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- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Collaborative Preference Learning (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- The alphabet synthesis machine (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Peter Weibel (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- The darwinian structure of the design process (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Theory of Complexity (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Echo (2 Links)
- Preference Learning: An Introduction (2 Links)
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