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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  2. Swarm Painting Atelier‏‎ (2 Links)
  3. Evolutionary Design by Computers‏‎ (2 Links)
  4. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  5. New Kinds of Fractal Patterns‏‎ (2 Links)
  6. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  7. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  8. Niche Constructing Drawing Robots‏‎ (2 Links)
  9. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  10. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  11. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  12. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  13. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  14. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  15. Color Mixing using Colliding Particles‏‎ (2 Links)
  16. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  17. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  18. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  19. Is Evolution Creative?‏‎ (2 Links)
  20. Reproduktion‏‎ (2 Links)
  21. Evolutionäre Musik‏‎ (2 Links)
  22. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  23. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  24. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  25. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  26. Distance-based functions for image comparison‏‎ (2 Links)
  27. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  28. John Mount‏‎ (2 Links)
  29. Composition in Perspectives‏‎ (2 Links)
  30. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  31. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  32. Evolving Human Faces‏‎ (2 Links)
  33. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  34. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  35. A 3D Modeling System for Creative Design‏‎ (2 Links)
  36. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  37. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  38. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  39. Keith Wiley‏‎ (2 Links)
  40. Evolving ambiguous images‏‎ (2 Links)
  41. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  42. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  43. Evolving expressions and art by choice‏‎ (2 Links)
  44. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  45. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  46. P6m Reference Implementation‏‎ (2 Links)
  47. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  48. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  49. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  50. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)

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