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- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- David Glowacki (3 Links)
- Mauro Castelli (3 Links)
- ColourVis: Exploring Colour Usage in Paintings Over Time (3 Links)
- The aMotion Toolkit: Painting with Affective Motion Textures (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Edward Davies (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- Studying aesthetics in photographic images using a computational approach (3 Links)
- Power to the critics — A framework for the development of artificial art critics (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Toward Auvers Period: Evolution of van Gogh's Style (3 Links)
- Suggestive Hatching (3 Links)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Procedural Texture Evolution Using Multiobjective Optimization (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Random Discrete Colour Sampling (3 Links)
- How Self-Similar are Artworks at Different Levels of Spatial Resolution? (3 Links)
- Nicolas Monmarche (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- Regularity and Randomness in Bridget Riley's early Op Art (3 Links)
- Leonardo Vanneschi (3 Links)
- Revising the evolutionary computation abstraction: minimal criteria novelty search (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Images from Self-Occlusion (3 Links)
- Customizing Aesthetics in Shared Immersive Virtual Environments (3 Links)
- Implicit fitness functions for evolving a drawing robot (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Zbigniew Michalewicz (3 Links)
- Partially interactive evolutionary artists (3 Links)
- Color Search and Replace (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Artificial life or surreal art? (3 Links)
- Supervised Genetic Search for Parameter Selection in Painterly Rendering (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
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