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- The Emergence of Social Learning in Artificial Societies (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- The Evolving Role of the Artist (2 Links)
- Ästhetik (2 Links)
- Collaborative Preference Learning (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Detecting people in cubist art (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Digital Face Beautification (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Computer-Kreativität (2 Links)
- Stylized Reality (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolutionary Design in Art (2 Links)
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