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  1. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  2. Holger Ferstl‏‎ (2 Links)
  3. A cybernetic approach to aesthetics‏‎ (2 Links)
  4. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  5. Niall J. L. Griffith‏‎ (2 Links)
  6. Artificial ecosystems for creative discovery‏‎ (2 Links)
  7. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  8. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  9. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  10. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  11. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  12. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  13. Ian Butterfield‏‎ (2 Links)
  14. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  15. Learning to colour greyscale images‏‎ (2 Links)
  16. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  17. Evolutionary shape grammars for product design‏‎ (2 Links)
  18. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  19. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  20. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  21. Collage, Technology, and Creative Process‏‎ (2 Links)
  22. Image Warping for a Painterly Effect‏‎ (2 Links)
  23. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  24. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  25. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  26. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  27. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  28. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  29. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  30. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  31. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  32. Scott Neil-Teilly‏‎ (2 Links)
  33. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  34. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  35. Generic Evolutionary Design‏‎ (2 Links)
  36. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  37. Autonomy, Signature and Creativity‏‎ (2 Links)
  38. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  39. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  40. Organized order in ornamentation‏‎ (2 Links)
  41. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  42. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  43. P4m Reference Implementation‏‎ (2 Links)
  44. Painterly rendering using image salience‏‎ (2 Links)
  45. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  46. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  47. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  48. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  49. Algorithmic randomness and physical entropy‏‎ (2 Links)
  50. The Painting Fool Teaching Interface‏‎ (2 Links)

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