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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Künstliches Leben‏‎ (2 Links)
  2. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  3. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  4. A comparative classification of complexity measures‏‎ (2 Links)
  5. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  6. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  7. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  8. Artificial Nature: Immersive World Making‏‎ (2 Links)
  9. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  10. Gegenständliche Kunst‏‎ (2 Links)
  11. Evolutionary automated recognition and characterization of an individual's artistic style‏‎ (2 Links)
  12. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  13. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  14. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  15. Live Algorithms‏‎ (2 Links)
  16. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  17. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  18. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  19. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  20. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  21. Aaron Davidson‏‎ (2 Links)
  22. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  23. Color Mixing using Colliding Particles‏‎ (2 Links)
  24. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  25. Evolving Approximate Image Filters‏‎ (2 Links)
  26. Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation‏‎ (2 Links)
  27. Search Strategies and the Creative Process‏‎ (2 Links)
  28. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  29. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  30. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  31. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  32. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  33. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  34. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  35. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  36. Distance-based functions for image comparison‏‎ (2 Links)
  37. Self-design and ontogenetic evolution‏‎ (2 Links)
  38. Composition in Perspectives‏‎ (2 Links)
  39. P3m1 Reference Implementation‏‎ (2 Links)
  40. Autonomous Evolutionary Art‏‎ (2 Links)
  41. Zellij Multipuzzle‏‎ (2 Links)
  42. Semantic aware methods for evolutionary art‏‎ (2 Links)
  43. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  44. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  45. Evolving for the Audience‏‎ (2 Links)
  46. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  47. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  48. Genetische Programmierung‏‎ (2 Links)
  49. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  50. Experimental Search for Order in the Code of Generated Drawings‏‎ (2 Links)

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