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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Evolutionary shape grammars for product design‏‎ (2 Links)
  2. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  3. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  4. Developmental modelling with SDS‏‎ (2 Links)
  5. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  6. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  7. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  8. Dimension Reduction for Object Ranking‏‎ (2 Links)
  9. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  10. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  11. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  12. Active User Intervention in an EC Search‏‎ (2 Links)
  13. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  14. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  15. Quantum Art‏‎ (2 Links)
  16. Holger Ferstl‏‎ (2 Links)
  17. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  18. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  19. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  20. Ungegenständliche Kunst‏‎ (2 Links)
  21. Generic Evolutionary Design‏‎ (2 Links)
  22. New IEC Research and Frameworks‏‎ (2 Links)
  23. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  24. Computational Aesthetics Conferences‏‎ (2 Links)
  25. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  26. Niall J. L. Griffith‏‎ (2 Links)
  27. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  28. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  29. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  30. Ian Butterfield‏‎ (2 Links)
  31. Learning to colour greyscale images‏‎ (2 Links)
  32. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  33. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  34. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  35. Image Warping for a Painterly Effect‏‎ (2 Links)
  36. Gentropy: evolving 2D textures‏‎ (2 Links)
  37. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  38. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  39. Visual Hallucination For Computational Creation‏‎ (2 Links)
  40. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  41. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  42. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  43. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  44. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  45. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  46. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  47. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  48. Scott Neil-Teilly‏‎ (2 Links)
  49. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  50. Biokunst‏‎ (2 Links)

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