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  1. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  2. Creative Search Trajectories and their Implications‏‎ (2 Links)
  3. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  4. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  5. Curious agents and situated design evaluations‏‎ (2 Links)
  6. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  7. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  8. A comparative classification of complexity measures‏‎ (2 Links)
  9. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  10. Artificial Nature: Immersive World Making‏‎ (2 Links)
  11. Evolutionary Design by Computers‏‎ (2 Links)
  12. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  13. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  14. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  15. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  16. Data-Driven Iconification‏‎ (2 Links)
  17. Natural Processes and Artificial Procedures‏‎ (2 Links)
  18. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  19. Holger Ferstl‏‎ (2 Links)
  20. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  21. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  22. Collaborative Preference Learning‏‎ (2 Links)
  23. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  24. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  25. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  26. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  27. Evolutionary shape grammars for product design‏‎ (2 Links)
  28. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  29. Detecting people in cubist art‏‎ (2 Links)
  30. Ian Butterfield‏‎ (2 Links)
  31. Rebecca Luger-Guil‏‎ (2 Links)
  32. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  33. Learning to colour greyscale images‏‎ (2 Links)
  34. Active User Intervention in an EC Search‏‎ (2 Links)
  35. Digital Face Beautification‏‎ (2 Links)
  36. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  37. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  38. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  39. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  40. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  41. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  42. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  43. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  44. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  45. Image Warping for a Painterly Effect‏‎ (2 Links)
  46. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  47. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  48. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  49. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  50. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)

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