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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Ian Butterfield (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Learning to colour greyscale images (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Developmental modelling with SDS (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Electric Sheep (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Computational Creativity through a Gap (2 Links)
- P6m Reference Implementation (2 Links)
- A comparative classification of complexity measures (2 Links)
- Evolving virtual creatures (2 Links)
- Embodied creativity (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
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