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Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.

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  1. Gregory Dudek‏‎ (2 Links)
  2. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  3. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  4. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  5. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  6. Breeding on site‏‎ (2 Links)
  7. Tim Rowley‏‎ (2 Links)
  8. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  9. Karl Gerbel‏‎ (2 Links)
  10. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  11. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  12. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  13. Creative Web Services with Pattern‏‎ (2 Links)
  14. Natural Processes and Artificial Procedures‏‎ (2 Links)
  15. CGP, Creativity and Art‏‎ (2 Links)
  16. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  17. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  18. A Turing Test for Generative Art‏‎ (2 Links)
  19. Swarm Tech-Tiles Tim‏‎ (2 Links)
  20. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  21. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  22. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  23. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  24. Artificial Neural Network Spaces‏‎ (2 Links)
  25. Learning Lexicographic Preference Models‏‎ (2 Links)
  26. Rebecca Luger-Guil‏‎ (2 Links)
  27. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  28. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  29. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  30. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  31. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  32. Data-Driven Iconification‏‎ (2 Links)
  33. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  34. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  35. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  36. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  37. Collaborative Preference Learning‏‎ (2 Links)
  38. Low-complexity art‏‎ (2 Links)
  39. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  40. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  41. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  42. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  43. Detecting people in cubist art‏‎ (2 Links)
  44. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  45. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  46. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  47. Active User Intervention in an EC Search‏‎ (2 Links)
  48. Digital Face Beautification‏‎ (2 Links)
  49. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  50. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)

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