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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  2. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  3. Niche Constructing Drawing Robots‏‎ (2 Links)
  4. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  5. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  6. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  7. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  8. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  9. Ameisen Algorithmen‏‎ (2 Links)
  10. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  11. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  12. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  13. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  14. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  15. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  16. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  17. Reproduktion‏‎ (2 Links)
  18. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  19. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  20. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  21. Color Mixing using Colliding Particles‏‎ (2 Links)
  22. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  23. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  24. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  25. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  26. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  27. Improving face detection‏‎ (2 Links)
  28. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  29. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  30. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  31. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  32. Distance-based functions for image comparison‏‎ (2 Links)
  33. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  34. Evolving Fractal Drawings‏‎ (2 Links)
  35. Composition in Perspectives‏‎ (2 Links)
  36. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  37. Information aesthetics: an heroic experiment‏‎ (2 Links)
  38. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  39. P6m Reference Implementation‏‎ (2 Links)
  40. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  41. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  42. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  43. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  44. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  45. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  46. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  47. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  48. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  49. Evolving content in the galactic arms race video game‏‎ (2 Links)
  50. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)

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