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- Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All? (2 Links)
- Evolving Artistic Styles through Visual Dialogues (2 Links)
- Distance-based functions for image comparison (2 Links)
- Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform (2 Links)
- Why Simulate? Hybrid Biological-Digital Games (2 Links)
- Composition in Perspectives (2 Links)
- Self-design and ontogenetic evolution (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- P3m1 Reference Implementation (2 Links)
- Mathematische Kunst (2 Links)
- Generative Visual Identities. New scenarios in corporate identity (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Evolving Mondrian-Style Artworks (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Zellij Multipuzzle (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving a Library of Artistic Scene Descriptors (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Evolving art with scalable vector graphics (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Interactive evolution for industrial design (2 Links)
- Automated collage generation — with intent (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Evolving virtual creatures (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Experiments in Objet Trouve Browsing (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- The alphabet synthesis machine (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Exploring Non-photorealistic Rendering with Genetic Programming (2 Links)
- Peter Weibel (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- The darwinian structure of the design process (2 Links)
- Investigating Face Space (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Consensual Paintings (2 Links)
- Ishihama Yoshiaki (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Extending the Range of Facial Types (2 Links)
- Multiobjective Satisfaction within an Interactive Evolutionary Design Environment (2 Links)
- Theory of Complexity (2 Links)
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