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  1. Computer Software for Measuring Creative Search‏‎ (2 Links)
  2. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  3. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  4. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  5. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  6. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  7. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  8. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  9. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  10. Tim Rowley‏‎ (2 Links)
  11. Style-aware Robust Color Transfer‏‎ (2 Links)
  12. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  13. Preconceptual Creativity‏‎ (2 Links)
  14. Breeding on site‏‎ (2 Links)
  15. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  16. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  17. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  18. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  19. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  20. Creative Web Services with Pattern‏‎ (2 Links)
  21. Fractal art — a comparison of styles‏‎ (2 Links)
  22. CGP, Creativity and Art‏‎ (2 Links)
  23. Holger Ferstl‏‎ (2 Links)
  24. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  25. Swarm Tech-Tiles Tim‏‎ (2 Links)
  26. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  27. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  28. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  29. Automated collage generation — with intent‏‎ (2 Links)
  30. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  31. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  32. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  33. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  34. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  35. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  36. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  37. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  38. Chris Coyne‏‎ (2 Links)
  39. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  40. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  41. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  42. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  43. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  44. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  45. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  46. Live Algorithms‏‎ (2 Links)
  47. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  48. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  49. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  50. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)

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