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  1. Interactive evolution of images‏‎ (2 Links)
  2. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  3. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  4. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  5. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  6. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  7. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  8. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  9. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  10. Design Space of Tiling Template‏‎ (2 Links)
  11. The Escher evolver: evolution to the people‏‎ (2 Links)
  12. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  13. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  14. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  15. A Turing Test for Generative Art‏‎ (2 Links)
  16. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  17. Stepping stones in the mist‏‎ (2 Links)
  18. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  19. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  20. Artificial Neural Network Spaces‏‎ (2 Links)
  21. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  22. Stimulating creative flow through computational feedback‏‎ (2 Links)
  23. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  24. Pmm Reference Implementation‏‎ (2 Links)
  25. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  26. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  27. Evolving Glitch Art‏‎ (2 Links)
  28. Population‏‎ (2 Links)
  29. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  30. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  31. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  32. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  33. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  34. Evolving design genes in space layout problems‏‎ (2 Links)
  35. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  36. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  37. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  38. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  39. Quantum Art‏‎ (2 Links)
  40. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  41. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  42. Active User Intervention in an EC Search‏‎ (2 Links)
  43. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  44. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  45. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  46. New IEC Research and Frameworks‏‎ (2 Links)
  47. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  48. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  49. Niall J. L. Griffith‏‎ (2 Links)
  50. Tim Rowley‏‎ (2 Links)

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