Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Algorithmic randomness and physical entropy‏‎ (2 Links)
  2. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  3. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  4. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  5. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  6. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  7. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  8. Consensual Paintings‏‎ (2 Links)
  9. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  10. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  11. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  12. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  13. A History of Creativity for Future AI Research‏‎ (2 Links)
  14. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  15. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  16. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  17. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  18. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  19. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  20. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  21. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  22. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  23. Natural Color Symmetry‏‎ (2 Links)
  24. Fractal expressionism - where art meets science‏‎ (2 Links)
  25. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  26. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  27. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  28. Swarm paintings – nonhuman art‏‎ (2 Links)
  29. New Kinds of Fractal Patterns‏‎ (2 Links)
  30. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  31. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  32. Niche Constructing Drawing Robots‏‎ (2 Links)
  33. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  34. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  35. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  36. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  37. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  38. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  39. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  40. Leonel Moura‏‎ (2 Links)
  41. Video Granular Synthesis‏‎ (2 Links)
  42. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  43. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  44. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  45. Reproduktion‏‎ (2 Links)
  46. Ten questions concerning generative computer art‏‎ (2 Links)
  47. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  48. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  49. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  50. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)