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  1. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  2. Movie Posters from Video by Example‏‎ (3 Links)
  3. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  4. Jane Burry‏‎ (3 Links)
  5. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  6. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  7. Tieta Putri‏‎ (3 Links)
  8. NEvAr – System Overview‏‎ (3 Links)
  9. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  10. Fitness functions for ant colony paintings‏‎ (3 Links)
  11. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  12. An Interface for Fitness Function Design‏‎ (3 Links)
  13. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  14. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  15. Evolution and Collective Intelligence of the Electric Sheep‏‎ (3 Links)
  16. Rajat Sodhi‏‎ (3 Links)
  17. Animating Persian Floral Patterns‏‎ (3 Links)
  18. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  19. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  20. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  21. A SHAPE GRAMMAR MODEL TO GENERATE ISLAMIC GEOMETRIC PATTERN‏‎ (3 Links)
  22. Changjun Hu‏‎ (3 Links)
  23. Evolutionary Search for the Artistic Rendering of Photographs‏‎ (3 Links)
  24. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  25. Generation and evaluation of artworks‏‎ (3 Links)
  26. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (3 Links)
  27. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  28. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  29. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  30. Adaptive image retrieval through the use of a genetic algorithm‏‎ (3 Links)
  31. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  32. Aesthetic 3D Model Evolution‏‎ (3 Links)
  33. Aesthetic Measures for Evolutionary Vase Design‏‎ (3 Links)
  34. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  35. Computational Game Creativity‏‎ (3 Links)
  36. Perceptual and Computational Categories in Art‏‎ (3 Links)
  37. Isabelle Mahnich‏‎ (3 Links)
  38. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  39. Multilevel Computational Creativity‏‎ (3 Links)
  40. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)
  41. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  42. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  43. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  44. Kenneth O. Stanley‏‎ (3 Links)
  45. André Dias‏‎ (3 Links)
  46. Ramakrishnan Mukundan‏‎ (3 Links)
  47. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  48. Catarina Maçãs‏‎ (3 Links)
  49. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  50. Artificial Immune System Based Art‏‎ (3 Links)

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