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Unten werden bis zu 50 Ergebnisse im Bereich 1.001 bis 1.050 angezeigt.

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  1. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  2. Measuring complexity using information fluctuation‏‎ (2 Links)
  3. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  4. Interactive EC-based Signal Processing‏‎ (2 Links)
  5. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  6. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  7. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  8. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  9. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  10. Fractal expressionism - where art meets science‏‎ (2 Links)
  11. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  12. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  13. Interactive evolution for industrial design‏‎ (2 Links)
  14. Simulating Morphogenesis‏‎ (2 Links)
  15. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  16. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  17. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  18. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  19. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  20. Swarm paintings – nonhuman art‏‎ (2 Links)
  21. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  22. Investigating Face Space‏‎ (2 Links)
  23. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  24. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  25. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  26. Ishihama Yoshiaki‏‎ (2 Links)
  27. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  28. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  29. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  30. A 3D Modeling System for Creative Design‏‎ (2 Links)
  31. Video Granular Synthesis‏‎ (2 Links)
  32. Computer-Ästhetik‏‎ (2 Links)
  33. Entropie‏‎ (2 Links)
  34. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  35. Ten questions concerning generative computer art‏‎ (2 Links)
  36. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  37. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  38. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  39. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  40. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  41. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  42. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  43. Evolving Fractal Drawings‏‎ (2 Links)
  44. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  45. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  46. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. Natural Color Symmetry‏‎ (2 Links)
  48. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  49. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  50. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)

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