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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Generic Evolutionary Design (2 Links)
- Informational Aesthetics Measures (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Painting with Flowsnakes (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Bernd Lintermann (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Computer-Kreativität (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Bubble Hierarchies (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Neuroästhetik (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Leonel Moura (2 Links)
- Chris Coyne (2 Links)
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