Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Flowsnake Earth (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Natural Color Symmetry (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Künstliches Leben (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Evolutionary Design by Computers (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Video Granular Synthesis (2 Links)
- Reproduktion (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Live Algorithms (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Art, emergence and the computational sublime (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)