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- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Improving face detection (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Zufallsprozess (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Evolving for the Audience (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Genetische Programmierung (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Being Kasimir Malevich (2 Links)
- Depth-aware neural style transfer (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Against Individual Creativity (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Peter Kleiweg (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
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