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  1. Creative Evolutionary Systems‏‎ (2 Links)
  2. The Authorship of Generative Art‏‎ (2 Links)
  3. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  4. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  5. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  6. Creativity, emergence and evolution in design‏‎ (2 Links)
  7. Selektion‏‎ (2 Links)
  8. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  9. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  10. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  11. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  12. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  13. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  14. The Evolving Role of the Artist‏‎ (2 Links)
  15. Ästhetik‏‎ (2 Links)
  16. Painting with Flowsnakes‏‎ (2 Links)
  17. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  18. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  19. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  20. Daniel Shiffman‏‎ (2 Links)
  21. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  22. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  23. Bernd Lintermann‏‎ (2 Links)
  24. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  25. Interactive evolution of dynamical systems‏‎ (2 Links)
  26. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  27. Color Mixing using Colliding Particles‏‎ (2 Links)
  28. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  29. Ameisen Algorithmen‏‎ (2 Links)
  30. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  31. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  32. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  33. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  34. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  35. Phänotyp‏‎ (2 Links)
  36. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  37. Evolving Fractal Drawings‏‎ (2 Links)
  38. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  39. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  40. Distance-based functions for image comparison‏‎ (2 Links)
  41. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  42. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  43. Composition in Perspectives‏‎ (2 Links)
  44. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  45. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  46. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  47. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  48. Evolving content in the galactic arms race video game‏‎ (2 Links)
  49. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  50. Projekte zur Evolutionären Kunst‏‎ (2 Links)

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