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- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Towards Knowledge-Oriented Creativity Support in Game Design (2 Links)
- SEURAT: robotic painter (2 Links)
- Evolving virtual creatures (2 Links)
- Aaron Davidson (2 Links)
- On the Future of Computers and Creativity (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Leonel Moura (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Extending the Range of Facial Types (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Autonomous Evolutionary Art (2 Links)
- User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC (2 Links)
- Gregory S. Hornby (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Variation (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Fit and diverse: set evolution for inspiring 3D shape galleries (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Tatsu Unemi (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Virtual Photography Using Multi-Objective Particle Swarm Optimization TR (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Ameisen Algorithmen (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- 3-D CG lighting with an interactive GA (2 Links)
- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- The Art of Self-Assembly: the Self-Assemby of Art (2 Links)
- Evolution of Animated Photomosaics (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- What makes patterns interesting in knowledge discovery systems (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- The Creative Mind: Myths and Mechanisms Dagstuhl (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Phänotyp (2 Links)
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