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  1. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  2. Natural Color Symmetry‏‎ (2 Links)
  3. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  4. Creative Search Trajectories and their Implications‏‎ (2 Links)
  5. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  6. Autonomous Evolutionary Art‏‎ (2 Links)
  7. New Kinds of Fractal Patterns‏‎ (2 Links)
  8. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  9. Swarm Painting Atelier‏‎ (2 Links)
  10. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  11. Niche Constructing Drawing Robots‏‎ (2 Links)
  12. Curious agents and situated design evaluations‏‎ (2 Links)
  13. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  14. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  15. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  16. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  17. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  18. Evolutionary Design by Computers‏‎ (2 Links)
  19. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  20. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  21. Leonel Moura‏‎ (2 Links)
  22. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  23. Reproduktion‏‎ (2 Links)
  24. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  25. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  26. Ameisen Algorithmen‏‎ (2 Links)
  27. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  28. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  29. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  30. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  31. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  32. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  33. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  34. Evolutionäre Musik‏‎ (2 Links)
  35. Importance-Driven Focus of Attention‏‎ (2 Links)
  36. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  37. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  38. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  39. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  40. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  41. Complexity of two-dimensional patterns‏‎ (2 Links)
  42. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  43. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  44. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  45. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  46. P6m Reference Implementation‏‎ (2 Links)
  47. Evolving Human Faces‏‎ (2 Links)
  48. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  49. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  50. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)

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