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- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- The Authorship of Generative Art (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Scott Neil-Teilly (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Glitch Art (2 Links)
- Organized order in ornamentation (2 Links)
- The Evolving Role of the Artist (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Ästhetik (2 Links)
- P4m Reference Implementation (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Painterly rendering using image salience (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving design genes in space layout problems (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
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