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- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Daniel Shiffman (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Design Space of Tiling Template (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- The Authorship of Generative Art (2 Links)
- Searching for Surprise (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- The Evolving Role of the Artist (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Ästhetik (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Painting With Triangles (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Gregory S. Hornby (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
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