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  1. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  2. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  3. Improbable Creativity‏‎ (2 Links)
  4. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  5. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  6. Artistic Stylization of Images and Video‏‎ (2 Links)
  7. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  8. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  9. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  10. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  11. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  12. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  13. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  14. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  15. Mathematische Kunst‏‎ (2 Links)
  16. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  17. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  18. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  19. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  20. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  21. Measuring complexity using information fluctuation‏‎ (2 Links)
  22. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  23. Zufallsprozess‏‎ (2 Links)
  24. Abstract Art by Shape Classification‏‎ (2 Links)
  25. Evolving art with scalable vector graphics‏‎ (2 Links)
  26. Interactive EC-based Signal Processing‏‎ (2 Links)
  27. Automated collage generation — with intent‏‎ (2 Links)
  28. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  29. Computer-Ästhetik‏‎ (2 Links)
  30. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  31. Entropie‏‎ (2 Links)
  32. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  33. Evolving virtual creatures‏‎ (2 Links)
  34. Interactive evolution for industrial design‏‎ (2 Links)
  35. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  36. The Painting Fool Teaching Interface‏‎ (2 Links)
  37. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  38. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  39. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  40. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  41. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  42. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  43. Extending the Range of Facial Types‏‎ (2 Links)
  44. Investigating Face Space‏‎ (2 Links)
  45. Peter Kleiweg‏‎ (2 Links)
  46. Ishihama Yoshiaki‏‎ (2 Links)
  47. Gregory S. Hornby‏‎ (2 Links)
  48. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  49. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  50. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)

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