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  1. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  2. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  3. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  4. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  5. Live Coding Towards Computational Creativity‏‎ (2 Links)
  6. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  7. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  8. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  9. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  10. Visual Hallucination For Computational Creation‏‎ (2 Links)
  11. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  12. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  13. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  14. Evolutionary shape grammars for product design‏‎ (2 Links)
  15. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  16. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  17. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  18. Developmental modelling with SDS‏‎ (2 Links)
  19. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  20. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  21. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  22. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  23. Dimension Reduction for Object Ranking‏‎ (2 Links)
  24. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  25. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  26. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  27. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  28. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  29. Generic Evolutionary Design‏‎ (2 Links)
  30. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  31. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  32. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  33. Computational Aesthetics Conferences‏‎ (2 Links)
  34. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  35. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  36. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  37. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  38. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  39. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  40. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  41. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  42. Michael Witbrock‏‎ (2 Links)
  43. Interactive evolution of images‏‎ (2 Links)
  44. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  45. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  46. Gentropy: evolving 2D textures‏‎ (2 Links)
  47. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  48. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  49. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  50. Enhancing Creativity with Niche Construction‏‎ (2 Links)

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