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- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creative Web Services with Pattern (2 Links)
- New IEC Research and Frameworks (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- CGP, Creativity and Art (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Frayed Cell Diagrams (2 Links)
- Niall J. L. Griffith (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Data-Driven Iconification (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Collaborative Preference Learning (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Human Faces (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
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