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  1. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  2. Philip Cardiff‏‎ (3 Links)
  3. Straight away on Curved Spaces‏‎ (3 Links)
  4. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  5. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  6. Aneta Neumann‏‎ (3 Links)
  7. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  8. Nazanin Alsadat Tabatabaei Anaraki‏‎ (3 Links)
  9. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  10. R. Nabuurs‏‎ (3 Links)
  11. The Mutation and growth of Art by Computers‏‎ (3 Links)
  12. New directions for evolving expressions‏‎ (3 Links)
  13. I. Booij‏‎ (3 Links)
  14. Nina Rask‏‎ (3 Links)
  15. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  16. David Glowacki‏‎ (3 Links)
  17. Thomas Mitchell‏‎ (3 Links)
  18. Luís Pereira‏‎ (3 Links)
  19. Image retrieval based on multi-feature similarity score fusion using genetic algorithm‏‎ (3 Links)
  20. Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice‏‎ (3 Links)
  21. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  22. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  23. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  24. Adapting models of visual aesthetics for personalized content creation‏‎ (3 Links)
  25. Mats G. Nordahl‏‎ (3 Links)
  26. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  27. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  28. Aesthetic evolutionary design with data flow networks‏‎ (3 Links)
  29. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  30. Aesthetics in Covariant Image Reconstruction‏‎ (3 Links)
  31. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  32. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  33. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  34. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  35. Graph-based evolutionary art‏‎ (3 Links)
  36. Philip F. Hingston‏‎ (3 Links)
  37. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  38. An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images‏‎ (3 Links)
  39. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  40. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  41. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  42. Julian Togelius‏‎ (3 Links)
  43. Breaking the Pixel Barrier‏‎ (3 Links)
  44. Ant Paintings Based on the Seed Foraging Behavior of P. barbatus‏‎ (3 Links)
  45. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  46. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  47. A Painterly Rendering Based on Stroke Profile and Database‏‎ (3 Links)
  48. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  49. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  50. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)

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