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  1. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  2. Künstliches Leben‏‎ (2 Links)
  3. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  4. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  5. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  6. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  7. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  8. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  9. Evolutionary Design by Computers‏‎ (2 Links)
  10. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  11. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  12. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  13. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  14. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  15. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  16. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  17. Live Algorithms‏‎ (2 Links)
  18. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  19. Color Mixing using Colliding Particles‏‎ (2 Links)
  20. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  21. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  22. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  23. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  24. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  25. Evolutionäre Musik‏‎ (2 Links)
  26. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  27. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  28. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  29. Search Strategies and the Creative Process‏‎ (2 Links)
  30. Distance-based functions for image comparison‏‎ (2 Links)
  31. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  32. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  33. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  34. Composition in Perspectives‏‎ (2 Links)
  35. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  36. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  37. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  38. Evolving Human Faces‏‎ (2 Links)
  39. Self-design and ontogenetic evolution‏‎ (2 Links)
  40. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  41. Zellij Multipuzzle‏‎ (2 Links)
  42. P3m1 Reference Implementation‏‎ (2 Links)
  43. Algorithmic randomness and physical entropy‏‎ (2 Links)
  44. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  45. Semantic aware methods for evolutionary art‏‎ (2 Links)
  46. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  47. Evolving ambiguous images‏‎ (2 Links)
  48. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  49. Evolving expressions and art by choice‏‎ (2 Links)
  50. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)

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