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- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Design Space of Tiling Template (2 Links)
- Mutation (2 Links)
- Steve Dipaola (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Stippling with Aerial Robots (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Karl Gerbel (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Swarm Granulator (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Rebecca Luger-Guil (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Low-complexity art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Improbable Creativity (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
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