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- A review on the application of evolutionary computation to information retrieval (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Michael Witbrock (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Interactive evolution of images (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Breeding on site (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Is Evolution Creative? (2 Links)
- Bubble Hierarchies (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- John Mount (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Chris Coyne (2 Links)
- Ameisen Algorithmen (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Keith Wiley (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Gegenständliche Kunst (2 Links)
- Video Granular Synthesis (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
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