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  1. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  2. Style-aware Robust Color Transfer‏‎ (2 Links)
  3. Preconceptual Creativity‏‎ (2 Links)
  4. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  5. Towards MCTS for Creative Domains‏‎ (2 Links)
  6. Computer-Kreativität‏‎ (2 Links)
  7. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  8. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  9. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  10. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  11. Computer Software for Measuring Creative Search‏‎ (2 Links)
  12. Golan Levin‏‎ (2 Links)
  13. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  14. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  15. Swarm Granulator‏‎ (2 Links)
  16. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  17. Holger Ferstl‏‎ (2 Links)
  18. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  19. New challenges for evolutionary music and art‏‎ (2 Links)
  20. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  21. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  22. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  23. A Study of Image Colourfulness‏‎ (2 Links)
  24. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  25. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  26. Breeding on site‏‎ (2 Links)
  27. Ian Butterfield‏‎ (2 Links)
  28. Rekombination‏‎ (2 Links)
  29. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  30. Learning to colour greyscale images‏‎ (2 Links)
  31. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  32. Rendering artistic light patterns‏‎ (2 Links)
  33. A comparative classification of complexity measures‏‎ (2 Links)
  34. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  35. Artificial Nature: Immersive World Making‏‎ (2 Links)
  36. Live Algorithms‏‎ (2 Links)
  37. Bubble Hierarchies‏‎ (2 Links)
  38. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  39. SEURAT: robotic painter‏‎ (2 Links)
  40. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  41. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  42. On the Future of Computers and Creativity‏‎ (2 Links)
  43. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  44. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  45. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  46. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  47. Evolutionary Design by Computers‏‎ (2 Links)
  48. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  49. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  50. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)

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