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  1. Quantifying Creativity in Art Networks‏‎ (2 Links)
  2. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  3. Computer-Kreativität‏‎ (2 Links)
  4. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  5. Computer Software for Measuring Creative Search‏‎ (2 Links)
  6. Ranking Cases with Classification Rules‏‎ (2 Links)
  7. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  8. Swarm Tech-Tiles Tim‏‎ (2 Links)
  9. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  10. Henry Rowley‏‎ (2 Links)
  11. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  12. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  13. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  14. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  15. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  16. Frayed Cell Diagrams‏‎ (2 Links)
  17. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  18. Breeding on site‏‎ (2 Links)
  19. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  20. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  21. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  22. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  23. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  24. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  25. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  26. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  27. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  28. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  29. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  30. Bubble Hierarchies‏‎ (2 Links)
  31. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  32. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  33. Search Strategies and the Creative Process‏‎ (2 Links)
  34. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  35. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  36. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  37. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  38. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  39. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  40. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  41. Andrew Rowbottom‏‎ (2 Links)
  42. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  43. Self-design and ontogenetic evolution‏‎ (2 Links)
  44. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  45. Evolutionäre Musik‏‎ (2 Links)
  46. P3m1 Reference Implementation‏‎ (2 Links)
  47. Zellij Multipuzzle‏‎ (2 Links)
  48. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  49. Semantic aware methods for evolutionary art‏‎ (2 Links)
  50. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)

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