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- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The emergence of the representation of style in design (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Stylized Reality (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Variation (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Tatsu Unemi (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Depth-aware neural style transfer (2 Links)
- Automated collage generation — with intent (2 Links)
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