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- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- A comparative classification of complexity measures (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Peter Kleiweg (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Gegenständliche Kunst (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Aaron Davidson (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Improbable Creativity (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Electric Sheep (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Computational Creativity through a Gap (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Evolving for the Audience (2 Links)
- Embodied creativity (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
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