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  1. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  2. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  3. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  4. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  5. Creative Web Services with Pattern‏‎ (2 Links)
  6. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  7. CGP, Creativity and Art‏‎ (2 Links)
  8. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  9. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  10. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  11. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  12. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  13. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  14. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  15. Generic Evolutionary Design‏‎ (2 Links)
  16. Scott Neil-Teilly‏‎ (2 Links)
  17. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  18. Visual Hallucination For Computational Creation‏‎ (2 Links)
  19. Bernd Lintermann‏‎ (2 Links)
  20. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  21. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  22. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  23. Data-Driven Iconification‏‎ (2 Links)
  24. Organized order in ornamentation‏‎ (2 Links)
  25. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  26. P4m Reference Implementation‏‎ (2 Links)
  27. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  28. Painterly rendering using image salience‏‎ (2 Links)
  29. Collaborative Preference Learning‏‎ (2 Links)
  30. Gentropy: evolving 2D textures‏‎ (2 Links)
  31. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  32. Exploring aesthetic pattern formation‏‎ (2 Links)
  33. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  34. Simulating Morphogenesis‏‎ (2 Links)
  35. The Future of Evolutionary Design Research‏‎ (2 Links)
  36. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  37. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  38. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  39. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  40. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  41. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  42. Gregory Dudek‏‎ (2 Links)
  43. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  44. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  45. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  46. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  47. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  48. Echo‏‎ (2 Links)
  49. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  50. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)

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