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- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Painting with Flowsnakes (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Developmental modelling with SDS (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Phänotyp (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Electric Sheep (2 Links)
- Künstliches Leben (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolutionary Design by Computers (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Live Algorithms (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Neuroästhetik (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
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