Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Daniel Shiffman (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Design Space of Tiling Template (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Rebecca Luger-Guil (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Distance-based functions for image comparison (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Improving face detection (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Human Faces (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving ambiguous images (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Evolving expressions and art by choice (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)