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  1. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  2. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  3. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  4. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  5. A Turing Test for Generative Art‏‎ (2 Links)
  6. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  7. Morgan McGuire‏‎ (2 Links)
  8. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  9. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  10. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  11. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  12. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  13. Artificial Neural Network Spaces‏‎ (2 Links)
  14. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  15. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  16. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  17. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  18. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  19. Stepping stones in the mist‏‎ (2 Links)
  20. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  21. Mutation‏‎ (2 Links)
  22. Creative Evolutionary Systems‏‎ (2 Links)
  23. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  24. Stimulating creative flow through computational feedback‏‎ (2 Links)
  25. Creativity, emergence and evolution in design‏‎ (2 Links)
  26. Pmm Reference Implementation‏‎ (2 Links)
  27. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  28. Population‏‎ (2 Links)
  29. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  30. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  31. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  32. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  33. The Authorship of Generative Art‏‎ (2 Links)
  34. Karl Gerbel‏‎ (2 Links)
  35. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  36. Evolving Glitch Art‏‎ (2 Links)
  37. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  38. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  39. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  40. Active User Intervention in an EC Search‏‎ (2 Links)
  41. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  42. Daniel Shiffman‏‎ (2 Links)
  43. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  44. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  45. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  46. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  47. Evolving ambiguous images‏‎ (2 Links)
  48. Natural Color Symmetry‏‎ (2 Links)
  49. Evolving expressions and art by choice‏‎ (2 Links)
  50. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)

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