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- SBArt4 for an Automatic Evolutionary Art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Searching for Surprise (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Painting With Triangles (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Developmental modelling with SDS (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Michael Witbrock (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Interactive evolution of images (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Evolving Line Drawings (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Steve Dipaola (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Stippling with Aerial Robots (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Tim Rowley (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
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