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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- P4m Reference Implementation (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Painterly rendering using image salience (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Bernd Lintermann (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Ameisen Algorithmen (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Extending the Range of Facial Types (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Natural Color Symmetry (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Künstliches Leben (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Niche Constructing Drawing Robots (2 Links)
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