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- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Mutation (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Flowsnake Earth (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Variation (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Evolutionary Design by Computers (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Tatsu Unemi (2 Links)
- Reproduktion (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Depth-aware neural style transfer (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Evolutionäre Musik (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Improbable Creativity (2 Links)
- Zufallsprozess (2 Links)
- P6m Reference Implementation (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving Human Faces (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
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