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  1. Developmental modelling with SDS‏‎ (2 Links)
  2. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  3. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  4. Evolutionary generation of faces‏‎ (2 Links)
  5. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  6. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  7. Dimension Reduction for Object Ranking‏‎ (2 Links)
  8. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  9. Evolutionäre Algorithmen‏‎ (2 Links)
  10. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  11. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  12. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  13. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  14. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  15. Computational Aesthetics Conferences‏‎ (2 Links)
  16. Autonomously Creating Quality Images‏‎ (2 Links)
  17. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  18. Scott Neil-Teilly‏‎ (2 Links)
  19. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  20. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  21. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  22. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  23. The Escher evolver: evolution to the people‏‎ (2 Links)
  24. Organized order in ornamentation‏‎ (2 Links)
  25. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  26. P6m Reference Implementation‏‎ (2 Links)
  27. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  28. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  29. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  30. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  31. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  32. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  33. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  34. Simulating Morphogenesis‏‎ (2 Links)
  35. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  36. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  37. A 3D Modeling System for Creative Design‏‎ (2 Links)
  38. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  39. The alphabet synthesis machine‏‎ (2 Links)
  40. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  41. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  42. The darwinian structure of the design process‏‎ (2 Links)
  43. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  44. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  45. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  46. Leonel Moura‏‎ (2 Links)
  47. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  48. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  49. Theory of Complexity‏‎ (2 Links)
  50. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)

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