Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Quantum Art (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Data-Driven Iconification (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- New IEC Research and Frameworks (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Niall J. L. Griffith (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Collaborative Preference Learning (2 Links)
- Evolutionary generation of faces (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Detecting people in cubist art (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Reproduktion (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Fractal Drawings (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Automated collage generation — with intent (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
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