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  1. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  2. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  3. Evolving Human Faces‏‎ (2 Links)
  4. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  5. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  6. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  7. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  8. Evolving ambiguous images‏‎ (2 Links)
  9. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  10. Mathematische Kunst‏‎ (2 Links)
  11. Echo‏‎ (2 Links)
  12. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  13. P6m Reference Implementation‏‎ (2 Links)
  14. Zufallsprozess‏‎ (2 Links)
  15. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  16. Evolving expressions and art by choice‏‎ (2 Links)
  17. Measuring complexity using information fluctuation‏‎ (2 Links)
  18. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  19. Being Kasimir Malevich‏‎ (2 Links)
  20. Interactive EC-based Signal Processing‏‎ (2 Links)
  21. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  22. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  23. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  24. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  25. The Painting Fool in New Dimensions‏‎ (2 Links)
  26. Gentropy: evolving 2D textures‏‎ (2 Links)
  27. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  28. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  29. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  30. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  31. Model Proposal for a Constructed Artist‏‎ (2 Links)
  32. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  33. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  34. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  35. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  36. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  37. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  38. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  39. Steve Dipaola‏‎ (2 Links)
  40. Stippling with Aerial Robots‏‎ (2 Links)
  41. Establishing Appreciation In a Creative System‏‎ (2 Links)
  42. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  43. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  44. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  45. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  46. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  47. Towards MCTS for Creative Domains‏‎ (2 Links)
  48. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  49. Creative Ecosystems 2009‏‎ (2 Links)
  50. Creatively Subverting Messages in Posters‏‎ (2 Links)

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