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- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computer-Kreativität (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Breeding on site (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Michael Witbrock (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interactive evolution of images (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolutionary Design in Art (2 Links)
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