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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  2. Learning representations for creative design using evolution‏‎ (2 Links)
  3. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  4. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  5. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  6. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  7. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  8. Evolving Fractal Drawings‏‎ (2 Links)
  9. Reproduktion‏‎ (2 Links)
  10. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  11. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  12. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  13. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  14. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  15. Creating and rendering convolution surfaces‏‎ (2 Links)
  16. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  17. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  18. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  19. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  20. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  21. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  22. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  23. Evolving content in the galactic arms race video game‏‎ (2 Links)
  24. Artificial Drawing + Unity‏‎ (2 Links)
  25. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  26. Improbable Creativity‏‎ (2 Links)
  27. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  28. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  29. Zellij Multipuzzle‏‎ (2 Links)
  30. Mathematische Kunst‏‎ (2 Links)
  31. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  32. P6m Reference Implementation‏‎ (2 Links)
  33. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  34. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  35. Measuring complexity using information fluctuation‏‎ (2 Links)
  36. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  37. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  38. Interactive EC-based Signal Processing‏‎ (2 Links)
  39. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  40. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  41. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  42. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  43. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  44. Depth-aware neural style transfer‏‎ (2 Links)
  45. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  46. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  47. Interactive evolution for industrial design‏‎ (2 Links)
  48. Simulating Morphogenesis‏‎ (2 Links)
  49. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  50. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)

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