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  1. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  2. Relevance feedback based on genetic programming for image retrieval‏‎ (3 Links)
  3. David Glowacki‏‎ (3 Links)
  4. Nuno Lourenço‏‎ (3 Links)
  5. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  6. On Evolutionary Computer-Generated Art‏‎ (3 Links)
  7. Luigi C. Barone‏‎ (3 Links)
  8. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  9. On the Origins of the Term "Computational Aesthetics"‏‎ (3 Links)
  10. Evolved Ricochet Compositions‏‎ (3 Links)
  11. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  12. Generative Kunst‏‎ (3 Links)
  13. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  14. Mauro Castelli‏‎ (3 Links)
  15. Edward Davies‏‎ (3 Links)
  16. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  17. The Mutation and growth of Art by Computers‏‎ (3 Links)
  18. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  19. Alessandro Re‏‎ (3 Links)
  20. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  21. Pedro Martins‏‎ (3 Links)
  22. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  23. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  24. Extracting the Essence from Sets of Images‏‎ (3 Links)
  25. Thomas Mitchell‏‎ (3 Links)
  26. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  27. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  28. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  29. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  30. Kyrre Glette‏‎ (3 Links)
  31. Rapid: Rating pictorial aesthetics using deep learning‏‎ (3 Links)
  32. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  33. Realtime Aesthetic Image Retargeting‏‎ (3 Links)
  34. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  35. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  36. Leonardo Vanneschi‏‎ (3 Links)
  37. Artificial life or surreal art?‏‎ (3 Links)
  38. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  39. On Generating Dot Paintings in the Style of Howard Arkley‏‎ (3 Links)
  40. Color Search and Replace‏‎ (3 Links)
  41. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  42. Images from Self-Occlusion‏‎ (3 Links)
  43. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  44. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  45. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  46. On understanding the search problem for image spaces‏‎ (3 Links)
  47. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  48. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  49. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  50. Zipf’s law, music classification and aesthetics‏‎ (3 Links)

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