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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  2. Niche Constructing Drawing Robots‏‎ (2 Links)
  3. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  4. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  5. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  6. Curious agents and situated design evaluations‏‎ (2 Links)
  7. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  8. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  9. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  10. Leonel Moura‏‎ (2 Links)
  11. Gegenständliche Kunst‏‎ (2 Links)
  12. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  13. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  14. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  15. Reproduktion‏‎ (2 Links)
  16. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  17. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  18. Andrew Rowbottom‏‎ (2 Links)
  19. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  20. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  21. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  22. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  23. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  24. Evolving Approximate Image Filters‏‎ (2 Links)
  25. Importance-Driven Focus of Attention‏‎ (2 Links)
  26. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  27. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  28. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  29. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  30. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  31. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  32. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  33. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  34. Complexity of two-dimensional patterns‏‎ (2 Links)
  35. P6m Reference Implementation‏‎ (2 Links)
  36. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  37. Artificial Drawing + Unity‏‎ (2 Links)
  38. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  39. Evolving for the Audience‏‎ (2 Links)
  40. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  41. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  42. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  43. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  44. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  45. Metaprogramming Emergent Graphics‏‎ (2 Links)
  46. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  47. Genetische Programmierung‏‎ (2 Links)
  48. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  49. Simulating Morphogenesis‏‎ (2 Links)
  50. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)

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