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  1. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  2. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  3. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  4. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  5. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  6. Low-complexity art‏‎ (2 Links)
  7. Schwarm Algorithmen‏‎ (2 Links)
  8. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  9. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  10. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  11. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  12. Computer-Kreativität‏‎ (2 Links)
  13. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  14. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  15. Computer Software for Measuring Creative Search‏‎ (2 Links)
  16. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  17. The Authorship of Generative Art‏‎ (2 Links)
  18. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  19. Golan Levin‏‎ (2 Links)
  20. Selektion‏‎ (2 Links)
  21. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  22. In Praise of Evolution and Opacity‏‎ (2 Links)
  23. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  24. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  25. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  26. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  27. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  28. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  29. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  30. The Evolving Role of the Artist‏‎ (2 Links)
  31. Painting with Flowsnakes‏‎ (2 Links)
  32. Ästhetik‏‎ (2 Links)
  33. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  34. Measuring Creativity In Software Development‏‎ (2 Links)
  35. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  36. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  37. Breeding on site‏‎ (2 Links)
  38. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  39. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  40. The Painting Fool in New Dimensions‏‎ (2 Links)
  41. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  42. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  43. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  44. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  45. Bubble Hierarchies‏‎ (2 Links)
  46. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  47. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  48. Phänotyp‏‎ (2 Links)
  49. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  50. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)

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