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  1. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  2. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)
  3. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  4. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  5. Design by Evolution: Advances in Evolutionary Design‏‎ (3 Links)
  6. Aesthetics, Art, Evolution‏‎ (3 Links)
  7. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (3 Links)
  8. Aidan Breen‏‎ (3 Links)
  9. Rajat Sodhi‏‎ (3 Links)
  10. Distinctive Parameters of Expressive Motion‏‎ (3 Links)
  11. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  12. Computational Aesthetics 2011‏‎ (3 Links)
  13. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Links)
  14. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  15. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  16. Andy Song‏‎ (3 Links)
  17. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  18. Enhancing Perceived Depth in Images Via Artistic Matting‏‎ (3 Links)
  19. Anna Ursyn‏‎ (3 Links)
  20. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  21. Evolved Ricochet Compositions‏‎ (3 Links)
  22. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  23. Constructing Conceptual Spaces for Novel Associations‏‎ (3 Links)
  24. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  25. Zbigniew Michalewicz‏‎ (3 Links)
  26. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  27. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  28. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  29. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  30. Perceptual and Computational Categories in Art‏‎ (3 Links)
  31. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (3 Links)
  32. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  33. The void series – generative art using regulatory genes‏‎ (3 Links)
  34. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Links)
  35. Graph-based evolutionary art‏‎ (3 Links)
  36. Isabelle Mahnich‏‎ (3 Links)
  37. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  38. Multilevel Computational Creativity‏‎ (3 Links)
  39. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  40. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  41. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  42. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  43. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  44. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  45. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  46. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  47. Kenneth O. Stanley‏‎ (3 Links)
  48. Ramakrishnan Mukundan‏‎ (3 Links)
  49. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  50. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)

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