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  1. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  2. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  3. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  4. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  5. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  6. Swarm Painting Atelier‏‎ (2 Links)
  7. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  8. Flowsnake Earth‏‎ (2 Links)
  9. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  10. Bubble Hierarchies‏‎ (2 Links)
  11. Ameisen Algorithmen‏‎ (2 Links)
  12. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  13. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  14. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  15. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  16. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  17. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  18. Künstliches Leben‏‎ (2 Links)
  19. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  20. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  21. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  22. Evolutionary Design by Computers‏‎ (2 Links)
  23. Search Strategies and the Creative Process‏‎ (2 Links)
  24. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  25. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  26. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  27. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  28. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  29. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  30. Chris Coyne‏‎ (2 Links)
  31. Self-design and ontogenetic evolution‏‎ (2 Links)
  32. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  33. P3m1 Reference Implementation‏‎ (2 Links)
  34. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  35. Semantic aware methods for evolutionary art‏‎ (2 Links)
  36. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  37. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  38. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  39. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  40. Live Algorithms‏‎ (2 Links)
  41. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  42. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  43. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  44. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  45. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  46. Evolutionäre Musik‏‎ (2 Links)
  47. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  48. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  49. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  50. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)

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