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  1. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  2. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  3. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  4. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  5. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  6. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  7. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  8. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  9. Evolving Glitch Art‏‎ (2 Links)
  10. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  11. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  12. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  13. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  14. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  15. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  16. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  17. Evolving design genes in space layout problems‏‎ (2 Links)
  18. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  19. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  20. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  21. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  22. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  23. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  24. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  25. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  26. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  27. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  28. Autonomy, Signature and Creativity‏‎ (2 Links)
  29. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  30. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  31. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  32. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  33. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  34. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  35. Model Proposal for a Constructed Artist‏‎ (2 Links)
  36. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  37. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  38. Golan Levin‏‎ (2 Links)
  39. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  40. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  41. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  42. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  43. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  44. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  45. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  46. Stylized Reality‏‎ (2 Links)
  47. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  48. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  49. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  50. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)

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