Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  2. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  3. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  4. Evolutionary generation of faces‏‎ (2 Links)
  5. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  6. Low-complexity art‏‎ (2 Links)
  7. Computer-Kreativität‏‎ (2 Links)
  8. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  9. Evolutionäre Algorithmen‏‎ (2 Links)
  10. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  11. Computer Software for Measuring Creative Search‏‎ (2 Links)
  12. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  13. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  14. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  15. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  16. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  17. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  18. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  19. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  20. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  21. In Praise of Evolution and Opacity‏‎ (2 Links)
  22. The Escher evolver: evolution to the people‏‎ (2 Links)
  23. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  24. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  25. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  26. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  27. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  28. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  29. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  30. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  31. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  32. Evolving content in the galactic arms race video game‏‎ (2 Links)
  33. Measuring complexity using information fluctuation‏‎ (2 Links)
  34. Interactive EC-based Signal Processing‏‎ (2 Links)
  35. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  36. Artistic Stylization of Images and Video‏‎ (2 Links)
  37. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  38. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  39. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  40. Interactive evolution for industrial design‏‎ (2 Links)
  41. Bubble Hierarchies‏‎ (2 Links)
  42. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  43. The alphabet synthesis machine‏‎ (2 Links)
  44. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  45. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  46. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  47. The darwinian structure of the design process‏‎ (2 Links)
  48. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  49. Peter Weibel‏‎ (2 Links)
  50. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)