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  1. Peter Kleiweg‏‎ (2 Links)
  2. Ameisen Algorithmen‏‎ (2 Links)
  3. Consensual Paintings‏‎ (2 Links)
  4. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  5. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  6. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  7. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  8. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  9. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  10. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  11. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  12. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  13. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  14. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  15. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  16. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  17. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  18. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  19. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  20. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  21. Fractal expressionism - where art meets science‏‎ (2 Links)
  22. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  23. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  24. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  25. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  26. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  27. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  28. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  29. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  30. Variation‏‎ (2 Links)
  31. Rebecca Luger-Guillaume‏‎ (2 Links)
  32. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  33. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  34. Tatsu Unemi‏‎ (2 Links)
  35. A comparative classification of complexity measures‏‎ (2 Links)
  36. Leonel Moura‏‎ (2 Links)
  37. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  38. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  39. Artificial Nature: Immersive World Making‏‎ (2 Links)
  40. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  41. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  42. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  43. Color Mixing using Colliding Particles‏‎ (2 Links)
  44. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  45. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  46. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  47. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  48. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  49. Aaron Davidson‏‎ (2 Links)
  50. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)

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