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- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Stylized Reality (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Holger Ferstl (2 Links)
- Swarm Granulator (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Learning to colour greyscale images (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Live Algorithms (2 Links)
- A comparative classification of complexity measures (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Depth-aware neural style transfer (2 Links)
- Aaron Davidson (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
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