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  1. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  2. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  3. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  4. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  5. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  6. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  7. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  8. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  9. Design Space of Tiling Template‏‎ (2 Links)
  10. Low-complexity art‏‎ (2 Links)
  11. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  12. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  13. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  14. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  15. The Authorship of Generative Art‏‎ (2 Links)
  16. Autonomously Creating Quality Images‏‎ (2 Links)
  17. Scott Neil-Teilly‏‎ (2 Links)
  18. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  19. Evolving Glitch Art‏‎ (2 Links)
  20. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  21. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  22. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  23. In Praise of Evolution and Opacity‏‎ (2 Links)
  24. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  25. Organized order in ornamentation‏‎ (2 Links)
  26. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  27. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  28. The Evolving Role of the Artist‏‎ (2 Links)
  29. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  30. P4m Reference Implementation‏‎ (2 Links)
  31. Ästhetik‏‎ (2 Links)
  32. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  33. Evolving design genes in space layout problems‏‎ (2 Links)
  34. Measuring Creativity In Software Development‏‎ (2 Links)
  35. Painterly rendering using image salience‏‎ (2 Links)
  36. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  37. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  38. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  39. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  40. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  41. The Painting Fool in New Dimensions‏‎ (2 Links)
  42. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  43. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  44. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  45. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  46. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  47. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  48. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  49. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  50. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)

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