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  1. Investigating Face Space‏‎ (2 Links)
  2. Artistic Stylization of Images and Video‏‎ (2 Links)
  3. Extending the Range of Facial Types‏‎ (2 Links)
  4. Ishihama Yoshiaki‏‎ (2 Links)
  5. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  6. Phänotyp‏‎ (2 Links)
  7. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  8. Gregory S. Hornby‏‎ (2 Links)
  9. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  10. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  11. Abstract Art by Shape Classification‏‎ (2 Links)
  12. Automated collage generation — with intent‏‎ (2 Links)
  13. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  14. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  15. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  16. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  17. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  18. Bubble Hierarchies‏‎ (2 Links)
  19. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  20. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  21. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  22. Evolution of Animated Photomosaics‏‎ (2 Links)
  23. Neuroästhetik‏‎ (2 Links)
  24. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  25. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  26. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  27. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  28. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  29. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  30. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  31. Variation‏‎ (2 Links)
  32. Chris Coyne‏‎ (2 Links)
  33. Learning representations for creative design using evolution‏‎ (2 Links)
  34. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  35. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  36. Tatsu Unemi‏‎ (2 Links)
  37. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  38. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  39. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  40. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  41. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  42. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  43. A 3D Modeling System for Creative Design‏‎ (2 Links)
  44. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  45. SEURAT: robotic painter‏‎ (2 Links)
  46. On the Future of Computers and Creativity‏‎ (2 Links)
  47. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  48. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  49. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  50. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)

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