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  1. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  2. Natural Color Symmetry‏‎ (2 Links)
  3. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  4. Live Algorithms‏‎ (2 Links)
  5. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  6. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  7. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  8. New Kinds of Fractal Patterns‏‎ (2 Links)
  9. Evolutionäre Musik‏‎ (2 Links)
  10. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  11. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  12. Niche Constructing Drawing Robots‏‎ (2 Links)
  13. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  14. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  15. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  16. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  17. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  18. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  19. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  20. Being Kasimir Malevich‏‎ (2 Links)
  21. Evolving Human Faces‏‎ (2 Links)
  22. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  23. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  24. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  25. Against Individual Creativity‏‎ (2 Links)
  26. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  27. Reproduktion‏‎ (2 Links)
  28. Evolving ambiguous images‏‎ (2 Links)
  29. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  30. Evolving expressions and art by choice‏‎ (2 Links)
  31. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  32. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  33. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  34. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  35. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  36. Interactive evolution of dynamical systems‏‎ (2 Links)
  37. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  38. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  39. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  40. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  41. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  42. Color Mixing using Colliding Particles‏‎ (2 Links)
  43. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  44. Giving Colour to Images‏‎ (2 Links)
  45. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  46. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  47. P6m Reference Implementation‏‎ (2 Links)
  48. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  49. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  50. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)

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