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  1. Evolving art with scalable vector graphics‏‎ (2 Links)
  2. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  3. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  4. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  5. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  6. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  7. Interactive evolution of dynamical systems‏‎ (2 Links)
  8. Electric Sheep‏‎ (2 Links)
  9. Computational Creativity through a Gap‏‎ (2 Links)
  10. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  11. Evolving virtual creatures‏‎ (2 Links)
  12. Embodied creativity‏‎ (2 Links)
  13. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  14. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  15. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  16. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  17. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  18. Peter Kleiweg‏‎ (2 Links)
  19. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  20. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  21. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  22. A comparative classification of complexity measures‏‎ (2 Links)
  23. Towards a model for artificial aesthetics‏‎ (2 Links)
  24. Extending the Range of Facial Types‏‎ (2 Links)
  25. Artificial Nature: Immersive World Making‏‎ (2 Links)
  26. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  27. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  28. Gregory S. Hornby‏‎ (2 Links)
  29. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  30. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  31. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  32. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  33. Swarm Painting Atelier‏‎ (2 Links)
  34. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  35. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  36. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  37. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  38. Aaron Davidson‏‎ (2 Links)
  39. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  40. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  41. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  42. Creative Search Trajectories and their Implications‏‎ (2 Links)
  43. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  44. Künstliches Leben‏‎ (2 Links)
  45. Evolution of Animated Photomosaics‏‎ (2 Links)
  46. Autonomous Evolutionary Art‏‎ (2 Links)
  47. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  48. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  49. Curious agents and situated design evaluations‏‎ (2 Links)
  50. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)

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