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- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Design Space of Tiling Template (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Steve Dipaola (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Stippling with Aerial Robots (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Holger Ferstl (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Swarm Granulator (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Golan Levin (2 Links)
- Ian Butterfield (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Rebecca Luger-Guil (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Live Algorithms (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Flowsnake Earth (2 Links)
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