Seiten mit den meisten Links

Wechseln zu: Navigation, Suche

Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)

  1. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  2. Künstliches Leben‏‎ (2 Links)
  3. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  4. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  5. Preference Learning: An Introduction‏‎ (2 Links)
  6. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  7. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  8. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  9. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  10. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  11. Evolution of Animated Photomosaics‏‎ (2 Links)
  12. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  13. Urban Evolution Analysis Method Using Self Organizing Dynamic Model‏‎ (2 Links)
  14. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  15. Live Algorithms‏‎ (2 Links)
  16. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  17. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  18. Depth-aware neural style transfer‏‎ (2 Links)
  19. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  20. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  21. A comparative classification of complexity measures‏‎ (2 Links)
  22. Teaching Evolutionary Design Systems by Extending Context Free‏‎ (2 Links)
  23. Artificial Nature: Immersive World Making‏‎ (2 Links)
  24. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  25. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  26. Texture-Aware ASCII Art Synthesis with Proportional Fonts‏‎ (2 Links)
  27. Visual sensitivity analysis of parametric design models: improving agility in design‏‎ (2 Links)
  28. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  29. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  30. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  31. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  32. A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images‏‎ (2 Links)
  33. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  34. Why Simulate? Hybrid Biological-Digital Games‏‎ (2 Links)
  35. Aaron Davidson‏‎ (2 Links)
  36. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  37. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  38. Ecosystemic methods for creative domains: niche construction and boundary formation‏‎ (2 Links)
  39. Automated Generation of Cross-Domain Analogies via Evolutionary Computation‏‎ (2 Links)
  40. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  41. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  42. Interactive evolution of dynamical systems‏‎ (2 Links)
  43. Search Strategies and the Creative Process‏‎ (2 Links)
  44. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  45. Zellij Multipuzzle‏‎ (2 Links)
  46. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  47. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  48. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  49. Automatic Texture Guided Color Transfer and Colorization‏‎ (2 Links)
  50. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)

Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)