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  1. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Links)
  2. Movie Posters from Video by Example‏‎ (3 Links)
  3. Jane Burry‏‎ (3 Links)
  4. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  5. Tieta Putri‏‎ (3 Links)
  6. NEvAr – System Overview‏‎ (3 Links)
  7. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  8. Andy Song‏‎ (3 Links)
  9. Anna Ursyn‏‎ (3 Links)
  10. Flattening the Viewable Sphere‏‎ (3 Links)
  11. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  12. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  13. Rajat Sodhi‏‎ (3 Links)
  14. A Visual Language for Darwin‏‎ (3 Links)
  15. Francisco Fernández de Vega‏‎ (3 Links)
  16. A comprehensive survey of fitness approximation in evolutionary computation‏‎ (3 Links)
  17. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  18. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  19. Christoph Klemmt‏‎ (3 Links)
  20. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  21. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  22. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  23. Colm O’Riordan‏‎ (3 Links)
  24. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  25. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  26. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  27. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  28. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  29. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  30. Duotone Surfaces‏‎ (3 Links)
  31. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  32. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  33. Perceptual and Computational Categories in Art‏‎ (3 Links)
  34. Georgios N. Yannakakis‏‎ (3 Links)
  35. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  36. Isabelle Mahnich‏‎ (3 Links)
  37. Multilevel Computational Creativity‏‎ (3 Links)
  38. Bradley Alexander‏‎ (3 Links)
  39. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  40. Flocking Messengers‏‎ (3 Links)
  41. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  42. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  43. Kenneth O. Stanley‏‎ (3 Links)
  44. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  45. Evolution of Architectural Floor Plans‏‎ (3 Links)
  46. Ramakrishnan Mukundan‏‎ (3 Links)
  47. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  48. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  49. Frank Neumann‏‎ (3 Links)
  50. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)

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