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  1. How the Obscure Features Hypothesis Leads to Innovation Assistant Software‏‎ (2 Links)
  2. Swarm Painting Atelier‏‎ (2 Links)
  3. Evolving expressions and art by choice‏‎ (2 Links)
  4. Swarmic Sketches and Attention Mechanism‏‎ (2 Links)
  5. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  6. No Free Lunch in the Search for Creativity‏‎ (2 Links)
  7. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  8. Reduced Human Fatigue Interactive Evolutionary Computation for Micromachine Design‏‎ (2 Links)
  9. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  10. Learning and reusing information in space layout problems using genetic engineering‏‎ (2 Links)
  11. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  12. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  13. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  14. Leonel Moura‏‎ (2 Links)
  15. Giving Colour to Images‏‎ (2 Links)
  16. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  17. Logic-based Genetic Programming with Definite Clause Translation Grammars‏‎ (2 Links)
  18. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  19. SBART2.4: Breeding 2D CG Images and Movies, and Creating a type of Collage‏‎ (2 Links)
  20. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  21. Consensual Paintings‏‎ (2 Links)
  22. SVM-based Sketch Recognition: Which Hyperparameter Interval to Try‏‎ (2 Links)
  23. Importance-Driven Focus of Attention‏‎ (2 Links)
  24. Search Strategies and the Creative Process‏‎ (2 Links)
  25. Optimality Principles in Computational Approaches to Conceptual Blending: Do We Need Them (at) All?‏‎ (2 Links)
  26. What to Expect when you’re Expecting: The Role of Unexpectedness in Computationally Evaluating Creativity‏‎ (2 Links)
  27. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  28. The Development of a Tool for the Preference Assessment of the Visual Aesthetics of an Object Using Interactive Genetic Algorithms‏‎ (2 Links)
  29. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  30. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  31. Organic visualisation of high-dimensional objects: exploration of a world of forms based on heart transform‏‎ (2 Links)
  32. A 3D Modeling System for Creative Design‏‎ (2 Links)
  33. Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure‏‎ (2 Links)
  34. Flowsnake Earth‏‎ (2 Links)
  35. Self-design and ontogenetic evolution‏‎ (2 Links)
  36. P3m1 Reference Implementation‏‎ (2 Links)
  37. A Complexity Approach for Identifying Aesthetic Composite Landscapes‏‎ (2 Links)
  38. Semantic aware methods for evolutionary art‏‎ (2 Links)
  39. Creative Agency: A Clearer Goal for Artificial Life in the Arts‏‎ (2 Links)
  40. An empirical exploration of a definition of creative novelty for generative art‏‎ (2 Links)
  41. A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels‏‎ (2 Links)
  42. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  43. Creative Generation of 3D Objects with Deep Learning and Innovation Engines‏‎ (2 Links)
  44. An interactive artificial ant approach to non-photorealistic rendering‏‎ (2 Links)
  45. Metaprogramming Emergent Graphics‏‎ (2 Links)
  46. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  47. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  48. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  49. Evolutionary Design by Computers‏‎ (2 Links)
  50. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)

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