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  1. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  2. Fitness functions for ant colony paintings‏‎ (3 Links)
  3. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  4. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  5. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  6. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  7. Evolution and Collective Intelligence of the Electric Sheep‏‎ (3 Links)
  8. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  9. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  10. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  11. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  12. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  13. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  14. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  15. Evolutionary Search for the Artistic Rendering of Photographs‏‎ (3 Links)
  16. Rajat Sodhi‏‎ (3 Links)
  17. Generation and evaluation of artworks‏‎ (3 Links)
  18. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  19. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  20. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (3 Links)
  21. David Glowacki‏‎ (3 Links)
  22. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  23. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  24. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  25. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  26. Interactive Modeling of Muqarnas‏‎ (3 Links)
  27. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  28. Zbigniew Michalewicz‏‎ (3 Links)
  29. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  30. Isabelle Mahnich‏‎ (3 Links)
  31. Multilevel Computational Creativity‏‎ (3 Links)
  32. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  33. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  34. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  35. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)
  36. Perceptual and Computational Categories in Art‏‎ (3 Links)
  37. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  38. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  39. The void series – generative art using regulatory genes‏‎ (3 Links)
  40. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  41. Kenneth O. Stanley‏‎ (3 Links)
  42. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  43. Breaking the Pixel Barrier‏‎ (3 Links)
  44. Andrew Bishop‏‎ (3 Links)
  45. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  46. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  47. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  48. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  49. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  50. Ramakrishnan Mukundan‏‎ (3 Links)

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