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- Developmental modelling with SDS (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolutionary generation of faces (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Scott Neil-Teilly (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Organized order in ornamentation (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Simulating Morphogenesis (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- The alphabet synthesis machine (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- The darwinian structure of the design process (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Leonel Moura (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Theory of Complexity (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
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