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- A Computer Model for the Generation of Visual Compositions (2 Links)
- Interactive operators for evolutionary architectural design (2 Links)
- Stippling with Aerial Robots (2 Links)
- Model Proposal for a Constructed Artist (2 Links)
- A Fitness Function for Creativity in Jazz Improvisation and Beyond (2 Links)
- Exploring a Parameterized Portrait Painting Space (2 Links)
- Computer Vision for the Structured Representation and Stylisation of Visual Media Collections (2 Links)
- Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity (2 Links)
- FaceSpace: A Facial Spatial-Domain Toolkit (2 Links)
- Towards MCTS for Creative Domains (2 Links)
- A Meme-Based Architecture for Modeling Creativity (2 Links)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Links)
- Swarm Painting Atelier (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- A Tool for Composing Short Music Pieces by Means of Breeding (2 Links)
- Reactiveness and Navigation in Computer Games: Different Needs, Different Approaches (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Arties: Meta-Design as Evolving Colonies of Artistic Agents (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Rebecca Luger-Guillaume (2 Links)
- Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Künstliches Leben (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation (2 Links)
- A unified information-theoretic framework for viewpoint selection and mesh saliency (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain (2 Links)
- Idea in a Bottle — A New Method for Creativity in Open Innovation (2 Links)
- Automated evaluation and generation of graphic arrangements through adaptive evolution (2 Links)
- Gegenständliche Kunst (2 Links)
- Lichtsuchende: Exploring the Emergence of a Cybernetic Society (2 Links)
- Evolutionary automated recognition and characterization of an individual's artistic style (2 Links)
- Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Live Algorithms (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- Depth-aware neural style transfer (2 Links)
- Evolving Approximate Image Filters (2 Links)
- Batik Fractal : Traditional Art to Modern Complexity (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Improving Pareto optimal designs using genetic algorithms (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Evolving for the Audience (2 Links)
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