Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Artificial ecosystems for creative discovery (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Data-Driven Iconification (2 Links)
- Painting With Triangles (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Collaborative Preference Learning (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Detecting people in cubist art (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Digital Face Beautification (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Steve Dipaola (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stippling with Aerial Robots (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computer-Kreativität (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Holger Ferstl (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)