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- The Future of Evolutionary Design Research (2 Links)
- Echo (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Evolving for the Audience (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Genetische Programmierung (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Erik J. Gustafson (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Peter Kleiweg (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Gregory Dudek (2 Links)
- Is Evolution Creative? (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- John Mount (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Keith Wiley (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Bubble Hierarchies (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
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