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  1. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  2. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  3. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  4. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  5. Genotyp‏‎ (2 Links)
  6. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  7. Computer-Kreativität‏‎ (2 Links)
  8. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  9. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  10. Computer Software for Measuring Creative Search‏‎ (2 Links)
  11. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  12. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  13. Towards MCTS for Creative Domains‏‎ (2 Links)
  14. Holger Ferstl‏‎ (2 Links)
  15. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  16. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  17. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  18. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  19. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  20. Ian Butterfield‏‎ (2 Links)
  21. Swarm Granulator‏‎ (2 Links)
  22. Learning to colour greyscale images‏‎ (2 Links)
  23. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  24. Breeding on site‏‎ (2 Links)
  25. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  26. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  27. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  28. Image Warping for a Painterly Effect‏‎ (2 Links)
  29. Stylized Reality‏‎ (2 Links)
  30. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  31. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  32. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  33. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  34. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  35. Creative Web Services with Pattern‏‎ (2 Links)
  36. Fractal art — a comparison of styles‏‎ (2 Links)
  37. CGP, Creativity and Art‏‎ (2 Links)
  38. A Turing Test for Generative Art‏‎ (2 Links)
  39. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  40. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  41. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  42. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  43. Quantifying Creativity in Art Networks‏‎ (2 Links)
  44. Artificial Neural Network Spaces‏‎ (2 Links)
  45. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  46. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  47. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  48. Ranking Cases with Classification Rules‏‎ (2 Links)
  49. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  50. The Authorship of Generative Art‏‎ (2 Links)

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