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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Niche Constructing Drawing Robots‏‎ (2 Links)
  2. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  3. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  4. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  5. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  6. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  7. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  8. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  9. Reproduktion‏‎ (2 Links)
  10. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  11. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  12. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  13. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  14. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  15. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  16. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  17. Evolution of Animated Photomosaics‏‎ (2 Links)
  18. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  19. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  20. Creative Search Trajectories and their Implications‏‎ (2 Links)
  21. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  22. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  23. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  24. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  25. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  26. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  27. Curious agents and situated design evaluations‏‎ (2 Links)
  28. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  29. Interactive evolution of dynamical systems‏‎ (2 Links)
  30. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  31. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  32. P6m Reference Implementation‏‎ (2 Links)
  33. Being Kasimir Malevich‏‎ (2 Links)
  34. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  35. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  36. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  37. Against Individual Creativity‏‎ (2 Links)
  38. Towards a model for artificial aesthetics‏‎ (2 Links)
  39. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  40. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  41. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  42. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  43. Simulating Morphogenesis‏‎ (2 Links)
  44. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  45. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  46. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  47. Swarm Painting Atelier‏‎ (2 Links)
  48. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  49. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  50. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)

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