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  1. Henry Rowley‏‎ (2 Links)
  2. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  3. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  4. New IEC Research and Frameworks‏‎ (2 Links)
  5. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  6. A Turing Test for Generative Art‏‎ (2 Links)
  7. Swarm Tech-Tiles Tim‏‎ (2 Links)
  8. Niall J. L. Griffith‏‎ (2 Links)
  9. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  10. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  11. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  12. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  13. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  14. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  15. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  16. Artificial Neural Network Spaces‏‎ (2 Links)
  17. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  18. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  19. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  20. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  21. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  22. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  23. Leonel Moura‏‎ (2 Links)
  24. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  25. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  26. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  27. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  28. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  29. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  30. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  31. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  32. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  33. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  34. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  35. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  36. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  37. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  38. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  39. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  40. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  41. Evolving Fractal Drawings‏‎ (2 Links)
  42. Importance-Driven Focus of Attention‏‎ (2 Links)
  43. Complexity of two-dimensional patterns‏‎ (2 Links)
  44. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  45. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  46. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  48. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  49. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  50. P6m Reference Implementation‏‎ (2 Links)

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