Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  2. John Mount‏‎ (2 Links)
  3. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  4. Rebecca Luger-Guillaume‏‎ (2 Links)
  5. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  6. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  7. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  8. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  9. Keith Wiley‏‎ (2 Links)
  10. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  11. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  12. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  13. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  14. A History of Creativity for Future AI Research‏‎ (2 Links)
  15. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  16. Evolutionäre Musik‏‎ (2 Links)
  17. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  18. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  19. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  20. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  21. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  22. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  23. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  24. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  25. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  26. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  27. Evolving Human Faces‏‎ (2 Links)
  28. Creative Search Trajectories and their Implications‏‎ (2 Links)
  29. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  30. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  31. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  32. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  33. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  34. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  35. Evolving ambiguous images‏‎ (2 Links)
  36. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  37. Curious agents and situated design evaluations‏‎ (2 Links)
  38. Evolving expressions and art by choice‏‎ (2 Links)
  39. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  40. Variation‏‎ (2 Links)
  41. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  42. Tatsu Unemi‏‎ (2 Links)
  43. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  44. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  45. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  46. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  47. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  48. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  49. Improving face detection‏‎ (2 Links)
  50. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)