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  1. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  2. Electric Sheep‏‎ (2 Links)
  3. The Future of Evolutionary Design Research‏‎ (2 Links)
  4. Computational Creativity through a Gap‏‎ (2 Links)
  5. Evolving for the Audience‏‎ (2 Links)
  6. P6m Reference Implementation‏‎ (2 Links)
  7. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  8. Embodied creativity‏‎ (2 Links)
  9. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  10. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  11. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  12. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  13. Metaprogramming Emergent Graphics‏‎ (2 Links)
  14. Genetische Programmierung‏‎ (2 Links)
  15. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  16. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  17. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  18. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  19. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  20. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  21. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  22. Simulating Morphogenesis‏‎ (2 Links)
  23. Andrew Rowbottom‏‎ (2 Links)
  24. Exploring aesthetic pattern formation‏‎ (2 Links)
  25. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  26. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  27. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  28. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  29. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  30. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  31. Gregory Dudek‏‎ (2 Links)
  32. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  33. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  34. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  35. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  36. Artificial Drawing + Unity‏‎ (2 Links)
  37. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  38. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  39. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  40. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  41. Creative Search Trajectories and their Implications‏‎ (2 Links)
  42. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  43. Curious agents and situated design evaluations‏‎ (2 Links)
  44. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  45. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  46. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  47. Natural Color Symmetry‏‎ (2 Links)
  48. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  49. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  50. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)

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