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  1. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  2. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  3. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  4. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  5. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  6. Evolutionary shape grammars for product design‏‎ (2 Links)
  7. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  8. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  9. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  10. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  11. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  12. Scott Neil-Teilly‏‎ (2 Links)
  13. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  14. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  15. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  16. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  17. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  18. In Praise of Evolution and Opacity‏‎ (2 Links)
  19. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  20. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  21. Organized order in ornamentation‏‎ (2 Links)
  22. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  23. Generic Evolutionary Design‏‎ (2 Links)
  24. P4m Reference Implementation‏‎ (2 Links)
  25. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  26. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  27. Measuring Creativity In Software Development‏‎ (2 Links)
  28. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  29. Painterly rendering using image salience‏‎ (2 Links)
  30. Autonomy, Signature and Creativity‏‎ (2 Links)
  31. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  32. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  33. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  34. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  35. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  36. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  37. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  38. Gentropy: evolving 2D textures‏‎ (2 Links)
  39. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  40. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  41. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  42. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  43. Morgan McGuire‏‎ (2 Links)
  44. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  45. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  46. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  47. Ishihama Yoshiaki‏‎ (2 Links)
  48. Gregory Dudek‏‎ (2 Links)
  49. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  50. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)

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