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  1. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  2. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  3. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  4. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  5. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  6. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  7. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  8. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  9. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  10. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  11. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  12. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  13. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  14. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  15. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  16. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  17. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  18. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  19. Golan Levin‏‎ (2 Links)
  20. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  21. A cybernetic approach to aesthetics‏‎ (2 Links)
  22. Artificial ecosystems for creative discovery‏‎ (2 Links)
  23. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  24. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  25. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  26. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  27. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  28. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  29. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  30. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  31. Stylized Reality‏‎ (2 Links)
  32. Creative Ecosystems 2009‏‎ (2 Links)
  33. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  34. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  35. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  36. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  37. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  38. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  39. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  40. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  41. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  42. Evolutionary Design by Computers‏‎ (2 Links)
  43. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  44. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  45. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  46. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  47. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  48. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  49. Leonel Moura‏‎ (2 Links)
  50. Zufallsprozess‏‎ (2 Links)

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