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  1. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  3. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  4. Gregory Dudek‏‎ (2 Links)
  5. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  6. Investigating Face Space‏‎ (2 Links)
  7. Ishihama Yoshiaki‏‎ (2 Links)
  8. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  9. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  10. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  11. Ameisen Algorithmen‏‎ (2 Links)
  12. Creating and rendering convolution surfaces‏‎ (2 Links)
  13. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  14. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  15. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  16. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  17. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  18. Natural Color Symmetry‏‎ (2 Links)
  19. New Kinds of Fractal Patterns‏‎ (2 Links)
  20. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  21. Towards a model for artificial aesthetics‏‎ (2 Links)
  22. Niche Constructing Drawing Robots‏‎ (2 Links)
  23. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  24. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  25. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  26. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  27. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  28. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  29. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  30. Swarm Painting Atelier‏‎ (2 Links)
  31. Reproduktion‏‎ (2 Links)
  32. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  33. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  34. Learning representations for creative design using evolution‏‎ (2 Links)
  35. Gegenständliche Kunst‏‎ (2 Links)
  36. Depth-aware neural style transfer‏‎ (2 Links)
  37. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  38. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  39. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  40. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  41. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  42. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  43. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  44. A comparative classification of complexity measures‏‎ (2 Links)
  45. Artificial Nature: Immersive World Making‏‎ (2 Links)
  46. Evolving Approximate Image Filters‏‎ (2 Links)
  47. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  48. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  49. P6m Reference Implementation‏‎ (2 Links)
  50. A methodology for user directed search in evolutionary design‏‎ (2 Links)

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