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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  2. Metaprogramming Emergent Graphics‏‎ (2 Links)
  3. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  4. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  5. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  6. Genetische Programmierung‏‎ (2 Links)
  7. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  8. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  9. Simulating Morphogenesis‏‎ (2 Links)
  10. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  11. The alphabet synthesis machine‏‎ (2 Links)
  12. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  13. The darwinian structure of the design process‏‎ (2 Links)
  14. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  15. Exploring aesthetic pattern formation‏‎ (2 Links)
  16. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  17. A History of Creativity for Future AI Research‏‎ (2 Links)
  18. Theory of Complexity‏‎ (2 Links)
  19. Consensual Paintings‏‎ (2 Links)
  20. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  21. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  22. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  23. Gregory Dudek‏‎ (2 Links)
  24. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  25. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  26. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  27. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  28. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  29. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  30. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  31. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  32. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  33. Natural Color Symmetry‏‎ (2 Links)
  34. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  35. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  36. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  37. New Kinds of Fractal Patterns‏‎ (2 Links)
  38. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  39. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  40. Niche Constructing Drawing Robots‏‎ (2 Links)
  41. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  42. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  43. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  44. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  45. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  46. Leonel Moura‏‎ (2 Links)
  47. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  48. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  49. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  50. Gegenständliche Kunst‏‎ (2 Links)

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