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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  2. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  3. Ranking Cases with Classification Rules‏‎ (2 Links)
  4. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  5. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  6. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  7. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  8. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  9. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  10. Developmental modelling with SDS‏‎ (2 Links)
  11. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  12. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  13. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  14. Dimension Reduction for Object Ranking‏‎ (2 Links)
  15. Generic Evolutionary Design‏‎ (2 Links)
  16. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  17. Michael Witbrock‏‎ (2 Links)
  18. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  19. Interactive evolution of images‏‎ (2 Links)
  20. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  21. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  22. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  23. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  24. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  25. Computational Aesthetics Conferences‏‎ (2 Links)
  26. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  27. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  28. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  29. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  30. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  31. Gentropy: evolving 2D textures‏‎ (2 Links)
  32. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  33. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  34. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  35. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  36. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  37. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  38. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  39. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  40. Autonomously Creating Quality Images‏‎ (2 Links)
  41. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  42. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  43. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  44. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  45. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  46. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  47. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  48. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  49. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  50. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)

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