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  1. New IEC Research and Frameworks‏‎ (2 Links)
  2. Swarm Tech-Tiles Tim‏‎ (2 Links)
  3. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  4. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  5. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  6. Niall J. L. Griffith‏‎ (2 Links)
  7. Computer-Kreativität‏‎ (2 Links)
  8. Learning Lexicographic Preference Models‏‎ (2 Links)
  9. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  10. Computer Software for Measuring Creative Search‏‎ (2 Links)
  11. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  12. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  13. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  14. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  15. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  16. Low-complexity art‏‎ (2 Links)
  17. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  18. Establishing Appreciation In a Creative System‏‎ (2 Links)
  19. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  20. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  21. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  22. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  23. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  24. Breeding on site‏‎ (2 Links)
  25. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  26. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  27. Scott Neil-Teilly‏‎ (2 Links)
  28. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  29. In Praise of Evolution and Opacity‏‎ (2 Links)
  30. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  31. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  32. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  33. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  34. Organized order in ornamentation‏‎ (2 Links)
  35. Creative Web Services with Pattern‏‎ (2 Links)
  36. The Escher evolver: evolution to the people‏‎ (2 Links)
  37. CGP, Creativity and Art‏‎ (2 Links)
  38. P4m Reference Implementation‏‎ (2 Links)
  39. Measuring Creativity In Software Development‏‎ (2 Links)
  40. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  41. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  42. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  43. Painterly rendering using image salience‏‎ (2 Links)
  44. Evolutionary Design in Art‏‎ (2 Links)
  45. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  46. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  47. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  48. Interactive evolution for industrial design‏‎ (2 Links)
  49. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  50. Chris Coyne‏‎ (2 Links)

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