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  1. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  2. Generic Evolutionary Design‏‎ (2 Links)
  3. Organized order in ornamentation‏‎ (2 Links)
  4. Measuring Creativity In Software Development‏‎ (2 Links)
  5. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  6. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  7. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  8. P4m Reference Implementation‏‎ (2 Links)
  9. Swarm Granulator‏‎ (2 Links)
  10. Painterly rendering using image salience‏‎ (2 Links)
  11. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  12. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  13. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  14. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  15. Gentropy: evolving 2D textures‏‎ (2 Links)
  16. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  17. Computer-Kreativität‏‎ (2 Links)
  18. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  19. Computer Software for Measuring Creative Search‏‎ (2 Links)
  20. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  21. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  22. Morgan McGuire‏‎ (2 Links)
  23. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  24. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  25. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  26. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  27. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  28. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  29. Mutation‏‎ (2 Links)
  30. Stepping stones in the mist‏‎ (2 Links)
  31. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  32. Stimulating creative flow through computational feedback‏‎ (2 Links)
  33. The Authorship of Generative Art‏‎ (2 Links)
  34. Pmm Reference Implementation‏‎ (2 Links)
  35. Breeding on site‏‎ (2 Links)
  36. Establishing Appreciation In a Creative System‏‎ (2 Links)
  37. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  38. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  39. Population‏‎ (2 Links)
  40. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  41. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  42. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  43. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  44. Karl Gerbel‏‎ (2 Links)
  45. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  46. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  47. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  48. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  49. The Evolving Role of the Artist‏‎ (2 Links)
  50. Ästhetik‏‎ (2 Links)

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