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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Neuroästhetik‏‎ (2 Links)
  2. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  3. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  4. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  5. Gegenständliche Kunst‏‎ (2 Links)
  6. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  7. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  8. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  9. Chris Coyne‏‎ (2 Links)
  10. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  11. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  12. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  13. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  14. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  15. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  16. Leonel Moura‏‎ (2 Links)
  17. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  18. Andrew Rowbottom‏‎ (2 Links)
  19. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  20. Evolving Approximate Image Filters‏‎ (2 Links)
  21. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  22. Towards a model for artificial aesthetics‏‎ (2 Links)
  23. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  24. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  25. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  26. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  27. SEURAT: robotic painter‏‎ (2 Links)
  28. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  29. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  30. On the Future of Computers and Creativity‏‎ (2 Links)
  31. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  32. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  33. Importance-Driven Focus of Attention‏‎ (2 Links)
  34. Swarm Painting Atelier‏‎ (2 Links)
  35. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  36. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  37. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  38. Evolving for the Audience‏‎ (2 Links)
  39. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  40. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  41. Artificial Drawing + Unity‏‎ (2 Links)
  42. Echo‏‎ (2 Links)
  43. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  44. Genetische Programmierung‏‎ (2 Links)
  45. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  46. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  47. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  48. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  49. Exploring aesthetic pattern formation‏‎ (2 Links)
  50. Metaprogramming Emergent Graphics‏‎ (2 Links)

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