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  1. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  2. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  3. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  4. Steve Dipaola‏‎ (2 Links)
  5. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  6. Stippling with Aerial Robots‏‎ (2 Links)
  7. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  8. Computational Aesthetics Conferences‏‎ (2 Links)
  9. Tim Rowley‏‎ (2 Links)
  10. Establishing Appreciation In a Creative System‏‎ (2 Links)
  11. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  12. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  13. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  14. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  15. Natural Processes and Artificial Procedures‏‎ (2 Links)
  16. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  17. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  18. Holger Ferstl‏‎ (2 Links)
  19. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  20. Swarm Tech-Tiles Tim‏‎ (2 Links)
  21. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  22. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  23. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  24. Bernd Lintermann‏‎ (2 Links)
  25. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  26. Evolutionary Design in Art‏‎ (2 Links)
  27. Ian Butterfield‏‎ (2 Links)
  28. Rebecca Luger-Guil‏‎ (2 Links)
  29. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  30. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  31. Gegenständliche Kunst‏‎ (2 Links)
  32. Live Algorithms‏‎ (2 Links)
  33. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  34. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  35. Ameisen Algorithmen‏‎ (2 Links)
  36. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  37. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  38. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  39. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  40. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  41. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  42. Creative Search Trajectories and their Implications‏‎ (2 Links)
  43. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  44. Evolving Approximate Image Filters‏‎ (2 Links)
  45. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  46. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  47. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  48. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  49. Curious agents and situated design evaluations‏‎ (2 Links)
  50. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)

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