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- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Ästhetik (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Frayed Cell Diagrams (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Mutation (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Stylized Reality (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- A Study of Image Colourfulness (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Karl Gerbel (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- A closer look at creativity as search (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
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