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- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- P4m Reference Implementation (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Painterly rendering using image salience (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Michael Witbrock (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Interactive evolution of images (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Genotyp (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- The alphabet synthesis machine (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- The darwinian structure of the design process (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Is Evolution Creative? (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Theory of Complexity (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- John Mount (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Keith Wiley (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Natural Color Symmetry (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
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