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  1. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  2. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  3. Is Evolution Creative?‏‎ (2 Links)
  4. Gregory Dudek‏‎ (2 Links)
  5. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  6. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  7. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  8. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  9. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  10. John Mount‏‎ (2 Links)
  11. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  12. Towards a model for artificial aesthetics‏‎ (2 Links)
  13. Algorithmic randomness and physical entropy‏‎ (2 Links)
  14. Keith Wiley‏‎ (2 Links)
  15. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  16. Bubble Hierarchies‏‎ (2 Links)
  17. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  18. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  19. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  20. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  21. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  22. Swarm Painting Atelier‏‎ (2 Links)
  23. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  24. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  25. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  26. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  27. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  28. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  29. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  30. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  31. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  32. Rebecca Luger-Guillaume‏‎ (2 Links)
  33. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  34. Chris Coyne‏‎ (2 Links)
  35. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  36. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  37. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  38. Gegenständliche Kunst‏‎ (2 Links)
  39. A History of Creativity for Future AI Research‏‎ (2 Links)
  40. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  41. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  42. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  43. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  44. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  45. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  46. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  47. Evolving Approximate Image Filters‏‎ (2 Links)
  48. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  49. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  50. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)

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