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  1. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  2. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  3. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  4. Evolving for the Audience‏‎ (2 Links)
  5. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  6. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  7. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  8. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  9. Interactive evolution of dynamical systems‏‎ (2 Links)
  10. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  11. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  12. Genetische Programmierung‏‎ (2 Links)
  13. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  14. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  15. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  16. Preference Learning: An Introduction‏‎ (2 Links)
  17. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  18. Exploring aesthetic pattern formation‏‎ (2 Links)
  19. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  20. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  21. Consensual Paintings‏‎ (2 Links)
  22. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  23. Swarm paintings – nonhuman art‏‎ (2 Links)
  24. Gregory Dudek‏‎ (2 Links)
  25. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  26. Algorithmic randomness and physical entropy‏‎ (2 Links)
  27. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  28. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  29. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  30. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  31. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  32. Video Granular Synthesis‏‎ (2 Links)
  33. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  34. Ten questions concerning generative computer art‏‎ (2 Links)
  35. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  36. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  37. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  38. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  39. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  40. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  41. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  42. Künstliches Leben‏‎ (2 Links)
  43. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  44. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  45. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  46. A History of Creativity for Future AI Research‏‎ (2 Links)
  47. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  48. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  49. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  50. Search Strategies and the Creative Process‏‎ (2 Links)

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