Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.
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- Michael Witbrock (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Interactive evolution of images (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- The emergence of the representation of style in design (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Stylized Reality (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Keith Wiley (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Variation (2 Links)
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