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  1. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  2. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  3. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  4. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  5. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  6. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  7. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  8. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  9. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  10. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  11. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  12. Schwarm Algorithmen‏‎ (2 Links)
  13. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  14. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  15. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  16. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  17. Selektion‏‎ (2 Links)
  18. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  19. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  20. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  21. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  22. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  23. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  24. Fractal art — a comparison of styles‏‎ (2 Links)
  25. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  26. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  27. Painting with Flowsnakes‏‎ (2 Links)
  28. Creative Evolutionary Systems‏‎ (2 Links)
  29. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  30. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  31. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  32. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  33. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  34. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  35. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  36. The Painting Fool Teaching Interface‏‎ (2 Links)
  37. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  38. Interactive evolution of dynamical systems‏‎ (2 Links)
  39. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  40. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  41. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  42. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  43. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  44. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  45. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  46. Art, emergence and the computational sublime‏‎ (2 Links)
  47. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  48. Phänotyp‏‎ (2 Links)
  49. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  50. Color Mixing using Colliding Particles‏‎ (2 Links)

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