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  1. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  2. Learning representations for creative design using evolution‏‎ (2 Links)
  3. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  4. Gegenständliche Kunst‏‎ (2 Links)
  5. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  6. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  7. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  8. Aaron Davidson‏‎ (2 Links)
  9. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  10. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  11. Color Mixing using Colliding Particles‏‎ (2 Links)
  12. SEURAT: robotic painter‏‎ (2 Links)
  13. On the Future of Computers and Creativity‏‎ (2 Links)
  14. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  15. Evolving Approximate Image Filters‏‎ (2 Links)
  16. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  17. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  18. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  19. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  20. Improbable Creativity‏‎ (2 Links)
  21. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  22. Autonomous Evolutionary Art‏‎ (2 Links)
  23. Distance-based functions for image comparison‏‎ (2 Links)
  24. Composition in Perspectives‏‎ (2 Links)
  25. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  26. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  27. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  28. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  29. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  30. Mathematische Kunst‏‎ (2 Links)
  31. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  32. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  33. Measuring complexity using information fluctuation‏‎ (2 Links)
  34. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  35. Evolving for the Audience‏‎ (2 Links)
  36. Interactive EC-based Signal Processing‏‎ (2 Links)
  37. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  38. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  39. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  40. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  41. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  42. Genetische Programmierung‏‎ (2 Links)
  43. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  44. Interactive evolution for industrial design‏‎ (2 Links)
  45. Ameisen Algorithmen‏‎ (2 Links)
  46. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  47. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  48. Exploring aesthetic pattern formation‏‎ (2 Links)
  49. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  50. Peter M. Hall Hall, Peter M.‏‎ (2 Links)

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