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  1. Alessandro Re‏‎ (3 Links)
  2. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  3. Rajat Sodhi‏‎ (3 Links)
  4. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  5. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  6. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  7. Luigi C. Barone‏‎ (3 Links)
  8. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  9. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  10. Evolved Ricochet Compositions‏‎ (3 Links)
  11. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  12. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  13. Generative Kunst‏‎ (3 Links)
  14. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  15. Double Meandering Algorithm‏‎ (3 Links)
  16. Mauro Castelli‏‎ (3 Links)
  17. Artificial life or surreal art?‏‎ (3 Links)
  18. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  19. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  20. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  21. Perceptual and Computational Categories in Art‏‎ (3 Links)
  22. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  23. Graph-based evolutionary art‏‎ (3 Links)
  24. Zbigniew Michalewicz‏‎ (3 Links)
  25. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  26. Bradley Alexander‏‎ (3 Links)
  27. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  28. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  29. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  30. Kyrre Glette‏‎ (3 Links)
  31. The void series – generative art using regulatory genes‏‎ (3 Links)
  32. Ramakrishnan Mukundan‏‎ (3 Links)
  33. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  34. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  35. Christoph Klemmt‏‎ (3 Links)
  36. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  37. Leonardo Vanneschi‏‎ (3 Links)
  38. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  39. Colm O’Riordan‏‎ (3 Links)
  40. Andrew Bishop‏‎ (3 Links)
  41. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  42. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  43. Images from Self-Occlusion‏‎ (3 Links)
  44. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  45. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  46. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  47. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  48. Symmetry Hybrids‏‎ (3 Links)
  49. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  50. Using complexity estimates in aesthetic image classification‏‎ (3 Links)

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