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- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Bubble Hierarchies (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Interactive evolution for industrial design (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Chris Coyne (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Andrew Rowbottom (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Investigating Face Space (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Ishihama Yoshiaki (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Artificial Drawing + Unity (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Echo (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Peter Kleiweg (2 Links)
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