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- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Henry Rowley (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Creative Evolutionary Systems (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- A Turing Test for Generative Art (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Rebecca Luger-Guil (2 Links)
- Evolutionary Design in Art (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Daniel Shiffman (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Design Space of Tiling Template (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
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