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  1. Software zur Evolutionären Kunst‏‎ (3 Links)
  2. Movie Posters from Video by Example‏‎ (3 Links)
  3. Philip Cardiff‏‎ (3 Links)
  4. Jane Burry‏‎ (3 Links)
  5. Straight away on Curved Spaces‏‎ (3 Links)
  6. NEvAr – System Overview‏‎ (3 Links)
  7. Flattening the Viewable Sphere‏‎ (3 Links)
  8. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  9. Nazanin Alsadat Tabatabaei Anaraki‏‎ (3 Links)
  10. R. Nabuurs‏‎ (3 Links)
  11. New directions for evolving expressions‏‎ (3 Links)
  12. Francisco Fernández de Vega‏‎ (3 Links)
  13. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  14. Nina Rask‏‎ (3 Links)
  15. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  16. Alessandro Re‏‎ (3 Links)
  17. Colm O’Riordan‏‎ (3 Links)
  18. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  19. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  20. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  21. Duotone Surfaces‏‎ (3 Links)
  22. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  23. Andrew Bishop‏‎ (3 Links)
  24. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  25. Georgios N. Yannakakis‏‎ (3 Links)
  26. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  27. Philip F. Hingston‏‎ (3 Links)
  28. Isabelle Mahnich‏‎ (3 Links)
  29. Multilevel Computational Creativity‏‎ (3 Links)
  30. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  31. Artificial life or surreal art?‏‎ (3 Links)
  32. Bradley Alexander‏‎ (3 Links)
  33. Flocking Messengers‏‎ (3 Links)
  34. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  35. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  36. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  37. Kenneth O. Stanley‏‎ (3 Links)
  38. Evolution of Architectural Floor Plans‏‎ (3 Links)
  39. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  40. Frank Neumann‏‎ (3 Links)
  41. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  42. Christoph Klemmt‏‎ (3 Links)
  43. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  44. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  45. Nuno Duarte‏‎ (3 Links)
  46. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  47. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  48. Richard Watson‏‎ (3 Links)
  49. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  50. Luís Pereira‏‎ (3 Links)

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