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- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Design Space of Tiling Template (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Peter Weibel (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Distance-based functions for image comparison (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Composition in Perspectives (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Video Granular Synthesis (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Preference Learning: An Introduction (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Improving face detection (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Consensual Paintings (2 Links)
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