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  1. Computational Aesthetics Conferences‏‎ (2 Links)
  2. MediaFlies – A Video and Audio Remixing Multi Agent System‏‎ (2 Links)
  3. The Evolution of Fun: Automatic Level Design Through Challenge Modeling‏‎ (2 Links)
  4. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  5. Painting With Triangles‏‎ (2 Links)
  6. Genotyp‏‎ (2 Links)
  7. Michael Witbrock‏‎ (2 Links)
  8. Interactive evolution of images‏‎ (2 Links)
  9. The Painting Fool Sees! New Projects with the Automated Painter‏‎ (2 Links)
  10. Exploring Persian Rug Design Using a Computational Evolutionary Approach‏‎ (2 Links)
  11. Interactively Exploring Picasso's Multi-dimensional Creative Process in Producing Guernica‏‎ (2 Links)
  12. Modelling Human Preference in Evolutionary Art‏‎ (2 Links)
  13. Enhancing Creativity with Niche Construction‏‎ (2 Links)
  14. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Links)
  15. Grammatical Evolution: Evolving Programs for an Arbitrary Language‏‎ (2 Links)
  16. Motion Representation and Evolutionary Architectural Spaces‏‎ (2 Links)
  17. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  18. The artist’s intentions and genetic coding in algorithmically generated drawings‏‎ (2 Links)
  19. Consequences for practical aesthetics and for aesthetical theory of the insertion of principles from quantum theory in cellular automata‏‎ (2 Links)
  20. An approach to creating very large, high resolution artistic printed images‏‎ (2 Links)
  21. The emergence of the representation of style in design‏‎ (2 Links)
  22. Feature Extraction Languages and Visual Pattern Recognition‏‎ (2 Links)
  23. Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering‏‎ (2 Links)
  24. Music Composition with Interactive Evolutionary Computation‏‎ (2 Links)
  25. State of the ‘Art’: A Taxonomy of Artistic Stylization Techniques for Images and Video‏‎ (2 Links)
  26. Filterscape: Energy Recycling in a Creative Ecosystem‏‎ (2 Links)
  27. Steve Dipaola‏‎ (2 Links)
  28. Biokunst‏‎ (2 Links)
  29. Evaluating Search Engine Relevance with Click-Based Metrics‏‎ (2 Links)
  30. Stippling with Aerial Robots‏‎ (2 Links)
  31. Architectural Innovation as an evolutionary process‏‎ (2 Links)
  32. Fractal art — a comparison of styles‏‎ (2 Links)
  33. Creative Machine Performance: Computational Creativity and Robotic Art‏‎ (2 Links)
  34. Fractals and Multi-Layer Coloring Algorithms‏‎ (2 Links)
  35. A Turing Test for Generative Art‏‎ (2 Links)
  36. Creativity refined: bypassing the gatekeepers of appropriateness and value‏‎ (2 Links)
  37. Natural Processes and Artificial Procedures‏‎ (2 Links)
  38. Artificial Creative Systems: Completing the Creative Cycle‏‎ (2 Links)
  39. Tuning of Image Parameters by Interactive Evolutionary Computation‏‎ (2 Links)
  40. A comparative study of texture measures with classification based on feature distributions‏‎ (2 Links)
  41. Quantum sculpture: art inspired by the deeper nature of reality‏‎ (2 Links)
  42. Evolutionary Banners, exploring a generative design approach‏‎ (2 Links)
  43. Curious Whispers: An Embodied Artificial Creative System‏‎ (2 Links)
  44. Artificial Neural Network Spaces‏‎ (2 Links)
  45. Evolutionary Development of Mathematically Defined Forms‏‎ (2 Links)
  46. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  47. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  48. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  49. Rebecca Luger-Guillaume‏‎ (2 Links)
  50. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)

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