Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Importance-Driven Focus of Attention (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- A comparative classification of complexity measures (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Peter Kleiweg (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Depth-aware neural style transfer (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Evolving Fractal Drawings (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)