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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  2. Image Warping for a Painterly Effect‏‎ (2 Links)
  3. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  4. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  5. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  6. Data-Driven Iconification‏‎ (2 Links)
  7. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  8. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  9. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  10. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  11. Collaborative Preference Learning‏‎ (2 Links)
  12. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  13. Scott Neil-Teilly‏‎ (2 Links)
  14. The Authorship of Generative Art‏‎ (2 Links)
  15. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  16. Detecting people in cubist art‏‎ (2 Links)
  17. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  18. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  19. Digital Face Beautification‏‎ (2 Links)
  20. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  21. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  22. Organized order in ornamentation‏‎ (2 Links)
  23. The Evolving Role of the Artist‏‎ (2 Links)
  24. Evolving Line Drawings‏‎ (2 Links)
  25. P4m Reference Implementation‏‎ (2 Links)
  26. Ästhetik‏‎ (2 Links)
  27. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  28. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  29. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  30. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  31. Painterly rendering using image salience‏‎ (2 Links)
  32. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  33. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  34. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  35. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  36. The Painting Fool in New Dimensions‏‎ (2 Links)
  37. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  38. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  39. Simulating Morphogenesis‏‎ (2 Links)
  40. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  41. Evolving virtual creatures‏‎ (2 Links)
  42. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  43. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  44. Artificial Drawing + Unity‏‎ (2 Links)
  45. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  46. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  47. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  48. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  49. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  50. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)

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