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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  2. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  3. Aaron Davidson‏‎ (2 Links)
  4. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  5. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  6. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  7. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  8. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  9. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  10. Evolving Approximate Image Filters‏‎ (2 Links)
  11. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  12. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  13. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  14. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  15. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  16. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  17. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  18. Search Strategies and the Creative Process‏‎ (2 Links)
  19. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  20. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  21. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  22. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  23. Autonomous Evolutionary Art‏‎ (2 Links)
  24. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  25. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  26. Self-design and ontogenetic evolution‏‎ (2 Links)
  27. The Future of Evolutionary Design Research‏‎ (2 Links)
  28. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  29. P3m1 Reference Implementation‏‎ (2 Links)
  30. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  31. Semantic aware methods for evolutionary art‏‎ (2 Links)
  32. Evolving for the Audience‏‎ (2 Links)
  33. Echo‏‎ (2 Links)
  34. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  35. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  36. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  37. Genetische Programmierung‏‎ (2 Links)
  38. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  39. Interactive evolution of dynamical systems‏‎ (2 Links)
  40. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  41. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  42. Ameisen Algorithmen‏‎ (2 Links)
  43. Exploring aesthetic pattern formation‏‎ (2 Links)
  44. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  45. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  46. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  47. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  48. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  49. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  50. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)

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