Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- EMO-based Architectural Room Floor Planning (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Theory of Complexity (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Electric Sheep (2 Links)
- Phänotyp (2 Links)
- Computational Creativity through a Gap (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Embodied creativity (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Neuroästhetik (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Improving face detection (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving Fractal Drawings (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
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