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  1. Quantum Art‏‎ (2 Links)
  2. Creative Web Services with Pattern‏‎ (2 Links)
  3. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  4. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  5. CGP, Creativity and Art‏‎ (2 Links)
  6. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  7. New IEC Research and Frameworks‏‎ (2 Links)
  8. Frayed Cell Diagrams‏‎ (2 Links)
  9. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  10. Niall J. L. Griffith‏‎ (2 Links)
  11. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  12. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  13. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  14. Ian Butterfield‏‎ (2 Links)
  15. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  16. Learning to colour greyscale images‏‎ (2 Links)
  17. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  18. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  19. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  20. Data-Driven Iconification‏‎ (2 Links)
  21. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  22. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  23. Image Warping for a Painterly Effect‏‎ (2 Links)
  24. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  25. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  26. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  27. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  28. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  29. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  30. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  31. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  32. Collaborative Preference Learning‏‎ (2 Links)
  33. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  34. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  35. Detecting people in cubist art‏‎ (2 Links)
  36. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  37. Scott Neil-Teilly‏‎ (2 Links)
  38. Digital Face Beautification‏‎ (2 Links)
  39. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  40. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  41. A cybernetic approach to aesthetics‏‎ (2 Links)
  42. Evolving Glitch Art‏‎ (2 Links)
  43. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  44. Artificial ecosystems for creative discovery‏‎ (2 Links)
  45. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  46. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  47. Organized order in ornamentation‏‎ (2 Links)
  48. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  49. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  50. P4m Reference Implementation‏‎ (2 Links)

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