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  1. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  2. Quantifying Creativity in Art Networks‏‎ (2 Links)
  3. Mutation‏‎ (2 Links)
  4. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  5. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  6. Ranking Cases with Classification Rules‏‎ (2 Links)
  7. Creative Web Services with Pattern‏‎ (2 Links)
  8. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  9. CGP, Creativity and Art‏‎ (2 Links)
  10. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  11. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  12. Karl Gerbel‏‎ (2 Links)
  13. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  14. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  15. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  16. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  17. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  18. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  19. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  20. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  21. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  22. Data-Driven Iconification‏‎ (2 Links)
  23. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  24. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  25. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  26. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  27. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  28. Learning Lexicographic Preference Models‏‎ (2 Links)
  29. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  30. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  31. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  32. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  33. Collaborative Preference Learning‏‎ (2 Links)
  34. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  35. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  36. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  37. Evolving Line Drawings‏‎ (2 Links)
  38. Detecting people in cubist art‏‎ (2 Links)
  39. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  40. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  41. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  42. Digital Face Beautification‏‎ (2 Links)
  43. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  44. Low-complexity art‏‎ (2 Links)
  45. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  46. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  47. The Painting Fool Teaching Interface‏‎ (2 Links)
  48. Evolving virtual creatures‏‎ (2 Links)
  49. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  50. Experiments in Objet Trouve Browsing‏‎ (2 Links)

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