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  1. Holger Ferstl‏‎ (2 Links)
  2. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  3. Ästhetik‏‎ (2 Links)
  4. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  5. Frayed Cell Diagrams‏‎ (2 Links)
  6. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  7. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  8. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  9. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  10. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  11. The Painting Fool in New Dimensions‏‎ (2 Links)
  12. Ian Butterfield‏‎ (2 Links)
  13. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  14. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  15. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  16. Learning to colour greyscale images‏‎ (2 Links)
  17. Data-Driven Iconification‏‎ (2 Links)
  18. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  19. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  20. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  21. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  22. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  23. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  24. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  25. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  26. Image Warping for a Painterly Effect‏‎ (2 Links)
  27. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  28. Collaborative Preference Learning‏‎ (2 Links)
  29. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  30. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  31. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  32. Evolutionäre Musik‏‎ (2 Links)
  33. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  34. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  35. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  36. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  37. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  38. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  39. Search Strategies and the Creative Process‏‎ (2 Links)
  40. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  41. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  42. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  43. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  44. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  45. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  46. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  47. Evolving Human Faces‏‎ (2 Links)
  48. A comparative classification of complexity measures‏‎ (2 Links)
  49. Self-design and ontogenetic evolution‏‎ (2 Links)
  50. Artificial Nature: Immersive World Making‏‎ (2 Links)

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