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- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- CGP, Creativity and Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Rebecca Luger-Guil (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Collaborative Preference Learning (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Detecting people in cubist art (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Digital Face Beautification (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Searching for Surprise (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Evolving Line Drawings (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Painting With Triangles (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
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