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- Construction and intuition: Creativity in early computer art (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Stylized Reality (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Daniel Shiffman (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionary generation of faces (2 Links)
- Design Space of Tiling Template (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
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