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  1. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  2. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  3. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  4. Fractal expressionism - where art meets science‏‎ (2 Links)
  5. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  6. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  7. A comparative classification of complexity measures‏‎ (2 Links)
  8. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  9. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  10. Artificial Nature: Immersive World Making‏‎ (2 Links)
  11. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  12. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  13. Rebecca Luger-Guillaume‏‎ (2 Links)
  14. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  15. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  16. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  17. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  18. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  19. Leonel Moura‏‎ (2 Links)
  20. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  21. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  22. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  23. Zufallsprozess‏‎ (2 Links)
  24. Depth-aware neural style transfer‏‎ (2 Links)
  25. Aaron Davidson‏‎ (2 Links)
  26. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  27. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  28. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  29. The Painting Fool Teaching Interface‏‎ (2 Links)
  30. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  31. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  32. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  33. Importance-Driven Focus of Attention‏‎ (2 Links)
  34. Autonomous Evolutionary Art‏‎ (2 Links)
  35. Evolving Fractal Drawings‏‎ (2 Links)
  36. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  37. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  38. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  39. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  40. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  41. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  42. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  43. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  44. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  45. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  46. Evolving content in the galactic arms race video game‏‎ (2 Links)
  47. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  48. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  49. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  50. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)

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