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- Measuring Creativity In Software Development (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Ästhetik (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Mutation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Biokunst (2 Links)
- Stylized Reality (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Artificial Drawing + Unity (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Swarm Painting Atelier (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Learning representations for creative design using evolution (2 Links)
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