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- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creative Web Services with Pattern (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- CGP, Creativity and Art (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Holger Ferstl (2 Links)
- Bernd Lintermann (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Rebecca Luger-Guil (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Frayed Cell Diagrams (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Ian Butterfield (2 Links)
- Data-Driven Iconification (2 Links)
- Learning to colour greyscale images (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Detecting people in cubist art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Digital Face Beautification (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Searching for Surprise (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
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