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  1. Search Strategies and the Creative Process‏‎ (2 Links)
  2. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  3. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  4. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  5. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  6. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  7. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  8. Being Kasimir Malevich‏‎ (2 Links)
  9. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  10. Self-design and ontogenetic evolution‏‎ (2 Links)
  11. P3m1 Reference Implementation‏‎ (2 Links)
  12. Evolving content in the galactic arms race video game‏‎ (2 Links)
  13. Semantic aware methods for evolutionary art‏‎ (2 Links)
  14. Against Individual Creativity‏‎ (2 Links)
  15. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  16. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  17. Interactive evolution of dynamical systems‏‎ (2 Links)
  18. Depth-aware neural style transfer‏‎ (2 Links)
  19. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  20. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  21. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  22. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  23. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  24. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  25. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  26. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  27. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  28. Peter Weibel‏‎ (2 Links)
  29. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  30. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  31. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  32. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  33. Andrew Rowbottom‏‎ (2 Links)
  34. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  35. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  36. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  37. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  38. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  39. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  40. Preference Learning: An Introduction‏‎ (2 Links)
  41. Towards a model for artificial aesthetics‏‎ (2 Links)
  42. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  43. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  44. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  45. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  46. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  47. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  48. Fractal expressionism - where art meets science‏‎ (2 Links)
  49. Computer-Ästhetik‏‎ (2 Links)
  50. Entropie‏‎ (2 Links)

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