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  1. Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used?‏‎ (2 Links)
  2. Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping‏‎ (2 Links)
  3. Preference Learning and Ranking by Pairwise Comparison‏‎ (2 Links)
  4. The Painting Fool in New Dimensions‏‎ (2 Links)
  5. Creating New Informational Primitives in Minds and Machines‏‎ (2 Links)
  6. Creating tiling by means of 2D graphics applications‏‎ (2 Links)
  7. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  8. Natural Color Symmetry‏‎ (2 Links)
  9. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  10. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  11. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  12. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  13. New Kinds of Fractal Patterns‏‎ (2 Links)
  14. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  15. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  16. Künstliches Leben‏‎ (2 Links)
  17. Niche Constructing Drawing Robots‏‎ (2 Links)
  18. Andrew Rowbottom‏‎ (2 Links)
  19. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  20. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  21. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  22. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  23. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  24. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  25. Gegenständliche Kunst‏‎ (2 Links)
  26. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  27. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  28. Reproduktion‏‎ (2 Links)
  29. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  30. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  31. Towards a model for artificial aesthetics‏‎ (2 Links)
  32. Live Algorithms‏‎ (2 Links)
  33. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  34. Color Mixing using Colliding Particles‏‎ (2 Links)
  35. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  36. Artificial Drawing + Unity‏‎ (2 Links)
  37. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  38. Evolving Approximate Image Filters‏‎ (2 Links)
  39. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  40. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  41. Swarm Painting Atelier‏‎ (2 Links)
  42. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  43. Distance-based functions for image comparison‏‎ (2 Links)
  44. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  45. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  46. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  47. Composition in Perspectives‏‎ (2 Links)
  48. P6m Reference Implementation‏‎ (2 Links)
  49. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  50. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)

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