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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  2. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  3. Stylized Reality‏‎ (2 Links)
  4. Artificial ecosystems for creative discovery‏‎ (2 Links)
  5. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  6. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  7. Towards MCTS for Creative Domains‏‎ (2 Links)
  8. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  9. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  10. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  11. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  12. Computer-Kreativität‏‎ (2 Links)
  13. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  14. Model Proposal for a Constructed Artist‏‎ (2 Links)
  15. Quantifying Creativity in Art Networks‏‎ (2 Links)
  16. Computer Software for Measuring Creative Search‏‎ (2 Links)
  17. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  18. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  19. Golan Levin‏‎ (2 Links)
  20. Swarm Granulator‏‎ (2 Links)
  21. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  22. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  23. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  24. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  25. Ranking Cases with Classification Rules‏‎ (2 Links)
  26. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  27. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  28. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  29. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  30. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  31. Breeding on site‏‎ (2 Links)
  32. Autonomy, Signature and Creativity‏‎ (2 Links)
  33. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  34. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  35. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  36. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  37. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  38. Creative Web Services with Pattern‏‎ (2 Links)
  39. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  40. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  41. CGP, Creativity and Art‏‎ (2 Links)
  42. The Authorship of Generative Art‏‎ (2 Links)
  43. Holger Ferstl‏‎ (2 Links)
  44. Frayed Cell Diagrams‏‎ (2 Links)
  45. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  46. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  47. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  48. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  49. The Evolving Role of the Artist‏‎ (2 Links)
  50. Learning Preference Models in Recommender Systems‏‎ (2 Links)

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