‎ (2 Links)
  4. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  5. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  6. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  7. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  8. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  9. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  10. Creative Evolutionary Systems‏‎ (2 Links)
  11. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  12. Creativity, emergence and evolution in design‏‎ (2 Links)
  13. Quantifying Creativity in Art Networks‏‎ (2 Links)
  14. A Turing Test for Generative Art‏‎ (2 Links)
  15. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  16. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  17. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  18. Artificial Neural Network Spaces‏‎ (2 Links)
  19. Henry Rowley‏‎ (2 Links)
  20. Ranking Cases with Classification Rules‏‎ (2 Links)
  21. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  22. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  23. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  24. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  25. Daniel Shiffman‏‎ (2 Links)
  26. Tim Rowley‏‎ (2 Links)
  27. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  28. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  29. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  30. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  31. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  32. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  33. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  34. Design Space of Tiling Template‏‎ (2 Links)
  35. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  36. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  37. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  38. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  39. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  40. Active User Intervention in an EC Search‏‎ (2 Links)
  41. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  42. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  43. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  44. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  45. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  46. Swarm Tech-Tiles Tim‏‎ (2 Links)
  47. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  48. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  49. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  50. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)

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