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- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Computer-Kreativität (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Swarm Granulator (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Holger Ferstl (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- A Study of Image Colourfulness (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Breeding on site (2 Links)
- Ian Butterfield (2 Links)
- Rekombination (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Learning to colour greyscale images (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Rendering artistic light patterns (2 Links)
- A comparative classification of complexity measures (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Live Algorithms (2 Links)
- Bubble Hierarchies (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- SEURAT: robotic painter (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evolutionary Design by Computers (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
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