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- The darwinian structure of the design process (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Giving Colour to Images (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Theory of Complexity (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Phänotyp (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Flowsnake Earth (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Künstliches Leben (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Neuroästhetik (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Evolutionary Design by Computers (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Live Algorithms (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SEURAT: robotic painter (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Evolutionäre Musik (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
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