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  1. Biokunst‏‎ (2 Links)
  2. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  3. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  4. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  5. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  6. Live Coding Towards Computational Creativity‏‎ (2 Links)
  7. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  8. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  9. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  10. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  11. Evolutionary shape grammars for product design‏‎ (2 Links)
  12. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  13. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  14. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  15. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  16. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  17. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  18. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  19. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  20. Improving face detection‏‎ (2 Links)
  21. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  22. Curious agents and situated design evaluations‏‎ (2 Links)
  23. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  24. Self-design and ontogenetic evolution‏‎ (2 Links)
  25. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  26. P3m1 Reference Implementation‏‎ (2 Links)
  27. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  28. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  29. Semantic aware methods for evolutionary art‏‎ (2 Links)
  30. Zufallsprozess‏‎ (2 Links)
  31. Information aesthetics: an heroic experiment‏‎ (2 Links)
  32. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  33. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  34. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  35. Evolving for the Audience‏‎ (2 Links)
  36. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  37. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  38. The Painting Fool Teaching Interface‏‎ (2 Links)
  39. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  40. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  41. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  42. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  43. Genetische Programmierung‏‎ (2 Links)
  44. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  45. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  46. Andrew Rowbottom‏‎ (2 Links)
  47. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  48. Exploring aesthetic pattern formation‏‎ (2 Links)
  49. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  50. Interwoven Islamic Geometric Patterns‏‎ (2 Links)

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