Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Hypergraph-based Evolutionary Design System (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- GenOrchestra: An Interactive Evolutionary Agent for Musical Composition (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Variation (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Tatsu Unemi (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- Generative Art - Interactive Art: Delineations, Crossovers and Differences (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Aaron Davidson (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Search Strategies and the Creative Process (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Improving face detection (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- P3m1 Reference Implementation (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Zufallsprozess (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)