Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Informational Aesthetics Measures‏‎ (2 Links)
  2. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  3. Evolving design genes in space layout problems‏‎ (2 Links)
  4. Painting with Flowsnakes‏‎ (2 Links)
  5. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  6. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  7. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  8. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  9. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  10. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  11. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  12. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  13. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  14. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  15. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  16. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  17. Computer-Kreativität‏‎ (2 Links)
  18. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  19. Computer Software for Measuring Creative Search‏‎ (2 Links)
  20. Space layout planning using an evolutionary approach‏‎ (2 Links)
  21. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  22. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  23. Golan Levin‏‎ (2 Links)
  24. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  25. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  26. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  27. Phänotyp‏‎ (2 Links)
  28. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  29. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  30. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  31. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  32. A comparative classification of complexity measures‏‎ (2 Links)
  33. Flowsnake Earth‏‎ (2 Links)
  34. Artificial Nature: Immersive World Making‏‎ (2 Links)
  35. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  36. Bubble Hierarchies‏‎ (2 Links)
  37. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  38. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  39. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  40. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  41. Neuroästhetik‏‎ (2 Links)
  42. Swarm paintings – nonhuman art‏‎ (2 Links)
  43. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  44. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  45. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  46. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  47. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  48. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  49. Aaron Davidson‏‎ (2 Links)
  50. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)