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  1. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  2. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  3. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  4. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  5. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  6. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  7. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  8. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  9. Fractal expressionism - where art meets science‏‎ (2 Links)
  10. Aaron Davidson‏‎ (2 Links)
  11. Peter Kleiweg‏‎ (2 Links)
  12. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  13. Chris Coyne‏‎ (2 Links)
  14. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  15. Künstliches Leben‏‎ (2 Links)
  16. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  17. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  18. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  19. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  20. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  21. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  22. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  23. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  24. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  25. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  26. Autonomous Evolutionary Art‏‎ (2 Links)
  27. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  28. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  29. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  30. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  31. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  32. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  33. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  34. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  35. Live Algorithms‏‎ (2 Links)
  36. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  37. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  38. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  39. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  40. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  41. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  42. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  43. Echo‏‎ (2 Links)
  44. Ameisen Algorithmen‏‎ (2 Links)
  45. Evolving Fractal Drawings‏‎ (2 Links)
  46. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  47. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  48. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  49. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  50. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)

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