Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Flowsnake Earth (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Keith Wiley (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Evolutionary Design by Computers (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Variation (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Evolutionäre Musik (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Distance-based functions for image comparison (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Improving face detection (2 Links)
- Composition in Perspectives (2 Links)
- Evolving Human Faces (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
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