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- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Frayed Cell Diagrams (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- The emergence of the representation of style in design (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Bernd Lintermann (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Stylized Reality (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Evolving Glitch Art (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Henry Rowley (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving ambiguous images (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolving expressions and art by choice (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Variation (2 Links)
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