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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  2. P3m1 Reference Implementation‏‎ (2 Links)
  3. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  4. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  5. Mathematische Kunst‏‎ (2 Links)
  6. Semantic aware methods for evolutionary art‏‎ (2 Links)
  7. Evolving content in the galactic arms race video game‏‎ (2 Links)
  8. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  9. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  10. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  11. Echo‏‎ (2 Links)
  12. Measuring complexity using information fluctuation‏‎ (2 Links)
  13. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  14. Interactive EC-based Signal Processing‏‎ (2 Links)
  15. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  16. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  17. Zellij Multipuzzle‏‎ (2 Links)
  18. Interactive evolution for industrial design‏‎ (2 Links)
  19. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  20. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  21. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  22. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  23. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  24. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  25. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  26. Peter Weibel‏‎ (2 Links)
  27. Erik J. Gustafson‏‎ (2 Links)
  28. Investigating Face Space‏‎ (2 Links)
  29. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  30. The alphabet synthesis machine‏‎ (2 Links)
  31. Ishihama Yoshiaki‏‎ (2 Links)
  32. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  33. A 3D Modeling System for Creative Design‏‎ (2 Links)
  34. The darwinian structure of the design process‏‎ (2 Links)
  35. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  36. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  37. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  38. Theory of Complexity‏‎ (2 Links)
  39. Preference Learning: An Introduction‏‎ (2 Links)
  40. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  41. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  42. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  43. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  44. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  45. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  46. Fractal expressionism - where art meets science‏‎ (2 Links)
  47. Bubble Hierarchies‏‎ (2 Links)
  48. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  49. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  50. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)

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