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  1. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  2. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  3. P4m Reference Implementation‏‎ (2 Links)
  4. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  5. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  6. Painterly rendering using image salience‏‎ (2 Links)
  7. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  8. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  9. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  10. Michael Witbrock‏‎ (2 Links)
  11. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  12. Interactive evolution of images‏‎ (2 Links)
  13. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  14. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  15. Gentropy: evolving 2D textures‏‎ (2 Links)
  16. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  17. Computer-Kreativität‏‎ (2 Links)
  18. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  19. Computer Software for Measuring Creative Search‏‎ (2 Links)
  20. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  21. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  22. The emergence of the representation of style in design‏‎ (2 Links)
  23. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  24. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  25. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  26. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  27. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  28. A Study of Image Colourfulness‏‎ (2 Links)
  29. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  30. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  31. Gregory Dudek‏‎ (2 Links)
  32. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  33. A comparative classification of complexity measures‏‎ (2 Links)
  34. John Mount‏‎ (2 Links)
  35. Artificial Nature: Immersive World Making‏‎ (2 Links)
  36. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  37. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  38. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  39. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  40. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  41. Keith Wiley‏‎ (2 Links)
  42. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  43. Bubble Hierarchies‏‎ (2 Links)
  44. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  45. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  46. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  47. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  48. Natural Color Symmetry‏‎ (2 Links)
  49. Aaron Davidson‏‎ (2 Links)
  50. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)

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