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- Casually Evolving Creative Technology Systems (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Evolutionary Design by Computers (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolutionäre Musik (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Improbable Creativity (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving Human Faces (2 Links)
- Mathematische Kunst (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Zellij Multipuzzle (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Interactive EC-based Signal Processing (2 Links)
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