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  1. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  2. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  3. Peter Weibel‏‎ (2 Links)
  4. Extending the Range of Facial Types‏‎ (2 Links)
  5. Theory of Complexity‏‎ (2 Links)
  6. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  7. Consensual Paintings‏‎ (2 Links)
  8. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  9. Gregory S. Hornby‏‎ (2 Links)
  10. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  11. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  12. A History of Creativity for Future AI Research‏‎ (2 Links)
  13. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  14. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  15. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  16. Preference Learning: An Introduction‏‎ (2 Links)
  17. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  18. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  19. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  20. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  21. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  22. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  23. Evolution of Animated Photomosaics‏‎ (2 Links)
  24. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  25. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  26. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  27. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  28. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  29. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  30. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  31. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  32. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  33. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  34. Leonel Moura‏‎ (2 Links)
  35. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  36. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  37. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  38. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  39. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  40. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  41. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  42. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  43. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  44. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  45. Color Mixing using Colliding Particles‏‎ (2 Links)
  46. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  47. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  48. Importance-Driven Focus of Attention‏‎ (2 Links)
  49. Search Strategies and the Creative Process‏‎ (2 Links)
  50. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)

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