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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  2. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  3. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  4. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  5. Extending the Range of Facial Types‏‎ (2 Links)
  6. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  7. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  8. Investigating Face Space‏‎ (2 Links)
  9. Peter Weibel‏‎ (2 Links)
  10. Ishihama Yoshiaki‏‎ (2 Links)
  11. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  12. Gregory S. Hornby‏‎ (2 Links)
  13. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  14. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  15. A comparative classification of complexity measures‏‎ (2 Links)
  16. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  17. Bubble Hierarchies‏‎ (2 Links)
  18. Artificial Nature: Immersive World Making‏‎ (2 Links)
  19. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  20. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  21. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  22. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  23. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  24. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  25. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  26. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  27. Preference Learning: An Introduction‏‎ (2 Links)
  28. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  29. Towards a model for artificial aesthetics‏‎ (2 Links)
  30. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  31. Aaron Davidson‏‎ (2 Links)
  32. Chris Coyne‏‎ (2 Links)
  33. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  34. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  35. Evolution of Animated Photomosaics‏‎ (2 Links)
  36. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  37. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  38. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  39. Swarm Painting Atelier‏‎ (2 Links)
  40. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  41. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  42. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  43. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  44. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  45. Autonomous Evolutionary Art‏‎ (2 Links)
  46. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  47. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  48. Learning representations for creative design using evolution‏‎ (2 Links)
  49. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  50. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)

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