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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Swarm Granulator‏‎ (2 Links)
  2. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  3. Frayed Cell Diagrams‏‎ (2 Links)
  4. Niall J. L. Griffith‏‎ (2 Links)
  5. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  6. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  7. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  8. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  9. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  10. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  11. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  12. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  13. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  14. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  15. Data-Driven Iconification‏‎ (2 Links)
  16. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  17. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  18. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  19. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  20. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  21. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  22. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  23. Collaborative Preference Learning‏‎ (2 Links)
  24. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  25. Detecting people in cubist art‏‎ (2 Links)
  26. Scott Neil-Teilly‏‎ (2 Links)
  27. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  28. Man + Robots: Symbiotic Art‏‎ (2 Links)
  29. Digital Face Beautification‏‎ (2 Links)
  30. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  31. The Authorship of Generative Art‏‎ (2 Links)
  32. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  33. A Turing Test for Generative Art‏‎ (2 Links)
  34. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  35. Evolving Glitch Art‏‎ (2 Links)
  36. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  37. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  38. Organized order in ornamentation‏‎ (2 Links)
  39. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  40. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  41. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  42. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  43. Artificial Neural Network Spaces‏‎ (2 Links)
  44. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  45. P4m Reference Implementation‏‎ (2 Links)
  46. Informational Aesthetics Measures‏‎ (2 Links)
  47. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  48. The Evolving Role of the Artist‏‎ (2 Links)
  49. Painterly rendering using image salience‏‎ (2 Links)
  50. Ästhetik‏‎ (2 Links)

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