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  1. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  2. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  3. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  4. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  5. Biokunst‏‎ (2 Links)
  6. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  7. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  8. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  9. Man + Robots: Symbiotic Art‏‎ (2 Links)
  10. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  11. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  12. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  13. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  14. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  15. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  16. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  17. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  18. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  19. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  20. Informational Aesthetics Measures‏‎ (2 Links)
  21. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  22. Curious agents and situated design evaluations‏‎ (2 Links)
  23. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  24. Self-design and ontogenetic evolution‏‎ (2 Links)
  25. P3m1 Reference Implementation‏‎ (2 Links)
  26. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  27. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  28. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  29. Semantic aware methods for evolutionary art‏‎ (2 Links)
  30. Zufallsprozess‏‎ (2 Links)
  31. Metaprogramming Emergent Graphics‏‎ (2 Links)
  32. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  33. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  34. The Painting Fool Teaching Interface‏‎ (2 Links)
  35. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  36. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  37. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  38. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  39. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  40. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  41. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  42. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  43. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  44. Peter Weibel‏‎ (2 Links)
  45. A 3D Modeling System for Creative Design‏‎ (2 Links)
  46. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  47. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  48. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  49. Complexity of two-dimensional patterns‏‎ (2 Links)
  50. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)

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