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  1. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  2. Design Space of Tiling Template‏‎ (2 Links)
  3. Mutation‏‎ (2 Links)
  4. Steve Dipaola‏‎ (2 Links)
  5. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  6. Stippling with Aerial Robots‏‎ (2 Links)
  7. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  8. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  9. Karl Gerbel‏‎ (2 Links)
  10. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  11. Towards MCTS for Creative Domains‏‎ (2 Links)
  12. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  13. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  14. Active User Intervention in an EC Search‏‎ (2 Links)
  15. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  16. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  17. Natural Processes and Artificial Procedures‏‎ (2 Links)
  18. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  19. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  20. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  21. Swarm Granulator‏‎ (2 Links)
  22. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  23. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  24. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  25. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  26. Learning Lexicographic Preference Models‏‎ (2 Links)
  27. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  28. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  29. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  30. Rebecca Luger-Guil‏‎ (2 Links)
  31. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  32. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  33. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  34. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  35. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  36. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  37. Low-complexity art‏‎ (2 Links)
  38. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  39. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  40. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  41. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  42. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  43. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  44. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  45. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  46. Improbable Creativity‏‎ (2 Links)
  47. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  48. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  49. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  50. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)

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