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  1. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  2. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  3. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  4. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  5. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  6. Henry Rowley‏‎ (2 Links)
  7. Breeding on site‏‎ (2 Links)
  8. Quantifying Creativity in Art Networks‏‎ (2 Links)
  9. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  10. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  11. Ungegenständliche Kunst‏‎ (2 Links)
  12. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  13. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  14. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  15. Ranking Cases with Classification Rules‏‎ (2 Links)
  16. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  17. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  18. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  19. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  20. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  21. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  22. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  23. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  24. Creative Web Services with Pattern‏‎ (2 Links)
  25. CGP, Creativity and Art‏‎ (2 Links)
  26. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  27. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  28. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  29. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  30. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  31. Visual Hallucination For Computational Creation‏‎ (2 Links)
  32. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  33. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  34. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  35. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  36. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  37. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  38. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  39. Data-Driven Iconification‏‎ (2 Links)
  40. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  41. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  42. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  43. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  44. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  45. Man + Robots: Symbiotic Art‏‎ (2 Links)
  46. Collaborative Preference Learning‏‎ (2 Links)
  47. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  48. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  49. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  50. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)

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