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  1. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  2. Quantum Art‏‎ (2 Links)
  3. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  4. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  5. Karl Gerbel‏‎ (2 Links)
  6. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  7. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  8. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  9. Swarm Granulator‏‎ (2 Links)
  10. New IEC Research and Frameworks‏‎ (2 Links)
  11. Design Space of Tiling Template‏‎ (2 Links)
  12. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  13. Niall J. L. Griffith‏‎ (2 Links)
  14. A Turing Test for Generative Art‏‎ (2 Links)
  15. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  16. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  17. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  18. Artificial Neural Network Spaces‏‎ (2 Links)
  19. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  20. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  21. Learning Lexicographic Preference Models‏‎ (2 Links)
  22. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  23. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  24. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  25. Evolutionary Design in Art‏‎ (2 Links)
  26. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  27. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  28. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  29. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  30. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  31. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  32. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  33. Low-complexity art‏‎ (2 Links)
  34. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  35. Scott Neil-Teilly‏‎ (2 Links)
  36. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  37. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  38. The Authorship of Generative Art‏‎ (2 Links)
  39. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  40. Active User Intervention in an EC Search‏‎ (2 Links)
  41. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  42. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  43. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  44. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  45. Evolutionary shape grammars for product design‏‎ (2 Links)
  46. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  47. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  48. Improbable Creativity‏‎ (2 Links)
  49. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  50. P6m Reference Implementation‏‎ (2 Links)

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