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- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Variation (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Leonel Moura (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Evolving Fractal Drawings (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- SEURAT: robotic painter (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- A comparative classification of complexity measures (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Zufallsprozess (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
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