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  1. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  2. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  3. Fractal expressionism - where art meets science‏‎ (2 Links)
  4. Investigating Face Space‏‎ (2 Links)
  5. Creative Search Trajectories and their Implications‏‎ (2 Links)
  6. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  7. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  8. Ishihama Yoshiaki‏‎ (2 Links)
  9. Phänotyp‏‎ (2 Links)
  10. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  11. Artistic Stylization of Images and Video‏‎ (2 Links)
  12. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  13. Curious agents and situated design evaluations‏‎ (2 Links)
  14. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  15. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  16. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  17. Zufallsprozess‏‎ (2 Links)
  18. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  19. Abstract Art by Shape Classification‏‎ (2 Links)
  20. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  21. The Painting Fool Teaching Interface‏‎ (2 Links)
  22. Automated collage generation — with intent‏‎ (2 Links)
  23. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  24. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  25. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  26. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  27. Neuroästhetik‏‎ (2 Links)
  28. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  29. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  30. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  31. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)
  32. Evolving Fractal Drawings‏‎ (2 Links)
  33. Complexity of two-dimensional patterns‏‎ (2 Links)
  34. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  35. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  36. Learning representations for creative design using evolution‏‎ (2 Links)
  37. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  38. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  39. Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences‏‎ (2 Links)
  40. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  41. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  42. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  43. Evolving content in the galactic arms race video game‏‎ (2 Links)
  44. Image Stylization by Oil Paint Filtering using Color Palettes‏‎ (2 Links)
  45. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  46. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  47. Electric Sheep‏‎ (2 Links)
  48. SEURAT: robotic painter‏‎ (2 Links)
  49. Computational Creativity through a Gap‏‎ (2 Links)
  50. On the Future of Computers and Creativity‏‎ (2 Links)

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