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  1. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  2. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  3. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  4. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  5. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  6. Evolving art with scalable vector graphics‏‎ (2 Links)
  7. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  8. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  9. Being Kasimir Malevich‏‎ (2 Links)
  10. Evolving virtual creatures‏‎ (2 Links)
  11. Search Strategies and the Creative Process‏‎ (2 Links)
  12. Against Individual Creativity‏‎ (2 Links)
  13. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  14. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  15. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  16. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  17. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  18. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  19. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  20. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  21. Self-design and ontogenetic evolution‏‎ (2 Links)
  22. P3m1 Reference Implementation‏‎ (2 Links)
  23. Semantic aware methods for evolutionary art‏‎ (2 Links)
  24. The Future of Evolutionary Design Research‏‎ (2 Links)
  25. Extending the Range of Facial Types‏‎ (2 Links)
  26. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  27. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  28. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  29. Consensual Paintings‏‎ (2 Links)
  30. Gregory S. Hornby‏‎ (2 Links)
  31. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  32. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  33. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  34. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  35. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  36. Interactive evolution of dynamical systems‏‎ (2 Links)
  37. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  38. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  39. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  40. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  41. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  42. Andrew Rowbottom‏‎ (2 Links)
  43. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  44. Peter Weibel‏‎ (2 Links)
  45. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  46. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  47. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  48. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  49. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  50. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)

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