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  1. Henry Rowley‏‎ (2 Links)
  2. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  3. Steve Dipaola‏‎ (2 Links)
  4. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  5. Knowledge Discovery of Artistic Influences: A Metric Learning Approach‏‎ (2 Links)
  6. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  7. Stippling with Aerial Robots‏‎ (2 Links)
  8. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  9. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  10. The Evolving Role of the Artist‏‎ (2 Links)
  11. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  12. How a Painter Paints: An Interdisciplinary Understanding of Embodied Creativity‏‎ (2 Links)
  13. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  14. Ästhetik‏‎ (2 Links)
  15. Collaborative Preference Learning‏‎ (2 Links)
  16. Label Ranking Algorithms: A Survey‏‎ (2 Links)
  17. Hybrid Biological-Digital Systems in Artistic and Entertainment Computing‏‎ (2 Links)
  18. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  19. A Study of Image Colourfulness‏‎ (2 Links)
  20. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  21. Learning Comparative User Models for Accelerating Human-Computer Collaborative Search‏‎ (2 Links)
  22. Detecting people in cubist art‏‎ (2 Links)
  23. The Painting Fool in New Dimensions‏‎ (2 Links)
  24. Digital Face Beautification‏‎ (2 Links)
  25. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  26. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  27. A closer look at creativity as search‏‎ (2 Links)
  28. Natural Processes and Artificial Procedures‏‎ (2 Links)
  29. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  30. Evolving Glitch Art‏‎ (2 Links)
  31. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  32. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  33. Line-Based Rendering with Truchet-Like Tiles‏‎ (2 Links)
  34. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  35. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  36. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  37. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  38. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  39. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  40. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  41. Evolving design genes in space layout problems‏‎ (2 Links)
  42. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  43. Rebecca Luger-Guil‏‎ (2 Links)
  44. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  45. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  46. Man + Robots: Symbiotic Art‏‎ (2 Links)
  47. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  48. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  49. Mapped Pictures: Aesthetic Image Annotations‏‎ (2 Links)
  50. Improving the ranking quality of medical image retrieval using a genetic feature selection method‏‎ (2 Links)

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