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  1. Evolving for the Audience‏‎ (2 Links)
  2. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  3. Computational Creativity through a Gap‏‎ (2 Links)
  4. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  5. Embodied creativity‏‎ (2 Links)
  6. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  7. Genetische Programmierung‏‎ (2 Links)
  8. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  9. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  10. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  11. Simulating Morphogenesis‏‎ (2 Links)
  12. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  13. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  14. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  15. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  16. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  17. Exploring aesthetic pattern formation‏‎ (2 Links)
  18. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  19. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  20. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  21. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  22. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  23. Is Evolution Creative?‏‎ (2 Links)
  24. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  25. Gregory Dudek‏‎ (2 Links)
  26. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  27. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  28. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  29. John Mount‏‎ (2 Links)
  30. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  31. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  32. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  33. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  34. Keith Wiley‏‎ (2 Links)
  35. Towards a model for artificial aesthetics‏‎ (2 Links)
  36. Creative Search Trajectories and their Implications‏‎ (2 Links)
  37. Algorithmic randomness and physical entropy‏‎ (2 Links)
  38. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  39. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  40. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  41. Natural Color Symmetry‏‎ (2 Links)
  42. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  43. Curious agents and situated design evaluations‏‎ (2 Links)
  44. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  45. Swarm Painting Atelier‏‎ (2 Links)
  46. New Kinds of Fractal Patterns‏‎ (2 Links)
  47. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  48. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  49. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  50. Hypergraph-based Evolutionary Design System‏‎ (2 Links)

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