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  1. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  2. Visual Hallucination For Computational Creation‏‎ (2 Links)
  3. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  4. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  5. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  6. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  7. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  8. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  9. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  10. A Turing Test for Generative Art‏‎ (2 Links)
  11. Searching for Surprise‏‎ (2 Links)
  12. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  13. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  14. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  15. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  16. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  17. In Praise of Evolution and Opacity‏‎ (2 Links)
  18. Artificial Neural Network Spaces‏‎ (2 Links)
  19. Evolving Line Drawings‏‎ (2 Links)
  20. Induction Design: A Method for Evolutionary Design‏‎ (2 Links)
  21. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  22. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  23. Painting With Triangles‏‎ (2 Links)
  24. Measuring Creativity In Software Development‏‎ (2 Links)
  25. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  26. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  27. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  28. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  29. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  30. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  31. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  32. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  33. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  34. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  35. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  36. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  37. Active User Intervention in an EC Search‏‎ (2 Links)
  38. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  39. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  40. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  41. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  42. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  43. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  44. Morgan McGuire‏‎ (2 Links)
  45. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  46. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  47. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  48. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  49. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  50. Steve Dipaola‏‎ (2 Links)

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