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Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.

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  1. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  2. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  3. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  4. The Painting Fool Teaching Interface‏‎ (2 Links)
  5. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  6. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  7. Abstract Art by Shape Classification‏‎ (2 Links)
  8. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  9. Automated collage generation — with intent‏‎ (2 Links)
  10. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  11. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  12. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  13. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  14. Extending the Range of Facial Types‏‎ (2 Links)
  15. Erik J. Gustafson‏‎ (2 Links)
  16. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  17. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  18. Is Evolution Creative?‏‎ (2 Links)
  19. Gregory S. Hornby‏‎ (2 Links)
  20. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  21. Phänotyp‏‎ (2 Links)
  22. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  23. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  24. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  25. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  26. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  27. John Mount‏‎ (2 Links)
  28. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  29. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  30. Keith Wiley‏‎ (2 Links)
  31. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  32. Bubble Hierarchies‏‎ (2 Links)
  33. Evolution of Animated Photomosaics‏‎ (2 Links)
  34. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  35. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  36. Neuroästhetik‏‎ (2 Links)
  37. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  38. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  39. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  40. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  42. A 3D Modeling System for Creative Design‏‎ (2 Links)
  43. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  44. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  45. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  46. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  47. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  48. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  49. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  50. Chris Coyne‏‎ (2 Links)

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