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  1. Mutation‏‎ (2 Links)
  2. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  3. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  4. Towards MCTS for Creative Domains‏‎ (2 Links)
  5. New challenges for evolutionary music and art‏‎ (2 Links)
  6. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  7. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  8. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  9. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  10. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  11. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  12. Karl Gerbel‏‎ (2 Links)
  13. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  14. Rekombination‏‎ (2 Links)
  15. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  16. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  17. Swarm Granulator‏‎ (2 Links)
  18. Rendering artistic light patterns‏‎ (2 Links)
  19. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  20. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  21. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  22. Creative Evolutionary Systems‏‎ (2 Links)
  23. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  24. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  25. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  26. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  27. Creativity, emergence and evolution in design‏‎ (2 Links)
  28. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  29. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  30. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  31. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  32. Learning Lexicographic Preference Models‏‎ (2 Links)
  33. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  34. Schwarm Algorithmen‏‎ (2 Links)
  35. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  36. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  37. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  38. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  39. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  40. Evolution of Animated Photomosaics‏‎ (2 Links)
  41. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  42. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  43. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  44. Abstract Art by Shape Classification‏‎ (2 Links)
  45. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  46. Automated collage generation — with intent‏‎ (2 Links)
  47. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  48. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  49. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  50. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)

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