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  1. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  2. A Computer Model for the Generation of Visual Compositions‏‎ (2 Links)
  3. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  4. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  5. A Fitness Function for Creativity in Jazz Improvisation and Beyond‏‎ (2 Links)
  6. Stylized Reality‏‎ (2 Links)
  7. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  8. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  9. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  10. Towards MCTS for Creative Domains‏‎ (2 Links)
  11. A Meme-Based Architecture for Modeling Creativity‏‎ (2 Links)
  12. Creative Evolutionary Systems‏‎ (2 Links)
  13. A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution‏‎ (2 Links)
  14. Building Artistic Computer Colleagues with an Enactive Model of Creativity‏‎ (2 Links)
  15. Creativity, emergence and evolution in design‏‎ (2 Links)
  16. Quantifying Creativity in Art Networks‏‎ (2 Links)
  17. A Preference Optimization Based Unifying Framework for Supervised Learning Problems‏‎ (2 Links)
  18. Fractal geometry describes the beauty of infinity in nature‏‎ (2 Links)
  19. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  20. Swarm Granulator‏‎ (2 Links)
  21. Art-directed Watercolor Rendered Animation‏‎ (2 Links)
  22. Ranking Cases with Classification Rules‏‎ (2 Links)
  23. A Survey on ROC-based Ordinal Regression‏‎ (2 Links)
  24. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  25. Frayed Cell Diagrams‏‎ (2 Links)
  26. DESIGN ARCHITECTURE BY GENETIC ALGORITHM‏‎ (2 Links)
  27. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  28. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  29. Daniel Shiffman‏‎ (2 Links)
  30. A cybernetic approach to aesthetics‏‎ (2 Links)
  31. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  32. Artificial ecosystems for creative discovery‏‎ (2 Links)
  33. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  34. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  35. Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity‏‎ (2 Links)
  36. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  37. Assessing Progress in Building Autonomously Creative Systems‏‎ (2 Links)
  38. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  39. Design Space of Tiling Template‏‎ (2 Links)
  40. Live Coding Towards Computational Creativity‏‎ (2 Links)
  41. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  42. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  43. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  44. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  45. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  46. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  47. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  48. Automated Collage Generation - With More Intent 2011‏‎ (2 Links)
  49. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  50. Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI‏‎ (2 Links)

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