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  1. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  2. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  3. Ameisen Algorithmen‏‎ (2 Links)
  4. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  5. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  6. Chris Coyne‏‎ (2 Links)
  7. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  8. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  9. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  10. Leonel Moura‏‎ (2 Links)
  11. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  12. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  13. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  14. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  15. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  16. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  17. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  18. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  19. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  20. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  21. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  22. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  23. Importance-Driven Focus of Attention‏‎ (2 Links)
  24. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  25. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  26. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  27. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  28. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  29. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  30. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  31. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  32. Evolving Fractal Drawings‏‎ (2 Links)
  33. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  34. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  35. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  36. Echo‏‎ (2 Links)
  37. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  38. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  39. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  40. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  41. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  42. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  43. Evolving content in the galactic arms race video game‏‎ (2 Links)
  44. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  45. Metaprogramming Emergent Graphics‏‎ (2 Links)
  46. A comparative classification of complexity measures‏‎ (2 Links)
  47. Artificial Nature: Immersive World Making‏‎ (2 Links)
  48. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  49. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  50. Enriching Aesthetics with Artificial Life‏‎ (2 Links)

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