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  1. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  2. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  3. Ameisen Algorithmen‏‎ (2 Links)
  4. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  5. Is Evolution Creative?‏‎ (2 Links)
  6. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  7. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  8. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  9. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  10. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  11. Chris Coyne‏‎ (2 Links)
  12. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  13. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  14. John Mount‏‎ (2 Links)
  15. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  16. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  17. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  18. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  19. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  20. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  21. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  22. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  23. Keith Wiley‏‎ (2 Links)
  24. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  25. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  26. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  27. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  28. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  29. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  30. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  31. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  32. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  33. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  34. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  35. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  36. Rebecca Luger-Guillaume‏‎ (2 Links)
  37. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  38. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  39. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  40. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  41. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  42. Evolving Fractal Drawings‏‎ (2 Links)
  43. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  44. Variation‏‎ (2 Links)
  45. Echo‏‎ (2 Links)
  46. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  47. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  48. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  49. A comparative classification of complexity measures‏‎ (2 Links)
  50. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)

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