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  1. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  2. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  3. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  4. Frayed Cell Diagrams‏‎ (2 Links)
  5. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  6. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  7. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  8. Rekombination‏‎ (2 Links)
  9. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  10. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  11. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  12. Rendering artistic light patterns‏‎ (2 Links)
  13. Data-Driven Iconification‏‎ (2 Links)
  14. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  15. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  16. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  17. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  18. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  19. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  20. Live Coding Towards Computational Creativity‏‎ (2 Links)
  21. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  22. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  23. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  24. Collaborative Preference Learning‏‎ (2 Links)
  25. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  26. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  27. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  28. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  29. Schwarm Algorithmen‏‎ (2 Links)
  30. Detecting people in cubist art‏‎ (2 Links)
  31. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  32. Digital Face Beautification‏‎ (2 Links)
  33. The Authorship of Generative Art‏‎ (2 Links)
  34. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  35. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  36. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  37. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  38. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  39. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  40. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  41. Improving face detection‏‎ (2 Links)
  42. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  43. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  44. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  45. Evolving Human Faces‏‎ (2 Links)
  46. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  47. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  48. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  49. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  50. Information aesthetics: an heroic experiment‏‎ (2 Links)

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