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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  2. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  3. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  4. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  5. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  6. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  7. Space layout planning using an evolutionary approach‏‎ (2 Links)
  8. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  9. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  10. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  11. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  12. Developmental modelling with SDS‏‎ (2 Links)
  13. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  14. Gregory S. Hornby‏‎ (2 Links)
  15. Abstract Art by Shape Classification‏‎ (2 Links)
  16. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  17. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  18. Complexity of two-dimensional patterns‏‎ (2 Links)
  19. Automated collage generation — with intent‏‎ (2 Links)
  20. John Mount‏‎ (2 Links)
  21. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  22. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  23. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  24. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  25. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  26. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  27. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  28. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  29. Keith Wiley‏‎ (2 Links)
  30. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  31. Electric Sheep‏‎ (2 Links)
  32. Computational Creativity through a Gap‏‎ (2 Links)
  33. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  34. Embodied creativity‏‎ (2 Links)
  35. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  36. Neuroästhetik‏‎ (2 Links)
  37. Evolution of Animated Photomosaics‏‎ (2 Links)
  38. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  39. Swarm paintings – nonhuman art‏‎ (2 Links)
  40. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  42. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  43. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  44. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  45. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  46. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  47. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  48. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  49. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  50. Constrained novelty search: a study on game content generation‏‎ (2 Links)

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