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  1. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  2. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  3. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  4. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  5. The emergence of the representation of style in design‏‎ (2 Links)
  6. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  7. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  8. Active User Intervention in an EC Search‏‎ (2 Links)
  9. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  10. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  11. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  12. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  13. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  14. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  15. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  16. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  17. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  18. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  19. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  20. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  21. Scott Neil-Teilly‏‎ (2 Links)
  22. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  23. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  24. Organized order in ornamentation‏‎ (2 Links)
  25. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  26. Evolving Human Faces‏‎ (2 Links)
  27. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  28. P6m Reference Implementation‏‎ (2 Links)
  29. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  30. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  31. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  32. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  33. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  34. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  35. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  36. Evolving ambiguous images‏‎ (2 Links)
  37. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  38. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  39. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  40. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  41. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  42. Evolving expressions and art by choice‏‎ (2 Links)
  43. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  44. Simulating Morphogenesis‏‎ (2 Links)
  45. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  46. Variation‏‎ (2 Links)
  47. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  48. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  49. Tatsu Unemi‏‎ (2 Links)
  50. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)

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