Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.081 bis 1.130 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Design Space of Tiling Template‏‎ (2 Links)
  2. Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture‏‎ (2 Links)
  3. Rebecca Luger-Guil‏‎ (2 Links)
  4. The Painting Fool in New Dimensions‏‎ (2 Links)
  5. Automated Landscape Painting in the Style of Bob Ross‏‎ (2 Links)
  6. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  7. Frayed Cell Diagrams‏‎ (2 Links)
  8. Accelerating IEC and EC Searches with Elite Obtained by Dimensionality Reduction in Regression Spaces‏‎ (2 Links)
  9. Evolutionary Computation and Image Re-Coloring‏‎ (2 Links)
  10. Automatic Evolution of Conceptual Building Architectures‏‎ (2 Links)
  11. From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation‏‎ (2 Links)
  12. The Virtual Ecosystem as Generative Electronic Art‏‎ (2 Links)
  13. Active User Intervention in an EC Search‏‎ (2 Links)
  14. Novelty and figurative expression-based evolutionary art‏‎ (2 Links)
  15. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  16. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms‏‎ (2 Links)
  17. The case for a mixed-initiative collaborative neuroevolution approach‏‎ (2 Links)
  18. Adaptive enlargement of state spaces in evolutionary designing‏‎ (2 Links)
  19. Evolutionary Reproduction of Dutch Masters: The Mondriaan and Escher Evolvers‏‎ (2 Links)
  20. Disney Meets Darwin — The Evolution of Funny Animated Figures‏‎ (2 Links)
  21. Interior Illumination Design Using Genetic Programming‏‎ (2 Links)
  22. SBArt4 for an Automatic Evolutionary Art‏‎ (2 Links)
  23. Generating 3D Scenes in the style of Keith Haring‏‎ (2 Links)
  24. Aesthetic Learning in an Interactive Evolutionary Art System‏‎ (2 Links)
  25. Morgan McGuire‏‎ (2 Links)
  26. Evolutionary design using grammatical evolution and shape grammars: Designing a shelter‏‎ (2 Links)
  27. Investigating Aesthetic Features to Model Human Preference in Evolutionary Art‏‎ (2 Links)
  28. Generating sub-resolution detail in images and volumes using constrained texture synthesis‏‎ (2 Links)
  29. On the Role of Temporary Storage in Interactive Evolution‏‎ (2 Links)
  30. Edge Detection of Petrographic Images Using Genetic Programming‏‎ (2 Links)
  31. Begriffe zur Evolutionären Kunst‏‎ (2 Links)
  32. Searching for Surprise‏‎ (2 Links)
  33. Computational Creativity Theory: Inspirations behind the FACE and the IDEA models‏‎ (2 Links)
  34. Mutation‏‎ (2 Links)
  35. Computational Models of Surprise as a Mechanism for Evaluating Creative Design‏‎ (2 Links)
  36. Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution‏‎ (2 Links)
  37. Towards MCTS for Creative Domains‏‎ (2 Links)
  38. Evolving Glitch Art‏‎ (2 Links)
  39. Semi-Automatic Digital Epigraphy from Images with Normals‏‎ (2 Links)
  40. Generative and Evolutionary Techniques for Building Envelope Design‏‎ (2 Links)
  41. Guided Exploration of Physically Valid Shapes for Furniture Design‏‎ (2 Links)
  42. Painting With Triangles‏‎ (2 Links)
  43. Karl Gerbel‏‎ (2 Links)
  44. Evolving aesthetic images using multiobjective optimization‏‎ (2 Links)
  45. Evolving design genes in space layout problems‏‎ (2 Links)
  46. Swarm Granulator‏‎ (2 Links)
  47. Construction and intuition: Creativity in early computer art‏‎ (2 Links)
  48. An Interactive Electronic Art System Based on Artificial Ecosystemics‏‎ (2 Links)
  49. Evolving pixel shaders for the prototype video game subversion‏‎ (2 Links)
  50. Swarmic Paintings and Colour Attention‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)