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Version vom 16. Januar 2015, 19:03 Uhr
Inhaltsverzeichnis
Reference
Jon McCormack, Mark d’Inverno (Herausgeber): Computers and Creativity. 1 Aufl., Springer, Berlin, 2012, ISBN 978-3-642-31726-2, 430 Seiten.
DOI
http://link.springer.com/book/10.1007/978-3-642-31727-9
Abstract
Interdisciplinary volume introduces new theories and ideas on creativity, evolutionary computation and the computational arts
Features contributions from some of the world’s leading researchers, theorists and artists
Explains and grounds theoretical ideas on creativity with practical applications and current creative practice
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers.
The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity.
The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice.
Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.
Extended Abstract
Reviews
"This book is a brilliant contribution to the literature on creativity in general and the role of computers for fostering and understanding creativity in particular. It presents first a wide range of fascinating projects in the visual arts and music before plunging into theoretical issues concerning the nature of aesthetics and the cognitive processes underlying creativity. Every contribution in this book contains diamonds of novel deep insight, fascinating experiments, and downright good ideas for future work. The cross references and links between the different articles, the added discussion, and the edited conversations between the authors make this book more than the sum of its parts. Computers have already shaken up how art is being conceived, produced and distributed, and this book shows that this evolution can and will go much further than what most people think. It is required reading for everyone involved in the creative arts and interested in the role of technology towards shaping its future." Luc Steels, Professor and Head, Sony Computer Science Laboratories, Paris, France
"A wonderful collection of articles from some of the best in the field. The book fantastically illustrates what an exciting time this is for the interaction between computers and the creative process. Computers are really starting to surprise the people who program them." Marcus du Sautoy, Simonyi Professor for the Public Understanding of Science at the University of Oxford
"Full of information and insights about the creative partnerships between computers, artists and musicians, Computers and Creativity is a timely book that does not shy away from tackling tough questions like where the creativity lies in art made by machines and how improvisation between human and non-human performers can be modelled. Along the way the reader is challenged to rethink assumptions about creativity and question whether a future 'genius' or 'virtuoso' might emerge from code. The book will be a valuable resource for anyone interested in the relationship between creativity and computation." Jane Prophet, Professor of Art and Interdisciplinary Computing, City University of Hong Kong
"If I had to pick just one point out of this richly intriguing book, it would be something that the editors stress in their introduction: that these examples of computer art involve creative computing as well as creative art." Margaret A. Boden, OBE, Professor of Cognitive Science, University of Sussex
"This is a challenging, thought provoking, and important book. Challenging because it forces us to confront issues about our relationship with intelligent machines; thought provoking because it asks many difficult questions, some of which do not as yet have answers; and important because it tackles the issues of machine intelligence and artificial creativity in a non-trivial, non-hysterical profound manner. ... Refreshingly there is no techno-messianic hype at all in this book. All chapters are written by leading researchers (25 in all) working at universities, literally at the coalface one might say. This approach leaves no room for flights of science fantasy and ill-founded speculation, which I have found is almost endemic in much of the Extropian style literature regarding human-machine integration. Considering the complexity of the subject matter and its theoretical underpinning, every chapter is extremely well written in a way that makes the book thoroughly accessible to expert and educated layperson alike. ... I thoroughly recommend this book to the widest possible range of practitioners, theorists and students in the field of artificial intelligence related to creativity and the arts." (Rob Harle, February 2013, Leonardo)
Bibtex
Table of contents (17 chapters)
Front Matter Pages I-XXIV http://link.springer.com/content/pdf/bfm%3A978-3-642-31727-9%2F1%2F1.pdf
Art
Front Matter Pages 1-1 http://link.springer.com/content/pdf/bfm%3A978-3-642-31727-9%2F1%2F1.pdf
Simon Colton: The painting fool: Stories from building an automated painter. Pages 3-38 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_1
Jon McCormack: Creative ecosystems. Pages 39-60 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_2
Frieder Nake: Construction and intuition: Creativity in early computer art. Pages 61-94 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_3
Harold Cohen, Frieder Nake, David C. Brown, Paul Brown, Philip Galanter, Jon McCormack …: Evaluation of Creative Aesthetics. Pages 95-111 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_4
Music
Front Matter. Pages 113-113 http://link.springer.com/content/pdf/bfm%3A978-3-642-31727-9%2F2%2F1.pdf
François Pachet: Musical Virtuosity and Creativity. Pages 115-146 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_5
Tim Blackwell, Oliver Bown, Michael Young: Live Algorithms: Towards Autonomous Computer Improvisers. Pages 147-174 DOI http://link.springer.com/chapter/10.1007/978-3-642-31727-9_6
Daniel Jones, Andrew R. Brown, Mark d’Inverno: The Extended Composer. Pages 175-203 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_7
Palle Dahlstedt: Between Material and Ideas: A Process-Based Spatial Model of Artistic Creativity. Pages 205-233 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_8
Alex McLean, Geraint Wiggins: Computer Programming in the Creative Arts. Pages 235-252 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_9
Theory
Front Matter. Pages 253-253 http://link.springer.com/content/pdf/bfm%3A978-3-642-31727-9%2F3%2F1.pdf
Philip Galanter: Computational Aesthetic Evaluation: Past and Future. Pages 255-293 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_10 http://philipgalanter.com/downloads/galanter_computational_aesthetic_evaluation_springer.pdf
Juan Romero, Penousal Machado, Adrian Carballal, João Correia: Computing aesthetics with image judgement systems. Pages 295-322 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_11 http://fmachado.dei.uc.pt/wp-content/papercite-data/pdf/rmccar.pdf
Jürgen Schmidhuber: A formal theory of creativity to model the creation of art. Pages 323-337 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_12
Alan Dorin, Kevin B. Korb: Creativity refined: bypassing the gatekeepers of appropriateness and value. Pages 339-360 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_13
[[Oliver Bown]: Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines. Pages 361-381 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_14
Peter Cariani: Creating New Informational Primitives in Minds and Machines. Pages 383-417 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_15
Epilogue
Front Matter. Pages 419-419 http://link.springer.com/content/pdf/bfm%3A978-3-642-31727-9%2F4%2F1.pdf
Jon McCormack, Mark d’Inverno: Computers and Creativity: The Road Ahead. Pages 421-424 DOI: http://link.springer.com/chapter/10.1007/978-3-642-31727-9_16
Back Matter Pages 425-430 http://link.springer.com/content/pdf/bbm%3A978-3-642-31727-9%2F1.pdf
Links
Full Text
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