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- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Stylized Reality (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Michael Witbrock (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Interactive evolution of images (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Daniel Shiffman (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Design Space of Tiling Template (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- A Turing Test for Generative Art (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Artificial Neural Network Spaces (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
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