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  1. Jane Burry‏‎ (3 Links)
  2. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  3. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  4. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  5. NEvAr – System Overview‏‎ (3 Links)
  6. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  7. Flattening the Viewable Sphere‏‎ (3 Links)
  8. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  9. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  10. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  11. Rajat Sodhi‏‎ (3 Links)
  12. Francisco Fernández de Vega‏‎ (3 Links)
  13. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  14. Changjun Hu‏‎ (3 Links)
  15. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  16. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  17. Generating Op Art Lines‏‎ (3 Links)
  18. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  19. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  20. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  21. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  22. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  23. Computational Aesthetics 2013‏‎ (3 Links)
  24. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  25. Evolving images for entertainment‏‎ (3 Links)
  26. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  27. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  28. Perceptual and Computational Categories in Art‏‎ (3 Links)
  29. Georgios N. Yannakakis‏‎ (3 Links)
  30. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  31. The void series – generative art using regulatory genes‏‎ (3 Links)
  32. Isabelle Mahnich‏‎ (3 Links)
  33. Multilevel Computational Creativity‏‎ (3 Links)
  34. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  35. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  36. Flocking Messengers‏‎ (3 Links)
  37. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  38. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  39. Andrew Bishop‏‎ (3 Links)
  40. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  41. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  42. Kenneth O. Stanley‏‎ (3 Links)
  43. Ramakrishnan Mukundan‏‎ (3 Links)
  44. Evolution of Architectural Floor Plans‏‎ (3 Links)
  45. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  46. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  47. Catarina Maçãs‏‎ (3 Links)
  48. Frank Neumann‏‎ (3 Links)
  49. Symmetry Hybrids‏‎ (3 Links)
  50. Using complexity estimates in aesthetic image classification‏‎ (3 Links)

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