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  1. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  2. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  4. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  5. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  6. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  7. P6m Reference Implementation‏‎ (2 Links)
  8. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  9. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  10. Evolving for the Audience‏‎ (2 Links)
  11. The Future of Evolutionary Design Research‏‎ (2 Links)
  12. Erik J. Gustafson‏‎ (2 Links)
  13. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  14. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  15. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  16. Genetische Programmierung‏‎ (2 Links)
  17. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  18. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  19. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  20. Interactive evolution of dynamical systems‏‎ (2 Links)
  21. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  22. Simulating Morphogenesis‏‎ (2 Links)
  23. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  24. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  25. Exploring aesthetic pattern formation‏‎ (2 Links)
  26. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  27. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  28. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  29. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  30. Gregory Dudek‏‎ (2 Links)
  31. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  32. Bubble Hierarchies‏‎ (2 Links)
  33. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  34. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  35. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  36. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  37. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  38. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  39. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  40. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  41. Algorithmic randomness and physical entropy‏‎ (2 Links)
  42. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  43. Chris Coyne‏‎ (2 Links)
  44. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  45. Natural Color Symmetry‏‎ (2 Links)
  46. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  47. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  48. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  49. Künstliches Leben‏‎ (2 Links)
  50. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)

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