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- Expressions, Assemblages and Grammars (3 Links)
- Movie Posters from Video by Example (3 Links)
- Jane Burry (3 Links)
- Thomas Mitchell (3 Links)
- Feedback-guided Stroke Placement for a Painting Machine (3 Links)
- NEvAr – System Overview (3 Links)
- Aesthetic Placement of Points Using Generalized Lloyd Relaxation (3 Links)
- Stipple Placement using Distance in a Weighted Graph (3 Links)
- Balancing Act: Variation and Utility in Evolutionary Art (3 Links)
- Aesthetics, Art, Evolution (3 Links)
- Aidan Breen (3 Links)
- Procedural Generation of Surface Detail for Science Fiction Spaceships (3 Links)
- Truth to Process – Evolutionary Art and the Aesthetics of Dynamism (3 Links)
- Building The Plotter - an Aesthetic Exploration with Drawing Robots (3 Links)
- Rajat Sodhi (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Celtic Knots Colorization based on Color Harmony Principles (3 Links)
- An Image Retrieval Method Based on a Genetic Algorithm (3 Links)
- Evolutionary L-systems (3 Links)
- David Glowacki (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- Virtual Photograph Based Saliency Analysis of High Dynamic Range Images (3 Links)
- Andy Song (3 Links)
- Anna Ursyn (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- SBArt4 as Automatic Art and Live Performance Tool (3 Links)
- ColourVis: Exploring Colour Usage in Paintings Over Time (3 Links)
- Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis (3 Links)
- A Shape Grammar Study: Form Generation with Geometric Islamic Patterns (3 Links)
- What is generative art? complexity theory as a context for art theory (3 Links)
- ArtiE-Fract: The Artist’s Viewpoint (3 Links)
- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations (3 Links)
- Zipf’s law, music classification and aesthetics (3 Links)
- Simulating artist and critic dynamics - an agent-based application of an evolutionary art system (3 Links)
- Abstract Art from a Model for Cellular Morphogenesis (3 Links)
- Computer Generated Stereoscopic Artwork (3 Links)
- Perceptual and Computational Categories in Art (3 Links)
- Eons of genetically evolved algorithmic images (3 Links)
- Isabelle Mahnich (3 Links)
- Multilevel Computational Creativity (3 Links)
- Adding Lighting and Viewing Effects to Digital Images (3 Links)
- Thoughts on Computational Creativity Position (3 Links)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (3 Links)
- Aesthetic Video Filter Evolution in an Interactive Real-Time Framework (3 Links)
- Breaking the Pixel Barrier (3 Links)
- Benford's Law for Natural and Synthetic Images (3 Links)
- Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Kenneth O. Stanley (3 Links)
- Procedural Shading for Architecture: Adoption, Fabrication, and Implications (3 Links)
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