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- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Visual sensitivity analysis of parametric design models: improving agility in design (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Bubble Hierarchies (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Is Evolution Creative? (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- John Mount (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Zellij Multipuzzle (2 Links)
- Peter Kleiweg (2 Links)
- Chris Coyne (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Keith Wiley (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- The alphabet synthesis machine (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
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