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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  2. Swarm Granulator‏‎ (2 Links)
  3. Creativity, emergence and evolution in design‏‎ (2 Links)
  4. Ranking Cases with Classification Rules‏‎ (2 Links)
  5. Holger Ferstl‏‎ (2 Links)
  6. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  7. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  8. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  9. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  10. Ian Butterfield‏‎ (2 Links)
  11. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  12. Learning to colour greyscale images‏‎ (2 Links)
  13. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  14. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  15. Daniel Shiffman‏‎ (2 Links)
  16. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  17. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  18. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  19. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  20. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  21. Image Warping for a Painterly Effect‏‎ (2 Links)
  22. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  23. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  24. Design Space of Tiling Template‏‎ (2 Links)
  25. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  26. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  27. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  28. Search Strategies and the Creative Process‏‎ (2 Links)
  29. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  30. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  31. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  32. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  33. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  34. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  35. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  36. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  37. Distance-based functions for image comparison‏‎ (2 Links)
  38. Self-design and ontogenetic evolution‏‎ (2 Links)
  39. Artificial Drawing + Unity‏‎ (2 Links)
  40. Composition in Perspectives‏‎ (2 Links)
  41. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  42. P3m1 Reference Implementation‏‎ (2 Links)
  43. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  44. Semantic aware methods for evolutionary art‏‎ (2 Links)
  45. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  46. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  47. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  48. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  49. Evolving art with scalable vector graphics‏‎ (2 Links)
  50. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)

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