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  1. Low-complexity art‏‎ (2 Links)
  2. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  3. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  4. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  5. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  6. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  7. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  8. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  9. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  10. Searching for Surprise‏‎ (2 Links)
  11. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  12. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  13. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  14. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  15. Generic Evolutionary Design‏‎ (2 Links)
  16. In Praise of Evolution and Opacity‏‎ (2 Links)
  17. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  18. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  19. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  20. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  21. Autonomy, Signature and Creativity‏‎ (2 Links)
  22. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  23. Painting With Triangles‏‎ (2 Links)
  24. Measuring Creativity In Software Development‏‎ (2 Links)
  25. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  26. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  27. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  28. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  29. Gentropy: evolving 2D textures‏‎ (2 Links)
  30. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  31. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  32. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  33. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  34. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  35. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  36. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  37. Morgan McGuire‏‎ (2 Links)
  38. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  39. Steve Dipaola‏‎ (2 Links)
  40. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  41. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  42. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  43. Ishihama Yoshiaki‏‎ (2 Links)
  44. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  45. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  46. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  47. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  48. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  49. A History of Creativity for Future AI Research‏‎ (2 Links)
  50. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)

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