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- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Human Faces (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Distance-based functions for image comparison (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolving ambiguous images (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving expressions and art by choice (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Simulating Morphogenesis (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Giving Colour to Images (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Variation (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Tatsu Unemi (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Consensual Paintings (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
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