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- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- The darwinian structure of the design process (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Weibel (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Theory of Complexity (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Preference Learning: An Introduction (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Against Individual Creativity (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Künstliches Leben (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
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