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  1. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  2. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  3. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  4. A cybernetic approach to aesthetics‏‎ (2 Links)
  5. Ian Butterfield‏‎ (2 Links)
  6. Artificial ecosystems for creative discovery‏‎ (2 Links)
  7. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  8. Learning to colour greyscale images‏‎ (2 Links)
  9. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  10. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  11. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  12. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  13. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  14. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  15. Image Warping for a Painterly Effect‏‎ (2 Links)
  16. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  17. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  18. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  19. Evolutionary shape grammars for product design‏‎ (2 Links)
  20. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  21. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  22. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  23. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  24. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  25. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  26. Developmental modelling with SDS‏‎ (2 Links)
  27. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  28. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  29. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  30. Dimension Reduction for Object Ranking‏‎ (2 Links)
  31. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  32. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  33. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  34. Generic Evolutionary Design‏‎ (2 Links)
  35. The Escher evolver: evolution to the people‏‎ (2 Links)
  36. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  37. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  38. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  39. Autonomy, Signature and Creativity‏‎ (2 Links)
  40. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  41. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  42. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  43. Computational Aesthetics Conferences‏‎ (2 Links)
  44. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  45. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  46. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  47. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  48. Gentropy: evolving 2D textures‏‎ (2 Links)
  49. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  50. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)

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