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- Embedding movie into SBART – breeding deformed movies (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Live Algorithms (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Evolutionäre Musik (2 Links)
- Evolved look-up tables for simulated DNA controlled robots (2 Links)
- Generative Art Geometry. Logical interpretations for Generative Algorithms (2 Links)
- Consensual Paintings (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Generative Modelling with Timed L-Systems (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Evolving Human Faces (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Evolving ambiguous images (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Evolving expressions and art by choice (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Giving Colour to Images (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Peter Kleiweg (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
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