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  1. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  2. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  3. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  4. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  5. Visual Hallucination For Computational Creation‏‎ (2 Links)
  6. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  7. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  8. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  9. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  10. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  11. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  12. Fractal expressionism - where art meets science‏‎ (2 Links)
  13. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  14. Search Strategies and the Creative Process‏‎ (2 Links)
  15. Importance-Driven Focus of Attention‏‎ (2 Links)
  16. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  17. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  18. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  19. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  20. Complexity of two-dimensional patterns‏‎ (2 Links)
  21. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  22. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  23. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  24. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  25. Self-design and ontogenetic evolution‏‎ (2 Links)
  26. Artificial Drawing + Unity‏‎ (2 Links)
  27. P3m1 Reference Implementation‏‎ (2 Links)
  28. The Future of Evolutionary Design Research‏‎ (2 Links)
  29. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  30. Semantic aware methods for evolutionary art‏‎ (2 Links)
  31. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  32. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  33. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  34. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  35. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  36. Electric Sheep‏‎ (2 Links)
  37. Metaprogramming Emergent Graphics‏‎ (2 Links)
  38. Computational Creativity through a Gap‏‎ (2 Links)
  39. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  40. Embodied creativity‏‎ (2 Links)
  41. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  42. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  43. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  44. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  45. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  46. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  47. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  48. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  49. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  50. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)

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