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- Complex constructions based on symmetry breaking in simple three dimensional IFS (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- Domain Bridging Associations Support Creativity (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Evolving Line Drawings (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- Computational Creativity Conceptualisation Grounded on ICCC Papers (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Computational and Collective Creativity: Who’s Being Creative? (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Exploring Evolutionary Possibilities for Digital Doilies (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Tim Rowley (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Stylized Reality (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Holger Ferstl (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- A Turing Test for Generative Art (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Ian Butterfield (2 Links)
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