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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  2. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  3. Measuring complexity using information fluctuation‏‎ (2 Links)
  4. Interactive EC-based Signal Processing‏‎ (2 Links)
  5. P6m Reference Implementation‏‎ (2 Links)
  6. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  7. Evolving content in the galactic arms race video game‏‎ (2 Links)
  8. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  9. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  10. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  11. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  12. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  13. Interactive evolution for industrial design‏‎ (2 Links)
  14. Electric Sheep‏‎ (2 Links)
  15. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  16. Computational Creativity through a Gap‏‎ (2 Links)
  17. Embodied creativity‏‎ (2 Links)
  18. Simulating Morphogenesis‏‎ (2 Links)
  19. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  20. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  21. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  22. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  23. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  24. A 3D Modeling System for Creative Design‏‎ (2 Links)
  25. Investigating Face Space‏‎ (2 Links)
  26. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  27. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  28. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  29. Ishihama Yoshiaki‏‎ (2 Links)
  30. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  31. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  32. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  33. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  34. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  35. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  36. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  37. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  38. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  39. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  40. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  41. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  42. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  43. Art, emergence and the computational sublime‏‎ (2 Links)
  44. Fractal expressionism - where art meets science‏‎ (2 Links)
  45. Natural Color Symmetry‏‎ (2 Links)
  46. Creative Search Trajectories and their Implications‏‎ (2 Links)
  47. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  48. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  49. Swarm paintings – nonhuman art‏‎ (2 Links)
  50. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)

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