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  1. Artificial ecosystems for creative discovery‏‎ (2 Links)
  2. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  3. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  4. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  5. The Evolving Role of the Artist‏‎ (2 Links)
  6. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  7. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  8. Ästhetik‏‎ (2 Links)
  9. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  10. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  11. Design Space of Tiling Template‏‎ (2 Links)
  12. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  13. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  14. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  15. Painting With Triangles‏‎ (2 Links)
  16. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  17. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  18. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  19. The Painting Fool in New Dimensions‏‎ (2 Links)
  20. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  21. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  22. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  23. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  24. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  25. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  26. Evolving Glitch Art‏‎ (2 Links)
  27. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  28. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  29. Autonomy, Signature and Creativity‏‎ (2 Links)
  30. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  31. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  32. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  33. Evolving design genes in space layout problems‏‎ (2 Links)
  34. Steve Dipaola‏‎ (2 Links)
  35. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  36. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  37. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  38. Stippling with Aerial Robots‏‎ (2 Links)
  39. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  40. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  41. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  42. Live Coding Towards Computational Creativity‏‎ (2 Links)
  43. Towards MCTS for Creative Domains‏‎ (2 Links)
  44. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  45. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  46. Golan Levin‏‎ (2 Links)
  47. Natural Processes and Artificial Procedures‏‎ (2 Links)
  48. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  49. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  50. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)

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