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  1. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  2. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  3. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  4. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  5. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  6. Towards a model for artificial aesthetics‏‎ (2 Links)
  7. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  8. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  9. Aaron Davidson‏‎ (2 Links)
  10. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  11. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  12. Computer-Ästhetik‏‎ (2 Links)
  13. Entropie‏‎ (2 Links)
  14. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  15. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  16. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  17. Swarm Painting Atelier‏‎ (2 Links)
  18. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  19. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  20. Autonomous Evolutionary Art‏‎ (2 Links)
  21. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  22. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  23. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  24. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  25. Improving face detection‏‎ (2 Links)
  26. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  27. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  28. Phänotyp‏‎ (2 Links)
  29. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  30. Information aesthetics: an heroic experiment‏‎ (2 Links)
  31. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  32. Creating and rendering convolution surfaces‏‎ (2 Links)
  33. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  34. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  35. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  36. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  37. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  38. Ameisen Algorithmen‏‎ (2 Links)
  39. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  40. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  41. Fractal expressionism - where art meets science‏‎ (2 Links)
  42. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  43. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  44. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  45. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  46. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  47. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  48. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  49. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  50. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)

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