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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  2. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  3. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  4. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  5. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  6. Importance-Driven Focus of Attention‏‎ (2 Links)
  7. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  8. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  9. Self-design and ontogenetic evolution‏‎ (2 Links)
  10. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  11. Evolving Human Faces‏‎ (2 Links)
  12. P3m1 Reference Implementation‏‎ (2 Links)
  13. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  14. Echo‏‎ (2 Links)
  15. Semantic aware methods for evolutionary art‏‎ (2 Links)
  16. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  17. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  18. Evolving ambiguous images‏‎ (2 Links)
  19. Evolving expressions and art by choice‏‎ (2 Links)
  20. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  21. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  22. Metaprogramming Emergent Graphics‏‎ (2 Links)
  23. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  24. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  25. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  26. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  27. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  28. Erik J. Gustafson‏‎ (2 Links)
  29. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  30. Peter Weibel‏‎ (2 Links)
  31. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  32. A 3D Modeling System for Creative Design‏‎ (2 Links)
  33. Giving Colour to Images‏‎ (2 Links)
  34. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  35. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  36. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  37. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  38. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  39. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  40. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  41. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  42. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  43. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  44. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  45. Preference Learning: An Introduction‏‎ (2 Links)
  46. Towards a model for artificial aesthetics‏‎ (2 Links)
  47. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  48. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  49. Flowsnake Earth‏‎ (2 Links)
  50. Bubble Hierarchies‏‎ (2 Links)

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