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- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Improbable Creativity (2 Links)
- Distance-based functions for image comparison (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Composition in Perspectives (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Mathematische Kunst (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Against Individual Creativity (2 Links)
- Interactive evolution for industrial design (2 Links)
- Evolving virtual creatures (2 Links)
- Simulating Morphogenesis (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Consensual Paintings (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Investigating Face Space (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Extending the Range of Facial Types (2 Links)
- Ishihama Yoshiaki (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Gregory S. Hornby (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
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