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- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Kleiweg (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Electric Sheep (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Computational Creativity through a Gap (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Embodied creativity (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Swarm Painting Atelier (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
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