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- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Schwarm Algorithmen (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Selektion (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolving expressions and art by choice (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Giving Colour to Images (2 Links)
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