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  1. Natural Color Symmetry‏‎ (2 Links)
  2. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  3. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  4. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  5. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  6. Swarm Painting Atelier‏‎ (2 Links)
  7. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  8. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  9. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  10. New Kinds of Fractal Patterns‏‎ (2 Links)
  11. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  12. Consensual Paintings‏‎ (2 Links)
  13. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  14. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  15. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  16. Niche Constructing Drawing Robots‏‎ (2 Links)
  17. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  18. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  19. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  20. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  21. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  22. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  23. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  24. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  25. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  26. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  27. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  28. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  29. Reproduktion‏‎ (2 Links)
  30. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  31. Being Kasimir Malevich‏‎ (2 Links)
  32. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  33. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  34. Against Individual Creativity‏‎ (2 Links)
  35. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  36. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  37. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  38. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  39. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  40. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  41. Evolving Fractal Drawings‏‎ (2 Links)
  42. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  43. Improving face detection‏‎ (2 Links)
  44. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  45. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  46. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  47. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  48. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  49. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  50. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)

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