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- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Swarm Granulator (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Biokunst (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Morgan McGuire (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- The Authorship of Generative Art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Mutation (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- The Evolving Role of the Artist (2 Links)
- Evolutionary Design in Art (2 Links)
- Ästhetik (2 Links)
- From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations (2 Links)
- Evolutionary Image Transition Using Random Walks (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
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