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  1. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  2. Quantifying Creativity in Art Networks‏‎ (2 Links)
  3. The Markov Pen: Online Synthesis of Free-Hand Drawing Styles‏‎ (2 Links)
  4. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  5. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  6. The Painting Fool in New Dimensions‏‎ (2 Links)
  7. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  8. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  9. Ranking Cases with Classification Rules‏‎ (2 Links)
  10. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  11. Evolving Glitch Art‏‎ (2 Links)
  12. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  13. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  14. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  15. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  16. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  17. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  18. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  19. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  20. Evolving design genes in space layout problems‏‎ (2 Links)
  21. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  22. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  23. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  24. Holger Ferstl‏‎ (2 Links)
  25. A Study of Image Colourfulness‏‎ (2 Links)
  26. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  27. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  28. Artificial Art Made by Artificial Ants‏‎ (2 Links)
  29. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)
  30. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  31. A closer look at creativity as search‏‎ (2 Links)
  32. Learning Preference Models in Recommender Systems‏‎ (2 Links)
  33. Artificial Life Meets Computational Creativity?‏‎ (2 Links)
  34. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Links)
  35. Ian Butterfield‏‎ (2 Links)
  36. A formal theory of creativity to model the creation of art‏‎ (2 Links)
  37. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  38. Learning to colour greyscale images‏‎ (2 Links)
  39. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  40. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  41. Towards MCTS for Creative Domains‏‎ (2 Links)
  42. Golan Levin‏‎ (2 Links)
  43. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  44. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  45. Image Warping for a Painterly Effect‏‎ (2 Links)
  46. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  47. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  48. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  49. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  50. Semantic Operators for Evolutionary Art‏‎ (2 Links)

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