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  1. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  2. Morgan McGuire‏‎ (2 Links)
  3. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  4. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  5. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  6. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  7. Steve Dipaola‏‎ (2 Links)
  8. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  9. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  10. Stippling with Aerial Robots‏‎ (2 Links)
  11. Mutation‏‎ (2 Links)
  12. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  13. Tim Rowley‏‎ (2 Links)
  14. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  15. Autonomously Creating Quality Images‏‎ (2 Links)
  16. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  17. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  18. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  19. Karl Gerbel‏‎ (2 Links)
  20. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  21. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  22. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  23. Natural Processes and Artificial Procedures‏‎ (2 Links)
  24. Creative Evolutionary Systems‏‎ (2 Links)
  25. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  26. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  27. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  28. Creativity, emergence and evolution in design‏‎ (2 Links)
  29. Fractal art — a comparison of styles‏‎ (2 Links)
  30. Swarm Tech-Tiles Tim‏‎ (2 Links)
  31. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  32. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  33. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  34. Rebecca Luger-Guil‏‎ (2 Links)
  35. Learning Lexicographic Preference Models‏‎ (2 Links)
  36. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  37. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  38. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  39. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  40. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  41. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  42. A 3D Modeling System for Creative Design‏‎ (2 Links)
  43. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  44. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  45. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  46. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  47. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  48. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  49. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  50. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)

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