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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Biokunst‏‎ (2 Links)
  2. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  3. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  4. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  5. Pmm Reference Implementation‏‎ (2 Links)
  6. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  7. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  8. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  9. Population‏‎ (2 Links)
  10. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  11. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  12. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  13. Towards MCTS for Creative Domains‏‎ (2 Links)
  14. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  15. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  16. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  17. Genotyp‏‎ (2 Links)
  18. Quantum Art‏‎ (2 Links)
  19. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  20. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  21. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  22. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  23. Michael Witbrock‏‎ (2 Links)
  24. New IEC Research and Frameworks‏‎ (2 Links)
  25. Swarm Granulator‏‎ (2 Links)
  26. Interactive evolution of images‏‎ (2 Links)
  27. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  28. Niall J. L. Griffith‏‎ (2 Links)
  29. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  30. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  31. A Turing Test for Generative Art‏‎ (2 Links)
  32. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  33. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  34. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  35. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  36. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  37. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  38. Artificial Neural Network Spaces‏‎ (2 Links)
  39. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  40. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  41. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  42. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  43. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  44. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  45. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  46. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  47. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  48. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  49. Developmental modelling with SDS‏‎ (2 Links)
  50. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)

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