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- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Scott Neil-Teilly (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Biokunst (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Organized order in ornamentation (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- P4m Reference Implementation (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Informational Aesthetics Measures (2 Links)
- Painterly rendering using image salience (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Bernd Lintermann (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Simulating Morphogenesis (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Ameisen Algorithmen (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
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