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- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- SEURAT: robotic painter (2 Links)
- Artificial Drawing + Unity (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Is Evolution Creative? (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Electric Sheep (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Zellij Multipuzzle (2 Links)
- John Mount (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Keith Wiley (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- The alphabet synthesis machine (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- The darwinian structure of the design process (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Being Kasimir Malevich (2 Links)
- Theory of Complexity (2 Links)
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