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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Ungegenständliche Kunst (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Rebecca Luger-Guil (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
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