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- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- A Turing Test for Generative Art (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- The Authorship of Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Searching for Surprise (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- The Evolving Role of the Artist (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Ästhetik (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Painting With Triangles (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Golan Levin (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Steve Dipaola (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Stippling with Aerial Robots (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
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