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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- Electric Sheep (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Computational Creativity through a Gap (2 Links)
- Improbable Creativity (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Embodied creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Mathematische Kunst (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- P6m Reference Implementation (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Evolving virtual creatures (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Shot by Both Sides: Art-Science And The War Between Science And The Humanities (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Interactive evolution for industrial design (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Simulating Morphogenesis (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Extending the Range of Facial Types (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Investigating Face Space (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Gregory S. Hornby (2 Links)
- Ishihama Yoshiaki (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
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