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  1. The Evolving Role of the Artist‏‎ (2 Links)
  2. Selektion‏‎ (2 Links)
  3. Ästhetik‏‎ (2 Links)
  4. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  5. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  6. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  7. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  8. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  9. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  10. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  11. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  12. Ian Butterfield‏‎ (2 Links)
  13. Daniel Shiffman‏‎ (2 Links)
  14. Learning to colour greyscale images‏‎ (2 Links)
  15. Painting with Flowsnakes‏‎ (2 Links)
  16. The Painting Fool in New Dimensions‏‎ (2 Links)
  17. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  18. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  19. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  20. Image Warping for a Painterly Effect‏‎ (2 Links)
  21. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  22. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  23. Design Space of Tiling Template‏‎ (2 Links)
  24. Color Mixing using Colliding Particles‏‎ (2 Links)
  25. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  26. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  27. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  28. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  29. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  30. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  31. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  32. A comparative classification of complexity measures‏‎ (2 Links)
  33. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  34. Artificial Nature: Immersive World Making‏‎ (2 Links)
  35. Distance-based functions for image comparison‏‎ (2 Links)
  36. Evolving Fractal Drawings‏‎ (2 Links)
  37. Phänotyp‏‎ (2 Links)
  38. Composition in Perspectives‏‎ (2 Links)
  39. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  40. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  41. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  42. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  43. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  44. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  45. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  46. Evolving content in the galactic arms race video game‏‎ (2 Links)
  47. Towards a model for artificial aesthetics‏‎ (2 Links)
  48. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  49. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  50. Aaron Davidson‏‎ (2 Links)

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