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- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Painting with Flowsnakes (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Breeding on site (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Generic Evolutionary Design (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Preconceptual Creativity (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Data-Driven Iconification (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Collaborative Preference Learning (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Detecting people in cubist art (2 Links)
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