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- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolving virtual creatures (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- The alphabet synthesis machine (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- The darwinian structure of the design process (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Theory of Complexity (2 Links)
- Peter Weibel (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Extending the Range of Facial Types (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Preference Learning: An Introduction (2 Links)
- Depth-aware neural style transfer (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Leonel Moura (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
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