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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  2. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  3. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  4. Data-Driven Iconification‏‎ (2 Links)
  5. Live Coding Towards Computational Creativity‏‎ (2 Links)
  6. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  7. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  8. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  9. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  10. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  11. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  12. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  13. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  14. Collaborative Preference Learning‏‎ (2 Links)
  15. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  16. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  17. Detecting people in cubist art‏‎ (2 Links)
  18. Scott Neil-Teilly‏‎ (2 Links)
  19. Bernd Lintermann‏‎ (2 Links)
  20. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  21. Digital Face Beautification‏‎ (2 Links)
  22. The Authorship of Generative Art‏‎ (2 Links)
  23. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  24. Evolving Glitch Art‏‎ (2 Links)
  25. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  26. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  27. Organized order in ornamentation‏‎ (2 Links)
  28. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  29. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  30. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  31. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  32. P4m Reference Implementation‏‎ (2 Links)
  33. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  34. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  35. The Evolving Role of the Artist‏‎ (2 Links)
  36. Evolving design genes in space layout problems‏‎ (2 Links)
  37. Ästhetik‏‎ (2 Links)
  38. Painterly rendering using image salience‏‎ (2 Links)
  39. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  40. Michael Witbrock‏‎ (2 Links)
  41. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  42. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  43. Interactive evolution of images‏‎ (2 Links)
  44. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  45. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  46. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  47. The Painting Fool in New Dimensions‏‎ (2 Links)
  48. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  49. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  50. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)

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