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- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Flowsnake Earth (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Variation (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolutionary Design by Computers (2 Links)
- Reproduktion (2 Links)
- Tatsu Unemi (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Automated collage generation — with intent (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Depth-aware neural style transfer (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Evolutionäre Musik (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
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