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  1. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  2. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  3. Search Strategies and the Creative Process‏‎ (2 Links)
  4. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  5. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  6. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  7. Mathematische Kunst‏‎ (2 Links)
  8. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  9. Zellij Multipuzzle‏‎ (2 Links)
  10. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  11. Self-design and ontogenetic evolution‏‎ (2 Links)
  12. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  13. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  14. Measuring complexity using information fluctuation‏‎ (2 Links)
  15. P3m1 Reference Implementation‏‎ (2 Links)
  16. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  17. Interactive EC-based Signal Processing‏‎ (2 Links)
  18. Semantic aware methods for evolutionary art‏‎ (2 Links)
  19. Echo‏‎ (2 Links)
  20. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  21. Evolving for the Audience‏‎ (2 Links)
  22. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  23. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  24. Interactive evolution for industrial design‏‎ (2 Links)
  25. Genetische Programmierung‏‎ (2 Links)
  26. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  27. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  28. The alphabet synthesis machine‏‎ (2 Links)
  29. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  30. Exploring aesthetic pattern formation‏‎ (2 Links)
  31. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  32. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  33. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  34. The darwinian structure of the design process‏‎ (2 Links)
  35. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  36. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  37. Investigating Face Space‏‎ (2 Links)
  38. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  39. Erik J. Gustafson‏‎ (2 Links)
  40. Peter Weibel‏‎ (2 Links)
  41. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  42. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  43. Ishihama Yoshiaki‏‎ (2 Links)
  44. Gregory Dudek‏‎ (2 Links)
  45. Theory of Complexity‏‎ (2 Links)
  46. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  47. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  48. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  49. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  50. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)

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