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- Evolutionary Banners, exploring a generative design approach (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Ian Butterfield (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Learning to colour greyscale images (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Evolutionary generation of faces (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Evolutionäre Algorithmen (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- The Authorship of Generative Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- P3m1 Reference Implementation (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Consensual Paintings (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
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