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- Organized order in ornamentation (2 Links)
- Evolving Line Drawings (2 Links)
- P4m Reference Implementation (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Painterly rendering using image salience (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Biokunst (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Stepping stones in the mist (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Pmm Reference Implementation (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantum Art (2 Links)
- Henry Rowley (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
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