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- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionary generation of faces (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Improving face detection (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving Fractal Drawings (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- P3m1 Reference Implementation (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Depth-aware neural style transfer (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Zellij Multipuzzle (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Andrew Rowbottom (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
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