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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  2. Artistic Stylization of Images and Video‏‎ (2 Links)
  3. Importance-Driven Focus of Attention‏‎ (2 Links)
  4. Evolving Fractal Drawings‏‎ (2 Links)
  5. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  6. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  7. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  8. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  9. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  10. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  11. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  12. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  13. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  14. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  15. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  16. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  17. Video Granular Synthesis‏‎ (2 Links)
  18. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  19. Abstract Art by Shape Classification‏‎ (2 Links)
  20. Evolving content in the galactic arms race video game‏‎ (2 Links)
  21. Automated collage generation — with intent‏‎ (2 Links)
  22. Ten questions concerning generative computer art‏‎ (2 Links)
  23. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  24. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  25. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  26. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  27. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  28. Metaprogramming Emergent Graphics‏‎ (2 Links)
  29. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  30. Complexity of two-dimensional patterns‏‎ (2 Links)
  31. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  32. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  33. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  34. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  35. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  36. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  37. Peter Kleiweg‏‎ (2 Links)
  38. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  39. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  40. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  41. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  42. The Future of Evolutionary Design Research‏‎ (2 Links)
  43. Electric Sheep‏‎ (2 Links)
  44. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  45. Computational Creativity through a Gap‏‎ (2 Links)
  46. Embodied creativity‏‎ (2 Links)
  47. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  48. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  49. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  50. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)

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