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- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Tatsu Unemi (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- SEURAT: robotic painter (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Chris Coyne (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Zufallsprozess (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Evolving virtual creatures (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
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