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- Straight away on Curved Spaces (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- Toward Auvers Period: Evolution of van Gogh's Style (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Nazanin Alsadat Tabatabaei Anaraki (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- R. Nabuurs (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- New directions for evolving expressions (3 Links)
- Nina Rask (3 Links)
- I. Booij (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- Generation and evaluation of artworks (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- Luís Pereira (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Image retrieval based on multi-feature similarity score fusion using genetic algorithm (3 Links)
- On the development of evolutionary artificial artists (3 Links)
- Manipulating artificial ecosystems (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Zbigniew Michalewicz (3 Links)
- In the Eye of the Beholder - Perception of Indeterminate Art (3 Links)
- Mats G. Nordahl (3 Links)
- Pannini: A New Projection for Rendering Wide Angle Perspective Images (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Computational Game Creativity (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Philip F. Hingston (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Stigmmetry Prints from Patterns of Circles (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Mutator: a subjective human interface for evolution of computer sculptures (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Julian Togelius (3 Links)
- Promoting creative design in interactive evolutionary computation (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Symmetry Hybrids (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Recursive Scene Graphs for Art and Design (3 Links)
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