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- Complexity of two-dimensional patterns (2 Links)
- Incorporating characteristics of human creativity into an evolutionary art algorithm (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- Evolving ambiguous images (2 Links)
- Self-Assembling Dynamical Hierarchies (2 Links)
- Information aesthetics: an heroic experiment (2 Links)
- Drawing Characteristics for Reproducing Traditional Hand-Made Stippling (2 Links)
- Evolving expressions and art by choice (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- EMO-based Architectural Room Floor Planning (2 Links)
- Sensitivity analysis applied to decision making in multiobjective evolutionary optimization (2 Links)
- Computational Artistic Creativity and its Evaluation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- Passive Solar Building Design Using Genetic Programming (2 Links)
- Electric Sheep (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- Computational Creativity through a Gap (2 Links)
- Embodied creativity (2 Links)
- Giving Colour to Images (2 Links)
- Empathic painting: Interactive stylization using observed emotional state (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Sparse fitness evaluation for reducing user burden in interactive genetic algorithm (2 Links)
- Computer Graphics and Geometric Ornamental Design (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Peter M. Hall Hall, Peter M. (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Is Evolution Creative? (2 Links)
- Constrained novelty search: a study on game content generation (2 Links)
- Phänotyp (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- Biological Content Generation: Evolving Game Terrains Through Living Organisms (2 Links)
- John Mount (2 Links)
- Flowsnake Earth (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Creating Personalized Jigsaw Puzzles (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Projekte zur Evolutionären Kunst (2 Links)
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