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Unten werden bis zu 50 Ergebnisse im Bereich 301 bis 350 angezeigt.

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  1. Breeding on site‏‎ (2 Bearbeitungen)
  2. Evolutionary Morphing for Facial Aging Simulation‏‎ (2 Bearbeitungen)
  3. Four heads are better than one. combining face composites yields improvements in face likeness‏‎ (2 Bearbeitungen)
  4. Sentient sketchbook: computer-aided game level authoring‏‎ (2 Bearbeitungen)
  5. Collaborative Filtering of Color Aesthetics‏‎ (2 Bearbeitungen)
  6. No free lunch theorems for search‏‎ (2 Bearbeitungen)
  7. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Bearbeitungen)
  8. On the Impact of Chat Communication on Computer-Supported Idea Generation Processes‏‎ (2 Bearbeitungen)
  9. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Bearbeitungen)
  10. Automated Aesthetic Selection of Evolutionary Art by Distance Based Classification of Genomes and Phenomes Using the Universal Similarity Metric‏‎ (2 Bearbeitungen)
  11. A Study on Geometric Constructions on Brickwork Decorations in Iranian Architecture‏‎ (2 Bearbeitungen)
  12. Math Bugs‏‎ (2 Bearbeitungen)
  13. Quantifying Beauty: An Information System for Evaluating Universal Aesthetics‏‎ (2 Bearbeitungen)
  14. Measuring Creativity In Software Development‏‎ (2 Bearbeitungen)
  15. A preliminary investigation of evolution as a form design strategy‏‎ (2 Bearbeitungen)
  16. The MPEG-7 visual standard for content description — An overview‏‎ (2 Bearbeitungen)
  17. Computers can’t jump? A quantitative approach for studying creative leaps‏‎ (2 Bearbeitungen)
  18. Idea in a Bottle — A New Method for Creativity in Open Innovation‏‎ (2 Bearbeitungen)
  19. Search Strategies and the Creative Process‏‎ (2 Bearbeitungen)
  20. Content based image retrieval using color boosted salient points and shape features of an image‏‎ (2 Bearbeitungen)
  21. Evolving Levels for Super Mario Bros Using Grammatical Evolution‏‎ (2 Bearbeitungen)
  22. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (2 Bearbeitungen)
  23. Thoughts on Computational Creativity Position‏‎ (2 Bearbeitungen)
  24. Nonplanar expansions of polyhedral edges in Platonic and Archimedean solids‏‎ (2 Bearbeitungen)
  25. A Discussion on Serendipity in Creative Systems‏‎ (2 Bearbeitungen)
  26. Swarm Grammars: Modeling Computational Development through Highly Dynamic Complex Processes‏‎ (2 Bearbeitungen)
  27. Artificial ecosystems for creative discovery‏‎ (2 Bearbeitungen)
  28. Live Coding Towards Computational Creativity‏‎ (2 Bearbeitungen)
  29. Geometry and Aesthetics of Pentagonal Structures in the Art of Gerard Caris‏‎ (2 Bearbeitungen)
  30. A Visual Language for Darwin‏‎ (2 Bearbeitungen)
  31. The Conformal Hyperbolic Square and Its Ilk‏‎ (2 Bearbeitungen)
  32. The Elevation of Coxeter's Infinite Regular Polyhedron 444444‏‎ (2 Bearbeitungen)
  33. Ranking Cases with Classification Rules‏‎ (2 Bearbeitungen)
  34. Robot Paintings Evolved Using Simulated Robots‏‎ (2 Bearbeitungen)
  35. New Frameworks of Interactive Evolutionary Computation‏‎ (2 Bearbeitungen)
  36. Frankensteinian Methods for Evolutionary Music Composition‏‎ (2 Bearbeitungen)
  37. Evolving a Logo Design using Lindenmayer Systems, Postscript & Grammatical Evolution‏‎ (2 Bearbeitungen)
  38. On Nonlinear Perspectives in Science, Art and Nature‏‎ (2 Bearbeitungen)
  39. 3D-Dithered Ortho-Pictures: 3D Models from Independent 2D Images‏‎ (2 Bearbeitungen)
  40. Stipple Placement using Distance in a Weighted Graph‏‎ (2 Bearbeitungen)
  41. Art-directed Watercolor Rendered Animation‏‎ (2 Bearbeitungen)
  42. Domain Bridging Associations Support Creativity‏‎ (2 Bearbeitungen)
  43. Learning Preference Models in Recommender Systems‏‎ (2 Bearbeitungen)
  44. A Review of the Fractal Image Coding Literature‏‎ (2 Bearbeitungen)
  45. Enhancing Creativity with Niche Construction‏‎ (2 Bearbeitungen)
  46. What is generative art?‏‎ (2 Bearbeitungen)
  47. Preconceptual Creativity‏‎ (2 Bearbeitungen)
  48. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (2 Bearbeitungen)
  49. Evolution of Aesthetically Pleasing Images Without Human-In-The-Loop‏‎ (2 Bearbeitungen)
  50. Recursive Scene Graphs for Art and Design‏‎ (2 Bearbeitungen)

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