Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- Karl Gerbel (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Stepping stones in the mist (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- New IEC Research and Frameworks (2 Links)
- Low-complexity art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Niall J. L. Griffith (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Reproduktion (2 Links)
- Tatsu Unemi (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Artificial Drawing + Unity (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
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