Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  2. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  3. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  4. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  5. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  6. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  7. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  8. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  9. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  10. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  11. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  12. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  13. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  14. The emergence of the representation of style in design‏‎ (2 Links)
  15. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  16. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  17. Stepping stones in the mist‏‎ (2 Links)
  18. Creative Ecosystems 2009‏‎ (2 Links)
  19. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  20. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  21. Stimulating creative flow through computational feedback‏‎ (2 Links)
  22. Creatively Subverting Messages in Posters‏‎ (2 Links)
  23. Pmm Reference Implementation‏‎ (2 Links)
  24. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  25. Population‏‎ (2 Links)
  26. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  27. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  28. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  29. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  30. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  31. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  32. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  33. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  34. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  35. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  36. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  37. Natural Color Symmetry‏‎ (2 Links)
  38. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  39. A comparative classification of complexity measures‏‎ (2 Links)
  40. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  41. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  42. Artificial Nature: Immersive World Making‏‎ (2 Links)
  43. New Kinds of Fractal Patterns‏‎ (2 Links)
  44. Depth-aware neural style transfer‏‎ (2 Links)
  45. Niche Constructing Drawing Robots‏‎ (2 Links)
  46. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  47. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  48. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  49. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  50. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)