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  1. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  2. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  3. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  4. The Authorship of Generative Art‏‎ (2 Links)
  5. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  6. Scott Neil-Teilly‏‎ (2 Links)
  7. Man + Robots: Symbiotic Art‏‎ (2 Links)
  8. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  9. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  10. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  11. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  12. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  13. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  14. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  15. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)
  16. Evolving Glitch Art‏‎ (2 Links)
  17. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  18. The Evolving Role of the Artist‏‎ (2 Links)
  19. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  20. Organized order in ornamentation‏‎ (2 Links)
  21. Ästhetik‏‎ (2 Links)
  22. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  23. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  24. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  25. P4m Reference Implementation‏‎ (2 Links)
  26. Informational Aesthetics Measures‏‎ (2 Links)
  27. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  28. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  29. Painterly rendering using image salience‏‎ (2 Links)
  30. Evolving design genes in space layout problems‏‎ (2 Links)
  31. The Painting Fool in New Dimensions‏‎ (2 Links)
  32. A cybernetic approach to aesthetics‏‎ (2 Links)
  33. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  34. Interactive Evolutionary CAD System for MEMS Layout Synthesis‏‎ (2 Links)
  35. Artificial ecosystems for creative discovery‏‎ (2 Links)
  36. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  37. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  38. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  39. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  40. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  41. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  42. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  43. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  44. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  45. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  46. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  47. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  48. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  49. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  50. Golan Levin‏‎ (2 Links)

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