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  1. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  2. Low-complexity art‏‎ (2 Links)
  3. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  4. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  5. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  6. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  7. Collage, Technology, and Creative Process‏‎ (2 Links)
  8. A Study of Image Colourfulness‏‎ (2 Links)
  9. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  10. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  11. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  12. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  13. Scott Neil-Teilly‏‎ (2 Links)
  14. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  15. A closer look at creativity as search‏‎ (2 Links)
  16. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  17. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  18. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  19. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  20. In Praise of Evolution and Opacity‏‎ (2 Links)
  21. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  22. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  23. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  24. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  25. Organized order in ornamentation‏‎ (2 Links)
  26. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  27. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  28. Evolving Line Drawings‏‎ (2 Links)
  29. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  30. P4m Reference Implementation‏‎ (2 Links)
  31. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  32. Measuring Creativity In Software Development‏‎ (2 Links)
  33. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  34. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  35. Painterly rendering using image salience‏‎ (2 Links)
  36. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  37. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  38. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  39. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  40. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  41. Evolving virtual creatures‏‎ (2 Links)
  42. Simulating Morphogenesis‏‎ (2 Links)
  43. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  44. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  45. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  46. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  47. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  48. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  49. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  50. Automatic content generation in the galactic arms race video game‏‎ (2 Links)

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