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  1. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  2. Karl Gerbel‏‎ (2 Links)
  3. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  4. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  5. Quantum Art‏‎ (2 Links)
  6. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  7. Ungegenständliche Kunst‏‎ (2 Links)
  8. New IEC Research and Frameworks‏‎ (2 Links)
  9. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  10. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  11. Niall J. L. Griffith‏‎ (2 Links)
  12. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  13. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  14. Learning Lexicographic Preference Models‏‎ (2 Links)
  15. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  16. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  17. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  19. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  20. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  21. Collage, Technology, and Creative Process‏‎ (2 Links)
  22. Active User Intervention in an EC Search‏‎ (2 Links)
  23. Evolutionary Design in Art‏‎ (2 Links)
  24. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  25. From Mondrian to Frank Lloyd Wright: Transforming Evolving Representations‏‎ (2 Links)
  26. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  27. Evolutionary Image Transition Using Random Walks‏‎ (2 Links)
  28. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  29. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  30. Evolutionary Synthesis of Micromachines Using Supervisory Multiobjective Interactive Evolutionary Computation‏‎ (2 Links)
  31. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  32. Low-complexity art‏‎ (2 Links)
  33. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  34. Visual Hallucination For Computational Creation‏‎ (2 Links)
  35. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  36. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  37. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  38. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  39. Domain Bridging Associations Support Creativity‏‎ (2 Links)
  40. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  41. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  42. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  43. Evolutionary shape grammars for product design‏‎ (2 Links)
  44. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  45. Scott Neil-Teilly‏‎ (2 Links)
  46. Evolving 3D Morphology and Behavior by Competition‏‎ (2 Links)
  47. In Praise of Evolution and Opacity‏‎ (2 Links)
  48. Generative Art Inspired by Nature, Using NodeBox‏‎ (2 Links)
  49. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  50. Evolving Creative Portrait Painter Programs Using Darwinian Techniques with an Automatic Fitness Function‏‎ (2 Links)

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