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  1. Live Coding Towards Computational Creativity‏‎ (2 Links)
  2. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  3. Ästhetik‏‎ (2 Links)
  4. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  5. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  6. A closer look at creativity as search‏‎ (2 Links)
  7. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  8. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  9. Searching for Surprise‏‎ (2 Links)
  10. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  11. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  12. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  13. The Painting Fool in New Dimensions‏‎ (2 Links)
  14. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  15. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  16. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  17. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  18. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  19. Developmental modelling with SDS‏‎ (2 Links)
  20. Painting With Triangles‏‎ (2 Links)
  21. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  22. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  23. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  24. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  25. Dimension Reduction for Object Ranking‏‎ (2 Links)
  26. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  27. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  28. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  29. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  30. Computational Aesthetics Conferences‏‎ (2 Links)
  31. Michael Witbrock‏‎ (2 Links)
  32. Interactive evolution of images‏‎ (2 Links)
  33. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  34. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  35. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  36. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  37. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  38. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  39. Steve Dipaola‏‎ (2 Links)
  40. Towards MCTS for Creative Domains‏‎ (2 Links)
  41. Bernd Lintermann‏‎ (2 Links)
  42. Stippling with Aerial Robots‏‎ (2 Links)
  43. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  44. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  45. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  46. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  47. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  48. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  49. Swarm Granulator‏‎ (2 Links)
  50. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)

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