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  1. Space layout planning using an evolutionary approach‏‎ (2 Links)
  2. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  3. Computer Software for Measuring Creative Search‏‎ (2 Links)
  4. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  5. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  6. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  7. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  8. Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life‏‎ (2 Links)
  9. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  10. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  11. Style-aware Robust Color Transfer‏‎ (2 Links)
  12. Preconceptual Creativity‏‎ (2 Links)
  13. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  14. Breeding on site‏‎ (2 Links)
  15. Towards MCTS for Creative Domains‏‎ (2 Links)
  16. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  17. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  18. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  19. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  20. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  21. Fractal art — a comparison of styles‏‎ (2 Links)
  22. Creative Web Services with Pattern‏‎ (2 Links)
  23. CGP, Creativity and Art‏‎ (2 Links)
  24. Swarm Granulator‏‎ (2 Links)
  25. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  26. New challenges for evolutionary music and art‏‎ (2 Links)
  27. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  28. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  29. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  30. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  31. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  32. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  33. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  34. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  35. Rekombination‏‎ (2 Links)
  36. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  37. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  38. Rendering artistic light patterns‏‎ (2 Links)
  39. Data-Driven Iconification‏‎ (2 Links)
  40. Live Coding Towards Computational Creativity‏‎ (2 Links)
  41. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  42. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  43. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  44. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  45. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  46. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  47. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  48. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  49. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  50. Evolutionary generation of faces‏‎ (2 Links)

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