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  1. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  2. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  3. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  4. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  5. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  6. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  7. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  8. Style-aware Robust Color Transfer‏‎ (2 Links)
  9. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  10. Preconceptual Creativity‏‎ (2 Links)
  11. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  12. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  13. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  14. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  15. Henry Rowley‏‎ (2 Links)
  16. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  17. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  18. Ungegenständliche Kunst‏‎ (2 Links)
  19. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  20. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  21. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  22. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  23. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  24. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  25. New challenges for evolutionary music and art‏‎ (2 Links)
  26. Creative Ecosystems 2009‏‎ (2 Links)
  27. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  28. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  29. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  30. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  31. Creatively Subverting Messages in Posters‏‎ (2 Links)
  32. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  33. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  34. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  35. Rekombination‏‎ (2 Links)
  36. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  37. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  38. Rendering artistic light patterns‏‎ (2 Links)
  39. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  40. Visual Hallucination For Computational Creation‏‎ (2 Links)
  41. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  42. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  43. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  44. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  45. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  46. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  47. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  48. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  49. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  50. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)

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