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  1. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  2. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  3. Ian Butterfield‏‎ (2 Links)
  4. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  5. Learning to colour greyscale images‏‎ (2 Links)
  6. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  7. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  8. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  9. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  10. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  11. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  12. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  13. Image Warping for a Painterly Effect‏‎ (2 Links)
  14. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  15. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  16. Evolutionary shape grammars for product design‏‎ (2 Links)
  17. Collage, Technology, and Creative Process‏‎ (2 Links)
  18. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  19. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  20. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  21. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  22. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  23. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  24. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  25. Scott Neil-Teilly‏‎ (2 Links)
  26. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  27. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  28. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  29. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  30. Generic Evolutionary Design‏‎ (2 Links)
  31. The Escher evolver: evolution to the people‏‎ (2 Links)
  32. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  33. Organized order in ornamentation‏‎ (2 Links)
  34. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  35. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  36. P4m Reference Implementation‏‎ (2 Links)
  37. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  38. Autonomously Creating Quality Images‏‎ (2 Links)
  39. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  40. Painterly rendering using image salience‏‎ (2 Links)
  41. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  42. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  43. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  44. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  45. Gentropy: evolving 2D textures‏‎ (2 Links)
  46. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  47. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  48. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  49. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  50. Model Proposal for a Constructed Artist‏‎ (2 Links)

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