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- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Swarm Painting Atelier (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Automated collage generation — with intent (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- P3m1 Reference Implementation (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Leonel Moura (2 Links)
- Consensual Paintings (2 Links)
- Evolving virtual creatures (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
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