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  1. Learning Lexicographic Preference Models‏‎ (2 Links)
  2. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  3. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  4. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  5. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  6. Learning representations for creative design using evolution‏‎ (2 Links)
  7. Variation‏‎ (2 Links)
  8. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  9. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  10. Giving Colour to Images‏‎ (2 Links)
  11. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  12. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  13. Depth-aware neural style transfer‏‎ (2 Links)
  14. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  15. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  16. Reproduktion‏‎ (2 Links)
  17. Tatsu Unemi‏‎ (2 Links)
  18. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  19. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  20. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  21. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  22. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  23. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  24. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  25. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  26. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  27. Being Kasimir Malevich‏‎ (2 Links)
  28. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  29. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  30. Improbable Creativity‏‎ (2 Links)
  31. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  32. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  33. Against Individual Creativity‏‎ (2 Links)
  34. Flowsnake Earth‏‎ (2 Links)
  35. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  36. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  37. P6m Reference Implementation‏‎ (2 Links)
  38. Mathematische Kunst‏‎ (2 Links)
  39. Zufallsprozess‏‎ (2 Links)
  40. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  41. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  42. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  43. Measuring complexity using information fluctuation‏‎ (2 Links)
  44. Interactive EC-based Signal Processing‏‎ (2 Links)
  45. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  46. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  47. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  48. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  49. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  50. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)

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