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- Architectural Innovation as an evolutionary process (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- A Turing Test for Generative Art (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Daniel Shiffman (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Design Space of Tiling Template (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Evolutionäre Musik (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Human Faces (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Distance-based functions for image comparison (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Composition in Perspectives (2 Links)
- Improving face detection (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
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