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  1. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  2. Quantifying Creativity in Art Networks‏‎ (2 Links)
  3. Creative Evolutionary Systems‏‎ (2 Links)
  4. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  5. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  6. Swarm Tech-Tiles Tim‏‎ (2 Links)
  7. Creativity, emergence and evolution in design‏‎ (2 Links)
  8. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  9. Ranking Cases with Classification Rules‏‎ (2 Links)
  10. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  11. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  12. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  13. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  14. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  15. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  16. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  17. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  18. Daniel Shiffman‏‎ (2 Links)
  19. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  20. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  21. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  22. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  23. Live Coding Towards Computational Creativity‏‎ (2 Links)
  24. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  25. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  26. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  27. Design Space of Tiling Template‏‎ (2 Links)
  28. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  29. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  30. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  31. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  32. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  33. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  34. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  35. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  36. The Escher evolver: evolution to the people‏‎ (2 Links)
  37. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  38. Autonomously Creating Quality Images‏‎ (2 Links)
  39. Evolving Line Drawings‏‎ (2 Links)
  40. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  41. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  42. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  43. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  44. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  45. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  46. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  47. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  48. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  49. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  50. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)

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