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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Data-Driven Iconification‏‎ (2 Links)
  2. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  3. A Turing Test for Generative Art‏‎ (2 Links)
  4. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  5. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  6. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  7. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  8. Low-complexity art‏‎ (2 Links)
  9. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  10. Artificial Neural Network Spaces‏‎ (2 Links)
  11. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  12. Visual Hallucination For Computational Creation‏‎ (2 Links)
  13. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  14. Collaborative Preference Learning‏‎ (2 Links)
  15. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  16. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  17. Detecting people in cubist art‏‎ (2 Links)
  18. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  19. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  20. Scott Neil-Teilly‏‎ (2 Links)
  21. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  22. Digital Face Beautification‏‎ (2 Links)
  23. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  24. In Praise of Evolution and Opacity‏‎ (2 Links)
  25. Evolving Line Drawings‏‎ (2 Links)
  26. Organized order in ornamentation‏‎ (2 Links)
  27. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  28. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  29. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  30. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  31. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  32. P4m Reference Implementation‏‎ (2 Links)
  33. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  34. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  35. Active User Intervention in an EC Search‏‎ (2 Links)
  36. Measuring Creativity In Software Development‏‎ (2 Links)
  37. Painterly rendering using image salience‏‎ (2 Links)
  38. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  39. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  40. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  41. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  42. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  43. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  44. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  45. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  46. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  47. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  48. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  49. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  50. Begriffe zur Evolutionären Kunst‏‎ (2 Links)

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