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- Evolving virtual creatures (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Is Evolution Creative? (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Computer-Ästhetik (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Entropie (2 Links)
- John Mount (2 Links)
- Extending the Range of Facial Types (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Gregory S. Hornby (2 Links)
- Natural Color Symmetry (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Keith Wiley (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Reproduktion (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
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