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- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Scott Neil-Teilly (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Evolving Glitch Art (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Organized order in ornamentation (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Informational Aesthetics Measures (2 Links)
- P4m Reference Implementation (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Painterly rendering using image salience (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Simulating Morphogenesis (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- The alphabet synthesis machine (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
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