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- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Echo (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Extending the Range of Facial Types (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Erik J. Gustafson (2 Links)
- Peter Kleiweg (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Bubble Hierarchies (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Rebecca Luger-Guillaume (2 Links)
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