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Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.

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  1. Biokunst‏‎ (2 Links)
  2. Stepping stones in the mist‏‎ (2 Links)
  3. Stimulating creative flow through computational feedback‏‎ (2 Links)
  4. Pmm Reference Implementation‏‎ (2 Links)
  5. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  6. Population‏‎ (2 Links)
  7. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  8. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  9. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  10. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  11. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  12. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  13. A Turing Test for Generative Art‏‎ (2 Links)
  14. Frayed Cell Diagrams‏‎ (2 Links)
  15. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  16. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  17. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  18. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  19. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  20. Artificial Neural Network Spaces‏‎ (2 Links)
  21. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  22. Quantum Art‏‎ (2 Links)
  23. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  24. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  25. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  26. New IEC Research and Frameworks‏‎ (2 Links)
  27. Niall J. L. Griffith‏‎ (2 Links)
  28. Live Coding Towards Computational Creativity‏‎ (2 Links)
  29. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  30. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  31. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  32. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  33. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  34. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  35. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  36. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  37. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  38. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  39. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  40. Developmental modelling with SDS‏‎ (2 Links)
  41. Active User Intervention in an EC Search‏‎ (2 Links)
  42. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  43. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  44. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  45. Dimension Reduction for Object Ranking‏‎ (2 Links)
  46. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  47. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  48. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  49. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  50. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)

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