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- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Being Kasimir Malevich (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Search Strategies and the Creative Process (2 Links)
- The alphabet synthesis machine (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- The darwinian structure of the design process (2 Links)
- Against Individual Creativity (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- P3m1 Reference Implementation (2 Links)
- Electric Sheep (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Computational Creativity through a Gap (2 Links)
- Theory of Complexity (2 Links)
- Embodied creativity (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Evolving virtual creatures (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Extending the Range of Facial Types (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Gregory S. Hornby (2 Links)
- Andrew Rowbottom (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
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