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- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- The emergence of the representation of style in design (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Stepping stones in the mist (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Is Evolution Creative? (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- John Mount (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Natural Color Symmetry (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Keith Wiley (2 Links)
- A comparative classification of complexity measures (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- New Kinds of Fractal Patterns (2 Links)
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