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  1. Evolutionary Design in Art‏‎ (2 Links)
  2. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  3. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  4. Ian Butterfield‏‎ (2 Links)
  5. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  6. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  7. Learning to colour greyscale images‏‎ (2 Links)
  8. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  9. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  10. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  11. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  12. Image Warping for a Painterly Effect‏‎ (2 Links)
  13. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  14. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  15. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  16. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  17. Evolutionary shape grammars for product design‏‎ (2 Links)
  18. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  19. Collage, Technology, and Creative Process‏‎ (2 Links)
  20. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  21. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  22. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  23. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  24. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  25. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  26. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  27. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  28. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  29. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  30. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  31. The Escher evolver: evolution to the people‏‎ (2 Links)
  32. Generic Evolutionary Design‏‎ (2 Links)
  33. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  34. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  35. Autonomously Creating Quality Images‏‎ (2 Links)
  36. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  37. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  38. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  39. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  40. Semantic aware methods for evolutionary art‏‎ (2 Links)
  41. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  42. Evolving for the Audience‏‎ (2 Links)
  43. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  44. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  45. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  46. Genetische Programmierung‏‎ (2 Links)
  47. Interactive evolution of dynamical systems‏‎ (2 Links)
  48. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  49. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  50. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)

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