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  1. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  2. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  3. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  4. Evolving art with scalable vector graphics‏‎ (2 Links)
  5. Zufallsprozess‏‎ (2 Links)
  6. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  7. Erik J. Gustafson‏‎ (2 Links)
  8. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  9. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  10. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  11. Evolving virtual creatures‏‎ (2 Links)
  12. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  13. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  14. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  15. The Painting Fool Teaching Interface‏‎ (2 Links)
  16. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  17. Interactive evolution of dynamical systems‏‎ (2 Links)
  18. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  19. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  20. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  21. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  22. Extending the Range of Facial Types‏‎ (2 Links)
  23. Peter Kleiweg‏‎ (2 Links)
  24. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  25. A comparative classification of complexity measures‏‎ (2 Links)
  26. Gregory S. Hornby‏‎ (2 Links)
  27. Artificial Nature: Immersive World Making‏‎ (2 Links)
  28. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  29. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  30. Bubble Hierarchies‏‎ (2 Links)
  31. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  32. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  33. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  34. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  35. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  36. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  37. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  38. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  39. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  40. Aaron Davidson‏‎ (2 Links)
  41. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  42. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  43. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  44. Chris Coyne‏‎ (2 Links)
  45. Evolution of Animated Photomosaics‏‎ (2 Links)
  46. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  47. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  48. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  49. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  50. Automatic content generation in the galactic arms race video game‏‎ (2 Links)

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