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  1. Balancing Act: Variation and Utility in Evolutionary Art‏‎ (3 Links)
  2. Ranking evaluation functions to improve genetic feature selection in content-based image retrieval of mammograms‏‎ (3 Links)
  3. Manipulating artificial ecosystems‏‎ (3 Links)
  4. Aesthetics, Art, Evolution‏‎ (3 Links)
  5. Edward Davies‏‎ (3 Links)
  6. Aidan Breen‏‎ (3 Links)
  7. Evolving images for entertainment‏‎ (3 Links)
  8. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  9. Inference and Design in Kuba and Zillij Art with Shape Grammars‏‎ (3 Links)
  10. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  11. Nuno Lourenço‏‎ (3 Links)
  12. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  13. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  14. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Links)
  15. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  16. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  17. On understanding the search problem for image spaces‏‎ (3 Links)
  18. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  19. Breaking the Pixel Barrier‏‎ (3 Links)
  20. Flocking Messengers‏‎ (3 Links)
  21. Serial Polar Transformation Motifs Revisited‏‎ (3 Links)
  22. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  23. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  24. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  25. Evolution of Architectural Floor Plans‏‎ (3 Links)
  26. Symmetry Hybrids‏‎ (3 Links)
  27. Julian Togelius‏‎ (3 Links)
  28. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  29. Sketches by Paul the Robot‏‎ (3 Links)
  30. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  31. Frank Neumann‏‎ (3 Links)
  32. Vic Ciesielksi‏‎ (3 Links)
  33. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  34. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  35. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  36. Phillip Tew‏‎ (3 Links)
  37. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  38. Pictorial Analysis of Line-drawings‏‎ (3 Links)
  39. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  40. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  41. Color Search and Replace‏‎ (3 Links)
  42. Leticia Cherchiglia‏‎ (3 Links)
  43. Zbigniew Michalewicz‏‎ (3 Links)
  44. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  45. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  46. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  47. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  48. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  49. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  50. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)

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