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- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- The Authorship of Generative Art (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- Generic Evolutionary Design (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Bernd Lintermann (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
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