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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  2. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  3. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  4. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  5. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  6. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  7. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  8. Evolving Fractal Drawings‏‎ (2 Links)
  9. Distance-based functions for image comparison‏‎ (2 Links)
  10. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  11. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  12. Composition in Perspectives‏‎ (2 Links)
  13. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  14. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  15. Improving face detection‏‎ (2 Links)
  16. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  17. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  18. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  19. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  20. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  21. Information aesthetics: an heroic experiment‏‎ (2 Links)
  22. Evolving content in the galactic arms race video game‏‎ (2 Links)
  23. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  24. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  25. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  26. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  27. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  28. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  29. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  30. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  31. Algorithmic randomness and physical entropy‏‎ (2 Links)
  32. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  33. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  34. Peter Kleiweg‏‎ (2 Links)
  35. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  36. Consensual Paintings‏‎ (2 Links)
  37. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  38. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  39. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  40. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  41. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  42. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  43. Is Evolution Creative?‏‎ (2 Links)
  44. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  45. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  46. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  47. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  48. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  49. John Mount‏‎ (2 Links)
  50. A History of Creativity for Future AI Research‏‎ (2 Links)

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