Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Towards MCTS for Creative Domains (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Swarm Granulator (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Evolutionary Design in Art (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Rebecca Luger-Guil (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Creative Evolutionary Systems (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improving face detection (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)