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- Automated collage generation — with intent (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Embodied creativity (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- P3m1 Reference Implementation (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolving Fractal Drawings (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
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