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  1. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  2. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  3. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  4. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  5. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  6. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  7. Video Granular Synthesis‏‎ (2 Links)
  8. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  9. Reproduktion‏‎ (2 Links)
  10. Live Algorithms‏‎ (2 Links)
  11. Ten questions concerning generative computer art‏‎ (2 Links)
  12. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  13. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  14. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  15. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  16. Color Mixing using Colliding Particles‏‎ (2 Links)
  17. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  18. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  19. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  20. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  21. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  22. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  23. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  24. Distance-based functions for image comparison‏‎ (2 Links)
  25. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  26. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  27. Composition in Perspectives‏‎ (2 Links)
  28. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  29. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  30. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  31. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  32. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  33. P6m Reference Implementation‏‎ (2 Links)
  34. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  35. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  36. The Future of Evolutionary Design Research‏‎ (2 Links)
  37. Evolving art with scalable vector graphics‏‎ (2 Links)
  38. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  39. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  40. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  41. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  42. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  43. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  44. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  45. Evolving virtual creatures‏‎ (2 Links)
  46. Interactive evolution of dynamical systems‏‎ (2 Links)
  47. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  48. Simulating Morphogenesis‏‎ (2 Links)
  49. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  50. Experiments in Objet Trouve Browsing‏‎ (2 Links)

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