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  1. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  2. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  3. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  4. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  5. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  6. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  7. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  8. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  9. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  10. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  11. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  12. Video Granular Synthesis‏‎ (2 Links)
  13. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  14. Fractal expressionism - where art meets science‏‎ (2 Links)
  15. Künstliches Leben‏‎ (2 Links)
  16. Ten questions concerning generative computer art‏‎ (2 Links)
  17. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  18. Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches‏‎ (2 Links)
  19. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  20. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Links)
  21. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  22. Rebecca Luger-Guillaume‏‎ (2 Links)
  23. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  24. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  25. DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES‏‎ (2 Links)
  26. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  27. Being Kasimir Malevich‏‎ (2 Links)
  28. From Frank Lloyd Wright to Mondrian‏‎ (2 Links)
  29. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  30. Against Individual Creativity‏‎ (2 Links)
  31. Live Algorithms‏‎ (2 Links)
  32. Evolutionary and Swarm Design in Science, Art, and Music‏‎ (2 Links)
  33. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  34. Color Mixing using Colliding Particles‏‎ (2 Links)
  35. SBArt4 – Breeding abstract animations in realtime‏‎ (2 Links)
  36. The Future of Evolutionary Design Research‏‎ (2 Links)
  37. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  38. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  39. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  40. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  41. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  42. Distance-based functions for image comparison‏‎ (2 Links)
  43. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  44. Optimization of user accessibility using genetic algoritm: aDA‏‎ (2 Links)
  45. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  46. Composition in Perspectives‏‎ (2 Links)
  47. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  48. Evolving Fractal Drawings‏‎ (2 Links)
  49. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  50. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)

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