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- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Evolving Glitch Art (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Tim Rowley (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Daniel Shiffman (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Informational Aesthetics Measures (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Design Space of Tiling Template (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
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