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  1. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  2. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  3. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  4. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  5. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  6. John Mount‏‎ (2 Links)
  7. Self-design and ontogenetic evolution‏‎ (2 Links)
  8. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  9. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  10. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  11. P3m1 Reference Implementation‏‎ (2 Links)
  12. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  13. Semantic aware methods for evolutionary art‏‎ (2 Links)
  14. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  15. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  16. Keith Wiley‏‎ (2 Links)
  17. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  18. Evolving for the Audience‏‎ (2 Links)
  19. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  20. Zufallsprozess‏‎ (2 Links)
  21. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  22. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  23. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  24. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  25. A History of Creativity for Future AI Research‏‎ (2 Links)
  26. Genetische Programmierung‏‎ (2 Links)
  27. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  28. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  29. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  30. The Painting Fool Teaching Interface‏‎ (2 Links)
  31. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  32. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  33. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  34. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  35. Exploring aesthetic pattern formation‏‎ (2 Links)
  36. Peter Weibel‏‎ (2 Links)
  37. Color Mixing using Colliding Particles‏‎ (2 Links)
  38. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  39. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  40. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  41. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  42. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  43. Gregory Dudek‏‎ (2 Links)
  44. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  45. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  46. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  47. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  48. Distance-based functions for image comparison‏‎ (2 Links)
  49. Composition in Perspectives‏‎ (2 Links)
  50. Preference Learning: An Introduction‏‎ (2 Links)

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