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- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Generating floor plan layouts with K-D tree algorithms and evolutionary strategies (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Passive Solar Building Design Using Genetic Programming TR (2 Links)
- Dimension Reduction for Object Ranking (2 Links)
- Evolutionary generation of faces (2 Links)
- Complexity measures as a basis for mass customisation of novel designs (2 Links)
- Evolutionäre Algorithmen (2 Links)
- Size Does Not Matter: Evolving Parameters for a Cayley Graph Visualiser Using 64 Bits (2 Links)
- The Virtual Ecosystem as Generative Electronic Art (2 Links)
- Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music (2 Links)
- Evolved Aesthetic Analogies to Improve Artistic Experience (2 Links)
- The case for a mixed-initiative collaborative neuroevolution approach (2 Links)
- Evolving Assemblages of 3D Objects (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Computational Aesthetics Conferences (2 Links)
- Generative Design: A Paradigm for Design Research (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Bernd Lintermann (2 Links)
- Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature. Humans and Machines (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Genetic Algorithms for the Generation of Models with Micropopulations (2 Links)
- Picasso, Pato and Perro: Reconciling Procedure with Creativity (2 Links)
- Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution (2 Links)
- Informational Aesthetics Measures (2 Links)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Links)
- Enhancing Creativity with Niche Construction (2 Links)
- Stylized Reality (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation (2 Links)
- Computers can’t jump? A quantitative approach for studying creative leaps (2 Links)
- Genotyp (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- An Examination on the Modularity of Grammars in Grammatical Evolutionary Design (2 Links)
- A Benchmark Image Set for Evaluating Stylization (2 Links)
- Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata (2 Links)
- Exploring Persian Rug Design Using a Computational Evolutionary Approach (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- Quantifying Creativity in Art Networks (2 Links)
- A Fractal Approach Towards Visual Analogy (2 Links)
- RANDOMNESS, (DIS)ORDER, AND GENERATIVITY (2 Links)
- Biokunst (2 Links)
- An exploration-based evolutionary model of a generative design process (2 Links)
- Swarm Granulator (2 Links)
- Grammatical Evolution: Evolving Programs for an Arbitrary Language (2 Links)
- Ranking Cases with Classification Rules (2 Links)
- Swarmic Paintings and Colour Attention (2 Links)
- A Knowledge Based Approach to Modeling Portrait Painting Methodology (2 Links)
- Feature Extraction Languages and Visual Pattern Recognition (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
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