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- Autonomously Creating Quality Images (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- The emergence of the representation of style in design (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Biokunst (2 Links)
- Stepping stones in the mist (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Natural Color Symmetry (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Curious agents and situated design evaluations (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Künstliches Leben (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Variation (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Art, emergence and the computational sublime (2 Links)
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