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  1. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  2. Ästhetik‏‎ (2 Links)
  3. Henry Rowley‏‎ (2 Links)
  4. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  5. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  6. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  7. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  8. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  9. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  10. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  11. The Painting Fool in New Dimensions‏‎ (2 Links)
  12. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  13. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  14. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  15. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  16. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  17. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  18. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  19. Autonomy, Signature and Creativity‏‎ (2 Links)
  20. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  21. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  22. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  23. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  24. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  25. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  26. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  27. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  28. Biokunst‏‎ (2 Links)
  29. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  30. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  31. Stylized Reality‏‎ (2 Links)
  32. Man + Robots: Symbiotic Art‏‎ (2 Links)
  33. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  34. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  35. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  36. Evolving Line Drawings‏‎ (2 Links)
  37. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  38. Towards MCTS for Creative Domains‏‎ (2 Links)
  39. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  40. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  41. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  42. Quantifying Creativity in Art Networks‏‎ (2 Links)
  43. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  44. Informational Aesthetics Measures‏‎ (2 Links)
  45. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  46. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  47. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  48. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  49. Swarm Granulator‏‎ (2 Links)
  50. Ranking Cases with Classification Rules‏‎ (2 Links)

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