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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  2. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  3. Stepping stones in the mist‏‎ (2 Links)
  4. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  5. Measuring Creativity In Software Development‏‎ (2 Links)
  6. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  7. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  8. Stimulating creative flow through computational feedback‏‎ (2 Links)
  9. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  10. Pmm Reference Implementation‏‎ (2 Links)
  11. Ungegenständliche Kunst‏‎ (2 Links)
  12. Golan Levin‏‎ (2 Links)
  13. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  14. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  15. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  16. Population‏‎ (2 Links)
  17. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  18. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  19. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  20. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  21. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  22. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  23. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  24. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  25. Morgan McGuire‏‎ (2 Links)
  26. Quantum Art‏‎ (2 Links)
  27. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  28. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  29. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  30. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  31. Visual Hallucination For Computational Creation‏‎ (2 Links)
  32. New IEC Research and Frameworks‏‎ (2 Links)
  33. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  34. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  35. Niall J. L. Griffith‏‎ (2 Links)
  36. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  37. Mutation‏‎ (2 Links)
  38. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  39. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  40. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  41. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  42. Frayed Cell Diagrams‏‎ (2 Links)
  43. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  44. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  45. Karl Gerbel‏‎ (2 Links)
  46. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  47. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  48. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  49. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  50. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)

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