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- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- P4m Reference Implementation (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Painterly rendering using image salience (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Swarm Granulator (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Genotyp (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Stepping stones in the mist (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Pmm Reference Implementation (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- The Authorship of Generative Art (2 Links)
- Population (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Fractal art — a comparison of styles (2 Links)
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