Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- Interactive EC-based Signal Processing (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Being Kasimir Malevich (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Interactive evolution for industrial design (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Against Individual Creativity (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Echo (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Investigating Face Space (2 Links)
- Peter Weibel (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Ishihama Yoshiaki (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Swarm Painting Atelier (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Erik J. Gustafson (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Preference Learning: An Introduction (2 Links)
- Andrew Rowbottom (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Bubble Hierarchies (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Artificial Drawing + Unity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
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