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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  2. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  3. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  4. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  5. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  6. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  7. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  8. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  9. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  10. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  11. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  12. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  13. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  14. Extending the Range of Facial Types‏‎ (2 Links)
  15. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  16. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  17. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  18. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  19. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  20. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  21. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  22. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  23. Gregory S. Hornby‏‎ (2 Links)
  24. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  25. Peter Weibel‏‎ (2 Links)
  26. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  27. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  28. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  29. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  30. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  31. Being Kasimir Malevich‏‎ (2 Links)
  32. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  33. Zufallsprozess‏‎ (2 Links)
  34. Against Individual Creativity‏‎ (2 Links)
  35. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  36. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  37. The Painting Fool Teaching Interface‏‎ (2 Links)
  38. Preference Learning: An Introduction‏‎ (2 Links)
  39. Creative Search Trajectories and their Implications‏‎ (2 Links)
  40. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  41. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  42. Evolution of Animated Photomosaics‏‎ (2 Links)
  43. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  44. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  45. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  46. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  47. Curious agents and situated design evaluations‏‎ (2 Links)
  48. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  49. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  50. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)

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