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  1. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  2. Henry Rowley‏‎ (2 Links)
  3. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  4. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  5. Natural Processes and Artificial Procedures‏‎ (2 Links)
  6. Data-Driven Iconification‏‎ (2 Links)
  7. Ungegenständliche Kunst‏‎ (2 Links)
  8. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  9. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  10. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  11. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  12. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  13. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  14. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  15. Collaborative Preference Learning‏‎ (2 Links)
  16. Evolutionary Design in Art‏‎ (2 Links)
  17. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  18. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  19. Rebecca Luger-Guil‏‎ (2 Links)
  20. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  21. Detecting people in cubist art‏‎ (2 Links)
  22. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  23. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  24. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  25. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  26. Digital Face Beautification‏‎ (2 Links)
  27. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  28. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  29. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  30. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  31. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  32. Visual Hallucination For Computational Creation‏‎ (2 Links)
  33. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  34. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  35. Evolutionary shape grammars for product design‏‎ (2 Links)
  36. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  37. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  38. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  39. Echo‏‎ (2 Links)
  40. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  41. Evolving Approximate Image Filters‏‎ (2 Links)
  42. Importance-Driven Focus of Attention‏‎ (2 Links)
  43. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  44. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  45. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  46. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  47. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  48. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  49. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  50. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)

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