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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  2. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  3. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  4. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  5. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  6. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  7. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  8. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  9. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  10. Zufallsprozess‏‎ (2 Links)
  11. Evolving content in the galactic arms race video game‏‎ (2 Links)
  12. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  13. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  14. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  15. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  16. Metaprogramming Emergent Graphics‏‎ (2 Links)
  17. Electric Sheep‏‎ (2 Links)
  18. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  19. The Painting Fool Teaching Interface‏‎ (2 Links)
  20. Computational Creativity through a Gap‏‎ (2 Links)
  21. Embodied creativity‏‎ (2 Links)
  22. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  23. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  24. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  25. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  26. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  27. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  28. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  29. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  30. A 3D Modeling System for Creative Design‏‎ (2 Links)
  31. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  32. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  33. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  34. Phänotyp‏‎ (2 Links)
  35. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  36. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  37. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  38. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  39. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  40. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  41. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  42. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  43. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  44. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  45. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  46. Fractal expressionism - where art meets science‏‎ (2 Links)
  47. Creative Search Trajectories and their Implications‏‎ (2 Links)
  48. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  49. Art, emergence and the computational sublime‏‎ (2 Links)
  50. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)

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