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  1. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  2. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  3. Evolving Line Drawings‏‎ (2 Links)
  4. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  5. P4m Reference Implementation‏‎ (2 Links)
  6. The Evolving Role of the Artist‏‎ (2 Links)
  7. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  8. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  9. Ästhetik‏‎ (2 Links)
  10. Measuring Creativity In Software Development‏‎ (2 Links)
  11. Painterly rendering using image salience‏‎ (2 Links)
  12. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  13. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  14. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  15. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  16. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  17. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  18. The Painting Fool in New Dimensions‏‎ (2 Links)
  19. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  20. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  21. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  22. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  23. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  24. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  25. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  26. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  27. Computer-Kreativität‏‎ (2 Links)
  28. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  29. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  30. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  31. Computer Software for Measuring Creative Search‏‎ (2 Links)
  32. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  33. Morgan McGuire‏‎ (2 Links)
  34. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  35. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  36. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  37. Stepping stones in the mist‏‎ (2 Links)
  38. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  39. Gregory S. Hornby‏‎ (2 Links)
  40. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  41. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  42. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  43. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  44. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  45. A comparative classification of complexity measures‏‎ (2 Links)
  46. Towards a model for artificial aesthetics‏‎ (2 Links)
  47. Artificial Nature: Immersive World Making‏‎ (2 Links)
  48. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  49. Natural Color Symmetry‏‎ (2 Links)
  50. Bubble Hierarchies‏‎ (2 Links)

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