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  1. Learning representations for creative design using evolution‏‎ (2 Links)
  2. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  3. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  4. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  5. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  6. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  7. Reproduktion‏‎ (2 Links)
  8. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  9. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  10. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  11. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  12. Depth-aware neural style transfer‏‎ (2 Links)
  13. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  14. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  15. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  16. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  17. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  18. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  19. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  20. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  21. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  22. Improbable Creativity‏‎ (2 Links)
  23. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  24. Evolving Fractal Drawings‏‎ (2 Links)
  25. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  26. Zellij Multipuzzle‏‎ (2 Links)
  27. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  28. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  29. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  30. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  31. Mathematische Kunst‏‎ (2 Links)
  32. P6m Reference Implementation‏‎ (2 Links)
  33. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  34. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  35. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  36. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  37. Evolving content in the galactic arms race video game‏‎ (2 Links)
  38. Measuring complexity using information fluctuation‏‎ (2 Links)
  39. Being Kasimir Malevich‏‎ (2 Links)
  40. Interactive EC-based Signal Processing‏‎ (2 Links)
  41. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  42. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  43. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  44. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  45. Against Individual Creativity‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  48. Interactive evolution for industrial design‏‎ (2 Links)
  49. Simulating Morphogenesis‏‎ (2 Links)
  50. The alphabet synthesis machine‏‎ (2 Links)

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