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- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Electric Sheep (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Artificial Drawing + Unity (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Computational Creativity through a Gap (2 Links)
- Evolving Human Faces (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Embodied creativity (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolving ambiguous images (2 Links)
- Live Algorithms (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Evolving expressions and art by choice (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Video Granular Synthesis (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Giving Colour to Images (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
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