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- P3m1 Reference Implementation (2 Links)
- Zellij Multipuzzle (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Semantic aware methods for evolutionary art (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
- MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Interactive Evolution of L-System Grammars for Computer Graphics Modelling (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case (2 Links)
- Metaheuristics for Genetic Optimal Design (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Computational Models for the Analysis and Synthesis of Graffiti Tag Strokes (2 Links)
- Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration (2 Links)
- Computational beauty: Aesthetic judgment at the intersection of art and science (2 Links)
- Computer-Ästhetik (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- The alphabet synthesis machine (2 Links)
- Some Aspects of Analogical Reasoning in Mathematical Creativity (2 Links)
- Entropie (2 Links)
- Interwoven Islamic Geometric Patterns (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- The darwinian structure of the design process (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (2 Links)
- Peter Weibel (2 Links)
- MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties (2 Links)
- Is Evolution Creative? (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Theory of Complexity (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Automated collage generation — with intent (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- John Mount (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Preference Learning: An Introduction (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Creating and rendering convolution surfaces (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Keith Wiley (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
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