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  1. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  2. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  3. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  4. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  5. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  6. Creative Ecosystems 2009‏‎ (2 Links)
  7. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  8. Creatively Subverting Messages in Posters‏‎ (2 Links)
  9. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  10. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  11. Live Coding Towards Computational Creativity‏‎ (2 Links)
  12. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  13. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  14. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  15. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  16. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  17. Evolutionary generation of faces‏‎ (2 Links)
  18. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  19. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  20. Evolutionäre Algorithmen‏‎ (2 Links)
  21. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  22. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  23. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  24. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  25. Improving face detection‏‎ (2 Links)
  26. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  27. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  28. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  29. Self-design and ontogenetic evolution‏‎ (2 Links)
  30. Evolving Fractal Drawings‏‎ (2 Links)
  31. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  32. P3m1 Reference Implementation‏‎ (2 Links)
  33. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  34. Depth-aware neural style transfer‏‎ (2 Links)
  35. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  36. Semantic aware methods for evolutionary art‏‎ (2 Links)
  37. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  38. Information aesthetics: an heroic experiment‏‎ (2 Links)
  39. Zellij Multipuzzle‏‎ (2 Links)
  40. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  41. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  42. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  43. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  44. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  45. Evolving content in the galactic arms race video game‏‎ (2 Links)
  46. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  47. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  48. Andrew Rowbottom‏‎ (2 Links)
  49. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  50. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)

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