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  1. Stippling with Aerial Robots‏‎ (2 Links)
  2. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  3. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  4. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  5. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  6. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  7. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  8. Henry Rowley‏‎ (2 Links)
  9. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  10. Creative Evolutionary Systems‏‎ (2 Links)
  11. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  12. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  13. Fractal art — a comparison of styles‏‎ (2 Links)
  14. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  15. Natural Processes and Artificial Procedures‏‎ (2 Links)
  16. Creativity, emergence and evolution in design‏‎ (2 Links)
  17. A Study of Image Colourfulness‏‎ (2 Links)
  18. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  19. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  20. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  21. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  22. Ungegenständliche Kunst‏‎ (2 Links)
  23. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  24. A comparative classification of complexity measures‏‎ (2 Links)
  25. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  26. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  27. Artificial Nature: Immersive World Making‏‎ (2 Links)
  28. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  29. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  30. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  31. Rebecca Luger-Guillaume‏‎ (2 Links)
  32. Leonel Moura‏‎ (2 Links)
  33. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  34. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  35. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  36. Video Granular Synthesis‏‎ (2 Links)
  37. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  38. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  39. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  40. Ten questions concerning generative computer art‏‎ (2 Links)
  41. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  42. Aaron Davidson‏‎ (2 Links)
  43. Color Mixing using Colliding Particles‏‎ (2 Links)
  44. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  45. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  46. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  47. Importance-Driven Focus of Attention‏‎ (2 Links)
  48. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  49. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  50. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)

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