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- Generic Evolutionary Design (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Bernd Lintermann (2 Links)
- Computer-Kreativität (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- The emergence of the representation of style in design (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Steve Dipaola (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Stippling with Aerial Robots (2 Links)
- Breeding on site (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Creative Web Services with Pattern (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- CGP, Creativity and Art (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Künstliches Leben (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
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