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- Extracting the Essence from Sets of Images (3 Links)
- Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice (3 Links)
- Abstract Overlays using a Transport Network Model (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Accurate and Discernible Photocollages (3 Links)
- Relevance feedback based on genetic programming for image retrieval (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition (3 Links)
- Nuno Lourenço (3 Links)
- Virtual Photograph Based Saliency Analysis of High Dynamic Range Images (3 Links)
- Evaluating Visual Aesthetics in Photographic Portraiture (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- On Evolutionary Computer-Generated Art (3 Links)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (3 Links)
- On the Origins of the Term "Computational Aesthetics" (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Yasser S. Arenas Rebolledo (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- Informational Dialogue with Van Gogh's Paintings (3 Links)
- An Efficient Perception-based Adaptive Color to Gray Transformation (3 Links)
- Sentient sketchbook: computer-aided game level authoring (3 Links)
- The Mutation and growth of Art by Computers (3 Links)
- Patch-Based Geometric Texture Synthesis (3 Links)
- Interactive Modeling of Muqarnas (3 Links)
- Sketch Based Construction and Rendering of Implicit Models (3 Links)
- Pedro Martins (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- Evolved Ricochet Compositions (3 Links)
- Aneta Neumann (3 Links)
- Generative Kunst (3 Links)
- Thomas Mitchell (3 Links)
- Movie Posters from Video by Example (3 Links)
- Computational Aesthetics 2013 (3 Links)
- Jane Burry (3 Links)
- NEvAr – System Overview (3 Links)
- Computational Game Creativity (3 Links)
- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Rapid: Rating pictorial aesthetics using deep learning (3 Links)
- Realtime Aesthetic Image Retargeting (3 Links)
- Graph-based evolutionary art (3 Links)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (3 Links)
- Adapting models of visual aesthetics for personalized content creation (3 Links)
- Target Curves for Pick-up, Carry, and Drop Mobile Automata (3 Links)
- On Generating Dot Paintings in the Style of Howard Arkley (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Aesthetic evolutionary design with data flow networks (3 Links)
- On understanding the search problem for image spaces (3 Links)
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