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- Learning to colour greyscale images (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Rekombination (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Daniel Shiffman (2 Links)
- Rendering artistic light patterns (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Design Space of Tiling Template (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Schwarm Algorithmen (2 Links)
- The Authorship of Generative Art (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Distance-based functions for image comparison (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Evolving virtual creatures (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Ameisen Algorithmen (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
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