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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  2. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  3. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  4. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  5. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  6. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  7. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  8. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  9. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  10. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  11. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  12. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  13. Stylized Reality‏‎ (2 Links)
  14. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  15. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  16. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  17. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  18. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  19. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  20. Model Proposal for a Constructed Artist‏‎ (2 Links)
  21. Computer-Kreativität‏‎ (2 Links)
  22. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  23. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  24. Computer Software for Measuring Creative Search‏‎ (2 Links)
  25. Quantifying Creativity in Art Networks‏‎ (2 Links)
  26. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  27. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  28. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  29. Ranking Cases with Classification Rules‏‎ (2 Links)
  30. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  31. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  32. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  33. Breeding on site‏‎ (2 Links)
  34. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  35. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  36. A Turing Test for Generative Art‏‎ (2 Links)
  37. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  38. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  39. Ungegenständliche Kunst‏‎ (2 Links)
  40. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  41. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  42. Artificial Neural Network Spaces‏‎ (2 Links)
  43. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  44. Creative Web Services with Pattern‏‎ (2 Links)
  45. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  46. CGP, Creativity and Art‏‎ (2 Links)
  47. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  48. Holger Ferstl‏‎ (2 Links)
  49. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  50. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)

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