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  1. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  2. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  3. Zellij Multipuzzle‏‎ (2 Links)
  4. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  5. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  6. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  7. Erik J. Gustafson‏‎ (2 Links)
  8. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  9. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  10. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  11. Metaprogramming Emergent Graphics‏‎ (2 Links)
  12. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  13. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  14. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  15. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  16. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  17. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  18. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  19. The alphabet synthesis machine‏‎ (2 Links)
  20. Andrew Rowbottom‏‎ (2 Links)
  21. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  22. The darwinian structure of the design process‏‎ (2 Links)
  23. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  24. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  25. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  26. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  27. Theory of Complexity‏‎ (2 Links)
  28. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  29. Phänotyp‏‎ (2 Links)
  30. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  31. Bubble Hierarchies‏‎ (2 Links)
  32. Fractal expressionism - where art meets science‏‎ (2 Links)
  33. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  34. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  35. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  36. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  37. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  38. Artificial Drawing + Unity‏‎ (2 Links)
  39. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  40. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  41. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  42. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  43. Chris Coyne‏‎ (2 Links)
  44. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  45. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  46. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  47. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  48. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  49. Neuroästhetik‏‎ (2 Links)
  50. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)

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