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  1. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  2. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  3. Composition in Perspectives‏‎ (2 Links)
  4. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  5. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  6. Evolving for the Audience‏‎ (2 Links)
  7. New Kinds of Fractal Patterns‏‎ (2 Links)
  8. Niche Constructing Drawing Robots‏‎ (2 Links)
  9. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  10. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  11. Genetische Programmierung‏‎ (2 Links)
  12. A History of Creativity for Future AI Research‏‎ (2 Links)
  13. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  14. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  15. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  16. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  17. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  18. Leonel Moura‏‎ (2 Links)
  19. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  20. Variation‏‎ (2 Links)
  21. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  22. Exploring aesthetic pattern formation‏‎ (2 Links)
  23. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  24. Reproduktion‏‎ (2 Links)
  25. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  26. Tatsu Unemi‏‎ (2 Links)
  27. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  28. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  29. Gregory Dudek‏‎ (2 Links)
  30. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  31. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  32. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  33. Consensual Paintings‏‎ (2 Links)
  34. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  35. Importance-Driven Focus of Attention‏‎ (2 Links)
  36. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  37. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  38. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  39. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  40. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  41. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  42. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  43. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  44. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  45. P6m Reference Implementation‏‎ (2 Links)
  46. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  47. Zufallsprozess‏‎ (2 Links)
  48. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  49. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  50. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)

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