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  1. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  2. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  3. A closer look at creativity as search‏‎ (2 Links)
  4. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  5. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  6. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  7. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  8. Tim Rowley‏‎ (2 Links)
  9. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  10. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  11. Breeding on site‏‎ (2 Links)
  12. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  13. Stylized Reality‏‎ (2 Links)
  14. Karl Gerbel‏‎ (2 Links)
  15. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  16. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  17. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  18. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  19. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  20. Fractal art — a comparison of styles‏‎ (2 Links)
  21. Creative Web Services with Pattern‏‎ (2 Links)
  22. Quantifying Creativity in Art Networks‏‎ (2 Links)
  23. CGP, Creativity and Art‏‎ (2 Links)
  24. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  25. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  26. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  27. Swarm Tech-Tiles Tim‏‎ (2 Links)
  28. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  29. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  30. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  31. Learning Lexicographic Preference Models‏‎ (2 Links)
  32. Ranking Cases with Classification Rules‏‎ (2 Links)
  33. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  34. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  35. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  36. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  37. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  38. Data-Driven Iconification‏‎ (2 Links)
  39. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  40. Low-complexity art‏‎ (2 Links)
  41. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  42. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  43. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  44. Bernd Lintermann‏‎ (2 Links)
  45. Evolutionary generation of faces‏‎ (2 Links)
  46. Collaborative Preference Learning‏‎ (2 Links)
  47. Evolutionäre Algorithmen‏‎ (2 Links)
  48. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  49. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  50. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)

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