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- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Bernd Lintermann (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Swarm Granulator (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- New IEC Research and Frameworks (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Niall J. L. Griffith (2 Links)
- Evolutionary Design in Art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolving Approximate Image Filters (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Improving face detection (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A comparative classification of complexity measures (2 Links)
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