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  1. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  2. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  3. Flowsnake Earth‏‎ (2 Links)
  4. Keith Wiley‏‎ (2 Links)
  5. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  6. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  7. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  8. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  9. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  10. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  11. The Future of Evolutionary Design Research‏‎ (2 Links)
  12. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  13. Neuroästhetik‏‎ (2 Links)
  14. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  15. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  16. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  17. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  18. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  19. Evolutionary Design by Computers‏‎ (2 Links)
  20. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  21. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  22. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  23. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  24. Algorithmic randomness and physical entropy‏‎ (2 Links)
  25. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  26. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  27. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  28. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  29. Color Mixing using Colliding Particles‏‎ (2 Links)
  30. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  31. SEURAT: robotic painter‏‎ (2 Links)
  32. On the Future of Computers and Creativity‏‎ (2 Links)
  33. Evolutionäre Musik‏‎ (2 Links)
  34. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  35. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  36. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  37. Improving face detection‏‎ (2 Links)
  38. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  39. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  40. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  41. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  42. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  43. Distance-based functions for image comparison‏‎ (2 Links)
  44. Evolving Human Faces‏‎ (2 Links)
  45. Information aesthetics: an heroic experiment‏‎ (2 Links)
  46. Composition in Perspectives‏‎ (2 Links)
  47. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  48. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  49. A History of Creativity for Future AI Research‏‎ (2 Links)
  50. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)

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