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- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Selektion (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Informational Aesthetics Measures (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Genotyp (2 Links)
- Painting with Flowsnakes (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Zellij Multipuzzle (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Phänotyp (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Embodied creativity (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
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