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- Fractal art — a comparison of styles (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Pmm Reference Implementation (2 Links)
- A Study of Image Colourfulness (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A closer look at creativity as search (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Natural Color Symmetry (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Depth-aware neural style transfer (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Aaron Davidson (2 Links)
- Improving face detection (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Evolving Fractal Drawings (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Video Granular Synthesis (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
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