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  1. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  2. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  3. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  4. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  5. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  6. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  7. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  8. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  9. Stylized Reality‏‎ (2 Links)
  10. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  11. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  12. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  13. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  14. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  15. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  16. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  17. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  18. Consensual Paintings‏‎ (2 Links)
  19. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  20. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  21. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  22. Swarm paintings – nonhuman art‏‎ (2 Links)
  23. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  24. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  25. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  26. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  27. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  28. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  29. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  30. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  31. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  32. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  33. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  34. Leonel Moura‏‎ (2 Links)
  35. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  36. Evolving art with scalable vector graphics‏‎ (2 Links)
  37. Video Granular Synthesis‏‎ (2 Links)
  38. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  39. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  40. Ten questions concerning generative computer art‏‎ (2 Links)
  41. Evolving virtual creatures‏‎ (2 Links)
  42. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  43. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  44. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  45. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  46. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  47. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  48. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  49. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  50. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)

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