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- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Low-complexity art (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Developmental modelling with SDS (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Searching for Surprise (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Bernd Lintermann (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Electric Sheep (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Interactive evolution for industrial design (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
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