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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Measuring Creativity In Software Development (2 Links)
- P4m Reference Implementation (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Painterly rendering using image salience (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Morgan McGuire (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- The emergence of the representation of style in design (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Stepping stones in the mist (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Creative Evolutionary Systems (2 Links)
- Mutation (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Against Individual Creativity (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Natural Color Symmetry (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
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