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  1. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  2. Scott Neil-Teilly‏‎ (2 Links)
  3. Man + Robots: Symbiotic Art‏‎ (2 Links)
  4. Biokunst‏‎ (2 Links)
  5. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  6. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  7. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  8. Organized order in ornamentation‏‎ (2 Links)
  9. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  10. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  11. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  12. P4m Reference Implementation‏‎ (2 Links)
  13. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  14. Informational Aesthetics Measures‏‎ (2 Links)
  15. Painterly rendering using image salience‏‎ (2 Links)
  16. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  17. Bernd Lintermann‏‎ (2 Links)
  18. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  19. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  20. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  21. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  22. Metaprogramming Emergent Graphics‏‎ (2 Links)
  23. The Painting Fool Teaching Interface‏‎ (2 Links)
  24. Curious agents and situated design evaluations‏‎ (2 Links)
  25. Simulating Morphogenesis‏‎ (2 Links)
  26. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  27. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  28. Ameisen Algorithmen‏‎ (2 Links)
  29. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  30. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  31. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  32. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  33. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  34. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  35. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  36. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  37. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  38. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  39. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  40. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  41. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  42. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  43. Complexity of two-dimensional patterns‏‎ (2 Links)
  44. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  45. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  46. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  47. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  48. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  49. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  50. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)

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