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- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Investigating Face Space (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Ameisen Algorithmen (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Electric Sheep (2 Links)
- Zufallsprozess (2 Links)
- Computational Creativity through a Gap (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Embodied creativity (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Learning representations for creative design using evolution (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Peter Kleiweg (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
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