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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Niall J. L. Griffith‏‎ (2 Links)
  2. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  3. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  4. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  5. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  6. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  7. Measuring Creativity In Software Development‏‎ (2 Links)
  8. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  9. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  10. Daniel Shiffman‏‎ (2 Links)
  11. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  12. Evolving design genes in space layout problems‏‎ (2 Links)
  13. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  14. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  15. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  16. Visual Hallucination For Computational Creation‏‎ (2 Links)
  17. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  18. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  19. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  20. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  21. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  22. Design Space of Tiling Template‏‎ (2 Links)
  23. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  24. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  25. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  26. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  27. Scott Neil-Teilly‏‎ (2 Links)
  28. Morgan McGuire‏‎ (2 Links)
  29. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  30. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  31. Golan Levin‏‎ (2 Links)
  32. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  33. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  34. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  35. Organized order in ornamentation‏‎ (2 Links)
  36. Mutation‏‎ (2 Links)
  37. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  38. P4m Reference Implementation‏‎ (2 Links)
  39. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  40. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  41. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  42. Artificial Drawing + Unity‏‎ (2 Links)
  43. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  44. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  45. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  46. Flowsnake Earth‏‎ (2 Links)
  47. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  48. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  49. Simulating Morphogenesis‏‎ (2 Links)
  50. Skirt Image Retrieval based on Sketches‏‎ (2 Links)

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