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  1. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  2. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  3. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  4. Evolving Human Faces‏‎ (2 Links)
  5. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  6. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  7. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  8. Art, emergence and the computational sublime‏‎ (2 Links)
  9. Evolving ambiguous images‏‎ (2 Links)
  10. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  11. Simulating Morphogenesis‏‎ (2 Links)
  12. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  13. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  14. Evolving expressions and art by choice‏‎ (2 Links)
  15. Complexity of two-dimensional patterns‏‎ (2 Links)
  16. Metaprogramming Emergent Graphics‏‎ (2 Links)
  17. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  18. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  19. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  20. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  21. Artistic Stylization of Images and Video‏‎ (2 Links)
  22. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  23. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  24. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  25. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  26. Giving Colour to Images‏‎ (2 Links)
  27. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  28. Electric Sheep‏‎ (2 Links)
  29. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  30. Computational Creativity through a Gap‏‎ (2 Links)
  31. Embodied creativity‏‎ (2 Links)
  32. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  33. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  34. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  35. Abstract Art by Shape Classification‏‎ (2 Links)
  36. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  37. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  38. Automated collage generation — with intent‏‎ (2 Links)
  39. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  40. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  41. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  42. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  43. Towards a model for artificial aesthetics‏‎ (2 Links)
  44. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  45. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  46. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  47. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  48. Natural Color Symmetry‏‎ (2 Links)
  49. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  50. Flowsnake Earth‏‎ (2 Links)

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