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  1. Genotyp‏‎ (2 Links)
  2. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  3. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  4. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  5. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  6. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  7. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  8. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  9. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  10. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  11. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  12. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  13. Stepping stones in the mist‏‎ (2 Links)
  14. A cybernetic approach to aesthetics‏‎ (2 Links)
  15. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  16. Stimulating creative flow through computational feedback‏‎ (2 Links)
  17. Artificial ecosystems for creative discovery‏‎ (2 Links)
  18. Pmm Reference Implementation‏‎ (2 Links)
  19. Tim Rowley‏‎ (2 Links)
  20. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  21. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  22. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  23. Population‏‎ (2 Links)
  24. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  25. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  26. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  27. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  28. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  29. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  30. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  31. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  32. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  33. Natural Color Symmetry‏‎ (2 Links)
  34. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  35. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  36. Fractal expressionism - where art meets science‏‎ (2 Links)
  37. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  38. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  39. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  40. New Kinds of Fractal Patterns‏‎ (2 Links)
  41. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  42. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  43. Niche Constructing Drawing Robots‏‎ (2 Links)
  44. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  45. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  46. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  47. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  48. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  49. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  50. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)

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