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- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Collaborative Preference Learning (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Detecting people in cubist art (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Digital Face Beautification (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolving Glitch Art (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Andrew Rowbottom (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Evolving ambiguous images (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Echo (2 Links)
- Evolving expressions and art by choice (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- P3m1 Reference Implementation (2 Links)
- Zufallsprozess (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
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