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- Induction Design: A Method for Evolutionary Design (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Extending the Range of Facial Types (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Gregory S. Hornby (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Interactive evolution for industrial design (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Investigating Face Space (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Peter Kleiweg (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Depth-aware neural style transfer (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
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