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  1. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  2. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  3. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  4. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  5. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  6. Stylized Reality‏‎ (2 Links)
  7. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  8. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  9. Creative Ecosystems 2009‏‎ (2 Links)
  10. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  11. Creatively Subverting Messages in Posters‏‎ (2 Links)
  12. Quantifying Creativity in Art Networks‏‎ (2 Links)
  13. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  14. Henry Rowley‏‎ (2 Links)
  15. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  16. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  17. Fractal art — a comparison of styles‏‎ (2 Links)
  18. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  19. A Turing Test for Generative Art‏‎ (2 Links)
  20. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  21. Ranking Cases with Classification Rules‏‎ (2 Links)
  22. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  23. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  24. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  25. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  26. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  27. Artificial Neural Network Spaces‏‎ (2 Links)
  28. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  29. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  30. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  31. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  32. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  33. Variation‏‎ (2 Links)
  34. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  35. Tatsu Unemi‏‎ (2 Links)
  36. Leonel Moura‏‎ (2 Links)
  37. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  38. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  39. Depth-aware neural style transfer‏‎ (2 Links)
  40. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  41. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  42. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  43. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  44. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  45. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  46. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  47. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  48. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  49. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  50. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)

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