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- The painting fool: Stories from building an automated painter (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Künstliches Leben (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- P6m Reference Implementation (2 Links)
- Live Algorithms (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Depth-aware neural style transfer (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Simulating Morphogenesis (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Evolving Fractal Drawings (2 Links)
- Video Granular Synthesis (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
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