Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  2. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  3. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  4. Depth-aware neural style transfer‏‎ (2 Links)
  5. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  6. Video Granular Synthesis‏‎ (2 Links)
  7. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  8. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  9. Simulating Morphogenesis‏‎ (2 Links)
  10. Ten questions concerning generative computer art‏‎ (2 Links)
  11. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  12. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  13. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  14. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  15. Evolving Fractal Drawings‏‎ (2 Links)
  16. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  17. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  18. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  19. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  20. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  21. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  22. A comparative classification of complexity measures‏‎ (2 Links)
  23. Evolving content in the galactic arms race video game‏‎ (2 Links)
  24. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  25. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  26. Artificial Nature: Immersive World Making‏‎ (2 Links)
  27. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  28. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  29. The Future of Evolutionary Design Research‏‎ (2 Links)
  30. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  31. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  32. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  33. Learning representations for creative design using evolution‏‎ (2 Links)
  34. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  35. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  36. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  37. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  38. Computer-Ästhetik‏‎ (2 Links)
  39. Aaron Davidson‏‎ (2 Links)
  40. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  41. Entropie‏‎ (2 Links)
  42. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  43. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  44. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  45. Natural Color Symmetry‏‎ (2 Links)
  46. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  47. New Kinds of Fractal Patterns‏‎ (2 Links)
  48. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  49. Niche Constructing Drawing Robots‏‎ (2 Links)
  50. The painting fool: Stories from building an automated painter‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)