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  1. Programmed life: Evolutionary Imagery of Data Visualization with Aesthetic Moods in terms of Genetic Algorithm‏‎ (2 Links)
  2. Karl Gerbel‏‎ (2 Links)
  3. Towards MCTS for Creative Domains‏‎ (2 Links)
  4. Autonomously Creating Quality Images‏‎ (2 Links)
  5. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  6. Fractal expressionism - where art meets science‏‎ (2 Links)
  7. Neuroästhetik‏‎ (2 Links)
  8. Depth-aware neural style transfer‏‎ (2 Links)
  9. Swarm Painting Atelier‏‎ (2 Links)
  10. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  11. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  12. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  13. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  14. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  15. Learning representations for creative design using evolution‏‎ (2 Links)
  16. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  17. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  18. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  19. A 3D Modeling System for Creative Design‏‎ (2 Links)
  20. SEURAT: robotic painter‏‎ (2 Links)
  21. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  22. On the Future of Computers and Creativity‏‎ (2 Links)
  23. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  24. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  25. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  26. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  27. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  28. Improbable Creativity‏‎ (2 Links)
  29. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  30. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  31. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  32. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  33. Evolving Fractal Drawings‏‎ (2 Links)
  34. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  35. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  36. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  37. Computer-Ästhetik‏‎ (2 Links)
  38. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  39. Entropie‏‎ (2 Links)
  40. Mathematische Kunst‏‎ (2 Links)
  41. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  42. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  43. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  44. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  45. Measuring complexity using information fluctuation‏‎ (2 Links)
  46. Interactive EC-based Signal Processing‏‎ (2 Links)
  47. Evolving content in the galactic arms race video game‏‎ (2 Links)
  48. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  49. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  50. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)

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