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  1. Search Strategies and the Creative Process‏‎ (2 Links)
  2. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  3. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  4. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  5. Art, emergence and the computational sublime‏‎ (2 Links)
  6. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  7. Zufallsprozess‏‎ (2 Links)
  8. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  9. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  10. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  11. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  12. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  13. Self-design and ontogenetic evolution‏‎ (2 Links)
  14. Evolving content in the galactic arms race video game‏‎ (2 Links)
  15. P3m1 Reference Implementation‏‎ (2 Links)
  16. Semantic aware methods for evolutionary art‏‎ (2 Links)
  17. The Painting Fool Teaching Interface‏‎ (2 Links)
  18. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  19. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  20. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  21. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  22. Artistic Stylization of Images and Video‏‎ (2 Links)
  23. Interactive evolution of dynamical systems‏‎ (2 Links)
  24. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  25. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  26. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  27. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  28. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  29. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  30. Abstract Art by Shape Classification‏‎ (2 Links)
  31. Automated collage generation — with intent‏‎ (2 Links)
  32. Consensual Paintings‏‎ (2 Links)
  33. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  34. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  35. Peter Weibel‏‎ (2 Links)
  36. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  37. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  38. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  39. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  40. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  41. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  42. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  43. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  44. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  45. Preference Learning: An Introduction‏‎ (2 Links)
  46. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  47. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  48. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  49. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  50. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)

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