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- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Evolving for the Audience (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Genetische Programmierung (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- SEURAT: robotic painter (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Gregory Dudek (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Bubble Hierarchies (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Chris Coyne (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Phänotyp (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Swarm paintings – nonhuman art (2 Links)
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