Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Tim Rowley (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Stylized Reality (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Bernd Lintermann (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Search Strategies and the Creative Process (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Improving face detection (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Depth-aware neural style transfer (2 Links)
- Zellij Multipuzzle (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Self-design and ontogenetic evolution (2 Links)
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