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  1. A preliminary investigation of evolution as a form design strategy‏‎ (2 Links)
  2. Searching for Surprise‏‎ (2 Links)
  3. Decision Tree Modeling for Ranking Data‏‎ (2 Links)
  4. Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation‏‎ (2 Links)
  5. Generating Artwork Using Previous Created Image as Coloring Palette‏‎ (2 Links)
  6. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  7. Depth-aware neural style transfer‏‎ (2 Links)
  8. Zellij Multipuzzle‏‎ (2 Links)
  9. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  10. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  11. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  12. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  13. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  14. Evolving Approximate Image Filters‏‎ (2 Links)
  15. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  16. Interactive evolution of dynamical systems‏‎ (2 Links)
  17. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  18. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  19. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  20. The alphabet synthesis machine‏‎ (2 Links)
  21. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  22. The darwinian structure of the design process‏‎ (2 Links)
  23. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  24. Peter Kleiweg‏‎ (2 Links)
  25. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  26. Evolving for the Audience‏‎ (2 Links)
  27. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  28. Theory of Complexity‏‎ (2 Links)
  29. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  30. Algorithmic randomness and physical entropy‏‎ (2 Links)
  31. Genetische Programmierung‏‎ (2 Links)
  32. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  33. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  34. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  35. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  36. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  37. Computer-Ästhetik‏‎ (2 Links)
  38. Exploring aesthetic pattern formation‏‎ (2 Links)
  39. Entropie‏‎ (2 Links)
  40. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  41. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  42. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  43. Gregory Dudek‏‎ (2 Links)
  44. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  45. Künstliches Leben‏‎ (2 Links)
  46. A History of Creativity for Future AI Research‏‎ (2 Links)
  47. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  48. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  49. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  50. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)

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