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  1. Morgan McGuire‏‎ (2 Links)
  2. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  3. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  4. Phänotyp‏‎ (2 Links)
  5. Ishihama Yoshiaki‏‎ (2 Links)
  6. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  7. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  8. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  9. A 3D Modeling System for Creative Design‏‎ (2 Links)
  10. Creating and rendering convolution surfaces‏‎ (2 Links)
  11. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  12. Towards a model for artificial aesthetics‏‎ (2 Links)
  13. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  14. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  15. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  16. Neuroästhetik‏‎ (2 Links)
  17. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  18. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  19. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  20. Swarm Painting Atelier‏‎ (2 Links)
  21. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  22. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  23. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  24. Learning representations for creative design using evolution‏‎ (2 Links)
  25. Gegenständliche Kunst‏‎ (2 Links)
  26. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  27. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  28. Art, emergence and the computational sublime‏‎ (2 Links)
  29. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  30. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  31. Depth-aware neural style transfer‏‎ (2 Links)
  32. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  33. SEURAT: robotic painter‏‎ (2 Links)
  34. On the Future of Computers and Creativity‏‎ (2 Links)
  35. Evolving Approximate Image Filters‏‎ (2 Links)
  36. Artistic Stylization of Images and Video‏‎ (2 Links)
  37. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  38. Improbable Creativity‏‎ (2 Links)
  39. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  40. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  41. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  42. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  43. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  44. Mathematische Kunst‏‎ (2 Links)
  45. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  46. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  47. Abstract Art by Shape Classification‏‎ (2 Links)
  48. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  49. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  50. Measuring complexity using information fluctuation‏‎ (2 Links)

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