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- Embedding movie into SBART – breeding deformed movies (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Video Granular Synthesis (2 Links)
- Evolving for the Audience (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- SEURAT: robotic painter (2 Links)
- Consensual Paintings (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Künstliches Leben (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Phänotyp (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Gegenständliche Kunst (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
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