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- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Generic Evolutionary Design (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Informational Aesthetics Measures (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- A Turing Test for Generative Art (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Variation (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Preference Learning: An Introduction (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Tatsu Unemi (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
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