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- Learning Lexicographic Preference Models (2 Links)
- Rebecca Luger-Guil (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- The Authorship of Generative Art (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- The Evolving Role of the Artist (2 Links)
- Low-complexity art (2 Links)
- Ästhetik (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Searching for Surprise (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Painting With Triangles (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
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