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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  2. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  3. Developmental modelling with SDS‏‎ (2 Links)
  4. Evolving Glitch Art‏‎ (2 Links)
  5. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  6. Dimension Reduction for Object Ranking‏‎ (2 Links)
  7. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  8. The Escher evolver: evolution to the people‏‎ (2 Links)
  9. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  10. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  11. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  12. Organized order in ornamentation‏‎ (2 Links)
  13. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  14. P4m Reference Implementation‏‎ (2 Links)
  15. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  16. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  17. Painterly rendering using image salience‏‎ (2 Links)
  18. Evolving design genes in space layout problems‏‎ (2 Links)
  19. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  20. Computational Aesthetics Conferences‏‎ (2 Links)
  21. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  22. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  23. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  24. Electric Sheep‏‎ (2 Links)
  25. Simulating Morphogenesis‏‎ (2 Links)
  26. Computational Creativity through a Gap‏‎ (2 Links)
  27. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  28. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  29. Embodied creativity‏‎ (2 Links)
  30. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  31. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  32. The alphabet synthesis machine‏‎ (2 Links)
  33. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  34. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  35. The darwinian structure of the design process‏‎ (2 Links)
  36. Giving Colour to Images‏‎ (2 Links)
  37. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  38. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  39. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  40. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  41. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  42. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  43. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  44. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  45. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  46. Theory of Complexity‏‎ (2 Links)
  47. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  48. Is Evolution Creative?‏‎ (2 Links)
  49. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  50. Andrew Rowbottom‏‎ (2 Links)

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