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Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

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  1. On Symmetry, Aesthetics and Quantifying Symmetrical Complexity‏‎ (2 Links)
  2. SBEAT3: A tool for multi-part music composition by simulated breeding‏‎ (2 Links)
  3. Evolving Line Drawings‏‎ (2 Links)
  4. Schwarm Algorithmen‏‎ (2 Links)
  5. Evolving Textures from High Level Descriptions: Gray with an Accent Color‏‎ (2 Links)
  6. The T. albipennis Sand Painting Artists‏‎ (2 Links)
  7. On the Translation of Design Data into Design Form in Evolutionary Design‏‎ (2 Links)
  8. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  9. Breeding on site‏‎ (2 Links)
  10. A Turing Test for Generative Art‏‎ (2 Links)
  11. Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation‏‎ (2 Links)
  12. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  13. Genetic learning for biologically inspired aesthetic processes‏‎ (2 Links)
  14. Selektion‏‎ (2 Links)
  15. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  16. Evolving urban structures using Computer Optimisation Techniques‏‎ (2 Links)
  17. Artificial Neural Network Spaces‏‎ (2 Links)
  18. Self Portraits with Mandelbrot Genetics‏‎ (2 Links)
  19. Creative Computers, Improvisation and Intimacy‏‎ (2 Links)
  20. Ideas and Tools in Material Space - an extended spatial model of creativity‏‎ (2 Links)
  21. Creative Web Services with Pattern‏‎ (2 Links)
  22. Exploring Evolutionary Possibilities for Digital Doilies‏‎ (2 Links)
  23. Painting with Flowsnakes‏‎ (2 Links)
  24. CGP, Creativity and Art‏‎ (2 Links)
  25. Exploring component-based representations - the secret of creativity by evolution?‏‎ (2 Links)
  26. Live Coding Towards Computational Creativity‏‎ (2 Links)
  27. Extending grammatical evolution to evolve digital surfaces with genr8‏‎ (2 Links)
  28. Tim Rowley‏‎ (2 Links)
  29. Ludus Ex Machina: Building A 3D Game Designer That Competes Alongside Humans‏‎ (2 Links)
  30. Grammar-based Genetic Programming: A Survey‏‎ (2 Links)
  31. Pavimenta: A Photo Tiling Tool‏‎ (2 Links)
  32. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  33. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  34. Feature Construction Using Genetic Programming for Classification of Images by Aesthetic Value‏‎ (2 Links)
  35. Choice-Based Conjoint Analysis: Classification vs. Discrete Choice Models‏‎ (2 Links)
  36. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  37. Space layout planning using an evolutionary approach‏‎ (2 Links)
  38. Data-Driven Iconification‏‎ (2 Links)
  39. Active User Intervention in an EC Search‏‎ (2 Links)
  40. Implementation and Evaluation of an IEC-Based 3D Modeling System‏‎ (2 Links)
  41. Transforming Exploratory Creativity with DeLeNoX‏‎ (2 Links)
  42. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  43. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  44. Co-creating game content using an adaptive model of user taste‏‎ (2 Links)
  45. Incorporating Characteristics of Human Creativity into an Evolutionary Art Algorithm 2007‏‎ (2 Links)
  46. Collaborative Preference Learning‏‎ (2 Links)
  47. Swarm Tech-Tiles Tim‏‎ (2 Links)
  48. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  49. Upload any object and evolve it: injecting complex geometric patterns into CPPNs for further evolution‏‎ (2 Links)
  50. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)

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