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  1. CGP, Creativity and Art‏‎ (2 Links)
  2. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  3. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  4. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  5. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  6. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  7. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  8. The Escher evolver: evolution to the people‏‎ (2 Links)
  9. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  10. Selektion‏‎ (2 Links)
  11. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  12. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  13. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  14. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  15. A cybernetic approach to aesthetics‏‎ (2 Links)
  16. Data-Driven Iconification‏‎ (2 Links)
  17. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  18. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  19. Artificial ecosystems for creative discovery‏‎ (2 Links)
  20. Painting with Flowsnakes‏‎ (2 Links)
  21. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  22. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  23. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  24. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  25. Collaborative Preference Learning‏‎ (2 Links)
  26. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  27. Michael Witbrock‏‎ (2 Links)
  28. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  29. Interactive evolution of images‏‎ (2 Links)
  30. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  31. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  32. Detecting people in cubist art‏‎ (2 Links)
  33. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  34. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  35. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  36. Digital Face Beautification‏‎ (2 Links)
  37. Space layout planning using an evolutionary approach‏‎ (2 Links)
  38. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  39. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  40. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  41. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  42. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  43. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  44. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  45. Evolving Line Drawings‏‎ (2 Links)
  46. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  47. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  48. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  49. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)

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