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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  2. A cybernetic approach to aesthetics‏‎ (2 Links)
  3. The Painting Fool in New Dimensions‏‎ (2 Links)
  4. Creative Ecosystems 2009‏‎ (2 Links)
  5. Artificial ecosystems for creative discovery‏‎ (2 Links)
  6. Quantum Art‏‎ (2 Links)
  7. Creatively Subverting Messages in Posters‏‎ (2 Links)
  8. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  9. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  10. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  11. New IEC Research and Frameworks‏‎ (2 Links)
  12. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  13. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  14. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  15. Niall J. L. Griffith‏‎ (2 Links)
  16. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  17. Evolutionary Design in Art‏‎ (2 Links)
  18. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  19. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  20. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  21. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  22. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  23. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  24. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  25. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  26. Live Coding Towards Computational Creativity‏‎ (2 Links)
  27. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  28. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  29. Collage, Technology, and Creative Process‏‎ (2 Links)
  30. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  31. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  32. Autonomy, Signature and Creativity‏‎ (2 Links)
  33. Evolutionary shape grammars for product design‏‎ (2 Links)
  34. Towards MCTS for Creative Domains‏‎ (2 Links)
  35. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  36. Scott Neil-Teilly‏‎ (2 Links)
  37. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  38. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  39. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  40. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  41. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  42. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  43. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  44. Swarm Painting Atelier‏‎ (2 Links)
  45. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  46. Algorithmic randomness and physical entropy‏‎ (2 Links)
  47. Information aesthetics: an heroic experiment‏‎ (2 Links)
  48. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  49. P6m Reference Implementation‏‎ (2 Links)
  50. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)

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