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- R. Nabuurs (3 Links)
- Aesthetic Placement of Points Using Generalized Lloyd Relaxation (3 Links)
- Computational Aesthetics 2013 (3 Links)
- Balancing Act: Variation and Utility in Evolutionary Art (3 Links)
- New directions for evolving expressions (3 Links)
- Nina Rask (3 Links)
- Aesthetics, Art, Evolution (3 Links)
- Evolving images for entertainment (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Aidan Breen (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- An Image Retrieval Method Based on a Genetic Algorithm (3 Links)
- On the development of evolutionary artificial artists (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Andy Song (3 Links)
- Flocking Messengers (3 Links)
- Pannini: A New Projection for Rendering Wide Angle Perspective Images (3 Links)
- A Shape Grammar Study: Form Generation with Geometric Islamic Patterns (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- ArtiE-Fract: The Artist’s Viewpoint (3 Links)
- Frank Neumann (3 Links)
- Catarina Maçãs (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- Philip F. Hingston (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
- Isabelle Mahnich (3 Links)
- Stigmmetry Prints from Patterns of Circles (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Multilevel Computational Creativity (3 Links)
- Abstract Art from a Model for Cellular Morphogenesis (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Promoting creative design in interactive evolutionary computation (3 Links)
- Adding Lighting and Viewing Effects to Digital Images (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (3 Links)
- Aesthetic Video Filter Evolution in an Interactive Real-Time Framework (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Benford's Law for Natural and Synthetic Images (3 Links)
- Symmetry Hybrids (3 Links)
- Recursive Scene Graphs for Art and Design (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Computational Game Creativity (3 Links)
- Vic Ciesielksi (3 Links)
- Nuno Duarte (3 Links)
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