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  1. Gentropy: evolving 2D textures‏‎ (2 Links)
  2. In Praise of Evolution and Opacity‏‎ (2 Links)
  3. Organized order in ornamentation‏‎ (2 Links)
  4. Computer-Kreativität‏‎ (2 Links)
  5. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  6. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  7. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  8. P4m Reference Implementation‏‎ (2 Links)
  9. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  10. Computer Software for Measuring Creative Search‏‎ (2 Links)
  11. Painterly rendering using image salience‏‎ (2 Links)
  12. Measuring Creativity In Software Development‏‎ (2 Links)
  13. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  14. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  15. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  16. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  17. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  18. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  19. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  20. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  21. Establishing Appreciation In a Creative System‏‎ (2 Links)
  22. Breeding on site‏‎ (2 Links)
  23. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  24. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  25. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  26. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  27. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  28. The emergence of the representation of style in design‏‎ (2 Links)
  29. Morgan McGuire‏‎ (2 Links)
  30. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  31. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  32. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  33. Stepping stones in the mist‏‎ (2 Links)
  34. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  35. Creative Web Services with Pattern‏‎ (2 Links)
  36. Stimulating creative flow through computational feedback‏‎ (2 Links)
  37. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  38. CGP, Creativity and Art‏‎ (2 Links)
  39. Pmm Reference Implementation‏‎ (2 Links)
  40. Mutation‏‎ (2 Links)
  41. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  42. Population‏‎ (2 Links)
  43. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  44. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  45. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  46. Evolutionary Design in Art‏‎ (2 Links)
  47. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  48. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  49. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  50. A cybernetic approach to aesthetics‏‎ (2 Links)

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