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  1. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  2. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  3. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  4. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  5. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  6. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  7. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  8. Organized order in ornamentation‏‎ (2 Links)
  9. Informational Aesthetics Measures‏‎ (2 Links)
  10. Generic Evolutionary Design‏‎ (2 Links)
  11. P4m Reference Implementation‏‎ (2 Links)
  12. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  13. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  14. Painterly rendering using image salience‏‎ (2 Links)
  15. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  16. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  17. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  18. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  19. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  20. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  21. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  22. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  23. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  24. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  25. Gentropy: evolving 2D textures‏‎ (2 Links)
  26. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  27. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  28. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  29. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  30. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  31. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  32. Creative Evolutionary Systems‏‎ (2 Links)
  33. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  34. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  35. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  36. Stepping stones in the mist‏‎ (2 Links)
  37. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  38. Gregory Dudek‏‎ (2 Links)
  39. Artistic Stylization of Images and Video‏‎ (2 Links)
  40. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  41. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  42. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  43. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  44. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  45. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  46. Natural Color Symmetry‏‎ (2 Links)
  47. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  48. Abstract Art by Shape Classification‏‎ (2 Links)
  49. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  50. Automated collage generation — with intent‏‎ (2 Links)

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