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- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Artificial Drawing + Unity (2 Links)
- Künstliches Leben (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Distance-based functions for image comparison (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Composition in Perspectives (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Variation (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Tatsu Unemi (2 Links)
- Gegenständliche Kunst (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Live Algorithms (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Consensual Paintings (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Being Kasimir Malevich (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Zufallsprozess (2 Links)
- Against Individual Creativity (2 Links)
- Evolving for the Audience (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
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