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- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Stylized Reality (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Tim Rowley (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Evolving Glitch Art (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Evolving ambiguous images (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Evolving expressions and art by choice (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Embodied creativity (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
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