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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Embodied creativity‏‎ (2 Links)
  2. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  3. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  4. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  5. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  6. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  7. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  8. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  9. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  10. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  11. Peter Kleiweg‏‎ (2 Links)
  12. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  13. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  14. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  15. Being Kasimir Malevich‏‎ (2 Links)
  16. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  17. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  18. Against Individual Creativity‏‎ (2 Links)
  19. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  20. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  21. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  22. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  23. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  24. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  25. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  26. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  27. Creative Search Trajectories and their Implications‏‎ (2 Links)
  28. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  29. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  30. Fractal expressionism - where art meets science‏‎ (2 Links)
  31. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  32. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  33. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  34. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  35. Curious agents and situated design evaluations‏‎ (2 Links)
  36. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  37. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  38. Swarm paintings – nonhuman art‏‎ (2 Links)
  39. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  40. Rebecca Luger-Guillaume‏‎ (2 Links)
  41. Andrew Rowbottom‏‎ (2 Links)
  42. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  43. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  44. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  45. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  46. Leonel Moura‏‎ (2 Links)
  47. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  48. Video Granular Synthesis‏‎ (2 Links)
  49. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  50. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)

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