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- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Mutation (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Population (2 Links)
- Data-Driven Iconification (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Collaborative Preference Learning (2 Links)
- Karl Gerbel (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Quantum Art (2 Links)
- Swarm Granulator (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Detecting people in cubist art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Digital Face Beautification (2 Links)
- New IEC Research and Frameworks (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Niall J. L. Griffith (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Low-complexity art (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
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