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- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Karl Gerbel (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Stepping stones in the mist (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Frayed Cell Diagrams (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Tim Rowley (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Quantum Art (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Low-complexity art (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Creative Evolutionary Systems (2 Links)
- Niall J. L. Griffith (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
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