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- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Creative Evolutionary Systems (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Daniel Shiffman (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Evolving Line Drawings (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Searching for Surprise (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Design Space of Tiling Template (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving virtual creatures (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Distance-based functions for image comparison (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Composition in Perspectives (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Extending the Range of Facial Types (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
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