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  1. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  2. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  3. Evolving ambiguous images‏‎ (2 Links)
  4. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  5. Information aesthetics: an heroic experiment‏‎ (2 Links)
  6. P6m Reference Implementation‏‎ (2 Links)
  7. Evolving expressions and art by choice‏‎ (2 Links)
  8. Zufallsprozess‏‎ (2 Links)
  9. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  10. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  11. Artistic Stylization of Images and Video‏‎ (2 Links)
  12. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  13. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  14. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  15. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  16. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  17. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  18. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  19. The Painting Fool Teaching Interface‏‎ (2 Links)
  20. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  21. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  22. Simulating Morphogenesis‏‎ (2 Links)
  23. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  24. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  25. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  26. Abstract Art by Shape Classification‏‎ (2 Links)
  27. Giving Colour to Images‏‎ (2 Links)
  28. Computer-Ästhetik‏‎ (2 Links)
  29. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  30. Automated collage generation — with intent‏‎ (2 Links)
  31. Entropie‏‎ (2 Links)
  32. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  33. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  34. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  35. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  36. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  37. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  38. Is Evolution Creative?‏‎ (2 Links)
  39. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  40. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  41. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  42. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  43. John Mount‏‎ (2 Links)
  44. Flowsnake Earth‏‎ (2 Links)
  45. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  46. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  47. Creating and rendering convolution surfaces‏‎ (2 Links)
  48. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  49. Keith Wiley‏‎ (2 Links)
  50. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)

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