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Unten werden bis zu 50 Ergebnisse im Bereich 481 bis 530 angezeigt.

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  1. Procedural Texture Evolution Using Multiobjective Optimization‏‎ (3 Links)
  2. Random Discrete Colour Sampling‏‎ (3 Links)
  3. Enhancements to constrained novelty search: two-population novelty search for generating game content‏‎ (3 Links)
  4. Nicolas Monmarche‏‎ (3 Links)
  5. Extracting the Essence from Sets of Images‏‎ (3 Links)
  6. Computers and Creativity: The Road Ahead‏‎ (3 Links)
  7. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  8. Regularity and Randomness in Bridget Riley's early Op Art‏‎ (3 Links)
  9. Alessandro Re‏‎ (3 Links)
  10. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  11. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  12. On Nonlinear Perspectives in Science, Art and Nature‏‎ (3 Links)
  13. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  14. Using genetic algorithm to improve information retrieval systems‏‎ (3 Links)
  15. Synthesis of sound effects for generative animation‏‎ (3 Links)
  16. Sam D. Verkoelen‏‎ (3 Links)
  17. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  18. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  19. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  20. Viewpoint Quality: Measures and Applications‏‎ (3 Links)
  21. Sebastian Hølt Bak‏‎ (3 Links)
  22. Building The Plotter - an Aesthetic Exploration with Drawing Robots‏‎ (3 Links)
  23. Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings‏‎ (3 Links)
  24. Andrew Bishop‏‎ (3 Links)
  25. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  26. Customizing Aesthetics in Shared Immersive Virtual Environments‏‎ (3 Links)
  27. DUOTONE SURFACES: DIVISION OF A CLOSED SURFACE INTO EXACTLY TWO REGIONS‏‎ (3 Links)
  28. Partially interactive evolutionary artists‏‎ (3 Links)
  29. The Evolution of Artistic Filters‏‎ (3 Links)
  30. Color Search and Replace‏‎ (3 Links)
  31. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  32. Artificial life or surreal art?‏‎ (3 Links)
  33. Comparing the Readability of Graph Layouts using Eyetracking and Task-oriented Analysis‏‎ (3 Links)
  34. Isabelle Mahnich‏‎ (3 Links)
  35. Multilevel Computational Creativity‏‎ (3 Links)
  36. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  37. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  38. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  39. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (3 Links)
  40. Thesis: Accurate and Discernible Photocollages‏‎ (3 Links)
  41. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  42. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  43. Kenneth O. Stanley‏‎ (3 Links)
  44. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  45. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  46. Graph-based evolutionary art‏‎ (3 Links)
  47. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  48. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  49. Non-stop Evolutionary Art You are Embedded in‏‎ (3 Links)
  50. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (3 Links)

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