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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  2. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  3. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  4. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  5. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  6. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  7. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  8. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  9. Developmental modelling with SDS‏‎ (2 Links)
  10. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  11. Visual Hallucination For Computational Creation‏‎ (2 Links)
  12. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  13. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  14. Dimension Reduction for Object Ranking‏‎ (2 Links)
  15. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  16. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  17. Complexity of two-dimensional patterns‏‎ (2 Links)
  18. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  19. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  20. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  21. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  22. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  23. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  24. Evolving Human Faces‏‎ (2 Links)
  25. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  26. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  27. Search Strategies and the Creative Process‏‎ (2 Links)
  28. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  29. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  30. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  31. Evolving ambiguous images‏‎ (2 Links)
  32. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  33. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  34. Importance-Driven Focus of Attention‏‎ (2 Links)
  35. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  36. Electric Sheep‏‎ (2 Links)
  37. Evolving expressions and art by choice‏‎ (2 Links)
  38. Self-design and ontogenetic evolution‏‎ (2 Links)
  39. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  40. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  41. Computational Creativity through a Gap‏‎ (2 Links)
  42. P3m1 Reference Implementation‏‎ (2 Links)
  43. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  44. Embodied creativity‏‎ (2 Links)
  45. Semantic aware methods for evolutionary art‏‎ (2 Links)
  46. The Future of Evolutionary Design Research‏‎ (2 Links)
  47. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  48. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  49. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  50. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)

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