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- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Flowsnake Earth (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Swarm Painting Atelier (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Neuroästhetik (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolutionary Design by Computers (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Leonel Moura (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- SEURAT: robotic painter (2 Links)
- Ameisen Algorithmen (2 Links)
- Evolutionäre Musik (2 Links)
- On the Future of Computers and Creativity (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving Human Faces (2 Links)
- Distance-based functions for image comparison (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Composition in Perspectives (2 Links)
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