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  1. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  2. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  3. Creative Web Services with Pattern‏‎ (2 Links)
  4. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  5. CGP, Creativity and Art‏‎ (2 Links)
  6. Tim Rowley‏‎ (2 Links)
  7. Bernd Lintermann‏‎ (2 Links)
  8. Stylized Reality‏‎ (2 Links)
  9. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  10. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  11. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  12. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  13. Data-Driven Iconification‏‎ (2 Links)
  14. Quantifying Creativity in Art Networks‏‎ (2 Links)
  15. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  16. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  17. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  18. Swarm Tech-Tiles Tim‏‎ (2 Links)
  19. Holger Ferstl‏‎ (2 Links)
  20. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  21. Ranking Cases with Classification Rules‏‎ (2 Links)
  22. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  23. Collaborative Preference Learning‏‎ (2 Links)
  24. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  25. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  26. Detecting people in cubist art‏‎ (2 Links)
  27. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  28. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  29. Ian Butterfield‏‎ (2 Links)
  30. Digital Face Beautification‏‎ (2 Links)
  31. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  32. Learning to colour greyscale images‏‎ (2 Links)
  33. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  34. Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves‏‎ (2 Links)
  35. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  36. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  37. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  38. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  39. Evolving Line Drawings‏‎ (2 Links)
  40. Image Warping for a Painterly Effect‏‎ (2 Links)
  41. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  42. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  43. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  44. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  45. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  46. The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis‏‎ (2 Links)
  47. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  48. Evolving art with scalable vector graphics‏‎ (2 Links)
  49. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  50. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)

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