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  1. Evaluating Visual Aesthetics in Photographic Portraiture‏‎ (3 Links)
  2. Flocking Orchestra – to play a type of generative music by interaction between human and flocking agents‏‎ (3 Links)
  3. Procedural Generation of Surface Detail for Science Fiction Spaceships‏‎ (3 Links)
  4. Truth to Process – Evolutionary Art and the Aesthetics of Dynamism‏‎ (3 Links)
  5. A Breeding Tool for Abstract Animations and Its Applications‏‎ (3 Links)
  6. An Information-Theoretic Framework for Image Complexity‏‎ (3 Links)
  7. Rajat Sodhi‏‎ (3 Links)
  8. Ant Paintings using a Multiple Pheromone Model‏‎ (3 Links)
  9. Virtual Photograph Based Saliency Analysis of High Dynamic Range Images‏‎ (3 Links)
  10. Color dependent computational aesthetics for evolving expressions‏‎ (3 Links)
  11. SBArt4 as Automatic Art and Live Performance Tool‏‎ (3 Links)
  12. Combining Structural Analysis and Multi-Objective Criteria for Evolutionary Architectural Design‏‎ (3 Links)
  13. Manuel Muehlbauer‏‎ (3 Links)
  14. Evolved Ricochet Compositions‏‎ (3 Links)
  15. Composite diffusion limited aggregation paintings‏‎ (3 Links)
  16. Inadvertent - Ars Accidentalis‏‎ (3 Links)
  17. Generative Kunst‏‎ (3 Links)
  18. Double Meandering Algorithm‏‎ (3 Links)
  19. Duotone Surfaces‏‎ (3 Links)
  20. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  21. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  22. Interactive Evolution of Equations for Procedural Models‏‎ (3 Links)
  23. Abandoning objectives: Evolution through the search for novelty alone‏‎ (3 Links)
  24. Miri Weiss Cohen‏‎ (3 Links)
  25. Simulating artist and critic dynamics - an agent-based application of an evolutionary art system‏‎ (3 Links)
  26. Genr8: Architects’ Experience with an Emergent Design Tool‏‎ (3 Links)
  27. Interpretation-driven Visual Association‏‎ (3 Links)
  28. Perceptual and Computational Categories in Art‏‎ (3 Links)
  29. Graph-based evolutionary art‏‎ (3 Links)
  30. Jim Smith‏‎ (3 Links)
  31. Thoughts on Computational Creativity Position‏‎ (3 Links)
  32. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  33. Aesthetics of Hand-Drawn vs. Computer-Generated Stippling‏‎ (3 Links)
  34. Bradley Alexander‏‎ (3 Links)
  35. Josh Bongard‏‎ (3 Links)
  36. Probabilistic Decision Making for Interactive Evolution with Sensitivity Analysis‏‎ (3 Links)
  37. Procedural Shading for Architecture: Adoption, Fabrication, and Implications‏‎ (3 Links)
  38. A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist‏‎ (3 Links)
  39. How Did Humans Become So Creative? A Computational Approach‏‎ (3 Links)
  40. Ramakrishnan Mukundan‏‎ (3 Links)
  41. New Methods to Project Panoramas for Practical and Aesthetic Purposes‏‎ (3 Links)
  42. Learning about Shadows from Artists‏‎ (3 Links)
  43. Andrew Bishop‏‎ (3 Links)
  44. A Local Search Interface for Interactive Evolutionary Architectural Design‏‎ (3 Links)
  45. Christoph Klemmt‏‎ (3 Links)
  46. Life's What You Make: Niche Construction and Evolutionary Art‏‎ (3 Links)
  47. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  48. Colm O’Riordan‏‎ (3 Links)
  49. Malik Nairat‏‎ (3 Links)
  50. Evolved diffusion limited aggregation compositions‏‎ (3 Links)

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