Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Casually Evolving Creative Technology Systems (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Aaron Davidson (2 Links)
- Keith Wiley (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Chris Coyne (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Peter Kleiweg (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Echo (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)