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- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Golan Levin (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- The emergence of the representation of style in design (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Stepping stones in the mist (2 Links)
- Creative Evolutionary Systems (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Pmm Reference Implementation (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Evolutionary Design by Computers (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A comparative classification of complexity measures (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Natural Color Symmetry (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Künstliches Leben (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
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