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- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Changjun Hu (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Rajat Sodhi (3 Links)
- Aneta Neumann (3 Links)
- Generating Op Art Lines (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- I. Booij (3 Links)
- Generative Art and Evolutionary Refinement (3 Links)
- Computational Aesthetics 2013 (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- Luís Pereira (3 Links)
- Image retrieval based on multi-feature similarity score fusion using genetic algorithm (3 Links)
- What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity (3 Links)
- Evolving images for entertainment (3 Links)
- Manipulating artificial ecosystems (3 Links)
- Computational aesthetics based on gaze patterns (3 Links)
- Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice (3 Links)
- Inference and Design in Kuba and Zillij Art with Shape Grammars (3 Links)
- Abstract Overlays using a Transport Network Model (3 Links)
- Accurate and Discernible Photocollages (3 Links)
- Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Aesthetics in Covariant Image Reconstruction (3 Links)
- Flocking Messengers (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Mutator: a subjective human interface for evolution of computer sculptures (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Frank Neumann (3 Links)
- Catarina Maçãs (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Julian Togelius (3 Links)
- An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- Ramakrishnan Mukundan (3 Links)
- New Methods to Project Panoramas for Practical and Aesthetic Purposes (3 Links)
- Swarms on Stage – Swarm Simulations for Dance Performance (3 Links)
- Ant Paintings Based on the Seed Foraging Behavior of P. barbatus (3 Links)
- A Painterly Rendering Based on Stroke Profile and Database (3 Links)
- Symmetry Hybrids (3 Links)
- Using complexity estimates in aesthetic image classification (3 Links)
- Vic Ciesielksi (3 Links)
- Leticia Cherchiglia (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Image retrieval using heuristic approach and genetic algorithm (3 Links)
- Computational Game Creativity (3 Links)
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