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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Metaprogramming Emergent Graphics‏‎ (2 Links)
  2. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  3. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  4. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  5. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  6. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  7. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  8. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  9. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  10. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  11. Erik J. Gustafson‏‎ (2 Links)
  12. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  13. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  14. Phänotyp‏‎ (2 Links)
  15. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  16. Ameisen Algorithmen‏‎ (2 Links)
  17. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  18. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  19. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  20. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  21. Towards a model for artificial aesthetics‏‎ (2 Links)
  22. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  23. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  24. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  25. Bubble Hierarchies‏‎ (2 Links)
  26. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  27. Neuroästhetik‏‎ (2 Links)
  28. Fractal expressionism - where art meets science‏‎ (2 Links)
  29. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  30. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  31. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  32. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  33. Swarm Painting Atelier‏‎ (2 Links)
  34. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  35. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  36. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)
  37. Casually Evolving Creative Technology Systems‏‎ (2 Links)
  38. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  39. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  40. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  41. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  42. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  43. Chris Coyne‏‎ (2 Links)
  44. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  45. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  46. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  47. Leonel Moura‏‎ (2 Links)
  48. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  49. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  50. A comparative classification of complexity measures‏‎ (2 Links)

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