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- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Live Algorithms (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- SEURAT: robotic painter (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- On the Future of Computers and Creativity (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Against Individual Creativity (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Evolving Fractal Drawings (2 Links)
- Distance-based functions for image comparison (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Composition in Perspectives (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Andrew Rowbottom (2 Links)
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