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- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolving Line Drawings (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Rekombination (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Rendering artistic light patterns (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Autonomously Creating Quality Images (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Schwarm Algorithmen (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Extending the Range of Facial Types (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
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