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- Autonomous Evolutionary Art (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Variation (2 Links)
- Leonel Moura (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Gegenständliche Kunst (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Zufallsprozess (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Distance-based functions for image comparison (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Composition in Perspectives (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
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