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- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Stepping stones in the mist (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Pmm Reference Implementation (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Population (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Quantum Art (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- New IEC Research and Frameworks (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Niall J. L. Griffith (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Biokunst (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Evolutionary generation of faces (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolutionäre Algorithmen (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
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