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- Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Learning Comparative User Models for Accelerating Human-Computer Collaborative Search (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Collaborative Preference Learning (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Detecting people in cubist art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Digital Face Beautification (2 Links)
- Evolving Art Using Multiple Aesthetic Measures (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms (2 Links)
- The Authorship of Generative Art (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Evolving Line Drawings (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Evolving Textures from High Level Descriptions: Gray with an Accent Color (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Informational Aesthetics Measures (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- The Evolving Role of the Artist (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- A Turing Test for Generative Art (2 Links)
- Ästhetik (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Genetic learning for biologically inspired aesthetic processes (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Evolving urban structures using Computer Optimisation Techniques (2 Links)
- Artificial Neural Network Spaces (2 Links)
- The Markov Pen: Online Synthesis of Free-Hand Drawing Styles (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
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