Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Phänotyp (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Computer-aided aesthetic evaluation of visual patterns (2 Links)
- Enriching Aesthetics with Artificial Life (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Zufallsprozess (2 Links)
- Erik J. Gustafson (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Evolving for the Audience (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Genetische Programmierung (2 Links)
- John Mount (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Neuroästhetik (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Bubble Hierarchies (2 Links)
- Keith Wiley (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Gregory Dudek (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Chris Coyne (2 Links)
- SEURAT: robotic painter (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- On the Future of Computers and Creativity (2 Links)
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