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  1. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  2. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  3. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  4. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  5. Künstliches Leben‏‎ (2 Links)
  6. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  7. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  8. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  9. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  10. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  11. Evolutionary Design by Computers‏‎ (2 Links)
  12. Reproduktion‏‎ (2 Links)
  13. Computer-Ästhetik‏‎ (2 Links)
  14. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  15. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  16. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  17. Entropie‏‎ (2 Links)
  18. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  19. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  20. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  21. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  22. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  23. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  24. Live Algorithms‏‎ (2 Links)
  25. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  26. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  27. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  28. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  29. Zellij Multipuzzle‏‎ (2 Links)
  30. Evolutionäre Musik‏‎ (2 Links)
  31. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  32. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  33. P6m Reference Implementation‏‎ (2 Links)
  34. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  35. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  36. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  37. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  38. Creating and rendering convolution surfaces‏‎ (2 Links)
  39. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  40. Evolving Human Faces‏‎ (2 Links)
  41. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  42. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  43. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  44. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  45. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  46. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  47. Evolving ambiguous images‏‎ (2 Links)
  48. Simulating Morphogenesis‏‎ (2 Links)
  49. The alphabet synthesis machine‏‎ (2 Links)
  50. Evolving expressions and art by choice‏‎ (2 Links)

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