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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Pmm Reference Implementation‏‎ (2 Links)
  2. Mutation‏‎ (2 Links)
  3. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  4. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  5. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  6. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  7. Population‏‎ (2 Links)
  8. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  9. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  10. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  11. Establishing Appreciation In a Creative System‏‎ (2 Links)
  12. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  13. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  14. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  15. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  16. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  17. Karl Gerbel‏‎ (2 Links)
  18. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  19. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  20. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  21. Quantum Art‏‎ (2 Links)
  22. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  23. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  24. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  25. New IEC Research and Frameworks‏‎ (2 Links)
  26. Ungegenständliche Kunst‏‎ (2 Links)
  27. Niall J. L. Griffith‏‎ (2 Links)
  28. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  29. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  30. Learning Lexicographic Preference Models‏‎ (2 Links)
  31. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  32. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  33. Evolutionary Design in Art‏‎ (2 Links)
  34. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  35. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  36. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  37. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  38. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  39. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  40. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  41. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  42. Bernd Lintermann‏‎ (2 Links)
  43. Low-complexity art‏‎ (2 Links)
  44. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  45. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  46. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  47. Visual Hallucination For Computational Creation‏‎ (2 Links)
  48. Creative Ecosystems 2009‏‎ (2 Links)
  49. Evolutionary shape grammars for product design‏‎ (2 Links)
  50. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)

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