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- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Distance-based functions for image comparison (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Composition in Perspectives (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Künstliches Leben (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Video Granular Synthesis (2 Links)
- Consensual Paintings (2 Links)
- Live Algorithms (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
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