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  1. Stepping stones in the mist‏‎ (2 Links)
  2. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  3. Stimulating creative flow through computational feedback‏‎ (2 Links)
  4. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  5. Pmm Reference Implementation‏‎ (2 Links)
  6. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  7. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  8. Population‏‎ (2 Links)
  9. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  10. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  11. Autonomy, Signature and Creativity‏‎ (2 Links)
  12. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  13. Creative Ecosystems 2009‏‎ (2 Links)
  14. Creatively Subverting Messages in Posters‏‎ (2 Links)
  15. Quantum Art‏‎ (2 Links)
  16. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  17. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  18. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  19. New IEC Research and Frameworks‏‎ (2 Links)
  20. Holger Ferstl‏‎ (2 Links)
  21. Niall J. L. Griffith‏‎ (2 Links)
  22. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  23. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  24. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  25. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  26. Ian Butterfield‏‎ (2 Links)
  27. Learning to colour greyscale images‏‎ (2 Links)
  28. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  29. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  30. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  31. Collage, Technology, and Creative Process‏‎ (2 Links)
  32. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  33. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  34. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  35. Image Warping for a Painterly Effect‏‎ (2 Links)
  36. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  37. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  38. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  39. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  40. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  41. Scott Neil-Teilly‏‎ (2 Links)
  42. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  43. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  44. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  45. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  46. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  47. Evolving Line Drawings‏‎ (2 Links)
  48. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  49. Organized order in ornamentation‏‎ (2 Links)
  50. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)

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