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- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- The Authorship of Generative Art (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Organized order in ornamentation (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Informational Aesthetics Measures (2 Links)
- P4m Reference Implementation (2 Links)
- The Evolving Role of the Artist (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Ästhetik (2 Links)
- Painterly rendering using image salience (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Andrew Rowbottom (2 Links)
- Simulating Morphogenesis (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Computer-Ästhetik (2 Links)
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