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- A generative design system based on evolutionary and mathematical functions (2 Links)
- Bubble Hierarchies (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Investigating Face Space (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Ishihama Yoshiaki (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Chris Coyne (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Reproduktion (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Against Individual Creativity (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Zellij Multipuzzle (2 Links)
- P6m Reference Implementation (2 Links)
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