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- Learning How to Reinterpret Creative Problems (3 Links)
- Nina Rask (3 Links)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Extracting the Essence from Sets of Images (3 Links)
- An Efficient Perception-based Adaptive Color to Gray Transformation (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- On the development of evolutionary artificial artists (3 Links)
- Evaluating Visual Aesthetics in Photographic Portraiture (3 Links)
- Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents (3 Links)
- Informational Dialogue with Van Gogh's Paintings (3 Links)
- Aneta Neumann (3 Links)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (3 Links)
- Interactive Modeling of Muqarnas (3 Links)
- Simple Art as Abstractions of Photographs (3 Links)
- Software zur Evolutionären Kunst (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- Philip F. Hingston (3 Links)
- Isabelle Mahnich (3 Links)
- Multilevel Computational Creativity (3 Links)
- Stigmmetry Prints from Patterns of Circles (3 Links)
- Color Search and Replace (3 Links)
- Evolved diffusion limited aggregation compositions (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Promoting creative design in interactive evolutionary computation (3 Links)
- Kenneth O. Stanley (3 Links)
- Adapting models of visual aesthetics for personalized content creation (3 Links)
- Evolving Pop Art Using Scalable Vector Graphics (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Aesthetic evolutionary design with data flow networks (3 Links)
- Recursive Scene Graphs for Art and Design (3 Links)
- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- Aesthetics in Covariant Image Reconstruction (3 Links)
- Nuno Duarte (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Richard Watson (3 Links)
- Eons of genetically evolved algorithmic images (3 Links)
- Graph-based evolutionary art (3 Links)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (3 Links)
- What is Complexism? Generative Art and the Cultures of Science and the Humanities (3 Links)
- An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images (3 Links)
- Breaking the Pixel Barrier (3 Links)
- Pannini: A New Projection for Rendering Wide Angle Perspective Images (3 Links)
- Ant Paintings Based on the Seed Foraging Behavior of P. barbatus (3 Links)
- A Painterly Rendering Based on Stroke Profile and Database (3 Links)
- Customizing Aesthetics in Shared Immersive Virtual Environments (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
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