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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  2. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  3. Niall J. L. Griffith‏‎ (2 Links)
  4. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  5. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  6. Generic Evolutionary Design‏‎ (2 Links)
  7. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  8. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  9. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  10. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  11. Morgan McGuire‏‎ (2 Links)
  12. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  13. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  14. Creative Ecosystems 2009‏‎ (2 Links)
  15. Creatively Subverting Messages in Posters‏‎ (2 Links)
  16. A Turing Test for Generative Art‏‎ (2 Links)
  17. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  18. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  19. Mutation‏‎ (2 Links)
  20. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  21. Gentropy: evolving 2D textures‏‎ (2 Links)
  22. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  23. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  24. Artificial Neural Network Spaces‏‎ (2 Links)
  25. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  26. Scott Neil-Teilly‏‎ (2 Links)
  27. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  28. Karl Gerbel‏‎ (2 Links)
  29. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  30. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  31. Organized order in ornamentation‏‎ (2 Links)
  32. P4m Reference Implementation‏‎ (2 Links)
  33. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  34. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  35. Painterly rendering using image salience‏‎ (2 Links)
  36. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  37. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  38. Collage, Technology, and Creative Process‏‎ (2 Links)
  39. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  40. Establishing Appreciation In a Creative System‏‎ (2 Links)
  41. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  42. Active User Intervention in an EC Search‏‎ (2 Links)
  43. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  44. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  45. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  46. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  47. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  48. Learning Lexicographic Preference Models‏‎ (2 Links)
  49. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  50. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)

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