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  1. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  2. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  3. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  4. Color Mixing using Colliding Particles‏‎ (2 Links)
  5. Search Strategies and the Creative Process‏‎ (2 Links)
  6. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  7. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  8. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  9. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  10. Importance-Driven Focus of Attention‏‎ (2 Links)
  11. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  12. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  13. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  14. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  15. Self-design and ontogenetic evolution‏‎ (2 Links)
  16. Distance-based functions for image comparison‏‎ (2 Links)
  17. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  18. P3m1 Reference Implementation‏‎ (2 Links)
  19. Zellij Multipuzzle‏‎ (2 Links)
  20. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  21. A comparative classification of complexity measures‏‎ (2 Links)
  22. Composition in Perspectives‏‎ (2 Links)
  23. Semantic aware methods for evolutionary art‏‎ (2 Links)
  24. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  25. Artificial Nature: Immersive World Making‏‎ (2 Links)
  26. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  27. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  28. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  29. Evolving art with scalable vector graphics‏‎ (2 Links)
  30. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  31. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  32. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  33. Metaprogramming Emergent Graphics‏‎ (2 Links)
  34. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  35. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  36. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  37. Evolving virtual creatures‏‎ (2 Links)
  38. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  39. Aaron Davidson‏‎ (2 Links)
  40. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  41. The alphabet synthesis machine‏‎ (2 Links)
  42. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  43. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  44. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  45. The darwinian structure of the design process‏‎ (2 Links)
  46. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  47. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  48. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  49. Peter Weibel‏‎ (2 Links)
  50. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)

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