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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  2. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  3. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  4. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  5. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  6. Bernd Lintermann‏‎ (2 Links)
  7. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  8. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  9. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  10. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  11. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  12. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  13. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  14. Evolving Glitch Art‏‎ (2 Links)
  15. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  16. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  17. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  18. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  19. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  20. Semantic Operators for Evolutionary Art‏‎ (2 Links)
  21. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  22. Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach‏‎ (2 Links)
  23. Instance and System: a Figure and its 2^18 Variations‏‎ (2 Links)
  24. Evolving design genes in space layout problems‏‎ (2 Links)
  25. Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining‏‎ (2 Links)
  26. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  27. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  28. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  29. Passive Solar Building Design Using Genetic Programming TR‏‎ (2 Links)
  30. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  31. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  32. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  33. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  34. Michael Witbrock‏‎ (2 Links)
  35. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  36. Interactive evolution of images‏‎ (2 Links)
  37. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  38. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  39. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  40. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  41. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  42. Giving Colour to Images‏‎ (2 Links)
  43. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  44. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  45. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  46. Peter Weibel‏‎ (2 Links)
  47. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  48. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  49. Complexity of two-dimensional patterns‏‎ (2 Links)
  50. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)

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