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  1. The Future of Evolutionary Design Research‏‎ (2 Links)
  2. Evolving art with scalable vector graphics‏‎ (2 Links)
  3. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  4. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  5. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  6. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  7. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  8. Evolving virtual creatures‏‎ (2 Links)
  9. Electric Sheep‏‎ (2 Links)
  10. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  11. Computational Creativity through a Gap‏‎ (2 Links)
  12. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  13. Embodied creativity‏‎ (2 Links)
  14. Interactive evolution of dynamical systems‏‎ (2 Links)
  15. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  16. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  17. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  18. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  19. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  20. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  21. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  22. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  23. A comparative classification of complexity measures‏‎ (2 Links)
  24. Extending the Range of Facial Types‏‎ (2 Links)
  25. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  26. Artificial Nature: Immersive World Making‏‎ (2 Links)
  27. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  28. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  29. Phänotyp‏‎ (2 Links)
  30. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  31. Gregory S. Hornby‏‎ (2 Links)
  32. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  33. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  34. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  35. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  36. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  37. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  38. Aaron Davidson‏‎ (2 Links)
  39. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  40. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  41. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  42. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  43. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  44. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  45. Evolution of Animated Photomosaics‏‎ (2 Links)
  46. Creative Search Trajectories and their Implications‏‎ (2 Links)
  47. Neuroästhetik‏‎ (2 Links)
  48. Autonomous Evolutionary Art‏‎ (2 Links)
  49. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  50. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)

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