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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  2. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  3. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  4. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  5. Image Warping for a Painterly Effect‏‎ (2 Links)
  6. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  7. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  8. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  9. Evolutionary shape grammars for product design‏‎ (2 Links)
  10. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  11. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  12. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  13. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  14. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  15. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  16. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  17. Scott Neil-Teilly‏‎ (2 Links)
  18. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  19. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  20. The Authorship of Generative Art‏‎ (2 Links)
  21. Generic Evolutionary Design‏‎ (2 Links)
  22. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  23. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  24. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  25. Organized order in ornamentation‏‎ (2 Links)
  26. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  27. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  28. The Evolving Role of the Artist‏‎ (2 Links)
  29. P4m Reference Implementation‏‎ (2 Links)
  30. A Turing Test for Generative Art‏‎ (2 Links)
  31. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  32. Ästhetik‏‎ (2 Links)
  33. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  34. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  35. Painterly rendering using image salience‏‎ (2 Links)
  36. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  37. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  38. Artificial Neural Network Spaces‏‎ (2 Links)
  39. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  40. Developmental modelling with SDS‏‎ (2 Links)
  41. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  42. Gentropy: evolving 2D textures‏‎ (2 Links)
  43. The Painting Fool in New Dimensions‏‎ (2 Links)
  44. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  45. Dimension Reduction for Object Ranking‏‎ (2 Links)
  46. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  47. Model Proposal for a Constructed Artist‏‎ (2 Links)
  48. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  49. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  50. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)

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