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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.
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- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Preconceptual Creativity (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Ungegenständliche Kunst (2 Links)
- A Turing Test for Generative Art (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Frayed Cell Diagrams (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Rekombination (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Rendering artistic light patterns (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
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