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Unten werden bis zu 50 Ergebnisse im Bereich 1.151 bis 1.200 angezeigt.

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  1. Echo‏‎ (2 Links)
  2. Genetic Algorithms in Architecture: a Necessity or a Trend?‏‎ (2 Links)
  3. Semantic aware methods for evolutionary art‏‎ (2 Links)
  4. Evolving a Ms. PacMan Controller Using Grammatical Evolution‏‎ (2 Links)
  5. MediaFlies – An Interactive Flocking Based Tool for the Remixing of Media‏‎ (2 Links)
  6. Evolving content in the galactic arms race video game‏‎ (2 Links)
  7. Art, emergence and the computational sublime‏‎ (2 Links)
  8. Interactive Evolution of L-System Grammars for Computer Graphics Modelling‏‎ (2 Links)
  9. A Survey on Accelerating Evolutionary Computation Approaches‏‎ (2 Links)
  10. Metaheuristics for Genetic Optimal Design‏‎ (2 Links)
  11. The Painting Fool Teaching Interface‏‎ (2 Links)
  12. ArtiE-Fract: Interactive Evolution of Fractals‏‎ (2 Links)
  13. Patternista: Learning Element Style Compatibility and Spatial Composition for Ring-based Layout Decoration‏‎ (2 Links)
  14. Computer-aided aesthetic evaluation of visual patterns‏‎ (2 Links)
  15. Enriching Aesthetics with Artificial Life‏‎ (2 Links)
  16. Some Aspects of Analogical Reasoning in Mathematical Creativity‏‎ (2 Links)
  17. Artistic Stylization of Images and Video‏‎ (2 Links)
  18. Interwoven Islamic Geometric Patterns‏‎ (2 Links)
  19. Erik J. Gustafson‏‎ (2 Links)
  20. Spatial complexity measure for characterising cellular automata generated 2D patterns‏‎ (2 Links)
  21. Exploring the Exactitudes Portrait Series with Restricted Boltzmann Machines‏‎ (2 Links)
  22. Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test‏‎ (2 Links)
  23. Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes‏‎ (2 Links)
  24. Peter Weibel‏‎ (2 Links)
  25. MovieGene: Evolutionary Video Production Based on Genetic Algorithms and Cinematic Properties‏‎ (2 Links)
  26. Is Evolution Creative?‏‎ (2 Links)
  27. Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity‏‎ (2 Links)
  28. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Links)
  29. Abstract Art by Shape Classification‏‎ (2 Links)
  30. Music by Interaction among Two Flocking Species and Human‏‎ (2 Links)
  31. Automated collage generation — with intent‏‎ (2 Links)
  32. Strategies for creating new informational primitives in minds and machines‏‎ (2 Links)
  33. John Mount‏‎ (2 Links)
  34. Fitness and Novelty in Evolutionary Art‏‎ (2 Links)
  35. Preference Learning: An Introduction‏‎ (2 Links)
  36. Adding Dynamics to Sketch-based Character Animations‏‎ (2 Links)
  37. Towards Knowledge-Oriented Creativity Support in Game Design‏‎ (2 Links)
  38. Procedural 3D Texture Synthesis Using Genetic Programming‏‎ (2 Links)
  39. EvoFashion: Customising Fashion Through Evolution‏‎ (2 Links)
  40. Aesthetic 3D Model Evolution 2013‏‎ (2 Links)
  41. Trans - former 13: exploration and adaptation of evolution expressed in a dynamic sculpture‏‎ (2 Links)
  42. Autonomously Managing Competing Objectives to Improve the Creation and Curation of Artifacts‏‎ (2 Links)
  43. Keith Wiley‏‎ (2 Links)
  44. Bubble Hierarchies‏‎ (2 Links)
  45. Knowledge-Level Creativity in Game Design‏‎ (2 Links)
  46. EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design‏‎ (2 Links)
  47. Higher-Order Functions in Aesthetic EC Encodings‏‎ (2 Links)
  48. Crooked Houses: Visualizing the Polychora with Hyperbolic Patchwork‏‎ (2 Links)
  49. Fractal expressionism - where art meets science‏‎ (2 Links)
  50. Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes‏‎ (2 Links)

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