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- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Scott Neil-Teilly (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Organized order in ornamentation (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- P4m Reference Implementation (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painterly rendering using image salience (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Simulating Morphogenesis (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Depth-aware neural style transfer (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- John Mount (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
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