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- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Flattening the Viewable Sphere (3 Links)
- Design by Evolution: Advances in Evolutionary Design (3 Links)
- Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching (3 Links)
- Form Follows Function: Aesthetic Interactive Labels (3 Links)
- Rajat Sodhi (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Distinctive Parameters of Expressive Motion (3 Links)
- Francisco Fernández de Vega (3 Links)
- Computational Aesthetics 2011 (3 Links)
- Using genetic algorithm to improve information retrieval systems (3 Links)
- Synthesis of sound effects for generative animation (3 Links)
- Viewpoint Quality: Measures and Applications (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Generating Op Art Lines (3 Links)
- Enhancing Perceived Depth in Images Via Artistic Matting (3 Links)
- Watercolor Illustrations of CAD Data (3 Links)
- Manuel Muehlbauer (3 Links)
- Computing aesthetics (3 Links)
- Inadvertent - Ars Accidentalis (3 Links)
- Generative Art and Evolutionary Refinement (3 Links)
- Evolving images for entertainment (3 Links)
- Mohamed Slimane (3 Links)
- Alessandro Re (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Jerome Sheahan (3 Links)
- Josh Bongard (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Flocking Messengers (3 Links)
- Andrew Bishop (3 Links)
- Ramakrishnan Mukundan (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- How Did Humans Become So Creative? A Computational Approach (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Frank Neumann (3 Links)
- Learning about Shadows from Artists (3 Links)
- Computational Color Harmony based on Coloroid System (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- Life's What You Make: Niche Construction and Evolutionary Art (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
- Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation (3 Links)
- Artificial life or surreal art? (3 Links)
- The Aesthetics of the Underworld (3 Links)
- Malik Nairat (3 Links)
- Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Constructing Conceptual Spaces for Novel Associations (3 Links)
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