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- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- Morphable guidelines for the human head (3 Links)
- Computational Aesthetics 2013 (3 Links)
- The Mutation and growth of Art by Computers (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Thomas Mitchell (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice (3 Links)
- Abstract Overlays using a Transport Network Model (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Accurate and Discernible Photocollages (3 Links)
- Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- I. Booij (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- Truth to Process – Evolutionary Art and the Aesthetics of Dynamism (3 Links)
- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- Generation and evaluation of artworks (3 Links)
- Luís Pereira (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Image retrieval based on multi-feature similarity score fusion using genetic algorithm (3 Links)
- Manipulating artificial ecosystems (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- An Efficient Perception-based Adaptive Color to Gray Transformation (3 Links)
- Changjun Hu (3 Links)
- Virtual Photograph Based Saliency Analysis of High Dynamic Range Images (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Inference and Design in Kuba and Zillij Art with Shape Grammars (3 Links)
- Rajat Sodhi (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- Aneta Neumann (3 Links)
- Yasser S. Arenas Rebolledo (3 Links)
- A Painterly Rendering Based on Stroke Profile and Database (3 Links)
- Zipf’s law, music classification and aesthetics (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Mutator: a subjective human interface for evolution of computer sculptures (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Computational Game Creativity (3 Links)
- Julian Togelius (3 Links)
- Thoughts on Computational Creativity Position (3 Links)
- Adapting models of visual aesthetics for personalized content creation (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Aesthetic evolutionary design with data flow networks (3 Links)
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