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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  2. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  3. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  4. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  5. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  6. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  7. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  8. Computer-Ästhetik‏‎ (2 Links)
  9. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  10. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  11. Entropie‏‎ (2 Links)
  12. Giving Colour to Images‏‎ (2 Links)
  13. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  14. Algorithmic randomness and physical entropy‏‎ (2 Links)
  15. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  16. Is Evolution Creative?‏‎ (2 Links)
  17. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  18. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  19. Phänotyp‏‎ (2 Links)
  20. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  21. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  22. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  23. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  24. John Mount‏‎ (2 Links)
  25. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  26. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  27. Flowsnake Earth‏‎ (2 Links)
  28. Keith Wiley‏‎ (2 Links)
  29. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  30. Towards a model for artificial aesthetics‏‎ (2 Links)
  31. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  32. Creating and rendering convolution surfaces‏‎ (2 Links)
  33. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  34. A History of Creativity for Future AI Research‏‎ (2 Links)
  35. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  36. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  37. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  38. Neuroästhetik‏‎ (2 Links)
  39. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  40. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  41. Swarm Painting Atelier‏‎ (2 Links)
  42. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  43. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  44. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  45. Evolutionary Design by Computers‏‎ (2 Links)
  46. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  47. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  48. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  49. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)

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