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- Interactive evolution of images (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Organized order in ornamentation (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- P4m Reference Implementation (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Stepping stones in the mist (2 Links)
- Tim Rowley (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Pmm Reference Implementation (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Population (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Creative Evolutionary Systems (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
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