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  1. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  2. Style-aware Robust Color Transfer‏‎ (2 Links)
  3. Preconceptual Creativity‏‎ (2 Links)
  4. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  5. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  6. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  7. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  8. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  9. Creative Evolutionary Systems‏‎ (2 Links)
  10. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  11. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  12. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  13. Creativity, emergence and evolution in design‏‎ (2 Links)
  14. Active User Intervention in an EC Search‏‎ (2 Links)
  15. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  16. Swarm Tech-Tiles Tim‏‎ (2 Links)
  17. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  18. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  19. New challenges for evolutionary music and art‏‎ (2 Links)
  20. Evolutionary Design in Art‏‎ (2 Links)
  21. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  22. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  23. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  24. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  25. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  26. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  27. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  28. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  29. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  30. Gegenständliche Kunst‏‎ (2 Links)
  31. Being Kasimir Malevich‏‎ (2 Links)
  32. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  33. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  34. Against Individual Creativity‏‎ (2 Links)
  35. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  36. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  37. Color Mixing using Colliding Particles‏‎ (2 Links)
  38. SEURAT: robotic painter‏‎ (2 Links)
  39. On the Future of Computers and Creativity‏‎ (2 Links)
  40. Evolving Approximate Image Filters‏‎ (2 Links)
  41. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  42. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  43. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  44. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  45. Improving face detection‏‎ (2 Links)
  46. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  47. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  48. Distance-based functions for image comparison‏‎ (2 Links)
  49. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)

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