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- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Low-complexity art (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Painterly rendering using image salience (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The emergence of the representation of style in design (2 Links)
- Evolving Line Drawings (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Interactive evolution for industrial design (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Electric Sheep (2 Links)
- Evolving virtual creatures (2 Links)
- Computational Creativity through a Gap (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Embodied creativity (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Investigating Face Space (2 Links)
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