Seiten mit den meisten Links
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- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Evolving Fractal Drawings (2 Links)
- Distance-based functions for image comparison (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Composition in Perspectives (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Improving face detection (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Peter Kleiweg (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Consensual Paintings (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Is Evolution Creative? (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- John Mount (2 Links)
- A History of Creativity for Future AI Research (2 Links)
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