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- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Pmm Reference Implementation (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Design Space of Tiling Template (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Population (2 Links)
- Golan Levin (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Michael Witbrock (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Interactive evolution of images (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Ungegenständliche Kunst (2 Links)
- New IEC Research and Frameworks (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Niall J. L. Griffith (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Frayed Cell Diagrams (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
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