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  1. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  2. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  3. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  4. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  5. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  6. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  7. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  8. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  9. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  10. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  11. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  12. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  13. Variation‏‎ (2 Links)
  14. Learning representations for creative design using evolution‏‎ (2 Links)
  15. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  16. Chris Coyne‏‎ (2 Links)
  17. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  18. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  19. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  20. Gegenständliche Kunst‏‎ (2 Links)
  21. Tatsu Unemi‏‎ (2 Links)
  22. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  23. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  24. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  25. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  26. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  27. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  28. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  29. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  30. Being Kasimir Malevich‏‎ (2 Links)
  31. SEURAT: robotic painter‏‎ (2 Links)
  32. On the Future of Computers and Creativity‏‎ (2 Links)
  33. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  34. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  35. Against Individual Creativity‏‎ (2 Links)
  36. Evolving Approximate Image Filters‏‎ (2 Links)
  37. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  38. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  39. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  40. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  41. Improbable Creativity‏‎ (2 Links)
  42. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  43. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  44. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  45. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  46. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  47. Zufallsprozess‏‎ (2 Links)
  48. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  49. Mathematische Kunst‏‎ (2 Links)
  50. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)

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