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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Rebecca Luger-Guil (2 Links)
- Computer-Kreativität (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Bernd Lintermann (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- The Authorship of Generative Art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Breeding on site (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Genotyp (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- Searching for Surprise (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Bubble Hierarchies (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Künstliches Leben (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Chris Coyne (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
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