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- Morgan McGuire (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Ungegenständliche Kunst (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Mutation (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Preconceptual Creativity (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Karl Gerbel (2 Links)
- Creative Evolutionary Systems (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Frayed Cell Diagrams (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Daniel Shiffman (2 Links)
- Rekombination (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Rendering artistic light patterns (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
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