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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Measuring complexity using information fluctuation‏‎ (2 Links)
  2. Interactive EC-based Signal Processing‏‎ (2 Links)
  3. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  4. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  5. Complexity of two-dimensional patterns‏‎ (2 Links)
  6. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  7. New Kinds of Fractal Patterns‏‎ (2 Links)
  8. Abstract Art by Shape Classification‏‎ (2 Links)
  9. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  10. Automated collage generation — with intent‏‎ (2 Links)
  11. Interactive evolution for industrial design‏‎ (2 Links)
  12. Niche Constructing Drawing Robots‏‎ (2 Links)
  13. Towards a model for artificial aesthetics‏‎ (2 Links)
  14. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  15. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  16. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  17. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  18. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  19. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  20. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  21. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  22. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  23. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  24. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  25. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  26. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  27. Swarm Painting Atelier‏‎ (2 Links)
  28. Electric Sheep‏‎ (2 Links)
  29. Evolving art with scalable vector graphics‏‎ (2 Links)
  30. Reproduktion‏‎ (2 Links)
  31. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  32. Computational Creativity through a Gap‏‎ (2 Links)
  33. Investigating Face Space‏‎ (2 Links)
  34. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  35. Embodied creativity‏‎ (2 Links)
  36. Ishihama Yoshiaki‏‎ (2 Links)
  37. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  38. Evolving virtual creatures‏‎ (2 Links)
  39. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  40. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  41. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  42. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  43. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  44. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  45. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  46. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  47. Extending the Range of Facial Types‏‎ (2 Links)
  48. P6m Reference Implementation‏‎ (2 Links)
  49. Gregory S. Hornby‏‎ (2 Links)
  50. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)

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