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- Fitness in Evolutionary Art and Music: What Has Been Used and What Could Be Used? (2 Links)
- Evaluation of User Fatigue Reduction Through IEC Rating-Scale Mapping (2 Links)
- Preference Learning and Ranking by Pairwise Comparison (2 Links)
- The Painting Fool in New Dimensions (2 Links)
- Creating New Informational Primitives in Minds and Machines (2 Links)
- Creating tiling by means of 2D graphics applications (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Natural Color Symmetry (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Künstliches Leben (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Andrew Rowbottom (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Gegenständliche Kunst (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Reproduktion (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Live Algorithms (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Artificial Drawing + Unity (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Swarm Painting Atelier (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Distance-based functions for image comparison (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Composition in Perspectives (2 Links)
- P6m Reference Implementation (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
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