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- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- A comparative classification of complexity measures (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Zufallsprozess (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Evolving for the Audience (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Genetische Programmierung (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Aaron Davidson (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer-Ästhetik (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Peter Weibel (2 Links)
- Entropie (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Gregory Dudek (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Is Evolution Creative? (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- John Mount (2 Links)
- Preference Learning: An Introduction (2 Links)
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