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  1. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  2. Digital Face Beautification‏‎ (2 Links)
  3. Scott Neil-Teilly‏‎ (2 Links)
  4. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  5. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  6. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  7. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  8. Autonomy, Signature and Creativity‏‎ (2 Links)
  9. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  10. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  11. The Escher evolver: evolution to the people‏‎ (2 Links)
  12. Organized order in ornamentation‏‎ (2 Links)
  13. Evolving Line Drawings‏‎ (2 Links)
  14. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  15. P4m Reference Implementation‏‎ (2 Links)
  16. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  17. Painterly rendering using image salience‏‎ (2 Links)
  18. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  19. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  20. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  21. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  22. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  23. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  24. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  25. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  26. Computer-Kreativität‏‎ (2 Links)
  27. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  28. Computer Software for Measuring Creative Search‏‎ (2 Links)
  29. Model Proposal for a Constructed Artist‏‎ (2 Links)
  30. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  31. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  32. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  33. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  34. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  35. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  36. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  37. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  38. Stepping stones in the mist‏‎ (2 Links)
  39. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  40. Stimulating creative flow through computational feedback‏‎ (2 Links)
  41. Pmm Reference Implementation‏‎ (2 Links)
  42. Breeding on site‏‎ (2 Links)
  43. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  44. Tim Rowley‏‎ (2 Links)
  45. Population‏‎ (2 Links)
  46. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  47. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  48. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  49. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  50. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)

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