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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- Semantic aware methods for evolutionary art (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Investigating Face Space (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Bubble Hierarchies (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Chris Coyne (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Evolving Fractal Drawings (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
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