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- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Echo (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Evolving virtual creatures (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Peter Kleiweg (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Zellij Multipuzzle (2 Links)
- Leonel Moura (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- Extending the Range of Facial Types (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Erik J. Gustafson (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- The alphabet synthesis machine (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
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