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  1. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  2. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  3. Schwarm Algorithmen‏‎ (2 Links)
  4. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  5. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  6. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  7. Computational Aesthetics Conferences‏‎ (2 Links)
  8. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  9. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  10. Evolving Glitch Art‏‎ (2 Links)
  11. In Praise of Evolution and Opacity‏‎ (2 Links)
  12. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  13. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  14. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  15. Selektion‏‎ (2 Links)
  16. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  17. The Escher evolver: evolution to the people‏‎ (2 Links)
  18. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  19. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  20. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  21. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  22. Measuring Creativity In Software Development‏‎ (2 Links)
  23. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  24. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  25. Evolving design genes in space layout problems‏‎ (2 Links)
  26. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  27. Painting with Flowsnakes‏‎ (2 Links)
  28. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  29. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  30. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  31. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  32. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  33. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  34. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  36. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  37. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  38. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  39. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  40. Space layout planning using an evolutionary approach‏‎ (2 Links)
  41. Biokunst‏‎ (2 Links)
  42. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  43. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  44. Golan Levin‏‎ (2 Links)
  45. Morgan McGuire‏‎ (2 Links)
  46. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  47. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  48. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  49. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  50. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)

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