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- A Fractal Approach Towards Visual Analogy (2 Links)
- Niall J. L. Griffith (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Ian Butterfield (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Learning to colour greyscale images (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- A Study of Image Colourfulness (2 Links)
- Evolutionary generation of faces (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- A comparative classification of complexity measures (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Evolving Fractal Drawings (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- P6m Reference Implementation (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Depth-aware neural style transfer (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Aaron Davidson (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
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