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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  2. Artificial Drawing + Unity‏‎ (2 Links)
  3. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  4. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  5. Gegenständliche Kunst‏‎ (2 Links)
  6. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  7. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  8. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  9. Live Algorithms‏‎ (2 Links)
  10. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  11. Electric Sheep‏‎ (2 Links)
  12. Computational Creativity through a Gap‏‎ (2 Links)
  13. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  14. Embodied creativity‏‎ (2 Links)
  15. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  16. SEURAT: robotic painter‏‎ (2 Links)
  17. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  18. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  19. On the Future of Computers and Creativity‏‎ (2 Links)
  20. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  21. Evolving Approximate Image Filters‏‎ (2 Links)
  22. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  23. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  24. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  25. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  26. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  27. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  28. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  29. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  30. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  31. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  32. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  33. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  34. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  35. Zellij Multipuzzle‏‎ (2 Links)
  36. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  37. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  38. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  39. Evolving for the Audience‏‎ (2 Links)
  40. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  41. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  42. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  43. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  44. Genetische Programmierung‏‎ (2 Links)
  45. Being Kasimir Malevich‏‎ (2 Links)
  46. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  47. Interactive evolution of dynamical systems‏‎ (2 Links)
  48. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  49. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  50. Against Individual Creativity‏‎ (2 Links)

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