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- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Low-complexity art (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Interactive evolution for industrial design (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Giving Colour to Images (2 Links)
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