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- Interwoven Islamic Geometric Patterns (2 Links)
- A comparative classification of complexity measures (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Peter Weibel (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Extending the Range of Facial Types (2 Links)
- Is Evolution Creative? (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Gregory S. Hornby (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- John Mount (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Electric Sheep (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Preference Learning: An Introduction (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Keith Wiley (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
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