Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Peter Kleiweg (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- A History of Creativity for Future AI Research (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)