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  1. Quantifying Creativity in Art Networks‏‎ (2 Links)
  2. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  3. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  4. Swarm Tech-Tiles Tim‏‎ (2 Links)
  5. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  6. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  7. Frayed Cell Diagrams‏‎ (2 Links)
  8. Ranking Cases with Classification Rules‏‎ (2 Links)
  9. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  10. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  11. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  12. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  13. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  14. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  15. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  16. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  17. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  18. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  19. Live Coding Towards Computational Creativity‏‎ (2 Links)
  20. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  21. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  22. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  23. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  24. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  25. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  26. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  27. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  28. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  29. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  30. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  31. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  32. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  33. Improving face detection‏‎ (2 Links)
  34. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  35. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  36. Search Strategies and the Creative Process‏‎ (2 Links)
  37. Evolving Human Faces‏‎ (2 Links)
  38. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  39. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  40. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  41. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  42. Information aesthetics: an heroic experiment‏‎ (2 Links)
  43. Zellij Multipuzzle‏‎ (2 Links)
  44. Self-design and ontogenetic evolution‏‎ (2 Links)
  45. Evolving ambiguous images‏‎ (2 Links)
  46. Art, emergence and the computational sublime‏‎ (2 Links)
  47. P3m1 Reference Implementation‏‎ (2 Links)
  48. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  49. Semantic aware methods for evolutionary art‏‎ (2 Links)
  50. Evolving expressions and art by choice‏‎ (2 Links)

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