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- Niall J. L. Griffith (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Daniel Shiffman (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Swarm Granulator (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Bernd Lintermann (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Design Space of Tiling Template (2 Links)
- Generic Evolutionary Design (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Organized order in ornamentation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Composition in Perspectives (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- P6m Reference Implementation (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Simulating Morphogenesis (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
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