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  1. R. Nabuurs‏‎ (3 Links)
  2. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (3 Links)
  3. Computational Aesthetics 2013‏‎ (3 Links)
  4. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)
  5. New directions for evolving expressions‏‎ (3 Links)
  6. Nina Rask‏‎ (3 Links)
  7. Aesthetics, Art, Evolution‏‎ (3 Links)
  8. Evolving images for entertainment‏‎ (3 Links)
  9. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  10. Aidan Breen‏‎ (3 Links)
  11. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  12. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  13. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Links)
  14. On the development of evolutionary artificial artists‏‎ (3 Links)
  15. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  16. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  17. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  18. Andy Song‏‎ (3 Links)
  19. Flocking Messengers‏‎ (3 Links)
  20. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  21. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  22. Evolution of Architectural Floor Plans‏‎ (3 Links)
  23. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  24. Frank Neumann‏‎ (3 Links)
  25. Catarina Maçãs‏‎ (3 Links)
  26. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  27. Philip F. Hingston‏‎ (3 Links)
  28. The void series – generative art using regulatory genes‏‎ (3 Links)
  29. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  30. Isabelle Mahnich‏‎ (3 Links)
  31. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  32. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  33. Multilevel Computational Creativity‏‎ (3 Links)
  34. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  35. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  36. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  37. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  38. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  39. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  40. Kenneth O. Stanley‏‎ (3 Links)
  41. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  42. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  43. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  44. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  45. Symmetry Hybrids‏‎ (3 Links)
  46. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  47. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  48. Computational Game Creativity‏‎ (3 Links)
  49. Vic Ciesielksi‏‎ (3 Links)
  50. Nuno Duarte‏‎ (3 Links)

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