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  1. Fractal art — a comparison of styles‏‎ (2 Links)
  2. Painting with Flowsnakes‏‎ (2 Links)
  3. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  4. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  5. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  6. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  7. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  8. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  9. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  10. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  11. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  12. Space layout planning using an evolutionary approach‏‎ (2 Links)
  13. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  14. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  15. The Escher evolver: evolution to the people‏‎ (2 Links)
  16. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  17. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  18. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  19. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  20. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  21. Evolutionary generation of faces‏‎ (2 Links)
  22. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  23. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  24. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  25. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  26. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  27. Evolving Fractal Drawings‏‎ (2 Links)
  28. The alphabet synthesis machine‏‎ (2 Links)
  29. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  30. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  31. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  32. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  33. Creating and rendering convolution surfaces‏‎ (2 Links)
  34. The darwinian structure of the design process‏‎ (2 Links)
  35. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  36. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  37. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  38. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  39. Improving face detection‏‎ (2 Links)
  40. Evolving content in the galactic arms race video game‏‎ (2 Links)
  41. Neuroästhetik‏‎ (2 Links)
  42. Theory of Complexity‏‎ (2 Links)
  43. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  44. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  45. Information aesthetics: an heroic experiment‏‎ (2 Links)
  46. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  47. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  48. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  49. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  50. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)

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