Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.
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- Architectural Innovation as an evolutionary process (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Developmental modelling with SDS (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Preconceptual Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Swarm Granulator (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Rekombination (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Rendering artistic light patterns (2 Links)
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