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  1. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  2. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  3. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  4. Gregory Dudek‏‎ (2 Links)
  5. Phänotyp‏‎ (2 Links)
  6. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  7. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  8. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  9. Distance-based functions for image comparison‏‎ (2 Links)
  10. Composition in Perspectives‏‎ (2 Links)
  11. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  12. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  13. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  14. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  15. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  16. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  17. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  18. Neuroästhetik‏‎ (2 Links)
  19. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  20. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  21. Algorithmic randomness and physical entropy‏‎ (2 Links)
  22. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  23. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  24. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  25. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  26. Consensual Paintings‏‎ (2 Links)
  27. Leonel Moura‏‎ (2 Links)
  28. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  29. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  30. Gegenständliche Kunst‏‎ (2 Links)
  31. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  32. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  33. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  34. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  35. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  36. SEURAT: robotic painter‏‎ (2 Links)
  37. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  38. On the Future of Computers and Creativity‏‎ (2 Links)
  39. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  40. A History of Creativity for Future AI Research‏‎ (2 Links)
  41. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  42. Importance-Driven Focus of Attention‏‎ (2 Links)
  43. Evolving Approximate Image Filters‏‎ (2 Links)
  44. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  45. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  46. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  47. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  48. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  49. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  50. Zellij Multipuzzle‏‎ (2 Links)

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