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  1. Echo‏‎ (2 Links)
  2. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  3. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  4. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  5. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  6. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  7. Leonel Moura‏‎ (2 Links)
  8. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  9. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  10. Gegenständliche Kunst‏‎ (2 Links)
  11. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  12. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  13. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  14. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  15. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  16. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  17. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  18. Erik J. Gustafson‏‎ (2 Links)
  19. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  20. Importance-Driven Focus of Attention‏‎ (2 Links)
  21. Search Strategies and the Creative Process‏‎ (2 Links)
  22. Evolving Approximate Image Filters‏‎ (2 Links)
  23. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  24. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  25. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  26. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  27. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  28. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  29. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  30. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  31. Self-design and ontogenetic evolution‏‎ (2 Links)
  32. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  33. P3m1 Reference Implementation‏‎ (2 Links)
  34. Semantic aware methods for evolutionary art‏‎ (2 Links)
  35. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  36. Algorithmic randomness and physical entropy‏‎ (2 Links)
  37. Metaprogramming Emergent Graphics‏‎ (2 Links)
  38. Evolving for the Audience‏‎ (2 Links)
  39. Bubble Hierarchies‏‎ (2 Links)
  40. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  41. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  42. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  43. Genetische Programmierung‏‎ (2 Links)
  44. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  45. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  46. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  47. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  48. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  49. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  50. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)

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