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- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Neuroästhetik (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Giving Colour to Images (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- John Mount (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Keith Wiley (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Electric Sheep (2 Links)
- Zellij Multipuzzle (2 Links)
- Computational Creativity through a Gap (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Embodied creativity (2 Links)
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