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- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Electric Sheep (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Computational Creativity through a Gap (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Evolving virtual creatures (2 Links)
- Embodied creativity (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Simulating Morphogenesis (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Extending the Range of Facial Types (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Swarm Painting Atelier (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Künstliches Leben (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
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