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- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Reproduktion (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Variation (2 Links)
- Being Kasimir Malevich (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Tatsu Unemi (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Against Individual Creativity (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving virtual creatures (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Extending the Range of Facial Types (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- P6m Reference Implementation (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Zufallsprozess (2 Links)
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