Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Quantum Art (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- New IEC Research and Frameworks (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Niall J. L. Griffith (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Scott Neil-Teilly (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Swarm Painting Atelier (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- P6m Reference Implementation (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
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