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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Refinement Techniques for Animated Evolutionary Photomosaics Using Limited Tile Collections‏‎ (2 Links)
  2. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  3. Ludic Considerations of Tablet-Based Evo-Art‏‎ (2 Links)
  4. Against Reductionism: Complexity Science, Complexity Art, and Complexity Studies‏‎ (2 Links)
  5. Tabula Rasa: A Case Study in Evolutionary Curation‏‎ (2 Links)
  6. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  7. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  8. Evolving Approximate Image Filters‏‎ (2 Links)
  9. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  10. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  11. Erik J. Gustafson‏‎ (2 Links)
  12. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  13. A 3D Modeling System for Creative Design‏‎ (2 Links)
  14. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  15. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  16. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  17. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  18. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  19. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  20. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  21. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  22. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  23. Evolving for the Audience‏‎ (2 Links)
  24. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  25. Interactive evolution of dynamical systems‏‎ (2 Links)
  26. Genetische Programmierung‏‎ (2 Links)
  27. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  28. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  29. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  30. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  31. Bubble Hierarchies‏‎ (2 Links)
  32. Exploring aesthetic pattern formation‏‎ (2 Links)
  33. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  34. Art, emergence and the computational sublime‏‎ (2 Links)
  35. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  36. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  37. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  38. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  39. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  40. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  41. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  42. Gregory Dudek‏‎ (2 Links)
  43. Peter Kleiweg‏‎ (2 Links)
  44. Chris Coyne‏‎ (2 Links)
  45. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  46. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  47. Artistic Stylization of Images and Video‏‎ (2 Links)
  48. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  49. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  50. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)

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