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  1. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  2. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  3. Genotyp‏‎ (2 Links)
  4. Searching for Surprise‏‎ (2 Links)
  5. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  6. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  7. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  8. The Evolving Role of the Artist‏‎ (2 Links)
  9. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  10. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  11. Ästhetik‏‎ (2 Links)
  12. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  13. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  14. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  15. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  16. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  17. Painting With Triangles‏‎ (2 Links)
  18. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  19. The Painting Fool in New Dimensions‏‎ (2 Links)
  20. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  21. Biokunst‏‎ (2 Links)
  22. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  23. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  24. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  25. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  26. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  27. A Turing Test for Generative Art‏‎ (2 Links)
  28. Henry Rowley‏‎ (2 Links)
  29. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  30. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  31. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  32. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  33. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  34. Steve Dipaola‏‎ (2 Links)
  35. Artificial Neural Network Spaces‏‎ (2 Links)
  36. Fractal art — a comparison of styles‏‎ (2 Links)
  37. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  38. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  39. Stippling with Aerial Robots‏‎ (2 Links)
  40. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  41. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  42. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  43. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  44. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  45. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  46. Towards MCTS for Creative Domains‏‎ (2 Links)
  47. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  48. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  49. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  50. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)

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