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  1. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  2. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  3. Computational Aesthetics Conferences‏‎ (2 Links)
  4. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  5. Artificial Neural Network Spaces‏‎ (2 Links)
  6. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  7. Live Coding Towards Computational Creativity‏‎ (2 Links)
  8. Genotyp‏‎ (2 Links)
  9. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  10. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  11. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  12. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  13. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  14. The Authorship of Generative Art‏‎ (2 Links)
  15. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  16. Searching for Surprise‏‎ (2 Links)
  17. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  18. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  19. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  20. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  21. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  22. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  23. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  24. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  25. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  26. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  27. Active User Intervention in an EC Search‏‎ (2 Links)
  28. The Evolving Role of the Artist‏‎ (2 Links)
  29. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  30. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  31. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  32. Painting With Triangles‏‎ (2 Links)
  33. Ästhetik‏‎ (2 Links)
  34. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  35. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  36. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  37. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  38. Biokunst‏‎ (2 Links)
  39. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  40. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  41. The Painting Fool in New Dimensions‏‎ (2 Links)
  42. Michael Witbrock‏‎ (2 Links)
  43. Interactive evolution of images‏‎ (2 Links)
  44. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  45. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  46. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  47. Fractal art — a comparison of styles‏‎ (2 Links)
  48. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  49. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  50. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)

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