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  1. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  2. Creative Search Trajectories and their Implications‏‎ (2 Links)
  3. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  4. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  5. Zufallsprozess‏‎ (2 Links)
  6. Curious agents and situated design evaluations‏‎ (2 Links)
  7. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  8. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  9. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  10. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  11. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  12. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  13. The Painting Fool Teaching Interface‏‎ (2 Links)
  14. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  15. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  16. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  17. A comparative classification of complexity measures‏‎ (2 Links)
  18. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  19. Artificial Nature: Immersive World Making‏‎ (2 Links)
  20. Gegenständliche Kunst‏‎ (2 Links)
  21. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  22. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  23. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  24. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  25. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  26. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  27. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  28. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  29. Phänotyp‏‎ (2 Links)
  30. Aaron Davidson‏‎ (2 Links)
  31. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  32. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  33. Evolving Approximate Image Filters‏‎ (2 Links)
  34. Improving face detection‏‎ (2 Links)
  35. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  36. Complexity of two-dimensional patterns‏‎ (2 Links)
  37. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  38. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  39. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  40. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  41. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  42. Information aesthetics: an heroic experiment‏‎ (2 Links)
  43. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  44. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  45. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  46. Autonomous Evolutionary Art‏‎ (2 Links)
  47. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  48. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  49. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  50. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)

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