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- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Evolving Line Drawings (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Measuring Creativity In Software Development (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Computational Aesthetics Conferences (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- The Authorship of Generative Art (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Extending the Range of Facial Types (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Investigating Face Space (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Ishihama Yoshiaki (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Search Strategies and the Creative Process (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
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