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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  2. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  3. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  4. Computer-Ästhetik‏‎ (2 Links)
  5. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  6. Ameisen Algorithmen‏‎ (2 Links)
  7. Entropie‏‎ (2 Links)
  8. Exploring aesthetic pattern formation‏‎ (2 Links)
  9. Importance-Driven Focus of Attention‏‎ (2 Links)
  10. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  11. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  12. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  13. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  14. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  15. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  16. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  17. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  18. Gregory Dudek‏‎ (2 Links)
  19. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  20. Zufallsprozess‏‎ (2 Links)
  21. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  22. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  23. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  24. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  25. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  26. The Painting Fool Teaching Interface‏‎ (2 Links)
  27. Metaprogramming Emergent Graphics‏‎ (2 Links)
  28. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  29. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  30. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  31. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  32. Creating and rendering convolution surfaces‏‎ (2 Links)
  33. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  34. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  35. Peter Kleiweg‏‎ (2 Links)
  36. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  37. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  38. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  39. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  40. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  41. A comparative classification of complexity measures‏‎ (2 Links)
  42. Artificial Nature: Immersive World Making‏‎ (2 Links)
  43. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  44. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  45. Gegenständliche Kunst‏‎ (2 Links)
  46. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  47. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  48. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  49. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  50. Depth-aware neural style transfer‏‎ (2 Links)

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