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  1. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  2. Gentropy: evolving 2D textures‏‎ (2 Links)
  3. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  4. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  5. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  6. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  7. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  8. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  9. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  10. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  11. Computer-Kreativität‏‎ (2 Links)
  12. Active User Intervention in an EC Search‏‎ (2 Links)
  13. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  14. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  15. Computer Software for Measuring Creative Search‏‎ (2 Links)
  16. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  17. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  18. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  19. Stylized Reality‏‎ (2 Links)
  20. Establishing Appreciation In a Creative System‏‎ (2 Links)
  21. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  22. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  23. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  24. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  25. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  26. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  27. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  28. Against Individual Creativity‏‎ (2 Links)
  29. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  30. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  31. Swarm paintings – nonhuman art‏‎ (2 Links)
  32. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  33. Bubble Hierarchies‏‎ (2 Links)
  34. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  35. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  36. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  37. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  38. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  39. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  40. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  41. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  42. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  43. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  44. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  45. Leonel Moura‏‎ (2 Links)
  46. Video Granular Synthesis‏‎ (2 Links)
  47. Gegenständliche Kunst‏‎ (2 Links)
  48. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  49. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  50. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)

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