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- Skirt Image Retrieval based on Sketches (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Improving face detection (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Evolving for the Audience (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Ameisen Algorithmen (2 Links)
- Natural Color Symmetry (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Genetische Programmierung (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Is Evolution Creative? (2 Links)
- Video Granular Synthesis (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Gregory Dudek (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
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