Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Zufallsprozess (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Aaron Davidson (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- Interactive evolution for industrial design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Computer-Ästhetik (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Entropie (2 Links)
- Investigating Face Space (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Phänotyp (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Ameisen Algorithmen (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Neuroästhetik (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)