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- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- A comparative classification of complexity measures (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolving for the Audience (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Aaron Davidson (2 Links)
- Distance-based functions for image comparison (2 Links)
- Composition in Perspectives (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Peter Kleiweg (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Gregory Dudek (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
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