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  1. Interactive evolution of images‏‎ (2 Links)
  2. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  3. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  4. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  5. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  6. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  7. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  8. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  9. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  10. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  11. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  12. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  13. Steve Dipaola‏‎ (2 Links)
  14. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  15. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  16. Establishing Appreciation In a Creative System‏‎ (2 Links)
  17. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  18. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  19. Stippling with Aerial Robots‏‎ (2 Links)
  20. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  21. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  22. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  23. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  24. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  25. Creative Ecosystems 2009‏‎ (2 Links)
  26. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  27. Creatively Subverting Messages in Posters‏‎ (2 Links)
  28. Natural Processes and Artificial Procedures‏‎ (2 Links)
  29. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  30. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  31. A Study of Image Colourfulness‏‎ (2 Links)
  32. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  33. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  34. A comparative classification of complexity measures‏‎ (2 Links)
  35. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  36. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  37. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  38. Artificial Nature: Immersive World Making‏‎ (2 Links)
  39. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  40. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  41. Rebecca Luger-Guillaume‏‎ (2 Links)
  42. Gegenständliche Kunst‏‎ (2 Links)
  43. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  44. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  45. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  46. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  47. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  48. Depth-aware neural style transfer‏‎ (2 Links)
  49. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  50. Swarm paintings – nonhuman art‏‎ (2 Links)

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