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  1. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  2. Swarm Tech-Tiles Tim‏‎ (2 Links)
  3. A closer look at creativity as search‏‎ (2 Links)
  4. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  5. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  6. Rebecca Luger-Guil‏‎ (2 Links)
  7. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  8. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  9. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  10. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  11. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  12. Learning Lexicographic Preference Models‏‎ (2 Links)
  13. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  14. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  15. Daniel Shiffman‏‎ (2 Links)
  16. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  17. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  18. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  19. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  20. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  21. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  22. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  23. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  24. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  25. Design Space of Tiling Template‏‎ (2 Links)
  26. Low-complexity art‏‎ (2 Links)
  27. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  28. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  29. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  30. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  31. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  32. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  33. Searching for Surprise‏‎ (2 Links)
  34. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  35. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  36. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  37. Improbable Creativity‏‎ (2 Links)
  38. Autonomous Evolutionary Art‏‎ (2 Links)
  39. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  40. Distance-based functions for image comparison‏‎ (2 Links)
  41. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  42. Composition in Perspectives‏‎ (2 Links)
  43. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  44. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  45. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  46. Zellij Multipuzzle‏‎ (2 Links)
  47. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  48. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  49. Mathematische Kunst‏‎ (2 Links)
  50. Evolving art with scalable vector graphics‏‎ (2 Links)

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