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  1. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (3 Links)
  2. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  3. Extracting the Essence from Sets of Images‏‎ (3 Links)
  4. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (3 Links)
  5. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  6. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  7. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  8. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  9. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  10. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  11. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  12. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  13. Pedro Martins‏‎ (3 Links)
  14. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (3 Links)
  15. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)
  16. Aesthetics, Art, Evolution‏‎ (3 Links)
  17. Aidan Breen‏‎ (3 Links)
  18. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  19. Symmetry Hybrids‏‎ (3 Links)
  20. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  21. Kyrre Glette‏‎ (3 Links)
  22. Vic Ciesielksi‏‎ (3 Links)
  23. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  24. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  25. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  26. Leonardo Vanneschi‏‎ (3 Links)
  27. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  28. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  29. Color Search and Replace‏‎ (3 Links)
  30. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  31. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  32. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  33. Zbigniew Michalewicz‏‎ (3 Links)
  34. Images from Self-Occlusion‏‎ (3 Links)
  35. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  36. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  37. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  38. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  39. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  40. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  41. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  42. On understanding the search problem for image spaces‏‎ (3 Links)
  43. Graph-based evolutionary art‏‎ (3 Links)
  44. The void series – generative art using regulatory genes‏‎ (3 Links)
  45. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  46. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  47. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  48. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  49. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  50. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)

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