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- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- The Evolving Role of the Artist (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Ästhetik (2 Links)
- Stepping stones in the mist (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- Holger Ferstl (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Learning to colour greyscale images (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- New IEC Research and Frameworks (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Niall J. L. Griffith (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Evolving Line Drawings (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
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