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- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Generic Evolutionary Design (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Tim Rowley (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
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