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  1. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  2. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  3. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  4. Natural Processes and Artificial Procedures‏‎ (2 Links)
  5. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  6. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  7. Creative Web Services with Pattern‏‎ (2 Links)
  8. CGP, Creativity and Art‏‎ (2 Links)
  9. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  10. Mixed-Initiative Creative Drawing with webIconoscope‏‎ (2 Links)
  11. Rebecca Luger-Guil‏‎ (2 Links)
  12. Three Ways to Grow Designs: A Comparison of Embryogenies for an Evolutionary Design Problem‏‎ (2 Links)
  13. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  14. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  15. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  16. Time Beings : Quantum Beings for Art Exploration and Creation‏‎ (2 Links)
  17. Data-Driven Iconification‏‎ (2 Links)
  18. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  19. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  20. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  21. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  22. Bernd Lintermann‏‎ (2 Links)
  23. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  24. Collaborative Preference Learning‏‎ (2 Links)
  25. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  26. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  27. Detecting people in cubist art‏‎ (2 Links)
  28. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  29. Ungegenständliche Kunst‏‎ (2 Links)
  30. Digital Face Beautification‏‎ (2 Links)
  31. Searching for Surprise‏‎ (2 Links)
  32. Henry Rowley‏‎ (2 Links)
  33. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  34. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  35. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  36. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  37. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  38. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  39. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  40. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  41. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  42. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  43. Evolving Line Drawings‏‎ (2 Links)
  44. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  45. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  46. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  47. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  48. Painting With Triangles‏‎ (2 Links)
  49. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  50. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)

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