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- A methodology for user directed search in evolutionary design (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Aaron Davidson (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Swarm Painting Atelier (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Improving face detection (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Phänotyp (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Ameisen Algorithmen (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
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