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- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Evolving Line Drawings (2 Links)
- Swarm Granulator (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Rebecca Luger-Guil (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- The Authorship of Generative Art (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Searching for Surprise (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Biokunst (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- The Evolving Role of the Artist (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Ästhetik (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
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