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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  2. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  3. The emergence of the representation of style in design‏‎ (2 Links)
  4. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  5. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  6. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  7. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  8. Michael Witbrock‏‎ (2 Links)
  9. Interactive evolution of images‏‎ (2 Links)
  10. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  11. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  12. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  13. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  14. Gentropy: evolving 2D textures‏‎ (2 Links)
  15. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  16. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  17. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  18. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  19. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  20. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  21. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  22. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  23. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  24. A Turing Test for Generative Art‏‎ (2 Links)
  25. Search Strategies and the Creative Process‏‎ (2 Links)
  26. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  27. Artificial Drawing + Unity‏‎ (2 Links)
  28. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  29. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  30. John Mount‏‎ (2 Links)
  31. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  32. Self-design and ontogenetic evolution‏‎ (2 Links)
  33. P3m1 Reference Implementation‏‎ (2 Links)
  34. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  35. Semantic aware methods for evolutionary art‏‎ (2 Links)
  36. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  37. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  38. Keith Wiley‏‎ (2 Links)
  39. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  40. Variation‏‎ (2 Links)
  41. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  42. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  43. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  44. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  45. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  46. Tatsu Unemi‏‎ (2 Links)
  47. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  48. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  49. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  50. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)

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