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- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Depth-aware neural style transfer (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Leonel Moura (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- P6m Reference Implementation (2 Links)
- Swarm Painting Atelier (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolving Fractal Drawings (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Simulating Morphogenesis (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- A comparative classification of complexity measures (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Computer-Ästhetik (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Entropie (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Aaron Davidson (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
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