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- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Zellij Multipuzzle (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Extending the Range of Facial Types (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Consensual Paintings (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- The alphabet synthesis machine (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- The darwinian structure of the design process (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Peter Weibel (2 Links)
- Theory of Complexity (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Preference Learning: An Introduction (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Leonel Moura (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Color Mixing using Colliding Particles (2 Links)
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