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  1. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  2. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. Phänotyp‏‎ (2 Links)
  4. Art, emergence and the computational sublime‏‎ (2 Links)
  5. Theory of Complexity‏‎ (2 Links)
  6. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  7. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  8. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  9. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  10. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  11. Electric Sheep‏‎ (2 Links)
  12. Evolving for the Audience‏‎ (2 Links)
  13. Computational Creativity through a Gap‏‎ (2 Links)
  14. Embodied creativity‏‎ (2 Links)
  15. Artistic Stylization of Images and Video‏‎ (2 Links)
  16. Genetische Programmierung‏‎ (2 Links)
  17. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  18. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  19. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  20. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  21. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  22. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  23. Exploring aesthetic pattern formation‏‎ (2 Links)
  24. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  25. Neuroästhetik‏‎ (2 Links)
  26. Abstract Art by Shape Classification‏‎ (2 Links)
  27. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  28. Automated collage generation — with intent‏‎ (2 Links)
  29. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  30. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  31. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  32. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  33. Gregory Dudek‏‎ (2 Links)
  34. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  35. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  36. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  37. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  38. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  39. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  40. Leonel Moura‏‎ (2 Links)
  41. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  42. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  43. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  44. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  45. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  46. SEURAT: robotic painter‏‎ (2 Links)
  47. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  48. Creative Search Trajectories and their Implications‏‎ (2 Links)
  49. On the Future of Computers and Creativity‏‎ (2 Links)
  50. Curious agents and situated design evaluations‏‎ (2 Links)

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