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  1. Ian Butterfield‏‎ (2 Links)
  2. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  3. Learning to colour greyscale images‏‎ (2 Links)
  4. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  5. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  6. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  7. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  8. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  9. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  10. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  11. Schwarm Algorithmen‏‎ (2 Links)
  12. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  13. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  14. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  15. Image Warping for a Painterly Effect‏‎ (2 Links)
  16. The emergence of the representation of style in design‏‎ (2 Links)
  17. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  18. A History of Creativity for Future AI Research‏‎ (2 Links)
  19. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  20. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  21. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  22. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  23. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  24. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  25. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  26. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  27. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  28. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  29. Creative Search Trajectories and their Implications‏‎ (2 Links)
  30. Evolving Fractal Drawings‏‎ (2 Links)
  31. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  32. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  33. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  34. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  35. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  36. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  37. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  38. Curious agents and situated design evaluations‏‎ (2 Links)
  39. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  40. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  41. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  42. Evolving content in the galactic arms race video game‏‎ (2 Links)
  43. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  44. Interactive evolution of dynamical systems‏‎ (2 Links)
  45. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  46. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  47. Phänotyp‏‎ (2 Links)
  48. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  49. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  50. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)

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