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  1. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  2. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  3. Gentropy: evolving 2D textures‏‎ (2 Links)
  4. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  5. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  6. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  7. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  8. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  9. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  10. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  11. The emergence of the representation of style in design‏‎ (2 Links)
  12. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  13. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  14. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  15. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  16. Steve Dipaola‏‎ (2 Links)
  17. Biokunst‏‎ (2 Links)
  18. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  19. Stippling with Aerial Robots‏‎ (2 Links)
  20. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  21. Establishing Appreciation In a Creative System‏‎ (2 Links)
  22. A Study of Image Colourfulness‏‎ (2 Links)
  23. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  24. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  25. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  26. A closer look at creativity as search‏‎ (2 Links)
  27. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  28. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  29. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  30. Henry Rowley‏‎ (2 Links)
  31. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  32. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  33. Curious agents and situated design evaluations‏‎ (2 Links)
  34. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  35. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  36. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  37. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  38. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  39. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  40. Aaron Davidson‏‎ (2 Links)
  41. Rebecca Luger-Guillaume‏‎ (2 Links)
  42. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  43. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  44. Variation‏‎ (2 Links)
  45. Leonel Moura‏‎ (2 Links)
  46. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  47. Gegenständliche Kunst‏‎ (2 Links)
  48. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  49. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  50. Tatsu Unemi‏‎ (2 Links)

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