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- Feature selection based on genetic algorithm for CBIR (3 Links)
- Julian Togelius (3 Links)
- Promoting creative design in interactive evolutionary computation (3 Links)
- A Shape Grammar Study: Form Generation with Geometric Islamic Patterns (3 Links)
- Christoph Klemmt (3 Links)
- Recursive Scene Graphs for Art and Design (3 Links)
- ArtiE-Fract: The Artist’s Viewpoint (3 Links)
- Leticia Cherchiglia (3 Links)
- Nuno Duarte (3 Links)
- Colm O’Riordan (3 Links)
- Richard Watson (3 Links)
- Image retrieval using heuristic approach and genetic algorithm (3 Links)
- Complexism and the Role of Evolutionary Art (3 Links)
- What is Complexism? Generative Art and the Cultures of Science and the Humanities (3 Links)
- Abstract Art from a Model for Cellular Morphogenesis (3 Links)
- Composition Principles for Quality Depiction and Aesthetics (3 Links)
- In the Eye of the Beholder - Perception of Indeterminate Art (3 Links)
- Duotone Surfaces (3 Links)
- Mats G. Nordahl (3 Links)
- Adding Lighting and Viewing Effects to Digital Images (3 Links)
- Aesthetic Appraisal of Art - from Eye Movements to Computers (3 Links)
- Pannini: A New Projection for Rendering Wide Angle Perspective Images (3 Links)
- Aesthetic Video Filter Evolution in an Interactive Real-Time Framework (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Benford's Law for Natural and Synthetic Images (3 Links)
- Algorithmic randomness and physical entropy (2 Links)
- Consensual Paintings (2 Links)
- Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics (2 Links)
- Spatial complexity measure for characterising cellular automata generated 2D patterns (2 Links)
- Peter Weibel (2 Links)
- Alter EVO: an interactive evolutionary computation tool for instant architecture processing (2 Links)
- Face Modeling and Animation Language for MPEG-4 XMT Framework (2 Links)
- The use of genetic programming for applications in the field of spatial composition (2 Links)
- Gregory Dudek (2 Links)
- Stepping Back to Progress Forwards: Setting Standards for Meta-Evaluation of Computational Creativity (2 Links)
- An Examination of Lamarckian Genetic Algorithms (2 Links)
- An Implicit Surface Prototype for Evolving Human Figure Geometry (2 Links)
- Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure (2 Links)
- Strategies for creating new informational primitives in minds and machines (2 Links)
- Preference Learning: An Introduction (2 Links)
- Evaluation of an IGA-based Image Retrieval System Using Wavelet Coefficients (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Procedural 3D Texture Synthesis Using Genetic Programming (2 Links)
- Towards a model for artificial aesthetics (2 Links)
- An interactive system for solving inverse illumination problems using genetic algorithms (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- A History of Creativity for Future AI Research (2 Links)
- A Method for Generating Phyliotaxis over Surfaces of Revolution (2 Links)
- Künstliches Leben (2 Links)
- Swarm Painting Atelier (2 Links)
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