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  1. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  2. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  3. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  4. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  5. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  6. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  7. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  8. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  9. Design Space of Tiling Template‏‎ (2 Links)
  10. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  11. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  12. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  13. Schwarm Algorithmen‏‎ (2 Links)
  14. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  15. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  16. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  17. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  18. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  19. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  20. Evolving Line Drawings‏‎ (2 Links)
  21. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  22. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  23. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  24. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  25. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  26. Information aesthetics: an heroic experiment‏‎ (2 Links)
  27. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  28. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  29. Evolving art with scalable vector graphics‏‎ (2 Links)
  30. Zufallsprozess‏‎ (2 Links)
  31. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  32. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  33. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  34. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  35. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  36. Evolving virtual creatures‏‎ (2 Links)
  37. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  38. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  39. The Painting Fool Teaching Interface‏‎ (2 Links)
  40. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  41. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  42. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  43. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  44. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  45. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  46. Extending the Range of Facial Types‏‎ (2 Links)
  47. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  48. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  49. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  50. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)

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