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  1. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  2. CGP, Creativity and Art‏‎ (2 Links)
  3. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  4. Michael Witbrock‏‎ (2 Links)
  5. Interactive evolution of images‏‎ (2 Links)
  6. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  7. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  8. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  9. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  10. Searching for Surprise‏‎ (2 Links)
  11. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  12. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  13. Data-Driven Iconification‏‎ (2 Links)
  14. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  15. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  16. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  17. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  18. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  19. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  20. Painting With Triangles‏‎ (2 Links)
  21. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  22. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  23. Collaborative Preference Learning‏‎ (2 Links)
  24. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  25. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  26. Detecting people in cubist art‏‎ (2 Links)
  27. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  28. Digital Face Beautification‏‎ (2 Links)
  29. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  30. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  31. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  32. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  33. Evolving Line Drawings‏‎ (2 Links)
  34. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  35. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  36. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  37. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  38. Steve Dipaola‏‎ (2 Links)
  39. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  40. Stippling with Aerial Robots‏‎ (2 Links)
  41. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  42. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  43. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  44. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  45. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  46. A Turing Test for Generative Art‏‎ (2 Links)
  47. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  48. Computer-Kreativität‏‎ (2 Links)
  49. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  50. Swarm paintings – nonhuman art‏‎ (2 Links)

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