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  1. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  2. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  3. Active User Intervention in an EC Search‏‎ (2 Links)
  4. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  5. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  6. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  7. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  8. Morgan McGuire‏‎ (2 Links)
  9. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  10. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  11. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  12. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  13. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  14. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  15. Steve Dipaola‏‎ (2 Links)
  16. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  17. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  18. The Authorship of Generative Art‏‎ (2 Links)
  19. Stippling with Aerial Robots‏‎ (2 Links)
  20. Mutation‏‎ (2 Links)
  21. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  22. Biokunst‏‎ (2 Links)
  23. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  24. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  25. The Evolving Role of the Artist‏‎ (2 Links)
  26. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  27. Ästhetik‏‎ (2 Links)
  28. Karl Gerbel‏‎ (2 Links)
  29. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  30. Natural Processes and Artificial Procedures‏‎ (2 Links)
  31. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  32. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  33. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  34. The Painting Fool in New Dimensions‏‎ (2 Links)
  35. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  36. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  37. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  38. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  39. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  40. Rebecca Luger-Guil‏‎ (2 Links)
  41. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  42. Learning Lexicographic Preference Models‏‎ (2 Links)
  43. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  44. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  45. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  46. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  47. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  48. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  49. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  50. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)

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