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  1. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  2. Interactive EC-based Signal Processing‏‎ (2 Links)
  3. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  4. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  5. Mere Generation: Essential Barometer or Dated Concept?‏‎ (2 Links)
  6. Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users‏‎ (2 Links)
  7. Simulating Morphogenesis‏‎ (2 Links)
  8. A generative design system based on evolutionary and mathematical functions‏‎ (2 Links)
  9. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  10. Evolving content in the galactic arms race video game‏‎ (2 Links)
  11. Interactive evolution for industrial design‏‎ (2 Links)
  12. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  13. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  14. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  15. A survey of content-based image retrieval with high-level semantics‏‎ (2 Links)
  16. Computer-Ästhetik‏‎ (2 Links)
  17. Modular Line-Based Halftoning via Recursive Division‏‎ (2 Links)
  18. The painting fool: Stories from building an automated painter‏‎ (2 Links)
  19. Authorial Subjective Evaluation of Non-Photorealistic Images‏‎ (2 Links)
  20. Entropie‏‎ (2 Links)
  21. Automated Shape Design by Grammatical Evolution‏‎ (2 Links)
  22. Investigating Face Space‏‎ (2 Links)
  23. Accelerating evolution by direct manipulation for interactive fashion design‏‎ (2 Links)
  24. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  25. Automatic Evolution of Conceptual Building Architectures TR‏‎ (2 Links)
  26. Ishihama Yoshiaki‏‎ (2 Links)
  27. Multiobjective Satisfaction within an Interactive Evolutionary Design Environment‏‎ (2 Links)
  28. Automatic and Interactive Evolution of Vector Graphics Images with Genetic Algorithms TR‏‎ (2 Links)
  29. Adaptive game level creation through rank-based interactive evolution‏‎ (2 Links)
  30. Preference Models for Creative Artifacts and Systems‏‎ (2 Links)
  31. Towards Adaptive Evolutionary Architecture‏‎ (2 Links)
  32. Autonomously Communicating Conceptual Knowledge Through Visual Art‏‎ (2 Links)
  33. Aesthetic geometry evolution in a generic interactive evolutionary design framework‏‎ (2 Links)
  34. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  35. Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System‏‎ (2 Links)
  36. Being Kasimir Malevich‏‎ (2 Links)
  37. Natural Color Symmetry‏‎ (2 Links)
  38. Creating and rendering convolution surfaces‏‎ (2 Links)
  39. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  40. Against Individual Creativity‏‎ (2 Links)
  41. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  42. New Kinds of Fractal Patterns‏‎ (2 Links)
  43. Swarm paintings – nonhuman art‏‎ (2 Links)
  44. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  45. Niche Constructing Drawing Robots‏‎ (2 Links)
  46. Fractal expressionism - where art meets science‏‎ (2 Links)
  47. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  48. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  49. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  50. Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets‏‎ (2 Links)

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