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- Pmm Reference Implementation (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Biokunst (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Population (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Quantum Art (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- New IEC Research and Frameworks (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Holger Ferstl (2 Links)
- Niall J. L. Griffith (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Künstliches Leben (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Variation (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Reproduktion (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Tatsu Unemi (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Live Algorithms (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
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