Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Swarm Granulator (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- A Turing Test for Generative Art (2 Links)
- Data-Driven Iconification (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Searching for Surprise (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolving Glitch Art (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Collaborative Preference Learning (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Detecting people in cubist art (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Painting With Triangles (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Digital Face Beautification (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- The Authorship of Generative Art (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Giving Colour to Images (2 Links)
- Echo (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)