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  1. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  2. Alessandro Re‏‎ (3 Links)
  3. Edward Davies‏‎ (3 Links)
  4. The Mutation and growth of Art by Computers‏‎ (3 Links)
  5. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  6. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  7. Pedro Martins‏‎ (3 Links)
  8. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  9. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  10. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  11. Expressions, Assemblages and Grammars‏‎ (3 Links)
  12. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  13. Morphable guidelines for the human head‏‎ (3 Links)
  14. Thomas Mitchell‏‎ (3 Links)
  15. Feedback-guided Stroke Placement for a Painting Machine‏‎ (3 Links)
  16. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  17. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  18. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  19. Rachel Costa‏‎ (3 Links)
  20. Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms‏‎ (3 Links)
  21. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  22. Evolutionary L-systems‏‎ (3 Links)
  23. I. Booij‏‎ (3 Links)
  24. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  25. David Glowacki‏‎ (3 Links)
  26. Nuno Lourenço‏‎ (3 Links)
  27. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  28. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  29. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  30. Luís Pereira‏‎ (3 Links)
  31. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  32. On understanding the search problem for image spaces‏‎ (3 Links)
  33. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  34. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  35. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  36. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  37. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  38. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  39. Mats G. Nordahl‏‎ (3 Links)
  40. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  41. Sketches by Paul the Robot‏‎ (3 Links)
  42. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  43. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  44. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  45. Phillip Tew‏‎ (3 Links)
  46. Thoughts on Computational Creativity Position‏‎ (3 Links)
  47. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  48. Andrew Bishop‏‎ (3 Links)
  49. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  50. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)

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