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  1. Autonomously Creating Quality Images‏‎ (2 Links)
  2. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  3. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  4. Model Proposal for a Constructed Artist‏‎ (2 Links)
  5. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  6. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  7. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  8. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  9. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  10. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  11. The emergence of the representation of style in design‏‎ (2 Links)
  12. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  13. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  14. Biokunst‏‎ (2 Links)
  15. Stepping stones in the mist‏‎ (2 Links)
  16. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  17. Stimulating creative flow through computational feedback‏‎ (2 Links)
  18. Pmm Reference Implementation‏‎ (2 Links)
  19. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  20. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  21. Population‏‎ (2 Links)
  22. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  23. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  24. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  25. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  26. Fractal art — a comparison of styles‏‎ (2 Links)
  27. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  28. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  29. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  30. Natural Color Symmetry‏‎ (2 Links)
  31. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  32. Curious agents and situated design evaluations‏‎ (2 Links)
  33. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  34. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  35. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  36. New Kinds of Fractal Patterns‏‎ (2 Links)
  37. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  38. Künstliches Leben‏‎ (2 Links)
  39. Niche Constructing Drawing Robots‏‎ (2 Links)
  40. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  41. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  42. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  43. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  44. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  45. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  46. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  47. Variation‏‎ (2 Links)
  48. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  49. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  50. Art, emergence and the computational sublime‏‎ (2 Links)

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