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- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- Evolving Human Faces (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving ambiguous images (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Evolving expressions and art by choice (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Electric Sheep (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Computational Creativity through a Gap (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Embodied creativity (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Giving Colour to Images (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Phänotyp (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
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