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- An Evolutionary Approach to Automatic Video Editing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Evolving expressions and art by choice (2 Links)
- Künstliches Leben (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Video Granular Synthesis (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Andrew Rowbottom (2 Links)
- SEURAT: robotic painter (2 Links)
- Giving Colour to Images (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Live Algorithms (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Flowsnake Earth (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Embodied creativity (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
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