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- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Computational Aesthetics Conferences (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Electric Sheep (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Preference Learning: An Introduction (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
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