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- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- The emergence of the representation of style in design (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- Golan Levin (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Data-Driven Iconification (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Stepping stones in the mist (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Pmm Reference Implementation (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Collaborative Preference Learning (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Population (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Detecting people in cubist art (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Digital Face Beautification (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Quantum Art (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- New IEC Research and Frameworks (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Frayed Cell Diagrams (2 Links)
- Niall J. L. Griffith (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
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