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  1. Nuno Lourenço‏‎ (3 Links)
  2. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  3. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  4. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  5. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  6. Evolved Ricochet Compositions‏‎ (3 Links)
  7. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  8. Generative Kunst‏‎ (3 Links)
  9. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  10. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  11. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  12. Interactive Modeling of Muqarnas‏‎ (3 Links)
  13. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  14. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  15. Pedro Martins‏‎ (3 Links)
  16. Extracting the Essence from Sets of Images‏‎ (3 Links)
  17. Movie Posters from Video by Example‏‎ (3 Links)
  18. Jane Burry‏‎ (3 Links)
  19. Tieta Putri‏‎ (3 Links)
  20. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  21. NEvAr – System Overview‏‎ (3 Links)
  22. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  23. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  24. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  25. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  26. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  27. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  28. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  29. Duotone Surfaces‏‎ (3 Links)
  30. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  31. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  32. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  33. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  34. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  35. On understanding the search problem for image spaces‏‎ (3 Links)
  36. Andrew Bishop‏‎ (3 Links)
  37. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  38. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  39. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  40. Bradley Alexander‏‎ (3 Links)
  41. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  42. Sketches by Paul the Robot‏‎ (3 Links)
  43. Artificial life or surreal art?‏‎ (3 Links)
  44. Graph-based evolutionary art‏‎ (3 Links)
  45. Isabelle Mahnich‏‎ (3 Links)
  46. Phillip Tew‏‎ (3 Links)
  47. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  48. Multilevel Computational Creativity‏‎ (3 Links)
  49. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  50. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)

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