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  1. Ranking Cases with Classification Rules‏‎ (2 Links)
  2. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  3. Ungegenständliche Kunst‏‎ (2 Links)
  4. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  5. Creativity, emergence and evolution in design‏‎ (2 Links)
  6. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  7. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  8. Evolutionary Design in Art‏‎ (2 Links)
  9. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  10. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  11. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  12. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  13. Ian Butterfield‏‎ (2 Links)
  14. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  15. Learning to colour greyscale images‏‎ (2 Links)
  16. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  17. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  18. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  19. Daniel Shiffman‏‎ (2 Links)
  20. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  21. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  22. Image Warping for a Painterly Effect‏‎ (2 Links)
  23. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  24. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  25. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  26. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  27. Visual Hallucination For Computational Creation‏‎ (2 Links)
  28. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  29. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  30. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  31. Evolutionary shape grammars for product design‏‎ (2 Links)
  32. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  33. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  34. Design Space of Tiling Template‏‎ (2 Links)
  35. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  36. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  37. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  38. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  39. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  40. Autonomously Creating Quality Images‏‎ (2 Links)
  41. Generic Evolutionary Design‏‎ (2 Links)
  42. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  43. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  44. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  45. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  46. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  47. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  48. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  49. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  50. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)

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