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- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Developmental modelling with SDS (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Selektion (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Painting with Flowsnakes (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Michael Witbrock (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Interactive evolution of images (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Genotyp (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Preconceptual Creativity (2 Links)
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