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- Towards automated artificial evolution for computer-generated images (3 Links)
- Curvature-Controlled Aesthetic Curves Using Magnetic Fields (3 Links)
- Interactive Evolution of Equations for Procedural Models (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Evolutionary L-systems (3 Links)
- Using genetic algorithm to improve information retrieval systems (3 Links)
- Synthesis of sound effects for generative animation (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- Viewpoint Quality: Measures and Applications (3 Links)
- Generative Art after Computers + artwork: TSP Analytics: solver (3 Links)
- Watercolor Illustrations of CAD Data (3 Links)
- Computational Aesthetics 2013 (3 Links)
- Genetic-based approaches in ranking function discovery and optimization in information retrieval – a framework (3 Links)
- Genetic Paint: A Search for Salient Paintings (3 Links)
- How Self-Similar are Artworks at Different Levels of Spatial Resolution? (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Alessandro Re (3 Links)
- Expressions, Assemblages and Grammars (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- Luigi C. Barone (3 Links)
- Feedback-guided Stroke Placement for a Painting Machine (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Rajat Sodhi (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Mauro Castelli (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Artificial life or surreal art? (3 Links)
- Generating Knitting Patterns from a Sketch: a CSP Approach (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- The Aesthetics of the Underworld (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- The Evolution of Artistic Filters (3 Links)
- Computational Game Creativity (3 Links)
- Kyrre Glette (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection (3 Links)
- Leonardo Vanneschi (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Images from Self-Occlusion (3 Links)
- Ramakrishnan Mukundan (3 Links)
- Thesis: Accurate and Discernible Photocollages (3 Links)
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