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  1. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  2. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  3. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  4. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  5. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  6. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  7. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  8. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  9. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  10. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  11. Learning Lexicographic Preference Models‏‎ (2 Links)
  12. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  13. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  14. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  15. Evolutionary shape grammars for product design‏‎ (2 Links)
  16. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  17. Towards MCTS for Creative Domains‏‎ (2 Links)
  18. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  19. Low-complexity art‏‎ (2 Links)
  20. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  21. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  22. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  23. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  24. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  25. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  26. Generic Evolutionary Design‏‎ (2 Links)
  27. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  28. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  29. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  30. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  31. Swarm Granulator‏‎ (2 Links)
  32. Creative Ecosystems 2009‏‎ (2 Links)
  33. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  34. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  35. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  36. Creatively Subverting Messages in Posters‏‎ (2 Links)
  37. In Praise of Evolution and Opacity‏‎ (2 Links)
  38. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  39. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  40. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  41. Gentropy: evolving 2D textures‏‎ (2 Links)
  42. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  43. Measuring Creativity In Software Development‏‎ (2 Links)
  44. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  45. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  46. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  47. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  48. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  49. A Turing Test for Generative Art‏‎ (2 Links)
  50. Decision Tree Modeling for Ranking Data‏‎ (2 Links)

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