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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  2. Keith Wiley‏‎ (2 Links)
  3. Autonomous Evolutionary Art‏‎ (2 Links)
  4. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  5. Natural Color Symmetry‏‎ (2 Links)
  6. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  7. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  8. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  9. Evolutionäre Musik‏‎ (2 Links)
  10. Consensual Paintings‏‎ (2 Links)
  11. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  12. New Kinds of Fractal Patterns‏‎ (2 Links)
  13. Swarm Painting Atelier‏‎ (2 Links)
  14. Evolved look-up tables for simulated DNA controlled robots‏‎ (2 Links)
  15. Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models‏‎ (2 Links)
  16. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  17. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  18. Niche Constructing Drawing Robots‏‎ (2 Links)
  19. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  20. Learning Aggregation Operators for Preference Modeling‏‎ (2 Links)
  21. Hypergraph-based Evolutionary Design System‏‎ (2 Links)
  22. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  23. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  24. Evolving Human Faces‏‎ (2 Links)
  25. Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm‏‎ (2 Links)
  26. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  27. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  28. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  29. Image Filter Design with Interactive Evolutionary Computation‏‎ (2 Links)
  30. Ameisen Algorithmen‏‎ (2 Links)
  31. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  32. Evolving ambiguous images‏‎ (2 Links)
  33. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  34. Reproduktion‏‎ (2 Links)
  35. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  36. Evolving expressions and art by choice‏‎ (2 Links)
  37. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  38. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  39. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  40. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  41. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  42. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  43. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  44. Implementing an Intuitive Mutation Operator for Interactive Evolutionary 3D Design‏‎ (2 Links)
  45. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  46. Improving face detection‏‎ (2 Links)
  47. Giving Colour to Images‏‎ (2 Links)
  48. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  49. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  50. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)

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