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- Using Physiological Signals to Evolve Art (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Chinese pattern design using generative shape grammar (2 Links)
- Autonomously Creating Quality Images (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Representation and Mimesis in Generative Art: Creating Fifty Sisters (2 Links)
- Ten steps to make a perfect creative evolutionary design system (2 Links)
- Aesthetic image rating (AIR) algorithm (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Deepland, a Travel through many Dimensions (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Developmental modelling with SDS (2 Links)
- The Creative Mind: Myths and Mechanisms (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Evolving Glitch Art (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- You Can’t Know my Mind: A Festival of Computational Creativity (2 Links)
- The Evolution of Fun: Automatic Level Design Through Challenge Modeling (2 Links)
- Informational Aesthetics Measures (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- An Introduction To Kolmogorov Complexity and its Applications (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- The Painting Fool Sees! New Projects with the Automated Painter (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Electric Sheep (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Computational Creativity through a Gap (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Embodied creativity (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
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