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- New IEC Research and Frameworks (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Ungegenständliche Kunst (2 Links)
- Niall J. L. Griffith (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Ian Butterfield (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Learning to colour greyscale images (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolutionary generation of faces (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolutionäre Algorithmen (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Organized order in ornamentation (2 Links)
- Developmental modelling with SDS (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- P4m Reference Implementation (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Painterly rendering using image salience (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
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