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  1. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  2. Bubble Hierarchies‏‎ (2 Links)
  3. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  4. Algorithmic randomness and physical entropy‏‎ (2 Links)
  5. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  6. Learning representations for creative design using evolution‏‎ (2 Links)
  7. Rebecca Luger-Guillaume‏‎ (2 Links)
  8. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  9. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  10. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  11. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  12. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  13. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  14. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  15. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  16. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  17. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  18. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  19. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  20. Chris Coyne‏‎ (2 Links)
  21. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  22. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  23. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  24. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  25. Improbable Creativity‏‎ (2 Links)
  26. Zellij Multipuzzle‏‎ (2 Links)
  27. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  28. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  29. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  30. A History of Creativity for Future AI Research‏‎ (2 Links)
  31. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  32. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  33. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  34. Mathematische Kunst‏‎ (2 Links)
  35. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  36. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  37. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  38. Measuring complexity using information fluctuation‏‎ (2 Links)
  39. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  40. Interactive EC-based Signal Processing‏‎ (2 Links)
  41. Gegenständliche Kunst‏‎ (2 Links)
  42. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  43. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  44. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  45. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  46. The alphabet synthesis machine‏‎ (2 Links)
  47. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  48. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  49. Interactive evolution for industrial design‏‎ (2 Links)
  50. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)

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