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  1. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  2. Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case‏‎ (2 Links)
  3. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  4. Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes‏‎ (2 Links)
  5. A Digital Prototyping System for Designing Novel 3D Geometries‏‎ (2 Links)
  6. Non-Realistic 3D Object Stylization‏‎ (2 Links)
  7. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  8. Computational beauty: Aesthetic judgment at the intersection of art and science‏‎ (2 Links)
  9. Variation‏‎ (2 Links)
  10. A Fully Automatic Evolutionary Art‏‎ (2 Links)
  11. Leonel Moura‏‎ (2 Links)
  12. Computer-Ästhetik‏‎ (2 Links)
  13. Entropie‏‎ (2 Links)
  14. Evolving Atomic Aesthetics and Dynamics‏‎ (2 Links)
  15. Tatsu Unemi‏‎ (2 Links)
  16. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  17. Evolving Fractal Drawings‏‎ (2 Links)
  18. A Lamarckian Evolution Strategy for Genetic Algorithms‏‎ (2 Links)
  19. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  20. Generative and Evolutionary Design in Design Education‏‎ (2 Links)
  21. Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution‏‎ (2 Links)
  22. A Model of Runaway Evolution of Creative Domains‏‎ (2 Links)
  23. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  24. SEURAT: robotic painter‏‎ (2 Links)
  25. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  26. On the Future of Computers and Creativity‏‎ (2 Links)
  27. Evolving content in the galactic arms race video game‏‎ (2 Links)
  28. The Art of Self-Assembly: the Self-Assemby of Art‏‎ (2 Links)
  29. What makes patterns interesting in knowledge discovery systems‏‎ (2 Links)
  30. ArTbitrating JaVOX: an evolutionary environment for visual and sound composition‏‎ (2 Links)
  31. Importance-Driven Focus of Attention‏‎ (2 Links)
  32. The Creative Mind: Myths and Mechanisms Dagstuhl‏‎ (2 Links)
  33. A Study on Context-based Evolutionary Building Design with animation software MAYA‏‎ (2 Links)
  34. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  35. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  36. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  37. The Evolution of Style and Gigantism in New Media Art‏‎ (2 Links)
  38. A comparative classification of complexity measures‏‎ (2 Links)
  39. Creating and rendering convolution surfaces‏‎ (2 Links)
  40. Zufallsprozess‏‎ (2 Links)
  41. Artificial Nature: Immersive World Making‏‎ (2 Links)
  42. Creative Ecosystems in Computational Creativity 2007‏‎ (2 Links)
  43. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  44. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  45. Arts, robots, and evolution as a tool for creativity‏‎ (2 Links)
  46. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  47. The Painting Fool Teaching Interface‏‎ (2 Links)
  48. A methodology for user directed search in evolutionary design‏‎ (2 Links)
  49. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  50. Metaprogramming Emergent Graphics‏‎ (2 Links)

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