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Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.

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  1. Mutation‏‎ (2 Links)
  2. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  3. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  4. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  5. Detecting people in cubist art‏‎ (2 Links)
  6. Stylized Reality‏‎ (2 Links)
  7. The Evolving Role of the Artist‏‎ (2 Links)
  8. Digital Face Beautification‏‎ (2 Links)
  9. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  10. Ästhetik‏‎ (2 Links)
  11. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  12. Karl Gerbel‏‎ (2 Links)
  13. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  14. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  15. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  16. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  17. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  18. Quantifying Creativity in Art Networks‏‎ (2 Links)
  19. The Painting Fool in New Dimensions‏‎ (2 Links)
  20. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  21. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  22. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  23. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  24. Ranking Cases with Classification Rules‏‎ (2 Links)
  25. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  26. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  27. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  28. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  29. Learning Lexicographic Preference Models‏‎ (2 Links)
  30. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  31. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  32. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  33. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  34. Computer-Kreativität‏‎ (2 Links)
  35. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  36. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  37. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  38. Computer Software for Measuring Creative Search‏‎ (2 Links)
  39. A Study of Image Colourfulness‏‎ (2 Links)
  40. Low-complexity art‏‎ (2 Links)
  41. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  42. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  43. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  44. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  45. A closer look at creativity as search‏‎ (2 Links)
  46. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  47. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  48. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  49. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  50. A formal theory of creativity to model the creation of art‏‎ (2 Links)

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