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- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Niall J. L. Griffith (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Biokunst (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- The Authorship of Generative Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Scott Neil-Teilly (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Frayed Cell Diagrams (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Organized order in ornamentation (2 Links)
- The Evolving Role of the Artist (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Ästhetik (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- P4m Reference Implementation (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Painterly rendering using image salience (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
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