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Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.

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  1. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  2. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  3. Self-design and ontogenetic evolution‏‎ (2 Links)
  4. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  5. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  6. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  7. P3m1 Reference Implementation‏‎ (2 Links)
  8. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  9. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  10. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  11. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  12. Semantic aware methods for evolutionary art‏‎ (2 Links)
  13. Zufallsprozess‏‎ (2 Links)
  14. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  15. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  16. Information aesthetics: an heroic experiment‏‎ (2 Links)
  17. Evolving content in the galactic arms race video game‏‎ (2 Links)
  18. Electric Sheep‏‎ (2 Links)
  19. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  20. Computational Creativity through a Gap‏‎ (2 Links)
  21. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  22. The Painting Fool Teaching Interface‏‎ (2 Links)
  23. Embodied creativity‏‎ (2 Links)
  24. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  25. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  26. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  27. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  28. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  29. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  30. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  31. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  32. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  33. Peter Weibel‏‎ (2 Links)
  34. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  35. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  36. A 3D Modeling System for Creative Design‏‎ (2 Links)
  37. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  38. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  39. Is Evolution Creative?‏‎ (2 Links)
  40. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  41. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  42. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  43. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  44. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  45. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  46. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  47. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  48. John Mount‏‎ (2 Links)
  49. Preference Learning: An Introduction‏‎ (2 Links)
  50. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)

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