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  1. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  2. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  3. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  4. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  5. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  6. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  7. Fractal expressionism - where art meets science‏‎ (2 Links)
  8. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  9. Distance-based functions for image comparison‏‎ (2 Links)
  10. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  11. Composition in Perspectives‏‎ (2 Links)
  12. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  13. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  14. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  15. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  16. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  17. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  18. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  19. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  20. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  21. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  22. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  23. Leonel Moura‏‎ (2 Links)
  24. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  25. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  26. Variation‏‎ (2 Links)
  27. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  28. Tatsu Unemi‏‎ (2 Links)
  29. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  30. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  31. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  32. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  33. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  34. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  35. A comparative classification of complexity measures‏‎ (2 Links)
  36. Consensual Paintings‏‎ (2 Links)
  37. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  38. Importance-Driven Focus of Attention‏‎ (2 Links)
  39. Artificial Nature: Immersive World Making‏‎ (2 Links)
  40. Search Strategies and the Creative Process‏‎ (2 Links)
  41. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  42. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  43. Evolving Fractal Drawings‏‎ (2 Links)
  44. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  45. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  46. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  47. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  48. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  49. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  50. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)

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