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  1. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  2. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  3. Ästhetik‏‎ (2 Links)
  4. Measuring Creativity In Software Development‏‎ (2 Links)
  5. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  6. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  7. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  8. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  9. The Painting Fool in New Dimensions‏‎ (2 Links)
  10. Creative Ecosystems 2009‏‎ (2 Links)
  11. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  12. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  13. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  14. Creatively Subverting Messages in Posters‏‎ (2 Links)
  15. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  16. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  17. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  18. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  19. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  20. Frayed Cell Diagrams‏‎ (2 Links)
  21. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  22. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  23. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  24. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  25. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  26. Morgan McGuire‏‎ (2 Links)
  27. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  28. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  29. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  30. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  31. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  32. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  33. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  34. Mutation‏‎ (2 Links)
  35. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  36. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  37. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  38. Stylized Reality‏‎ (2 Links)
  39. Collage, Technology, and Creative Process‏‎ (2 Links)
  40. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  41. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  42. A Study of Image Colourfulness‏‎ (2 Links)
  43. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  44. Towards MCTS for Creative Domains‏‎ (2 Links)
  45. Karl Gerbel‏‎ (2 Links)
  46. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  47. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  48. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  49. A closer look at creativity as search‏‎ (2 Links)
  50. Quantifying Creativity in Art Networks‏‎ (2 Links)

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