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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Toward genetic aesthetics: mutation of bio information and generative art system‏‎ (2 Links)
  2. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  3. Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence‏‎ (2 Links)
  4. Karl Gerbel‏‎ (2 Links)
  5. An informational model for cellular automata aesthetic measure‏‎ (2 Links)
  6. Creative Ecosystems 2009‏‎ (2 Links)
  7. Quantum Art‏‎ (2 Links)
  8. Neural style transfer: a paradigm shift for image-based artistic rendering?‏‎ (2 Links)
  9. Creatively Subverting Messages in Posters‏‎ (2 Links)
  10. Animating Typescript Using Aesthetically Evolved Images‏‎ (2 Links)
  11. Ungegenständliche Kunst‏‎ (2 Links)
  12. New IEC Research and Frameworks‏‎ (2 Links)
  13. A New Musical Tool for Composition and Play Based on Simulated Breeding‏‎ (2 Links)
  14. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  15. Use of Interactive Evolutionary Computation with Simplified Modeling for Computationally Expensive Layout Design Optimization‏‎ (2 Links)
  16. Niall J. L. Griffith‏‎ (2 Links)
  17. HyperRogue: Playing with Hyperbolic Geometry‏‎ (2 Links)
  18. Using Grammatical Evolution to Parameterise Interactive 3D Image Generation‏‎ (2 Links)
  19. Learning Lexicographic Preference Models‏‎ (2 Links)
  20. Evolutionary Learning and Stochastic Process Algebra‏‎ (2 Links)
  21. Reducing Human Fatigue in Interactive Evolutionary Computation through Fuzzy Systems and Machine Learning Systems‏‎ (2 Links)
  22. Hyperspectral Image Analysis Using Genetic Programming 2005‏‎ (2 Links)
  23. A Survey of Virtual Ecosystems in Generative Electronic Art‏‎ (2 Links)
  24. Learning of Rule Ensembles for Multiple Attribute Ranking Problems‏‎ (2 Links)
  25. A Virtual Modeling System for Intuitive 3D Shape Conceptualization‏‎ (2 Links)
  26. GenJam in Transition: from Genetic Jammer to Generative Jammer‏‎ (2 Links)
  27. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  28. A compiler for CPPNs: transforming phenotypic descriptions into genotypic representations‏‎ (2 Links)
  29. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  30. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  31. Artificial creativity: A synthetic approach to the study of creative behaviour‏‎ (2 Links)
  32. Visual Hallucination For Computational Creation‏‎ (2 Links)
  33. Generative Art: Fuzzy Polygon Clipping in Program Generated Line Oriented Drawings‏‎ (2 Links)
  34. Low-complexity art‏‎ (2 Links)
  35. SBART 2.4: an IEC tool for creating 2D images, movies, and collage‏‎ (2 Links)
  36. Collage, Technology, and Creative Process‏‎ (2 Links)
  37. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  38. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  39. Maintaining Population Diversity in Evolutionary Art‏‎ (2 Links)
  40. Evolving Art Using Multiple Aesthetic Measures‏‎ (2 Links)
  41. Scott Neil-Teilly‏‎ (2 Links)
  42. Combining Representational Domains for Computational Creativity‏‎ (2 Links)
  43. Imagining Imagination: A Computational Framework Using Associative Memory Models and Vector Space Models‏‎ (2 Links)
  44. Evolving Expression of Emotions Through Color In Virtual Humans Using Genetic Algorithms‏‎ (2 Links)
  45. Authorship and Aesthetics Experiments: Comparison of Results between Human and Computational Systems‏‎ (2 Links)
  46. Complex constructions based on symmetry breaking in simple three dimensional IFS‏‎ (2 Links)
  47. About a special relationship: abstract art - aesthetics - mathematics‏‎ (2 Links)
  48. Evolving Line Drawings‏‎ (2 Links)
  49. In Praise of Evolution and Opacity‏‎ (2 Links)
  50. Organized order in ornamentation‏‎ (2 Links)

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