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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  2. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  3. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  4. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  5. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  6. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  7. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  8. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  9. Evolutionary shape grammars for product design‏‎ (2 Links)
  10. Design Space of Tiling Template‏‎ (2 Links)
  11. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  12. Schwarm Algorithmen‏‎ (2 Links)
  13. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  14. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  15. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  16. The Authorship of Generative Art‏‎ (2 Links)
  17. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  18. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  19. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  20. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  21. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  22. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  23. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  24. Selektion‏‎ (2 Links)
  25. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  26. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  27. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  28. Generic Evolutionary Design‏‎ (2 Links)
  29. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  30. The Evolving Role of the Artist‏‎ (2 Links)
  31. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  32. Ästhetik‏‎ (2 Links)
  33. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  34. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  35. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  36. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  37. Painting with Flowsnakes‏‎ (2 Links)
  38. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  39. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  40. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  41. The Painting Fool in New Dimensions‏‎ (2 Links)
  42. Michael Witbrock‏‎ (2 Links)
  43. Interactive evolution of images‏‎ (2 Links)
  44. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  45. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  46. Gentropy: evolving 2D textures‏‎ (2 Links)
  47. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  48. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  49. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  50. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)

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