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- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Bernd Lintermann (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Computer-Kreativität (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Stepping stones in the mist (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Pmm Reference Implementation (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Swarm Painting Atelier (2 Links)
- Bubble Hierarchies (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Künstliches Leben (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
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