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- Procedural Texture Evolution Using Multiobjective Optimization (3 Links)
- Alessandro Re (3 Links)
- Evolution and Collective Intelligence of the Electric Sheep (3 Links)
- Random Discrete Colour Sampling (3 Links)
- Learning How to Reinterpret Creative Problems (3 Links)
- Nicolas Monmarche (3 Links)
- Evolutionary Image Synthesis Using a Model of Aesthetics (3 Links)
- A Breeding Tool for Abstract Animations and Its Applications (3 Links)
- An Information-Theoretic Framework for Image Complexity (3 Links)
- Evolutionary Search for the Artistic Rendering of Photographs (3 Links)
- Regularity and Randomness in Bridget Riley's early Op Art (3 Links)
- Cycles - Blending Natural and Artificial Properties in a Generative Artwork (3 Links)
- Line Drawings vs. Curvature Shading: Scientific Illustration of Range Scanned Artefacts (3 Links)
- Changjun Hu (3 Links)
- Generation and evaluation of artworks (3 Links)
- Evolutionary pointillist modules: evolving assemblages of 3D objects (3 Links)
- On Nonlinear Perspectives in Science, Art and Nature (3 Links)
- Magnetism and Minimal Surfaces - a Different Tool for Surface Design (3 Links)
- Ant Paintings using a Multiple Pheromone Model (3 Links)
- Sam D. Verkoelen (3 Links)
- Determining an Aesthetic Inscribed Curve (3 Links)
- Using genetic algorithm to improve information retrieval systems (3 Links)
- Synthesis of sound effects for generative animation (3 Links)
- Sebastian Hølt Bak (3 Links)
- Informational Dialogue with Van Gogh's Paintings (3 Links)
- Selective Extraction of Point Sets from Photographs as Starting Events of Generative-Art Line Drawings (3 Links)
- Viewpoint Quality: Measures and Applications (3 Links)
- Computational Aesthetics 2013 (3 Links)
- Interactive Modeling of Muqarnas (3 Links)
- Watercolor Illustrations of CAD Data (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Computational Game Creativity (3 Links)
- The Evolution of Artistic Filters (3 Links)
- Isabelle Mahnich (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Multilevel Computational Creativity (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Supervised Genetic Search for Parameter Selection in Painterly Rendering (3 Links)
- Hankin’s ‘Polygons in Contact’ Grid Method for Recreating a Decagonal Star Polygon Design (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Kenneth O. Stanley (3 Links)
- Thesis: Accurate and Discernible Photocollages (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Catarina Maçãs (3 Links)
- Non-stop Evolutionary Art You are Embedded in (3 Links)
- Image Statistics for Clustering Paintings According to their Visual Appearance (3 Links)
- Revising the evolutionary computation abstraction: minimal criteria novelty search (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
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