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- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Evolved Ricochet Compositions (3 Links)
- Generative Kunst (3 Links)
- Computational Aesthetics 2013 (3 Links)
- Informational Dialogue with Van Gogh's Paintings (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Interactive Modeling of Muqarnas (3 Links)
- Alessandro Re (3 Links)
- Extracting the Essence from Sets of Images (3 Links)
- Movie Posters from Video by Example (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- Tieta Putri (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Jane Burry (3 Links)
- Tilings of Sequences of Co-evolved Images (3 Links)
- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- NEvAr – System Overview (3 Links)
- Evaluating Visual Aesthetics in Photographic Portraiture (3 Links)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Rajat Sodhi (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Artificial life or surreal art? (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- What is Complexism? Generative Art and the Cultures of Science and the Humanities (3 Links)
- Evolved diffusion limited aggregation compositions (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Evolving Pop Art Using Scalable Vector Graphics (3 Links)
- Computational Game Creativity (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Graph-based evolutionary art (3 Links)
- Isabelle Mahnich (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (3 Links)
- Multilevel Computational Creativity (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
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