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  1. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  2. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  3. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  4. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  5. Natural Color Symmetry‏‎ (2 Links)
  6. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  7. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  8. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  9. New Kinds of Fractal Patterns‏‎ (2 Links)
  10. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  11. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  12. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  13. Evolutionary Design by Computers‏‎ (2 Links)
  14. Niche Constructing Drawing Robots‏‎ (2 Links)
  15. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  16. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  17. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  18. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  19. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  20. Variation‏‎ (2 Links)
  21. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  22. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  23. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  24. Reproduktion‏‎ (2 Links)
  25. Tatsu Unemi‏‎ (2 Links)
  26. Depth-aware neural style transfer‏‎ (2 Links)
  27. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  28. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  29. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  30. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  31. Evolutionäre Musik‏‎ (2 Links)
  32. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  33. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  34. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  35. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  36. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  37. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  38. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  39. Improving face detection‏‎ (2 Links)
  40. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  41. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  42. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  43. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  44. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  45. Evolving Human Faces‏‎ (2 Links)
  46. Information aesthetics: an heroic experiment‏‎ (2 Links)
  47. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  48. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  49. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  50. Evolving ambiguous images‏‎ (2 Links)

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