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- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Keith Wiley (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Computer-Ästhetik (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Peter Weibel (2 Links)
- Entropie (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Preference Learning: An Introduction (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Ameisen Algorithmen (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Improving face detection (2 Links)
- Evolving Fractal Drawings (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
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