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  1. In Praise of Evolution and Opacity‏‎ (2 Links)
  2. Organized order in ornamentation‏‎ (2 Links)
  3. Evolving Line Drawings‏‎ (2 Links)
  4. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  5. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  6. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  7. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  8. P4m Reference Implementation‏‎ (2 Links)
  9. The Escher evolver: evolution to the people‏‎ (2 Links)
  10. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  11. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  12. Measuring Creativity In Software Development‏‎ (2 Links)
  13. Autonomy, Signature and Creativity‏‎ (2 Links)
  14. Painterly rendering using image salience‏‎ (2 Links)
  15. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  16. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  17. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  18. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  19. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  20. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  21. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  22. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  23. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  24. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  25. Computer-Kreativität‏‎ (2 Links)
  26. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  27. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  28. Computer Software for Measuring Creative Search‏‎ (2 Links)
  29. Morgan McGuire‏‎ (2 Links)
  30. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  31. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  32. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  33. Stepping stones in the mist‏‎ (2 Links)
  34. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  35. Stimulating creative flow through computational feedback‏‎ (2 Links)
  36. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  37. Mutation‏‎ (2 Links)
  38. Pmm Reference Implementation‏‎ (2 Links)
  39. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  40. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  41. Population‏‎ (2 Links)
  42. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  43. Tim Rowley‏‎ (2 Links)
  44. Breeding on site‏‎ (2 Links)
  45. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  46. Karl Gerbel‏‎ (2 Links)
  47. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  48. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  49. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  50. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)

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