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  1. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  2. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  3. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  4. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  5. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  6. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  7. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  8. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  9. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  10. Evolving Glitch Art‏‎ (2 Links)
  11. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  12. Searching for Surprise‏‎ (2 Links)
  13. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  14. The Escher evolver: evolution to the people‏‎ (2 Links)
  15. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  16. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  17. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  18. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  19. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  20. Evolving design genes in space layout problems‏‎ (2 Links)
  21. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  22. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  23. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  24. Painting With Triangles‏‎ (2 Links)
  25. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  26. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  27. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  28. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  29. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  30. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  31. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  32. Michael Witbrock‏‎ (2 Links)
  33. A Study of Image Colourfulness‏‎ (2 Links)
  34. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  35. Interactive evolution of images‏‎ (2 Links)
  36. The alphabet synthesis machine‏‎ (2 Links)
  37. Entropie‏‎ (2 Links)
  38. The darwinian structure of the design process‏‎ (2 Links)
  39. Giving Colour to Images‏‎ (2 Links)
  40. A comparative classification of complexity measures‏‎ (2 Links)
  41. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  42. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  43. Artificial Nature: Immersive World Making‏‎ (2 Links)
  44. Peter Kleiweg‏‎ (2 Links)
  45. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  46. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  47. Theory of Complexity‏‎ (2 Links)
  48. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  49. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  50. Is Evolution Creative?‏‎ (2 Links)

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