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  1. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  2. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  3. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  4. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  5. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  6. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  7. Simulating Morphogenesis‏‎ (2 Links)
  8. The alphabet synthesis machine‏‎ (2 Links)
  9. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  10. Computer-Ästhetik‏‎ (2 Links)
  11. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  12. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  13. The darwinian structure of the design process‏‎ (2 Links)
  14. Entropie‏‎ (2 Links)
  15. Aaron Davidson‏‎ (2 Links)
  16. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  17. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  18. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  19. Theory of Complexity‏‎ (2 Links)
  20. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  21. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  22. Autonomous Evolutionary Art‏‎ (2 Links)
  23. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  24. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  25. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  26. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  27. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  28. Creating and rendering convolution surfaces‏‎ (2 Links)
  29. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  30. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  31. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  32. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  33. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  34. Natural Color Symmetry‏‎ (2 Links)
  35. Fractal expressionism - where art meets science‏‎ (2 Links)
  36. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  37. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  38. Ameisen Algorithmen‏‎ (2 Links)
  39. New Kinds of Fractal Patterns‏‎ (2 Links)
  40. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  41. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  42. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  43. Niche Constructing Drawing Robots‏‎ (2 Links)
  44. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  45. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  46. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  47. Leonel Moura‏‎ (2 Links)
  48. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  49. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  50. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)

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