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Unten werden bis zu 50 Ergebnisse im Bereich 481 bis 530 angezeigt.

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  1. Generating Op Art Lines‏‎ (3 Links)
  2. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  3. Alessandro Re‏‎ (3 Links)
  4. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  5. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  6. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  7. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  8. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  9. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  10. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  11. Edward Davies‏‎ (3 Links)
  12. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  13. Evolving images for entertainment‏‎ (3 Links)
  14. Interactive Modeling of Muqarnas‏‎ (3 Links)
  15. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  16. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  17. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  18. The aMotion Toolkit: Painting with Affective Motion Textures‏‎ (3 Links)
  19. Movie Posters from Video by Example‏‎ (3 Links)
  20. Multilevel Computational Creativity‏‎ (3 Links)
  21. The void series – generative art using regulatory genes‏‎ (3 Links)
  22. Breaking the Pixel Barrier‏‎ (3 Links)
  23. Artificial life or surreal art?‏‎ (3 Links)
  24. Flocking Messengers‏‎ (3 Links)
  25. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  26. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  27. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  28. Kenneth O. Stanley‏‎ (3 Links)
  29. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  30. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  31. Evolution of Architectural Floor Plans‏‎ (3 Links)
  32. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  33. Ramakrishnan Mukundan‏‎ (3 Links)
  34. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  35. Frank Neumann‏‎ (3 Links)
  36. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  37. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  38. Symmetry Hybrids‏‎ (3 Links)
  39. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  40. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  41. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  42. Vic Ciesielksi‏‎ (3 Links)
  43. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  44. Color Search and Replace‏‎ (3 Links)
  45. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  46. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  47. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  48. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  49. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  50. Zbigniew Michalewicz‏‎ (3 Links)

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