Seiten mit den meisten Links
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- Evolving Human Faces (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Ishihama Yoshiaki (2 Links)
- Distance-based functions for image comparison (2 Links)
- Peter Weibel (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Composition in Perspectives (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Evolving ambiguous images (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Evolving expressions and art by choice (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Artificial Drawing + Unity (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Preference Learning: An Introduction (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Consensual Paintings (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Video Granular Synthesis (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Flowsnake Earth (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
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