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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. John Mount‏‎ (2 Links)
  2. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  3. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  4. Preference Learning: An Introduction‏‎ (2 Links)
  5. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  6. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  7. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  8. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  9. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  10. Keith Wiley‏‎ (2 Links)
  11. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  12. Creative Search Trajectories and their Implications‏‎ (2 Links)
  13. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  14. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  15. Evolution of Animated Photomosaics‏‎ (2 Links)
  16. Towards a model for artificial aesthetics‏‎ (2 Links)
  17. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  18. Curious agents and situated design evaluations‏‎ (2 Links)
  19. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  20. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  21. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  22. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  23. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  24. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  25. Art, emergence and the computational sublime‏‎ (2 Links)
  26. Swarm Painting Atelier‏‎ (2 Links)
  27. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  28. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  29. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  30. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  31. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  32. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  33. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  34. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  35. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  36. Artistic Stylization of Images and Video‏‎ (2 Links)
  37. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  38. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  39. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  40. Search Strategies and the Creative Process‏‎ (2 Links)
  41. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  42. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  43. Complexity of two-dimensional patterns‏‎ (2 Links)
  44. Improving face detection‏‎ (2 Links)
  45. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  46. Abstract Art by Shape Classification‏‎ (2 Links)
  47. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  48. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  49. Incorporating characteristics of human creativity into an evolutionary art algorithm‏‎ (2 Links)
  50. Automated collage generation — with intent‏‎ (2 Links)

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