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  1. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  2. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  3. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  4. Towards MCTS for Creative Domains‏‎ (2 Links)
  5. Detecting people in cubist art‏‎ (2 Links)
  6. Digital Face Beautification‏‎ (2 Links)
  7. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  8. Establishing Appreciation In a Creative System‏‎ (2 Links)
  9. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  10. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  11. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  12. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  13. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  14. Swarm Granulator‏‎ (2 Links)
  15. Autonomously Creating Quality Images‏‎ (2 Links)
  16. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  17. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  18. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  19. Scott Neil-Teilly‏‎ (2 Links)
  20. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  21. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  22. Model Proposal for a Constructed Artist‏‎ (2 Links)
  23. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  24. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  25. Organized order in ornamentation‏‎ (2 Links)
  26. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  27. P4m Reference Implementation‏‎ (2 Links)
  28. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  29. Painterly rendering using image salience‏‎ (2 Links)
  30. Evolutionary Design in Art‏‎ (2 Links)
  31. Computer-Kreativität‏‎ (2 Links)
  32. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  33. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  34. Computer Software for Measuring Creative Search‏‎ (2 Links)
  35. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  36. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  37. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  38. The Authorship of Generative Art‏‎ (2 Links)
  39. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  40. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  41. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  42. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  43. Evolutionary shape grammars for product design‏‎ (2 Links)
  44. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  45. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  46. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  47. The Evolving Role of the Artist‏‎ (2 Links)
  48. Ästhetik‏‎ (2 Links)
  49. Breeding on site‏‎ (2 Links)
  50. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)

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