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  1. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  2. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  3. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  4. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  5. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  6. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  7. The Evolving Role of the Artist‏‎ (2 Links)
  8. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  9. Evolving Glitch Art‏‎ (2 Links)
  10. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  11. Ästhetik‏‎ (2 Links)
  12. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  13. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  14. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  15. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  16. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  17. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  18. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  19. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  20. Biokunst‏‎ (2 Links)
  21. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  22. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  23. The Painting Fool in New Dimensions‏‎ (2 Links)
  24. Evolving design genes in space layout problems‏‎ (2 Links)
  25. Interactive evolution of dynamical systems‏‎ (2 Links)
  26. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  27. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  28. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  29. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  30. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  31. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  32. Creative Search Trajectories and their Implications‏‎ (2 Links)
  33. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  34. Giving Colour to Images‏‎ (2 Links)
  35. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  36. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  37. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  38. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  39. Peter Weibel‏‎ (2 Links)
  40. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  41. Curious agents and situated design evaluations‏‎ (2 Links)
  42. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  43. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  44. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  45. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  46. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  47. Towards a model for artificial aesthetics‏‎ (2 Links)
  48. Preference Learning: An Introduction‏‎ (2 Links)
  49. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  50. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)

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