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  1. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  2. Tim Rowley‏‎ (2 Links)
  3. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  4. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  5. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  6. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  7. Michael Witbrock‏‎ (2 Links)
  8. Interactive evolution of images‏‎ (2 Links)
  9. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  10. Natural Processes and Artificial Procedures‏‎ (2 Links)
  11. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  12. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  13. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  14. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  15. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  16. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  17. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  18. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  19. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  20. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  21. Swarm Tech-Tiles Tim‏‎ (2 Links)
  22. Creative Evolutionary Systems‏‎ (2 Links)
  23. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  24. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  25. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  26. Gregory S. Hornby‏‎ (2 Links)
  27. Is Evolution Creative?‏‎ (2 Links)
  28. Rebecca Luger-Guillaume‏‎ (2 Links)
  29. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  30. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  31. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  32. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  33. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  34. John Mount‏‎ (2 Links)
  35. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  36. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  37. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  38. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  39. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  40. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  41. Keith Wiley‏‎ (2 Links)
  42. Evolution of Animated Photomosaics‏‎ (2 Links)
  43. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  44. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  45. Color Mixing using Colliding Particles‏‎ (2 Links)
  46. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  47. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  48. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  49. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  50. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)

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