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  1. Entropie‏‎ (2 Links)
  2. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  3. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  4. Artificial Drawing + Unity‏‎ (2 Links)
  5. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  6. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  7. Ian Butterfield‏‎ (2 Links)
  8. Stimulating creative flow through computational feedback‏‎ (2 Links)
  9. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  10. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  11. Learning to colour greyscale images‏‎ (2 Links)
  12. Pmm Reference Implementation‏‎ (2 Links)
  13. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  14. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  15. Population‏‎ (2 Links)
  16. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  17. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  18. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  19. Image Warping for a Painterly Effect‏‎ (2 Links)
  20. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  21. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  22. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  23. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  24. Quantum Art‏‎ (2 Links)
  25. Establishing Appreciation In a Creative System‏‎ (2 Links)
  26. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  27. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  28. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  29. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  30. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  31. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  32. Creative Evolutionary Systems‏‎ (2 Links)
  33. New IEC Research and Frameworks‏‎ (2 Links)
  34. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  35. Creativity, emergence and evolution in design‏‎ (2 Links)
  36. Niall J. L. Griffith‏‎ (2 Links)
  37. Autonomously Creating Quality Images‏‎ (2 Links)
  38. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  39. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  40. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  41. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  42. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  43. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  44. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  45. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  46. Daniel Shiffman‏‎ (2 Links)
  47. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  48. Evolutionary Design in Art‏‎ (2 Links)
  49. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  50. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)

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