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  1. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  2. P4m Reference Implementation‏‎ (2 Links)
  3. Live Coding Towards Computational Creativity‏‎ (2 Links)
  4. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  5. Painterly rendering using image salience‏‎ (2 Links)
  6. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  7. Breeding on site‏‎ (2 Links)
  8. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  9. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  10. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  11. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  12. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  13. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  14. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  15. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  16. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  17. Creative Web Services with Pattern‏‎ (2 Links)
  18. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  19. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  20. CGP, Creativity and Art‏‎ (2 Links)
  21. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  22. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  23. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  24. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  25. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  26. Fractal art — a comparison of styles‏‎ (2 Links)
  27. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  28. Stepping stones in the mist‏‎ (2 Links)
  29. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  30. Stimulating creative flow through computational feedback‏‎ (2 Links)
  31. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  32. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  33. Pmm Reference Implementation‏‎ (2 Links)
  34. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  35. Michael Witbrock‏‎ (2 Links)
  36. Data-Driven Iconification‏‎ (2 Links)
  37. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  38. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  39. Interactive evolution of images‏‎ (2 Links)
  40. Population‏‎ (2 Links)
  41. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  42. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  43. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  44. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  45. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  46. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  47. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  48. Collaborative Preference Learning‏‎ (2 Links)
  49. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  50. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)

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