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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  2. Learning Lexicographic Preference Models‏‎ (2 Links)
  3. Frayed Cell Diagrams‏‎ (2 Links)
  4. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  5. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  6. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  7. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  8. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  9. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  10. Data-Driven Iconification‏‎ (2 Links)
  11. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  12. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  13. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  14. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  15. Low-complexity art‏‎ (2 Links)
  16. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  17. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  18. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  19. Visual Hallucination For Computational Creation‏‎ (2 Links)
  20. Collaborative Preference Learning‏‎ (2 Links)
  21. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  22. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  23. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  24. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  25. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  26. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  27. Detecting people in cubist art‏‎ (2 Links)
  28. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  29. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  30. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  31. Digital Face Beautification‏‎ (2 Links)
  32. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  33. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  34. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  35. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  36. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  37. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  38. Self-design and ontogenetic evolution‏‎ (2 Links)
  39. Andrew Rowbottom‏‎ (2 Links)
  40. Evolving Human Faces‏‎ (2 Links)
  41. P3m1 Reference Implementation‏‎ (2 Links)
  42. Mathematische Kunst‏‎ (2 Links)
  43. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  44. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  45. Semantic aware methods for evolutionary art‏‎ (2 Links)
  46. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  47. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  48. Measuring complexity using information fluctuation‏‎ (2 Links)
  49. The Future of Evolutionary Design Research‏‎ (2 Links)
  50. Echo‏‎ (2 Links)

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