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  1. Color Style Transfer Techniques using Hue, Lightness and Saturation Histogram Matching‏‎ (3 Links)
  2. Magnetism and Minimal Surfaces - a Different Tool for Surface Design‏‎ (3 Links)
  3. On the development of evolutionary artificial artists‏‎ (3 Links)
  4. Evolved Ricochet Compositions‏‎ (3 Links)
  5. Distinctive Parameters of Expressive Motion‏‎ (3 Links)
  6. Generative Kunst‏‎ (3 Links)
  7. Yasser S. Arenas Rebolledo‏‎ (3 Links)
  8. Computational Aesthetics 2011‏‎ (3 Links)
  9. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  10. Computational Color Harmony based on Coloroid System‏‎ (3 Links)
  11. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  12. Pannini: A New Projection for Rendering Wide Angle Perspective Images‏‎ (3 Links)
  13. Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation‏‎ (3 Links)
  14. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  15. Constructing Conceptual Spaces for Novel Associations‏‎ (3 Links)
  16. Philip F. Hingston‏‎ (3 Links)
  17. Adapting models of visual aesthetics for personalized content creation‏‎ (3 Links)
  18. Isabelle Mahnich‏‎ (3 Links)
  19. Thoughts on Computational Creativity Position‏‎ (3 Links)
  20. Multilevel Computational Creativity‏‎ (3 Links)
  21. Graph-based evolutionary art‏‎ (3 Links)
  22. Stigmmetry Prints from Patterns of Circles‏‎ (3 Links)
  23. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  24. Aesthetic evolutionary design with data flow networks‏‎ (3 Links)
  25. Aesthetics in Covariant Image Reconstruction‏‎ (3 Links)
  26. Promoting creative design in interactive evolutionary computation‏‎ (3 Links)
  27. Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design‏‎ (3 Links)
  28. Brush Stroke Ordering Techniques for Painterly Rendering‏‎ (3 Links)
  29. Kenneth O. Stanley‏‎ (3 Links)
  30. Curvature-Controlled Aesthetic Curves Using Magnetic Fields‏‎ (3 Links)
  31. Recursive Scene Graphs for Art and Design‏‎ (3 Links)
  32. An Indirect Fitness Scheme for Automated Evolution of Aesthetic Images‏‎ (3 Links)
  33. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  34. Nuno Duarte‏‎ (3 Links)
  35. Richard Watson‏‎ (3 Links)
  36. Image Statistics for Clustering Paintings According to their Visual Appearance‏‎ (3 Links)
  37. Ant Paintings Based on the Seed Foraging Behavior of P. barbatus‏‎ (3 Links)
  38. A Painterly Rendering Based on Stroke Profile and Database‏‎ (3 Links)
  39. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  40. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  41. Computational Aesthetics 2013‏‎ (3 Links)
  42. Sentient sketchbook: computer-aided game level authoring‏‎ (3 Links)
  43. Patch-Based Geometric Texture Synthesis‏‎ (3 Links)
  44. Computational aesthetics based on gaze patterns‏‎ (3 Links)
  45. Sketch Based Construction and Rendering of Implicit Models‏‎ (3 Links)
  46. Pedro Martins‏‎ (3 Links)
  47. Morphable guidelines for the human head‏‎ (3 Links)
  48. Fast Techniques for Mosaic Rendering‏‎ (3 Links)
  49. Tieta Putri‏‎ (3 Links)
  50. Contrast Brushes: Interactive Image Enhancement by Direct Manipulation‏‎ (3 Links)

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