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- Live Coding Towards Computational Creativity (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Collaborative Preference Learning (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Detecting people in cubist art (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Digital Face Beautification (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- Searching for Surprise (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Generic Evolutionary Design (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Painting With Triangles (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Computer-Kreativität (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Steve Dipaola (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Stippling with Aerial Robots (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
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