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  1. Evolving images for entertainment‏‎ (3 Links)
  2. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  3. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  4. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  5. Pedro Martins‏‎ (3 Links)
  6. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  7. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  8. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  9. Morphable guidelines for the human head‏‎ (3 Links)
  10. An Interface for Fitness Function Design‏‎ (3 Links)
  11. Flattening the Viewable Sphere‏‎ (3 Links)
  12. André Dias‏‎ (3 Links)
  13. Julian Togelius‏‎ (3 Links)
  14. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  15. Evolution of Architectural Floor Plans‏‎ (3 Links)
  16. Frank Neumann‏‎ (3 Links)
  17. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  18. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  19. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  20. Artificial Immune System Based Art‏‎ (3 Links)
  21. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  22. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  23. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  24. Symmetry Hybrids‏‎ (3 Links)
  25. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  26. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  27. A generative remixing of music tracks based on an interactive swarm‏‎ (3 Links)
  28. Artistic Canvases for Gestural and Non-linear Typography‏‎ (3 Links)
  29. Leticia Cherchiglia‏‎ (3 Links)
  30. Vic Ciesielksi‏‎ (3 Links)
  31. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  32. Color Search and Replace‏‎ (3 Links)
  33. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  34. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  35. On understanding the search problem for image spaces‏‎ (3 Links)
  36. Adaptive image retrieval through the use of a genetic algorithm‏‎ (3 Links)
  37. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  38. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  39. Aesthetic 3D Model Evolution‏‎ (3 Links)
  40. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  41. Mats G. Nordahl‏‎ (3 Links)
  42. Zbigniew Michalewicz‏‎ (3 Links)
  43. Aesthetic Measures for Evolutionary Vase Design‏‎ (3 Links)
  44. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  45. Sketches by Paul the Robot‏‎ (3 Links)
  46. Georgios N. Yannakakis‏‎ (3 Links)
  47. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  48. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  49. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  50. Phillip Tew‏‎ (3 Links)

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