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  1. Fractal expressionism - where art meets science‏‎ (2 Links)
  2. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  3. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  4. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  5. New Kinds of Fractal Patterns‏‎ (2 Links)
  6. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  7. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  8. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  9. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  10. Niche Constructing Drawing Robots‏‎ (2 Links)
  11. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  12. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  13. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  14. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  15. Abstract Art by Shape Classification‏‎ (2 Links)
  16. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  17. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  18. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  19. Automated collage generation — with intent‏‎ (2 Links)
  20. Chris Coyne‏‎ (2 Links)
  21. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  22. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  23. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  24. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  25. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  26. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  27. Reproduktion‏‎ (2 Links)
  28. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  29. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  30. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  31. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  32. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  33. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  34. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  35. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  36. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  37. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  38. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  39. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  40. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  41. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  42. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  43. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  44. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  45. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  46. Improving face detection‏‎ (2 Links)
  47. Evolving Fractal Drawings‏‎ (2 Links)
  48. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  49. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  50. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)

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