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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  2. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  3. Keith Wiley‏‎ (2 Links)
  4. Abstract Art by Shape Classification‏‎ (2 Links)
  5. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  6. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  7. Automated collage generation — with intent‏‎ (2 Links)
  8. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  9. Natural Color Symmetry‏‎ (2 Links)
  10. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  11. New Kinds of Fractal Patterns‏‎ (2 Links)
  12. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  13. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  14. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  15. Niche Constructing Drawing Robots‏‎ (2 Links)
  16. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  17. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  18. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  19. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  20. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  21. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  22. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  23. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  24. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  25. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  26. Reproduktion‏‎ (2 Links)
  27. Gegenständliche Kunst‏‎ (2 Links)
  28. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  29. Depth-aware neural style transfer‏‎ (2 Links)
  30. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  31. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  32. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  33. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  34. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  35. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  36. Improving face detection‏‎ (2 Links)
  37. A 3D Modeling System for Creative Design‏‎ (2 Links)
  38. Evolving Approximate Image Filters‏‎ (2 Links)
  39. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  40. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  41. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  42. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  43. Information aesthetics: an heroic experiment‏‎ (2 Links)
  44. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  45. P6m Reference Implementation‏‎ (2 Links)
  46. Zellij Multipuzzle‏‎ (2 Links)
  47. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  48. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  49. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  50. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)

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