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- The Evolving Role of the Artist (2 Links)
- Painterly rendering using image salience (2 Links)
- Ästhetik (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Stepping stones in the mist (2 Links)
- A Turing Test for Generative Art (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Biokunst (2 Links)
- Pmm Reference Implementation (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Population (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Natural Color Symmetry (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Curious agents and situated design evaluations (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
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