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  1. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  2. The darwinian structure of the design process‏‎ (2 Links)
  3. Peter Kleiweg‏‎ (2 Links)
  4. Erik J. Gustafson‏‎ (2 Links)
  5. Exploring aesthetic pattern formation‏‎ (2 Links)
  6. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  7. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  8. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  9. Theory of Complexity‏‎ (2 Links)
  10. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  11. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  12. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  13. Is Evolution Creative?‏‎ (2 Links)
  14. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  15. Gregory Dudek‏‎ (2 Links)
  16. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  17. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  18. John Mount‏‎ (2 Links)
  19. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  20. A History of Creativity for Future AI Research‏‎ (2 Links)
  21. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  22. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  23. Bubble Hierarchies‏‎ (2 Links)
  24. Keith Wiley‏‎ (2 Links)
  25. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  26. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  27. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  28. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  29. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  30. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  31. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  32. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  33. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  34. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  35. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  36. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  37. Rebecca Luger-Guillaume‏‎ (2 Links)
  38. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  39. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  40. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  41. Chris Coyne‏‎ (2 Links)
  42. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  43. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  44. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  45. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  46. Gegenständliche Kunst‏‎ (2 Links)
  47. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  48. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  49. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  50. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)

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