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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  2. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  3. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  4. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  5. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  6. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  7. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  8. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  9. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  10. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  11. Learning representations for creative design using evolution‏‎ (2 Links)
  12. Rebecca Luger-Guillaume‏‎ (2 Links)
  13. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  14. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  15. Zufallsprozess‏‎ (2 Links)
  16. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  17. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  18. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  19. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  20. The Painting Fool Teaching Interface‏‎ (2 Links)
  21. Art, emergence and the computational sublime‏‎ (2 Links)
  22. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  23. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  24. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  25. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  26. Improbable Creativity‏‎ (2 Links)
  27. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  28. Artistic Stylization of Images and Video‏‎ (2 Links)
  29. Evolving Fractal Drawings‏‎ (2 Links)
  30. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  31. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  32. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  33. Mathematische Kunst‏‎ (2 Links)
  34. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  35. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  36. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  37. Measuring complexity using information fluctuation‏‎ (2 Links)
  38. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  39. Interactive EC-based Signal Processing‏‎ (2 Links)
  40. Color Mixing using Colliding Particles‏‎ (2 Links)
  41. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  42. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  43. Abstract Art by Shape Classification‏‎ (2 Links)
  44. Evolving content in the galactic arms race video game‏‎ (2 Links)
  45. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  46. Automated collage generation — with intent‏‎ (2 Links)
  47. Interactive evolution for industrial design‏‎ (2 Links)
  48. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  49. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  50. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)

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