Seiten mit den meisten Links
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- Detecting people in cubist art (2 Links)
- Scott Neil-Teilly (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Digital Face Beautification (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Organized order in ornamentation (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Evolving Line Drawings (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- P4m Reference Implementation (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Informational Aesthetics Measures (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Painterly rendering using image salience (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Being Kasimir Malevich (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Against Individual Creativity (2 Links)
- Erik J. Gustafson (2 Links)
- Extending the Range of Facial Types (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
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