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  1. Learning SVM Ranking Functions from User Feedback Using Document Metadata and Active Learning in the Biomedical Domain‏‎ (2 Links)
  2. Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design‏‎ (2 Links)
  3. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  4. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Links)
  5. Video Granular Synthesis‏‎ (2 Links)
  6. Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science‏‎ (2 Links)
  7. Lichtsuchende: Exploring the Emergence of a Cybernetic Society‏‎ (2 Links)
  8. Ten questions concerning generative computer art‏‎ (2 Links)
  9. Novelty-Seeking Multi-Agent System‏‎ (2 Links)
  10. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  11. Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration‏‎ (2 Links)
  12. Reproduktion‏‎ (2 Links)
  13. Live Algorithms‏‎ (2 Links)
  14. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  15. Visualized IEC: Interactive evolutionary computation with multidimensional data visualization‏‎ (2 Links)
  16. Algorithmic randomness and physical entropy‏‎ (2 Links)
  17. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  18. Giving Colour to Images‏‎ (2 Links)
  19. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  20. Alter EVO: an interactive evolutionary computation tool for instant architecture processing‏‎ (2 Links)
  21. Erik J. Gustafson‏‎ (2 Links)
  22. On simulating drawing robots with straight line motion but curvilinear pen paths‏‎ (2 Links)
  23. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  24. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  25. On the Role of Metaphor in Creative Cognition‏‎ (2 Links)
  26. An Examination of Lamarckian Genetic Algorithms‏‎ (2 Links)
  27. The Effects of Randomly Sampled Training Data on Program Evolution‏‎ (2 Links)
  28. Improving Pareto optimal designs using genetic algorithms‏‎ (2 Links)
  29. An Implicit Surface Prototype for Evolving Human Figure Geometry‏‎ (2 Links)
  30. The Future of Evolutionary Design Research‏‎ (2 Links)
  31. Evaluation of Sequential, Multi-objective, and Parallel Interactive Genetic Algorithms for Multi-objective Floor Plan Optimisation‏‎ (2 Links)
  32. P6m Reference Implementation‏‎ (2 Links)
  33. Flowsnake Earth‏‎ (2 Links)
  34. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  35. Semantics and aesthetics inference for image search: statistical learning approaches‏‎ (2 Links)
  36. A History of Creativity for Future AI Research‏‎ (2 Links)
  37. Seven Catchy Phrases for Computational Creativity Research‏‎ (2 Links)
  38. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  39. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  40. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  41. Bubble Hierarchies‏‎ (2 Links)
  42. Shot by Both Sides: Art-Science And The War Between Science And The Humanities‏‎ (2 Links)
  43. Interactive evolution of dynamical systems‏‎ (2 Links)
  44. Simulating Morphogenesis‏‎ (2 Links)
  45. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  46. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  47. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)
  48. Skirt Image Retrieval based on Sketches‏‎ (2 Links)
  49. Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge‏‎ (2 Links)
  50. Curve, Draft, and Style: Three Steps to the Image‏‎ (2 Links)

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