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  1. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  2. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  3. Video Granular Synthesis‏‎ (2 Links)
  4. Electric Sheep‏‎ (2 Links)
  5. Computational Creativity through a Gap‏‎ (2 Links)
  6. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  7. Embodied creativity‏‎ (2 Links)
  8. Ten questions concerning generative computer art‏‎ (2 Links)
  9. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  10. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  11. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  12. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  13. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  14. Andrew Rowbottom‏‎ (2 Links)
  15. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  16. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  17. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  18. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  19. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  20. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  21. Learning representations for creative design using evolution‏‎ (2 Links)
  22. Search Strategies and the Creative Process‏‎ (2 Links)
  23. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  24. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  25. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  26. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  27. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  28. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  29. Self-design and ontogenetic evolution‏‎ (2 Links)
  30. Gegenständliche Kunst‏‎ (2 Links)
  31. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  32. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  33. P3m1 Reference Implementation‏‎ (2 Links)
  34. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  35. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  36. The Future of Evolutionary Design Research‏‎ (2 Links)
  37. Semantic aware methods for evolutionary art‏‎ (2 Links)
  38. Artificial Drawing + Unity‏‎ (2 Links)
  39. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  40. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  41. Improbable Creativity‏‎ (2 Links)
  42. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  43. Evolving Approximate Image Filters‏‎ (2 Links)
  44. Creative Search Trajectories and their Implications‏‎ (2 Links)
  45. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  46. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  47. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  48. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  49. Mathematische Kunst‏‎ (2 Links)
  50. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)

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