Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Generic Evolutionary Design‏‎ (2 Links)
  2. Michael Witbrock‏‎ (2 Links)
  3. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  4. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  5. Interactive evolution of images‏‎ (2 Links)
  6. Collaborative Preference Learning‏‎ (2 Links)
  7. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  8. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  9. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  10. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  11. Scott Neil-Teilly‏‎ (2 Links)
  12. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  13. Detecting people in cubist art‏‎ (2 Links)
  14. Digital Face Beautification‏‎ (2 Links)
  15. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  16. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  17. Organized order in ornamentation‏‎ (2 Links)
  18. Swarm Tech-Tiles Tim‏‎ (2 Links)
  19. Gentropy: evolving 2D textures‏‎ (2 Links)
  20. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  21. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  22. P4m Reference Implementation‏‎ (2 Links)
  23. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  24. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  25. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  26. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  27. Painterly rendering using image salience‏‎ (2 Links)
  28. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  29. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  30. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  31. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  32. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  33. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  34. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  35. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  36. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  37. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  38. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  39. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  40. Erik J. Gustafson‏‎ (2 Links)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  42. Andrew Rowbottom‏‎ (2 Links)
  43. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  44. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  45. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  46. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  47. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  48. Zellij Multipuzzle‏‎ (2 Links)
  49. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)