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  1. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  2. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  3. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  4. Quantifying Creativity in Art Networks‏‎ (2 Links)
  5. Breeding on site‏‎ (2 Links)
  6. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  7. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  8. Holger Ferstl‏‎ (2 Links)
  9. Ungegenständliche Kunst‏‎ (2 Links)
  10. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  11. Ranking Cases with Classification Rules‏‎ (2 Links)
  12. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  13. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  14. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  15. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  16. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  17. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  18. Creative Web Services with Pattern‏‎ (2 Links)
  19. Ian Butterfield‏‎ (2 Links)
  20. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  21. CGP, Creativity and Art‏‎ (2 Links)
  22. Learning to colour greyscale images‏‎ (2 Links)
  23. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  24. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  25. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  26. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  27. Live Algorithms‏‎ (2 Links)
  28. Ten questions concerning generative computer art‏‎ (2 Links)
  29. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  30. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  31. Abstract Art by Shape Classification‏‎ (2 Links)
  32. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  33. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  34. Automated collage generation — with intent‏‎ (2 Links)
  35. Chris Coyne‏‎ (2 Links)
  36. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  37. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  38. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  39. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  40. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  41. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  42. Search Strategies and the Creative Process‏‎ (2 Links)
  43. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  44. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  45. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  46. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  47. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  48. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  49. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  50. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)

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