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  1. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  2. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  3. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  4. Evolving art with scalable vector graphics‏‎ (2 Links)
  5. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  6. P6m Reference Implementation‏‎ (2 Links)
  7. Zufallsprozess‏‎ (2 Links)
  8. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  9. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  10. Metaprogramming Emergent Graphics‏‎ (2 Links)
  11. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  12. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  13. Evolving virtual creatures‏‎ (2 Links)
  14. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  15. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  16. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  17. The Painting Fool Teaching Interface‏‎ (2 Links)
  18. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  19. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  20. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  21. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  22. Simulating Morphogenesis‏‎ (2 Links)
  23. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  24. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  25. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  26. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  27. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  28. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  29. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  30. Extending the Range of Facial Types‏‎ (2 Links)
  31. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  32. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  33. Consensual Paintings‏‎ (2 Links)
  34. Gregory S. Hornby‏‎ (2 Links)
  35. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  36. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  37. Being Kasimir Malevich‏‎ (2 Links)
  38. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  39. Against Individual Creativity‏‎ (2 Links)
  40. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  41. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  42. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  43. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  44. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  45. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  46. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  47. Evolution of Animated Photomosaics‏‎ (2 Links)
  48. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  49. Natural Color Symmetry‏‎ (2 Links)
  50. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)

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