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  1. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  2. Rebecca Luger-Guil‏‎ (2 Links)
  3. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  4. Model Proposal for a Constructed Artist‏‎ (2 Links)
  5. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  6. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  7. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  8. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  9. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  10. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  11. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  12. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  13. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  14. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  15. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  16. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  17. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  18. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  19. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  20. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  21. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  22. The Authorship of Generative Art‏‎ (2 Links)
  23. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  24. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  25. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  26. Searching for Surprise‏‎ (2 Links)
  27. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  28. Biokunst‏‎ (2 Links)
  29. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  30. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  31. The Evolving Role of the Artist‏‎ (2 Links)
  32. Ästhetik‏‎ (2 Links)
  33. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  34. Holger Ferstl‏‎ (2 Links)
  35. Painting With Triangles‏‎ (2 Links)
  36. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  37. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  38. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  39. The Painting Fool in New Dimensions‏‎ (2 Links)
  40. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  41. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  42. A Study of Image Colourfulness‏‎ (2 Links)
  43. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  44. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  45. Ian Butterfield‏‎ (2 Links)
  46. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  47. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  48. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  49. Learning to colour greyscale images‏‎ (2 Links)
  50. A closer look at creativity as search‏‎ (2 Links)

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