Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- Gregory S. Hornby (2 Links)
- A comparative classification of complexity measures (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Preference Learning: An Introduction (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Chris Coyne (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Aaron Davidson (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Swarm Painting Atelier (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Leonel Moura (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Echo (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
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