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- Tim Rowley (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Preconceptual Creativity (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Evolutionary Design in Art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Rekombination (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Gegenständliche Kunst (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SEURAT: robotic painter (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- On the Future of Computers and Creativity (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improving face detection (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Zellij Multipuzzle (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
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