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- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Bernd Lintermann (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Quantum Art (2 Links)
- Swarm Granulator (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- New IEC Research and Frameworks (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Niall J. L. Griffith (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Reproduktion (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Improving face detection (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Curious agents and situated design evaluations (2 Links)
- A comparative classification of complexity measures (2 Links)
- P6m Reference Implementation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
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