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- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Tim Rowley (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Stylized Reality (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Generic Evolutionary Design (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Michael Witbrock (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Interactive evolution of images (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
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