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- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Interactive evolution for industrial design (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Peter Kleiweg (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Investigating Face Space (2 Links)
- Ishihama Yoshiaki (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- A comparative classification of complexity measures (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Aaron Davidson (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
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