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  1. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  2. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  3. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  4. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  5. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  6. Evolutionäre Musik‏‎ (2 Links)
  7. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  8. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  9. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  10. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  11. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  12. Artificial Drawing + Unity‏‎ (2 Links)
  13. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  14. Chris Coyne‏‎ (2 Links)
  15. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  16. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  17. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  18. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  19. Evolving Human Faces‏‎ (2 Links)
  20. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  21. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  22. Zufallsprozess‏‎ (2 Links)
  23. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  24. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  25. Evolving ambiguous images‏‎ (2 Links)
  26. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  27. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  28. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  29. Evolving expressions and art by choice‏‎ (2 Links)
  30. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  31. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  32. The Painting Fool Teaching Interface‏‎ (2 Links)
  33. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  34. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  35. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  36. Interactive evolution of dynamical systems‏‎ (2 Links)
  37. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  38. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  39. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  40. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  41. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  42. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  43. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  44. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  45. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  46. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  47. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  48. Peter Kleiweg‏‎ (2 Links)
  49. Giving Colour to Images‏‎ (2 Links)
  50. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)

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