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- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Swarm Painting Atelier (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Depth-aware neural style transfer (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Leonel Moura (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Being Kasimir Malevich (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
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