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- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Morgan McGuire (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Breeding on site (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Mutation (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Stylized Reality (2 Links)
- Creative Web Services with Pattern (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- CGP, Creativity and Art (2 Links)
- Karl Gerbel (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Chris Coyne (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Video Granular Synthesis (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Ten questions concerning generative computer art (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
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