Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- SEURAT: robotic painter (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Zellij Multipuzzle (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Evolving virtual creatures (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- The alphabet synthesis machine (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Extending the Range of Facial Types (2 Links)
- The darwinian structure of the design process (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Phänotyp (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Theory of Complexity (2 Links)
- Depth-aware neural style transfer (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)