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- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Rebecca Luger-Guil (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Ungegenständliche Kunst (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Evolutionary generation of faces (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Searching for Surprise (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Painting With Triangles (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
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