Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Peter Kleiweg (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Improbable Creativity (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Theory of Complexity (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Evolving Fractal Drawings (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Interactive evolution for industrial design (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Computer-Ästhetik (2 Links)
- Investigating Face Space (2 Links)
- Entropie (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
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