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Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.
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- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Stylized Reality (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Ungegenständliche Kunst (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Frayed Cell Diagrams (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
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