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  1. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  2. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  3. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  4. Stylized Reality‏‎ (2 Links)
  5. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  6. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  7. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  8. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  9. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  10. Creative Evolutionary Systems‏‎ (2 Links)
  11. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  12. Quantifying Creativity in Art Networks‏‎ (2 Links)
  13. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  14. Creativity, emergence and evolution in design‏‎ (2 Links)
  15. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  16. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  17. Holger Ferstl‏‎ (2 Links)
  18. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  19. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  20. Ranking Cases with Classification Rules‏‎ (2 Links)
  21. A Study of Image Colourfulness‏‎ (2 Links)
  22. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  23. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  24. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  25. Ian Butterfield‏‎ (2 Links)
  26. A closer look at creativity as search‏‎ (2 Links)
  27. Daniel Shiffman‏‎ (2 Links)
  28. Learning to colour greyscale images‏‎ (2 Links)
  29. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  30. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  31. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  32. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  33. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  34. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  35. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  36. Image Warping for a Painterly Effect‏‎ (2 Links)
  37. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  38. Design Space of Tiling Template‏‎ (2 Links)
  39. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  40. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  41. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  42. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  43. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  44. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  45. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  46. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  47. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  48. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  49. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  50. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)

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