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  1. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  2. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  3. The Evolving Role of the Artist‏‎ (2 Links)
  4. Informational Aesthetics Measures‏‎ (2 Links)
  5. Ästhetik‏‎ (2 Links)
  6. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  7. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  8. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  9. Evolving design genes in space layout problems‏‎ (2 Links)
  10. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  11. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  12. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  13. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  14. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  15. The Painting Fool in New Dimensions‏‎ (2 Links)
  16. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  17. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  18. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  19. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  20. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  21. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  22. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  23. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  24. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  25. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  26. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  27. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  28. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  29. Golan Levin‏‎ (2 Links)
  30. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  31. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  32. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  33. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  34. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  35. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  36. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  37. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  38. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  39. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  40. Preference Learning: An Introduction‏‎ (2 Links)
  41. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  42. Flowsnake Earth‏‎ (2 Links)
  43. Towards a model for artificial aesthetics‏‎ (2 Links)
  44. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  45. Creating and rendering convolution surfaces‏‎ (2 Links)
  46. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  47. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  48. Swarm Painting Atelier‏‎ (2 Links)
  49. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  50. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)

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