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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  2. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  3. SEURAT: robotic painter‏‎ (2 Links)
  4. Evolving virtual creatures‏‎ (2 Links)
  5. Aaron Davidson‏‎ (2 Links)
  6. On the Future of Computers and Creativity‏‎ (2 Links)
  7. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  8. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  9. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  10. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  11. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  12. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  13. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  14. Leonel Moura‏‎ (2 Links)
  15. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  16. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  17. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  18. Extending the Range of Facial Types‏‎ (2 Links)
  19. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  20. Autonomous Evolutionary Art‏‎ (2 Links)
  21. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  22. Gregory S. Hornby‏‎ (2 Links)
  23. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  24. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  25. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  26. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  27. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  28. Variation‏‎ (2 Links)
  29. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  30. Importance-Driven Focus of Attention‏‎ (2 Links)
  31. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)
  32. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  33. Tatsu Unemi‏‎ (2 Links)
  34. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  35. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  36. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  37. Color Mixing using Colliding Particles‏‎ (2 Links)
  38. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  39. Ameisen Algorithmen‏‎ (2 Links)
  40. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  41. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  42. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  43. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  44. Evolution of Animated Photomosaics‏‎ (2 Links)
  45. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  46. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  47. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  48. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  49. Metaprogramming Emergent Graphics‏‎ (2 Links)
  50. Phänotyp‏‎ (2 Links)

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