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- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Creative Web Services with Pattern (2 Links)
- Quantum Art (2 Links)
- CGP, Creativity and Art (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Ungegenständliche Kunst (2 Links)
- New IEC Research and Frameworks (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Niall J. L. Griffith (2 Links)
- Evolutionary Design in Art (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Data-Driven Iconification (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Low-complexity art (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Collaborative Preference Learning (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Improbable Creativity (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
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