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  1. Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits‏‎ (2 Links)
  2. Genetic Algorithms for the Generation of Models with Micropopulations‏‎ (2 Links)
  3. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Links)
  4. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  5. Computational Creativity Conceptualisation Grounded on ICCC Papers‏‎ (2 Links)
  6. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  7. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  8. Genotyp‏‎ (2 Links)
  9. Picasso, Pato and Perro: Reconciling Procedure with Creativity‏‎ (2 Links)
  10. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  11. Computational and Collective Creativity: Who’s Being Creative?‏‎ (2 Links)
  12. The emergence of the representation of style in design‏‎ (2 Links)
  13. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  14. Playing in the Pheromone Playground: Experiences in Swarm Painting‏‎ (2 Links)
  15. Active User Intervention in an EC Search‏‎ (2 Links)
  16. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  17. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  18. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  19. Computer Vision for the Structured Representation and Stylisation of Visual Media Collections‏‎ (2 Links)
  20. Stylized Reality‏‎ (2 Links)
  21. Interactive Evolution for Designing Motion Variants‏‎ (2 Links)
  22. Merging Aesthetics with Functionality: An Interactive Genetic Algorithm Based on the Principle of Weighted Mutation‏‎ (2 Links)
  23. Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation‏‎ (2 Links)
  24. Interactive Evolutionary Design in a Hierarchical Way‏‎ (2 Links)
  25. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  26. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  27. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  28. Interactive operators for evolutionary architectural design‏‎ (2 Links)
  29. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  30. Quantifying Creativity in Art Networks‏‎ (2 Links)
  31. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  32. Model Proposal for a Constructed Artist‏‎ (2 Links)
  33. RANDOMNESS, (DIS)ORDER, AND GENERATIVITY‏‎ (2 Links)
  34. Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes‏‎ (2 Links)
  35. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  36. Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity‏‎ (2 Links)
  37. Ranking Cases with Classification Rules‏‎ (2 Links)
  38. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  39. Creative Ecosystems 2009‏‎ (2 Links)
  40. Creatively Subverting Messages in Posters‏‎ (2 Links)
  41. Fractal art — a comparison of styles‏‎ (2 Links)
  42. Representation and Mimesis in Generative Art: Creating Fifty Sisters‏‎ (2 Links)
  43. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  44. Can a Genetic Algorithm Think Like a Composer?‏‎ (2 Links)
  45. Using Physiological Signals to Evolve Art‏‎ (2 Links)
  46. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  47. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  48. Role of Simplicity in Creative Behaviour: The Case of the Poietic Generator‏‎ (2 Links)
  49. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  50. On Two Desiderata for Creativity Support Tools‏‎ (2 Links)

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