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Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.

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  1. Erik J. Gustafson‏‎ (2 Links)
  2. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  3. Rebecca Luger-Guillaume‏‎ (2 Links)
  4. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  5. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  6. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  7. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  8. Is Evolution Creative?‏‎ (2 Links)
  9. Ameisen Algorithmen‏‎ (2 Links)
  10. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  11. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  12. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  13. John Mount‏‎ (2 Links)
  14. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  15. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  16. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  17. Flowsnake Earth‏‎ (2 Links)
  18. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  19. Bubble Hierarchies‏‎ (2 Links)
  20. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  21. Keith Wiley‏‎ (2 Links)
  22. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  23. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  24. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  25. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  26. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  27. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  28. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  29. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  30. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  31. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  32. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  33. Evolutionary Design by Computers‏‎ (2 Links)
  34. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  35. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  36. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  37. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  38. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  39. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  40. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  41. Chris Coyne‏‎ (2 Links)
  42. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  43. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  44. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  45. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  46. A comparative classification of complexity measures‏‎ (2 Links)
  47. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  48. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  49. Artificial Nature: Immersive World Making‏‎ (2 Links)
  50. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)

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