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- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Simulating Morphogenesis (2 Links)
- Echo (2 Links)
- Interactive evolution for industrial design (2 Links)
- Aaron Davidson (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- The alphabet synthesis machine (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- The darwinian structure of the design process (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Investigating Face Space (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Theory of Complexity (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Erik J. Gustafson (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Ameisen Algorithmen (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Niche Constructing Drawing Robots (2 Links)
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