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  1. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  2. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  3. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  4. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  5. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  6. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  7. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  8. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  9. Morgan McGuire‏‎ (2 Links)
  10. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  11. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  12. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  13. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  14. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  15. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  16. Mutation‏‎ (2 Links)
  17. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  18. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  19. A Turing Test for Generative Art‏‎ (2 Links)
  20. Stylized Reality‏‎ (2 Links)
  21. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  22. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  23. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  24. Towards MCTS for Creative Domains‏‎ (2 Links)
  25. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  26. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  27. Artificial Neural Network Spaces‏‎ (2 Links)
  28. Karl Gerbel‏‎ (2 Links)
  29. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  30. Creative Ecosystems 2009‏‎ (2 Links)
  31. Quantifying Creativity in Art Networks‏‎ (2 Links)
  32. Swarm Granulator‏‎ (2 Links)
  33. Creatively Subverting Messages in Posters‏‎ (2 Links)
  34. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  35. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  36. Ranking Cases with Classification Rules‏‎ (2 Links)
  37. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  38. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  39. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  40. Learning Lexicographic Preference Models‏‎ (2 Links)
  41. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  42. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  43. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  44. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  45. Active User Intervention in an EC Search‏‎ (2 Links)
  46. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  47. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  48. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  49. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  50. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)

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