Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- Keith Wiley (2 Links)
- Depth-aware neural style transfer (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Ameisen Algorithmen (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Gegenständliche Kunst (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Peter Kleiweg (2 Links)
- Zellij Multipuzzle (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Improving face detection (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- The alphabet synthesis machine (2 Links)
- The darwinian structure of the design process (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- A comparative classification of complexity measures (2 Links)
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