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- Automated Shape Design by Grammatical Evolution (2 Links)
- Accelerating evolution by direct manipulation for interactive fashion design (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Automatic Evolution of Conceptual Building Architectures TR (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR (2 Links)
- Adaptive game level creation through rank-based interactive evolution (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Links)
- Autonomously Communicating Conceptual Knowledge Through Visual Art (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Learning representations for creative design using evolution (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Aesthetic geometry evolution in a generic interactive evolutionary design framework (2 Links)
- Let the Numbers Do the Walking: Generating Turtle Dances on the Plane from Integer Sequences (2 Links)
- Being Kasimir Malevich (2 Links)
- Video Granular Synthesis (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Against Individual Creativity (2 Links)
- Image Stylization by Oil Paint Filtering using Color Palettes (2 Links)
- Ten questions concerning generative computer art (2 Links)
- SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- SVM-based Sketch Recognition: Which Hyperparameter Interval to Try (2 Links)
- Color Mixing using Colliding Particles (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Search Strategies and the Creative Process (2 Links)
- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- An Evolutionary Approach to Automatic Video Editing (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Improbable Creativity (2 Links)
- Digits that are not: Generating new types through deep neural nets (2 Links)
- ANGELINA – Coevolution in Automated Game Design (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Evolving Fractal Drawings (2 Links)
- Distance-based functions for image comparison (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues (2 Links)
- Composition in Perspectives (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- P3m1 Reference Implementation (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
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