Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- Fractal expressionism - where art meets science (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Peter Kleiweg (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Evolving Fractal Drawings (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Künstliches Leben (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Variation (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Electric Sheep (2 Links)
- Computational Creativity through a Gap (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Tatsu Unemi (2 Links)
- Embodied creativity (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Live Algorithms (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
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