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  1. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  2. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  3. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  4. Gregory Dudek‏‎ (2 Links)
  5. Theory of Complexity‏‎ (2 Links)
  6. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  7. Phänotyp‏‎ (2 Links)
  8. Aaron Davidson‏‎ (2 Links)
  9. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  10. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  11. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  12. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  13. Autonomous Evolutionary Art‏‎ (2 Links)
  14. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  15. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  16. Bubble Hierarchies‏‎ (2 Links)
  17. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  18. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  19. Neuroästhetik‏‎ (2 Links)
  20. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  21. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  22. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  23. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  24. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  25. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  26. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  27. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  28. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  29. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  30. Chris Coyne‏‎ (2 Links)
  31. Ameisen Algorithmen‏‎ (2 Links)
  32. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  33. Leonel Moura‏‎ (2 Links)
  34. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  35. Gegenständliche Kunst‏‎ (2 Links)
  36. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  37. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  38. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  39. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  40. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  41. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  42. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  43. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  44. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  45. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  46. SEURAT: robotic painter‏‎ (2 Links)
  47. On the Future of Computers and Creativity‏‎ (2 Links)
  48. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  49. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  50. Evolving Approximate Image Filters‏‎ (2 Links)

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