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  1. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  2. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  3. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  4. Population‏‎ (2 Links)
  5. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  6. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  7. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  8. Evolutionary Design in Art‏‎ (2 Links)
  9. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  10. Low-complexity art‏‎ (2 Links)
  11. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  12. Quantum Art‏‎ (2 Links)
  13. Tim Rowley‏‎ (2 Links)
  14. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  15. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  16. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  17. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  18. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  19. New IEC Research and Frameworks‏‎ (2 Links)
  20. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  21. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  22. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  23. Niall J. L. Griffith‏‎ (2 Links)
  24. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  25. Evolutionary shape grammars for product design‏‎ (2 Links)
  26. In Praise of Evolution and Opacity‏‎ (2 Links)
  27. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  28. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  29. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  30. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  31. Swarm Tech-Tiles Tim‏‎ (2 Links)
  32. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  33. Measuring Creativity In Software Development‏‎ (2 Links)
  34. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  35. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  36. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  37. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  38. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  39. Creative Evolutionary Systems‏‎ (2 Links)
  40. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  41. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  42. Generic Evolutionary Design‏‎ (2 Links)
  43. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  44. Interactive evolution for industrial design‏‎ (2 Links)
  45. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  46. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  47. Artificial Drawing + Unity‏‎ (2 Links)
  48. Evolving for the Audience‏‎ (2 Links)
  49. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  50. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)

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