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- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Genetische Programmierung (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Automated collage generation — with intent (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Interactive evolution for industrial design (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Computer-Ästhetik (2 Links)
- Peter Weibel (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Entropie (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Investigating Face Space (2 Links)
- Gregory Dudek (2 Links)
- Ishihama Yoshiaki (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Preference Learning: An Introduction (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- A Complexity Approach for Identifying Aesthetic Composite Landscapes (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- An empirical exploration of a definition of creative novelty for generative art (2 Links)
- A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- An interactive artificial ant approach to non-photorealistic rendering (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Video Granular Synthesis (2 Links)
- Gegenständliche Kunst (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Ten questions concerning generative computer art (2 Links)
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