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- Interactive evolution of images (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Design Space of Tiling Template (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Stepping stones in the mist (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Pmm Reference Implementation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Evolving Glitch Art (2 Links)
- Population (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Quantum Art (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- New IEC Research and Frameworks (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Niall J. L. Griffith (2 Links)
- Tim Rowley (2 Links)
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