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  1. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  2. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  3. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  4. A Visual Language for Darwin‏‎ (3 Links)
  5. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (3 Links)
  6. Rajat Sodhi‏‎ (3 Links)
  7. Extracting the Essence from Sets of Images‏‎ (3 Links)
  8. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  9. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (3 Links)
  10. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  11. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  12. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  13. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  14. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  15. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  16. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  17. Symmetry Hybrids‏‎ (3 Links)
  18. Images from Self-Occlusion‏‎ (3 Links)
  19. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  20. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  21. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  22. Vic Ciesielksi‏‎ (3 Links)
  23. Christoph Klemmt‏‎ (3 Links)
  24. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  25. Colm O’Riordan‏‎ (3 Links)
  26. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  27. Perceptual and Computational Categories in Art‏‎ (3 Links)
  28. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  29. Zbigniew Michalewicz‏‎ (3 Links)
  30. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  31. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  32. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  33. Duotone Surfaces‏‎ (3 Links)
  34. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  35. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  36. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  37. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  38. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  39. The void series – generative art using regulatory genes‏‎ (3 Links)
  40. Ramakrishnan Mukundan‏‎ (3 Links)
  41. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  42. Kyrre Glette‏‎ (3 Links)
  43. Graph-based evolutionary art‏‎ (3 Links)
  44. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  45. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  46. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  47. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  48. Leonardo Vanneschi‏‎ (3 Links)
  49. Bradley Alexander‏‎ (3 Links)
  50. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)

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