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- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Design Space of Tiling Template (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- The Authorship of Generative Art (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolving Glitch Art (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Informational Aesthetics Measures (2 Links)
- The Evolving Role of the Artist (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Ästhetik (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Golan Levin (2 Links)
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