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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  2. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  3. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  4. Low-complexity art‏‎ (2 Links)
  5. Collage, Technology, and Creative Process‏‎ (2 Links)
  6. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  7. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  8. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  9. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  10. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  11. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  12. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  13. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  14. Evolving Glitch Art‏‎ (2 Links)
  15. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  16. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  17. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  18. Searching for Surprise‏‎ (2 Links)
  19. In Praise of Evolution and Opacity‏‎ (2 Links)
  20. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  21. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  22. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  23. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  24. Evolving design genes in space layout problems‏‎ (2 Links)
  25. Measuring Creativity In Software Development‏‎ (2 Links)
  26. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  27. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  28. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  29. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  30. Painting With Triangles‏‎ (2 Links)
  31. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  32. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  33. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  34. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  35. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  36. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  37. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  38. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  39. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  40. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  41. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  42. Golan Levin‏‎ (2 Links)
  43. A Turing Test for Generative Art‏‎ (2 Links)
  44. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  45. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  46. Morgan McGuire‏‎ (2 Links)
  47. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  48. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  49. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  50. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)

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