Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Swarm Granulator (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Stepping stones in the mist (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Developmental modelling with SDS (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Pmm Reference Implementation (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Population (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Giving Colour to Images (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Natural Color Symmetry (2 Links)
- Electric Sheep (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
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