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- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Generic Evolutionary Design (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving for the Audience (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Genetische Programmierung (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Gregory Dudek (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
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