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  1. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  2. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  3. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  4. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  5. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  6. The Evolving Role of the Artist‏‎ (2 Links)
  7. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  8. Ästhetik‏‎ (2 Links)
  9. Stepping stones in the mist‏‎ (2 Links)
  10. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  11. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  12. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  13. Stimulating creative flow through computational feedback‏‎ (2 Links)
  14. Pmm Reference Implementation‏‎ (2 Links)
  15. Holger Ferstl‏‎ (2 Links)
  16. The Painting Fool in New Dimensions‏‎ (2 Links)
  17. Collage, Technology, and Creative Process‏‎ (2 Links)
  18. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  19. Population‏‎ (2 Links)
  20. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  21. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  22. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  23. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  24. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  25. Ian Butterfield‏‎ (2 Links)
  26. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  27. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  28. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  29. Learning to colour greyscale images‏‎ (2 Links)
  30. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  31. Quantum Art‏‎ (2 Links)
  32. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  33. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  34. Image Warping for a Painterly Effect‏‎ (2 Links)
  35. New IEC Research and Frameworks‏‎ (2 Links)
  36. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  37. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  38. Niall J. L. Griffith‏‎ (2 Links)
  39. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  40. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  41. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  42. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  43. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  44. Evolving Line Drawings‏‎ (2 Links)
  45. Towards MCTS for Creative Domains‏‎ (2 Links)
  46. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  47. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  48. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  49. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  50. Architectural Innovation as an evolutionary process‏‎ (2 Links)

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