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  1. Luigi C. Barone‏‎ (3 Links)
  2. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  3. Evolved Ricochet Compositions‏‎ (3 Links)
  4. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  5. Generative Kunst‏‎ (3 Links)
  6. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  7. Mauro Castelli‏‎ (3 Links)
  8. Edward Davies‏‎ (3 Links)
  9. An Efficient Perception-based Adaptive Color to Gray Transformation‏‎ (3 Links)
  10. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  11. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  12. Extracting the Essence from Sets of Images‏‎ (3 Links)
  13. Aneta Neumann‏‎ (3 Links)
  14. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  15. Tieta Putri‏‎ (3 Links)
  16. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  17. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  18. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  19. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  20. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  21. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  22. Ramakrishnan Mukundan‏‎ (3 Links)
  23. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  24. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  25. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  26. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  27. Leonardo Vanneschi‏‎ (3 Links)
  28. Adapting models of visual aesthetics for personalized content creation‏‎ (3 Links)
  29. Color Search and Replace‏‎ (3 Links)
  30. Images from Self-Occlusion‏‎ (3 Links)
  31. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  32. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  33. Aesthetic evolutionary design with data flow networks‏‎ (3 Links)
  34. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  35. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  36. Aesthetics in Covariant Image Reconstruction‏‎ (3 Links)
  37. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  38. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  39. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  40. An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images‏‎ (3 Links)
  41. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  42. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  43. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  44. Perceptual and Computational Categories in Art‏‎ (3 Links)
  45. Graph-based evolutionary art‏‎ (3 Links)
  46. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  47. Ant Paintings Based on the Seed Foraging Behavior of P. barbatus‏‎ (3 Links)
  48. A Painterly Rendering Based on Stroke Profile and Database‏‎ (3 Links)
  49. Breaking the Pixel Barrier‏‎ (3 Links)
  50. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)

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