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  1. Andrew Rowbottom‏‎ (2 Links)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  3. Swarm Painting Atelier‏‎ (2 Links)
  4. Chris Coyne‏‎ (2 Links)
  5. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  6. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  7. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  8. Investigating Face Space‏‎ (2 Links)
  9. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  10. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  11. Gregory Dudek‏‎ (2 Links)
  12. Ishihama Yoshiaki‏‎ (2 Links)
  13. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  14. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  15. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  16. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  17. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  18. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  19. Artificial Drawing + Unity‏‎ (2 Links)
  20. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  21. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  22. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  23. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  24. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  25. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  26. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  27. Natural Color Symmetry‏‎ (2 Links)
  28. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  29. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  30. Echo‏‎ (2 Links)
  31. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  32. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  33. New Kinds of Fractal Patterns‏‎ (2 Links)
  34. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  35. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  36. Niche Constructing Drawing Robots‏‎ (2 Links)
  37. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  38. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  39. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  40. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  41. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  42. Learning representations for creative design using evolution‏‎ (2 Links)
  43. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  44. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  45. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  46. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  47. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  48. Gegenständliche Kunst‏‎ (2 Links)
  49. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  50. Enriching Aesthetics with Artificial Life‏‎ (2 Links)

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