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  1. Digital Face Beautification‏‎ (2 Links)
  2. A Turing Test for Generative Art‏‎ (2 Links)
  3. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  4. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  5. Organized order in ornamentation‏‎ (2 Links)
  6. Generic Evolutionary Design‏‎ (2 Links)
  7. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  8. Artificial Neural Network Spaces‏‎ (2 Links)
  9. P4m Reference Implementation‏‎ (2 Links)
  10. Measuring Creativity In Software Development‏‎ (2 Links)
  11. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  12. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  13. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  14. Painterly rendering using image salience‏‎ (2 Links)
  15. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  16. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  17. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  18. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  19. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  20. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  21. Gentropy: evolving 2D textures‏‎ (2 Links)
  22. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  23. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  24. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  25. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  26. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  27. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  28. Active User Intervention in an EC Search‏‎ (2 Links)
  29. Morgan McGuire‏‎ (2 Links)
  30. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  31. Computer-Kreativität‏‎ (2 Links)
  32. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  33. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  34. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  35. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  36. Computer Software for Measuring Creative Search‏‎ (2 Links)
  37. Stepping stones in the mist‏‎ (2 Links)
  38. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  39. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  40. Mutation‏‎ (2 Links)
  41. Stimulating creative flow through computational feedback‏‎ (2 Links)
  42. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  43. Being Kasimir Malevich‏‎ (2 Links)
  44. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  45. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  46. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  47. Against Individual Creativity‏‎ (2 Links)
  48. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  49. Natural Color Symmetry‏‎ (2 Links)
  50. Bubble Hierarchies‏‎ (2 Links)

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