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  1. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  2. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  3. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  4. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  5. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  6. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  7. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  8. Selektion‏‎ (2 Links)
  9. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  10. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  11. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  12. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  13. Breeding on site‏‎ (2 Links)
  14. Painting with Flowsnakes‏‎ (2 Links)
  15. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  16. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  17. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  18. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  19. Henry Rowley‏‎ (2 Links)
  20. Creative Web Services with Pattern‏‎ (2 Links)
  21. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  22. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  23. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  24. CGP, Creativity and Art‏‎ (2 Links)
  25. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  26. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  27. Space layout planning using an evolutionary approach‏‎ (2 Links)
  28. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  29. The emergence of the representation of style in design‏‎ (2 Links)
  30. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  31. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  32. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  33. Artistic Stylization of Images and Video‏‎ (2 Links)
  34. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  35. Phänotyp‏‎ (2 Links)
  36. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  37. Chris Coyne‏‎ (2 Links)
  38. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  39. Leonel Moura‏‎ (2 Links)
  40. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  41. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  42. Abstract Art by Shape Classification‏‎ (2 Links)
  43. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  44. Automated collage generation — with intent‏‎ (2 Links)
  45. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  46. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  47. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  48. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  49. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  50. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)

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