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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  2. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  3. The Evolving Role of the Artist‏‎ (2 Links)
  4. Ästhetik‏‎ (2 Links)
  5. Generic Evolutionary Design‏‎ (2 Links)
  6. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  7. Measuring Creativity In Software Development‏‎ (2 Links)
  8. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  9. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  10. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  11. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  12. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  13. Autonomy, Signature and Creativity‏‎ (2 Links)
  14. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  15. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  16. The Painting Fool in New Dimensions‏‎ (2 Links)
  17. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  18. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  19. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  20. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  21. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  22. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  23. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  24. Gentropy: evolving 2D textures‏‎ (2 Links)
  25. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  26. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  27. Morgan McGuire‏‎ (2 Links)
  28. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  29. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  30. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  31. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  32. Mutation‏‎ (2 Links)
  33. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  34. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  35. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  36. Stylized Reality‏‎ (2 Links)
  37. Establishing Appreciation In a Creative System‏‎ (2 Links)
  38. Towards MCTS for Creative Domains‏‎ (2 Links)
  39. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  40. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  41. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  42. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  43. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  44. Karl Gerbel‏‎ (2 Links)
  45. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  46. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  47. Creative Evolutionary Systems‏‎ (2 Links)
  48. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  49. Quantifying Creativity in Art Networks‏‎ (2 Links)
  50. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)

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