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  1. Learning Lexicographic Preference Models‏‎ (2 Links)
  2. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  3. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  4. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  5. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  6. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  7. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  8. Creative Evolutionary Systems‏‎ (2 Links)
  9. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  10. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  11. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  12. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  13. Creativity, emergence and evolution in design‏‎ (2 Links)
  14. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  15. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  16. Low-complexity art‏‎ (2 Links)
  17. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  18. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  19. Scott Neil-Teilly‏‎ (2 Links)
  20. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  21. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  22. Daniel Shiffman‏‎ (2 Links)
  23. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  24. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  25. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  26. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  27. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  28. The Escher evolver: evolution to the people‏‎ (2 Links)
  29. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  30. Organized order in ornamentation‏‎ (2 Links)
  31. Evolving Line Drawings‏‎ (2 Links)
  32. In Praise of Evolution and Opacity‏‎ (2 Links)
  33. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  34. Design Space of Tiling Template‏‎ (2 Links)
  35. P4m Reference Implementation‏‎ (2 Links)
  36. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  37. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  38. Painterly rendering using image salience‏‎ (2 Links)
  39. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  40. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  41. Measuring complexity using information fluctuation‏‎ (2 Links)
  42. Interactive EC-based Signal Processing‏‎ (2 Links)
  43. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  44. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  45. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  46. Evolving virtual creatures‏‎ (2 Links)
  47. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  48. Simulating Morphogenesis‏‎ (2 Links)
  49. Distance-based functions for image comparison‏‎ (2 Links)
  50. Experiments in Objet Trouve Browsing‏‎ (2 Links)

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