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- Novelty-Seeking Multi-Agent System (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Reproduktion (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Zufallsprozess (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Computer-Ästhetik (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Entropie (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving virtual creatures (2 Links)
- Ameisen Algorithmen (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- P6m Reference Implementation (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Extending the Range of Facial Types (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Gregory S. Hornby (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Simulating Morphogenesis (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
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