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  1. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  2. Evolved Ricochet Compositions‏‎ (3 Links)
  3. Manipulating artificial ecosystems‏‎ (3 Links)
  4. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  5. Generative Kunst‏‎ (3 Links)
  6. Double Meandering Algorithm‏‎ (3 Links)
  7. Inference and Design in Kuba and Zillij Art with Shape Grammars‏‎ (3 Links)
  8. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  9. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  10. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  11. Pedro Martins‏‎ (3 Links)
  12. Morphable guidelines for the human head‏‎ (3 Links)
  13. Extracting the Essence from Sets of Images‏‎ (3 Links)
  14. Alessandro Re‏‎ (3 Links)
  15. Tieta Putri‏‎ (3 Links)
  16. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  17. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  18. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  19. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  20. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  21. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  22. Andrew Bishop‏‎ (3 Links)
  23. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  24. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  25. Christoph Klemmt‏‎ (3 Links)
  26. Leticia Cherchiglia‏‎ (3 Links)
  27. Colm O’Riordan‏‎ (3 Links)
  28. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  29. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  30. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  31. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  32. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  33. On understanding the search problem for image spaces‏‎ (3 Links)
  34. Artificial life or surreal art?‏‎ (3 Links)
  35. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  36. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  37. Duotone Surfaces‏‎ (3 Links)
  38. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  39. Mats G. Nordahl‏‎ (3 Links)
  40. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  41. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  42. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  43. Sketches by Paul the Robot‏‎ (3 Links)
  44. Phillip Tew‏‎ (3 Links)
  45. Graph-based evolutionary art‏‎ (3 Links)
  46. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  47. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  48. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  49. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  50. Bradley Alexander‏‎ (3 Links)

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