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- Adaptive game level creation through rank-based interactive evolution (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Evolutionäre Musik (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Echo (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving Human Faces (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Against Individual Creativity (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving ambiguous images (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving expressions and art by choice (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Erik J. Gustafson (2 Links)
- Simulating Morphogenesis (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Giving Colour to Images (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Andrew Rowbottom (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Bubble Hierarchies (2 Links)
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