Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  2. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  3. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  4. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  5. Generic Evolutionary Design‏‎ (2 Links)
  6. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  7. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  8. Informational Aesthetics Measures‏‎ (2 Links)
  9. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  10. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  11. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  12. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  13. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  14. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  15. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  16. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  17. Gentropy: evolving 2D textures‏‎ (2 Links)
  18. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  19. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  20. A Turing Test for Generative Art‏‎ (2 Links)
  21. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  22. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  23. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  24. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  25. Artificial Neural Network Spaces‏‎ (2 Links)
  26. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  27. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  28. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  29. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  30. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  31. Variation‏‎ (2 Links)
  32. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  33. Preference Learning: An Introduction‏‎ (2 Links)
  34. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  35. Tatsu Unemi‏‎ (2 Links)
  36. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  37. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  38. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  39. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  40. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  41. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  42. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  43. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  44. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  45. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  46. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  47. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  48. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  49. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  50. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)