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- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Evolutionary Design by Computers (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Leonel Moura (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- P6m Reference Implementation (2 Links)
- Evolutionäre Musik (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Distance-based functions for image comparison (2 Links)
- Evolving Human Faces (2 Links)
- Composition in Perspectives (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Simulating Morphogenesis (2 Links)
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