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- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Preference Learning: An Introduction (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Karl Gerbel (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Quantum Art (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- New IEC Research and Frameworks (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Niall J. L. Griffith (2 Links)
- Swarm Granulator (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Low-complexity art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Scott Neil-Teilly (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Organized order in ornamentation (2 Links)
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