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- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Evolving virtual creatures (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Creative Search Trajectories and their Implications (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Interactive evolution for industrial design (2 Links)
- Neuroästhetik (2 Links)
- Curious agents and situated design evaluations (2 Links)
- Extending the Range of Facial Types (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Gregory S. Hornby (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Investigating Face Space (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- Co-Regularized Least-Squares for Label Ranking (2 Links)
- Ishihama Yoshiaki (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- Collaborative Filtering of Color Aesthetics (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- SEURAT: robotic painter (2 Links)
- Swarm Painting Atelier (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Complexity of two-dimensional patterns (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Evolution strategies - a comprehensive introduction (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
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