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  1. Interactive evolution of images‏‎ (2 Links)
  2. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  3. Gentropy: evolving 2D textures‏‎ (2 Links)
  4. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  5. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  6. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  7. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  8. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  9. Organized order in ornamentation‏‎ (2 Links)
  10. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  11. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  12. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  13. P4m Reference Implementation‏‎ (2 Links)
  14. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  15. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  16. Painterly rendering using image salience‏‎ (2 Links)
  17. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  18. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  19. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  20. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  21. Autonomy, Signature and Creativity‏‎ (2 Links)
  22. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  23. Establishing Appreciation In a Creative System‏‎ (2 Links)
  24. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  25. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  26. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  27. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  28. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  29. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  30. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  31. Creative Ecosystems 2009‏‎ (2 Links)
  32. Creatively Subverting Messages in Posters‏‎ (2 Links)
  33. Stepping stones in the mist‏‎ (2 Links)
  34. Stimulating creative flow through computational feedback‏‎ (2 Links)
  35. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  36. Pmm Reference Implementation‏‎ (2 Links)
  37. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  38. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  39. Evolutionary Design in Art‏‎ (2 Links)
  40. Population‏‎ (2 Links)
  41. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  42. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  43. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  44. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  45. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  46. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  47. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  48. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  49. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  50. Decision Tree Modeling for Ranking Data‏‎ (2 Links)

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