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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Creativity, emergence and evolution in design‏‎ (2 Links)
  2. Interactive evolutionary computation for analyzing human characteristics‏‎ (2 Links)
  3. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  4. Abstract Art by Shape Classification‏‎ (2 Links)
  5. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  6. Automated collage generation — with intent‏‎ (2 Links)
  7. Genetische Programmierung‏‎ (2 Links)
  8. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  9. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  10. Investigating Face Space‏‎ (2 Links)
  11. Ishihama Yoshiaki‏‎ (2 Links)
  12. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  13. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  14. Exploring aesthetic pattern formation‏‎ (2 Links)
  15. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  16. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  17. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  18. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  19. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  20. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  21. Natural Color Symmetry‏‎ (2 Links)
  22. Gregory Dudek‏‎ (2 Links)
  23. Color Mixing using Colliding Particles‏‎ (2 Links)
  24. New Kinds of Fractal Patterns‏‎ (2 Links)
  25. Swarm paintings – nonhuman art‏‎ (2 Links)
  26. Niche Constructing Drawing Robots‏‎ (2 Links)
  27. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  28. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  29. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  30. Distance-based functions for image comparison‏‎ (2 Links)
  31. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  32. Composition in Perspectives‏‎ (2 Links)
  33. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  34. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  35. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  36. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  37. Video Granular Synthesis‏‎ (2 Links)
  38. Reproduktion‏‎ (2 Links)
  39. A 3D Modeling System for Creative Design‏‎ (2 Links)
  40. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  41. Ten questions concerning generative computer art‏‎ (2 Links)
  42. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  43. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  44. Learning representations for creative design using evolution‏‎ (2 Links)
  45. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  46. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  47. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  48. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  49. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  50. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)

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