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  1. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  2. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  3. Exploring aesthetic pattern formation‏‎ (2 Links)
  4. Computer-Ästhetik‏‎ (2 Links)
  5. Peter Kleiweg‏‎ (2 Links)
  6. Entropie‏‎ (2 Links)
  7. A 3D Modeling System for Creative Design‏‎ (2 Links)
  8. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  9. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  10. Gregory Dudek‏‎ (2 Links)
  11. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  12. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  13. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  14. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  15. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  16. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  17. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  18. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  19. Creating and rendering convolution surfaces‏‎ (2 Links)
  20. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  21. Art, emergence and the computational sublime‏‎ (2 Links)
  22. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  23. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  24. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  25. Künstliches Leben‏‎ (2 Links)
  26. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  27. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  28. Rebecca Luger-Guillaume‏‎ (2 Links)
  29. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  30. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  31. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  32. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  33. Artistic Stylization of Images and Video‏‎ (2 Links)
  34. Gegenständliche Kunst‏‎ (2 Links)
  35. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  36. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  37. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  38. Live Algorithms‏‎ (2 Links)
  39. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  40. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  41. Depth-aware neural style transfer‏‎ (2 Links)
  42. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  43. Abstract Art by Shape Classification‏‎ (2 Links)
  44. Automated collage generation — with intent‏‎ (2 Links)
  45. Zellij Multipuzzle‏‎ (2 Links)
  46. Evolving Approximate Image Filters‏‎ (2 Links)
  47. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  48. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  49. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  50. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)

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