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- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Stylized Reality (2 Links)
- Tim Rowley (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Henry Rowley (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Leonel Moura (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Depth-aware neural style transfer (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
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