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Unten werden bis zu 50 Ergebnisse im Bereich 1.001 bis 1.050 angezeigt.

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  1. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  3. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  4. Depth-aware neural style transfer‏‎ (2 Links)
  5. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  6. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  7. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  8. Investigating Face Space‏‎ (2 Links)
  9. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  10. Ishihama Yoshiaki‏‎ (2 Links)
  11. Phänotyp‏‎ (2 Links)
  12. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  13. Evolutionäre Musik‏‎ (2 Links)
  14. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  15. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  16. Art, emergence and the computational sublime‏‎ (2 Links)
  17. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  18. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  19. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  20. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  21. Evolving Human Faces‏‎ (2 Links)
  22. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  23. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  24. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  25. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  26. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  27. Evolving ambiguous images‏‎ (2 Links)
  28. Artistic Stylization of Images and Video‏‎ (2 Links)
  29. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  30. Evolving expressions and art by choice‏‎ (2 Links)
  31. Neuroästhetik‏‎ (2 Links)
  32. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  33. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  34. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  35. Computer-Ästhetik‏‎ (2 Links)
  36. Entropie‏‎ (2 Links)
  37. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  38. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  39. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  40. Variation‏‎ (2 Links)
  41. Abstract Art by Shape Classification‏‎ (2 Links)
  42. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  43. Automated collage generation — with intent‏‎ (2 Links)
  44. Learning representations for creative design using evolution‏‎ (2 Links)
  45. Tatsu Unemi‏‎ (2 Links)
  46. Giving Colour to Images‏‎ (2 Links)
  47. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  48. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  49. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  50. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)

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