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  1. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  2. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  3. Painting with Flowsnakes‏‎ (2 Links)
  4. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  5. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  6. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  7. Ungegenständliche Kunst‏‎ (2 Links)
  8. Gentropy: evolving 2D textures‏‎ (2 Links)
  9. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  10. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  11. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  12. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  13. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  14. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  15. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  16. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  17. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  18. Space layout planning using an evolutionary approach‏‎ (2 Links)
  19. Morgan McGuire‏‎ (2 Links)
  20. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  21. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  22. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  23. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  24. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  25. Mutation‏‎ (2 Links)
  26. Visual Hallucination For Computational Creation‏‎ (2 Links)
  27. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  28. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  29. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  30. Establishing Appreciation In a Creative System‏‎ (2 Links)
  31. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  32. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  33. A Study of Image Colourfulness‏‎ (2 Links)
  34. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  35. Style-aware Robust Color Transfer‏‎ (2 Links)
  36. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  37. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  38. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  39. Creating and rendering convolution surfaces‏‎ (2 Links)
  40. A comparative classification of complexity measures‏‎ (2 Links)
  41. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  42. Artificial Nature: Immersive World Making‏‎ (2 Links)
  43. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  44. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  45. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  46. The Future of Evolutionary Design Research‏‎ (2 Links)
  47. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  48. Neuroästhetik‏‎ (2 Links)
  49. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  50. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)

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