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  1. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  2. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  3. Creative Web Services with Pattern‏‎ (2 Links)
  4. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  5. CGP, Creativity and Art‏‎ (2 Links)
  6. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  7. Holger Ferstl‏‎ (2 Links)
  8. Bernd Lintermann‏‎ (2 Links)
  9. Swarm Tech-Tiles Tim‏‎ (2 Links)
  10. Rebecca Luger-Guil‏‎ (2 Links)
  11. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  12. Frayed Cell Diagrams‏‎ (2 Links)
  13. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  14. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  15. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  16. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  17. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  18. Ian Butterfield‏‎ (2 Links)
  19. Data-Driven Iconification‏‎ (2 Links)
  20. Learning to colour greyscale images‏‎ (2 Links)
  21. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  22. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  23. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  24. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  25. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  26. Collaborative Preference Learning‏‎ (2 Links)
  27. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  28. Image Warping for a Painterly Effect‏‎ (2 Links)
  29. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  30. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  31. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  32. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  33. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  34. Detecting people in cubist art‏‎ (2 Links)
  35. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  36. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  37. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  38. Digital Face Beautification‏‎ (2 Links)
  39. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  40. Searching for Surprise‏‎ (2 Links)
  41. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  42. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  43. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  44. Evolving Glitch Art‏‎ (2 Links)
  45. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  46. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  47. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  48. The Escher evolver: evolution to the people‏‎ (2 Links)
  49. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  50. Painting With Triangles‏‎ (2 Links)

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