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- A generative design system based on evolutionary and mathematical functions (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Natural Color Symmetry (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Giving Colour to Images (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Erik J. Gustafson (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Variation (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Flowsnake Earth (2 Links)
- Being Kasimir Malevich (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Against Individual Creativity (2 Links)
- Bubble Hierarchies (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Improbable Creativity (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
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