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  1. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  2. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  3. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  4. Mauro Castelli‏‎ (3 Links)
  5. David Glowacki‏‎ (3 Links)
  6. On Nonlinear Perspectives in Science, Art and Nature‏‎ (3 Links)
  7. Sam D. Verkoelen‏‎ (3 Links)
  8. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  9. Extracting the Essence from Sets of Images‏‎ (3 Links)
  10. Sebastian Hølt Bak‏‎ (3 Links)
  11. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  12. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  13. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (3 Links)
  14. Edward Davies‏‎ (3 Links)
  15. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  16. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  17. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  18. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  19. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  20. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  21. The void series – generative art using regulatory genes‏‎ (3 Links)
  22. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  23. Leonardo Vanneschi‏‎ (3 Links)
  24. Breaking the Pixel Barrier‏‎ (3 Links)
  25. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (3 Links)
  26. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  27. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  28. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  29. Images from Self-Occlusion‏‎ (3 Links)
  30. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  31. Andrew Bishop‏‎ (3 Links)
  32. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  33. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  34. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  35. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  36. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  37. Non-stop Evolutionary Art You are Embedded in‏‎ (3 Links)
  38. Symmetry Hybrids‏‎ (3 Links)
  39. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  40. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (3 Links)
  41. Vic Ciesielksi‏‎ (3 Links)
  42. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  43. Color Search and Replace‏‎ (3 Links)
  44. Artificial life or surreal art?‏‎ (3 Links)
  45. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  46. Graph-based evolutionary art‏‎ (3 Links)
  47. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  48. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  49. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  50. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)

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