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- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Selektion (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Henry Rowley (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Electric Sheep (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Computational Creativity through a Gap (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Embodied creativity (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- The alphabet synthesis machine (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Leonel Moura (2 Links)
- The darwinian structure of the design process (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- A comparative classification of complexity measures (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolving Fractal Drawings (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Theory of Complexity (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Phänotyp (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Importance-Driven Focus of Attention (2 Links)
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