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  1. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  2. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  3. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  4. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  5. The Painting Fool in New Dimensions‏‎ (2 Links)
  6. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  7. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  8. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  9. Computer-Kreativität‏‎ (2 Links)
  10. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  11. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  12. Model Proposal for a Constructed Artist‏‎ (2 Links)
  13. Computer Software for Measuring Creative Search‏‎ (2 Links)
  14. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  15. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  16. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  17. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  18. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  19. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  20. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  21. Stepping stones in the mist‏‎ (2 Links)
  22. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  23. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  24. Stimulating creative flow through computational feedback‏‎ (2 Links)
  25. Pmm Reference Implementation‏‎ (2 Links)
  26. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  27. Population‏‎ (2 Links)
  28. Breeding on site‏‎ (2 Links)
  29. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  30. Towards MCTS for Creative Domains‏‎ (2 Links)
  31. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  32. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  33. Creative Web Services with Pattern‏‎ (2 Links)
  34. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  35. Quantum Art‏‎ (2 Links)
  36. CGP, Creativity and Art‏‎ (2 Links)
  37. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  38. Holger Ferstl‏‎ (2 Links)
  39. Swarm Granulator‏‎ (2 Links)
  40. A Turing Test for Generative Art‏‎ (2 Links)
  41. New IEC Research and Frameworks‏‎ (2 Links)
  42. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  43. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  44. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  45. Niall J. L. Griffith‏‎ (2 Links)
  46. Artificial Neural Network Spaces‏‎ (2 Links)
  47. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  48. Ian Butterfield‏‎ (2 Links)
  49. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  50. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)

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