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- Evolving Human Faces (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolving ambiguous images (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving expressions and art by choice (2 Links)
- Autonomous Evolutionary Art (2 Links)
- SEURAT: robotic painter (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- On the Future of Computers and Creativity (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Electric Sheep (2 Links)
- Improving face detection (2 Links)
- Computational Creativity through a Gap (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Embodied creativity (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Zufallsprozess (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Giving Colour to Images (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Ameisen Algorithmen (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
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