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  1. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  2. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  3. Gentropy: evolving 2D textures‏‎ (2 Links)
  4. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  5. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  6. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  7. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  8. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  9. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  10. Model Proposal for a Constructed Artist‏‎ (2 Links)
  11. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  12. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  13. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  14. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  15. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  16. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  17. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  18. Biokunst‏‎ (2 Links)
  19. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  20. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  21. Establishing Appreciation In a Creative System‏‎ (2 Links)
  22. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  23. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  24. Stylized Reality‏‎ (2 Links)
  25. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  26. Towards MCTS for Creative Domains‏‎ (2 Links)
  27. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  28. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  29. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  30. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  31. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  32. Quantifying Creativity in Art Networks‏‎ (2 Links)
  33. Swarm Granulator‏‎ (2 Links)
  34. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  35. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  36. Holger Ferstl‏‎ (2 Links)
  37. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  38. Ranking Cases with Classification Rules‏‎ (2 Links)
  39. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  40. Evolutionary Design in Art‏‎ (2 Links)
  41. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  42. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  43. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  44. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  45. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  46. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  47. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  48. Ian Butterfield‏‎ (2 Links)
  49. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  50. Learning to colour greyscale images‏‎ (2 Links)

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