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  1. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  2. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  3. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  4. Is Evolution Creative?‏‎ (2 Links)
  5. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  6. Neuroästhetik‏‎ (2 Links)
  7. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  8. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  9. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  10. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  11. Giving Colour to Images‏‎ (2 Links)
  12. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  13. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  14. John Mount‏‎ (2 Links)
  15. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  16. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  17. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  18. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  19. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  20. A History of Creativity for Future AI Research‏‎ (2 Links)
  21. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  22. Keith Wiley‏‎ (2 Links)
  23. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  24. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  25. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  26. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  27. Complexity of two-dimensional patterns‏‎ (2 Links)
  28. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  29. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  30. Flowsnake Earth‏‎ (2 Links)
  31. SEURAT: robotic painter‏‎ (2 Links)
  32. On the Future of Computers and Creativity‏‎ (2 Links)
  33. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  34. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  35. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  36. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  37. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  38. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  39. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  40. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  41. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  42. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  43. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  44. Electric Sheep‏‎ (2 Links)
  45. Zellij Multipuzzle‏‎ (2 Links)
  46. Computational Creativity through a Gap‏‎ (2 Links)
  47. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  48. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  49. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  50. Embodied creativity‏‎ (2 Links)

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