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  1. Fractal art — a comparison of styles‏‎ (2 Links)
  2. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  3. Scott Neil-Teilly‏‎ (2 Links)
  4. Creatively Subverting Messages in Posters‏‎ (2 Links)
  5. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  6. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  7. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  8. Man + Robots: Symbiotic Art‏‎ (2 Links)
  9. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  10. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  11. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  12. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  13. Organized order in ornamentation‏‎ (2 Links)
  14. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  15. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  16. P4m Reference Implementation‏‎ (2 Links)
  17. Painterly rendering using image salience‏‎ (2 Links)
  18. Informational Aesthetics Measures‏‎ (2 Links)
  19. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  20. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  21. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  22. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  23. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  24. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  25. Evolutionary generation of faces‏‎ (2 Links)
  26. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  27. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  28. Collage, Technology, and Creative Process‏‎ (2 Links)
  29. Evolutionäre Algorithmen‏‎ (2 Links)
  30. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  31. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  32. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  33. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  34. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  35. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  36. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  37. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  38. Evolving Fractal Drawings‏‎ (2 Links)
  39. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  40. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  41. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  42. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  43. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  44. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  45. Evolving content in the galactic arms race video game‏‎ (2 Links)
  46. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  47. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  48. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  49. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  50. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)

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