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  1. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  2. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)
  3. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  4. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  5. Automatic Mineral Identification Using Genetic Programming‏‎ (2 Links)
  6. Evolutionary Design in Art‏‎ (2 Links)
  7. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  8. Morgan McGuire‏‎ (2 Links)
  9. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  10. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  11. Automatic invention of fitness functions with application to scene generation‏‎ (2 Links)
  12. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  13. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  14. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  15. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  16. Autonomy, Signature and Creativity‏‎ (2 Links)
  17. Data-Driven Iconification‏‎ (2 Links)
  18. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  19. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  20. Steve Dipaola‏‎ (2 Links)
  21. Mutation‏‎ (2 Links)
  22. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  23. Stippling with Aerial Robots‏‎ (2 Links)
  24. Evolutionary shape grammars for product design‏‎ (2 Links)
  25. Collaborative Preference Learning‏‎ (2 Links)
  26. Detecting people in cubist art‏‎ (2 Links)
  27. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  28. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  29. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  30. Karl Gerbel‏‎ (2 Links)
  31. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  32. Digital Face Beautification‏‎ (2 Links)
  33. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)
  34. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  35. Generative Representations for Artificial Architecture and Passive Solar Performance TR‏‎ (2 Links)
  36. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  37. Natural Processes and Artificial Procedures‏‎ (2 Links)
  38. Generic Evolutionary Design‏‎ (2 Links)
  39. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  40. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  41. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  42. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  43. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  44. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  45. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  46. Learning Lexicographic Preference Models‏‎ (2 Links)
  47. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  48. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  49. Rebecca Luger-Guil‏‎ (2 Links)
  50. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)

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