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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  2. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  3. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  4. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  5. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  6. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  7. Scott Neil-Teilly‏‎ (2 Links)
  8. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  9. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  10. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  11. Man + Robots: Symbiotic Art‏‎ (2 Links)
  12. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  13. Organized order in ornamentation‏‎ (2 Links)
  14. Evolving Glitch Art‏‎ (2 Links)
  15. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  16. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  17. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  18. P4m Reference Implementation‏‎ (2 Links)
  19. Painterly rendering using image salience‏‎ (2 Links)
  20. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  21. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  22. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  23. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  24. Informational Aesthetics Measures‏‎ (2 Links)
  25. Evolving design genes in space layout problems‏‎ (2 Links)
  26. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  27. The emergence of the representation of style in design‏‎ (2 Links)
  28. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  29. A Turing Test for Generative Art‏‎ (2 Links)
  30. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  31. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  32. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  33. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  34. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  35. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  36. Artificial Neural Network Spaces‏‎ (2 Links)
  37. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  38. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  39. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  40. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  41. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  42. Golan Levin‏‎ (2 Links)
  43. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  44. Stepping stones in the mist‏‎ (2 Links)
  45. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  46. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  47. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  48. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  49. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  50. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)

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