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- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Francisco Fernández de Vega (3 Links)
- Changjun Hu (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice (3 Links)
- Abstract Overlays using a Transport Network Model (3 Links)
- Generating Op Art Lines (3 Links)
- Accurate and Discernible Photocollages (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Generative Art and Evolutionary Refinement (3 Links)
- Computational Aesthetics 2013 (3 Links)
- Informational Dialogue with Van Gogh's Paintings (3 Links)
- Evolving images for entertainment (3 Links)
- Interactive Modeling of Muqarnas (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- An Efficient Perception-based Adaptive Color to Gray Transformation (3 Links)
- Movie Posters from Video by Example (3 Links)
- Tieta Putri (3 Links)
- Jane Burry (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Tilings of Sequences of Co-evolved Images (3 Links)
- Aneta Neumann (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- NEvAr – System Overview (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Flocking Messengers (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Ramakrishnan Mukundan (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Catarina Maçãs (3 Links)
- Frank Neumann (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Adapting models of visual aesthetics for personalized content creation (3 Links)
- What is Complexism? Generative Art and the Cultures of Science and the Humanities (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Aesthetic evolutionary design with data flow networks (3 Links)
- Aesthetics in Covariant Image Reconstruction (3 Links)
- Computational Game Creativity (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
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