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  1. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  2. Tieta Putri‏‎ (3 Links)
  3. Interactive Modeling of Muqarnas‏‎ (3 Links)
  4. Philip Cardiff‏‎ (3 Links)
  5. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  6. Alessandro Re‏‎ (3 Links)
  7. Straight away on Curved Spaces‏‎ (3 Links)
  8. Movie Posters from Video by Example‏‎ (3 Links)
  9. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  10. Changjun Hu‏‎ (3 Links)
  11. Jane Burry‏‎ (3 Links)
  12. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  13. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  14. NEvAr – System Overview‏‎ (3 Links)
  15. Nazanin Alsadat Tabatabaei Anaraki‏‎ (3 Links)
  16. R. Nabuurs‏‎ (3 Links)
  17. New directions for evolving expressions‏‎ (3 Links)
  18. Evolved Ricochet Compositions‏‎ (3 Links)
  19. Nina Rask‏‎ (3 Links)
  20. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  21. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  22. Generative Kunst‏‎ (3 Links)
  23. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  24. Computational Aesthetics 2013‏‎ (3 Links)
  25. Artificial life or surreal art?‏‎ (3 Links)
  26. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  27. Computational Game Creativity‏‎ (3 Links)
  28. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  29. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  30. Graph-based evolutionary art‏‎ (3 Links)
  31. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  32. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  33. Philip F. Hingston‏‎ (3 Links)
  34. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  35. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  36. Catarina Maçãs‏‎ (3 Links)
  37. Isabelle Mahnich‏‎ (3 Links)
  38. Multilevel Computational Creativity‏‎ (3 Links)
  39. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  40. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  41. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  42. Andrew Bishop‏‎ (3 Links)
  43. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  44. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  45. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  46. Kenneth O. Stanley‏‎ (3 Links)
  47. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  48. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  49. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  50. Nuno Duarte‏‎ (3 Links)

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