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- Novelty and figurative expression-based evolutionary art (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Design Space of Tiling Template (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Searching for Surprise (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Peter Kleiweg (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Consensual Paintings (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
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