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- Christoph Klemmt (3 Links)
- Revising the evolutionary computation abstraction: minimal criteria novelty search (3 Links)
- Abandoning objectives: Evolution through the search for novelty alone (3 Links)
- Colm O’Riordan (3 Links)
- Images from Self-Occlusion (3 Links)
- Evolved diffusion limited aggregation compositions (3 Links)
- Implicit fitness functions for evolving a drawing robot (3 Links)
- Complexism and the Role of Evolutionary Art (3 Links)
- The Digital Clockwork Muse: A Computational Model of Aesthetic Evolution (3 Links)
- Composition Principles for Quality Depiction and Aesthetics (3 Links)
- Evolving Pop Art Using Scalable Vector Graphics (3 Links)
- Zbigniew Michalewicz (3 Links)
- Duotone Surfaces (3 Links)
- Aesthetics of Hand-Drawn vs. Computer-Generated Stippling (3 Links)
- Partially interactive evolutionary artists (3 Links)
- Genr8: Architects’ Experience with an Emergent Design Tool (3 Links)
- A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist (3 Links)
- Graph-based evolutionary art (3 Links)
- The void series – generative art using regulatory genes (3 Links)
- Guest editors’ introduction, Special Issue: Mathematical Models used in Aesthetic Evaluation (3 Links)
- Andrew Bishop (3 Links)
- A Local Search Interface for Interactive Evolutionary Architectural Design (3 Links)
- Bradley Alexander (3 Links)
- Supervised Genetic Search for Parameter Selection in Painterly Rendering (3 Links)
- Towards automated artificial evolution for computer-generated images (3 Links)
- Projekte zur Evolutionären Kunst (2 Links)
- Applying a hybrid approach based on fuzzy neural network and genetic algorithm to product form design (2 Links)
- Creative Agency: A Clearer Goal for Artificial Life in the Arts (2 Links)
- Creative Generation of 3D Objects with Deep Learning and Innovation Engines (2 Links)
- Higher Level Techniques for the Artistic Rendering of Images and Video (2 Links)
- A Survey and Empirical Comparison of Object Ranking Methods (2 Links)
- Neuroästhetik (2 Links)
- How the Obscure Features Hypothesis Leads to Innovation Assistant Software (2 Links)
- Artificial Drawing + Unity (2 Links)
- Evolutionary Architectural Design using Grammatical Evolution and Shape Grammars: A Single Person Shelter Design Challenge (2 Links)
- Urban Evolution Analysis Method Using Self Organizing Dynamic Model (2 Links)
- Evolutionary Design by Computers (2 Links)
- A generative design system based on evolutionary and mathematical functions (2 Links)
- Learning and reusing information in space layout problems using genetic engineering (2 Links)
- Non-Realistic 3D Object Stylization (2 Links)
- DESIGN OF DEVELOPABLE SURFACES AND THE APPLICATION OF THIN-WALLED DEVELOPABLE STRUCTURES (2 Links)
- Leonel Moura (2 Links)
- A survey of content-based image retrieval with high-level semantics (2 Links)
- Generating Apt Metaphor Ideas for Pictorial Advertising (2 Links)
- Logic-based Genetic Programming with Definite Clause Translation Grammars (2 Links)
- Teaching Evolutionary Design Systems by Extending Context Free (2 Links)
- Authorial Subjective Evaluation of Non-Photorealistic Images (2 Links)
- Evolutionary exploration of Complex Fractals (2 Links)
- Texture-Aware ASCII Art Synthesis with Proportional Fonts (2 Links)
- Automated Shape Design by Grammatical Evolution (2 Links)
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