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- Francisco Fernández de Vega (3 Links)
- Mohamed Slimane (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- Jerome Sheahan (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- David Glowacki (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Generating Op Art Lines (3 Links)
- Tieta Putri (3 Links)
- ColourVis: Exploring Colour Usage in Paintings Over Time (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Tilings of Sequences of Co-evolved Images (3 Links)
- Generative Art and Evolutionary Refinement (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Evolving images for entertainment (3 Links)
- Edward Davies (3 Links)
- Rajat Sodhi (3 Links)
- Enhancements to constrained novelty search: two-population novelty search for generating game content (3 Links)
- Computers and Creativity: The Road Ahead (3 Links)
- Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent (3 Links)
- What is Complexism? Generative Art and the Cultures of Science and the Humanities (3 Links)
- Flocking Messengers (3 Links)
- Breaking the Pixel Barrier (3 Links)
- Interactive Evolution of Equations for Procedural Models (3 Links)
- Evolution of Architectural Floor Plans (3 Links)
- Miri Weiss Cohen (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Frank Neumann (3 Links)
- Interpretation-driven Visual Association (3 Links)
- Customizing Aesthetics in Shared Immersive Virtual Environments (3 Links)
- Evolutionary Methods for Ant Colony Paintings (3 Links)
- DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- GA2: a Programming Environment for Abstract Generative Fine Art (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Jim Smith (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Josh Bongard (3 Links)
- Color Search and Replace (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- How Did Humans Become So Creative? A Computational Approach (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
- Learning about Shadows from Artists (3 Links)
- Ramakrishnan Mukundan (3 Links)
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