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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  2. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  3. Taming nature: tapping the creative potential of ecosystem models in the arts‏‎ (2 Links)
  4. Data-Driven Iconification‏‎ (2 Links)
  5. A genetic engineering approach to genetic algorithms‏‎ (2 Links)
  6. Measuring Creativity In Software Development‏‎ (2 Links)
  7. Techniques for highly multiobjective optimisation: some nondominated points are better than others‏‎ (2 Links)
  8. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  9. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  10. Visual Hallucination For Computational Creation‏‎ (2 Links)
  11. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  12. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  13. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  14. Visualization of Four-Dimensional Spacetimes‏‎ (2 Links)
  15. A review on the application of evolutionary computation to information retrieval‏‎ (2 Links)
  16. Collaborative Preference Learning‏‎ (2 Links)
  17. Natural Processes and Artificial Procedures‏‎ (2 Links)
  18. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  19. Ways of Seeing: Visualization of Artificial Life Environments‏‎ (2 Links)
  20. A user-oriented image retrieval system based on interactive genetic algorithm‏‎ (2 Links)
  21. Detecting people in cubist art‏‎ (2 Links)
  22. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  23. Automated recoloring of evolved designs using evolved palettes‏‎ (2 Links)
  24. Digital Face Beautification‏‎ (2 Links)
  25. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  26. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  27. Rebecca Luger-Guil‏‎ (2 Links)
  28. Morgan McGuire‏‎ (2 Links)
  29. Evolving Glitch Art‏‎ (2 Links)
  30. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  31. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  32. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  33. Computational Aesthetic Evaluation: Steps Towards Machine Creativity‏‎ (2 Links)
  34. Drawing as transformation: From Primary Geometry to Secondary Geometry‏‎ (2 Links)
  35. Aesthetic Evaluation: Automated Fitness Functions for Evolutionary Art, Design, and Music‏‎ (2 Links)
  36. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  37. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  38. Mutation‏‎ (2 Links)
  39. Evolving design genes in space layout problems‏‎ (2 Links)
  40. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  41. The Role of Motion Dynamics in Abstract Painting‏‎ (2 Links)
  42. Bernd Lintermann‏‎ (2 Links)
  43. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  44. Exact Aesthetics. Object and Scene to Message‏‎ (2 Links)
  45. The Trace and the Gaze: Textural Agency in Rembrandt’s Late Portraiture, a Vision Science Perspectiv‏‎ (2 Links)
  46. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  47. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  48. Exploiting open-endedness to solve problems through the search for novelty‏‎ (2 Links)
  49. The application of L-systems and developmental models to computer art, animation, and music synthesis‏‎ (2 Links)
  50. Karl Gerbel‏‎ (2 Links)

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