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  1. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  2. Rebecca Luger-Guil‏‎ (2 Links)
  3. Ian Butterfield‏‎ (2 Links)
  4. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  5. Learning to colour greyscale images‏‎ (2 Links)
  6. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  7. Autonomously Creating Quality Images‏‎ (2 Links)
  8. Swarm Tech-Tiles Tim‏‎ (2 Links)
  9. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  10. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  11. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  12. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  13. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  14. Image Warping for a Painterly Effect‏‎ (2 Links)
  15. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  16. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  17. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  18. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  19. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  20. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  21. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  22. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  23. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  24. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  25. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  26. Searching for Surprise‏‎ (2 Links)
  27. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  28. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  29. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  30. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  31. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  32. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  33. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  34. Painting With Triangles‏‎ (2 Links)
  35. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  36. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  37. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  38. The Escher evolver: evolution to the people‏‎ (2 Links)
  39. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  40. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  41. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  42. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  43. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  44. Model Proposal for a Constructed Artist‏‎ (2 Links)
  45. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  46. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  47. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  48. Creative Evolutionary Systems‏‎ (2 Links)
  49. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  50. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)

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