Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.
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- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- A closer look at creativity as search (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Computational Aesthetics Conferences (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Golan Levin (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Stylized Reality (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Tim Rowley (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Biokunst (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Bernd Lintermann (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Holger Ferstl (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
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