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  1. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  2. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  3. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  4. Painting With Triangles‏‎ (2 Links)
  5. A Turing Test for Generative Art‏‎ (2 Links)
  6. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  7. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  8. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  9. Michael Witbrock‏‎ (2 Links)
  10. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  11. Interactive evolution of images‏‎ (2 Links)
  12. Artificial Neural Network Spaces‏‎ (2 Links)
  13. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  14. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  15. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  16. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  17. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  18. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  19. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  20. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  21. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  22. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  23. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  24. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  25. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  26. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  27. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  28. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  29. Steve Dipaola‏‎ (2 Links)
  30. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  31. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  32. Biokunst‏‎ (2 Links)
  33. Stippling with Aerial Robots‏‎ (2 Links)
  34. Active User Intervention in an EC Search‏‎ (2 Links)
  35. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  36. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  37. Tim Rowley‏‎ (2 Links)
  38. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  39. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  40. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  41. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  42. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  43. Natural Processes and Artificial Procedures‏‎ (2 Links)
  44. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  45. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  46. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  47. Swarm Tech-Tiles Tim‏‎ (2 Links)
  48. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  49. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  50. Hypergraph-based Evolutionary Design System‏‎ (2 Links)

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