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- Life's What You Make: Niche Construction and Evolutionary Art (3 Links)
- On Generating Dot Paintings in the Style of Howard Arkley (3 Links)
- Co-evolutionary Methods in Evolutionary Art (3 Links)
- What is Complexism? Generative Art and the Cultures of Science and the Humanities (3 Links)
- Malik Nairat (3 Links)
- On understanding the search problem for image spaces (3 Links)
- Improving Scans of Black and White photographs by Recovering the Print Maker's Artistic Intent (3 Links)
- Adaptive image retrieval through the use of a genetic algorithm (3 Links)
- Aesthetic 3D Model Evolution (3 Links)
- Composite Digital Mosaics using Duotone Tiles (3 Links)
- Aesthetic Measures for Evolutionary Vase Design (3 Links)
- Serial Polar Transformation Motifs Revisited (3 Links)
- Interactive Evolution of Equations for Procedural Models (3 Links)
- Evolving the shape of things to come: A comparison of direct manipulation and interactive evolutionary design (3 Links)
- Computational Game Creativity (3 Links)
- Miri Weiss Cohen (3 Links)
- Sketches by Paul the Robot (3 Links)
- Interpretation-driven Visual Association (3 Links)
- Phillip Tew (3 Links)
- Pictorial Analysis of Line-drawings (3 Links)
- Fast Visualisation and Interactive Design of Deterministic Fractals (3 Links)
- Jim Smith (3 Links)
- Feature selection based on genetic algorithm for CBIR (3 Links)
- Josh Bongard (3 Links)
- André Dias (3 Links)
- Creating and rendering convolution surfaces (2 Links)
- Natural Color Symmetry (2 Links)
- Knowledge-Level Creativity in Game Design (2 Links)
- Higher-Order Functions in Aesthetic EC Encodings (2 Links)
- Creative Ecosystems in Computational Creativity 2007 (2 Links)
- Art, emergence and the computational sublime (2 Links)
- Swarm Painting Atelier (2 Links)
- New Kinds of Fractal Patterns (2 Links)
- A Survey on Accelerating Evolutionary Computation Approaches (2 Links)
- ArtiE-Fract: Interactive Evolution of Fractals (2 Links)
- Swarmic Sketches and Attention Mechanism (2 Links)
- Hybrid-Space Localized Stylization Method for View-Dependent Lines Extracted from 3D Models (2 Links)
- Niche Constructing Drawing Robots (2 Links)
- Learning Aggregation Operators for Preference Modeling (2 Links)
- Evolutionary Art Using Summed Multi-objective Ranks (2 Links)
- Hypergraph-based Evolutionary Design System (2 Links)
- Nobody’s A Critic: On The Evaluation Of Creative Code Generators — A Case Study In Video Game Design (2 Links)
- Identity SA 1.6 – An artistic software that produces a deformed audio-visual reflection based on a visually interactive swarm (2 Links)
- Rembrandt’s Textural Agency: A Shared Perspective in Visual Art and Science (2 Links)
- Artistic Stylization of Images and Video (2 Links)
- Image Filter Design with Interactive Evolutionary Computation (2 Links)
- Novelty-Seeking Multi-Agent System (2 Links)
- Reproduktion (2 Links)
- Assessing Augmented Creativity: Putting a Lovelace Machine for Interactive Title Generation Through a Human Creativity Test (2 Links)
- Gegenständliche Kunst (2 Links)
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