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- Visual Hallucination For Computational Creation (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Evolutionary shape grammars for product design (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Schwarm Algorithmen (2 Links)
- Evolving 3D Morphology and Behavior by Competition (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Generative Art Inspired by Nature, Using NodeBox (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Generative Representations for Artificial Architecture and Passive Solar Performance TR (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Generic Evolutionary Design (2 Links)
- Selektion (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving an Aircraft Using a Parametric Design System (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Painting with Flowsnakes (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Gentropy: evolving 2D textures (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- A Turing Test for Generative Art (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Morgan McGuire (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Artificial Neural Network Spaces (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
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