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- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Generic Evolutionary Design (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- New IEC Research and Frameworks (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Niall J. L. Griffith (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Henry Rowley (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Scott Neil-Teilly (2 Links)
- A Turing Test for Generative Art (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Organized order in ornamentation (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Developmental modelling with SDS (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- P4m Reference Implementation (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Painterly rendering using image salience (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
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