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- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Developmental modelling with SDS (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Michael Witbrock (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Interactive evolution of images (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Scott Neil-Teilly (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Organized order in ornamentation (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Autonomously Creating Quality Images (2 Links)
- P4m Reference Implementation (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Painterly rendering using image salience (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Ungegenständliche Kunst (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Stepping stones in the mist (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Biokunst (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Evolutionary Design in Art (2 Links)
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