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- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Investigating Face Space (2 Links)
- Zellij Multipuzzle (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Evolving Fractal Drawings (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Natural Color Symmetry (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Consensual Paintings (2 Links)
- The alphabet synthesis machine (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- The darwinian structure of the design process (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Theory of Complexity (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Automated collage generation — with intent (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Reproduktion (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
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