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  1. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  2. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  3. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  4. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  5. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  6. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  7. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  8. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  9. Peter Weibel‏‎ (2 Links)
  10. Extending the Range of Facial Types‏‎ (2 Links)
  11. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  12. Bubble Hierarchies‏‎ (2 Links)
  13. Is Evolution Creative?‏‎ (2 Links)
  14. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  15. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  16. Gregory S. Hornby‏‎ (2 Links)
  17. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  18. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  19. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  20. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  21. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  22. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  23. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  24. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  25. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  26. John Mount‏‎ (2 Links)
  27. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  28. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  29. Preference Learning: An Introduction‏‎ (2 Links)
  30. Chris Coyne‏‎ (2 Links)
  31. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  32. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  33. Towards a model for artificial aesthetics‏‎ (2 Links)
  34. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  35. Keith Wiley‏‎ (2 Links)
  36. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  37. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  38. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  39. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  40. Evolution of Animated Photomosaics‏‎ (2 Links)
  41. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  42. Swarm Painting Atelier‏‎ (2 Links)
  43. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  44. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  45. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  46. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  47. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  48. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  49. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  50. Hypergraph-based Evolutionary Design System‏‎ (2 Links)

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