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- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- P6m Reference Implementation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Being Kasimir Malevich (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Evolving for the Audience (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Against Individual Creativity (2 Links)
- Simulating Morphogenesis (2 Links)
- Genetische Programmierung (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Computer-Ästhetik (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Entropie (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Is Evolution Creative? (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Gregory Dudek (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- John Mount (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Andrew Rowbottom (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Keith Wiley (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
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