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  1. Ästhetik‏‎ (2 Links)
  2. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  3. Computational Aesthetics Conferences‏‎ (2 Links)
  4. Measuring Creativity In Software Development‏‎ (2 Links)
  5. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  6. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  7. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  8. Genotyp‏‎ (2 Links)
  9. The Painting Fool in New Dimensions‏‎ (2 Links)
  10. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  11. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  12. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  13. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  14. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  15. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  16. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  17. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  18. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  19. Morgan McGuire‏‎ (2 Links)
  20. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  21. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  22. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  23. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  24. Ishihama Yoshiaki‏‎ (2 Links)
  25. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  26. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  27. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  28. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  29. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  30. A History of Creativity for Future AI Research‏‎ (2 Links)
  31. Preference Learning: An Introduction‏‎ (2 Links)
  32. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  33. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  34. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  35. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  36. Towards a model for artificial aesthetics‏‎ (2 Links)
  37. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  38. Fractal expressionism - where art meets science‏‎ (2 Links)
  39. Creative Search Trajectories and their Implications‏‎ (2 Links)
  40. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  41. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  42. Swarm Painting Atelier‏‎ (2 Links)
  43. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  44. Curious agents and situated design evaluations‏‎ (2 Links)
  45. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  46. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  47. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  48. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  49. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  50. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)

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