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  1. Collage, Technology, and Creative Process‏‎ (2 Links)
  2. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  3. Evolving Glitch Art‏‎ (2 Links)
  4. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  5. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  6. Informational Aesthetics Measures‏‎ (2 Links)
  7. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  8. Schwarm Algorithmen‏‎ (2 Links)
  9. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  10. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  11. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  12. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  13. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  14. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  15. Evolving design genes in space layout problems‏‎ (2 Links)
  16. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  17. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  18. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  19. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  20. Selektion‏‎ (2 Links)
  21. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  22. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  23. Bernd Lintermann‏‎ (2 Links)
  24. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  25. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  26. Painting with Flowsnakes‏‎ (2 Links)
  27. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  28. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  29. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  30. The Escher evolver: evolution to the people‏‎ (2 Links)
  31. Golan Levin‏‎ (2 Links)
  32. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  33. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  34. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  35. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  36. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  37. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  38. Computer-Ästhetik‏‎ (2 Links)
  39. Entropie‏‎ (2 Links)
  40. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  41. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  42. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  43. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  44. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  45. Phänotyp‏‎ (2 Links)
  46. Flowsnake Earth‏‎ (2 Links)
  47. The alphabet synthesis machine‏‎ (2 Links)
  48. The darwinian structure of the design process‏‎ (2 Links)
  49. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  50. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)

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