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- Evolving Human Faces (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving ambiguous images (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Natural Color Symmetry (2 Links)
- Echo (2 Links)
- Evolving expressions and art by choice (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Variation (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Giving Colour to Images (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Tatsu Unemi (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Erik J. Gustafson (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Reproduktion (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Improbable Creativity (2 Links)
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