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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  2. Ameisen Algorithmen‏‎ (2 Links)
  3. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  4. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  5. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  6. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  7. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  8. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  9. Peter Kleiweg‏‎ (2 Links)
  10. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  11. Giving Colour to Images‏‎ (2 Links)
  12. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  13. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  14. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  15. Is Evolution Creative?‏‎ (2 Links)
  16. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  17. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  18. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  19. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  20. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  21. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  22. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  23. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  24. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  25. John Mount‏‎ (2 Links)
  26. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  27. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  28. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  29. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  30. Flowsnake Earth‏‎ (2 Links)
  31. Towards a model for artificial aesthetics‏‎ (2 Links)
  32. Keith Wiley‏‎ (2 Links)
  33. Creative Search Trajectories and their Implications‏‎ (2 Links)
  34. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  35. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  36. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  37. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  38. Curious agents and situated design evaluations‏‎ (2 Links)
  39. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  40. Swarm Painting Atelier‏‎ (2 Links)
  41. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  42. A comparative classification of complexity measures‏‎ (2 Links)
  43. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  44. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  45. Artificial Nature: Immersive World Making‏‎ (2 Links)
  46. Rebecca Luger-Guillaume‏‎ (2 Links)
  47. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  48. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  49. Evolutionary Design by Computers‏‎ (2 Links)
  50. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)

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