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  1. Creative Search Trajectories and their Implications‏‎ (2 Links)
  2. Mathematische Kunst‏‎ (2 Links)
  3. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  4. Innovation engines: automated creativity and improved stochastic optimization via deep learning‏‎ (2 Links)
  5. Measuring complexity using information fluctuation‏‎ (2 Links)
  6. The Future of Evolutionary Design Research‏‎ (2 Links)
  7. Interactive EC-based Signal Processing‏‎ (2 Links)
  8. P6m Reference Implementation‏‎ (2 Links)
  9. Curious agents and situated design evaluations‏‎ (2 Links)
  10. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  11. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  12. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  13. Evolving for the Audience‏‎ (2 Links)
  14. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  15. Interactive evolution for industrial design‏‎ (2 Links)
  16. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  17. Genetische Programmierung‏‎ (2 Links)
  18. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)
  19. Simulating Morphogenesis‏‎ (2 Links)
  20. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  21. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  22. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  23. A 3D Modeling System for Creative Design‏‎ (2 Links)
  24. Exploring aesthetic pattern formation‏‎ (2 Links)
  25. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  26. Investigating Face Space‏‎ (2 Links)
  27. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  28. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  29. Ishihama Yoshiaki‏‎ (2 Links)
  30. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  31. Face Modeling and Animation Language for MPEG-4 XMT Framework‏‎ (2 Links)
  32. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  33. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  34. Gregory Dudek‏‎ (2 Links)
  35. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  36. Complexity of two-dimensional patterns‏‎ (2 Links)
  37. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  38. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  39. Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients‏‎ (2 Links)
  40. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  41. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  42. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  43. Art, emergence and the computational sublime‏‎ (2 Links)
  44. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  45. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  46. Electric Sheep‏‎ (2 Links)
  47. Natural Color Symmetry‏‎ (2 Links)
  48. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  49. Computational Creativity through a Gap‏‎ (2 Links)
  50. Embodied creativity‏‎ (2 Links)

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