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- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Begriffe zur Evolutionären Kunst (2 Links)
- Time Beings : Quantum Beings for Art Exploration and Creation (2 Links)
- Learning to colour greyscale images (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Against Individual Creativity (2 Links)
- Live Algorithms (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Gegenständliche Kunst (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Video Granular Synthesis (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Andrew Rowbottom (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Phänotyp (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Distance-based functions for image comparison (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Composition in Perspectives (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
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