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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  2. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  3. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  4. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  5. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  6. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  7. Collaborative Preference Learning‏‎ (2 Links)
  8. Image Warping for a Painterly Effect‏‎ (2 Links)
  9. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  10. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  11. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  12. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  13. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  14. Active User Intervention in an EC Search‏‎ (2 Links)
  15. Detecting people in cubist art‏‎ (2 Links)
  16. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  17. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  18. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  19. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  20. Scott Neil-Teilly‏‎ (2 Links)
  21. Digital Face Beautification‏‎ (2 Links)
  22. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  23. Organized order in ornamentation‏‎ (2 Links)
  24. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  25. Fractal art — a comparison of styles‏‎ (2 Links)
  26. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  27. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  28. P4m Reference Implementation‏‎ (2 Links)
  29. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  30. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  31. The emergence of the representation of style in design‏‎ (2 Links)
  32. Painterly rendering using image salience‏‎ (2 Links)
  33. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  34. Against Individual Creativity‏‎ (2 Links)
  35. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  36. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  37. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  38. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  39. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  40. Simulating Morphogenesis‏‎ (2 Links)
  41. Interactive evolution of dynamical systems‏‎ (2 Links)
  42. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  43. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  44. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  45. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  46. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  47. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  48. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  49. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  50. Erik J. Gustafson‏‎ (2 Links)

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