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  1. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  2. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  3. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  4. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  5. Evolving design genes in space layout problems‏‎ (2 Links)
  6. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  7. Michael Witbrock‏‎ (2 Links)
  8. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  9. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  10. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  11. Interactive evolution of images‏‎ (2 Links)
  12. The emergence of the representation of style in design‏‎ (2 Links)
  13. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  14. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  15. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  16. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  17. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  18. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  19. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  20. Golan Levin‏‎ (2 Links)
  21. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  22. Bernd Lintermann‏‎ (2 Links)
  23. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  24. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  25. Steve Dipaola‏‎ (2 Links)
  26. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  27. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  28. Stippling with Aerial Robots‏‎ (2 Links)
  29. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  30. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  31. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  32. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  33. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  34. Natural Processes and Artificial Procedures‏‎ (2 Links)
  35. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  36. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  37. Creative Ecosystems 2009‏‎ (2 Links)
  38. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  39. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  40. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  41. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  42. Variation‏‎ (2 Links)
  43. Rebecca Luger-Guillaume‏‎ (2 Links)
  44. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  45. Evolutionary Design by Computers‏‎ (2 Links)
  46. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  47. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  48. Tatsu Unemi‏‎ (2 Links)
  49. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  50. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)

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