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  1. Stepping stones in the mist‏‎ (2 Links)
  2. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  3. Tim Rowley‏‎ (2 Links)
  4. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  5. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  6. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  7. Stimulating creative flow through computational feedback‏‎ (2 Links)
  8. Pmm Reference Implementation‏‎ (2 Links)
  9. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  10. Daniel Shiffman‏‎ (2 Links)
  11. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  12. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  13. Population‏‎ (2 Links)
  14. Bernd Lintermann‏‎ (2 Links)
  15. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  16. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  17. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  18. Keith Wiley‏‎ (2 Links)
  19. Color Mixing using Colliding Particles‏‎ (2 Links)
  20. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  21. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  22. Natural Color Symmetry‏‎ (2 Links)
  23. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  24. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  25. Ameisen Algorithmen‏‎ (2 Links)
  26. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  27. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  28. New Kinds of Fractal Patterns‏‎ (2 Links)
  29. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  30. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  31. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  32. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  33. Niche Constructing Drawing Robots‏‎ (2 Links)
  34. Distance-based functions for image comparison‏‎ (2 Links)
  35. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  36. Composition in Perspectives‏‎ (2 Links)
  37. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  38. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  39. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  40. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  41. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  42. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  43. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  44. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  45. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  46. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  47. Reproduktion‏‎ (2 Links)
  48. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  49. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  50. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)

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