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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. P6m Reference Implementation‏‎ (2 Links)
  2. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  3. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  4. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  5. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  6. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  7. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  8. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  9. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  10. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  11. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  12. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  13. Simulating Morphogenesis‏‎ (2 Links)
  14. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  15. Complexity of two-dimensional patterns‏‎ (2 Links)
  16. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  17. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  18. Metaprogramming Emergent Graphics‏‎ (2 Links)
  19. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  20. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  21. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  22. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  23. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  24. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  25. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  26. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  27. A comparative classification of complexity measures‏‎ (2 Links)
  28. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  29. Artificial Nature: Immersive World Making‏‎ (2 Links)
  30. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  31. Variation‏‎ (2 Links)
  32. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  33. Electric Sheep‏‎ (2 Links)
  34. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  35. Computational Creativity through a Gap‏‎ (2 Links)
  36. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  37. Tatsu Unemi‏‎ (2 Links)
  38. Embodied creativity‏‎ (2 Links)
  39. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  40. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  41. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  42. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  43. Evolving art with scalable vector graphics‏‎ (2 Links)
  44. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  45. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  46. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  47. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  48. Aaron Davidson‏‎ (2 Links)
  49. Evolving virtual creatures‏‎ (2 Links)
  50. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)

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