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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  2. A 3D Modeling System for Creative Design‏‎ (2 Links)
  3. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  4. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  5. Electric Sheep‏‎ (2 Links)
  6. Computational Creativity through a Gap‏‎ (2 Links)
  7. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  8. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  9. Embodied creativity‏‎ (2 Links)
  10. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  11. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  12. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  13. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  14. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  15. Evolving Fractal Drawings‏‎ (2 Links)
  16. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  17. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  18. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  19. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  20. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  21. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  22. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  23. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  24. Evolving content in the galactic arms race video game‏‎ (2 Links)
  25. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  26. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  27. Art, emergence and the computational sublime‏‎ (2 Links)
  28. Künstliches Leben‏‎ (2 Links)
  29. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  30. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  31. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  32. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  33. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  34. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  35. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  36. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  37. Swarm paintings – nonhuman art‏‎ (2 Links)
  38. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  39. Phänotyp‏‎ (2 Links)
  40. Artistic Stylization of Images and Video‏‎ (2 Links)
  41. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  42. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  43. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  44. Live Algorithms‏‎ (2 Links)
  45. Creative Search Trajectories and their Implications‏‎ (2 Links)
  46. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  47. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  48. Video Granular Synthesis‏‎ (2 Links)
  49. Abstract Art by Shape Classification‏‎ (2 Links)
  50. Curious agents and situated design evaluations‏‎ (2 Links)

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