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  1. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  2. Autonomy, Signature and Creativity‏‎ (2 Links)
  3. Selektion‏‎ (2 Links)
  4. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  5. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  6. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  7. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  8. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  9. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  10. Evolving design genes in space layout problems‏‎ (2 Links)
  11. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  12. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  13. Painting with Flowsnakes‏‎ (2 Links)
  14. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  15. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  16. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  17. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  18. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  19. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  20. Model Proposal for a Constructed Artist‏‎ (2 Links)
  21. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  22. Computer-Kreativität‏‎ (2 Links)
  23. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  24. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  25. Space layout planning using an evolutionary approach‏‎ (2 Links)
  26. Golan Levin‏‎ (2 Links)
  27. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  28. Computer Software for Measuring Creative Search‏‎ (2 Links)
  29. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  30. The emergence of the representation of style in design‏‎ (2 Links)
  31. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  32. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  33. Phänotyp‏‎ (2 Links)
  34. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  35. A History of Creativity for Future AI Research‏‎ (2 Links)
  36. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  37. Flowsnake Earth‏‎ (2 Links)
  38. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  39. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  40. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  41. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  42. Bubble Hierarchies‏‎ (2 Links)
  43. Künstliches Leben‏‎ (2 Links)
  44. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  45. Neuroästhetik‏‎ (2 Links)
  46. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  47. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  48. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  49. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  50. Evolutionary Design by Computers‏‎ (2 Links)

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