Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Evolving for the Audience (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Genetische Programmierung (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Gregory Dudek (2 Links)
- John Mount (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Variation (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Depth-aware neural style transfer (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Keith Wiley (2 Links)
- Tatsu Unemi (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)