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Unten werden bis zu 50 Ergebnisse im Bereich 981 bis 1.030 angezeigt.

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  1. Gregory Dudek‏‎ (2 Links)
  2. Phänotyp‏‎ (2 Links)
  3. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  4. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  5. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  6. John Mount‏‎ (2 Links)
  7. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  8. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  9. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  10. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  11. Keith Wiley‏‎ (2 Links)
  12. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  13. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  14. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  15. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  16. Art, emergence and the computational sublime‏‎ (2 Links)
  17. Neuroästhetik‏‎ (2 Links)
  18. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  19. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  20. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  21. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  22. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  23. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  24. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  25. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  26. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  27. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  28. Artistic Stylization of Images and Video‏‎ (2 Links)
  29. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  30. Gegenständliche Kunst‏‎ (2 Links)
  31. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  32. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  33. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  34. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  35. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  36. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  37. Abstract Art by Shape Classification‏‎ (2 Links)
  38. Color Mixing using Colliding Particles‏‎ (2 Links)
  39. SEURAT: robotic painter‏‎ (2 Links)
  40. Automated collage generation — with intent‏‎ (2 Links)
  41. On the Future of Computers and Creativity‏‎ (2 Links)
  42. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  43. Evolving Approximate Image Filters‏‎ (2 Links)
  44. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  45. Improving face detection‏‎ (2 Links)
  46. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  47. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  48. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  49. Distance-based functions for image comparison‏‎ (2 Links)
  50. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)

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