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- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolutionary Design in Art (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Zellij Multipuzzle (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
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