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- Semantic Operators for Evolutionary Art (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Ungegenständliche Kunst (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Morgan McGuire (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Mutation (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Stylized Reality (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Frayed Cell Diagrams (2 Links)
- Karl Gerbel (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
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