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- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Gregory Dudek (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Being Kasimir Malevich (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Against Individual Creativity (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Distance-based functions for image comparison (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Composition in Perspectives (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Improving face detection (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Andrew Rowbottom (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Gegenständliche Kunst (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Zellij Multipuzzle (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
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