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- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Design Space of Tiling Template (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Schwarm Algorithmen (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Line Drawings (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Zufallsprozess (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Evolving virtual creatures (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Extending the Range of Facial Types (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
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