Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 881 bis 930 angezeigt.
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- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Simulating Morphogenesis (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Chris Coyne (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Steve Dipaola (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Mutation (2 Links)
- Stippling with Aerial Robots (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Karl Gerbel (2 Links)
- Evolving Glitch Art (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
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