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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Stimulating creative flow through computational feedback‏‎ (2 Links)
  2. Pmm Reference Implementation‏‎ (2 Links)
  3. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  4. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  5. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  6. Population‏‎ (2 Links)
  7. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  8. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  9. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  10. Autonomously Creating Quality Images‏‎ (2 Links)
  11. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  12. Quantum Art‏‎ (2 Links)
  13. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  14. Ungegenständliche Kunst‏‎ (2 Links)
  15. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  16. Developmental modelling with SDS‏‎ (2 Links)
  17. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  18. New IEC Research and Frameworks‏‎ (2 Links)
  19. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  20. Dimension Reduction for Object Ranking‏‎ (2 Links)
  21. Frayed Cell Diagrams‏‎ (2 Links)
  22. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  23. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  24. Niall J. L. Griffith‏‎ (2 Links)
  25. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  26. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  27. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  28. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  29. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  30. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  31. Computational Aesthetics Conferences‏‎ (2 Links)
  32. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  33. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  34. Visual Hallucination For Computational Creation‏‎ (2 Links)
  35. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  36. Live Coding Towards Computational Creativity‏‎ (2 Links)
  37. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  38. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  39. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  40. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  41. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  42. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  43. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  44. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  45. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  46. Scott Neil-Teilly‏‎ (2 Links)
  47. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  48. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  49. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  50. Evolving Glitch Art‏‎ (2 Links)

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