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- Ten questions concerning generative computer art (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Reproduktion (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Approximate Image Filters (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Improving face detection (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- A comparative classification of complexity measures (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- P6m Reference Implementation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Evolving for the Audience (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Aaron Davidson (2 Links)
- Genetische Programmierung (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Simulating Morphogenesis (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Distance-based functions for image comparison (2 Links)
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