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- Specific curiosity as a cause and consequence of transformational creativity (2 Links)
- Extending grammatical evolution to evolve digital surfaces with genr8 (2 Links)
- Grammar-based Genetic Programming: A Survey (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Stepping stones in the mist (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Stimulating creative flow through computational feedback (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Pmm Reference Implementation (2 Links)
- Stroke surfaces: Temporally coherent non-photorealistic animations from video (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Population (2 Links)
- An informational model for cellular automata aesthetic measure (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- MediaFlies – A Video and Audio Remixing Multi Agent System (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Animating Typescript Using Aesthetically Evolved Images (2 Links)
- Creative Ecosystems 2009 (2 Links)
- A New Musical Tool for Composition and Play Based on Simulated Breeding (2 Links)
- Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence (2 Links)
- Michael Witbrock (2 Links)
- Creatively Subverting Messages in Posters (2 Links)
- Interactive evolution of images (2 Links)
- Quantum Art (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica (2 Links)
- Can a Genetic Algorithm Think Like a Composer? (2 Links)
- Modelling Human Preference in Evolutionary Art (2 Links)
- New IEC Research and Frameworks (2 Links)
- A Survey of Virtual Ecosystems in Generative Electronic Art (2 Links)
- Niall J. L. Griffith (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- A Virtual Modeling System for Intuitive 3D Shape Conceptualization (2 Links)
- Motion Representation and Evolutionary Architectural Spaces (2 Links)
- A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Evolutionary Learning and Stochastic Process Algebra (2 Links)
- Artificial creativity: A synthetic approach to the study of creative behaviour (2 Links)
- Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering (2 Links)
- Music Composition with Interactive Evolutionary Computation (2 Links)
- Decision Tree Modeling for Ranking Data (2 Links)
- GenJam in Transition: from Genetic Jammer to Generative Jammer (2 Links)
- Collage, Technology, and Creative Process (2 Links)
- Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings (2 Links)
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