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- Jane Burry (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- NEvAr – System Overview (3 Links)
- An Image Retrieval Method Based on a Genetic Algorithm (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Andy Song (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Anna Ursyn (3 Links)
- Studying aesthetics in photographic images using a computational approach (3 Links)
- Power to the critics — A framework for the development of artificial art critics (3 Links)
- Suggestive Hatching (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- Procedural Texture Evolution Using Multiobjective Optimization (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- A Visual Language for Darwin (3 Links)
- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- A comprehensive survey of fitness approximation in evolutionary computation (3 Links)
- Random Discrete Colour Sampling (3 Links)
- Nicolas Monmarche (3 Links)
- Generation and evaluation of artworks (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- A novel evolutionary approach for optimizing content-based image indexing algorithms (3 Links)
- Regularity and Randomness in Bridget Riley's early Op Art (3 Links)
- Using genetic algorithm to improve information retrieval systems (3 Links)
- Synthesis of sound effects for generative animation (3 Links)
- Abstract Art from a Model for Cellular Morphogenesis (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Revising the evolutionary computation abstraction: minimal criteria novelty search (3 Links)
- Adding Lighting and Viewing Effects to Digital Images (3 Links)
- The Aesthetics of the Underworld (3 Links)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (3 Links)
- Aesthetic Video Filter Evolution in an Interactive Real-Time Framework (3 Links)
- Computational Game Creativity (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Benford's Law for Natural and Synthetic Images (3 Links)
- The Evolution of Artistic Filters (3 Links)
- Isabelle Mahnich (3 Links)
- Partially interactive evolutionary artists (3 Links)
- Multilevel Computational Creativity (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
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