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  1. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  2. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  3. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  4. The Future of Evolutionary Design Research‏‎ (2 Links)
  5. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  6. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  7. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  8. Ameisen Algorithmen‏‎ (2 Links)
  9. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  10. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  11. Künstliches Leben‏‎ (2 Links)
  12. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  13. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  14. Evolving art with scalable vector graphics‏‎ (2 Links)
  15. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  16. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  17. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  18. Evolving virtual creatures‏‎ (2 Links)
  19. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  20. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  21. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  22. Rebecca Luger-Guillaume‏‎ (2 Links)
  23. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  24. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  25. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  26. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  27. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  28. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  29. Computer-Ästhetik‏‎ (2 Links)
  30. Live Algorithms‏‎ (2 Links)
  31. Entropie‏‎ (2 Links)
  32. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  33. Extending the Range of Facial Types‏‎ (2 Links)
  34. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  35. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  36. Gregory S. Hornby‏‎ (2 Links)
  37. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  38. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  39. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  40. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  41. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  42. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  43. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  44. A comparative classification of complexity measures‏‎ (2 Links)
  45. Artificial Nature: Immersive World Making‏‎ (2 Links)
  46. Creating and rendering convolution surfaces‏‎ (2 Links)
  47. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  48. Swarm paintings – nonhuman art‏‎ (2 Links)
  49. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  50. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)

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