Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  2. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  3. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  4. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  5. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  6. Painting With Triangles‏‎ (2 Links)
  7. Collaborative Preference Learning‏‎ (2 Links)
  8. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  9. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  10. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  11. Detecting people in cubist art‏‎ (2 Links)
  12. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  13. Gentropy: evolving 2D textures‏‎ (2 Links)
  14. Model Proposal for a Constructed Artist‏‎ (2 Links)
  15. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  16. Digital Face Beautification‏‎ (2 Links)
  17. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  18. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  19. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  20. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  21. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  22. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  23. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  24. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  25. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  26. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  27. Steve Dipaola‏‎ (2 Links)
  28. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  29. Stippling with Aerial Robots‏‎ (2 Links)
  30. Establishing Appreciation In a Creative System‏‎ (2 Links)
  31. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  32. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  33. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  34. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  35. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  36. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  37. Computer-Kreativität‏‎ (2 Links)
  38. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  39. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  40. Computer Software for Measuring Creative Search‏‎ (2 Links)
  41. Holger Ferstl‏‎ (2 Links)
  42. Künstliches Leben‏‎ (2 Links)
  43. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  44. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  45. Swarm paintings – nonhuman art‏‎ (2 Links)
  46. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  47. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  48. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  49. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  50. Abstract Art by Shape Classification‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)