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- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Design Space of Tiling Template (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Niall J. L. Griffith (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Scott Neil-Teilly (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Evolving Line Drawings (2 Links)
- Organized order in ornamentation (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- P4m Reference Implementation (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Painterly rendering using image salience (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
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