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- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Preference Learning: An Introduction (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Improving face detection (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Video Granular Synthesis (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Automated collage generation — with intent (2 Links)
- Ten questions concerning generative computer art (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
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