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  1. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  2. Evolutionary shape grammars for product design‏‎ (2 Links)
  3. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  4. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  5. Stepping stones in the mist‏‎ (2 Links)
  6. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  7. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  8. Active User Intervention in an EC Search‏‎ (2 Links)
  9. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  10. Stimulating creative flow through computational feedback‏‎ (2 Links)
  11. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  12. Pmm Reference Implementation‏‎ (2 Links)
  13. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  14. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  15. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  16. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  17. In Praise of Evolution and Opacity‏‎ (2 Links)
  18. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  19. Population‏‎ (2 Links)
  20. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  21. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  22. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  23. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  24. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  25. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  26. Generic Evolutionary Design‏‎ (2 Links)
  27. Measuring Creativity In Software Development‏‎ (2 Links)
  28. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  29. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  30. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  31. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  32. Quantum Art‏‎ (2 Links)
  33. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  34. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  35. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  36. New IEC Research and Frameworks‏‎ (2 Links)
  37. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  38. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  39. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  40. Niall J. L. Griffith‏‎ (2 Links)
  41. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  42. Gentropy: evolving 2D textures‏‎ (2 Links)
  43. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  44. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  45. Morgan McGuire‏‎ (2 Links)
  46. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  47. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  48. Investigating Face Space‏‎ (2 Links)
  49. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  50. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)

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