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- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Quantum Art (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Swarm Granulator (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- New IEC Research and Frameworks (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Niall J. L. Griffith (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Biokunst (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Authorship of Generative Art (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Scott Neil-Teilly (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Curious agents and situated design evaluations (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- P6m Reference Implementation (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Simulating Morphogenesis (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
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