Seiten mit den meisten Links
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- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Rebecca Luger-Guil (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Data-Driven Iconification (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Collaborative Preference Learning (2 Links)
- Evolving Glitch Art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Detecting people in cubist art (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Digital Face Beautification (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Searching for Surprise (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Echo (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Giving Colour to Images (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
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