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  1. Gegenständliche Kunst‏‎ (2 Links)
  2. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  3. Depth-aware neural style transfer‏‎ (2 Links)
  4. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  5. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  6. Abstract Art by Shape Classification‏‎ (2 Links)
  7. Automated collage generation — with intent‏‎ (2 Links)
  8. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  9. Improving face detection‏‎ (2 Links)
  10. Evolving Approximate Image Filters‏‎ (2 Links)
  11. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  12. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  13. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  14. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  15. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  16. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  17. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  18. Information aesthetics: an heroic experiment‏‎ (2 Links)
  19. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  20. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  21. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  22. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  23. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  24. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  25. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  26. Evolving for the Audience‏‎ (2 Links)
  27. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  28. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  29. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  30. Genetische Programmierung‏‎ (2 Links)
  31. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  32. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  33. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  34. Computer-Ästhetik‏‎ (2 Links)
  35. Entropie‏‎ (2 Links)
  36. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  37. Exploring aesthetic pattern formation‏‎ (2 Links)
  38. Peter Kleiweg‏‎ (2 Links)
  39. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  40. Is Evolution Creative?‏‎ (2 Links)
  41. A 3D Modeling System for Creative Design‏‎ (2 Links)
  42. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  43. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  44. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  45. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  46. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  47. Gregory Dudek‏‎ (2 Links)
  48. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  49. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  50. John Mount‏‎ (2 Links)

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