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  1. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  2. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  3. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  4. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  5. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  6. Ian Butterfield‏‎ (2 Links)
  7. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  8. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  9. Learning to colour greyscale images‏‎ (2 Links)
  10. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  11. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  12. A Study of Image Colourfulness‏‎ (2 Links)
  13. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  14. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  15. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  16. Visual Hallucination For Computational Creation‏‎ (2 Links)
  17. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  18. Image Warping for a Painterly Effect‏‎ (2 Links)
  19. A closer look at creativity as search‏‎ (2 Links)
  20. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  21. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  22. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  23. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  24. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  25. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  26. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  27. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  28. Scott Neil-Teilly‏‎ (2 Links)
  29. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  30. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  31. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  32. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  33. Organized order in ornamentation‏‎ (2 Links)
  34. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  35. Evolving Line Drawings‏‎ (2 Links)
  36. P4m Reference Implementation‏‎ (2 Links)
  37. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  38. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  39. Painterly rendering using image salience‏‎ (2 Links)
  40. Creative Ecosystems 2009‏‎ (2 Links)
  41. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  42. Creatively Subverting Messages in Posters‏‎ (2 Links)
  43. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  44. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  45. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  46. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  47. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  48. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  49. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  50. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)

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