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- Towards a model for artificial aesthetics (2 Links)
- Andrew Rowbottom (2 Links)
- P3m1 Reference Implementation (2 Links)
- Gregory S. Hornby (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Swarm Painting Atelier (2 Links)
- Consensual Paintings (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Künstliches Leben (2 Links)
- Artificial Drawing + Unity (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Live Algorithms (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Preference Learning: An Introduction (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
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