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- Evolving Glitch Art (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Evolving design genes in space layout problems (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Computer-Kreativität (2 Links)
- Stepping stones in the mist (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Mutation (2 Links)
- Golan Levin (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Pmm Reference Implementation (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Karl Gerbel (2 Links)
- A Study of Image Colourfulness (2 Links)
- Breeding on site (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Quantum Art (2 Links)
- A closer look at creativity as search (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
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