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- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving Line Drawings (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The emergence of the representation of style in design (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
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