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  1. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  2. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  3. Stimulating creative flow through computational feedback‏‎ (2 Links)
  4. Pmm Reference Implementation‏‎ (2 Links)
  5. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  6. Biokunst‏‎ (2 Links)
  7. Population‏‎ (2 Links)
  8. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  9. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  10. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  11. Towards MCTS for Creative Domains‏‎ (2 Links)
  12. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  13. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  14. Quantum Art‏‎ (2 Links)
  15. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  16. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  17. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  18. New IEC Research and Frameworks‏‎ (2 Links)
  19. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  20. Swarm Granulator‏‎ (2 Links)
  21. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  22. Niall J. L. Griffith‏‎ (2 Links)
  23. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  24. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  25. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  26. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  27. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  28. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  29. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  30. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  31. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  32. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  33. Live Coding Towards Computational Creativity‏‎ (2 Links)
  34. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  35. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  36. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  37. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  38. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  39. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  40. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  41. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  42. Scott Neil-Teilly‏‎ (2 Links)
  43. Developmental modelling with SDS‏‎ (2 Links)
  44. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  45. The Authorship of Generative Art‏‎ (2 Links)
  46. Dimension Reduction for Object Ranking‏‎ (2 Links)
  47. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  48. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  49. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  50. Evolving Line Drawings‏‎ (2 Links)

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