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  1. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  2. Bernd Lintermann‏‎ (2 Links)
  3. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  4. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  5. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  6. Evolving design genes in space layout problems‏‎ (2 Links)
  7. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  8. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  9. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  10. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  11. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  12. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  13. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  14. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  15. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  16. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  17. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  18. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  19. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  20. Michael Witbrock‏‎ (2 Links)
  21. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  22. Interactive evolution of images‏‎ (2 Links)
  23. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  24. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  25. Entropie‏‎ (2 Links)
  26. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  27. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  28. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  29. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  30. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  31. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  32. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  33. Peter Weibel‏‎ (2 Links)
  34. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  35. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  36. Is Evolution Creative?‏‎ (2 Links)
  37. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  38. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  39. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  40. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  41. Flowsnake Earth‏‎ (2 Links)
  42. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  43. John Mount‏‎ (2 Links)
  44. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  45. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  46. Preference Learning: An Introduction‏‎ (2 Links)
  47. Creating and rendering convolution surfaces‏‎ (2 Links)
  48. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  49. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  50. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)

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