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  1. Generating Op Art Lines‏‎ (3 Links)
  2. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  3. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  4. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  5. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  6. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  7. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  8. Rajat Sodhi‏‎ (3 Links)
  9. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  10. Double Meandering Algorithm‏‎ (3 Links)
  11. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  12. Evolving images for entertainment‏‎ (3 Links)
  13. Interactive Modeling of Muqarnas‏‎ (3 Links)
  14. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  15. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  16. Alessandro Re‏‎ (3 Links)
  17. Movie Posters from Video by Example‏‎ (3 Links)
  18. Jane Burry‏‎ (3 Links)
  19. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  20. NEvAr – System Overview‏‎ (3 Links)
  21. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  22. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  23. Flattening the Viewable Sphere‏‎ (3 Links)
  24. The Mutation and growth of Art by Computers‏‎ (3 Links)
  25. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  26. Kenneth O. Stanley‏‎ (3 Links)
  27. Andrew Bishop‏‎ (3 Links)
  28. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  29. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  30. Evolution of Architectural Floor Plans‏‎ (3 Links)
  31. Perceptual and Computational Categories in Art‏‎ (3 Links)
  32. Frank Neumann‏‎ (3 Links)
  33. Thoughts on Computational Creativity Position‏‎ (3 Links)
  34. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  35. Christoph Klemmt‏‎ (3 Links)
  36. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  37. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  38. Artificial life or surreal art?‏‎ (3 Links)
  39. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  40. Colm O’Riordan‏‎ (3 Links)
  41. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  42. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  43. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  44. Ramakrishnan Mukundan‏‎ (3 Links)
  45. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  46. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  47. Duotone Surfaces‏‎ (3 Links)
  48. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  49. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  50. Georgios N. Yannakakis‏‎ (3 Links)

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