Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Data-Driven Iconification (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Collaborative Preference Learning (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Automated collage generation — with intent (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Improving face detection (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolving Fractal Drawings (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Echo (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- The Future of Evolutionary Design Research (2 Links)
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