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- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Creative Web Services with Pattern (2 Links)
- CGP, Creativity and Art (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Rebecca Luger-Guil (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Data-Driven Iconification (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Bernd Lintermann (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Collaborative Preference Learning (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Detecting people in cubist art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Ungegenständliche Kunst (2 Links)
- Digital Face Beautification (2 Links)
- Searching for Surprise (2 Links)
- Henry Rowley (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Evolving Line Drawings (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Painting With Triangles (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
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