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  1. Evolutionary shape grammars for product design‏‎ (2 Links)
  2. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  3. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  4. Detecting people in cubist art‏‎ (2 Links)
  5. Bernd Lintermann‏‎ (2 Links)
  6. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  7. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  8. Digital Face Beautification‏‎ (2 Links)
  9. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  10. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  11. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  12. Searching for Surprise‏‎ (2 Links)
  13. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  14. The Escher evolver: evolution to the people‏‎ (2 Links)
  15. Generic Evolutionary Design‏‎ (2 Links)
  16. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  17. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  18. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  19. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  20. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  21. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  22. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  23. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  24. Painting With Triangles‏‎ (2 Links)
  25. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  26. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  27. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  28. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  29. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  30. Gentropy: evolving 2D textures‏‎ (2 Links)
  31. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  32. Model Proposal for a Constructed Artist‏‎ (2 Links)
  33. Computer-Kreativität‏‎ (2 Links)
  34. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  35. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  36. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  37. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  38. Peter Kleiweg‏‎ (2 Links)
  39. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  40. Erik J. Gustafson‏‎ (2 Links)
  41. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  42. Theory of Complexity‏‎ (2 Links)
  43. Gregory Dudek‏‎ (2 Links)
  44. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  45. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  46. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  47. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  48. A comparative classification of complexity measures‏‎ (2 Links)
  49. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  50. Artificial Nature: Immersive World Making‏‎ (2 Links)

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