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  1. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  2. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  3. The Future of Evolutionary Design Research‏‎ (2 Links)
  4. Electric Sheep‏‎ (2 Links)
  5. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  6. Computational Creativity through a Gap‏‎ (2 Links)
  7. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  8. Embodied creativity‏‎ (2 Links)
  9. Fractal expressionism - where art meets science‏‎ (2 Links)
  10. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  11. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  12. Autonomous Evolutionary Art‏‎ (2 Links)
  13. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  14. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  15. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  16. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  17. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  18. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  19. Künstliches Leben‏‎ (2 Links)
  20. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  21. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  22. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  23. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  24. Natural Color Symmetry‏‎ (2 Links)
  25. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  26. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  27. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  28. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  29. New Kinds of Fractal Patterns‏‎ (2 Links)
  30. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  31. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  32. Ameisen Algorithmen‏‎ (2 Links)
  33. Niche Constructing Drawing Robots‏‎ (2 Links)
  34. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  35. Live Algorithms‏‎ (2 Links)
  36. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  37. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  38. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  39. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  40. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  41. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  42. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  43. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  44. Reproduktion‏‎ (2 Links)
  45. Creative Search Trajectories and their Implications‏‎ (2 Links)
  46. Evolving Fractal Drawings‏‎ (2 Links)
  47. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  48. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  49. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  50. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)

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