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  1. Aaron Davidson‏‎ (2 Links)
  2. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  3. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  4. Information aesthetics: an heroic experiment‏‎ (2 Links)
  5. P6m Reference Implementation‏‎ (2 Links)
  6. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  7. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  8. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  9. Evolving content in the galactic arms race video game‏‎ (2 Links)
  10. Chris Coyne‏‎ (2 Links)
  11. Variation‏‎ (2 Links)
  12. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  13. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  14. Database Design for Represent Genetic Information and Environment Impression in Architectural Design‏‎ (2 Links)
  15. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  16. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  17. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  18. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  19. Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints‏‎ (2 Links)
  20. Tatsu Unemi‏‎ (2 Links)
  21. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  22. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  23. Simulating Morphogenesis‏‎ (2 Links)
  24. Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts‏‎ (2 Links)
  25. Autonomous Evolutionary Art‏‎ (2 Links)
  26. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  27. Design of Composite Image Filters Using Interactive Genetic Programming‏‎ (2 Links)
  28. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  29. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  30. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  31. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  32. Combining Abstract Images using Texture Transfer‏‎ (2 Links)
  33. Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents‏‎ (2 Links)
  34. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  35. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  36. Complex aesthetic forms that solve mathematical and cognitive problems‏‎ (2 Links)
  37. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  38. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  39. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  40. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  41. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  42. Is Evolution Creative?‏‎ (2 Links)
  43. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  44. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  45. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  46. Ameisen Algorithmen‏‎ (2 Links)
  47. Zufallsprozess‏‎ (2 Links)
  48. Echo‏‎ (2 Links)
  49. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  50. John Mount‏‎ (2 Links)

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