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- The emergence of the representation of style in design (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Steve Dipaola (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Stippling with Aerial Robots (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Henry Rowley (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creative Evolutionary Systems (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- A Turing Test for Generative Art (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Variation (2 Links)
- Leonel Moura (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Tatsu Unemi (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
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