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- Chinese pattern design using generative shape grammar (2 Links)
- Informational Aesthetics Measures (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolutionary generation of faces (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolutionäre Algorithmen (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Rekombination (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Evolving Fractal Drawings (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- SEURAT: robotic painter (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Electric Sheep (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Computational Creativity through a Gap (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Embodied creativity (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
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