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  1. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  2. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  3. The Authorship of Generative Art‏‎ (2 Links)
  4. Schwarm Algorithmen‏‎ (2 Links)
  5. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  6. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  7. Data-Driven Iconification‏‎ (2 Links)
  8. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  9. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  10. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  11. Evolutionary generation of faces‏‎ (2 Links)
  12. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  13. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  14. Evolutionäre Algorithmen‏‎ (2 Links)
  15. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  16. The Evolving Role of the Artist‏‎ (2 Links)
  17. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  18. Selektion‏‎ (2 Links)
  19. Collaborative Preference Learning‏‎ (2 Links)
  20. Ästhetik‏‎ (2 Links)
  21. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  22. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  23. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  24. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  25. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  26. Detecting people in cubist art‏‎ (2 Links)
  27. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  28. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  29. Michael Witbrock‏‎ (2 Links)
  30. Painting with Flowsnakes‏‎ (2 Links)
  31. The Painting Fool in New Dimensions‏‎ (2 Links)
  32. Digital Face Beautification‏‎ (2 Links)
  33. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  34. Interactive evolution of images‏‎ (2 Links)
  35. A Turing Test for Generative Art‏‎ (2 Links)
  36. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  37. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  38. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  39. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  40. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  41. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  42. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  43. Artificial Neural Network Spaces‏‎ (2 Links)
  44. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  45. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  46. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  47. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  48. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  49. Space layout planning using an evolutionary approach‏‎ (2 Links)
  50. Genotyp‏‎ (2 Links)

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