Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. Stippling with Aerial Robots‏‎ (2 Links)
  2. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  3. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  4. A History of Creativity for Future AI Research‏‎ (2 Links)
  5. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  6. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  7. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  8. Creating and rendering convolution surfaces‏‎ (2 Links)
  9. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  10. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  11. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  12. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  13. Swarm paintings – nonhuman art‏‎ (2 Links)
  14. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  15. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  16. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  17. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  18. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  19. Rebecca Luger-Guillaume‏‎ (2 Links)
  20. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  21. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  22. Leonel Moura‏‎ (2 Links)
  23. Video Granular Synthesis‏‎ (2 Links)
  24. Gegenständliche Kunst‏‎ (2 Links)
  25. Ten questions concerning generative computer art‏‎ (2 Links)
  26. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  27. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  28. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  29. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  30. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  31. Depth-aware neural style transfer‏‎ (2 Links)
  32. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  33. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  34. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  35. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  36. Importance-Driven Focus of Attention‏‎ (2 Links)
  37. Evolving Approximate Image Filters‏‎ (2 Links)
  38. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  39. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  40. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  41. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  42. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  43. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  44. The Future of Evolutionary Design Research‏‎ (2 Links)
  45. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  46. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  47. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  48. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  49. Metaprogramming Emergent Graphics‏‎ (2 Links)
  50. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)