Seiten mit den meisten Links
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- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Creative Evolutionary Systems (2 Links)
- Evolutionary generation of faces (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Automated collage generation — with intent (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Evolving Fractal Drawings (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
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