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  1. Power to the critics — A framework for the development of artificial art critics‏‎ (3 Links)
  2. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  3. Suggestive Hatching‏‎ (3 Links)
  4. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  5. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (3 Links)
  6. An Image Retrieval Method Based on a Genetic Algorithm‏‎ (3 Links)
  7. Extracting the Essence from Sets of Images‏‎ (3 Links)
  8. Random Discrete Colour Sampling‏‎ (3 Links)
  9. Nicolas Monmarche‏‎ (3 Links)
  10. Andy Song‏‎ (3 Links)
  11. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  12. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  13. Synthesis of sound effects for generative animation‏‎ (3 Links)
  14. I. Booij‏‎ (3 Links)
  15. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  16. Anna Ursyn‏‎ (3 Links)
  17. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  18. Leticia Cherchiglia‏‎ (3 Links)
  19. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (3 Links)
  20. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  21. The Aesthetics of the Underworld‏‎ (3 Links)
  22. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  23. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  24. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  25. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  26. The Evolution of Artistic Filters‏‎ (3 Links)
  27. In the Eye of the Beholder - Perception of Indeterminate Art‏‎ (3 Links)
  28. Mats G. Nordahl‏‎ (3 Links)
  29. Color Search and Replace‏‎ (3 Links)
  30. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  31. Partially interactive evolutionary artists‏‎ (3 Links)
  32. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  33. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  34. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  35. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  36. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  37. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  38. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  39. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  40. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  41. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  42. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (3 Links)
  43. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  44. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  45. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  46. Julian Togelius‏‎ (3 Links)
  47. Graph-based evolutionary art‏‎ (3 Links)
  48. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  49. Breaking the Pixel Barrier‏‎ (3 Links)
  50. Non-stop Evolutionary Art You are Embedded in‏‎ (3 Links)

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