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  1. Active User Intervention in an EC Search‏‎ (2 Links)
  2. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  3. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  4. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  5. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  6. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  7. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  8. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  9. Tim Rowley‏‎ (2 Links)
  10. Space layout planning using an evolutionary approach‏‎ (2 Links)
  11. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  12. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  13. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  14. Fractal art — a comparison of styles‏‎ (2 Links)
  15. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  16. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  17. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  18. Phänotyp‏‎ (2 Links)
  19. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  20. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  21. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  22. Against Individual Creativity‏‎ (2 Links)
  23. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  24. John Mount‏‎ (2 Links)
  25. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  26. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  27. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  28. Keith Wiley‏‎ (2 Links)
  29. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  30. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  31. Consensual Paintings‏‎ (2 Links)
  32. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  33. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  34. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  35. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  36. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  37. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  38. Neuroästhetik‏‎ (2 Links)
  39. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  40. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  42. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  43. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  44. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  45. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  46. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  47. Andrew Rowbottom‏‎ (2 Links)
  48. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  49. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  50. Evolving Fractal Drawings‏‎ (2 Links)

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