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  1. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  2. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  3. Model Proposal for a Constructed Artist‏‎ (2 Links)
  4. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  5. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  6. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  7. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  8. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  9. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  10. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  11. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  12. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  13. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  14. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  15. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  16. Steve Dipaola‏‎ (2 Links)
  17. Stippling with Aerial Robots‏‎ (2 Links)
  18. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  19. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  20. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  21. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  22. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  23. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  24. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  25. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  26. Creative Evolutionary Systems‏‎ (2 Links)
  27. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  28. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  29. Natural Processes and Artificial Procedures‏‎ (2 Links)
  30. Creativity, emergence and evolution in design‏‎ (2 Links)
  31. Holger Ferstl‏‎ (2 Links)
  32. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  33. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  34. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  35. Ungegenständliche Kunst‏‎ (2 Links)
  36. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  37. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  38. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  39. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  40. Ian Butterfield‏‎ (2 Links)
  41. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  42. Rebecca Luger-Guil‏‎ (2 Links)
  43. Learning to colour greyscale images‏‎ (2 Links)
  44. Daniel Shiffman‏‎ (2 Links)
  45. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  46. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  47. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  48. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  49. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  50. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)

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