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- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Interactive evolution for industrial design (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Investigating Face Space (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Ishihama Yoshiaki (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Ameisen Algorithmen (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Phänotyp (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Neuroästhetik (2 Links)
- Zellij Multipuzzle (2 Links)
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