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  1. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  2. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  3. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  4. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  5. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  6. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  7. Peter Weibel‏‎ (2 Links)
  8. Computer-Ästhetik‏‎ (2 Links)
  9. Investigating Face Space‏‎ (2 Links)
  10. Entropie‏‎ (2 Links)
  11. A 3D Modeling System for Creative Design‏‎ (2 Links)
  12. Ishihama Yoshiaki‏‎ (2 Links)
  13. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  14. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  15. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  16. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  17. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  18. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  19. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  20. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  21. Preference Learning: An Introduction‏‎ (2 Links)
  22. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  23. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  24. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  25. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  26. Creating and rendering convolution surfaces‏‎ (2 Links)
  27. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  28. Fractal expressionism - where art meets science‏‎ (2 Links)
  29. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  30. Art, emergence and the computational sublime‏‎ (2 Links)
  31. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  32. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  33. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  34. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  35. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  36. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  37. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  38. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  39. Learning representations for creative design using evolution‏‎ (2 Links)
  40. Variation‏‎ (2 Links)
  41. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  42. Artistic Stylization of Images and Video‏‎ (2 Links)
  43. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  44. Tatsu Unemi‏‎ (2 Links)
  45. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  46. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  47. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  48. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  49. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  50. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)

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