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- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Creative Web Services with Pattern (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- CGP, Creativity and Art (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Stepping stones in the mist (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Pmm Reference Implementation (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Mutation (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Data-Driven Iconification (2 Links)
- Population (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Collaborative Preference Learning (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Natural Color Symmetry (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- A comparative classification of complexity measures (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
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