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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. SEURAT: robotic painter‏‎ (2 Links)
  2. On the Future of Computers and Creativity‏‎ (2 Links)
  3. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  4. Digits that are not: Generating new types through deep neural nets‏‎ (2 Links)
  5. Importance-Driven Focus of Attention‏‎ (2 Links)
  6. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  7. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  8. Distance-based functions for image comparison‏‎ (2 Links)
  9. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  10. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  11. Composition in Perspectives‏‎ (2 Links)
  12. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  13. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  14. Evolving Mondrian-Style Artworks‏‎ (2 Links)
  15. Self-Assembling Dynamical Hierarchies‏‎ (2 Links)
  16. Genetic Algorithm for the Evolution of Feature Trajectories in Time-Dependent Arts‏‎ (2 Links)
  17. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  18. Evolving a Library of Artistic Scene Descriptors‏‎ (2 Links)
  19. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  20. Evolving art with scalable vector graphics‏‎ (2 Links)
  21. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  22. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  23. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  24. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  25. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  26. Metaprogramming Emergent Graphics‏‎ (2 Links)
  27. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  28. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  29. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  30. Evolving virtual creatures‏‎ (2 Links)
  31. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  32. Experiments in Objet Trouve Browsing‏‎ (2 Links)
  33. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  34. Exploring Non-photorealistic Rendering with Genetic Programming‏‎ (2 Links)
  35. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  36. User Fatigue Reduction by an Absolute Rating Data-trained Predictor in IEC‏‎ (2 Links)
  37. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  38. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  39. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  40. Extending the Range of Facial Types‏‎ (2 Links)
  41. Consensual Paintings‏‎ (2 Links)
  42. Variation‏‎ (2 Links)
  43. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  44. Gregory S. Hornby‏‎ (2 Links)
  45. Phänotyp‏‎ (2 Links)
  46. Tatsu Unemi‏‎ (2 Links)
  47. Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images‏‎ (2 Links)
  48. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  49. Virtual Photography Using Multi-Objective Particle Swarm Optimization TR‏‎ (2 Links)
  50. Fit and diverse: set evolution for inspiring 3D shape galleries‏‎ (2 Links)

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