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  1. Rekombination‏‎ (2 Links)
  2. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  3. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  4. Rendering artistic light patterns‏‎ (2 Links)
  5. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  6. Gentropy: evolving 2D textures‏‎ (2 Links)
  7. Low-complexity art‏‎ (2 Links)
  8. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  9. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  10. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  11. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  12. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  13. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  14. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  15. Schwarm Algorithmen‏‎ (2 Links)
  16. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  17. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  18. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  19. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  20. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  21. In Praise of Evolution and Opacity‏‎ (2 Links)
  22. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  23. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  24. The Escher evolver: evolution to the people‏‎ (2 Links)
  25. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  26. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  27. Selektion‏‎ (2 Links)
  28. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  29. Establishing Appreciation In a Creative System‏‎ (2 Links)
  30. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  31. Measuring Creativity In Software Development‏‎ (2 Links)
  32. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  33. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  34. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  35. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  36. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  37. Painting with Flowsnakes‏‎ (2 Links)
  38. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  39. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  40. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  41. Art, emergence and the computational sublime‏‎ (2 Links)
  42. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  43. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  44. The alphabet synthesis machine‏‎ (2 Links)
  45. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  46. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  47. The darwinian structure of the design process‏‎ (2 Links)
  48. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  49. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  50. Peter M. Hall Hall, Peter M.‏‎ (2 Links)

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