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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  2. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  3. Embodied creativity‏‎ (2 Links)
  4. Algorithmic randomness and physical entropy‏‎ (2 Links)
  5. Peter Kleiweg‏‎ (2 Links)
  6. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  7. Giving Colour to Images‏‎ (2 Links)
  8. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  9. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  10. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  11. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  12. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  13. Photogrowth: non-photorealistic renderings through ant paintings‏‎ (2 Links)
  14. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  15. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  16. The use of genetic programming for applications in the field of spatial composition‏‎ (2 Links)
  17. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  18. Constrained novelty search: a study on game content generation‏‎ (2 Links)
  19. Stochastic Generative Image Model Contributes to MRI Artistic Judgment Aptitude Validation‏‎ (2 Links)
  20. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  21. Biological Content Generation: Evolving Game Terrains Through Living Organisms‏‎ (2 Links)
  22. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  23. Flowsnake Earth‏‎ (2 Links)
  24. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  25. A History of Creativity for Future AI Research‏‎ (2 Links)
  26. Towards a model for artificial aesthetics‏‎ (2 Links)
  27. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  28. Creating Personalized Jigsaw Puzzles‏‎ (2 Links)
  29. Higher Level Techniques for the Artistic Rendering of Images and Video‏‎ (2 Links)
  30. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  31. Creative Search Trajectories and their Implications‏‎ (2 Links)
  32. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  33. Swarm Painting Atelier‏‎ (2 Links)
  34. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  35. Rebecca Luger-Guillaume‏‎ (2 Links)
  36. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  37. Evolutionary Design by Computers‏‎ (2 Links)
  38. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  39. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  40. Curious agents and situated design evaluations‏‎ (2 Links)
  41. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  42. Leonel Moura‏‎ (2 Links)
  43. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  44. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  45. Generating Apt Metaphor Ideas for Pictorial Advertising‏‎ (2 Links)
  46. Evolutionary exploration of Complex Fractals‏‎ (2 Links)
  47. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  48. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  49. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  50. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)

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