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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  2. Towards MCTS for Creative Domains‏‎ (2 Links)
  3. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  4. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  5. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  6. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  7. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  8. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  9. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  10. Evolving Glitch Art‏‎ (2 Links)
  11. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  12. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  13. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  14. Swarm Granulator‏‎ (2 Links)
  15. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  16. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  17. Evolving design genes in space layout problems‏‎ (2 Links)
  18. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  19. Stepping stones in the mist‏‎ (2 Links)
  20. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  21. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  22. Developmental modelling with SDS‏‎ (2 Links)
  23. Stimulating creative flow through computational feedback‏‎ (2 Links)
  24. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  25. Dimension Reduction for Object Ranking‏‎ (2 Links)
  26. Pmm Reference Implementation‏‎ (2 Links)
  27. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  28. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  29. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  30. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  31. Population‏‎ (2 Links)
  32. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  33. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  34. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  35. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  36. Giving Colour to Images‏‎ (2 Links)
  37. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  38. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  39. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  40. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  41. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  42. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  43. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  44. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  45. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  46. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  47. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  48. Natural Color Symmetry‏‎ (2 Links)
  49. Electric Sheep‏‎ (2 Links)
  50. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)

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