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  1. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  2. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  3. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  4. A novel evolutionary approach for optimizing content-based image indexing algorithms‏‎ (3 Links)
  5. Nuno Lourenço‏‎ (3 Links)
  6. Generation and evaluation of artworks‏‎ (3 Links)
  7. Evolutionary pointillist modules: evolving assemblages of 3D objects‏‎ (3 Links)
  8. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  9. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  10. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  11. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  12. Manuel Muehlbauer‏‎ (3 Links)
  13. Inadvertent - Ars Accidentalis‏‎ (3 Links)
  14. Aesthetic Placement of Points Using Generalized Lloyd Relaxation‏‎ (3 Links)
  15. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)
  16. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  17. Aesthetics, Art, Evolution‏‎ (3 Links)
  18. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  19. Aidan Breen‏‎ (3 Links)
  20. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  21. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  22. Pedro Martins‏‎ (3 Links)
  23. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  24. Mohamed Slimane‏‎ (3 Links)
  25. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  26. David Glowacki‏‎ (3 Links)
  27. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Links)
  28. Feature selection based-on genetic algorithm for image annotation‏‎ (3 Links)
  29. Jim Smith‏‎ (3 Links)
  30. Color Search and Replace‏‎ (3 Links)
  31. Josh Bongard‏‎ (3 Links)
  32. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  33. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  34. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  35. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Links)
  36. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  37. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  38. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  39. Learning about Shadows from Artists‏‎ (3 Links)
  40. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (3 Links)
  41. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  42. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  43. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  44. The Aesthetics of the Underworld‏‎ (3 Links)
  45. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  46. Malik Nairat‏‎ (3 Links)
  47. On understanding the search problem for image spaces‏‎ (3 Links)
  48. Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent‏‎ (3 Links)
  49. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  50. Breaking the Pixel Barrier‏‎ (3 Links)

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