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- Evaluating Visual Aesthetics in Photographic Portraiture (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- A Visual Language for Darwin (3 Links)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- A comprehensive survey of fitness approximation in evolutionary computation (3 Links)
- The aMotion Toolkit: Painting with Affective Motion Textures (3 Links)
- Rajat Sodhi (3 Links)
- Luís Pereira (3 Links)
- A novel evolutionary approach for optimizing content-based image indexing algorithms (3 Links)
- Image retrieval based on multi-feature similarity score fusion using genetic algorithm (3 Links)
- Manipulating artificial ecosystems (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Inference and Design in Kuba and Zillij Art with Shape Grammars (3 Links)
- Toward Auvers Period: Evolution of van Gogh's Style (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Aesthetic Placement of Points Using Generalized Lloyd Relaxation (3 Links)
- Balancing Act: Variation and Utility in Evolutionary Art (3 Links)
- Evolved Ricochet Compositions (3 Links)
- Catarina Maçãs (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Evolving Pop Art Using Scalable Vector Graphics (3 Links)
- Symmetry Hybrids (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Vic Ciesielksi (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Mutator: a subjective human interface for evolution of computer sculptures (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Julian Togelius (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- Graph-based evolutionary art (3 Links)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (3 Links)
- Zbigniew Michalewicz (3 Links)
- A Shape Grammar Study: Form Generation with Geometric Islamic Patterns (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- ArtiE-Fract: The Artist’s Viewpoint (3 Links)
- Computational Game Creativity (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Leticia Cherchiglia (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Image retrieval using heuristic approach and genetic algorithm (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Abstract Art from a Model for Cellular Morphogenesis (3 Links)
- In the Eye of the Beholder - Perception of Indeterminate Art (3 Links)
- Mats G. Nordahl (3 Links)
- Adding Lighting and Viewing Effects to Digital Images (3 Links)
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