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- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- P6m Reference Implementation (2 Links)
- Andrew Rowbottom (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Evolving for the Audience (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Genetische Programmierung (2 Links)
- Simulating Morphogenesis (2 Links)
- Electric Sheep (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Computational Creativity through a Gap (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Embodied creativity (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Artificial Drawing + Unity (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Gregory Dudek (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
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