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  1. Extracting the Essence from Sets of Images‏‎ (3 Links)
  2. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  3. Changjun Hu‏‎ (3 Links)
  4. Jane Burry‏‎ (3 Links)
  5. NEvAr – System Overview‏‎ (3 Links)
  6. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  7. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  8. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  9. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  10. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  11. Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice‏‎ (3 Links)
  12. Abstract Overlays using a Transport Network Model‏‎ (3 Links)
  13. Accurate and Discernible Photocollages‏‎ (3 Links)
  14. Rajat Sodhi‏‎ (3 Links)
  15. Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition‏‎ (3 Links)
  16. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  17. Computational Aesthetics 2013‏‎ (3 Links)
  18. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  19. Synthesis of sound effects for generative animation‏‎ (3 Links)
  20. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  21. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  22. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  23. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  24. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  25. Watercolor Illustrations of CAD Data‏‎ (3 Links)
  26. Evolved Ricochet Compositions‏‎ (3 Links)
  27. An Efficient Perception-based Adaptive Color to Gray Transformation‏‎ (3 Links)
  28. Generative Kunst‏‎ (3 Links)
  29. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  30. An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images‏‎ (3 Links)
  31. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  32. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  33. Ant Paintings Based on the Seed Foraging Behavior of P. barbatus‏‎ (3 Links)
  34. A Painterly Rendering Based on Stroke Profile and Database‏‎ (3 Links)
  35. Perceptual and Computational Categories in Art‏‎ (3 Links)
  36. Catarina Maçãs‏‎ (3 Links)
  37. Isabelle Mahnich‏‎ (3 Links)
  38. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  39. Graph-based evolutionary art‏‎ (3 Links)
  40. Multilevel Computational Creativity‏‎ (3 Links)
  41. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  42. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  43. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  44. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  45. Kenneth O. Stanley‏‎ (3 Links)
  46. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  47. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  48. Ramakrishnan Mukundan‏‎ (3 Links)
  49. Adapting models of visual aesthetics for personalized content creation‏‎ (3 Links)
  50. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)

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