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  1. Rekombination‏‎ (2 Links)
  2. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  3. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  4. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  5. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  6. Rendering artistic light patterns‏‎ (2 Links)
  7. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  8. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  9. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  10. Low-complexity art‏‎ (2 Links)
  11. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  12. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  13. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  14. Collage, Technology, and Creative Process‏‎ (2 Links)
  15. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  16. Autonomy, Signature and Creativity‏‎ (2 Links)
  17. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  18. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  19. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  20. Schwarm Algorithmen‏‎ (2 Links)
  21. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  22. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  23. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  24. The Authorship of Generative Art‏‎ (2 Links)
  25. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  26. Evolving Glitch Art‏‎ (2 Links)
  27. In Praise of Evolution and Opacity‏‎ (2 Links)
  28. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  29. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  30. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  31. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  32. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  33. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  34. Selektion‏‎ (2 Links)
  35. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  36. The Evolving Role of the Artist‏‎ (2 Links)
  37. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  38. Measuring Creativity In Software Development‏‎ (2 Links)
  39. Ästhetik‏‎ (2 Links)
  40. Evolving design genes in space layout problems‏‎ (2 Links)
  41. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  42. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  43. Painting with Flowsnakes‏‎ (2 Links)
  44. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  45. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  46. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  47. The Painting Fool in New Dimensions‏‎ (2 Links)
  48. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  49. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  50. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)

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