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  1. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  2. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  3. David Glowacki‏‎ (3 Links)
  4. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  5. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  6. Nuno Lourenço‏‎ (3 Links)
  7. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  8. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  9. Luigi C. Barone‏‎ (3 Links)
  10. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  11. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  12. Evolved Ricochet Compositions‏‎ (3 Links)
  13. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  14. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  15. Generative Kunst‏‎ (3 Links)
  16. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  17. Edward Davies‏‎ (3 Links)
  18. Mauro Castelli‏‎ (3 Links)
  19. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  20. The Mutation and growth of Art by Computers‏‎ (3 Links)
  21. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  22. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  23. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  24. Pedro Martins‏‎ (3 Links)
  25. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  26. Extracting the Essence from Sets of Images‏‎ (3 Links)
  27. Thomas Mitchell‏‎ (3 Links)
  28. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  29. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  30. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  31. Kyrre Glette‏‎ (3 Links)
  32. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  33. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  34. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  35. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  36. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  37. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  38. Leonardo Vanneschi‏‎ (3 Links)
  39. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  40. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  41. Color Search and Replace‏‎ (3 Links)
  42. Andrew Bishop‏‎ (3 Links)
  43. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  44. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  45. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  46. Images from Self-Occlusion‏‎ (3 Links)
  47. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  48. On understanding the search problem for image spaces‏‎ (3 Links)
  49. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  50. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)

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