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- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Bubble Hierarchies (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Chris Coyne (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolving Fractal Drawings (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Echo (2 Links)
- Improbable Creativity (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Zellij Multipuzzle (2 Links)
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