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- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolving Line Drawings (2 Links)
- Automated recoloring of evolved designs using evolved palettes (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Semi-Automatic Digital Epigraphy from Images with Normals (2 Links)
- Painting With Triangles (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Michael Witbrock (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Interactive evolution of images (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Bernd Lintermann (2 Links)
- The emergence of the representation of style in design (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Steve Dipaola (2 Links)
- Biokunst (2 Links)
- Stippling with Aerial Robots (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
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