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  1. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  2. Leonel Moura‏‎ (2 Links)
  3. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  4. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  5. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  6. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  7. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  8. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  9. Reproduktion‏‎ (2 Links)
  10. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  11. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  12. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  13. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  14. Depth-aware neural style transfer‏‎ (2 Links)
  15. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  16. Aaron Davidson‏‎ (2 Links)
  17. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  18. Evolutionäre Musik‏‎ (2 Links)
  19. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  20. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  21. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  22. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  23. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  24. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  25. Importance-Driven Focus of Attention‏‎ (2 Links)
  26. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  27. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  28. Evolving Human Faces‏‎ (2 Links)
  29. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  30. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  31. Autonomous Evolutionary Art‏‎ (2 Links)
  32. Zellij Multipuzzle‏‎ (2 Links)
  33. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  34. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  35. Evolving ambiguous images‏‎ (2 Links)
  36. P6m Reference Implementation‏‎ (2 Links)
  37. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  38. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  39. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  40. Evolving expressions and art by choice‏‎ (2 Links)
  41. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  42. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  43. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  44. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  45. Metaprogramming Emergent Graphics‏‎ (2 Links)
  46. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  47. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  48. Simulating Morphogenesis‏‎ (2 Links)
  49. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  50. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)

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