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- Decision Tree Modeling for Ranking Data (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- The Evolving Role of the Artist (2 Links)
- Painting With Triangles (2 Links)
- Ästhetik (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Steve Dipaola (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Michael Witbrock (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Stippling with Aerial Robots (2 Links)
- Interactive evolution of images (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- A Study of Image Colourfulness (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- A closer look at creativity as search (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
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