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- Entropie (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving ambiguous images (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving expressions and art by choice (2 Links)
- The alphabet synthesis machine (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Ameisen Algorithmen (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- The darwinian structure of the design process (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Theory of Complexity (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Giving Colour to Images (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Peter Weibel (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- John Mount (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Preference Learning: An Introduction (2 Links)
- Flowsnake Earth (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
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