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  1. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  2. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  3. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  4. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  5. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  6. Generic Evolutionary Design‏‎ (2 Links)
  7. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  8. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  9. Selektion‏‎ (2 Links)
  10. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  11. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  12. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  13. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  14. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  15. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  16. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  17. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  18. Painting with Flowsnakes‏‎ (2 Links)
  19. Michael Witbrock‏‎ (2 Links)
  20. Interactive evolution of images‏‎ (2 Links)
  21. Gentropy: evolving 2D textures‏‎ (2 Links)
  22. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  23. Computer-Kreativität‏‎ (2 Links)
  24. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  25. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  26. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  27. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  28. Computer Software for Measuring Creative Search‏‎ (2 Links)
  29. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  30. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  31. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  32. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  33. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  34. Is Evolution Creative?‏‎ (2 Links)
  35. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  36. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  37. Artificial Drawing + Unity‏‎ (2 Links)
  38. Gregory Dudek‏‎ (2 Links)
  39. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  40. Phänotyp‏‎ (2 Links)
  41. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  42. John Mount‏‎ (2 Links)
  43. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  44. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  45. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  46. Keith Wiley‏‎ (2 Links)
  47. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  48. Bubble Hierarchies‏‎ (2 Links)
  49. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  50. Projekte zur Evolutionären Kunst‏‎ (2 Links)

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