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- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Improving face detection (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- P3m1 Reference Implementation (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Evolving virtual creatures (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Against Individual Creativity (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Computer-Ästhetik (2 Links)
- Peter Weibel (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Entropie (2 Links)
- Extending the Range of Facial Types (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Gregory S. Hornby (2 Links)
- Is Evolution Creative? (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Preference Learning: An Introduction (2 Links)
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