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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Complexity of two-dimensional patterns‏‎ (2 Links)
  2. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  3. Live Algorithms‏‎ (2 Links)
  4. Evolving for the Audience‏‎ (2 Links)
  5. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  6. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  7. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  8. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  9. Zufallsprozess‏‎ (2 Links)
  10. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  11. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  12. Genetische Programmierung‏‎ (2 Links)
  13. Preference Learning: An Introduction‏‎ (2 Links)
  14. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  15. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  16. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  17. Electric Sheep‏‎ (2 Links)
  18. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  19. The Painting Fool Teaching Interface‏‎ (2 Links)
  20. Computational Creativity through a Gap‏‎ (2 Links)
  21. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  22. Exploring aesthetic pattern formation‏‎ (2 Links)
  23. Embodied creativity‏‎ (2 Links)
  24. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  25. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  26. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  27. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  28. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  29. Gregory Dudek‏‎ (2 Links)
  30. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  31. A comparative classification of complexity measures‏‎ (2 Links)
  32. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  33. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  34. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  35. Artificial Nature: Immersive World Making‏‎ (2 Links)
  36. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  37. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  38. Interactive evolution of dynamical systems‏‎ (2 Links)
  39. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  40. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  41. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  42. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  43. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  44. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  45. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  46. Aaron Davidson‏‎ (2 Links)
  47. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  48. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  49. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  50. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)

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