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  1. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  2. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  3. Consensual Paintings‏‎ (2 Links)
  4. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  5. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  6. Evolving Human Faces‏‎ (2 Links)
  7. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  8. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  9. Zufallsprozess‏‎ (2 Links)
  10. Evolving ambiguous images‏‎ (2 Links)
  11. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  12. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  13. Ameisen Algorithmen‏‎ (2 Links)
  14. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  15. Evolving expressions and art by choice‏‎ (2 Links)
  16. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  17. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  18. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  19. Interactive evolution of dynamical systems‏‎ (2 Links)
  20. The Painting Fool Teaching Interface‏‎ (2 Links)
  21. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  22. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  23. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  24. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  25. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  26. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  27. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  28. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  29. Peter Kleiweg‏‎ (2 Links)
  30. Giving Colour to Images‏‎ (2 Links)
  31. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  32. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  33. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  34. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  35. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  36. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  37. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  38. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  39. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  40. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  41. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  42. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  43. Flowsnake Earth‏‎ (2 Links)
  44. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  45. Color Mixing using Colliding Particles‏‎ (2 Links)
  46. A comparative classification of complexity measures‏‎ (2 Links)
  47. Artificial Nature: Immersive World Making‏‎ (2 Links)
  48. Künstliches Leben‏‎ (2 Links)
  49. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  50. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)

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