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  1. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  2. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  3. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  4. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  5. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  6. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  7. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  8. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  9. Autonomously Creating Quality Images‏‎ (2 Links)
  10. Daniel Shiffman‏‎ (2 Links)
  11. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  12. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  13. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  14. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  15. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  16. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  17. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  18. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  19. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  20. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  21. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  22. Design Space of Tiling Template‏‎ (2 Links)
  23. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  24. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  25. Man + Robots: Symbiotic Art‏‎ (2 Links)
  26. The Authorship of Generative Art‏‎ (2 Links)
  27. Searching for Surprise‏‎ (2 Links)
  28. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  29. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  30. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  31. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  32. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  33. Evolving Glitch Art‏‎ (2 Links)
  34. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  35. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  36. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  37. Informational Aesthetics Measures‏‎ (2 Links)
  38. The Evolving Role of the Artist‏‎ (2 Links)
  39. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  40. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  41. Painting With Triangles‏‎ (2 Links)
  42. Ästhetik‏‎ (2 Links)
  43. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  44. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  45. Evolving design genes in space layout problems‏‎ (2 Links)
  46. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  47. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  48. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  49. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  50. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)

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