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  1. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  2. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  3. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  4. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  5. Design Space of Tiling Template‏‎ (2 Links)
  6. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  7. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  8. Evolutionary generation of faces‏‎ (2 Links)
  9. Visual Hallucination For Computational Creation‏‎ (2 Links)
  10. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  11. Evolutionäre Algorithmen‏‎ (2 Links)
  12. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  13. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  14. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  15. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  16. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  17. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  18. Man + Robots: Symbiotic Art‏‎ (2 Links)
  19. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  20. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  21. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  22. Searching for Surprise‏‎ (2 Links)
  23. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  24. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  25. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  26. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  27. Informational Aesthetics Measures‏‎ (2 Links)
  28. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  29. Autonomously Creating Quality Images‏‎ (2 Links)
  30. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  31. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  32. The Future of Evolutionary Design Research‏‎ (2 Links)
  33. Evolving content in the galactic arms race video game‏‎ (2 Links)
  34. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  35. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  36. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  37. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  38. Metaprogramming Emergent Graphics‏‎ (2 Links)
  39. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  40. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  41. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  42. Peter Kleiweg‏‎ (2 Links)
  43. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  44. Consensual Paintings‏‎ (2 Links)
  45. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  46. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  47. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  48. A 3D Modeling System for Creative Design‏‎ (2 Links)
  49. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  50. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)

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