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  1. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  2. A Survey and Empirical Comparison of Object Ranking Methods‏‎ (2 Links)
  3. Color Mixing using Colliding Particles‏‎ (2 Links)
  4. Artificial Drawing + Unity‏‎ (2 Links)
  5. Künstliches Leben‏‎ (2 Links)
  6. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  7. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  8. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  9. Evolutionary Art Using Summed Multi-objective Ranks‏‎ (2 Links)
  10. Distance-based functions for image comparison‏‎ (2 Links)
  11. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  12. Composition in Perspectives‏‎ (2 Links)
  13. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  14. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  15. Rebecca Luger-Guillaume‏‎ (2 Links)
  16. Variation‏‎ (2 Links)
  17. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  18. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  19. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  20. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  21. Tatsu Unemi‏‎ (2 Links)
  22. Gegenständliche Kunst‏‎ (2 Links)
  23. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  24. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  25. Live Algorithms‏‎ (2 Links)
  26. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  27. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  28. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  29. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  30. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  31. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  32. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  33. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  34. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  35. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  36. Evolving Approximate Image Filters‏‎ (2 Links)
  37. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  38. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  39. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  40. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  41. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  42. Consensual Paintings‏‎ (2 Links)
  43. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  44. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  45. Being Kasimir Malevich‏‎ (2 Links)
  46. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  47. Zufallsprozess‏‎ (2 Links)
  48. Against Individual Creativity‏‎ (2 Links)
  49. Evolving for the Audience‏‎ (2 Links)
  50. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)

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