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- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Stylized Reality (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Biokunst (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Bernd Lintermann (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Ungegenständliche Kunst (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Holger Ferstl (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Evolutionary Design in Art (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Ian Butterfield (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Learning to colour greyscale images (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
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