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- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Biokunst (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Searching for Surprise (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Painting With Triangles (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Evolutionary generation of faces (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- A Turing Test for Generative Art (2 Links)
- Steve Dipaola (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Stippling with Aerial Robots (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Genotyp (2 Links)
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