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  1. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  2. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  3. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  4. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  5. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  6. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  7. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  8. Breeding on site‏‎ (2 Links)
  9. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  10. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  11. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  12. Golan Levin‏‎ (2 Links)
  13. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  14. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  15. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  16. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  17. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  18. Creative Web Services with Pattern‏‎ (2 Links)
  19. CGP, Creativity and Art‏‎ (2 Links)
  20. Steve Dipaola‏‎ (2 Links)
  21. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  22. Stippling with Aerial Robots‏‎ (2 Links)
  23. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  24. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  25. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  26. Data-Driven Iconification‏‎ (2 Links)
  27. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  28. Henry Rowley‏‎ (2 Links)
  29. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  30. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  31. Natural Processes and Artificial Procedures‏‎ (2 Links)
  32. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  33. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  34. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  35. Collaborative Preference Learning‏‎ (2 Links)
  36. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  37. Ungegenständliche Kunst‏‎ (2 Links)
  38. Swarm paintings – nonhuman art‏‎ (2 Links)
  39. Evolutionary Design by Computers‏‎ (2 Links)
  40. Andrew Rowbottom‏‎ (2 Links)
  41. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  42. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  43. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  44. Rebecca Luger-Guillaume‏‎ (2 Links)
  45. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  46. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  47. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  48. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  49. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  50. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)

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