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- On the Future of Computers and Creativity (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Evolving virtual creatures (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Zellij Multipuzzle (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Extending the Range of Facial Types (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Gregory S. Hornby (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- The alphabet synthesis machine (2 Links)
- The darwinian structure of the design process (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Automated collage generation — with intent (2 Links)
- Theory of Complexity (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- Phänotyp (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Depth-aware neural style transfer (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Leonel Moura (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Neuroästhetik (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
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