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- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Computer-Ästhetik (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Entropie (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Andrew Rowbottom (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Natural Color Symmetry (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Artificial Drawing + Unity (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Leonel Moura (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Video Granular Synthesis (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
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