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  1. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  2. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  3. The Evolving Role of the Artist‏‎ (2 Links)
  4. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  5. Autonomy, Signature and Creativity‏‎ (2 Links)
  6. Ästhetik‏‎ (2 Links)
  7. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  8. Model Proposal for a Constructed Artist‏‎ (2 Links)
  9. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  10. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  11. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  12. The Painting Fool in New Dimensions‏‎ (2 Links)
  13. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  14. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  15. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  16. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  17. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  18. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  19. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  20. Scott Neil-Teilly‏‎ (2 Links)
  21. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  22. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  23. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  24. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  25. Organized order in ornamentation‏‎ (2 Links)
  26. P4m Reference Implementation‏‎ (2 Links)
  27. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  28. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  29. Painterly rendering using image salience‏‎ (2 Links)
  30. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  31. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  32. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  33. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  34. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  35. A History of Creativity for Future AI Research‏‎ (2 Links)
  36. Simulating Morphogenesis‏‎ (2 Links)
  37. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  38. Towards a model for artificial aesthetics‏‎ (2 Links)
  39. Künstliches Leben‏‎ (2 Links)
  40. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  41. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  42. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  43. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  44. Evolution of Animated Photomosaics‏‎ (2 Links)
  45. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  46. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  47. Swarm Painting Atelier‏‎ (2 Links)
  48. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  49. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  50. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)

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