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- Evolving Mondrian-Style Artworks (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Video Granular Synthesis (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Evolving virtual creatures (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SEURAT: robotic painter (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- A comparative classification of complexity measures (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Extending the Range of Facial Types (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Gregory S. Hornby (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Electric Sheep (2 Links)
- Aaron Davidson (2 Links)
- Computational Creativity through a Gap (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Embodied creativity (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
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