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  1. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  2. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  3. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  4. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  5. Keith Wiley‏‎ (2 Links)
  6. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  7. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  8. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  9. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  10. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  11. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  12. Chris Coyne‏‎ (2 Links)
  13. Andrew Rowbottom‏‎ (2 Links)
  14. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  15. Evolution of Animated Photomosaics‏‎ (2 Links)
  16. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  17. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  18. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  19. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  20. Neuroästhetik‏‎ (2 Links)
  21. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  22. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  23. Swarm paintings – nonhuman art‏‎ (2 Links)
  24. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  25. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  26. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  27. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  28. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  29. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  30. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  31. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  32. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  33. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  34. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  35. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  36. Video Granular Synthesis‏‎ (2 Links)
  37. Artificial Drawing + Unity‏‎ (2 Links)
  38. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  39. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  40. Ten questions concerning generative computer art‏‎ (2 Links)
  41. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  42. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  43. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  44. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  45. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  46. SEURAT: robotic painter‏‎ (2 Links)
  47. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  48. Echo‏‎ (2 Links)
  49. On the Future of Computers and Creativity‏‎ (2 Links)
  50. Improving face detection‏‎ (2 Links)

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