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  1. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  2. Swarm paintings – nonhuman art‏‎ (2 Links)
  3. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  4. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  5. Rebecca Luger-Guillaume‏‎ (2 Links)
  6. Art, emergence and the computational sublime‏‎ (2 Links)
  7. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  8. Learning representations for creative design using evolution‏‎ (2 Links)
  9. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  10. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  11. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  12. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  13. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  14. Video Granular Synthesis‏‎ (2 Links)
  15. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  16. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  17. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  18. Ten questions concerning generative computer art‏‎ (2 Links)
  19. Artistic Stylization of Images and Video‏‎ (2 Links)
  20. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  21. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  22. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  23. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  24. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  25. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  26. Improbable Creativity‏‎ (2 Links)
  27. Complexity of two-dimensional patterns‏‎ (2 Links)
  28. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  29. Abstract Art by Shape Classification‏‎ (2 Links)
  30. Automated collage generation — with intent‏‎ (2 Links)
  31. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  32. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  33. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  34. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  35. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  36. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  37. Mathematische Kunst‏‎ (2 Links)
  38. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  39. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  40. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  41. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  42. Measuring complexity using information fluctuation‏‎ (2 Links)
  43. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  44. The Future of Evolutionary Design Research‏‎ (2 Links)
  45. Evolving art with scalable vector graphics‏‎ (2 Links)
  46. Interactive EC-based Signal Processing‏‎ (2 Links)
  47. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  48. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  49. Electric Sheep‏‎ (2 Links)
  50. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)

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