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  1. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  2. Holger Ferstl‏‎ (2 Links)
  3. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  4. Evolutionary generation of faces‏‎ (2 Links)
  5. Design Space of Tiling Template‏‎ (2 Links)
  6. Swarm Granulator‏‎ (2 Links)
  7. New challenges for evolutionary music and art‏‎ (2 Links)
  8. Evolutionäre Algorithmen‏‎ (2 Links)
  9. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  10. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  11. Bernd Lintermann‏‎ (2 Links)
  12. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  13. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  14. Ian Butterfield‏‎ (2 Links)
  15. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  16. Learning to colour greyscale images‏‎ (2 Links)
  17. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  18. Rekombination‏‎ (2 Links)
  19. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  20. Rendering artistic light patterns‏‎ (2 Links)
  21. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  22. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  23. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  24. Composition in Perspectives‏‎ (2 Links)
  25. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  26. Ameisen Algorithmen‏‎ (2 Links)
  27. Live Algorithms‏‎ (2 Links)
  28. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  29. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  30. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  31. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  32. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  33. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  34. Evolving content in the galactic arms race video game‏‎ (2 Links)
  35. SEURAT: robotic painter‏‎ (2 Links)
  36. On the Future of Computers and Creativity‏‎ (2 Links)
  37. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  38. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  39. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  40. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  41. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  42. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  43. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  44. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  45. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  46. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  47. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  48. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  49. Consensual Paintings‏‎ (2 Links)
  50. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)

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