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  1. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  2. A Visual Language for Darwin‏‎ (3 Links)
  3. Evolutionary L-systems‏‎ (3 Links)
  4. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (3 Links)
  5. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  6. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  7. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (3 Links)
  8. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  9. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  10. Generative Art after Computers + artwork: TSP Analytics: solver‏‎ (3 Links)
  11. Genetic-based approaches in ranking function discovery and optimization in information retrieval – a framework‏‎ (3 Links)
  12. Genetic Paint: A Search for Salient Paintings‏‎ (3 Links)
  13. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  14. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (3 Links)
  15. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)
  16. Aesthetics, Art, Evolution‏‎ (3 Links)
  17. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  18. Interactive Modeling of Muqarnas‏‎ (3 Links)
  19. Changjun Hu‏‎ (3 Links)
  20. Aidan Breen‏‎ (3 Links)
  21. Expressions, Assemblages and Grammars‏‎ (3 Links)
  22. Movie Posters from Video by Example‏‎ (3 Links)
  23. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  24. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Links)
  25. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  26. Jane Burry‏‎ (3 Links)
  27. Tieta Putri‏‎ (3 Links)
  28. Feedback-guided Stroke Placement for a Painting Machine‏‎ (3 Links)
  29. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  30. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  31. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  32. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  33. Kenneth O. Stanley‏‎ (3 Links)
  34. Ramakrishnan Mukundan‏‎ (3 Links)
  35. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  36. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  37. Computational Game Creativity‏‎ (3 Links)
  38. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  39. Generating Knitting Patterns from a Sketch: a CSP Approach‏‎ (3 Links)
  40. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  41. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  42. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  43. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  44. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  45. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  46. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  47. Catarina Maçãs‏‎ (3 Links)
  48. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  49. Perceptual and Computational Categories in Art‏‎ (3 Links)
  50. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)

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