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  1. Francisco Fernández de Vega‏‎ (3 Links)
  2. Nina Rask‏‎ (3 Links)
  3. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  4. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  5. Synthesis of sound effects for generative animation‏‎ (3 Links)
  6. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  7. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  8. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  9. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  10. Generating Op Art Lines‏‎ (3 Links)
  11. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  12. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  13. On the development of evolutionary artificial artists‏‎ (3 Links)
  14. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  15. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  16. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  17. Computational Aesthetics 2013‏‎ (3 Links)
  18. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  19. Evolving images for entertainment‏‎ (3 Links)
  20. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  21. Simple Art as Abstractions of Photographs‏‎ (3 Links)
  22. Interactive Modeling of Muqarnas‏‎ (3 Links)
  23. Software zur Evolutionären Kunst‏‎ (3 Links)
  24. Philip Cardiff‏‎ (3 Links)
  25. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  26. Isabelle Mahnich‏‎ (3 Links)
  27. Multilevel Computational Creativity‏‎ (3 Links)
  28. Flocking Messengers‏‎ (3 Links)
  29. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  30. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  31. Kenneth O. Stanley‏‎ (3 Links)
  32. Evolution of Architectural Floor Plans‏‎ (3 Links)
  33. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  34. Catarina Maçãs‏‎ (3 Links)
  35. Frank Neumann‏‎ (3 Links)
  36. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  37. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  38. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  39. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  40. Nuno Duarte‏‎ (3 Links)
  41. Richard Watson‏‎ (3 Links)
  42. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  43. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  44. The Aesthetics of the Underworld‏‎ (3 Links)
  45. Andrew Bishop‏‎ (3 Links)
  46. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  47. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  48. The Evolution of Artistic Filters‏‎ (3 Links)
  49. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  50. Computational Game Creativity‏‎ (3 Links)

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