Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  2. Design Space of Tiling Template‏‎ (2 Links)
  3. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  4. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  5. Evolutionäre Algorithmen‏‎ (2 Links)
  6. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  7. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  8. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  9. Active User Intervention in an EC Search‏‎ (2 Links)
  10. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  11. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  12. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  13. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  14. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  15. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  16. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  17. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  18. P3m1 Reference Implementation‏‎ (2 Links)
  19. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  20. The Future of Evolutionary Design Research‏‎ (2 Links)
  21. Semantic aware methods for evolutionary art‏‎ (2 Links)
  22. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  23. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  24. Being Kasimir Malevich‏‎ (2 Links)
  25. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  26. Evolving content in the galactic arms race video game‏‎ (2 Links)
  27. Against Individual Creativity‏‎ (2 Links)
  28. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  29. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  30. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  31. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  32. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  33. Interactive evolution of dynamical systems‏‎ (2 Links)
  34. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  35. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  36. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  37. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  38. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  39. Peter Weibel‏‎ (2 Links)
  40. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  41. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  42. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  43. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  44. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  45. Consensual Paintings‏‎ (2 Links)
  46. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  47. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  48. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  49. Andrew Rowbottom‏‎ (2 Links)
  50. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)