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- New IEC Research and Frameworks (2 Links)
- Learning Preference Models in Recommender Systems (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Niall J. L. Griffith (2 Links)
- A cybernetic approach to aesthetics (2 Links)
- Ian Butterfield (2 Links)
- Artificial ecosystems for creative discovery (2 Links)
- Learning to colour greyscale images (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Data-Driven Iconification (2 Links)
- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Co-creating game content using an adaptive model of user taste (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- Collaborative Preference Learning (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Evolutionary generation of faces (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Detecting people in cubist art (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Digital Face Beautification (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- Scott Neil-Teilly (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Computational Aesthetic Evaluation: Steps Towards Machine Creativity (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Drawing as transformation: From Primary Geometry to Secondary Geometry (2 Links)
- Organized order in ornamentation (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- P4m Reference Implementation (2 Links)
- Interactive Evolution for Designing Motion Variants (2 Links)
- Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation (2 Links)
- Painterly rendering using image salience (2 Links)
- Interactive Evolutionary Design in a Hierarchical Way (2 Links)
- ShipShape: A Drawing Beautification Assistant (2 Links)
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