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- The Role of Motion Dynamics in Abstract Painting (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Stepping stones in the mist (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Mutation (2 Links)
- Population (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- A Turing Test for Generative Art (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Karl Gerbel (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Quantum Art (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- New IEC Research and Frameworks (2 Links)
- Ungegenständliche Kunst (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Frayed Cell Diagrams (2 Links)
- Niall J. L. Griffith (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
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