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- Rendering artistic light patterns (2 Links)
- Generating 3D Scenes in the style of Keith Haring (2 Links)
- Line-Based Rendering with Truchet-Like Tiles (2 Links)
- Taking a Point for a Walk: Pattern Formation with Self-Interacting Curves (2 Links)
- Evolutionary design using grammatical evolution and shape grammars: Designing a shelter (2 Links)
- On-line Knowledge Embedding for Interactive EC-based Montage System (2 Links)
- Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity (2 Links)
- Generating sub-resolution detail in images and volumes using constrained texture synthesis (2 Links)
- On Symmetry, Aesthetics and Quantifying Symmetrical Complexity (2 Links)
- Design Space of Tiling Template (2 Links)
- SBEAT3: A tool for multi-part music composition by simulated breeding (2 Links)
- An Interactive Electronic Art System Based on Artificial Ecosystemics (2 Links)
- The ABCs of evolutionary design: Investigating the evolvability of embryogenies for morphogenesis (2 Links)
- Schwarm Algorithmen (2 Links)
- An approach to creating very large, high resolution artistic printed images (2 Links)
- On the Translation of Design Data into Design Form in Evolutionary Design (2 Links)
- Man + Robots: Symbiotic Art (2 Links)
- Evolving Behaviour Trees for the Mario Bros Game Using Grammatical Evolution (2 Links)
- Mapped Pictures: Aesthetic Image Annotations (2 Links)
- Evolving Glitch Art (2 Links)
- Improving the ranking quality of medical image retrieval using a genetic feature selection method (2 Links)
- Optimized Design of MEMS by Evolutionary Multi-objective Optimization with Interactive Evolutionary Computation (2 Links)
- Disney Meets Darwin — The Evolution of Funny Animated Figures (2 Links)
- Generative and Evolutionary Techniques for Building Envelope Design (2 Links)
- Selektion (2 Links)
- Xepa: Intelligent Sculptures as Experimental Platforms for Computational Aesthetic Evaluation (2 Links)
- The Escher evolver: evolution to the people (2 Links)
- Self Portraits with Mandelbrot Genetics (2 Links)
- Evolving aesthetic images using multiobjective optimization (2 Links)
- Informational Aesthetics Measures (2 Links)
- The FloWr Online Platform: Automated Programming and Computational Creativity as a Service (2 Links)
- Evolving design genes in space layout problems (2 Links)
- Painting with Flowsnakes (2 Links)
- Edge Detection of Petrographic Images Using Genetic Programming (2 Links)
- Evolving pixel shaders for the prototype video game subversion (2 Links)
- Interactive Evolutionary CAD System for MEMS Layout Synthesis (2 Links)
- Architectural Innovation as an evolutionary process (2 Links)
- Computational Creativity Theory: Inspirations behind the FACE and the IDEA models (2 Links)
- Exact Aesthetics. Object and Scene to Message (2 Links)
- A Turing Test for Generative Art (2 Links)
- Computational Models of Surprise as a Mechanism for Evaluating Creative Design (2 Links)
- Exploiting open-endedness to solve problems through the search for novelty (2 Links)
- Artificial Creative Systems: Completing the Creative Cycle (2 Links)
- Pavimenta: A Photo Tiling Tool (2 Links)
- A comparative study of texture measures with classification based on feature distributions (2 Links)
- Mixed-Initiative Creative Drawing with webIconoscope (2 Links)
- The T. albipennis Sand Painting Artists (2 Links)
- Artificial Neural Network Spaces (2 Links)
- Space layout planning using an evolutionary approach (2 Links)
- Exploring the Visual Styles of Arcade Game Assets (2 Links)
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