Seiten mit den wenigsten Versionen
Unten werden bis zu 50 Ergebnisse im Bereich 251 bis 300 angezeigt.
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)
- Revising the evolutionary computation abstraction: minimal criteria novelty search (2 Bearbeitungen)
- The further exploits of Aaron, painter (2 Bearbeitungen)
- Evolution as Artist (2 Bearbeitungen)
- Generation and evaluation of artworks (2 Bearbeitungen)
- Content-based image retrieval via subspace-projected salient features (2 Bearbeitungen)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts Dagstuhl (2 Bearbeitungen)
- Brush Stroke Ordering Techniques for Painterly Rendering (2 Bearbeitungen)
- Aesthetic Placement of Points Using Generalized Lloyd Relaxation (2 Bearbeitungen)
- Genetic programming with cross-task knowledge sharing for learning of visual concepts (2 Bearbeitungen)
- Classification Strategies for Image Classification in Genetic Programming (2 Bearbeitungen)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Bearbeitungen)
- Designing Metrics for the Purpose of Aesthetically Evaluating (2 Bearbeitungen)
- Realtime Aesthetic Image Retargeting (2 Bearbeitungen)
- 3D Geological Modeling using Sketches and Annotations from Geologic Maps (2 Bearbeitungen)
- Feedback-guided Stroke Placement for a Painting Machine (2 Bearbeitungen)
- Duotone Surfaces (2 Bearbeitungen)
- Nature Inspired Creative Design – Bringing Together Ideas from Nature (2 Bearbeitungen)
- Assessing creativity: The importance of unexpected novelty (2 Bearbeitungen)
- Sentient World: Human-Based Procedural Cartography - An Experiment in Interactive Sketching and Iterative Refining (2 Bearbeitungen)
- A Rogue Dream: Web-Driven Theme Generation for Games (2 Bearbeitungen)
- Computers and Creativity: The Road Ahead (2 Bearbeitungen)
- A hybrid image restoration approach: Using fuzzy punctual kriging and genetic programming (2 Bearbeitungen)
- On understanding the search problem for image spaces (2 Bearbeitungen)
- Evolutionary design of dynamic SwarmScapes (2 Bearbeitungen)
- Surfaces with Natural Ridges (2 Bearbeitungen)
- Using DNA to generate 3D organic art forms (2 Bearbeitungen)
- Creatively Subverting Messages in Posters (2 Bearbeitungen)
- Playing in the Pheromone Playground: Experiences in Swarm Painting (2 Bearbeitungen)
- Live Algorithms (2 Bearbeitungen)
- The Concept of Elevation applied to Flat Tiling Patterns (2 Bearbeitungen)
- Measuring Complexity by Measuring Structure and Organization (2 Bearbeitungen)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (2 Bearbeitungen)
- Flattening the Viewable Sphere (2 Bearbeitungen)
- The artist’s intentions and genetic coding in algorithmically generated drawings (2 Bearbeitungen)
- EvoFIT: A holistic, evolutionary facial imaging technique for creating composites (2 Bearbeitungen)
- Smoke Brush (2 Bearbeitungen)
- Interactive Evolutionary Computation by Duplication and Diversification of L-Systems (2 Bearbeitungen)
- Constructing Conceptual Spaces for Novel Associations (2 Bearbeitungen)
- Stimulating creative flow through computational feedback (2 Bearbeitungen)
- Learning Ordinal Preferences on Multiattribute Domains: The Case of CP-nets (2 Bearbeitungen)
- Curious agents and situated design evaluations (2 Bearbeitungen)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (2 Bearbeitungen)
- Goal-Driven Conceptual Blending: A Computational Approach for Creativity (2 Bearbeitungen)
- Random Walks on Vertices of Archimedean Tilings (2 Bearbeitungen)
- Fast Techniques for Mosaic Rendering (2 Bearbeitungen)
- Highly Unlikely Triangles and Other Impossible Figures in Bead Weaving (2 Bearbeitungen)
- A Fast Algorithm for Creating Turing-McCabe Patterns (2 Bearbeitungen)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (2 Bearbeitungen)
- A Novel Human-Computer Collaboration: Combining Novelty Search with Interactive Evolution (2 Bearbeitungen)
- No free lunch theorems for search (2 Bearbeitungen)
Zeige (vorherige 50 | nächste 50) (20 | 50 | 100 | 250 | 500)