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  1. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  2. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  3. Creative Web Services with Pattern‏‎ (2 Links)
  4. Rebecca Luger-Guil‏‎ (2 Links)
  5. CGP, Creativity and Art‏‎ (2 Links)
  6. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  7. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  8. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  9. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  10. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  11. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  12. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  13. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  14. Live Coding Towards Computational Creativity‏‎ (2 Links)
  15. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  16. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  17. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  18. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  19. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  20. Evolutionary generation of faces‏‎ (2 Links)
  21. Data-Driven Iconification‏‎ (2 Links)
  22. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  23. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  24. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  25. Evolutionäre Algorithmen‏‎ (2 Links)
  26. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  27. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  28. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  29. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  30. Collaborative Preference Learning‏‎ (2 Links)
  31. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  32. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  33. Searching for Surprise‏‎ (2 Links)
  34. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  35. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  36. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  37. Detecting people in cubist art‏‎ (2 Links)
  38. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  39. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  40. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  41. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  42. Digital Face Beautification‏‎ (2 Links)
  43. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  44. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  45. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  46. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  47. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  48. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  49. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  50. Evolving content in the galactic arms race video game‏‎ (2 Links)

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