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- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Improving face detection (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving virtual creatures (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Zellij Multipuzzle (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Consensual Paintings (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Extending the Range of Facial Types (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Gregory S. Hornby (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- The alphabet synthesis machine (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- The darwinian structure of the design process (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Peter Weibel (2 Links)
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