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- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Variation (2 Links)
- Aaron Davidson (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Chris Coyne (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Gegenständliche Kunst (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Reproduktion (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Autonomous Evolutionary Art (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Improving face detection (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- P6m Reference Implementation (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
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