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  1. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  2. Learning representations for creative design using evolution‏‎ (2 Links)
  3. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  4. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  5. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  6. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  7. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  8. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  9. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  10. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  11. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  12. SEURAT: robotic painter‏‎ (2 Links)
  13. Artificial Drawing + Unity‏‎ (2 Links)
  14. On the Future of Computers and Creativity‏‎ (2 Links)
  15. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  16. Improbable Creativity‏‎ (2 Links)
  17. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  18. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  19. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  20. Complexity of two-dimensional patterns‏‎ (2 Links)
  21. Evolving Fractal Drawings‏‎ (2 Links)
  22. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  23. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  24. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  25. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  26. Mathematische Kunst‏‎ (2 Links)
  27. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  28. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  29. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  30. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  31. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  32. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  33. Measuring complexity using information fluctuation‏‎ (2 Links)
  34. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  35. Interactive EC-based Signal Processing‏‎ (2 Links)
  36. Evolving content in the galactic arms race video game‏‎ (2 Links)
  37. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  38. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  39. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  40. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  41. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  42. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  43. Electric Sheep‏‎ (2 Links)
  44. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  45. Computational Creativity through a Gap‏‎ (2 Links)
  46. Interactive evolution for industrial design‏‎ (2 Links)
  47. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  48. Embodied creativity‏‎ (2 Links)
  49. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  50. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)

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