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- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Design Space of Tiling Template (2 Links)
- Low-complexity art (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Line Drawings (2 Links)
- Organized order in ornamentation (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- P4m Reference Implementation (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Painterly rendering using image salience (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Evolving virtual creatures (2 Links)
- Simulating Morphogenesis (2 Links)
- Interactive evolution for industrial design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Extending the Range of Facial Types (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Consensual Paintings (2 Links)
- Investigating Face Space (2 Links)
- Gregory S. Hornby (2 Links)
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