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- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Natural Color Symmetry (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Live Algorithms (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolutionäre Musik (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving Human Faces (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Against Individual Creativity (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Reproduktion (2 Links)
- Evolving ambiguous images (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Evolving expressions and art by choice (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- P6m Reference Implementation (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
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