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  1. Ian Butterfield‏‎ (2 Links)
  2. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  3. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  4. Learning to colour greyscale images‏‎ (2 Links)
  5. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  6. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  7. Autonomy, Signature and Creativity‏‎ (2 Links)
  8. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  9. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  10. Image Warping for a Painterly Effect‏‎ (2 Links)
  11. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  12. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  13. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  14. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  15. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  16. Scott Neil-Teilly‏‎ (2 Links)
  17. Collage, Technology, and Creative Process‏‎ (2 Links)
  18. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  19. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  20. Evolving Glitch Art‏‎ (2 Links)
  21. The Escher evolver: evolution to the people‏‎ (2 Links)
  22. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  23. Organized order in ornamentation‏‎ (2 Links)
  24. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  25. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  26. P4m Reference Implementation‏‎ (2 Links)
  27. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  28. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  29. Painterly rendering using image salience‏‎ (2 Links)
  30. Evolving design genes in space layout problems‏‎ (2 Links)
  31. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  32. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  33. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  34. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  35. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  36. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  37. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  38. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  39. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  40. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  41. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  42. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  43. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  44. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  45. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  46. The alphabet synthesis machine‏‎ (2 Links)
  47. A History of Creativity for Future AI Research‏‎ (2 Links)
  48. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  49. The darwinian structure of the design process‏‎ (2 Links)
  50. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)

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