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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Developmental modelling with SDS‏‎ (2 Links)
  2. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  3. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  4. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  5. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  6. Dimension Reduction for Object Ranking‏‎ (2 Links)
  7. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  8. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  9. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  10. The Escher evolver: evolution to the people‏‎ (2 Links)
  11. Generic Evolutionary Design‏‎ (2 Links)
  12. The FloWr Online Platform: Automated Programming and Computational Creativity as a Service‏‎ (2 Links)
  13. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  14. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  15. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  16. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  17. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  18. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  19. Computational Aesthetics Conferences‏‎ (2 Links)
  20. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  21. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  22. Michael Witbrock‏‎ (2 Links)
  23. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  24. Interactive evolution of images‏‎ (2 Links)
  25. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  26. Gentropy: evolving 2D textures‏‎ (2 Links)
  27. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  28. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  29. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  30. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  31. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  32. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  33. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  34. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  35. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  36. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  37. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  38. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  39. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  40. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  41. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  42. Tim Rowley‏‎ (2 Links)
  43. Establishing Appreciation In a Creative System‏‎ (2 Links)
  44. Biokunst‏‎ (2 Links)
  45. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  46. Stylized Reality‏‎ (2 Links)
  47. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  48. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  49. Andrew Rowbottom‏‎ (2 Links)
  50. Preference Learning: An Introduction‏‎ (2 Links)

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