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  1. Straight away on Curved Spaces‏‎ (3 Links)
  2. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  3. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  4. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  5. Fitness functions for ant colony paintings‏‎ (3 Links)
  6. Foundations of Generative Art Systems - a hybrid survey and studio class for graduate students‏‎ (3 Links)
  7. Nazanin Alsadat Tabatabaei Anaraki‏‎ (3 Links)
  8. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  9. Evolution and Collective Intelligence of the Electric Sheep‏‎ (3 Links)
  10. R. Nabuurs‏‎ (3 Links)
  11. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  12. New directions for evolving expressions‏‎ (3 Links)
  13. Nina Rask‏‎ (3 Links)
  14. I. Booij‏‎ (3 Links)
  15. Evolutionary Image Synthesis Using a Model of Aesthetics‏‎ (3 Links)
  16. Evolutionary Search for the Artistic Rendering of Photographs‏‎ (3 Links)
  17. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  18. Changjun Hu‏‎ (3 Links)
  19. Generation and evaluation of artworks‏‎ (3 Links)
  20. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (3 Links)
  21. Luís Pereira‏‎ (3 Links)
  22. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  23. Image retrieval based on multi-feature similarity score fusion using genetic algorithm‏‎ (3 Links)
  24. On the development of evolutionary artificial artists‏‎ (3 Links)
  25. Manipulating artificial ecosystems‏‎ (3 Links)
  26. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  27. Zbigniew Michalewicz‏‎ (3 Links)
  28. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  29. Mats G. Nordahl‏‎ (3 Links)
  30. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  31. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  32. Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design‏‎ (3 Links)
  33. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  34. Computational Game Creativity‏‎ (3 Links)
  35. The void series – generative art using regulatory genes‏‎ (3 Links)
  36. Philip F. Hingston‏‎ (3 Links)
  37. Fast Visualisation and Interactive Design of Deterministic Fractals‏‎ (3 Links)
  38. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  39. Feature selection based on genetic algorithm for CBIR‏‎ (3 Links)
  40. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  41. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  42. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  43. Julian Togelius‏‎ (3 Links)
  44. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  45. Andrew Bishop‏‎ (3 Links)
  46. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  47. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  48. Symmetry Hybrids‏‎ (3 Links)
  49. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  50. Recursive Scene Graphs for Art and Design‏‎ (3 Links)

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