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- Swarm Tech-Tiles Tim (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- A Study of Image Colourfulness (2 Links)
- Frayed Cell Diagrams (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Rebecca Luger-Guil (2 Links)
- A closer look at creativity as search (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Searching for Surprise (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
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