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  1. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  2. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  3. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  4. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  5. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  6. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  7. Towards MCTS for Creative Domains‏‎ (2 Links)
  8. Henry Rowley‏‎ (2 Links)
  9. Quantifying Creativity in Art Networks‏‎ (2 Links)
  10. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  11. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  12. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  13. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  14. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  15. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  16. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  17. Ranking Cases with Classification Rules‏‎ (2 Links)
  18. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  19. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  20. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  21. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  22. Swarm Granulator‏‎ (2 Links)
  23. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  24. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  25. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  26. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  27. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  28. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  29. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  30. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  31. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  32. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  33. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  34. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  35. Abstract Art by Shape Classification‏‎ (2 Links)
  36. Evolution of Animated Photomosaics‏‎ (2 Links)
  37. Automated collage generation — with intent‏‎ (2 Links)
  38. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  39. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  40. Importance-Driven Focus of Attention‏‎ (2 Links)
  41. Search Strategies and the Creative Process‏‎ (2 Links)
  42. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  43. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  44. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  45. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  46. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  47. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  48. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  49. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  50. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)

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