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  1. Stimulating creative flow through computational feedback‏‎ (2 Links)
  2. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  3. Pmm Reference Implementation‏‎ (2 Links)
  4. Artificial Neural Network Spaces‏‎ (2 Links)
  5. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  6. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  7. Population‏‎ (2 Links)
  8. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  9. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  10. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  11. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  12. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  13. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  14. Quantum Art‏‎ (2 Links)
  15. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  16. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  17. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  18. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  19. Creative Evolutionary Systems‏‎ (2 Links)
  20. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  21. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  22. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  23. New IEC Research and Frameworks‏‎ (2 Links)
  24. Active User Intervention in an EC Search‏‎ (2 Links)
  25. Creativity, emergence and evolution in design‏‎ (2 Links)
  26. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  27. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  28. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  29. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  30. Niall J. L. Griffith‏‎ (2 Links)
  31. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  32. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  33. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  34. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  35. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  36. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  37. Fractal art — a comparison of styles‏‎ (2 Links)
  38. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  39. Daniel Shiffman‏‎ (2 Links)
  40. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  41. Model Proposal for a Constructed Artist‏‎ (2 Links)
  42. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  43. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  44. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  45. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  46. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  47. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  48. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  49. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  50. Design Space of Tiling Template‏‎ (2 Links)

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