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  1. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  2. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  3. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  4. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  5. A cybernetic approach to aesthetics‏‎ (2 Links)
  6. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  7. Karl Gerbel‏‎ (2 Links)
  8. Artificial ecosystems for creative discovery‏‎ (2 Links)
  9. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  10. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  11. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  12. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  13. Stepping stones in the mist‏‎ (2 Links)
  14. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  15. Stimulating creative flow through computational feedback‏‎ (2 Links)
  16. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  17. Pmm Reference Implementation‏‎ (2 Links)
  18. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  19. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  20. Population‏‎ (2 Links)
  21. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  22. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  23. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  24. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  25. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  26. Learning Lexicographic Preference Models‏‎ (2 Links)
  27. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  28. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  29. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  30. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  31. Evolving Glitch Art‏‎ (2 Links)
  32. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  33. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  34. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  35. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  36. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  37. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  38. Quantum Art‏‎ (2 Links)
  39. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  40. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  41. Evolving design genes in space layout problems‏‎ (2 Links)
  42. The Painting Fool Teaching Interface‏‎ (2 Links)
  43. New Kinds of Fractal Patterns‏‎ (2 Links)
  44. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  45. Consensual Paintings‏‎ (2 Links)
  46. Niche Constructing Drawing Robots‏‎ (2 Links)
  47. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  48. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  49. Improbable Creativity‏‎ (2 Links)
  50. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)

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