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- Co-creating game content using an adaptive model of user taste (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Collaborative Preference Learning (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- A review on the application of evolutionary computation to information retrieval (2 Links)
- Henry Rowley (2 Links)
- Detecting people in cubist art (2 Links)
- A user-oriented image retrieval system based on interactive genetic algorithm (2 Links)
- Knowledge Discovery of Artistic Influences: A Metric Learning Approach (2 Links)
- Stylized Reality (2 Links)
- Tim Rowley (2 Links)
- Digital Face Beautification (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity (2 Links)
- Label Ranking Algorithms: A Survey (2 Links)
- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Bernd Lintermann (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Computer-Kreativität (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Computer Software for Measuring Creative Search (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
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