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- ArTbitrating: an evolutionary environment for visual and sound composition (2 Links)
- A Study of Image Colourfulness (2 Links)
- Virtual constructive swarm compositions and inspiration (2 Links)
- Generating Artwork Using Previous Created Image as Coloring Palette (2 Links)
- Creative Ecosystems 2009 (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- A comparative classification of complexity measures (2 Links)
- SBArt4 – Breeding abstract animations in realtime (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evolving Approximate Image Filters (2 Links)
- What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
- The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms (2 Links)
- A methodology for user directed search in evolutionary design (2 Links)
- Improbable Creativity (2 Links)
- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation (2 Links)
- Optimization of user accessibility using genetic algoritm: aDA (2 Links)
- A self organizing map based method for understanding features associated with high aesthetic value evolved abstract images (2 Links)
- Evolving Levels for Super Mario Bros Using Grammatical Evolution (2 Links)
- Aaron Davidson (2 Links)
- Automated Generation of Cross-Domain Analogies via Evolutionary Computation (2 Links)
- Mathematische Kunst (2 Links)
- Innovation engines: automated creativity and improved stochastic optimization via deep learning (2 Links)
- Measuring complexity using information fluctuation (2 Links)
- Shake it up - Image Decomposition and Rearrangements of Its Constituents (2 Links)
- Interactive EC-based Signal Processing (2 Links)
- Evolving for the Audience (2 Links)
- Depth-aware neural style transfer (2 Links)
- Partial breeding — a method of IEC for well-structured large scale target domains (2 Links)
- Automatic Texture Guided Color Transfer and Colorization (2 Links)
- Mere Generation: Essential Barometer or Dated Concept? (2 Links)
- Interactive Evolutionary Computation with Evaluation Characteristics of Multi-IEC Users (2 Links)
- Automatic content generation in the galactic arms race video game (2 Links)
- Genetische Programmierung (2 Links)
- Interactive evolution for industrial design (2 Links)
- Experimental Search for Order in the Code of Generated Drawings (2 Links)
- Autonomous Evolutionary Art (2 Links)
- Avoidance Drawings Evolved Using Virtual Drawing Robots (2 Links)
- Exploring aesthetic pattern formation (2 Links)
- Peter Kleiweg (2 Links)
- Before A Computer Can Draw, It Must First Learn To See (2 Links)
- Modular Line-Based Halftoning via Recursive Division (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Aesthetics of Hand-Drawn and Computer-Generated Illustrations (2 Links)
- Investigating Face Space (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- Photogrowth: non-photorealistic renderings through ant paintings (2 Links)
- Gregory Dudek (2 Links)
- Ishihama Yoshiaki (2 Links)
- Ecosystemic methods for creative domains: niche construction and boundary formation (2 Links)
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