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  1. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  2. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  3. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  4. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  5. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  6. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  7. Color Mixing using Colliding Particles‏‎ (2 Links)
  8. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  9. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  10. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  11. Being Kasimir Malevich‏‎ (2 Links)
  12. Improbable Creativity‏‎ (2 Links)
  13. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  14. Zellij Multipuzzle‏‎ (2 Links)
  15. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  16. Against Individual Creativity‏‎ (2 Links)
  17. Distance-based functions for image comparison‏‎ (2 Links)
  18. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  19. Composition in Perspectives‏‎ (2 Links)
  20. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  21. Mathematische Kunst‏‎ (2 Links)
  22. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  23. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  24. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  25. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  26. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  27. Measuring complexity using information fluctuation‏‎ (2 Links)
  28. Interactive EC-based Signal Processing‏‎ (2 Links)
  29. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  30. Evolving art with scalable vector graphics‏‎ (2 Links)
  31. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  32. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  33. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  34. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  35. Interactive evolution for industrial design‏‎ (2 Links)
  36. The alphabet synthesis machine‏‎ (2 Links)
  37. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  38. Evolving virtual creatures‏‎ (2 Links)
  39. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  40. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  41. The darwinian structure of the design process‏‎ (2 Links)
  42. Peter Kleiweg‏‎ (2 Links)
  43. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  44. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  45. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  46. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  47. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  48. Theory of Complexity‏‎ (2 Links)
  49. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  50. Investigating Face Space‏‎ (2 Links)

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