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Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.

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  1. Bernd Lintermann‏‎ (2 Links)
  2. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  3. Ungegenständliche Kunst‏‎ (2 Links)
  4. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  5. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  6. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  7. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  8. Computer-Kreativität‏‎ (2 Links)
  9. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  10. Computer Software for Measuring Creative Search‏‎ (2 Links)
  11. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  12. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  13. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  14. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  15. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  16. Evolving Glitch Art‏‎ (2 Links)
  17. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  18. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  19. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  20. Visual Hallucination For Computational Creation‏‎ (2 Links)
  21. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  22. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  23. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  24. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  25. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  26. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  27. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  28. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  29. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  30. Evolving design genes in space layout problems‏‎ (2 Links)
  31. Breeding on site‏‎ (2 Links)
  32. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  33. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  34. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  35. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  36. Model Proposal for a Constructed Artist‏‎ (2 Links)
  37. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  38. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  39. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  40. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  41. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  42. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  43. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  44. Creative Web Services with Pattern‏‎ (2 Links)
  45. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  46. CGP, Creativity and Art‏‎ (2 Links)
  47. A Study of Image Colourfulness‏‎ (2 Links)
  48. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  49. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  50. Golan Levin‏‎ (2 Links)

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