Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- Autonomous Evolutionary Art (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Embodied creativity (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Ameisen Algorithmen (2 Links)
- Improbable Creativity (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Mathematische Kunst (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Interactive evolution for industrial design (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Peter Kleiweg (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Investigating Face Space (2 Links)
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