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- Learning Preference Models in Recommender Systems (2 Links)
- Rendering artistic light patterns (2 Links)
- Ian Butterfield (2 Links)
- Learning to colour greyscale images (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Tabula Rasa: A Case Study in Evolutionary Curation (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Establishing Appreciation In a Creative System (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Image Warping for a Painterly Effect (2 Links)
- Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes (2 Links)
- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Ludic Considerations of Tablet-Based Evo-Art (2 Links)
- A Comparison Between Representations for Evolving Images (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Gegenständliche Kunst (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Depth-aware neural style transfer (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Phänotyp (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Evolving Approximate Image Filters (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
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