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- Contrast Brushes: Interactive Image Enhancement by Direct Manipulation (3 Links)
- Flattening the Viewable Sphere (3 Links)
- Form Follows Function: Aesthetic Interactive Labels (3 Links)
- Nazanin Alsadat Tabatabaei Anaraki (3 Links)
- R. Nabuurs (3 Links)
- Francisco Fernández de Vega (3 Links)
- New directions for evolving expressions (3 Links)
- Nina Rask (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Changjun Hu (3 Links)
- Using genetic algorithm to improve information retrieval systems (3 Links)
- Synthesis of sound effects for generative animation (3 Links)
- Alessandro Re (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- Generating Op Art Lines (3 Links)
- Viewpoint Quality: Measures and Applications (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Watercolor Illustrations of CAD Data (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- On the development of evolutionary artificial artists (3 Links)
- Generative Art and Evolutionary Refinement (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- The Evolution of Artistic Filters (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Pannini: A New Projection for Rendering Wide Angle Perspective Images (3 Links)
- Computational Game Creativity (3 Links)
- Georgios N. Yannakakis (3 Links)
- Global Contrast Factor - a New Approach to Image Contrast (3 Links)
- Artificial life or surreal art? (3 Links)
- Philip F. Hingston (3 Links)
- Isabelle Mahnich (3 Links)
- Thesis: Accurate and Discernible Photocollages (3 Links)
- Multilevel Computational Creativity (3 Links)
- Stigmmetry Prints from Patterns of Circles (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Flocking Messengers (3 Links)
- Promoting creative design in interactive evolutionary computation (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Frank Neumann (3 Links)
- Catarina Maçãs (3 Links)
- Recursive Scene Graphs for Art and Design (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
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