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- Ranking Cases with Classification Rules (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Ian Butterfield (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Learning to colour greyscale images (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Fractal Drawings (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Live Algorithms (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Automated collage generation — with intent (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Electric Sheep (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Computational Creativity through a Gap (2 Links)
- Search Strategies and the Creative Process (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Embodied creativity (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- P3m1 Reference Implementation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
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