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  1. Gentropy: evolving 2D textures‏‎ (2 Links)
  2. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  3. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  4. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  5. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  6. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  7. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  8. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  9. The emergence of the representation of style in design‏‎ (2 Links)
  10. A Turing Test for Generative Art‏‎ (2 Links)
  11. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  12. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  13. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  14. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  15. Morgan McGuire‏‎ (2 Links)
  16. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  17. Artificial Neural Network Spaces‏‎ (2 Links)
  18. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  19. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  20. Biokunst‏‎ (2 Links)
  21. Mutation‏‎ (2 Links)
  22. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  23. Establishing Appreciation In a Creative System‏‎ (2 Links)
  24. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  25. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  26. Stylized Reality‏‎ (2 Links)
  27. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  28. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  29. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  30. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  31. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  32. Karl Gerbel‏‎ (2 Links)
  33. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  34. Active User Intervention in an EC Search‏‎ (2 Links)
  35. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  36. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  37. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  38. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  39. Quantifying Creativity in Art Networks‏‎ (2 Links)
  40. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  41. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  42. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  43. Ranking Cases with Classification Rules‏‎ (2 Links)
  44. Evolutionary Design in Art‏‎ (2 Links)
  45. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  46. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  47. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  48. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  49. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  50. Learning Lexicographic Preference Models‏‎ (2 Links)

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