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  1. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  2. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  3. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  4. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  5. Improbable Creativity‏‎ (2 Links)
  6. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  7. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  8. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  9. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  10. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  11. Evolving Human Faces‏‎ (2 Links)
  12. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  13. Mathematische Kunst‏‎ (2 Links)
  14. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  15. Zellij Multipuzzle‏‎ (2 Links)
  16. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  17. A 3D Modeling System for Creative Design‏‎ (2 Links)
  18. Evolving ambiguous images‏‎ (2 Links)
  19. Measuring complexity using information fluctuation‏‎ (2 Links)
  20. P6m Reference Implementation‏‎ (2 Links)
  21. Echo‏‎ (2 Links)
  22. Interactive EC-based Signal Processing‏‎ (2 Links)
  23. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  24. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  25. Evolving expressions and art by choice‏‎ (2 Links)
  26. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  27. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  28. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  29. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  30. Interactive evolution for industrial design‏‎ (2 Links)
  31. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  32. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  33. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  34. Simulating Morphogenesis‏‎ (2 Links)
  35. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  36. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  37. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  38. The alphabet synthesis machine‏‎ (2 Links)
  39. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  40. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  41. Giving Colour to Images‏‎ (2 Links)
  42. The darwinian structure of the design process‏‎ (2 Links)
  43. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  44. Erik J. Gustafson‏‎ (2 Links)
  45. Investigating Face Space‏‎ (2 Links)
  46. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  47. Ishihama Yoshiaki‏‎ (2 Links)
  48. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  49. Theory of Complexity‏‎ (2 Links)
  50. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)

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