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- Induction Design: A Method for Evolutionary Design (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Swarm Granulator (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Selektion (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Developmental modelling with SDS (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Generic Evolutionary Design (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Painting with Flowsnakes (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Morgan McGuire (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- The Authorship of Generative Art (2 Links)
- Computational Creativity through a Gap (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Embodied creativity (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Phänotyp (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Gregory Dudek (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
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