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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  2. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  3. Learning to colour greyscale images‏‎ (2 Links)
  4. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  5. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  6. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  7. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  8. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  9. Image Warping for a Painterly Effect‏‎ (2 Links)
  10. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  11. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  12. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  13. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  14. Visual Hallucination For Computational Creation‏‎ (2 Links)
  15. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  16. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  17. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  18. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  19. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  20. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  21. Developmental modelling with SDS‏‎ (2 Links)
  22. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  23. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  24. Complexity of two-dimensional patterns‏‎ (2 Links)
  25. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  26. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  27. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  28. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  29. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  30. A History of Creativity for Future AI Research‏‎ (2 Links)
  31. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  32. Evolving art with scalable vector graphics‏‎ (2 Links)
  33. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  34. The Future of Evolutionary Design Research‏‎ (2 Links)
  35. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  36. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  37. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  38. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  39. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  40. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  41. Evolving virtual creatures‏‎ (2 Links)
  42. Electric Sheep‏‎ (2 Links)
  43. Interactive evolution of dynamical systems‏‎ (2 Links)
  44. Computational Creativity through a Gap‏‎ (2 Links)
  45. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  46. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  47. Embodied creativity‏‎ (2 Links)
  48. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  49. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  50. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)

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