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- A Turing Test for Generative Art (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Learning to colour greyscale images (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Rebecca Luger-Guil (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Evolving Glitch Art (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
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