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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  2. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  3. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  4. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  5. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  6. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  7. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  8. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  9. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  10. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  11. Creating and rendering convolution surfaces‏‎ (2 Links)
  12. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  13. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  14. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  15. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  16. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  17. Is Evolution Creative?‏‎ (2 Links)
  18. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  19. Andrew Rowbottom‏‎ (2 Links)
  20. Evolving Fractal Drawings‏‎ (2 Links)
  21. The Future of Evolutionary Design Research‏‎ (2 Links)
  22. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  23. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  24. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  25. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  26. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  27. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  28. John Mount‏‎ (2 Links)
  29. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  30. Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design‏‎ (2 Links)
  31. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  32. Evolving content in the galactic arms race video game‏‎ (2 Links)
  33. Natural Color Symmetry‏‎ (2 Links)
  34. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  35. Keith Wiley‏‎ (2 Links)
  36. New Kinds of Fractal Patterns‏‎ (2 Links)
  37. Artificial Drawing + Unity‏‎ (2 Links)
  38. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  39. Depth-aware neural style transfer‏‎ (2 Links)
  40. Niche Constructing Drawing Robots‏‎ (2 Links)
  41. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  42. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  43. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  44. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  45. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  46. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  47. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  48. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  49. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  50. Hypergraph-based Evolutionary Design System‏‎ (2 Links)

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