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  1. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  2. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  3. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  4. Ian Butterfield‏‎ (2 Links)
  5. Rekombination‏‎ (2 Links)
  6. Learning to colour greyscale images‏‎ (2 Links)
  7. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  8. Rendering artistic light patterns‏‎ (2 Links)
  9. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  10. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  11. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  12. Image Warping for a Painterly Effect‏‎ (2 Links)
  13. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  14. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  15. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  16. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  17. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  18. Evolutionary generation of faces‏‎ (2 Links)
  19. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  20. Evolutionäre Algorithmen‏‎ (2 Links)
  21. Schwarm Algorithmen‏‎ (2 Links)
  22. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  23. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  24. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  25. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  26. The Authorship of Generative Art‏‎ (2 Links)
  27. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  28. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  29. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  30. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  31. Selektion‏‎ (2 Links)
  32. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  33. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  34. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  35. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  36. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  37. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  38. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  39. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  40. Computer-Ästhetik‏‎ (2 Links)
  41. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  42. Entropie‏‎ (2 Links)
  43. Evolving content in the galactic arms race video game‏‎ (2 Links)
  44. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  45. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  46. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  47. Interactive evolution of dynamical systems‏‎ (2 Links)
  48. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  49. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  50. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)

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