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- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- The emergence of the representation of style in design (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- A Turing Test for Generative Art (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Artificial Drawing + Unity (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- John Mount (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Keith Wiley (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Variation (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Tatsu Unemi (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
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