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  1. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  2. A History of Creativity for Future AI Research‏‎ (2 Links)
  3. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  4. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  5. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  6. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  7. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  8. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  9. Search Strategies and the Creative Process‏‎ (2 Links)
  10. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  11. Improbable Creativity‏‎ (2 Links)
  12. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  13. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  14. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  15. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  16. Creative Search Trajectories and their Implications‏‎ (2 Links)
  17. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  18. Self-design and ontogenetic evolution‏‎ (2 Links)
  19. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  20. Evolving Fractal Drawings‏‎ (2 Links)
  21. P3m1 Reference Implementation‏‎ (2 Links)
  22. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  23. Semantic aware methods for evolutionary art‏‎ (2 Links)
  24. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  25. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  26. Mathematische Kunst‏‎ (2 Links)
  27. Curious agents and situated design evaluations‏‎ (2 Links)
  28. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  29. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  30. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  31. Measuring complexity using information fluctuation‏‎ (2 Links)
  32. Interactive EC-based Signal Processing‏‎ (2 Links)
  33. Evolving content in the galactic arms race video game‏‎ (2 Links)
  34. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  35. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  36. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  37. Interactive evolution for industrial design‏‎ (2 Links)
  38. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  39. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  40. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  41. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  42. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  43. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  44. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  45. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  46. Peter Weibel‏‎ (2 Links)
  47. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  48. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  49. Investigating Face Space‏‎ (2 Links)
  50. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)

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