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- Design Space of Tiling Template (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Rebecca Luger-Guil (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- Frayed Cell Diagrams (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Morgan McGuire (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Searching for Surprise (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Mutation (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- Evolving Glitch Art (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Painting With Triangles (2 Links)
- Karl Gerbel (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Swarm Granulator (2 Links)
- Construction and intuition: Creativity in early computer art (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
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