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- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Video Granular Synthesis (2 Links)
- Live Algorithms (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Reproduktion (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- P6m Reference Implementation (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Evolving virtual creatures (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Simulating Morphogenesis (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Automated collage generation — with intent (2 Links)
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