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  1. Algorithmic randomness and physical entropy‏‎ (2 Links)
  2. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  3. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  4. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  5. Peter Kleiweg‏‎ (2 Links)
  6. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  7. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  8. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  9. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  10. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  11. Extending the Range of Facial Types‏‎ (2 Links)
  12. Erik J. Gustafson‏‎ (2 Links)
  13. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  14. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  15. Gregory S. Hornby‏‎ (2 Links)
  16. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  17. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  18. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  19. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  20. A History of Creativity for Future AI Research‏‎ (2 Links)
  21. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  22. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  23. Bubble Hierarchies‏‎ (2 Links)
  24. Künstliches Leben‏‎ (2 Links)
  25. Evolution of Animated Photomosaics‏‎ (2 Links)
  26. Swarm paintings – nonhuman art‏‎ (2 Links)
  27. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  28. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  29. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  30. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  31. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  32. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  33. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  34. Rebecca Luger-Guillaume‏‎ (2 Links)
  35. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  36. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  37. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  38. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  39. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  40. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  41. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  42. Video Granular Synthesis‏‎ (2 Links)
  43. Chris Coyne‏‎ (2 Links)
  44. Live Algorithms‏‎ (2 Links)
  45. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  46. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  47. Ten questions concerning generative computer art‏‎ (2 Links)
  48. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  49. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  50. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)

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