Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Steve Dipaola (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Stippling with Aerial Robots (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Tim Rowley (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Holger Ferstl (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Bernd Lintermann (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolutionary Design in Art (2 Links)
- Ian Butterfield (2 Links)
- Rebecca Luger-Guil (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Gegenständliche Kunst (2 Links)
- Live Algorithms (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)