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- Improving face detection (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Gegenständliche Kunst (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- P6m Reference Implementation (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Consensual Paintings (2 Links)
- Simulating Morphogenesis (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Variation (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Is Evolution Creative? (2 Links)
- Tatsu Unemi (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolving for the Audience (2 Links)
- John Mount (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
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