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- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Tim Rowley (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Breeding on site (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Creative Web Services with Pattern (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- CGP, Creativity and Art (2 Links)
- Henry Rowley (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Frayed Cell Diagrams (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Rebecca Luger-Guil (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Data-Driven Iconification (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Collaborative Preference Learning (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
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