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  1. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  2. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  3. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  4. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  5. Artificial Neural Network Spaces‏‎ (2 Links)
  6. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  7. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  8. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  9. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  10. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  11. Scott Neil-Teilly‏‎ (2 Links)
  12. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  13. Fractal art — a comparison of styles‏‎ (2 Links)
  14. Organized order in ornamentation‏‎ (2 Links)
  15. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  16. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  17. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  18. The Authorship of Generative Art‏‎ (2 Links)
  19. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  20. P4m Reference Implementation‏‎ (2 Links)
  21. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  22. Live Coding Towards Computational Creativity‏‎ (2 Links)
  23. Active User Intervention in an EC Search‏‎ (2 Links)
  24. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  25. Painterly rendering using image salience‏‎ (2 Links)
  26. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  27. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  28. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  29. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  30. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  31. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  32. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  33. The Evolving Role of the Artist‏‎ (2 Links)
  34. Creative Ecosystems 2009‏‎ (2 Links)
  35. Ästhetik‏‎ (2 Links)
  36. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  37. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  38. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  39. Creatively Subverting Messages in Posters‏‎ (2 Links)
  40. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  41. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  42. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  43. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  44. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  45. Evolutionary generation of faces‏‎ (2 Links)
  46. The Painting Fool in New Dimensions‏‎ (2 Links)
  47. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  48. Evolutionäre Algorithmen‏‎ (2 Links)
  49. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  50. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)

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