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  1. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  2. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  3. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  4. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  5. A closer look at creativity as search‏‎ (2 Links)
  6. Evolutionary Design in Art‏‎ (2 Links)
  7. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  8. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  9. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  10. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  11. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  12. Rekombination‏‎ (2 Links)
  13. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  14. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  15. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  16. Rendering artistic light patterns‏‎ (2 Links)
  17. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  18. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  19. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  20. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  21. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  22. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  23. Collage, Technology, and Creative Process‏‎ (2 Links)
  24. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  25. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  26. Evolutionary shape grammars for product design‏‎ (2 Links)
  27. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  28. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  29. Schwarm Algorithmen‏‎ (2 Links)
  30. The Authorship of Generative Art‏‎ (2 Links)
  31. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  32. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  33. Man + Robots: Symbiotic Art‏‎ (2 Links)
  34. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  35. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  36. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  37. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  38. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  39. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  40. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  41. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  42. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  43. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  44. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  45. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  46. Autonomous Evolutionary Art‏‎ (2 Links)
  47. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  48. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  49. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  50. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)

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