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  1. ArTbitrating: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  2. A Study of Image Colourfulness‏‎ (2 Links)
  3. Virtual constructive swarm compositions and inspiration‏‎ (2 Links)
  4. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  5. Creative Ecosystems 2009‏‎ (2 Links)
  6. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  7. A comparative classification of complexity measures‏‎ (2 Links)
  8. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  9. Artificial Nature: Immersive World Making‏‎ (2 Links)
  10. Evolving Approximate Image Filters‏‎ (2 Links)
  11. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  12. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  13. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  14. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  15. Improbable Creativity‏‎ (2 Links)
  16. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  17. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  18. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  19. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  20. Aaron Davidson‏‎ (2 Links)
  21. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  22. Mathematische Kunst‏‎ (2 Links)
  23. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  24. Measuring complexity using information fluctuation‏‎ (2 Links)
  25. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  26. Interactive EC-based Signal Processing‏‎ (2 Links)
  27. Evolving for the Audience‏‎ (2 Links)
  28. Depth-aware neural style transfer‏‎ (2 Links)
  29. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  30. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  31. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  32. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  33. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  34. Genetische Programmierung‏‎ (2 Links)
  35. Interactive evolution for industrial design‏‎ (2 Links)
  36. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  37. Autonomous Evolutionary Art‏‎ (2 Links)
  38. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  39. Exploring aesthetic pattern formation‏‎ (2 Links)
  40. Peter Kleiweg‏‎ (2 Links)
  41. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  42. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  43. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  44. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  45. Investigating Face Space‏‎ (2 Links)
  46. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  47. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  48. Gregory Dudek‏‎ (2 Links)
  49. Ishihama Yoshiaki‏‎ (2 Links)
  50. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)

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