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  1. Cycles - Blending Natural and Artificial Properties in a Generative Artwork‏‎ (3 Links)
  2. Francisco Fernández de Vega‏‎ (3 Links)
  3. Changjun Hu‏‎ (3 Links)
  4. Learning How to Reinterpret Creative Problems‏‎ (3 Links)
  5. Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts‏‎ (3 Links)
  6. Automated Daily Production of Evolutionary Audio Visual Art — An Experimental Practice‏‎ (3 Links)
  7. Abstract Overlays using a Transport Network Model‏‎ (3 Links)
  8. Generating Op Art Lines‏‎ (3 Links)
  9. Accurate and Discernible Photocollages‏‎ (3 Links)
  10. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  11. Determining an Aesthetic Inscribed Curve‏‎ (3 Links)
  12. Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition‏‎ (3 Links)
  13. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  14. Generative Art and Evolutionary Refinement‏‎ (3 Links)
  15. Computational Aesthetics 2013‏‎ (3 Links)
  16. Informational Dialogue with Van Gogh's Paintings‏‎ (3 Links)
  17. Evolving images for entertainment‏‎ (3 Links)
  18. Interactive Modeling of Muqarnas‏‎ (3 Links)
  19. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  20. An Efficient Perception-based Adaptive Color to Gray Transformation‏‎ (3 Links)
  21. Movie Posters from Video by Example‏‎ (3 Links)
  22. Tieta Putri‏‎ (3 Links)
  23. Jane Burry‏‎ (3 Links)
  24. Stipple Placement using Distance in a Weighted Graph‏‎ (3 Links)
  25. Tilings of Sequences of Co-evolved Images‏‎ (3 Links)
  26. Aneta Neumann‏‎ (3 Links)
  27. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)
  28. NEvAr – System Overview‏‎ (3 Links)
  29. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  30. Flocking Messengers‏‎ (3 Links)
  31. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  32. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  33. Kenneth O. Stanley‏‎ (3 Links)
  34. Ramakrishnan Mukundan‏‎ (3 Links)
  35. Evolution of Architectural Floor Plans‏‎ (3 Links)
  36. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  37. Catarina Maçãs‏‎ (3 Links)
  38. Frank Neumann‏‎ (3 Links)
  39. Evolutionary Methods for Ant Colony Paintings‏‎ (3 Links)
  40. GA2: a Programming Environment for Abstract Generative Fine Art‏‎ (3 Links)
  41. Co-evolutionary Methods in Evolutionary Art‏‎ (3 Links)
  42. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  43. Adapting models of visual aesthetics for personalized content creation‏‎ (3 Links)
  44. What is Complexism? Generative Art and the Cultures of Science and the Humanities‏‎ (3 Links)
  45. Composite Digital Mosaics using Duotone Tiles‏‎ (3 Links)
  46. Aesthetic evolutionary design with data flow networks‏‎ (3 Links)
  47. Aesthetics in Covariant Image Reconstruction‏‎ (3 Links)
  48. Computational Game Creativity‏‎ (3 Links)
  49. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  50. Perceptual and Computational Categories in Art‏‎ (3 Links)

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