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  1. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  2. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  3. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  4. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  5. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  6. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  7. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  8. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  9. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  10. Computer-Ästhetik‏‎ (2 Links)
  11. Andrew Rowbottom‏‎ (2 Links)
  12. Entropie‏‎ (2 Links)
  13. The alphabet synthesis machine‏‎ (2 Links)
  14. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  15. Extending the Range of Facial Types‏‎ (2 Links)
  16. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  17. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  18. The darwinian structure of the design process‏‎ (2 Links)
  19. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  20. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  21. Peter Weibel‏‎ (2 Links)
  22. Gregory S. Hornby‏‎ (2 Links)
  23. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  24. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  25. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  26. Is Evolution Creative?‏‎ (2 Links)
  27. Theory of Complexity‏‎ (2 Links)
  28. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  29. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  30. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  31. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  32. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  33. Artificial Drawing + Unity‏‎ (2 Links)
  34. John Mount‏‎ (2 Links)
  35. Preference Learning: An Introduction‏‎ (2 Links)
  36. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  37. Creating and rendering convolution surfaces‏‎ (2 Links)
  38. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  39. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  40. Keith Wiley‏‎ (2 Links)
  41. Evolution of Animated Photomosaics‏‎ (2 Links)
  42. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  43. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  44. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  45. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  46. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  47. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  48. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  49. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  50. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)

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