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- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Biokunst (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Selektion (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Painting with Flowsnakes (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Creativity refined: bypassing the gatekeepers of appropriateness and value (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Curious Whispers: An Embodied Artificial Creative System (2 Links)
- The Role of Motion Dynamics in Abstract Painting (2 Links)
- Frayed Cell Diagrams (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- The application of L-systems and developmental models to computer art, animation, and music synthesis (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Playing Music by Conducting BOID Agents - A Style of Interaction in the Life with A-Life (2 Links)
- Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Style-aware Robust Color Transfer (2 Links)
- Developmental modelling with SDS (2 Links)
- Preconceptual Creativity (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Toward genetic aesthetics: mutation of bio information and generative art system (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm (2 Links)
- Evolving Glitch Art (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
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