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  1. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  2. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  3. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  4. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  5. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  6. Creative Evolutionary Systems‏‎ (2 Links)
  7. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  8. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  9. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  10. Creativity, emergence and evolution in design‏‎ (2 Links)
  11. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  12. Informational Aesthetics Measures‏‎ (2 Links)
  13. Painting With Triangles‏‎ (2 Links)
  14. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  15. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  16. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  17. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  18. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  19. Daniel Shiffman‏‎ (2 Links)
  20. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  21. Evolutionary Design in Art‏‎ (2 Links)
  22. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  23. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  24. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  25. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  26. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  27. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  28. Bernd Lintermann‏‎ (2 Links)
  29. Design Space of Tiling Template‏‎ (2 Links)
  30. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  31. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  32. Steve Dipaola‏‎ (2 Links)
  33. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  34. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  35. Stippling with Aerial Robots‏‎ (2 Links)
  36. Evolutionary shape grammars for product design‏‎ (2 Links)
  37. Ameisen Algorithmen‏‎ (2 Links)
  38. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  39. Distance-based functions for image comparison‏‎ (2 Links)
  40. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  41. Composition in Perspectives‏‎ (2 Links)
  42. Evolving Approximate Image Filters‏‎ (2 Links)
  43. The Painting Fool Teaching Interface‏‎ (2 Links)
  44. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  45. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  46. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  48. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  49. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  50. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)

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