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  1. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  2. Rebecca Luger-Guillaume‏‎ (2 Links)
  3. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  4. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  5. Learning representations for creative design using evolution‏‎ (2 Links)
  6. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  7. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  8. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  9. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  10. Depth-aware neural style transfer‏‎ (2 Links)
  11. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  12. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  13. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  14. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  15. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  16. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  17. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  18. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  19. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  20. Improbable Creativity‏‎ (2 Links)
  21. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  22. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  23. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  24. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  25. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  26. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  27. Zellij Multipuzzle‏‎ (2 Links)
  28. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  29. Mathematische Kunst‏‎ (2 Links)
  30. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  31. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  32. Evolving art with scalable vector graphics‏‎ (2 Links)
  33. Measuring complexity using information fluctuation‏‎ (2 Links)
  34. Interactive EC-based Signal Processing‏‎ (2 Links)
  35. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  36. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  37. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  38. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  39. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  40. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  41. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  42. Evolving virtual creatures‏‎ (2 Links)
  43. Interactive evolution for industrial design‏‎ (2 Links)
  44. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  45. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  46. Computer-Ästhetik‏‎ (2 Links)
  47. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  48. The alphabet synthesis machine‏‎ (2 Links)
  49. Entropie‏‎ (2 Links)
  50. Algorithmic randomness and physical entropy‏‎ (2 Links)

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