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- Ästhetik (2 Links)
- Stylized Reality (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Developmental modelling with SDS (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Swarm Granulator (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Evolving Glitch Art (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
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