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Unten werden bis zu 50 Ergebnisse im Bereich 481 bis 530 angezeigt.

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  1. Jerome Sheahan‏‎ (3 Links)
  2. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  3. Celtic Knots Colorization based on Color Harmony Principles‏‎ (3 Links)
  4. Flattening the Viewable Sphere‏‎ (3 Links)
  5. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  6. Form Follows Function: Aesthetic Interactive Labels‏‎ (3 Links)
  7. Rajat Sodhi‏‎ (3 Links)
  8. Toward Auvers Period: Evolution of van Gogh's Style‏‎ (3 Links)
  9. David Glowacki‏‎ (3 Links)
  10. Francisco Fernández de Vega‏‎ (3 Links)
  11. ColourVis: Exploring Colour Usage in Paintings Over Time‏‎ (3 Links)
  12. Complexity, Neuroaesthetics, and Computational Aesthetic Evaluation‏‎ (3 Links)
  13. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  14. Generating Op Art Lines‏‎ (3 Links)
  15. Edward Davies‏‎ (3 Links)
  16. Manuel Muehlbauer‏‎ (3 Links)
  17. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  18. What is Emergence? Generative Murals as Experiments in the Philosophy of Complexity‏‎ (3 Links)
  19. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  20. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  21. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  22. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  23. Zbigniew Michalewicz‏‎ (3 Links)
  24. Interactive Evolution of Equations for Procedural Models‏‎ (3 Links)
  25. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  26. Perceptual and Computational Categories in Art‏‎ (3 Links)
  27. Breaking the Pixel Barrier‏‎ (3 Links)
  28. Miri Weiss Cohen‏‎ (3 Links)
  29. Georgios N. Yannakakis‏‎ (3 Links)
  30. Interpretation-driven Visual Association‏‎ (3 Links)
  31. Global Contrast Factor - a New Approach to Image Contrast‏‎ (3 Links)
  32. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  33. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  34. Jim Smith‏‎ (3 Links)
  35. The void series – generative art using regulatory genes‏‎ (3 Links)
  36. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  37. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  38. Andrew Bishop‏‎ (3 Links)
  39. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  40. Josh Bongard‏‎ (3 Links)
  41. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  42. Flocking Messengers‏‎ (3 Links)
  43. Ramakrishnan Mukundan‏‎ (3 Links)
  44. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  45. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  46. Evolution of Architectural Floor Plans‏‎ (3 Links)
  47. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Links)
  48. Color Search and Replace‏‎ (3 Links)
  49. Frank Neumann‏‎ (3 Links)
  50. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)

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