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  1. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  2. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  3. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  4. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  5. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  6. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  7. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  8. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  9. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  10. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  11. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  12. Golan Levin‏‎ (2 Links)
  13. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  14. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  15. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  16. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  17. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  18. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  19. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  20. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  21. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  22. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  23. A Study of Image Colourfulness‏‎ (2 Links)
  24. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  25. Stylized Reality‏‎ (2 Links)
  26. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  27. A closer look at creativity as search‏‎ (2 Links)
  28. A comparative classification of complexity measures‏‎ (2 Links)
  29. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  30. Artificial Nature: Immersive World Making‏‎ (2 Links)
  31. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  32. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  33. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  34. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  35. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  36. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  37. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  38. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  39. Evolutionary Design by Computers‏‎ (2 Links)
  40. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  41. Aaron Davidson‏‎ (2 Links)
  42. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  43. Swarm paintings – nonhuman art‏‎ (2 Links)
  44. Leonel Moura‏‎ (2 Links)
  45. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  46. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  47. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  48. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  49. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  50. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)

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