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  1. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  2. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  3. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  4. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  5. Stylized Reality‏‎ (2 Links)
  6. Artificial Neural Network Spaces‏‎ (2 Links)
  7. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  8. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  9. Image Warping for a Painterly Effect‏‎ (2 Links)
  10. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  11. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  12. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  13. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  14. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  15. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  16. Quantifying Creativity in Art Networks‏‎ (2 Links)
  17. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  18. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  19. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  20. Ranking Cases with Classification Rules‏‎ (2 Links)
  21. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  22. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  23. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  24. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  25. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  26. Active User Intervention in an EC Search‏‎ (2 Links)
  27. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  28. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  29. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  30. Creative Evolutionary Systems‏‎ (2 Links)
  31. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  32. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  33. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  34. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  35. Creativity, emergence and evolution in design‏‎ (2 Links)
  36. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  37. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  38. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  39. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  40. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  41. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  42. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  43. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  44. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  45. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  46. Model Proposal for a Constructed Artist‏‎ (2 Links)
  47. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  48. The emergence of the representation of style in design‏‎ (2 Links)
  49. Daniel Shiffman‏‎ (2 Links)
  50. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)

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