Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.
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- Data-Driven Iconification (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- A Turing Test for Generative Art (2 Links)
- Taming nature: tapping the creative potential of ecosystem models in the arts (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Low-complexity art (2 Links)
- Techniques for highly multiobjective optimisation: some nondominated points are better than others (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Visual Hallucination For Computational Creation (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Collaborative Preference Learning (2 Links)
- Visualization of Four-Dimensional Spacetimes (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Detecting people in cubist art (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Ways of Seeing: Visualization of Artificial Life Environments (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Evolving Line Drawings (2 Links)
- Organized order in ornamentation (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- P4m Reference Implementation (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Measuring Creativity In Software Development (2 Links)
- Painterly rendering using image salience (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Aesthetic Learning in an Interactive Evolutionary Art System (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
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