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- Strategies for creating new informational primitives in minds and machines (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Preference Learning: An Introduction (2 Links)
- Gregory Dudek (2 Links)
- Improbable Creativity (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Bubble Hierarchies (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Swarm Painting Atelier (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Interactive evolution for industrial design (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Chris Coyne (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Investigating Face Space (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Ishihama Yoshiaki (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Gegenständliche Kunst (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
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