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- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Genotyp (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- The emergence of the representation of style in design (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Stylized Reality (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
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