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  1. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  2. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  3. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  4. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  5. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  6. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  7. How Self-Similar are Artworks at Different Levels of Spatial Resolution?‏‎ (3 Links)
  8. Alessandro Re‏‎ (3 Links)
  9. Rajat Sodhi‏‎ (3 Links)
  10. The Mutation and growth of Art by Computers‏‎ (3 Links)
  11. Edward Davies‏‎ (3 Links)
  12. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  13. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  14. Luigi C. Barone‏‎ (3 Links)
  15. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  16. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  17. Evolved Ricochet Compositions‏‎ (3 Links)
  18. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  19. Thomas Mitchell‏‎ (3 Links)
  20. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  21. Generative Kunst‏‎ (3 Links)
  22. Mauro Castelli‏‎ (3 Links)
  23. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  24. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  25. Extracting the Essence from Sets of Images‏‎ (3 Links)
  26. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  27. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  28. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  29. Color Search and Replace‏‎ (3 Links)
  30. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  31. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  32. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  33. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  34. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  35. Kyrre Glette‏‎ (3 Links)
  36. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  37. Ramakrishnan Mukundan‏‎ (3 Links)
  38. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  39. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  40. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  41. Leonardo Vanneschi‏‎ (3 Links)
  42. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  43. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  44. Images from Self-Occlusion‏‎ (3 Links)
  45. Andrew Bishop‏‎ (3 Links)
  46. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  47. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  48. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  49. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  50. Thoughts on Computational Creativity Position‏‎ (3 Links)

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