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  1. Towards MCTS for Creative Domains‏‎ (2 Links)
  2. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  3. Quantifying Creativity in Art Networks‏‎ (2 Links)
  4. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  5. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  6. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  7. Swarm Granulator‏‎ (2 Links)
  8. Ranking Cases with Classification Rules‏‎ (2 Links)
  9. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  10. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  11. Learning Lexicographic Preference Models‏‎ (2 Links)
  12. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  13. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  14. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  15. Evolutionary Design in Art‏‎ (2 Links)
  16. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  17. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  18. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  19. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  20. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  21. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  22. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  23. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  24. Developmental modelling with SDS‏‎ (2 Links)
  25. Low-complexity art‏‎ (2 Links)
  26. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  27. Dimension Reduction for Object Ranking‏‎ (2 Links)
  28. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  29. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  30. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  31. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  32. Evolutionary shape grammars for product design‏‎ (2 Links)
  33. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  34. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  35. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  36. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  37. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  38. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  39. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  40. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  41. Computational Aesthetics Conferences‏‎ (2 Links)
  42. The Authorship of Generative Art‏‎ (2 Links)
  43. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  44. In Praise of Evolution and Opacity‏‎ (2 Links)
  45. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  46. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  47. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  48. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  49. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  50. Generic Evolutionary Design‏‎ (2 Links)

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