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- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Andrew Rowbottom (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Erik J. Gustafson (2 Links)
- Natural Color Symmetry (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive evolution for industrial design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Swarm Painting Atelier (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Extending the Range of Facial Types (2 Links)
- Artificial Drawing + Unity (2 Links)
- Investigating Face Space (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Ishihama Yoshiaki (2 Links)
- Gregory S. Hornby (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Reproduktion (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Bubble Hierarchies (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
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