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  1. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  2. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  3. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  4. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  5. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  6. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  7. The Painting Fool Teaching Interface‏‎ (2 Links)
  8. A 3D Modeling System for Creative Design‏‎ (2 Links)
  9. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  10. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  11. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  12. Improbable Creativity‏‎ (2 Links)
  13. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  14. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  15. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  16. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  17. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  18. Evolving Fractal Drawings‏‎ (2 Links)
  19. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  20. Phänotyp‏‎ (2 Links)
  21. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  22. Mathematische Kunst‏‎ (2 Links)
  23. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  24. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  25. Color Mixing using Colliding Particles‏‎ (2 Links)
  26. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  27. Measuring complexity using information fluctuation‏‎ (2 Links)
  28. Interactive EC-based Signal Processing‏‎ (2 Links)
  29. Evolving content in the galactic arms race video game‏‎ (2 Links)
  30. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  31. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  32. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  33. Interactive evolution for industrial design‏‎ (2 Links)
  34. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  35. Art, emergence and the computational sublime‏‎ (2 Links)
  36. Distance-based functions for image comparison‏‎ (2 Links)
  37. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  38. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  39. Composition in Perspectives‏‎ (2 Links)
  40. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  41. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  42. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  43. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  44. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  45. Neuroästhetik‏‎ (2 Links)
  46. Investigating Face Space‏‎ (2 Links)
  47. Artistic Stylization of Images and Video‏‎ (2 Links)
  48. Ishihama Yoshiaki‏‎ (2 Links)
  49. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  50. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)

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