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  1. Information aesthetics: an heroic experiment‏‎ (2 Links)
  2. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  3. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  4. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  5. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  6. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  7. Art, emergence and the computational sublime‏‎ (2 Links)
  8. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  9. Evolving art with scalable vector graphics‏‎ (2 Links)
  10. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  11. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  12. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  13. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  14. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  15. Evolving virtual creatures‏‎ (2 Links)
  16. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  17. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  18. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  19. Artistic Stylization of Images and Video‏‎ (2 Links)
  20. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  21. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  22. Rebecca Luger-Guillaume‏‎ (2 Links)
  23. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  24. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  25. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  26. Is Evolution Creative?‏‎ (2 Links)
  27. Consensual Paintings‏‎ (2 Links)
  28. Extending the Range of Facial Types‏‎ (2 Links)
  29. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  30. Abstract Art by Shape Classification‏‎ (2 Links)
  31. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  32. Gregory S. Hornby‏‎ (2 Links)
  33. Automated collage generation — with intent‏‎ (2 Links)
  34. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  35. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  36. John Mount‏‎ (2 Links)
  37. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  38. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  39. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  40. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  41. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  42. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  43. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  44. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  45. Keith Wiley‏‎ (2 Links)
  46. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  47. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  48. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  49. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  50. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)

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