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  1. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  2. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  3. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  4. Interactive evolution of dynamical systems‏‎ (2 Links)
  5. Simulating Morphogenesis‏‎ (2 Links)
  6. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  7. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  8. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  9. Depth-aware neural style transfer‏‎ (2 Links)
  10. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  11. A History of Creativity for Future AI Research‏‎ (2 Links)
  12. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  13. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  14. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  15. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  16. Evolving Fractal Drawings‏‎ (2 Links)
  17. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  18. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  19. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  20. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  21. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  22. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  23. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  24. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  25. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  26. Evolving content in the galactic arms race video game‏‎ (2 Links)
  27. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  28. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  29. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  30. Natural Color Symmetry‏‎ (2 Links)
  31. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  32. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  33. Swarm paintings – nonhuman art‏‎ (2 Links)
  34. New Kinds of Fractal Patterns‏‎ (2 Links)
  35. Künstliches Leben‏‎ (2 Links)
  36. Computer-Ästhetik‏‎ (2 Links)
  37. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  38. Niche Constructing Drawing Robots‏‎ (2 Links)
  39. Entropie‏‎ (2 Links)
  40. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  41. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  42. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  43. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  44. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  45. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  46. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  47. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  48. Video Granular Synthesis‏‎ (2 Links)
  49. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  50. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)

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