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  1. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  2. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  3. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  4. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  5. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  6. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  7. Stylized Reality‏‎ (2 Links)
  8. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  9. Tim Rowley‏‎ (2 Links)
  10. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  11. Developmental modelling with SDS‏‎ (2 Links)
  12. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  13. Dimension Reduction for Object Ranking‏‎ (2 Links)
  14. Evolving Glitch Art‏‎ (2 Links)
  15. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  16. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  17. Quantifying Creativity in Art Networks‏‎ (2 Links)
  18. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  19. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  20. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  21. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  22. Evolving ambiguous images‏‎ (2 Links)
  23. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  24. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  25. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  26. Evolving expressions and art by choice‏‎ (2 Links)
  27. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  28. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  29. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  30. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  31. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  32. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  33. Electric Sheep‏‎ (2 Links)
  34. Computational Creativity through a Gap‏‎ (2 Links)
  35. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  36. Embodied creativity‏‎ (2 Links)
  37. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  38. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  39. Giving Colour to Images‏‎ (2 Links)
  40. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  41. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  42. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  43. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  44. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  45. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  46. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  47. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  48. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  49. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  50. A 3D Modeling System for Creative Design‏‎ (2 Links)

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