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  1. R. Nabuurs‏‎ (3 Links)
  2. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  3. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  4. New directions for evolving expressions‏‎ (3 Links)
  5. Nina Rask‏‎ (3 Links)
  6. David Glowacki‏‎ (3 Links)
  7. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  8. Generating Op Art Lines‏‎ (3 Links)
  9. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  10. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  11. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  12. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  13. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  14. On the development of evolutionary artificial artists‏‎ (3 Links)
  15. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  16. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  17. Edward Davies‏‎ (3 Links)
  18. Evolving images for entertainment‏‎ (3 Links)
  19. Alessandro Re‏‎ (3 Links)
  20. Interactive Modeling of Muqarnas‏‎ (3 Links)
  21. The Mutation and growth of Art by Computers‏‎ (3 Links)
  22. Simple Art as Abstractions of Photographs‏‎ (3 Links)
  23. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  24. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  25. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  26. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  27. Isabelle Mahnich‏‎ (3 Links)
  28. Multilevel Computational Creativity‏‎ (3 Links)
  29. Philip F. Hingston‏‎ (3 Links)
  30. Thoughts on Computational Creativity Position‏‎ (3 Links)
  31. Breaking the Pixel Barrier‏‎ (3 Links)
  32. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  33. Andrew Bishop‏‎ (3 Links)
  34. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  35. Flocking Messengers‏‎ (3 Links)
  36. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  37. Kenneth O. Stanley‏‎ (3 Links)
  38. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  39. Evolution of Architectural Floor Plans‏‎ (3 Links)
  40. Frank Neumann‏‎ (3 Links)
  41. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  42. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  43. Artificial life or surreal art?‏‎ (3 Links)
  44. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  45. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  46. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  47. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  48. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  49. Nuno Duarte‏‎ (3 Links)
  50. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)

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