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- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Preference Learning: An Introduction (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Andrew Rowbottom (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Leonel Moura (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Video Granular Synthesis (2 Links)
- Artificial Drawing + Unity (2 Links)
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