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  1. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  2. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  3. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  4. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  5. Active User Intervention in an EC Search‏‎ (2 Links)
  6. New challenges for evolutionary music and art‏‎ (2 Links)
  7. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  8. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  9. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  10. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  11. Frayed Cell Diagrams‏‎ (2 Links)
  12. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  13. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  14. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  15. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  16. Rekombination‏‎ (2 Links)
  17. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  18. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  19. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  20. Rendering artistic light patterns‏‎ (2 Links)
  21. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  22. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  23. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  24. Visual Hallucination For Computational Creation‏‎ (2 Links)
  25. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  26. Live Coding Towards Computational Creativity‏‎ (2 Links)
  27. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  28. Collage, Technology, and Creative Process‏‎ (2 Links)
  29. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  30. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  31. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  32. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  33. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  34. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  35. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  36. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  37. Schwarm Algorithmen‏‎ (2 Links)
  38. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  39. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  40. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  41. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  42. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  43. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  44. Evolving Glitch Art‏‎ (2 Links)
  45. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  46. Selektion‏‎ (2 Links)
  47. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  48. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  49. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  50. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)

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