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  1. Francisco Fernández de Vega‏‎ (3 Links)
  2. Mohamed Slimane‏‎ (3 Links)
  3. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  4. Jerome Sheahan‏‎ (3 Links)
  5. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  6. David Glowacki‏‎ (3 Links)
  7. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  8. Generating Op Art Lines‏‎ (3 Links)
  9. Tieta Putri‏‎ (3 Links)
  10. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  11. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  12. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  13. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  14. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  15. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  16. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  17. Evolving images for entertainment‏‎ (3 Links)
  18. Edward Davies‏‎ (3 Links)
  19. Rajat Sodhi‏‎ (3 Links)
  20. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  21. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  22. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (3 Links)
  23. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  24. Flocking Messengers‏‎ (3 Links)
  25. Breaking the Pixel Barrier‏‎ (3 Links)
  26. Interactive Evolution of Equations for Procedural Models‏‎ (3 Links)
  27. Evolution of Architectural Floor Plans‏‎ (3 Links)
  28. Miri Weiss Cohen‏‎ (3 Links)
  29. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  30. Frank Neumann‏‎ (3 Links)
  31. Interpretation-driven Visual Association‏‎ (3 Links)
  32. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  33. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  34. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  35. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  36. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  37. Perceptual and Computational Categories in Art‏‎ (3 Links)
  38. Jim Smith‏‎ (3 Links)
  39. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  40. Josh Bongard‏‎ (3 Links)
  41. Color Search and Replace‏‎ (3 Links)
  42. Andrew Bishop‏‎ (3 Links)
  43. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  44. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  45. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Links)
  46. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  47. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  48. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  49. Learning about Shadows from Artists‏‎ (3 Links)
  50. Ramakrishnan Mukundan‏‎ (3 Links)

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