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  1. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  2. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  3. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  4. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  5. Echo‏‎ (2 Links)
  6. Evolving art with scalable vector graphics‏‎ (2 Links)
  7. Information aesthetics: an heroic experiment‏‎ (2 Links)
  8. Zufallsprozess‏‎ (2 Links)
  9. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  10. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  11. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  12. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  13. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  14. Evolving virtual creatures‏‎ (2 Links)
  15. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  16. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  17. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  18. The Painting Fool Teaching Interface‏‎ (2 Links)
  19. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  20. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  21. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  22. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  23. Erik J. Gustafson‏‎ (2 Links)
  24. Extending the Range of Facial Types‏‎ (2 Links)
  25. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  26. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  27. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  28. Art, emergence and the computational sublime‏‎ (2 Links)
  29. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  30. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  31. Gregory S. Hornby‏‎ (2 Links)
  32. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  33. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  34. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  35. Is Evolution Creative?‏‎ (2 Links)
  36. Phänotyp‏‎ (2 Links)
  37. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  38. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  39. Artistic Stylization of Images and Video‏‎ (2 Links)
  40. John Mount‏‎ (2 Links)
  41. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  42. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  43. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  44. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  45. Bubble Hierarchies‏‎ (2 Links)
  46. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  47. Abstract Art by Shape Classification‏‎ (2 Links)
  48. Keith Wiley‏‎ (2 Links)
  49. Evolution of Animated Photomosaics‏‎ (2 Links)
  50. Automated collage generation — with intent‏‎ (2 Links)

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