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  1. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  2. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  3. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  4. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  5. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  6. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  7. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  8. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  9. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  10. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  11. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  12. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  13. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  14. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  15. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  16. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  17. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  18. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  19. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  20. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  21. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  22. Collage, Technology, and Creative Process‏‎ (2 Links)
  23. Scott Neil-Teilly‏‎ (2 Links)
  24. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  25. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  26. Man + Robots: Symbiotic Art‏‎ (2 Links)
  27. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  28. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  29. Evolving Glitch Art‏‎ (2 Links)
  30. Towards MCTS for Creative Domains‏‎ (2 Links)
  31. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  32. Organized order in ornamentation‏‎ (2 Links)
  33. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  34. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  35. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  36. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  37. P4m Reference Implementation‏‎ (2 Links)
  38. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  39. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  40. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  41. Painterly rendering using image salience‏‎ (2 Links)
  42. Informational Aesthetics Measures‏‎ (2 Links)
  43. Evolving design genes in space layout problems‏‎ (2 Links)
  44. Swarm Granulator‏‎ (2 Links)
  45. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  46. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  47. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  48. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  49. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  50. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)

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