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  1. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  2. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  3. Consensual Paintings‏‎ (2 Links)
  4. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  5. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  6. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  7. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  8. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  9. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  10. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  11. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  12. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  13. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  14. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  15. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  16. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  17. Natural Color Symmetry‏‎ (2 Links)
  18. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  19. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  20. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  21. Fractal expressionism - where art meets science‏‎ (2 Links)
  22. Künstliches Leben‏‎ (2 Links)
  23. New Kinds of Fractal Patterns‏‎ (2 Links)
  24. A comparative classification of complexity measures‏‎ (2 Links)
  25. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  26. Swarm paintings – nonhuman art‏‎ (2 Links)
  27. Niche Constructing Drawing Robots‏‎ (2 Links)
  28. Artificial Nature: Immersive World Making‏‎ (2 Links)
  29. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  30. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  31. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  32. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  33. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  34. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  35. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  36. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  37. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  38. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  39. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  40. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  41. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  42. Video Granular Synthesis‏‎ (2 Links)
  43. Reproduktion‏‎ (2 Links)
  44. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  45. Live Algorithms‏‎ (2 Links)
  46. Aaron Davidson‏‎ (2 Links)
  47. Ten questions concerning generative computer art‏‎ (2 Links)
  48. Color Mixing using Colliding Particles‏‎ (2 Links)
  49. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  50. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)

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