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- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Holger Ferstl (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Design Space of Tiling Template (2 Links)
- Swarm Granulator (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Bernd Lintermann (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Ian Butterfield (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Rekombination (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Rendering artistic light patterns (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Composition in Perspectives (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Ameisen Algorithmen (2 Links)
- Live Algorithms (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Consensual Paintings (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
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