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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Being Kasimir Malevich‏‎ (2 Links)
  2. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  3. John Mount‏‎ (2 Links)
  4. Against Individual Creativity‏‎ (2 Links)
  5. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  6. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  7. Swarm Painting Atelier‏‎ (2 Links)
  8. Keith Wiley‏‎ (2 Links)
  9. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  10. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  11. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  12. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  13. Natural Color Symmetry‏‎ (2 Links)
  14. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  15. Evolution of Animated Photomosaics‏‎ (2 Links)
  16. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  17. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  18. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  19. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  20. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  21. New Kinds of Fractal Patterns‏‎ (2 Links)
  22. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  23. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  24. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  25. Niche Constructing Drawing Robots‏‎ (2 Links)
  26. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  27. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  28. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  29. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  30. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  31. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  32. Andrew Rowbottom‏‎ (2 Links)
  33. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  34. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  35. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  36. Reproduktion‏‎ (2 Links)
  37. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  38. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  39. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  40. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  41. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  42. Color Mixing using Colliding Particles‏‎ (2 Links)
  43. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  44. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  45. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  46. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  47. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  48. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  49. Improving face detection‏‎ (2 Links)
  50. Artificial Drawing + Unity‏‎ (2 Links)

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