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  1. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  2. A Comparison Between Representations for Evolving Images‏‎ (2 Links)
  3. Evolving an Aircraft Using a Parametric Design System‏‎ (2 Links)
  4. ShipShape: A Drawing Beautification Assistant‏‎ (2 Links)
  5. Visual Hallucination For Computational Creation‏‎ (2 Links)
  6. An Introduction To Kolmogorov Complexity and its Applications‏‎ (2 Links)
  7. Dimension Reduction for Object Ranking‏‎ (2 Links)
  8. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  9. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  10. Simulated aesthetics and evolving artworks: A coevolutionary approach‏‎ (2 Links)
  11. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  12. Model Proposal for a Constructed Artist‏‎ (2 Links)
  13. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  14. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  15. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  16. Gentropy: evolving 2D textures‏‎ (2 Links)
  17. Computational Aesthetics Conferences‏‎ (2 Links)
  18. Specific curiosity as a cause and consequence of transformational creativity‏‎ (2 Links)
  19. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  20. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  21. Exploring a Parameterized Portrait Painting Space‏‎ (2 Links)
  22. Stepping stones in the mist‏‎ (2 Links)
  23. FaceSpace: A Facial Spatial-Domain Toolkit‏‎ (2 Links)
  24. Stimulating creative flow through computational feedback‏‎ (2 Links)
  25. Pmm Reference Implementation‏‎ (2 Links)
  26. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  27. Stroke surfaces: Temporally coherent non-photorealistic animations from video‏‎ (2 Links)
  28. Population‏‎ (2 Links)
  29. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  30. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  31. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  32. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  33. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  34. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  35. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  36. Establishing Appreciation In a Creative System‏‎ (2 Links)
  37. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  38. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  39. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  40. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  41. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  42. Holger Ferstl‏‎ (2 Links)
  43. Quantum Art‏‎ (2 Links)
  44. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  45. Biokunst‏‎ (2 Links)
  46. New IEC Research and Frameworks‏‎ (2 Links)
  47. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  48. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  49. Niall J. L. Griffith‏‎ (2 Links)
  50. Learning Preference Models in Recommender Systems‏‎ (2 Links)

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