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Unten werden bis zu 50 Ergebnisse im Bereich 481 bis 530 angezeigt.

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  1. NEvAr – System Overview‏‎ (3 Links)
  2. Edward Davies‏‎ (3 Links)
  3. Alessandro Re‏‎ (3 Links)
  4. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  5. Rachel Costa‏‎ (3 Links)
  6. Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms‏‎ (3 Links)
  7. Extracting the Essence from Sets of Images‏‎ (3 Links)
  8. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  9. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  10. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  11. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  12. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  13. Synthesis of sound effects for generative animation‏‎ (3 Links)
  14. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  15. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  16. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  17. Nuno Lourenço‏‎ (3 Links)
  18. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  19. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  20. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  21. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  22. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  23. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  24. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  25. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  26. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  27. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  28. Artificial life or surreal art?‏‎ (3 Links)
  29. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  30. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  31. Sketches by Paul the Robot‏‎ (3 Links)
  32. Color Search and Replace‏‎ (3 Links)
  33. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  34. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  35. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  36. Phillip Tew‏‎ (3 Links)
  37. Isabelle Mahnich‏‎ (3 Links)
  38. Multilevel Computational Creativity‏‎ (3 Links)
  39. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  40. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  41. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  42. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  43. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  44. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  45. Kenneth O. Stanley‏‎ (3 Links)
  46. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  47. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  48. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  49. Graph-based evolutionary art‏‎ (3 Links)
  50. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)

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