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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  2. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  3. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  4. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  5. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  6. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  7. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  8. Evolving art with scalable vector graphics‏‎ (2 Links)
  9. Abstract Art by Shape Classification‏‎ (2 Links)
  10. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  11. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  12. Automated collage generation — with intent‏‎ (2 Links)
  13. Natural Color Symmetry‏‎ (2 Links)
  14. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  15. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  16. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  17. Evolving virtual creatures‏‎ (2 Links)
  18. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  19. Interactive evolution of dynamical systems‏‎ (2 Links)
  20. New Kinds of Fractal Patterns‏‎ (2 Links)
  21. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  22. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  23. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  24. Niche Constructing Drawing Robots‏‎ (2 Links)
  25. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  26. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  27. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  28. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  29. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  30. Extending the Range of Facial Types‏‎ (2 Links)
  31. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  32. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  33. Consensual Paintings‏‎ (2 Links)
  34. Variation‏‎ (2 Links)
  35. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  36. Reproduktion‏‎ (2 Links)
  37. Gregory S. Hornby‏‎ (2 Links)
  38. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  39. Tatsu Unemi‏‎ (2 Links)
  40. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  41. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  42. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  43. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  44. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  45. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  46. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  47. A 3D Modeling System for Creative Design‏‎ (2 Links)
  48. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  49. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  50. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)

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