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- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Leonel Moura (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Depth-aware neural style transfer (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolving virtual creatures (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
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