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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  2. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  3. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  4. Mutation‏‎ (2 Links)
  5. Stylized Reality‏‎ (2 Links)
  6. Breeding on site‏‎ (2 Links)
  7. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  8. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  9. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  10. Karl Gerbel‏‎ (2 Links)
  11. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  12. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  13. Quantifying Creativity in Art Networks‏‎ (2 Links)
  14. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  15. Bernd Lintermann‏‎ (2 Links)
  16. Creative Web Services with Pattern‏‎ (2 Links)
  17. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  18. CGP, Creativity and Art‏‎ (2 Links)
  19. Ranking Cases with Classification Rules‏‎ (2 Links)
  20. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  21. Learning Lexicographic Preference Models‏‎ (2 Links)
  22. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  23. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  24. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  25. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  26. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  27. Data-Driven Iconification‏‎ (2 Links)
  28. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  29. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  30. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  31. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  32. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  33. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  34. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  35. Low-complexity art‏‎ (2 Links)
  36. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  37. Collaborative Preference Learning‏‎ (2 Links)
  38. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  39. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  40. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  41. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  42. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  43. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  44. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  45. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  46. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  47. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  48. Improbable Creativity‏‎ (2 Links)
  49. Search Strategies and the Creative Process‏‎ (2 Links)
  50. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)

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