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  1. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  2. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  3. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  4. P6m Reference Implementation‏‎ (2 Links)
  5. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  6. Live Algorithms‏‎ (2 Links)
  7. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  8. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  9. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  10. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  11. Fractal expressionism - where art meets science‏‎ (2 Links)
  12. Variation‏‎ (2 Links)
  13. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  14. Simulating Morphogenesis‏‎ (2 Links)
  15. Tatsu Unemi‏‎ (2 Links)
  16. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  17. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  18. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  19. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  20. A 3D Modeling System for Creative Design‏‎ (2 Links)
  21. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  22. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  23. Color Mixing using Colliding Particles‏‎ (2 Links)
  24. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  25. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  26. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  27. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  28. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  29. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  30. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  31. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  32. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  33. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  34. Distance-based functions for image comparison‏‎ (2 Links)
  35. Composition in Perspectives‏‎ (2 Links)
  36. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  37. Interactive evolution of dynamical systems‏‎ (2 Links)
  38. Zufallsprozess‏‎ (2 Links)
  39. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  40. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  41. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  42. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  43. Art, emergence and the computational sublime‏‎ (2 Links)
  44. Evolving Fractal Drawings‏‎ (2 Links)
  45. The Painting Fool Teaching Interface‏‎ (2 Links)
  46. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  47. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  48. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  49. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  50. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)

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