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- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Variation (2 Links)
- Flowsnake Earth (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Tatsu Unemi (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Reproduktion (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Bubble Hierarchies (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Ameisen Algorithmen (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Evolutionary Design by Computers (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design (2 Links)
- Chris Coyne (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Improving face detection (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- The Evolution of Style and Gigantism in New Media Art (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Zufallsprozess (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- P6m Reference Implementation (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Seven Catchy Phrases for Computational Creativity Research (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- The Painting Fool Teaching Interface (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Evolutionäre Musik (2 Links)
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