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  1. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  2. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  3. Autonomously Creating Quality Images‏‎ (2 Links)
  4. Evolutionary Design in Art‏‎ (2 Links)
  5. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  6. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  7. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  8. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  9. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  10. Daniel Shiffman‏‎ (2 Links)
  11. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  12. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  13. Live Coding Towards Computational Creativity‏‎ (2 Links)
  14. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  15. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  16. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  17. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  18. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  19. Steve Dipaola‏‎ (2 Links)
  20. Design Space of Tiling Template‏‎ (2 Links)
  21. Stippling with Aerial Robots‏‎ (2 Links)
  22. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  23. Evolutionary shape grammars for product design‏‎ (2 Links)
  24. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  25. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  26. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  27. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  28. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  29. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  30. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  31. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  32. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  33. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  34. Information aesthetics: an heroic experiment‏‎ (2 Links)
  35. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  36. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  37. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  38. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  39. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  40. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  41. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  42. Evolving for the Audience‏‎ (2 Links)
  43. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  44. Swarm paintings – nonhuman art‏‎ (2 Links)
  45. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  46. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  47. Rebecca Luger-Guillaume‏‎ (2 Links)
  48. Genetische Programmierung‏‎ (2 Links)
  49. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  50. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)

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