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- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Searching for Surprise (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Painting With Triangles (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Ungegenständliche Kunst (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Genotyp (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
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