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  1. Evolutionäre Musik‏‎ (2 Links)
  2. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  3. Color Mixing using Colliding Particles‏‎ (2 Links)
  4. SEURAT: robotic painter‏‎ (2 Links)
  5. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  6. On the Future of Computers and Creativity‏‎ (2 Links)
  7. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  8. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  9. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  10. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  11. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  12. Improbable Creativity‏‎ (2 Links)
  13. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  14. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  15. Evolving Human Faces‏‎ (2 Links)
  16. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  17. Distance-based functions for image comparison‏‎ (2 Links)
  18. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  19. Autonomous Evolutionary Art‏‎ (2 Links)
  20. Composition in Perspectives‏‎ (2 Links)
  21. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  22. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  23. Evolving ambiguous images‏‎ (2 Links)
  24. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  25. Mathematische Kunst‏‎ (2 Links)
  26. Zufallsprozess‏‎ (2 Links)
  27. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  28. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  29. Evolving expressions and art by choice‏‎ (2 Links)
  30. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  31. Measuring complexity using information fluctuation‏‎ (2 Links)
  32. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  33. Interactive EC-based Signal Processing‏‎ (2 Links)
  34. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  35. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  36. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  37. The Painting Fool Teaching Interface‏‎ (2 Links)
  38. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  39. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  40. Interactive evolution for industrial design‏‎ (2 Links)
  41. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  42. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  43. Giving Colour to Images‏‎ (2 Links)
  44. Ameisen Algorithmen‏‎ (2 Links)
  45. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  46. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  47. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  48. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  49. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  50. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)

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