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- Assessing Progress in Building Autonomously Creative Systems (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- A preliminary investigation of evolution as a form design strategy (2 Links)
- Quantum Art (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Neural style transfer: a paradigm shift for image-based artistic rendering? (2 Links)
- Automated Collage Generation - With More Intent 2011 (2 Links)
- Fractal geometry describes the beauty of infinity in nature (2 Links)
- Design Space of Tiling Template (2 Links)
- New IEC Research and Frameworks (2 Links)
- Accounting for Bias in the Evaluation of Creative Computational Systems: An Assessment of DARCI (2 Links)
- Swarm Granulator (2 Links)
- Niall J. L. Griffith (2 Links)
- Automatic Mineral Identification Using Genetic Programming (2 Links)
- Frayed Cell Diagrams (2 Links)
- HyperRogue: Playing with Hyperbolic Geometry (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- Evolutionary Computation and Image Re-Coloring (2 Links)
- Learning Lexicographic Preference Models (2 Links)
- Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems (2 Links)
- From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation (2 Links)
- Hyperspectral Image Analysis Using Genetic Programming 2005 (2 Links)
- Learning of Rule Ensembles for Multiple Attribute Ranking Problems (2 Links)
- Automatic invention of fitness functions with application to scene generation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers (2 Links)
- Autonomy, Signature and Creativity (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- Low-complexity art (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- SBART 2.4: an IEC tool for creating 2D images, movies, and collage (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Maintaining Population Diversity in Evolutionary Art (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Scott Neil-Teilly (2 Links)
- Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- The Authorship of Generative Art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- In Praise of Evolution and Opacity (2 Links)
- Organized order in ornamentation (2 Links)
- Evolving Glitch Art (2 Links)
- X-Faces: The eXploit Is Out There (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Induction Design: A Method for Evolutionary Design (2 Links)
- The Emergence of Social Learning in Artificial Societies (2 Links)
- P4m Reference Implementation (2 Links)
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