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  1. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  2. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  3. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  4. Pedro Martins‏‎ (3 Links)
  5. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  6. Extracting the Essence from Sets of Images‏‎ (3 Links)
  7. Tieta Putri‏‎ (3 Links)
  8. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  9. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  10. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  11. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  12. Rachel Costa‏‎ (3 Links)
  13. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  14. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  15. Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms‏‎ (3 Links)
  16. Alessandro Re‏‎ (3 Links)
  17. David Glowacki‏‎ (3 Links)
  18. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  19. Nuno Lourenço‏‎ (3 Links)
  20. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  21. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  22. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  23. Luigi C. Barone‏‎ (3 Links)
  24. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  25. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  26. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  27. Images from Self-Occlusion‏‎ (3 Links)
  28. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  29. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  30. On understanding the search problem for image spaces‏‎ (3 Links)
  31. Andrew Bishop‏‎ (3 Links)
  32. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  33. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  34. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  35. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  36. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  37. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  38. Sketches by Paul the Robot‏‎ (3 Links)
  39. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  40. Artificial life or surreal art?‏‎ (3 Links)
  41. Graph-based evolutionary art‏‎ (3 Links)
  42. Phillip Tew‏‎ (3 Links)
  43. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  44. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  45. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  46. Breaking the Pixel Barrier‏‎ (3 Links)
  47. Kyrre Glette‏‎ (3 Links)
  48. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  49. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  50. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)

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