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- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Morgan McGuire (2 Links)
- The emergence of the representation of style in design (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Stepping stones in the mist (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Bernd Lintermann (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Mutation (2 Links)
- Pmm Reference Implementation (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Quantum Art (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- New IEC Research and Frameworks (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Niall J. L. Griffith (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Evolutionary Design in Art (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Variation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Gegenständliche Kunst (2 Links)
- Reproduktion (2 Links)
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