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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. New IEC Research and Frameworks‏‎ (2 Links)
  2. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  3. Ungegenständliche Kunst‏‎ (2 Links)
  4. Niall J. L. Griffith‏‎ (2 Links)
  5. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  6. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  7. Fractal art — a comparison of styles‏‎ (2 Links)
  8. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  9. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  10. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  11. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  12. Ian Butterfield‏‎ (2 Links)
  13. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  14. Learning to colour greyscale images‏‎ (2 Links)
  15. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  16. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  17. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  18. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  19. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  20. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  21. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  22. Image Warping for a Painterly Effect‏‎ (2 Links)
  23. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  24. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  25. Chinese pattern design using generative shape grammar‏‎ (2 Links)
  26. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  27. Visual Hallucination For Computational Creation‏‎ (2 Links)
  28. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  29. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  30. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  31. Deepland, a Travel through many Dimensions‏‎ (2 Links)
  32. Generating floor plan layouts with K-D tree algorithms and evolutionary strategies‏‎ (2 Links)
  33. Scott Neil-Teilly‏‎ (2 Links)
  34. Evolutionary generation of faces‏‎ (2 Links)
  35. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  36. Evolutionäre Algorithmen‏‎ (2 Links)
  37. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  38. Evolved Aesthetic Analogies to Improve Artistic Experience‏‎ (2 Links)
  39. Organized order in ornamentation‏‎ (2 Links)
  40. Developmental modelling with SDS‏‎ (2 Links)
  41. Evolving Assemblages of 3D Objects‏‎ (2 Links)
  42. P4m Reference Implementation‏‎ (2 Links)
  43. Dimension Reduction for Object Ranking‏‎ (2 Links)
  44. Generative Design: A Paradigm for Design Research‏‎ (2 Links)
  45. Complexity measures as a basis for mass customisation of novel designs‏‎ (2 Links)
  46. Painterly rendering using image salience‏‎ (2 Links)
  47. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines‏‎ (2 Links)
  48. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  49. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  50. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)

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