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- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Exploring component-based representations - the secret of creativity by evolution? (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Creative Evolutionary Systems (2 Links)
- Building Artistic Computer Colleagues with an Enactive Model of Creativity (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Creativity, emergence and evolution in design (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- Using Physiological Signals to Evolve Art (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- A Computer Model for the Generation of Visual Compositions (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- DESIGN ARCHITECTURE BY GENETIC ALGORITHM (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Scott Neil-Teilly (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Daniel Shiffman (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Organized order in ornamentation (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- P4m Reference Implementation (2 Links)
- Design Space of Tiling Template (2 Links)
- A Preference Optimization Based Unifying Framework for Supervised Learning Problems (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Painterly rendering using image salience (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Art-directed Watercolor Rendered Animation (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
- A Survey on ROC-based Ordinal Regression (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- Simulated aesthetics and evolving artworks: A coevolutionary approach (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Michael Witbrock (2 Links)
- Interactive evolution of images (2 Links)
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