Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Design Space of Tiling Template‏‎ (2 Links)
  2. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  3. Evolutionäre Algorithmen‏‎ (2 Links)
  4. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  5. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  6. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  7. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  8. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  9. Active User Intervention in an EC Search‏‎ (2 Links)
  10. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  11. Man + Robots: Symbiotic Art‏‎ (2 Links)
  12. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  13. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  14. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  15. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  16. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  17. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  18. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  19. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  20. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  21. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  22. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  23. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  24. P3m1 Reference Implementation‏‎ (2 Links)
  25. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  26. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  27. Semantic aware methods for evolutionary art‏‎ (2 Links)
  28. Zufallsprozess‏‎ (2 Links)
  29. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  30. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  31. Evolving content in the galactic arms race video game‏‎ (2 Links)
  32. Being Kasimir Malevich‏‎ (2 Links)
  33. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  34. The Painting Fool Teaching Interface‏‎ (2 Links)
  35. Against Individual Creativity‏‎ (2 Links)
  36. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  37. Metaprogramming Emergent Graphics‏‎ (2 Links)
  38. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  39. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  40. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  41. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  42. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  43. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  44. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  45. Peter Weibel‏‎ (2 Links)
  46. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  47. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  48. Consensual Paintings‏‎ (2 Links)
  49. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  50. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)