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- Evolving art with scalable vector graphics (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Evolving virtual creatures (2 Links)
- Embodied creativity (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Peter Kleiweg (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- A comparative classification of complexity measures (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Extending the Range of Facial Types (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Gregory S. Hornby (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Swarm Painting Atelier (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Künstliches Leben (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
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