Seiten mit den meisten Links
Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.
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- Is Evolution Creative? (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork (2 Links)
- Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Curve, Draft, and Style: Three Steps to the Image (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Casually Evolving Creative Technology Systems (2 Links)
- Evolving Fractal Drawings (2 Links)
- Music by Interaction among Two Flocking Species and Human (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
- Abstract Art by Shape Classification (2 Links)
- Evolving Personalized Content for Super Mario Bros Using Grammatical Evolution (2 Links)
- Preference Learning: An Introduction (2 Links)
- John Mount (2 Links)
- Automated collage generation — with intent (2 Links)
- Genetic Algorithms in Architecture: a Necessity or a Trend? (2 Links)
- Chris Coyne (2 Links)
- Evolving a Ms. PacMan Controller Using Grammatical Evolution (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Database Design for Represent Genetic Information and Environment Impression in Architectural Design (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Evolving content in the galactic arms race video game (2 Links)
- Decision Chain Encoding: Evolutionary Design Optimization with Complex Constraints (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- Keith Wiley (2 Links)
- Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Design of Composite Image Filters Using Interactive Genetic Programming (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Combining Abstract Images using Texture Transfer (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Digital Places in Virtual Reality Environments: Interferences with Evolutionary Agents (2 Links)
- No Free Lunch in the Search for Creativity (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Complex aesthetic forms that solve mathematical and cognitive problems (2 Links)
- Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines (2 Links)
- Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Discerning Relevant Model Features in a Content-based Collaborative Recommender System (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Driven by Compression Progress: A Simple Principle Explains Essential Aspects of Subjective Beauty, Novelty, Surprise, Interestingness, Attention, Curiosity, Creativity, Art, Science, Music, Jokes (2 Links)
- Video Granular Synthesis (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
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