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- Artificial Art Made by Artificial Ants (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- A closer look at creativity as search (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Organized order in ornamentation (2 Links)
- Computer-Kreativität (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- P4m Reference Implementation (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- The Evolving Role of the Artist (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Painterly rendering using image salience (2 Links)
- Ästhetik (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Simulating Morphogenesis (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- John Mount (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Keith Wiley (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Bubble Hierarchies (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
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