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- Computational aesthetics based on gaze patterns (3 Links)
- Movie Posters from Video by Example (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Jane Burry (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Tieta Putri (3 Links)
- NEvAr – System Overview (3 Links)
- Tilings of Sequences of Co-evolved Images (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- An Interface for Fitness Function Design (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Rajat Sodhi (3 Links)
- Animating Persian Floral Patterns (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN (3 Links)
- Changjun Hu (3 Links)
- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- Generation and evaluation of artworks (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- What is Complexism? Generative Art and the Cultures of Science and the Humanities (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Adaptive image retrieval through the use of a genetic algorithm (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Aesthetic 3D Model Evolution (3 Links)
- Aesthetic Measures for Evolutionary Vase Design (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Computational Game Creativity (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Isabelle Mahnich (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Multilevel Computational Creativity (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- André Dias (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Catarina Maçãs (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Artificial Immune System Based Art (3 Links)
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