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  1. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  2. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  3. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  4. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  5. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  6. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  7. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  8. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  9. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  10. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  11. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  12. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  13. Tim Rowley‏‎ (2 Links)
  14. Stylized Reality‏‎ (2 Links)
  15. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  16. Preference Learning: An Introduction‏‎ (2 Links)
  17. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  18. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  19. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  20. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  21. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  22. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  23. Autonomous Evolutionary Art‏‎ (2 Links)
  24. Fractal expressionism - where art meets science‏‎ (2 Links)
  25. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  26. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  27. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  28. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  29. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  30. Künstliches Leben‏‎ (2 Links)
  31. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  32. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  33. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  34. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  35. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  36. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  37. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  38. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  39. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  40. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  41. Ameisen Algorithmen‏‎ (2 Links)
  42. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  43. Live Algorithms‏‎ (2 Links)
  44. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  45. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  46. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  47. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  48. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  49. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  50. Color Mixing using Colliding Particles‏‎ (2 Links)

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