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  1. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  2. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  3. Video Granular Synthesis‏‎ (2 Links)
  4. Fractal expressionism - where art meets science‏‎ (2 Links)
  5. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  6. Ten questions concerning generative computer art‏‎ (2 Links)
  7. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  8. P6m Reference Implementation‏‎ (2 Links)
  9. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  10. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  11. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  12. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  13. A History of Creativity for Future AI Research‏‎ (2 Links)
  14. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  15. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  16. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  17. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  18. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  19. Simulating Morphogenesis‏‎ (2 Links)
  20. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  21. Consensual Paintings‏‎ (2 Links)
  22. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  23. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  24. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  25. The Future of Evolutionary Design Research‏‎ (2 Links)
  26. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  27. Künstliches Leben‏‎ (2 Links)
  28. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  29. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  30. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  31. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  32. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  33. Evolving Fractal Drawings‏‎ (2 Links)
  34. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  35. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  36. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  37. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  38. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  39. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  40. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  41. Live Algorithms‏‎ (2 Links)
  42. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  43. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  44. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  45. Evolving content in the galactic arms race video game‏‎ (2 Links)
  46. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  47. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  48. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  49. Natural Color Symmetry‏‎ (2 Links)
  50. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)

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