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  1. New IEC Research and Frameworks‏‎ (2 Links)
  2. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  3. Collage, Technology, and Creative Process‏‎ (2 Links)
  4. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  5. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  6. Niall J. L. Griffith‏‎ (2 Links)
  7. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  8. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  9. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  10. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  11. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  12. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  13. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  14. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  15. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  16. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  17. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  18. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  19. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  20. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  21. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  22. Man + Robots: Symbiotic Art‏‎ (2 Links)
  23. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  24. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  25. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  26. Bernd Lintermann‏‎ (2 Links)
  27. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  28. Scott Neil-Teilly‏‎ (2 Links)
  29. Evolving Glitch Art‏‎ (2 Links)
  30. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  31. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  32. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  33. Informational Aesthetics Measures‏‎ (2 Links)
  34. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  35. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  36. Organized order in ornamentation‏‎ (2 Links)
  37. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  38. Evolving design genes in space layout problems‏‎ (2 Links)
  39. P4m Reference Implementation‏‎ (2 Links)
  40. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  41. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  42. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  43. Painterly rendering using image salience‏‎ (2 Links)
  44. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  45. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  46. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  47. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  48. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  49. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  50. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)

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