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  1. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  2. Learning Lexicographic Preference Models‏‎ (2 Links)
  3. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  4. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  5. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  6. Establishing Appreciation In a Creative System‏‎ (2 Links)
  7. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  8. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  9. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  10. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  11. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  12. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  13. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  14. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  15. Low-complexity art‏‎ (2 Links)
  16. Visual Hallucination For Computational Creation‏‎ (2 Links)
  17. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  18. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  19. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  20. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  21. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  22. Creative Evolutionary Systems‏‎ (2 Links)
  23. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  24. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  25. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  26. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  27. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  28. Creativity, emergence and evolution in design‏‎ (2 Links)
  29. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  30. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  31. Evolutionary Design in Art‏‎ (2 Links)
  32. In Praise of Evolution and Opacity‏‎ (2 Links)
  33. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  34. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  35. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  36. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  37. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  38. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  39. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  40. Daniel Shiffman‏‎ (2 Links)
  41. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  42. Measuring Creativity In Software Development‏‎ (2 Links)
  43. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  44. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  45. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  46. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  47. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  48. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  49. Evolutionary shape grammars for product design‏‎ (2 Links)
  50. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)

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