Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.
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- Abstract Art by Shape Classification (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Automated collage generation — with intent (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Keith Wiley (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Swarm Painting Atelier (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Electric Sheep (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Evolving virtual creatures (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Extending the Range of Facial Types (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Improving face detection (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Gregory S. Hornby (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
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