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Unten werden bis zu 50 Ergebnisse im Bereich 931 bis 980 angezeigt.

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  1. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  2. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  3. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  4. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  5. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  6. Visual Hallucination For Computational Creation‏‎ (2 Links)
  7. Daniel Shiffman‏‎ (2 Links)
  8. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  9. Natural Processes and Artificial Procedures‏‎ (2 Links)
  10. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  11. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  12. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  13. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  14. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  15. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  16. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  17. Autonomy, Signature and Creativity‏‎ (2 Links)
  18. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  19. Live Coding Towards Computational Creativity‏‎ (2 Links)
  20. Design Space of Tiling Template‏‎ (2 Links)
  21. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  22. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  23. Rebecca Luger-Guil‏‎ (2 Links)
  24. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  25. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  26. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  27. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  28. Algorithmic randomness and physical entropy‏‎ (2 Links)
  29. Distance-based functions for image comparison‏‎ (2 Links)
  30. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  31. Improving face detection‏‎ (2 Links)
  32. Composition in Perspectives‏‎ (2 Links)
  33. Evolving Human Faces‏‎ (2 Links)
  34. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  35. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  36. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  37. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  38. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  39. Information aesthetics: an heroic experiment‏‎ (2 Links)
  40. Evolving ambiguous images‏‎ (2 Links)
  41. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  42. Evolving expressions and art by choice‏‎ (2 Links)
  43. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  44. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  45. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  46. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  47. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  48. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  49. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  50. The painting fool: Stories from building an automated painter‏‎ (2 Links)

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