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  1. Breeding on site‏‎ (2 Links)
  2. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  3. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  4. Quantifying Creativity in Art Networks‏‎ (2 Links)
  5. Generic Evolutionary Design‏‎ (2 Links)
  6. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  7. Swarm Tech-Tiles Tim‏‎ (2 Links)
  8. Measuring Creativity In Software Development‏‎ (2 Links)
  9. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  10. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  11. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  12. Ranking Cases with Classification Rules‏‎ (2 Links)
  13. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  14. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  15. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  16. Creative Web Services with Pattern‏‎ (2 Links)
  17. CGP, Creativity and Art‏‎ (2 Links)
  18. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  19. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  20. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  21. Gentropy: evolving 2D textures‏‎ (2 Links)
  22. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  23. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  24. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  25. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  26. Morgan McGuire‏‎ (2 Links)
  27. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  28. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  29. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  30. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  31. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  32. Data-Driven Iconification‏‎ (2 Links)
  33. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  34. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  35. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  36. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  37. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  38. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  39. Mutation‏‎ (2 Links)
  40. Collaborative Preference Learning‏‎ (2 Links)
  41. A cybernetic approach to aesthetics‏‎ (2 Links)
  42. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  43. The Escher evolver: evolution to the people‏‎ (2 Links)
  44. Detecting people in cubist art‏‎ (2 Links)
  45. Artificial ecosystems for creative discovery‏‎ (2 Links)
  46. Establishing Appreciation In a Creative System‏‎ (2 Links)
  47. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  48. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  49. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  50. Digital Face Beautification‏‎ (2 Links)

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