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- Computational Aesthetics Conferences (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Genotyp (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Artificial Drawing + Unity (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Search Strategies and the Creative Process (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Zufallsprozess (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- P3m1 Reference Implementation (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
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