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  1. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  2. Depth-aware neural style transfer‏‎ (2 Links)
  3. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  4. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  5. Variation‏‎ (2 Links)
  6. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  7. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  8. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  9. Leonel Moura‏‎ (2 Links)
  10. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  11. Tatsu Unemi‏‎ (2 Links)
  12. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  13. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  14. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  15. Reproduktion‏‎ (2 Links)
  16. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  17. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  18. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  19. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  20. Evolving Fractal Drawings‏‎ (2 Links)
  21. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  22. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  23. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  24. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  25. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  26. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  27. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  28. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  29. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  30. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  31. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  32. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  33. Being Kasimir Malevich‏‎ (2 Links)
  34. Importance-Driven Focus of Attention‏‎ (2 Links)
  35. Evolving content in the galactic arms race video game‏‎ (2 Links)
  36. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  37. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  38. Against Individual Creativity‏‎ (2 Links)
  39. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  40. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  41. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  42. Zufallsprozess‏‎ (2 Links)
  43. P6m Reference Implementation‏‎ (2 Links)
  44. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  45. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  46. Computer-Ästhetik‏‎ (2 Links)
  47. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  48. The Painting Fool Teaching Interface‏‎ (2 Links)
  49. Entropie‏‎ (2 Links)
  50. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)

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