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  1. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  2. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  3. Learning to colour greyscale images‏‎ (2 Links)
  4. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  5. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  6. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  7. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  8. Rekombination‏‎ (2 Links)
  9. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  10. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  11. Rendering artistic light patterns‏‎ (2 Links)
  12. Visual Hallucination For Computational Creation‏‎ (2 Links)
  13. Image Warping for a Painterly Effect‏‎ (2 Links)
  14. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  15. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  16. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  17. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  18. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  19. Genotyp‏‎ (2 Links)
  20. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  21. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  22. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  23. Schwarm Algorithmen‏‎ (2 Links)
  24. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  25. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  26. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  27. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  28. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  29. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  30. Selektion‏‎ (2 Links)
  31. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  32. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  33. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  34. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  35. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  36. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  37. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  38. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  39. Creative Evolutionary Systems‏‎ (2 Links)
  40. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  41. Painting with Flowsnakes‏‎ (2 Links)
  42. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  43. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  44. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  45. Creativity, emergence and evolution in design‏‎ (2 Links)
  46. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  47. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  48. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  49. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  50. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)

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