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- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Mutation (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Neuroästhetik (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Artificial Drawing + Unity (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Video Granular Synthesis (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Ten questions concerning generative computer art (2 Links)
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