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- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Computer-Kreativität (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Morgan McGuire (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Rekombination (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Rendering artistic light patterns (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Mutation (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Against Individual Creativity (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Bubble Hierarchies (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
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