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- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Live Algorithms (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Zellij Multipuzzle (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Extending the Range of Facial Types (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Gregory S. Hornby (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- The alphabet synthesis machine (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- The darwinian structure of the design process (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Theory of Complexity (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Embodied creativity (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
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