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  1. Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation‏‎ (3 Links)
  2. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  3. Thoughts on Computational Creativity Position‏‎ (3 Links)
  4. Mutator: a subjective human interface for evolution of computer sculptures‏‎ (3 Links)
  5. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (3 Links)
  6. Bradley Alexander‏‎ (3 Links)
  7. Abstract Art from a Model for Cellular Morphogenesis‏‎ (3 Links)
  8. Julian Togelius‏‎ (3 Links)
  9. Adding Lighting and Viewing Effects to Digital Images‏‎ (3 Links)
  10. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  11. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  12. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  13. Non-stop Evolutionary Art You are Embedded in‏‎ (3 Links)
  14. Target Curves for Pick-up, Carry, and Drop Mobile Automata‏‎ (3 Links)
  15. Christoph Klemmt‏‎ (3 Links)
  16. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (3 Links)
  17. Evolved diffusion limited aggregation compositions‏‎ (3 Links)
  18. Leticia Cherchiglia‏‎ (3 Links)
  19. Colm O’Riordan‏‎ (3 Links)
  20. What is generative art? complexity theory as a context for art theory‏‎ (3 Links)
  21. Evolving Pop Art Using Scalable Vector Graphics‏‎ (3 Links)
  22. Image retrieval using heuristic approach and genetic algorithm‏‎ (3 Links)
  23. Complexism and the Role of Evolutionary Art‏‎ (3 Links)
  24. Zipf’s law, music classification and aesthetics‏‎ (3 Links)
  25. Composition Principles for Quality Depiction and Aesthetics‏‎ (3 Links)
  26. Composition in Perspectives‏‎ (2 Links)
  27. An interactive system for solving inverse illumination problems using genetic algorithms‏‎ (2 Links)
  28. A History of Creativity for Future AI Research‏‎ (2 Links)
  29. Sensitivity analysis applied to decision making in multiobjective evolutionary optimization‏‎ (2 Links)
  30. Dynamic Sketching: Simulating the Process of Observational Drawings‏‎ (2 Links)
  31. Exploration and exploitation in evolutionary algorithms: a survey‏‎ (2 Links)
  32. A Method for Generating Phyliotaxis over Surfaces of Revolution‏‎ (2 Links)
  33. The Painting Fool Teaching Interface‏‎ (2 Links)
  34. Passive Solar Building Design Using Genetic Programming‏‎ (2 Links)
  35. Giving Colour to Images‏‎ (2 Links)
  36. Exploring the effect of direction on vector-based fractals‏‎ (2 Links)
  37. Computational Creativity Theory: The FACE and IDEA Descriptive Models‏‎ (2 Links)
  38. Meta-Cognitive Mappings: Growing Neural Networks for Generative Urbanism‏‎ (2 Links)
  39. Embedding movie into SBART – breeding deformed movies‏‎ (2 Links)
  40. Interactive Evolutionary Design of Motion Variants‏‎ (2 Links)
  41. Face, Portrait, Mask - the Virtuality of the Synthetic Face‏‎ (2 Links)
  42. Graph Grammars as a Representation for Interactive Evolutionary 3D Design‏‎ (2 Links)
  43. Interactive evolution of dynamical systems‏‎ (2 Links)
  44. A Tool for Composing Short Music Pieces by Means of Breeding‏‎ (2 Links)
  45. Minimal Generative Principles for Large Scale Drawings: An Experimental Approach and its Results‏‎ (2 Links)
  46. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  47. Arties: Meta-Design as Evolving Colonies of Artistic Agents‏‎ (2 Links)
  48. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  49. Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art‏‎ (2 Links)
  50. Phänotyp‏‎ (2 Links)

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