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  1. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  2. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  3. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  4. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  5. Theory of Complexity‏‎ (2 Links)
  6. Ameisen Algorithmen‏‎ (2 Links)
  7. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  8. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  9. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  10. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  11. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  12. Evolution of Animated Photomosaics‏‎ (2 Links)
  13. Metaprogramming Emergent Graphics‏‎ (2 Links)
  14. Echo‏‎ (2 Links)
  15. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  16. Preference Learning: An Introduction‏‎ (2 Links)
  17. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  18. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  19. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  20. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  21. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  22. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  23. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  24. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  25. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  26. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  27. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  28. Erik J. Gustafson‏‎ (2 Links)
  29. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  30. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  31. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  32. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  33. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  34. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  35. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  36. A comparative classification of complexity measures‏‎ (2 Links)
  37. Artificial Nature: Immersive World Making‏‎ (2 Links)
  38. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  39. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  40. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  41. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  42. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  43. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  44. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  45. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  46. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  47. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  48. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  49. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  50. Evolving art with scalable vector graphics‏‎ (2 Links)

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