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  1. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  2. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  3. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  4. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  5. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  6. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  7. Generic Evolutionary Design‏‎ (2 Links)
  8. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  9. Stepping stones in the mist‏‎ (2 Links)
  10. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  11. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  12. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  13. Stimulating creative flow through computational feedback‏‎ (2 Links)
  14. Pmm Reference Implementation‏‎ (2 Links)
  15. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  16. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  17. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  18. Population‏‎ (2 Links)
  19. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  20. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  21. A Study of Image Colourfulness‏‎ (2 Links)
  22. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  23. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  24. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  25. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  26. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  27. A comparative classification of complexity measures‏‎ (2 Links)
  28. Keith Wiley‏‎ (2 Links)
  29. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  30. Artificial Nature: Immersive World Making‏‎ (2 Links)
  31. Exploring aesthetic pattern formation‏‎ (2 Links)
  32. Natural Color Symmetry‏‎ (2 Links)
  33. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  34. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  35. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  36. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  37. New Kinds of Fractal Patterns‏‎ (2 Links)
  38. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  39. Gregory Dudek‏‎ (2 Links)
  40. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  41. Niche Constructing Drawing Robots‏‎ (2 Links)
  42. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  43. Consensual Paintings‏‎ (2 Links)
  44. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  45. Swarm paintings – nonhuman art‏‎ (2 Links)
  46. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  47. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  48. Aaron Davidson‏‎ (2 Links)
  49. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  50. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)

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