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- Grammar-based Genetic Programming: A Survey (2 Links)
- Morgan McGuire (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Biokunst (2 Links)
- Mutation (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Karl Gerbel (2 Links)
- Scott Neil-Teilly (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Organized order in ornamentation (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Artificial Drawing + Unity (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Simulating Morphogenesis (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
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