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- Creative Computers, Improvisation and Intimacy (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Creative Web Services with Pattern (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- CGP, Creativity and Art (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Tim Rowley (2 Links)
- Filterscape: Energy Recycling in a Creative Ecosystem (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Evaluating Search Engine Relevance with Click-Based Metrics (2 Links)
- Natural Processes and Artificial Procedures (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Quantum sculpture: art inspired by the deeper nature of reality (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Transforming Exploratory Creativity with DeLeNoX (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Data-Driven Iconification (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Swarm Tech-Tiles Tim (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Rebecca Luger-Guil (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution (2 Links)
- Collaborative Preference Learning (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Detecting people in cubist art (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Novelty and figurative expression-based evolutionary art (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Digital Face Beautification (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- SBArt4 for an Automatic Evolutionary Art (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- On the Role of Temporary Storage in Interactive Evolution (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems (2 Links)
- Evolutionary generation of faces (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- About a special relationship: abstract art - aesthetics - mathematics (2 Links)
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