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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  2. Zufallsprozess‏‎ (2 Links)
  3. Measuring complexity using information fluctuation‏‎ (2 Links)
  4. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  5. Interactive EC-based Signal Processing‏‎ (2 Links)
  6. Aaron Davidson‏‎ (2 Links)
  7. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  8. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  9. Evolving content in the galactic arms race video game‏‎ (2 Links)
  10. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  11. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  12. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  13. The Painting Fool Teaching Interface‏‎ (2 Links)
  14. Interactive evolution for industrial design‏‎ (2 Links)
  15. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  16. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  17. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  18. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  19. Automatic content generation in the galactic arms race video game‏‎ (2 Links)
  20. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  21. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  22. Autonomous Evolutionary Art‏‎ (2 Links)
  23. Computer-Ästhetik‏‎ (2 Links)
  24. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  25. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  26. Avoidance Drawings Evolved Using Virtual Drawing Robots‏‎ (2 Links)
  27. Entropie‏‎ (2 Links)
  28. Investigating Face Space‏‎ (2 Links)
  29. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  30. Before A Computer Can Draw, It Must First Learn To See‏‎ (2 Links)
  31. Ishihama Yoshiaki‏‎ (2 Links)
  32. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  33. Phänotyp‏‎ (2 Links)
  34. Aesthetics of Hand-Drawn and Computer-Generated Illustrations‏‎ (2 Links)
  35. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  36. Ameisen Algorithmen‏‎ (2 Links)
  37. 3-D CG lighting with an interactive GA‏‎ (2 Links)
  38. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  39. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  40. An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form‏‎ (2 Links)
  41. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  42. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  43. Creating and rendering convolution surfaces‏‎ (2 Links)
  44. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  45. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  46. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  47. Fractal expressionism - where art meets science‏‎ (2 Links)
  48. Neuroästhetik‏‎ (2 Links)
  49. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  50. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)

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