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- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Erik J. Gustafson (2 Links)
- Extending the Range of Facial Types (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Steve Dipaola (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Stippling with Aerial Robots (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Mutation (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Rebecca Luger-Guil (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Evolutionary generation of faces (2 Links)
- Low-complexity art (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolutionäre Algorithmen (2 Links)
- A Turing Test for Generative Art (2 Links)
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