Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Fractal expressionism - where art meets science‏‎ (2 Links)
  2. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  3. Neuroästhetik‏‎ (2 Links)
  4. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  5. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  6. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  7. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  8. Learning representations for creative design using evolution‏‎ (2 Links)
  9. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  10. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  11. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  12. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  13. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  14. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  15. Depth-aware neural style transfer‏‎ (2 Links)
  16. A History of Creativity for Future AI Research‏‎ (2 Links)
  17. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  18. SEURAT: robotic painter‏‎ (2 Links)
  19. On the Future of Computers and Creativity‏‎ (2 Links)
  20. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  21. Improbable Creativity‏‎ (2 Links)
  22. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  23. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  24. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  25. Evolving Fractal Drawings‏‎ (2 Links)
  26. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  27. Mathematische Kunst‏‎ (2 Links)
  28. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  29. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  30. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  31. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  32. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  33. Measuring complexity using information fluctuation‏‎ (2 Links)
  34. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  35. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  36. Interactive EC-based Signal Processing‏‎ (2 Links)
  37. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  38. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  39. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  40. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  41. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  42. Evolving content in the galactic arms race video game‏‎ (2 Links)
  43. Interactive evolution for industrial design‏‎ (2 Links)
  44. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  45. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  46. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  47. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  48. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  49. Computer-Ästhetik‏‎ (2 Links)
  50. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)