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- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Andrew Rowbottom (2 Links)
- Flowsnake Earth (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- P3m1 Reference Implementation (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- A New Kind of Art: The Robotic Action Painter (2 Links)
- Swarm Painting Atelier (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolutionary Design by Computers (2 Links)
- Improving face detection (2 Links)
- Artificial Drawing + Unity (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Peter Weibel (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Evolutionäre Musik (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Preference Learning: An Introduction (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
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