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  1. Computational Aesthetics Conferences‏‎ (2 Links)
  2. Evolving design genes in space layout problems‏‎ (2 Links)
  3. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  4. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  5. Swarm Granulator‏‎ (2 Links)
  6. Bernd Lintermann‏‎ (2 Links)
  7. New challenges for evolutionary music and art‏‎ (2 Links)
  8. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  9. Real-Time Activity Prediction: A Gaze-Based Approach for Early Recognition of Pen-Based Interaction Tasks‏‎ (2 Links)
  10. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  11. Swarmic Paintings and Colour Attention‏‎ (2 Links)
  12. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  13. Morgan McGuire‏‎ (2 Links)
  14. Non-Photorealistic Rendering of Portraits‏‎ (2 Links)
  15. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  16. Rekombination‏‎ (2 Links)
  17. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  18. Rendering artistic light patterns‏‎ (2 Links)
  19. Exploring the Visual Styles of Arcade Game Assets‏‎ (2 Links)
  20. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  21. Golan Levin‏‎ (2 Links)
  22. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  23. Face, Portrait, Mask - Using a Parameterized System to Explore Synthetic Face Space‏‎ (2 Links)
  24. Mutation‏‎ (2 Links)
  25. On-line Knowledge Embedding for Interactive EC-based Montage System‏‎ (2 Links)
  26. An Examination on the Modularity of Grammars in Grammatical Evolutionary Design‏‎ (2 Links)
  27. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  28. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  29. Fashion Design Aid System with Application of Interactive Genetic Algorithms‏‎ (2 Links)
  30. A Benchmark Image Set for Evaluating Stylization‏‎ (2 Links)
  31. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  32. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  33. Schwarm Algorithmen‏‎ (2 Links)
  34. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  35. A Fractal Approach Towards Visual Analogy‏‎ (2 Links)
  36. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  37. Biokunst‏‎ (2 Links)
  38. Karl Gerbel‏‎ (2 Links)
  39. An exploration-based evolutionary model of a generative design process‏‎ (2 Links)
  40. The Authorship of Generative Art‏‎ (2 Links)
  41. A Knowledge Based Approach to Modeling Portrait Painting Methodology‏‎ (2 Links)
  42. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  43. X-Faces: The eXploit Is Out There‏‎ (2 Links)
  44. Selektion‏‎ (2 Links)
  45. The Emergence of Social Learning in Artificial Societies‏‎ (2 Links)
  46. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  47. The Evolving Role of the Artist‏‎ (2 Links)
  48. Applicability of interactive evolutionary computation to mental health measurement‏‎ (2 Links)
  49. Ästhetik‏‎ (2 Links)
  50. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)

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