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  1. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  2. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  3. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  4. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  5. Computer-Kreativität‏‎ (2 Links)
  6. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  7. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  8. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  9. Computer Software for Measuring Creative Search‏‎ (2 Links)
  10. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  11. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  12. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  13. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  14. Natural Processes and Artificial Procedures‏‎ (2 Links)
  15. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  16. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  17. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  18. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  19. Ungegenständliche Kunst‏‎ (2 Links)
  20. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  21. Rebecca Luger-Guil‏‎ (2 Links)
  22. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  23. Breeding on site‏‎ (2 Links)
  24. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  25. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  26. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  27. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  28. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  29. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  30. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  31. Creative Web Services with Pattern‏‎ (2 Links)
  32. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  33. CGP, Creativity and Art‏‎ (2 Links)
  34. Visual Hallucination For Computational Creation‏‎ (2 Links)
  35. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  36. Autonomously Creating Quality Images‏‎ (2 Links)
  37. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  38. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  39. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  40. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  41. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  42. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  43. Searching for Surprise‏‎ (2 Links)
  44. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  45. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  46. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  47. Data-Driven Iconification‏‎ (2 Links)
  48. Live Coding Towards Computational Creativity‏‎ (2 Links)
  49. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  50. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)

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