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  1. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  2. Distance-based functions for image comparison‏‎ (2 Links)
  3. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  4. Composition in Perspectives‏‎ (2 Links)
  5. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  6. Leonel Moura‏‎ (2 Links)
  7. Reproduktion‏‎ (2 Links)
  8. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  9. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  10. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  11. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  12. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  13. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  14. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  15. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  16. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  17. Algorithmic randomness and physical entropy‏‎ (2 Links)
  18. Evolution of Animated Photomosaics‏‎ (2 Links)
  19. Importance-Driven Focus of Attention‏‎ (2 Links)
  20. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  21. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  22. Swarm paintings – nonhuman art‏‎ (2 Links)
  23. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  24. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  25. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  26. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  27. P6m Reference Implementation‏‎ (2 Links)
  28. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  29. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  30. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  31. Consensual Paintings‏‎ (2 Links)
  32. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  33. Video Granular Synthesis‏‎ (2 Links)
  34. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  35. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  36. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  37. Metaprogramming Emergent Graphics‏‎ (2 Links)
  38. Ten questions concerning generative computer art‏‎ (2 Links)
  39. Simulating Morphogenesis‏‎ (2 Links)
  40. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  41. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  42. A History of Creativity for Future AI Research‏‎ (2 Links)
  43. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  44. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  45. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  46. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  47. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  48. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  49. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  50. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)

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