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  1. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  2. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  3. Morgan McGuire‏‎ (2 Links)
  4. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  5. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  6. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  7. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  8. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  9. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  10. Mutation‏‎ (2 Links)
  11. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  12. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  13. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  14. Stylized Reality‏‎ (2 Links)
  15. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  16. Towards MCTS for Creative Domains‏‎ (2 Links)
  17. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  18. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  19. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  20. Karl Gerbel‏‎ (2 Links)
  21. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  22. Creative Ecosystems 2009‏‎ (2 Links)
  23. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  24. Creatively Subverting Messages in Posters‏‎ (2 Links)
  25. Quantifying Creativity in Art Networks‏‎ (2 Links)
  26. Fractal art — a comparison of styles‏‎ (2 Links)
  27. Swarm Granulator‏‎ (2 Links)
  28. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  29. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  30. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  31. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  32. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  33. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  34. Ranking Cases with Classification Rules‏‎ (2 Links)
  35. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  36. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  37. Learning Lexicographic Preference Models‏‎ (2 Links)
  38. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  39. A cybernetic approach to aesthetics‏‎ (2 Links)
  40. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  41. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  42. Artificial ecosystems for creative discovery‏‎ (2 Links)
  43. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  44. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  45. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  46. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  47. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  48. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  49. Low-complexity art‏‎ (2 Links)
  50. Collage, Technology, and Creative Process‏‎ (2 Links)

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