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  1. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  2. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  3. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  4. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  5. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  6. Ian Butterfield‏‎ (2 Links)
  7. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  8. Learning to colour greyscale images‏‎ (2 Links)
  9. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  10. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  11. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  12. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  13. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  14. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  15. Image Warping for a Painterly Effect‏‎ (2 Links)
  16. Evolutionary generation of faces‏‎ (2 Links)
  17. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  18. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  19. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  20. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  21. Evolutionäre Algorithmen‏‎ (2 Links)
  22. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  23. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  24. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  25. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  26. The Authorship of Generative Art‏‎ (2 Links)
  27. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  28. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  29. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  30. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  31. Search Strategies and the Creative Process‏‎ (2 Links)
  32. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  33. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  34. Evolving Fractal Drawings‏‎ (2 Links)
  35. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  36. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  37. Artistic Stylization of Images and Video‏‎ (2 Links)
  38. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  39. Self-design and ontogenetic evolution‏‎ (2 Links)
  40. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  41. P3m1 Reference Implementation‏‎ (2 Links)
  42. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  43. Consensual Paintings‏‎ (2 Links)
  44. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  45. Semantic aware methods for evolutionary art‏‎ (2 Links)
  46. Evolving content in the galactic arms race video game‏‎ (2 Links)
  47. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  48. Abstract Art by Shape Classification‏‎ (2 Links)
  49. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  50. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)

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