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- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Painting With Triangles (2 Links)
- Collaborative Preference Learning (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Detecting people in cubist art (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Digital Face Beautification (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Steve Dipaola (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stippling with Aerial Robots (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Computer-Kreativität (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Holger Ferstl (2 Links)
- Künstliches Leben (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Abstract Art by Shape Classification (2 Links)
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