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- Learning How to Reinterpret Creative Problems (3 Links)
- Computational Aesthetics 2013 (3 Links)
- Regularity and Randomness in Bridget Riley's early Op Art (3 Links)
- A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN (3 Links)
- Virtual Photograph Based Saliency Analysis of High Dynamic Range Images (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- On Nonlinear Perspectives in Science, Art and Nature (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Sam D. Verkoelen (3 Links)
- Sebastian Hølt Bak (3 Links)
- Yasser S. Arenas Rebolledo (3 Links)
- Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Informational Dialogue with Van Gogh's Paintings (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- The Mutation and growth of Art by Computers (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Interactive Modeling of Muqarnas (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Thomas Mitchell (3 Links)
- Movie Posters from Video by Example (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- Jane Burry (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- NEvAr – System Overview (3 Links)
- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- Studying aesthetics in photographic images using a computational approach (3 Links)
- Power to the critics — A framework for the development of artificial art critics (3 Links)
- Suggestive Hatching (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- André Dias (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Non-stop Evolutionary Art You are Embedded in (3 Links)
- Target Curves for Pick-up, Carry, and Drop Mobile Automata (3 Links)
- Revising the evolutionary computation abstraction: minimal criteria novelty search (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Computational Game Creativity (3 Links)
- Artificial Immune System Based Art (3 Links)
- A generative remixing of music tracks based on an interactive swarm (3 Links)
- Artistic Canvases for Gestural and Non-linear Typography (3 Links)
- What is generative art? complexity theory as a context for art theory (3 Links)
- Zipf’s law, music classification and aesthetics (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
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