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  1. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  2. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  3. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  4. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  5. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  6. Echo‏‎ (2 Links)
  7. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  8. Video Granular Synthesis‏‎ (2 Links)
  9. Andrew Rowbottom‏‎ (2 Links)
  10. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  11. Ten questions concerning generative computer art‏‎ (2 Links)
  12. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  13. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  14. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  15. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  16. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  17. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  18. SEURAT: robotic painter‏‎ (2 Links)
  19. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  20. On the Future of Computers and Creativity‏‎ (2 Links)
  21. Evolutionäre Musik‏‎ (2 Links)
  22. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  23. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  24. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  25. Erik J. Gustafson‏‎ (2 Links)
  26. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  27. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  28. Artificial Drawing + Unity‏‎ (2 Links)
  29. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  30. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  31. Improving face detection‏‎ (2 Links)
  32. Evolving Human Faces‏‎ (2 Links)
  33. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  34. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  35. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  36. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  37. The Future of Evolutionary Design Research‏‎ (2 Links)
  38. Information aesthetics: an heroic experiment‏‎ (2 Links)
  39. Evolving ambiguous images‏‎ (2 Links)
  40. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  41. Evolving expressions and art by choice‏‎ (2 Links)
  42. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  43. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  44. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  45. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  46. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  47. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  48. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  49. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  50. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)

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