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  1. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  2. Pmm Reference Implementation‏‎ (2 Links)
  3. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  4. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  5. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  6. Evolving Line Drawings‏‎ (2 Links)
  7. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  8. Population‏‎ (2 Links)
  9. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  10. A closer look at creativity as search‏‎ (2 Links)
  11. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  12. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  13. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  14. Design Space of Tiling Template‏‎ (2 Links)
  15. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  16. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  17. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  18. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  19. Natural Color Symmetry‏‎ (2 Links)
  20. Evolving virtual creatures‏‎ (2 Links)
  21. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  22. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  23. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  24. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  25. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  26. Distance-based functions for image comparison‏‎ (2 Links)
  27. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  28. Aaron Davidson‏‎ (2 Links)
  29. New Kinds of Fractal Patterns‏‎ (2 Links)
  30. Composition in Perspectives‏‎ (2 Links)
  31. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  32. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  33. Niche Constructing Drawing Robots‏‎ (2 Links)
  34. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  35. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  36. Extending the Range of Facial Types‏‎ (2 Links)
  37. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  38. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  39. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  40. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  41. Gregory S. Hornby‏‎ (2 Links)
  42. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  43. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  44. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  45. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  46. Autonomous Evolutionary Art‏‎ (2 Links)
  47. Reproduktion‏‎ (2 Links)
  48. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  49. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  50. Is Evolution Creative?‏‎ (2 Links)

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