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- Swarm Tech-Tiles Tim (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Line Drawings (2 Links)
- Organized order in ornamentation (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- P4m Reference Implementation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Painterly rendering using image salience (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
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