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  1. Autonomous Evolutionary Art‏‎ (2 Links)
  2. Rebecca Luger-Guillaume‏‎ (2 Links)
  3. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  4. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  5. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  6. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  7. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  8. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  9. Variation‏‎ (2 Links)
  10. Leonel Moura‏‎ (2 Links)
  11. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  12. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  13. Tatsu Unemi‏‎ (2 Links)
  14. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  15. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  16. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  17. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  18. Ameisen Algorithmen‏‎ (2 Links)
  19. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  20. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  21. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  22. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  23. Importance-Driven Focus of Attention‏‎ (2 Links)
  24. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  25. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  26. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  27. Gegenständliche Kunst‏‎ (2 Links)
  28. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  29. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  30. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  31. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  32. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  33. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  34. Zufallsprozess‏‎ (2 Links)
  35. Color Mixing using Colliding Particles‏‎ (2 Links)
  36. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  37. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  38. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  39. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  40. Evolving Approximate Image Filters‏‎ (2 Links)
  41. The Painting Fool Teaching Interface‏‎ (2 Links)
  42. Metaprogramming Emergent Graphics‏‎ (2 Links)
  43. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  44. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  45. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  46. Distance-based functions for image comparison‏‎ (2 Links)
  47. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  48. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  49. Composition in Perspectives‏‎ (2 Links)
  50. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)

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