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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Evolving Fractal Drawings (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Computer-Ästhetik (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Entropie (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Künstliches Leben (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Live Algorithms (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
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