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- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Being Kasimir Malevich (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Against Individual Creativity (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Peter Kleiweg (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Andrew Rowbottom (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Evolving for the Audience (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Distance-based functions for image comparison (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Composition in Perspectives (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Artificial Drawing + Unity (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Swarm paintings – nonhuman art (2 Links)
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