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- Genetische Programmierung (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Simulating Morphogenesis (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Zufallsprozess (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Live Algorithms (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Gregory Dudek (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Natural Color Symmetry (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Gegenständliche Kunst (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
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