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- Frayed Cell Diagrams (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- New IEC Research and Frameworks (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Niall J. L. Griffith (2 Links)
- The emergence of the representation of style in design (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolutionäre Musik (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Reproduktion (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Improving face detection (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Human Faces (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Evolving ambiguous images (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
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