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- An Evolution-Based Generative Design System: Using Adaptation to Shape Architectural Form (2 Links)
- Evolving Portrait Painter Programs using Genetic Programming to Explore Computer Creativity (2 Links)
- Dynamic Sketching: Simulating the Process of Observational Drawings (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- Evolving ambiguous images (2 Links)
- Swarm paintings – nonhuman art (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Evolving expressions and art by choice (2 Links)
- A Digital Prototyping System for Designing Novel 3D Geometries (2 Links)
- Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism (2 Links)
- Computational Creativity Theory: The FACE and IDEA Descriptive Models (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Interactive Evolutionary Design of Motion Variants (2 Links)
- A Fully Automatic Evolutionary Art (2 Links)
- Embedding movie into SBART – breeding deformed movies (2 Links)
- Using Human Computation to Acquire Novel Methods for Addressing Visual Analogy Problems on Intelligence Tests (2 Links)
- Interactive evolution of dynamical systems (2 Links)
- Using interactive evolutionary computation to generate creative building designs (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Exploration and exploitation in evolutionary algorithms: a survey (2 Links)
- A Lamarckian Evolution Strategy for Genetic Algorithms (2 Links)
- Video Granular Synthesis (2 Links)
- Reproduktion (2 Links)
- A Model of Runaway Evolution of Creative Domains (2 Links)
- Giving Colour to Images (2 Links)
- Ten questions concerning generative computer art (2 Links)
- Exploring the effect of direction on vector-based fractals (2 Links)
- Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Consensual Paintings (2 Links)
- On simulating drawing robots with straight line motion but curvilinear pen paths (2 Links)
- Face, Portrait, Mask - the Virtuality of the Synthetic Face (2 Links)
- Visualized IEC: Interactive evolutionary computation with multidimensional data visualization (2 Links)
- Graph Grammars as a Representation for Interactive Evolutionary 3D Design (2 Links)
- ArTbitrating JaVOX: an evolutionary environment for visual and sound composition (2 Links)
- On the Role of Metaphor in Creative Cognition (2 Links)
- A Study on Context-based Evolutionary Building Design with animation software MAYA (2 Links)
- A comparative classification of complexity measures (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- The Effects of Randomly Sampled Training Data on Program Evolution (2 Links)
- Artificial Nature: Immersive World Making (2 Links)
- Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation (2 Links)
- P6m Reference Implementation (2 Links)
- Flowsnake Earth (2 Links)
- Semantics and aesthetics inference for image search: statistical learning approaches (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- The Future of Evolutionary Design Research (2 Links)
- Arts, robots, and evolution as a tool for creativity (2 Links)
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