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  1. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  2. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  3. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  4. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  5. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  6. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  7. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  8. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  9. Steve Dipaola‏‎ (2 Links)
  10. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  11. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  12. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  13. Stippling with Aerial Robots‏‎ (2 Links)
  14. Biokunst‏‎ (2 Links)
  15. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  16. Establishing Appreciation In a Creative System‏‎ (2 Links)
  17. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  18. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  19. Towards MCTS for Creative Domains‏‎ (2 Links)
  20. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  21. Natural Processes and Artificial Procedures‏‎ (2 Links)
  22. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  23. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  24. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  25. Swarm Granulator‏‎ (2 Links)
  26. Bernd Lintermann‏‎ (2 Links)
  27. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  28. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  29. Evolutionary Design in Art‏‎ (2 Links)
  30. Rebecca Luger-Guil‏‎ (2 Links)
  31. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  32. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  33. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  34. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  35. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  36. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  37. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  38. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  39. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  40. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  41. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  42. Live Coding Towards Computational Creativity‏‎ (2 Links)
  43. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  44. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  45. Evolutionary shape grammars for product design‏‎ (2 Links)
  46. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  47. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  48. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  49. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  50. Developmental modelling with SDS‏‎ (2 Links)

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