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- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Daniel Shiffman (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Preconceptual Creativity (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Neuroästhetik (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Distance-based functions for image comparison (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Composition in Perspectives (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Leonel Moura (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Video Granular Synthesis (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
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