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- Art-directed Watercolor Rendered Animation (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Frayed Cell Diagrams (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- Karl Gerbel (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Niall J. L. Griffith (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Breeding on site (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Creative Computers, Improvisation and Intimacy (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Scott Neil-Teilly (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Creative Web Services with Pattern (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- CGP, Creativity and Art (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Low-complexity art (2 Links)
- Evolving Glitch Art (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Organized order in ornamentation (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- The emergence of the representation of style in design (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- P4m Reference Implementation (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Painterly rendering using image salience (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
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