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- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Pmm Reference Implementation (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Line Drawings (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Population (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- A closer look at creativity as search (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Design Space of Tiling Template (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Natural Color Symmetry (2 Links)
- Evolving virtual creatures (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Distance-based functions for image comparison (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Aaron Davidson (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Composition in Perspectives (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Extending the Range of Facial Types (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Gregory S. Hornby (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Reproduktion (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
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