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  1. Creative Evolutionary Systems‏‎ (2 Links)
  2. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  3. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  4. Creativity, emergence and evolution in design‏‎ (2 Links)
  5. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  6. Ranking Cases with Classification Rules‏‎ (2 Links)
  7. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  8. Swarm Tech-Tiles Tim‏‎ (2 Links)
  9. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  10. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  11. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  12. Evolutionary Design in Art‏‎ (2 Links)
  13. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  14. Learning Lexicographic Preference Models‏‎ (2 Links)
  15. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  16. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  17. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  18. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  19. Daniel Shiffman‏‎ (2 Links)
  20. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  21. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  22. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  23. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  24. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  25. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  26. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  27. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  28. Design Space of Tiling Template‏‎ (2 Links)
  29. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  30. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  31. Color Mixing using Colliding Particles‏‎ (2 Links)
  32. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  33. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  34. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  35. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  36. Search Strategies and the Creative Process‏‎ (2 Links)
  37. Evolving Approximate Image Filters‏‎ (2 Links)
  38. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  39. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  40. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  41. Improbable Creativity‏‎ (2 Links)
  42. A comparative classification of complexity measures‏‎ (2 Links)
  43. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  44. Distance-based functions for image comparison‏‎ (2 Links)
  45. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  46. Artificial Nature: Immersive World Making‏‎ (2 Links)
  47. Composition in Perspectives‏‎ (2 Links)
  48. Self-design and ontogenetic evolution‏‎ (2 Links)
  49. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. P3m1 Reference Implementation‏‎ (2 Links)

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