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  1. Live Coding Towards Computational Creativity‏‎ (2 Links)
  2. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  3. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  4. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  5. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  6. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  7. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  8. Collage, Technology, and Creative Process‏‎ (2 Links)
  9. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  10. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  11. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  12. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  13. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  14. Scott Neil-Teilly‏‎ (2 Links)
  15. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  16. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  17. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  18. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  19. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  20. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  21. Evolving Line Drawings‏‎ (2 Links)
  22. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  23. Autonomy, Signature and Creativity‏‎ (2 Links)
  24. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  25. Organized order in ornamentation‏‎ (2 Links)
  26. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  27. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  28. P4m Reference Implementation‏‎ (2 Links)
  29. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  30. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  31. Painterly rendering using image salience‏‎ (2 Links)
  32. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  33. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  34. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  35. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  36. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  37. Michael Witbrock‏‎ (2 Links)
  38. Interactive evolution of images‏‎ (2 Links)
  39. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  40. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  41. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  42. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  43. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  44. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  45. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  46. The emergence of the representation of style in design‏‎ (2 Links)
  47. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  48. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  49. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  50. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)

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