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- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Karl Gerbel (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Ungegenständliche Kunst (2 Links)
- New IEC Research and Frameworks (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization (2 Links)
- Niall J. L. Griffith (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Using Grammatical Evolution to Parameterise Interactive 3D Image Generation (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Low-complexity art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Scott Neil-Teilly (2 Links)
- Combining Representational Domains for Computational Creativity (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolving Line Drawings (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Organized order in ornamentation (2 Links)
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