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  1. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  2. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  3. Biokunst‏‎ (2 Links)
  4. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  5. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  6. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  7. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  8. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  9. Swarm Granulator‏‎ (2 Links)
  10. New challenges for evolutionary music and art‏‎ (2 Links)
  11. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  12. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  13. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  14. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  15. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  16. Evolving Glitch Art‏‎ (2 Links)
  17. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  18. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  19. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  20. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  21. Rekombination‏‎ (2 Links)
  22. Model Proposal for a Constructed Artist‏‎ (2 Links)
  23. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  24. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  25. Rendering artistic light patterns‏‎ (2 Links)
  26. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  27. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  28. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  29. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  30. Evolving design genes in space layout problems‏‎ (2 Links)
  31. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  32. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  33. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  34. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  35. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  36. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  37. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  38. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  39. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  40. Schwarm Algorithmen‏‎ (2 Links)
  41. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  42. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  43. The Authorship of Generative Art‏‎ (2 Links)
  44. Autonomously Creating Quality Images‏‎ (2 Links)
  45. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  46. Golan Levin‏‎ (2 Links)
  47. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  48. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  49. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  50. Selektion‏‎ (2 Links)

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