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  1. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  2. Fractal art — a comparison of styles‏‎ (2 Links)
  3. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  4. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  5. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  6. Image Warping for a Painterly Effect‏‎ (2 Links)
  7. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  8. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  9. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  10. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  11. Biokunst‏‎ (2 Links)
  12. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  13. Searching for Surprise‏‎ (2 Links)
  14. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  15. The Escher evolver: evolution to the people‏‎ (2 Links)
  16. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  17. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  18. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  19. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  20. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  21. Painting With Triangles‏‎ (2 Links)
  22. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  23. Evolutionary generation of faces‏‎ (2 Links)
  24. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  25. Evolutionäre Algorithmen‏‎ (2 Links)
  26. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  27. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  28. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  29. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  30. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  31. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  32. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  33. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  34. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  35. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  36. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  37. Model Proposal for a Constructed Artist‏‎ (2 Links)
  38. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  39. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  40. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  41. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  42. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  43. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  44. A Turing Test for Generative Art‏‎ (2 Links)
  45. Steve Dipaola‏‎ (2 Links)
  46. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  47. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  48. Stippling with Aerial Robots‏‎ (2 Links)
  49. Artificial Neural Network Spaces‏‎ (2 Links)
  50. Genotyp‏‎ (2 Links)

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