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- Learning Preference Models in Recommender Systems (2 Links)
- The emergence of the representation of style in design (2 Links)
- Ian Butterfield (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- A Study of Image Colourfulness (2 Links)
- Daniel Shiffman (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- A closer look at creativity as search (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Design Space of Tiling Template (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Stylized Reality (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Preference Learning: An Introduction (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Aaron Davidson (2 Links)
- Distance-based functions for image comparison (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Evolving ambiguous images (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolving expressions and art by choice (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Autonomous Evolutionary Art (2 Links)
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