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  1. Genetische Programmierung‏‎ (2 Links)
  2. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  3. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  4. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  5. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  6. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  7. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  8. Simulating Morphogenesis‏‎ (2 Links)
  9. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  10. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  11. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  12. Exploring aesthetic pattern formation‏‎ (2 Links)
  13. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  14. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  15. Zufallsprozess‏‎ (2 Links)
  16. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  17. Live Algorithms‏‎ (2 Links)
  18. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  19. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  20. Gregory Dudek‏‎ (2 Links)
  21. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  22. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  23. The Painting Fool Teaching Interface‏‎ (2 Links)
  24. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  25. Creative Search Trajectories and their Implications‏‎ (2 Links)
  26. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  27. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  28. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  29. Curious agents and situated design evaluations‏‎ (2 Links)
  30. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  31. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  32. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  33. Natural Color Symmetry‏‎ (2 Links)
  34. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  35. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  36. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  37. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  38. New Kinds of Fractal Patterns‏‎ (2 Links)
  39. Interactive evolution of dynamical systems‏‎ (2 Links)
  40. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  41. Niche Constructing Drawing Robots‏‎ (2 Links)
  42. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  43. Algorithmic randomness and physical entropy‏‎ (2 Links)
  44. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  45. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  46. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  47. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  48. Gegenständliche Kunst‏‎ (2 Links)
  49. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  50. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)

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