Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Gegenständliche Kunst (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Electric Sheep (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Computational Creativity through a Gap (2 Links)
- Reproduktion (2 Links)
- Embodied creativity (2 Links)
- Leonel Moura (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Evolving for the Audience (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- P6m Reference Implementation (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Genetische Programmierung (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)