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- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Zufallsprozess (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A comparative classification of complexity measures (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Phänotyp (2 Links)
- Aaron Davidson (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improving face detection (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
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