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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  2. Discerning Relevant Model Features in a Content-based Collaborative Recommender System‏‎ (2 Links)
  3. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  4. Evolving Fractal Drawings‏‎ (2 Links)
  5. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  6. Rebecca Luger-Guillaume‏‎ (2 Links)
  7. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  8. Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes‏‎ (2 Links)
  9. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  10. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  11. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  12. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  13. Echo‏‎ (2 Links)
  14. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  15. Evolving content in the galactic arms race video game‏‎ (2 Links)
  16. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  17. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  18. Art, emergence and the computational sublime‏‎ (2 Links)
  19. Interactive evolution of dynamical systems‏‎ (2 Links)
  20. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  21. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  22. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  23. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  24. Zufallsprozess‏‎ (2 Links)
  25. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  26. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  27. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  28. The Painting Fool Teaching Interface‏‎ (2 Links)
  29. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  30. Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics‏‎ (2 Links)
  31. Artistic Stylization of Images and Video‏‎ (2 Links)
  32. Erik J. Gustafson‏‎ (2 Links)
  33. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  34. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  35. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  36. Abstract Art by Shape Classification‏‎ (2 Links)
  37. Automated collage generation — with intent‏‎ (2 Links)
  38. Shake it up - Image Decomposition and Rearrangements of Its Constituents‏‎ (2 Links)
  39. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  40. Partial breeding — a method of IEC for well-structured large scale target domains‏‎ (2 Links)
  41. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  42. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  43. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  44. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  45. Bubble Hierarchies‏‎ (2 Links)
  46. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  47. Fractal expressionism - where art meets science‏‎ (2 Links)
  48. Peter Kleiweg‏‎ (2 Links)
  49. Künstliches Leben‏‎ (2 Links)
  50. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)

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