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  1. Aesthetic Appraisal of Art - from Eye Movements to Computers‏‎ (3 Links)
  2. Aesthetic Video Filter Evolution in an Interactive Real-Time Framework‏‎ (3 Links)
  3. Supervised Genetic Search for Parameter Selection in Painterly Rendering‏‎ (3 Links)
  4. Towards automated artificial evolution for computer-generated images‏‎ (3 Links)
  5. DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations‏‎ (3 Links)
  6. Benford's Law for Natural and Synthetic Images‏‎ (3 Links)
  7. Kyrre Glette‏‎ (3 Links)
  8. Swarms on Stage – Swarm Simulations for Dance Performance‏‎ (3 Links)
  9. Symmetry Hybrids‏‎ (3 Links)
  10. Using complexity estimates in aesthetic image classification‏‎ (3 Links)
  11. Identity SA – an Interactive Swarm-based Animation with a Deformed Reflection‏‎ (3 Links)
  12. Vic Ciesielksi‏‎ (3 Links)
  13. Computer Generated Stereoscopic Artwork‏‎ (3 Links)
  14. Non-stop Evolutionary Art You are Embedded in‏‎ (3 Links)
  15. Leonardo Vanneschi‏‎ (3 Links)
  16. Eons of genetically evolved algorithmic images‏‎ (3 Links)
  17. Revising the evolutionary computation abstraction: minimal criteria novelty search‏‎ (3 Links)
  18. Images from Self-Occlusion‏‎ (3 Links)
  19. Breaking the Pixel Barrier‏‎ (3 Links)
  20. Implicit fitness functions for evolving a drawing robot‏‎ (3 Links)
  21. The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution‏‎ (3 Links)
  22. A Shape Grammar Study: Form Generation with Geometric Islamic Patterns‏‎ (3 Links)
  23. Zbigniew Michalewicz‏‎ (3 Links)
  24. ArtiE-Fract: The Artist’s Viewpoint‏‎ (3 Links)
  25. Partially interactive evolutionary artists‏‎ (3 Links)
  26. Evolution strategies - a comprehensive introduction‏‎ (2 Links)
  27. Interactive evolutionary computation for analyzing human aware mechanism‏‎ (2 Links)
  28. The alphabet synthesis machine‏‎ (2 Links)
  29. Auditory and Visual-based Signal Processing with Interactive Evolutionary Computation‏‎ (2 Links)
  30. Modelling video games' landscapes by means of genetic terrain programming: a new approach for improving users' experience‏‎ (2 Links)
  31. The darwinian structure of the design process‏‎ (2 Links)
  32. A unified information-theoretic framework for viewpoint selection and mesh saliency‏‎ (2 Links)
  33. Sparse fitness evaluation for reducing user burden in interactive genetic algorithm‏‎ (2 Links)
  34. Peter M. Hall Hall, Peter M.‏‎ (2 Links)
  35. Co-Regularized Least-Squares for Label Ranking‏‎ (2 Links)
  36. Automated evaluation and generation of graphic arrangements through adaptive evolution‏‎ (2 Links)
  37. Theory of Complexity‏‎ (2 Links)
  38. Collaborative Filtering of Color Aesthetics‏‎ (2 Links)
  39. GenOrchestra: An Interactive Evolutionary Agent for Musical Composition‏‎ (2 Links)
  40. Is it Time for Computational Creativity to Grow Up and Start Being Irresponsible?‏‎ (2 Links)
  41. Phänotyp‏‎ (2 Links)
  42. Automatic Programming in an Arbitrary Language: Evolving Programs with Grammatical Evolution‏‎ (2 Links)
  43. Generative Art - Interactive Art: Delineations, Crossovers and Differences‏‎ (2 Links)
  44. Complexity of two-dimensional patterns‏‎ (2 Links)
  45. Evolving Artistic Styles through Visual Dialogues‏‎ (2 Links)
  46. Batik Fractal : Traditional Art to Modern Complexity‏‎ (2 Links)
  47. Drawing Characteristics for Reproducing Traditional Hand-Made Stippling‏‎ (2 Links)
  48. Projekte zur Evolutionären Kunst‏‎ (2 Links)
  49. Generative Visual Identities. New scenarios in corporate identity‏‎ (2 Links)
  50. Evolving Mondrian-Style Artworks‏‎ (2 Links)

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