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  1. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  2. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  3. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  4. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  5. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  6. Tim Rowley‏‎ (2 Links)
  7. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  8. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  9. Style-aware Robust Color Transfer‏‎ (2 Links)
  10. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  11. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  12. Keith Wiley‏‎ (2 Links)
  13. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  14. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  15. Complexity of two-dimensional patterns‏‎ (2 Links)
  16. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  17. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  18. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  19. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  20. Neuroästhetik‏‎ (2 Links)
  21. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  22. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  23. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  24. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  25. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  26. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  27. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  28. Evolving Fractal Drawings‏‎ (2 Links)
  29. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  30. Electric Sheep‏‎ (2 Links)
  31. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  32. Computational Creativity through a Gap‏‎ (2 Links)
  33. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  34. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  35. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Embodied creativity‏‎ (2 Links)
  37. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  38. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  39. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  40. Algorithmic randomness and physical entropy‏‎ (2 Links)
  41. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  42. Evolving content in the galactic arms race video game‏‎ (2 Links)
  43. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  44. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  45. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  46. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  47. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  48. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  49. SEURAT: robotic painter‏‎ (2 Links)
  50. Constrained novelty search: a study on game content generation‏‎ (2 Links)

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