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  1. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  2. Towards MCTS for Creative Domains‏‎ (2 Links)
  3. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  4. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  5. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  6. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  7. Evolutionary generation of faces‏‎ (2 Links)
  8. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  9. Evolutionäre Algorithmen‏‎ (2 Links)
  10. Man + Robots: Symbiotic Art‏‎ (2 Links)
  11. Autonomy, Signature and Creativity‏‎ (2 Links)
  12. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  13. Swarm Granulator‏‎ (2 Links)
  14. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  15. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  16. New challenges for evolutionary music and art‏‎ (2 Links)
  17. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  18. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  19. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  20. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  21. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  22. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  23. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  24. Informational Aesthetics Measures‏‎ (2 Links)
  25. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  26. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  27. Rekombination‏‎ (2 Links)
  28. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  29. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  30. Rendering artistic light patterns‏‎ (2 Links)
  31. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  32. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  33. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  34. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  35. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  36. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  37. SEURAT: robotic painter‏‎ (2 Links)
  38. On the Future of Computers and Creativity‏‎ (2 Links)
  39. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  40. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  41. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  42. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  43. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  44. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  45. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  46. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  47. A History of Creativity for Future AI Research‏‎ (2 Links)
  48. Creating and rendering convolution surfaces‏‎ (2 Links)
  49. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  50. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)

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