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- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- A Study of Image Colourfulness (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Stylized Reality (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- A closer look at creativity as search (2 Links)
- A comparative classification of complexity measures (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evolutionary Design by Computers (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Leonel Moura (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
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