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- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- A comparative classification of complexity measures (2 Links)
- Improving face detection (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Zellij Multipuzzle (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
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