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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  2. Artistic Stylization of Images and Video‏‎ (2 Links)
  3. SEURAT: robotic painter‏‎ (2 Links)
  4. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  5. Importance-Driven Focus of Attention‏‎ (2 Links)
  6. On the Future of Computers and Creativity‏‎ (2 Links)
  7. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  8. Consensual Paintings‏‎ (2 Links)
  9. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  10. Gegenständliche Kunst‏‎ (2 Links)
  11. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  12. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  13. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  14. Abstract Art by Shape Classification‏‎ (2 Links)
  15. Variation‏‎ (2 Links)
  16. Automated collage generation — with intent‏‎ (2 Links)
  17. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  18. Tatsu Unemi‏‎ (2 Links)
  19. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  20. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  21. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  22. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  23. Metaprogramming Emergent Graphics‏‎ (2 Links)
  24. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  25. Evolving Approximate Image Filters‏‎ (2 Links)
  26. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  27. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  28. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  29. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  30. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  31. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  32. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  33. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  34. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  35. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  36. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  37. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  38. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  39. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  40. Evolving for the Audience‏‎ (2 Links)
  41. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  42. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  43. Zufallsprozess‏‎ (2 Links)
  44. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  45. Genetische Programmierung‏‎ (2 Links)
  46. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  47. Phänotyp‏‎ (2 Links)
  48. The Painting Fool Teaching Interface‏‎ (2 Links)
  49. A 3D Modeling System for Creative Design‏‎ (2 Links)
  50. Exploring aesthetic pattern formation‏‎ (2 Links)

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