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- Computational Aesthetics Conferences (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Interactive evolutionary computation for analyzing human characteristics (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Swarm Granulator (2 Links)
- Bernd Lintermann (2 Links)
- New challenges for evolutionary music and art (2 Links)
- Interior Illumination Design Using Genetic Programming (2 Links)
- Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Morgan McGuire (2 Links)
- Non-Photorealistic Rendering of Portraits (2 Links)
- Investigating Aesthetic Features to Model Human Preference in Evolutionary Art (2 Links)
- Rekombination (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Rendering artistic light patterns (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Golan Levin (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space (2 Links)
- Mutation (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Fashion Design Aid System with Application of Interactive Genetic Algorithms (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Schwarm Algorithmen (2 Links)
- Guided Exploration of Physically Valid Shapes for Furniture Design (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Biokunst (2 Links)
- Karl Gerbel (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- The Authorship of Generative Art (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Selektion (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- The Evolving Role of the Artist (2 Links)
- Applicability of interactive evolutionary computation to mental health measurement (2 Links)
- Ästhetik (2 Links)
- Creative Machine Performance: Computational Creativity and Robotic Art (2 Links)
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