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- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving ambiguous images (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving expressions and art by choice (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Interactive evolution for industrial design (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Giving Colour to Images (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Investigating Face Space (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Distance-based functions for image comparison (2 Links)
- Ishihama Yoshiaki (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Composition in Perspectives (2 Links)
- Phänotyp (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Flowsnake Earth (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Neuroästhetik (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Consensual Paintings (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
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