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  1. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  2. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  3. Informational Aesthetics Measures‏‎ (2 Links)
  4. Evolving design genes in space layout problems‏‎ (2 Links)
  5. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  6. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  7. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  8. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  9. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  10. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  11. Design Space of Tiling Template‏‎ (2 Links)
  12. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  13. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  14. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  15. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  16. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  17. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  19. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  20. Active User Intervention in an EC Search‏‎ (2 Links)
  21. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  22. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  23. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  24. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  25. Golan Levin‏‎ (2 Links)
  26. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  27. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  28. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  29. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  30. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  31. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  32. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  33. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  34. Tim Rowley‏‎ (2 Links)
  35. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  36. Stylized Reality‏‎ (2 Links)
  37. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  38. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  39. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  40. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  41. Henry Rowley‏‎ (2 Links)
  42. Quantifying Creativity in Art Networks‏‎ (2 Links)
  43. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  44. Swarm Tech-Tiles Tim‏‎ (2 Links)
  45. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  46. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  47. Frayed Cell Diagrams‏‎ (2 Links)
  48. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  49. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  50. Construction and intuition: Creativity in early computer art‏‎ (2 Links)

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