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- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Stylized Reality (2 Links)
- Bernd Lintermann (2 Links)
- Computer-Kreativität (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Swarm Granulator (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Breeding on site (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Creative Web Services with Pattern (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- CGP, Creativity and Art (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
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