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- Artificial Drawing + Unity (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Simulating Morphogenesis (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Erik J. Gustafson (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Gregory Dudek (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Stippling with Aerial Robots (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Tim Rowley (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Rebecca Luger-Guil (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Low-complexity art (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
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