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  1. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  2. P4m Reference Implementation‏‎ (2 Links)
  3. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  4. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  5. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  6. Painterly rendering using image salience‏‎ (2 Links)
  7. The Evolving Role of the Artist‏‎ (2 Links)
  8. Measuring Creativity In Software Development‏‎ (2 Links)
  9. Ästhetik‏‎ (2 Links)
  10. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  11. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  12. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  13. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  14. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  15. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  16. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  17. The Painting Fool in New Dimensions‏‎ (2 Links)
  18. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  19. Genotyp‏‎ (2 Links)
  20. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  21. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  22. Creative Ecosystems 2009‏‎ (2 Links)
  23. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  24. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  25. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  26. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  27. Creatively Subverting Messages in Posters‏‎ (2 Links)
  28. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  29. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  30. Morgan McGuire‏‎ (2 Links)
  31. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  32. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  33. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  34. Stepping stones in the mist‏‎ (2 Links)
  35. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  36. Stimulating creative flow through computational feedback‏‎ (2 Links)
  37. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  38. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  39. Pmm Reference Implementation‏‎ (2 Links)
  40. A Study of Image Colourfulness‏‎ (2 Links)
  41. Mutation‏‎ (2 Links)
  42. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  43. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  44. Population‏‎ (2 Links)
  45. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  46. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  47. A closer look at creativity as search‏‎ (2 Links)
  48. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  49. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  50. Artificial Life Meets Computational Creativity?‏‎ (2 Links)

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