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- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Tatsu Unemi (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Live Algorithms (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Gregory Dudek (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Zufallsprozess (2 Links)
- Being Kasimir Malevich (2 Links)
- Against Individual Creativity (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Gegenständliche Kunst (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
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