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  1. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  2. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  3. Evolving Line Drawings‏‎ (2 Links)
  4. Informational Aesthetics Measures‏‎ (2 Links)
  5. The Evolving Role of the Artist‏‎ (2 Links)
  6. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  7. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  8. Ästhetik‏‎ (2 Links)
  9. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  10. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  11. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  12. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  13. Breeding on site‏‎ (2 Links)
  14. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  15. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  16. The Painting Fool in New Dimensions‏‎ (2 Links)
  17. Autonomously Creating Quality Images‏‎ (2 Links)
  18. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  19. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  20. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  21. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  22. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  23. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  24. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  25. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  26. Creative Web Services with Pattern‏‎ (2 Links)
  27. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  28. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  29. CGP, Creativity and Art‏‎ (2 Links)
  30. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  31. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  32. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  33. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  34. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  35. Gregory S. Hornby‏‎ (2 Links)
  36. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  37. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  38. Chris Coyne‏‎ (2 Links)
  39. A 3D Modeling System for Creative Design‏‎ (2 Links)
  40. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  41. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  42. Preference Learning: An Introduction‏‎ (2 Links)
  43. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  44. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  45. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  46. Towards a model for artificial aesthetics‏‎ (2 Links)
  47. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  48. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  49. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  50. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)

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