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- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Gegenständliche Kunst (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Live Algorithms (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- SEURAT: robotic painter (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Being Kasimir Malevich (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Against Individual Creativity (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Evolving for the Audience (2 Links)
- Electric Sheep (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Computational Creativity through a Gap (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Embodied creativity (2 Links)
- Genetische Programmierung (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- A Discussion on Serendipity in Creative Systems (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
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