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- Non-Realistic 3D Object Stylization (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- SEURAT: robotic painter (2 Links)
- Curious agents and situated design evaluations (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- A comparative classification of complexity measures (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Künstliches Leben (2 Links)
- Video Granular Synthesis (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Aaron Davidson (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Live Algorithms (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Frayed Cell Diagrams (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
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