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- Depth-aware neural style transfer (2 Links)
- Evolutionäre Musik (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Peter Kleiweg (2 Links)
- Evolving Human Faces (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Evolving ambiguous images (2 Links)
- Evolving expressions and art by choice (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Giving Colour to Images (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Computer-Ästhetik (2 Links)
- Entropie (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- A comparative classification of complexity measures (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Künstliches Leben (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Variation (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Tatsu Unemi (2 Links)
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