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- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Echo (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Giving Colour to Images (2 Links)
- Andrew Rowbottom (2 Links)
- Is Evolution Creative? (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- John Mount (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Erik J. Gustafson (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Artificial Drawing + Unity (2 Links)
- Natural Color Symmetry (2 Links)
- Keith Wiley (2 Links)
- Flowsnake Earth (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Variation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Evolutionary Design by Computers (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Reproduktion (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
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