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  1. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  2. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  3. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  4. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  5. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  6. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  7. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  8. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  9. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  10. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  11. Autonomously Creating Quality Images‏‎ (2 Links)
  12. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  13. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  14. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  15. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  16. The Authorship of Generative Art‏‎ (2 Links)
  17. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  18. Scott Neil-Teilly‏‎ (2 Links)
  19. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  20. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  21. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  22. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  23. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  24. Man + Robots: Symbiotic Art‏‎ (2 Links)
  25. Evolving Glitch Art‏‎ (2 Links)
  26. Organized order in ornamentation‏‎ (2 Links)
  27. The Evolving Role of the Artist‏‎ (2 Links)
  28. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  29. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  30. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  31. Ästhetik‏‎ (2 Links)
  32. P4m Reference Implementation‏‎ (2 Links)
  33. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  34. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  35. Painterly rendering using image salience‏‎ (2 Links)
  36. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  37. Informational Aesthetics Measures‏‎ (2 Links)
  38. Evolving design genes in space layout problems‏‎ (2 Links)
  39. The Painting Fool in New Dimensions‏‎ (2 Links)
  40. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  41. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  42. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  43. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  44. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  45. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  46. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  47. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  48. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  49. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  50. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)

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