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  1. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  2. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  3. Creative Web Services with Pattern‏‎ (2 Links)
  4. CGP, Creativity and Art‏‎ (2 Links)
  5. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  6. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  7. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  8. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  9. Quantifying Creativity in Art Networks‏‎ (2 Links)
  10. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  11. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  12. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  13. Ranking Cases with Classification Rules‏‎ (2 Links)
  14. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  15. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  16. Establishing Appreciation In a Creative System‏‎ (2 Links)
  17. Data-Driven Iconification‏‎ (2 Links)
  18. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  19. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  20. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  21. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  22. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  23. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  24. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  25. The emergence of the representation of style in design‏‎ (2 Links)
  26. Michael Witbrock‏‎ (2 Links)
  27. Collaborative Preference Learning‏‎ (2 Links)
  28. Interactive evolution of images‏‎ (2 Links)
  29. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  30. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  31. Detecting people in cubist art‏‎ (2 Links)
  32. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  33. Digital Face Beautification‏‎ (2 Links)
  34. Autonomously Creating Quality Images‏‎ (2 Links)
  35. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  36. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  37. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  38. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  39. Evolutionary Design in Art‏‎ (2 Links)
  40. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  41. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  42. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  43. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  44. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  45. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  46. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  47. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  48. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  49. Echo‏‎ (2 Links)
  50. Gegenständliche Kunst‏‎ (2 Links)

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