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  1. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  2. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  3. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  4. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  5. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  6. Autonomously Creating Quality Images‏‎ (2 Links)
  7. Fractal art — a comparison of styles‏‎ (2 Links)
  8. Quantum Art‏‎ (2 Links)
  9. Creative Evolutionary Systems‏‎ (2 Links)
  10. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  11. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  12. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  13. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  14. Creativity, emergence and evolution in design‏‎ (2 Links)
  15. New IEC Research and Frameworks‏‎ (2 Links)
  16. Ungegenständliche Kunst‏‎ (2 Links)
  17. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  18. Niall J. L. Griffith‏‎ (2 Links)
  19. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  20. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  21. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  22. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  23. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  24. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  25. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  26. Daniel Shiffman‏‎ (2 Links)
  27. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  28. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  29. Live Coding Towards Computational Creativity‏‎ (2 Links)
  30. Evolutionary generation of faces‏‎ (2 Links)
  31. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  32. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  33. Visual Hallucination For Computational Creation‏‎ (2 Links)
  34. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  35. Evolutionäre Algorithmen‏‎ (2 Links)
  36. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  37. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  38. Design Space of Tiling Template‏‎ (2 Links)
  39. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  40. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  41. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  42. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  43. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  44. Scott Neil-Teilly‏‎ (2 Links)
  45. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  46. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  47. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  48. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  49. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  50. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)

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