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  1. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  2. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  3. Population‏‎ (2 Links)
  4. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  5. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  6. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  7. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  8. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  9. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  10. Natural Color Symmetry‏‎ (2 Links)
  11. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  12. Art, emergence and the computational sublime‏‎ (2 Links)
  13. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  14. Creating and rendering convolution surfaces‏‎ (2 Links)
  15. Flowsnake Earth‏‎ (2 Links)
  16. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  17. New Kinds of Fractal Patterns‏‎ (2 Links)
  18. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  19. Niche Constructing Drawing Robots‏‎ (2 Links)
  20. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  21. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  22. Artistic Stylization of Images and Video‏‎ (2 Links)
  23. Variation‏‎ (2 Links)
  24. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  25. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  26. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  27. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  28. Evolutionary Design by Computers‏‎ (2 Links)
  29. Reproduktion‏‎ (2 Links)
  30. Tatsu Unemi‏‎ (2 Links)
  31. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  32. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  33. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  34. Abstract Art by Shape Classification‏‎ (2 Links)
  35. Learning representations for creative design using evolution‏‎ (2 Links)
  36. Automated collage generation — with intent‏‎ (2 Links)
  37. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  38. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  39. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  40. Depth-aware neural style transfer‏‎ (2 Links)
  41. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  42. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  43. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  44. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  45. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  46. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  47. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  48. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  49. Evolutionäre Musik‏‎ (2 Links)
  50. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)

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