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  1. Detecting people in cubist art‏‎ (2 Links)
  2. Scott Neil-Teilly‏‎ (2 Links)
  3. Man + Robots: Symbiotic Art‏‎ (2 Links)
  4. Digital Face Beautification‏‎ (2 Links)
  5. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  6. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  7. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  8. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  9. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  10. Organized order in ornamentation‏‎ (2 Links)
  11. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  12. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  13. Evolving Line Drawings‏‎ (2 Links)
  14. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  15. P4m Reference Implementation‏‎ (2 Links)
  16. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  17. Informational Aesthetics Measures‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  19. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  20. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  21. Active User Intervention in an EC Search‏‎ (2 Links)
  22. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  23. Painterly rendering using image salience‏‎ (2 Links)
  24. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  25. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  26. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  27. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  28. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  29. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  30. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  31. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  32. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  33. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  34. Being Kasimir Malevich‏‎ (2 Links)
  35. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  36. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  37. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  38. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  39. Against Individual Creativity‏‎ (2 Links)
  40. Erik J. Gustafson‏‎ (2 Links)
  41. Extending the Range of Facial Types‏‎ (2 Links)
  42. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  43. Gregory S. Hornby‏‎ (2 Links)
  44. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  45. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  46. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  47. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  48. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  49. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  50. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)

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