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- Computer Software for Measuring Creative Search (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Tim Rowley (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Preconceptual Creativity (2 Links)
- Breeding on site (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Creative Web Services with Pattern (2 Links)
- Fractal art — a comparison of styles (2 Links)
- CGP, Creativity and Art (2 Links)
- Holger Ferstl (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Automated collage generation — with intent (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Live Algorithms (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
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