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  1. Space layout planning using an evolutionary approach‏‎ (2 Links)
  2. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  3. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  4. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  5. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  6. Genotyp‏‎ (2 Links)
  7. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  8. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  9. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  10. Creative Web Services with Pattern‏‎ (2 Links)
  11. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  12. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  13. CGP, Creativity and Art‏‎ (2 Links)
  14. Morgan McGuire‏‎ (2 Links)
  15. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  16. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  17. Style-aware Robust Color Transfer‏‎ (2 Links)
  18. Preconceptual Creativity‏‎ (2 Links)
  19. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  20. Mutation‏‎ (2 Links)
  21. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  22. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  23. Towards MCTS for Creative Domains‏‎ (2 Links)
  24. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  25. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  26. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  27. Data-Driven Iconification‏‎ (2 Links)
  28. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  29. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  30. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  31. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  32. Karl Gerbel‏‎ (2 Links)
  33. Collaborative Preference Learning‏‎ (2 Links)
  34. Swarm Granulator‏‎ (2 Links)
  35. New challenges for evolutionary music and art‏‎ (2 Links)
  36. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  37. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  38. Detecting people in cubist art‏‎ (2 Links)
  39. Autonomously Creating Quality Images‏‎ (2 Links)
  40. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  41. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  42. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  43. Fractal expressionism - where art meets science‏‎ (2 Links)
  44. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  45. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  46. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  47. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  48. Learning representations for creative design using evolution‏‎ (2 Links)
  49. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  50. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)

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