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  1. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  2. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  3. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  4. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  5. The emergence of the representation of style in design‏‎ (2 Links)
  6. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  7. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  8. Detecting people in cubist art‏‎ (2 Links)
  9. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  10. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  11. Digital Face Beautification‏‎ (2 Links)
  12. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  13. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  14. Stepping stones in the mist‏‎ (2 Links)
  15. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  16. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  17. Stimulating creative flow through computational feedback‏‎ (2 Links)
  18. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  19. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  20. Pmm Reference Implementation‏‎ (2 Links)
  21. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  22. Autonomously Creating Quality Images‏‎ (2 Links)
  23. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  24. Population‏‎ (2 Links)
  25. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  26. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  27. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  28. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  29. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  30. Quantum Art‏‎ (2 Links)
  31. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  32. Evolution of Animated Photomosaics‏‎ (2 Links)
  33. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  34. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  35. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  36. New Kinds of Fractal Patterns‏‎ (2 Links)
  37. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  38. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  39. Erik J. Gustafson‏‎ (2 Links)
  40. Niche Constructing Drawing Robots‏‎ (2 Links)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  42. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  43. A 3D Modeling System for Creative Design‏‎ (2 Links)
  44. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  45. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  46. Variation‏‎ (2 Links)
  47. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  48. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  49. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  50. Tatsu Unemi‏‎ (2 Links)

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