Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Detecting people in cubist art (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Digital Face Beautification (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Steve Dipaola (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Stippling with Aerial Robots (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Bernd Lintermann (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computer-Kreativität (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Holger Ferstl (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Golan Levin (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Ungegenständliche Kunst (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Rebecca Luger-Guil (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Learning to colour greyscale images (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)