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  1. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  2. Live Coding Towards Computational Creativity‏‎ (2 Links)
  3. Scott Neil-Teilly‏‎ (2 Links)
  4. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  5. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  6. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  7. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  8. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  9. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  10. Organized order in ornamentation‏‎ (2 Links)
  11. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  12. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  13. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  14. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  15. Autonomously Creating Quality Images‏‎ (2 Links)
  16. P4m Reference Implementation‏‎ (2 Links)
  17. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  18. Painterly rendering using image salience‏‎ (2 Links)
  19. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  20. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  21. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  22. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  23. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  24. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  25. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  26. Genotyp‏‎ (2 Links)
  27. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  28. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  29. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  30. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  31. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  32. Michael Witbrock‏‎ (2 Links)
  33. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  34. Interactive evolution of images‏‎ (2 Links)
  35. Ungegenständliche Kunst‏‎ (2 Links)
  36. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  37. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  38. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  39. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  40. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  41. Stepping stones in the mist‏‎ (2 Links)
  42. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  43. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  44. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  45. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  46. Stimulating creative flow through computational feedback‏‎ (2 Links)
  47. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  48. Pmm Reference Implementation‏‎ (2 Links)
  49. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  50. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)

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