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- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Zellij Multipuzzle (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- The alphabet synthesis machine (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- The darwinian structure of the design process (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Peter Weibel (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Theory of Complexity (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
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