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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  2. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  3. Evolving design genes in space layout problems‏‎ (2 Links)
  4. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  5. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  6. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  7. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  8. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  9. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  10. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  11. Michael Witbrock‏‎ (2 Links)
  12. Bernd Lintermann‏‎ (2 Links)
  13. Interactive evolution of images‏‎ (2 Links)
  14. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  15. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  16. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  17. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  18. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  19. Giving Colour to Images‏‎ (2 Links)
  20. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  21. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  22. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  23. Consensual Paintings‏‎ (2 Links)
  24. Peter Weibel‏‎ (2 Links)
  25. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  26. Ameisen Algorithmen‏‎ (2 Links)
  27. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  28. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  29. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  30. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Is Evolution Creative?‏‎ (2 Links)
  32. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  33. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  34. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  35. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  36. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  37. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  38. John Mount‏‎ (2 Links)
  39. Preference Learning: An Introduction‏‎ (2 Links)
  40. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  41. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  42. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  43. Flowsnake Earth‏‎ (2 Links)
  44. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  45. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  46. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  47. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  48. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  49. Keith Wiley‏‎ (2 Links)
  50. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)

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