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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Generative Art Geometry. Logical interpretations for Generative Algorithms‏‎ (2 Links)
  2. Against Individual Creativity‏‎ (2 Links)
  3. Niche Constructing Drawing Robots‏‎ (2 Links)
  4. Complexity of two-dimensional patterns‏‎ (2 Links)
  5. Generative Modelling with Timed L-Systems‏‎ (2 Links)
  6. Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests‏‎ (2 Links)
  7. Importance-Driven Focus of Attention‏‎ (2 Links)
  8. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  9. Evolving Human Faces‏‎ (2 Links)
  10. Using interactive evolutionary computation to generate creative building designs‏‎ (2 Links)
  11. Improvisational Media Space: Architecture and Strategies for Evolution‏‎ (2 Links)
  12. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  13. Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity‏‎ (2 Links)
  14. Masterpiece: Interactive Evolution in Visual Domain‏‎ (2 Links)
  15. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  16. Video Granular Synthesis‏‎ (2 Links)
  17. EMO-based Architectural Room Floor Planning‏‎ (2 Links)
  18. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  19. Evolving ambiguous images‏‎ (2 Links)
  20. Computational Artistic Creativity and its Evaluation‏‎ (2 Links)
  21. Reproduktion‏‎ (2 Links)
  22. An Evolutionary Approach to Automatic Video Editing‏‎ (2 Links)
  23. Evolving expressions and art by choice‏‎ (2 Links)
  24. Ten questions concerning generative computer art‏‎ (2 Links)
  25. ANGELINA – Coevolution in Automated Game Design‏‎ (2 Links)
  26. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  27. Electric Sheep‏‎ (2 Links)
  28. A Combined Junction-Cue Dictionary for Labelling Sketch Drawings with Artistic Shadows and Table-line Cues‏‎ (2 Links)
  29. Computational Creativity through a Gap‏‎ (2 Links)
  30. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  31. Interactive Evolutionary Computation: a survey of existing theory (2002)‏‎ (2 Links)
  32. Embodied creativity‏‎ (2 Links)
  33. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  34. Metaprogramming Emergent Graphics‏‎ (2 Links)
  35. A Discussion on Serendipity in Creative Systems‏‎ (2 Links)
  36. An effective similarity measure via genetic algorithm for Content-Based Image Retrieval with extensive features‏‎ (2 Links)
  37. Empathic painting: Interactive stylization using observed emotional state‏‎ (2 Links)
  38. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  39. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  40. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  41. Computer Graphics and Geometric Ornamental Design‏‎ (2 Links)
  42. Giving Colour to Images‏‎ (2 Links)
  43. Andrew Rowbottom‏‎ (2 Links)
  44. Ergonomic Chair Design by Fusing Qualitative and Quantitative Criteria using Interactive Genetic Algorithms‏‎ (2 Links)
  45. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  46. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  47. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  48. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  49. A New Kind of Art: The Robotic Action Painter‏‎ (2 Links)
  50. Constrained novelty search: a study on game content generation‏‎ (2 Links)

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