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  1. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  2. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  3. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  4. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  5. Neuroästhetik‏‎ (2 Links)
  6. Swarm Painting Atelier‏‎ (2 Links)
  7. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  8. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  9. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  10. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  11. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  12. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  13. Evolutionary Design by Computers‏‎ (2 Links)
  14. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  15. Chris Coyne‏‎ (2 Links)
  16. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  17. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  18. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  19. Leonel Moura‏‎ (2 Links)
  20. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  21. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  22. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  23. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  24. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  25. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  26. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  27. Evolutionäre Musik‏‎ (2 Links)
  28. SEURAT: robotic painter‏‎ (2 Links)
  29. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  30. On the Future of Computers and Creativity‏‎ (2 Links)
  31. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  32. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  33. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  34. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  35. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  36. Algorithmic randomness and physical entropy‏‎ (2 Links)
  37. Importance-Driven Focus of Attention‏‎ (2 Links)
  38. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  39. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  40. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  41. Evolving Human Faces‏‎ (2 Links)
  42. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  43. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  44. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  45. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  46. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  47. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  48. Evolving ambiguous images‏‎ (2 Links)
  49. Echo‏‎ (2 Links)
  50. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)

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