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- An exploration-based evolutionary model of a generative design process (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Steve Dipaola (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Stippling with Aerial Robots (2 Links)
- Tim Rowley (2 Links)
- Biokunst (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- A Study of Image Colourfulness (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Artificial Art Made by Artificial Ants (2 Links)
- A closer look at creativity as search (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Artificial Life Meets Computational Creativity? (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- A formal theory of creativity to model the creation of art (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- A genetic engineering approach to genetic algorithms (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- Rebecca Luger-Guil (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
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