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- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Improving face detection (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Zufallsprozess (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Echo (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolving virtual creatures (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Extending the Range of Facial Types (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Erik J. Gustafson (2 Links)
- Is Evolution Creative? (2 Links)
- A comparative classification of complexity measures (2 Links)
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