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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Developmental modelling with SDS (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Steve Dipaola (2 Links)
- Stippling with Aerial Robots (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Ungegenständliche Kunst (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolving Line Drawings (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Automated collage generation — with intent (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Embodied creativity (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Video Granular Synthesis (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving virtual creatures (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
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