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- Sentient sketchbook: computer-aided game level authoring (3 Links)
- Using genetic algorithm to improve information retrieval systems (3 Links)
- Synthesis of sound effects for generative animation (3 Links)
- Patch-Based Geometric Texture Synthesis (3 Links)
- Viewpoint Quality: Measures and Applications (3 Links)
- Sketch Based Construction and Rendering of Implicit Models (3 Links)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Pedro Martins (3 Links)
- An Interface for Fitness Function Design (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Watercolor Illustrations of CAD Data (3 Links)
- Fast Techniques for Mosaic Rendering (3 Links)
- Animating Persian Floral Patterns (3 Links)
- Feature selection based-on genetic algorithm for image annotation (3 Links)
- A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN (3 Links)
- Fitness functions for ant colony paintings (3 Links)
- Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students (3 Links)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- How Self-Similar are Artworks at Different Levels of Spatial Resolution? (3 Links)
- Rachel Costa (3 Links)
- Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection (3 Links)
- Leonardo Vanneschi (3 Links)
- Thesis: Accurate and Discernible Photocollages (3 Links)
- On Generating Dot Paintings in the Style of Howard Arkley (3 Links)
- Adaptive image retrieval through the use of a genetic algorithm (3 Links)
- Color Search and Replace (3 Links)
- Images from Self-Occlusion (3 Links)
- Aesthetic 3D Model Evolution (3 Links)
- Implicit fitness functions for evolving a drawing robot (3 Links)
- Aesthetic Measures for Evolutionary Vase Design (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- On understanding the search problem for image spaces (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Serial Polar Transformation Motifs Revisited (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Sketches by Paul the Robot (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
- Eons of genetically evolved algorithmic images (3 Links)
- The Aesthetics of the Underworld (3 Links)
- Phillip Tew (3 Links)
- André Dias (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Pictorial Analysis of Line-drawings (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- The Evolution of Artistic Filters (3 Links)
- Breaking the Pixel Barrier (3 Links)
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