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  1. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  2. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  3. Frayed Cell Diagrams‏‎ (2 Links)
  4. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  5. Ranking Cases with Classification Rules‏‎ (2 Links)
  6. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  7. A closer look at creativity as search‏‎ (2 Links)
  8. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  9. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  10. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  11. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  12. Learning Lexicographic Preference Models‏‎ (2 Links)
  13. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  14. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  15. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  16. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  17. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  18. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  19. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  20. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  21. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  22. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  23. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  24. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  25. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  26. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  27. Low-complexity art‏‎ (2 Links)
  28. Collage, Technology, and Creative Process‏‎ (2 Links)
  29. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  30. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  31. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  32. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  33. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  34. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  35. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  36. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  37. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  38. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  39. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  40. Improbable Creativity‏‎ (2 Links)
  41. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  42. Search Strategies and the Creative Process‏‎ (2 Links)
  43. Evolving Human Faces‏‎ (2 Links)
  44. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  45. Autonomous Evolutionary Art‏‎ (2 Links)
  46. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  47. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  48. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  49. Self-design and ontogenetic evolution‏‎ (2 Links)
  50. Evolving ambiguous images‏‎ (2 Links)

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