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- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Morgan McGuire (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- A Turing Test for Generative Art (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Mutation (2 Links)
- Evolutionary Design in Art (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Stylized Reality (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Swarm Granulator (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
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