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  1. Artificial Neural Network Spaces‏‎ (2 Links)
  2. Computational Aesthetics Conferences‏‎ (2 Links)
  3. Stylized Reality‏‎ (2 Links)
  4. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  5. Towards MCTS for Creative Domains‏‎ (2 Links)
  6. Quantifying Creativity in Art Networks‏‎ (2 Links)
  7. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  8. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  9. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  10. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  11. Holger Ferstl‏‎ (2 Links)
  12. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  13. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  14. Swarm Granulator‏‎ (2 Links)
  15. Active User Intervention in an EC Search‏‎ (2 Links)
  16. Ranking Cases with Classification Rules‏‎ (2 Links)
  17. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  18. Frayed Cell Diagrams‏‎ (2 Links)
  19. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  20. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  21. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  22. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  23. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  24. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  25. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  26. Ian Butterfield‏‎ (2 Links)
  27. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  28. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  29. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  30. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  31. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  32. Being Kasimir Malevich‏‎ (2 Links)
  33. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  34. Live Algorithms‏‎ (2 Links)
  35. Against Individual Creativity‏‎ (2 Links)
  36. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  37. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  38. Evolutionäre Musik‏‎ (2 Links)
  39. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  40. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  41. Creative Search Trajectories and their Implications‏‎ (2 Links)
  42. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  43. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  44. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  45. Search Strategies and the Creative Process‏‎ (2 Links)
  46. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  47. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  48. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  49. Evolving Human Faces‏‎ (2 Links)
  50. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)

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