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  1. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  2. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  3. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  4. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  5. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  6. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  7. Information aesthetics: an heroic experiment‏‎ (2 Links)
  8. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  9. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  10. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  11. Echo‏‎ (2 Links)
  12. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  13. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  14. Evolving content in the galactic arms race video game‏‎ (2 Links)
  15. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  16. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  17. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  18. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  19. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  20. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  21. Zellij Multipuzzle‏‎ (2 Links)
  22. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  23. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  24. Erik J. Gustafson‏‎ (2 Links)
  25. Peter Kleiweg‏‎ (2 Links)
  26. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  27. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  28. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  29. Is Evolution Creative?‏‎ (2 Links)
  30. A 3D Modeling System for Creative Design‏‎ (2 Links)
  31. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  32. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  33. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  34. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  35. The alphabet synthesis machine‏‎ (2 Links)
  36. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  37. John Mount‏‎ (2 Links)
  38. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  39. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  40. The darwinian structure of the design process‏‎ (2 Links)
  41. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  42. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  43. Theory of Complexity‏‎ (2 Links)
  44. Keith Wiley‏‎ (2 Links)
  45. Bubble Hierarchies‏‎ (2 Links)
  46. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  47. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  48. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  49. Fractal expressionism - where art meets science‏‎ (2 Links)
  50. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)

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