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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Developmental modelling with SDS‏‎ (2 Links)
  2. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  3. Dimension Reduction for Object Ranking‏‎ (2 Links)
  4. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  5. Establishing Appreciation In a Creative System‏‎ (2 Links)
  6. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  7. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  8. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  9. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  10. Live Coding Towards Computational Creativity‏‎ (2 Links)
  11. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  12. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  13. Computational Aesthetics Conferences‏‎ (2 Links)
  14. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  15. Scott Neil-Teilly‏‎ (2 Links)
  16. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  17. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  18. A Turing Test for Generative Art‏‎ (2 Links)
  19. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  20. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  21. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  22. Organized order in ornamentation‏‎ (2 Links)
  23. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  24. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  25. Artificial Neural Network Spaces‏‎ (2 Links)
  26. Evolutionary Design in Art‏‎ (2 Links)
  27. Zufallsprozess‏‎ (2 Links)
  28. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  29. P6m Reference Implementation‏‎ (2 Links)
  30. Information aesthetics: an heroic experiment‏‎ (2 Links)
  31. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  32. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  33. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  34. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  35. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  36. Gegenständliche Kunst‏‎ (2 Links)
  37. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  38. The Painting Fool Teaching Interface‏‎ (2 Links)
  39. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  40. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  41. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  42. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  43. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  44. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  45. Simulating Morphogenesis‏‎ (2 Links)
  46. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  47. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  48. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  49. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  50. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)

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