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  1. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  2. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  3. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  4. Peter Weibel‏‎ (2 Links)
  5. Gregory Dudek‏‎ (2 Links)
  6. Is Evolution Creative?‏‎ (2 Links)
  7. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  8. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  9. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  10. Bubble Hierarchies‏‎ (2 Links)
  11. John Mount‏‎ (2 Links)
  12. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  13. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  14. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  15. Preference Learning: An Introduction‏‎ (2 Links)
  16. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  17. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  18. Algorithmic randomness and physical entropy‏‎ (2 Links)
  19. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  20. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  21. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  22. Keith Wiley‏‎ (2 Links)
  23. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  24. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  25. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  26. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  27. Chris Coyne‏‎ (2 Links)
  28. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  29. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  30. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  31. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  32. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  33. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  34. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  35. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  36. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  37. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  38. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  39. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  40. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  41. Gegenständliche Kunst‏‎ (2 Links)
  42. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  43. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  44. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  45. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  46. A History of Creativity for Future AI Research‏‎ (2 Links)
  47. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  48. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  49. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  50. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)

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