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- Leonel Moura (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Andrew Rowbottom (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Zellij Multipuzzle (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Artificial Drawing + Unity (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- The alphabet synthesis machine (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- The darwinian structure of the design process (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Electric Sheep (2 Links)
- Theory of Complexity (2 Links)
- Computational Creativity through a Gap (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Embodied creativity (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
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