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- Collaborative Preference Learning (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Detecting people in cubist art (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Swarm Granulator (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Digital Face Beautification (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolving expressions and art by choice (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Erik J. Gustafson (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Giving Colour to Images (2 Links)
- Peter Weibel (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
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