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- Dimension Reduction for Object Ranking (2 Links)
- Michael Witbrock (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Interactive evolution of images (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Evolving Line Drawings (2 Links)
- Rebecca Luger-Guil (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Biokunst (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Searching for Surprise (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
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