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  1. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  2. Stylized Reality‏‎ (2 Links)
  3. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  4. Towards MCTS for Creative Domains‏‎ (2 Links)
  5. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  6. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  7. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  8. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  9. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  10. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  11. Quantifying Creativity in Art Networks‏‎ (2 Links)
  12. Holger Ferstl‏‎ (2 Links)
  13. Swarm Granulator‏‎ (2 Links)
  14. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  15. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  16. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  17. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  18. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  19. Ranking Cases with Classification Rules‏‎ (2 Links)
  20. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  21. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  22. Ian Butterfield‏‎ (2 Links)
  23. Learning to colour greyscale images‏‎ (2 Links)
  24. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  25. Creative Ecosystems 2009‏‎ (2 Links)
  26. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  27. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  28. Creatively Subverting Messages in Posters‏‎ (2 Links)
  29. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  30. Fractal expressionism - where art meets science‏‎ (2 Links)
  31. Live Algorithms‏‎ (2 Links)
  32. A comparative classification of complexity measures‏‎ (2 Links)
  33. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  34. Artificial Nature: Immersive World Making‏‎ (2 Links)
  35. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  36. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  37. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  38. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  39. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  40. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  41. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  42. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  43. Search Strategies and the Creative Process‏‎ (2 Links)
  44. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  45. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  46. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  47. Depth-aware neural style transfer‏‎ (2 Links)
  48. Aaron Davidson‏‎ (2 Links)
  49. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  50. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)

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