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- Composition in Perspectives (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Simulating Morphogenesis (2 Links)
- Skirt Image Retrieval based on Sketches (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- Fitness and Novelty in Evolutionary Art (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- EvoFashion: Customising Fashion Through Evolution (2 Links)
- Importance-Driven Focus of Attention (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Improvisational Media Space: Architecture and Strategies for Evolution (2 Links)
- Abstract Art by Shape Classification (2 Links)
- EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design (2 Links)
- Masterpiece: Interactive Evolution in Visual Domain (2 Links)
- Automated collage generation — with intent (2 Links)
- Fractal expressionism - where art meets science (2 Links)
- The painting fool: Stories from building an automated painter (2 Links)
- Frankensteinian Methods for Evolutionary Music Composition (2 Links)
- Adding Dynamics to Sketch-based Character Animations (2 Links)
- From Frank Lloyd Wright to Mondrian (2 Links)
- Interactive Evolutionary Computation: a survey of existing theory (2002) (2 Links)
- Preference Models for Creative Artifacts and Systems (2 Links)
- Aesthetic 3D Model Evolution 2013 (2 Links)
- Consensual Paintings (2 Links)
- Metaprogramming Emergent Graphics (2 Links)
- Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts (2 Links)
- Interactive evolutionary computation for analyzing human aware mechanism (2 Links)
- Towards Adaptive Evolutionary Architecture (2 Links)
- Psychological Space to Hold Impression Among Media in Common for Media Database Retrieval System (2 Links)
- Evolutionary and Swarm Design in Science, Art, and Music (2 Links)
- Natural Color Symmetry (2 Links)
- Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible? (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Evolving Atomic Aesthetics and Dynamics (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Evolving Fractal Drawings (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- A 3D Modeling System for Creative Design (2 Links)
- Generative and Evolutionary Design in Design Education (2 Links)
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