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- Architectural Innovation as an evolutionary process (2 Links)
- The emergence of the representation of style in design (2 Links)
- Ideas and Tools in Material Space - an extended spatial model of creativity (2 Links)
- Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator (2 Links)
- On Two Desiderata for Creativity Support Tools (2 Links)
- A Turing Test for Generative Art (2 Links)
- Developmental modelling with SDS (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- On the Impact of Chat Communication on Computer-Supported Idea Generation Processes (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Fractal art — a comparison of styles (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Live Coding Towards Computational Creativity (2 Links)
- Fractals and Multi-Layer Coloring Algorithms (2 Links)
- Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans (2 Links)
- Evolutionary Banners, exploring a generative design approach (2 Links)
- Evolutionary Development of Mathematically Defined Forms (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Implementation and Evaluation of an IEC-Based 3D Modeling System (2 Links)
- Semantic Operators for Evolutionary Art (2 Links)
- Painterly Rendered Portraits from Photographs using a Knowledge-Based Approach (2 Links)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Links)
- Automated Landscape Painting in the Style of Bob Ross (2 Links)
- Tuning of Image Parameters by Interactive Evolutionary Computation (2 Links)
- Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces (2 Links)
- Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007 (2 Links)
- Automatic Evolution of Conceptual Building Architectures (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Active User Intervention in an EC Search (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- Evolutionary generation of faces (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms (2 Links)
- Adaptive enlargement of state spaces in evolutionary designing (2 Links)
- Instance and System: a Figure and its 2^18 Variations (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Peter Weibel (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Variation (2 Links)
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