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  1. Depth-aware neural style transfer‏‎ (2 Links)
  2. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  3. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  4. SEURAT: robotic painter‏‎ (2 Links)
  5. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  6. On the Future of Computers and Creativity‏‎ (2 Links)
  7. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  8. Evolving Approximate Image Filters‏‎ (2 Links)
  9. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  10. Improving face detection‏‎ (2 Links)
  11. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  12. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  13. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  14. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  15. Ameisen Algorithmen‏‎ (2 Links)
  16. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  17. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  18. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  19. Information aesthetics: an heroic experiment‏‎ (2 Links)
  20. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  21. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  22. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  23. Zufallsprozess‏‎ (2 Links)
  24. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  25. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  26. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  27. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  28. Evolving for the Audience‏‎ (2 Links)
  29. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  30. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  31. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  32. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  33. The Painting Fool Teaching Interface‏‎ (2 Links)
  34. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  35. Genetische Programmierung‏‎ (2 Links)
  36. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  37. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  38. Computer-Ästhetik‏‎ (2 Links)
  39. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  40. Entropie‏‎ (2 Links)
  41. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  42. Exploring aesthetic pattern formation‏‎ (2 Links)
  43. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  44. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  45. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  46. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  47. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  48. Is Evolution Creative?‏‎ (2 Links)
  49. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  50. Gregory Dudek‏‎ (2 Links)

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