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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  2. Rebecca Luger-Guil‏‎ (2 Links)
  3. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  4. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  5. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  6. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  7. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  8. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  9. Ian Butterfield‏‎ (2 Links)
  10. Learning to colour greyscale images‏‎ (2 Links)
  11. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  12. Data-Driven Iconification‏‎ (2 Links)
  13. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  14. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  15. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  16. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  17. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  18. Virtual Photography Using Multi-Objective Particle Swarm Optimization‏‎ (2 Links)
  19. Image Warping for a Painterly Effect‏‎ (2 Links)
  20. Ten steps to make a perfect creative evolutionary design system‏‎ (2 Links)
  21. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  22. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  23. Collaborative Preference Learning‏‎ (2 Links)
  24. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  25. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  26. Detecting people in cubist art‏‎ (2 Links)
  27. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  28. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  29. Digital Face Beautification‏‎ (2 Links)
  30. Searching for Surprise‏‎ (2 Links)
  31. Evolving Glitch Art‏‎ (2 Links)
  32. The Creative Mind: Myths and Mechanisms‏‎ (2 Links)
  33. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  34. Autonomously Creating Quality Images‏‎ (2 Links)
  35. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  36. You Can’t Know my Mind: A Festival of Computational Creativity‏‎ (2 Links)
  37. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  38. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  39. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  40. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  41. Aesthetic image rating (AIR) algorithm‏‎ (2 Links)
  42. Evolving design genes in space layout problems‏‎ (2 Links)
  43. Painting With Triangles‏‎ (2 Links)
  44. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  45. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  46. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  47. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  48. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  49. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  50. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)

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